Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.01.03 @ 04:21:34 Player: Wyvric Result: Destroyed self with Sigix Terminator Performance ------------- Evolutions (9) 4500 Regions Visited (26) 5200 Robots Destroyed (369) 1845 Value Destroyed (22088) 22088 Prototype IDs (19) 380 Alien Tech Used (6) 1200 Bonus (11956) 11956 TOTAL SCORE: 47169 Bonus ------- Triggered High Security 500 High Alert Combat Kills 7239 Follower Combat Kills 688 Entered Garrisons 1400 Used RIF Installer 3500 Friendly Fire -1371 Cogmind --------- Core Integrity 0/1600 Matter 268/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Hovering (56) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Improved Antigrav System Combat Linear Gravjet > --- UTILITY (15) ----- Experimental Terrain Scan Processor Advanced Melee Analysis Suite Experimental Target Analyzer Advanced Core Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Quantum Reactor Improved Remote Datajack Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- High-density Centrium Heavy Treads High-density Centrium Heavy Treads > --- UTILITY ---------- Experimental Cooling System Advanced Coolant Injector High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Experimental Target Analyzer Heavy Regenerative Plating Heavy Regenerative Plating Thermal Barrier Relay Coupler [NC] Relay Coupler [Sentry] Advanced Dynamic Insulation System > --- WEAPON ----------- Gamma Rifle Gamma Rifle Compact HERF Cannon Long-range Phase Cannon > --- INVENTORY -------- Reinforced Antimatter Reactor Reinforced Antimatter Reactor Improved Quantum Reactor Armored Heavy Treads Experimental Biometal Heavy Treads High-density Centrium Heavy Treads Experimental Biometal Medium Treads High-capacity Matter Pod Advanced Kinecellerator Phase Redirector Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Sentry] Relay Coupler [Hunter] Integrated Singularity Reactor Core Membrane HERF Cannon HERF Cannon HERF Cannon HERF Cannon Long-range Phase Cannon Hardcell Cannon Smartbomb Launcher Sigix Terminator Advanced Remote Datajack Core Stripper Core Stripper [Rating: 207] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Improved Antigrav System Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Target Analyzer Hackware Relay Coupler [NC] Protection Improved Light Armor Plating Artifact Phase Redirector Weapon Heavy Assault Rifle Energy Gun Gatling Laser Energy Cannon Compact HERF Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Mass Driver Launcher EMP Blaster Special Weapon Advanced Remote Datajack Impact Weapon Core Stripper Slashing Weapon Great Axe Piercing Weapon Force Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Res Gar Res Qua Sec Acc Com Slots Evolved 18 | . . . 2 . . . 2 . . . 2 . . . 2 . 2 . 2 2 . 2 . . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Propulsion 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Utility 13 | . . . 2 . . . 2 . . . 2 . . . . . 2 . 2 1 . 2 . . . . Weapon 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Parts Attached 614 | 7 5 3 10 7 2 9 13 32 18 16 8 24 . 25 9 43 10 9 22 18 40 36 105 28 59 56 Power 40 | 1 1 . . . . 1 2 2 1 1 1 1 . 2 1 3 . 1 1 . 2 1 6 2 5 5 Engine 11 | 1 1 . . . . 1 1 1 . . . 1 . . 1 3 . 1 . . . . . . . . Core 8 | . . . . . . . 1 1 1 1 1 . . 2 . . . . . . . . 1 . . . Reactor 21 | . . . . . . . . . . . . . . . . . . . 1 . 2 1 5 2 5 5 Propulsion 72 | 2 . 1 3 2 . 1 3 12 2 4 . 4 . 2 1 3 . . 2 2 3 3 8 . 4 10 Treads 58 | . . . 2 2 . 1 3 7 2 4 . 4 . 2 1 3 . . 2 2 1 3 8 . 4 7 Leg 9 | 2 . 1 1 . . . . 5 . . . . . . . . . . . . . . . . . . Wheel 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Hover 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 193 | 1 4 1 2 1 2 . 1 4 9 1 3 3 . 4 3 12 4 2 8 5 20 18 44 9 18 14 Device 74 | . . . . . . . . 1 2 . 1 . . . 1 1 2 . 2 2 10 8 27 4 8 5 Storage 31 | 1 4 1 1 1 2 . . . 4 1 . . . . . 1 1 . . . 1 5 6 2 . . Processor 11 | . . . . . . . . . . . . . . . . . . 1 . . 2 1 3 . 2 2 Hackware 20 | . . . . . . . . . . . . . . . . 4 . . 2 2 4 2 2 . 3 1 Protection 55 | . . . 1 . . . 1 3 3 . 2 3 . 4 2 6 1 1 4 1 3 2 6 2 4 6 Artifact 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Weapon 309 | 3 . 1 5 4 . 7 7 14 6 10 4 16 . 17 4 25 6 6 11 11 15 14 47 17 32 27 Energy Gun 40 | 1 . . . . . . 1 1 2 4 4 . . 8 . . . . . . 1 . 3 5 . 10 Energy Cannon 50 | . . . . . . . . 2 . . . . . . . . . . . . 6 6 7 5 23 1 Ballistic Gun 93 | 2 . 1 5 2 . 4 3 5 2 5 . 9 . 6 . 11 5 4 6 3 1 5 11 . 1 2 Ballistic Cannon 16 | . . . . . . . . 2 . . . . . . . . . . . 3 1 . 7 2 1 . Launcher 37 | . . . . 2 . 3 3 4 2 1 . 4 . 1 . 4 . 2 1 . 2 . 2 2 3 1 Special Weapon 25 | . . . . . . . . . . . . . . . . 4 . . 3 2 4 1 7 2 . 2 Impact Weapon 18 | . . . . . . . . . . . . . . . . . . . . . . . 6 1 3 8 Slashing Weapon 18 | . . . . . . . . . . . . 3 . 2 4 6 1 . . . . . . . . 2 Piercing Weapon 12 | . . . . . . . . . . . . . . . . . . . 1 3 . 2 4 . 1 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 21 | . . . . . . . . . . . . . . . . . . . . . 1 1 10 4 5 . Parts Lost 172 | . 1 . . . . 4 3 13 2 2 4 9 . 9 . 9 . . 2 4 5 6 25 5 27 42 Power 25 | . 1 . . . . 1 2 2 1 . 1 1 . 2 . 2 . . . . 1 1 3 . 2 5 Propulsion 32 | . . . . . . 1 1 4 . 2 . 3 . 2 . 3 . . . . 2 1 2 . 3 8 Utility 55 | . . . . . . . . 2 1 . . 2 . 3 . 1 . . . 2 1 3 10 4 10 16 Weapon 60 | . . . . . . 2 . 5 . . 3 3 . 2 . 3 . . 2 2 1 1 10 1 12 13 Highest Loss Streak 19 | . 1 . . . . 3 2 6 1 2 2 4 . 5 . 3 . . 1 2 2 5 7 1 5 19 Average Slot Usage (%) 94 | . 89 100 95 99 100 99 87 96 99 97 100 99 100 99 99 96 99 99 98 95 94 96 91 85 76 64 Engine 3 | . 6 14 11 11 11 10 4 7 2 . . 4 7 2 . 5 5 5 4 . . . . . . . Core 1 | . . . . . . . 2 1 6 9 7 2 . 4 5 . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . 4 3 3 3 4 5 7 Treads 11 | . . . 12 21 22 21 17 9 18 16 15 14 15 14 13 11 11 11 10 10 7 5 7 8 7 7 Leg 1 | . 28 28 9 . . . . 7 . . . . . . . . . . . . . . . . . . Device 4 | . . . . . . . . 2 3 . 2 . . . 2 . 7 1 3 2 8 10 9 17 11 7 Storage 35 | . 25 28 32 43 44 44 36 36 40 47 46 46 46 46 40 40 40 41 36 33 34 33 29 18 15 11 Processor 3 | . . . . . . . . . . . . . . . . . . 3 5 4 4 8 8 4 8 14 Hackware 3 | . . . . . . . . . . . . . . . . 4 . . . 8 8 5 9 8 7 1 Protection 6 | . . . 8 . . . 9 13 10 6 12 14 15 14 9 5 9 11 15 11 2 3 2 6 6 5 Energy Cannon 2 | . . . . . . . . 2 . . . . . . . . . . . . 6 15 7 8 10 . Ballistic Gun 10 | . 28 28 21 21 22 21 14 8 16 13 9 10 . 5 . 7 11 22 19 13 2 . 2 . . 1 Slashing Weapon 2 | . . . . . . . . . . . . 2 15 1 24 16 10 . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 278 | 10 38 38 58 73 73 73 101 101 111 113 149 149 137 140 135 141 160 160 173 177 172 225 253 240 278 218 Greatest Support 180 | 20 20 20 40 40 40 40 40 43 43 44 44 44 40 40 40 40 40 40 50 100 100 115 130 130 180 165 Greatest Overweight (x) 55 | 2 1 1 5 1 1 1 4 10 2 5 3 6 3 5 3 6 3 3 4 2 6 55 2 1 2 3 Average Overweight (x) 2 | . . 1 1 1 1 1 2 3 1 2 2 2 3 2 2 3 3 3 3 1 2 5 1 1 . . Largest Inventory Capacity 54 | 6 16 16 22 28 28 28 28 28 34 40 40 40 40 40 40 46 46 46 46 46 46 52 54 36 36 28 Average Capacity 37 | 5 12 16 21 27 28 28 28 28 30 35 40 40 40 40 40 40 45 46 46 46 46 47 49 36 35 27 Most Carried 54 | 6 12 16 22 28 28 28 28 28 34 37 40 40 40 40 40 46 46 46 46 46 46 52 54 36 36 28 Average Carried 35 | 4 7 14 19 25 28 26 27 26 30 34 37 39 39 38 39 40 44 45 45 44 45 47 47 35 33 22 Final Capacity 52 | 6 16 16 22 28 28 28 28 28 34 40 40 40 40 40 40 40 46 46 46 46 46 52 36 36 28 4 Final Carried 52 | 6 12 16 22 28 28 26 28 28 34 36 39 40 40 40 40 40 46 46 46 43 46 52 36 35 26 2 Class Distribution -------------------- 34% | Hauler-Mutant 29% | Botlord-Mutant 12% | Botlord-Gunner 7% | Botlord-Tank 4% | Botlord-Skirmisher 4% | Mutant 3% | Bothacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Hauler-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -7/Factory Botlord-Mutant | -7/Garrison Botlord-Mutant | -6/Factory Botlord-Mutant | -6/Garrison Botlord-Mutant | -5/Factory Botlord-Tank | -5/Garrison Botlord-Tank | -4/Factory Botlord-Mutant | -3/Research Botlord-Gunner | -3/Garrison Botlord-Skirmisher | -2/Research Botlord-Mutant | -2/Quarantine Botlord-Mutant | -2/Section 7 Botlord-Mutant | -1/Access Hauler-Mutant | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Res Gar Res Qua Sec Acc Com Matter Collected 12162 | 268 77 170 172 178 . 198 345 420 426 144 102 512 47 435 80 907 . 762 772 320 1023 531 1925 712 1001 635 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 16396 | . 124 20 289 132 . 209 398 549 587 250 217 550 . 630 118 462 . 335 583 196 949 927 2548 1349 2977 1997 Parts 637 | . 7 2 10 21 . 12 18 29 34 11 6 32 . 34 9 23 . 22 23 5 27 27 91 52 75 67 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 4 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Res Gar Res Qua Sec Acc Com Combat Hostiles Destroyed 345 | . 3 1 5 12 . 9 10 13 16 5 4 20 . 16 2 9 . 17 11 3 18 10 35 24 39 63 Melee 15 | . . . . . . . . . . . . . . . 2 3 . . . . . . 1 . 2 7 Guns 104 | . 3 1 5 2 . 2 6 . 13 3 3 9 . 10 . 5 . 6 7 3 2 2 7 . 2 13 Cannons 58 | . . . . . . . . 1 . . . . . . . . . . . . 8 4 21 7 17 . AOE 132 | . . . . 10 . 7 4 9 2 2 . 11 . 6 . 1 . 11 4 . 5 . 5 12 6 37 Classes Destroyed 18 | . 1 1 1 . . 2 1 . 1 . . 1 . . . . . 1 . . . 1 5 1 1 1 Worker 5 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 . 1 2 Builder 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Recycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Mechanic 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Operator 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 Drone 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Watcher 6 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . 4 Swarmer 98 | . . 1 . 10 . 3 3 4 6 . . 8 . 6 . 4 . 13 4 . 3 . 4 3 4 22 Grunt 132 | . 3 . 4 2 . 5 5 5 4 2 . 7 . 3 . 2 . 2 4 3 12 3 6 12 23 25 Brawler 9 | . . . . . . 1 1 . . . . . . 1 . . . . . . . . 1 . 2 3 Duelist 15 | . . . . . . . 1 . 1 . . . . 1 . 2 . . . . 1 1 . . 2 6 Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Sentry 30 | . . . 2 . . . . 4 4 1 4 4 . 4 1 2 . . . . . 2 . . . 2 Specialist 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Hunter 21 | . . . . . . . . . 1 2 . . . . . 1 . . 2 . . 2 6 5 2 . Programmer 38 | . . . . . . . . . . . . 1 . 1 1 . . 2 2 . 3 2 14 2 5 5 S7 Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Best Kill Streak 44 | . 2 1 2 7 . 4 5 4 3 2 3 8 . 8 1 3 . 8 5 3 4 4 7 7 6 44 Combat Bots Only 37 | . 2 1 2 7 . 3 5 4 3 2 3 8 . 8 1 3 . 8 5 3 5 4 6 5 6 37 Max Kills in Single Turn 44 | . 1 1 2 3 . 2 3 2 2 1 1 3 . 3 1 1 . 3 2 2 2 1 2 3 3 44 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Exploded 37 | . . . . 3 . 2 3 2 2 1 . 3 . 3 . 1 . 3 2 . 2 . 2 3 3 37 Melee 1 | . . . . . . . . . . . . . . . 1 1 . . . . . . 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Res Gar Res Qua Sec Acc Com Damage Taken 44797 | . 155 26 87 146 . 419 1300 1388 918 259 718 1564 . 1388 481 1736 . 523 1509 646 1679 1846 7270 3198 10244 7297 Core 3651 | . 35 . 12 . . 19 82 110 33 40 32 136 . 164 47 151 . 15 61 42 197 112 512 154 661 1036 Absorbed by Shields 114 | . . . . . . . . . . . . . . 70 . . . . . . 32 . . 12 . . Reduced by Siege Mode 672 | . . . . . . . . . . . . . . . . . . . . . 5 5 445 23 142 52 Redirected to Core 268 | . . . . . . . . . . . . . . . . . . . . . . . . 63 205 . Core Remaining (%) 77 | 100 . 86 . . . 92 . . . 51 . . . 52 . 76 . 98 94 . 81 . . 46 . . Volleys Fired 711 | . 9 4 12 13 . 13 38 40 40 14 13 39 . 34 . 30 . 21 35 15 45 27 93 60 63 53 Largest 4 | . 2 2 2 2 . 2 2 2 2 2 2 2 . 2 . 4 . 4 4 4 4 4 4 4 4 4 Hottest 376 | . 40 40 46 46 . 56 88 136 88 160 160 160 . 160 . 134 . 121 121 116 376 376 360 338 352 326 Shots Fired 1454 | . 18 8 24 20 . 20 66 45 79 24 26 72 . 63 . 60 . 63 113 33 72 76 222 83 147 120 Gun 860 | . 18 8 24 14 . 11 58 8 75 20 26 57 . 58 . 39 . 56 104 20 21 34 71 8 18 112 Cannon 384 | . . . . . . . . 7 . . . . . . . . . . . 6 33 40 128 47 123 . Launcher 147 | . . . . 6 . 9 8 30 4 4 . 15 . 5 . 4 . 7 5 . 7 . 11 25 6 1 Special 63 | . . . . . . . . . . . . . . . . 17 . . 4 7 11 2 12 3 . 7 Kinetic 728 | . 18 8 24 14 . 11 52 7 72 10 . 50 . 32 . 39 . 56 104 26 27 34 84 9 11 40 Thermal 276 | . . . . . . . . 8 . 10 26 7 . 20 . . . . . . . . 105 14 18 68 Explosive 105 | . . . . 6 . 9 2 2 1 . . 15 . 5 . 4 . 7 5 . 7 . 11 25 6 . Electromagnetic 282 | . . . . . . . 12 28 6 4 . . . 6 . . . . . . 27 40 10 32 112 5 Robot Hit Streak 30 | . 10 2 9 11 . 12 15 11 12 22 25 18 . 18 . 10 . 10 13 9 10 11 30 20 18 21 Robot Miss Streak 14 | . 1 1 1 2 . 1 5 2 4 3 3 3 . 5 . 9 . 8 14 2 1 8 2 4 2 2 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 Secondary Targets 16 | . 1 . . . . . . . 1 . . 2 . 2 . . . 2 1 1 . 1 2 . . 3 Max Gunslinging Chain 1 | . 1 . . . . . . . 1 . . 1 . 1 . . . 1 1 1 . 1 1 . . 1 Shots Hit Robots 1113 | . 15 5 17 13 . 10 49 26 58 14 25 52 . 54 8 60 . 36 81 24 50 60 178 43 110 125 Core Hits 788 | . 7 2 9 15 . 18 30 18 29 14 19 65 . 63 3 40 . 39 55 15 33 26 68 54 60 106 Critical Hits 70 | . . . . . . . 1 . 1 . . . . . 1 . . . 2 . 2 5 27 6 16 9 Critical Kills 19 | . . . . . . . . . . . . . . . . . . . . . 1 1 4 2 8 3 Critical Parts Destroyed 44 | . . . . . . . 1 . 1 . . . . . 1 . . . 2 . 1 4 18 3 8 5 Melee Attacks 137 | . . . . . . . . . . . . 1 . 2 9 24 4 . 1 11 . 2 31 1 11 40 Kinetic 32 | . . . . . . . . . . . . . . . . . . . . . . . 4 1 8 19 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 56 | . . . . . . . . . . . . 1 . 2 9 24 4 . . . . . . . . 16 Piercing 49 | . . . . . . . . . . . . . . . . . . . 1 11 . 2 27 . 3 5 Sneak Attacks 6 | . . . . . . . . . . . . . . . . 5 . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Follow-up Attacks 13 | . . . . . . . . . . . . . . . 2 5 . . . . . . . . 1 5 Damage Inflicted 79234 | . 161 70 237 693 . 921 1124 1067 1068 495 596 2536 . 1791 380 1442 . 2434 1484 357 2887 1813 8621 4380 5260 39417 Guns 12942 | . 161 70 237 145 . 136 687 56 845 233 588 743 . 1156 . 346 . 709 1142 355 340 567 1931 134 415 1946 Cannons 11094 | . . . . . . . . 62 . . . . . . . . . . . . 1099 1087 4064 1149 3633 . Explosions 50989 | . . . . 548 . 785 430 949 206 262 . 1784 . 602 . 209 . 1725 342 . 1448 159 1775 3097 864 35804 Melee 3862 | . . . . . . . . . . . . . . 33 344 887 . . . . . . 780 . 230 1588 Ramming 347 | . . . . . . . 7 . 17 . 8 9 . . 36 . . . . 2 . . 71 . 118 79 Kinetic 11557 | . 161 70 237 145 . 136 589 27 802 58 . 519 . 595 . 346 . 709 1142 355 667 567 2100 263 388 1681 Thermal 43174 | . . . . . . . . 160 . 253 588 224 . 515 . . . . . . . 159 3641 324 596 36714 Explosive 13537 | . . . . 548 . 785 211 153 116 . . 1784 . 602 . 209 . 1725 342 . 1448 . 1775 3097 742 . Electromagnetic 7661 | . . . . . . . 317 727 133 184 . . . 46 . . . . . . 772 1087 254 696 3357 88 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1937 | . . . . . . . . . . . . . . 33 344 887 . . . . . . . . . 673 Piercing 1021 | . . . . . . . . . . . . . . . . . . . . . . . 780 . 59 182 Highest Corruption 32 | . . . . . . . 2 3 1 . . . . . . 1 . 3 1 . 5 3 30 32 1 1 Average Corruption 7 | . . . . . . . 2 2 1 . . . . . . 1 . 2 1 . 2 2 12 30 1 1 Corruption Purged 12 | . . . . . . . . 3 1 . . . . . . 1 . . . . 5 2 . . . . Effects 240 | . . . . . . . . 10 1 . . . . . . 1 . 14 2 . 11 10 114 68 2 7 Message Errors 36 | . . . . . . . . 5 1 . . . . . . 1 . 4 1 . 4 1 10 5 1 3 Matter Fused 33 | . . . . . . . . 1 . . . . . . . . . 2 . . 2 3 19 6 . . Heat Flow Errors 20 | . . . . . . . . 2 . . . . . . . . . 3 . . 1 1 9 4 . . Energy Discharges 25 | . . . . . . . . . . . . . . . . . . 3 . . 2 . 15 3 1 1 Parts Rejected 7 | . . . . . . . . . . . . . . . . . . . . . . . 6 1 . . Data Loss (minor) 16 | . . . . . . . . 1 . . . . . . . . . 2 . . 2 1 6 3 . 1 Data Loss (major) 4 | . . . . . . . . . . . . . . . . . . . . . . . 3 1 . . Misfires 7 | . . . . . . . . . . . . . . . . . . . . . . . 4 3 . . Alerts 4 | . . . . . . . . . . . . . . . . . . . . . . . 2 2 . . Misdirections 12 | . . . . . . . . . . . . . . . . . . . . . . . 9 3 . . Targeting Errors 59 | . . . . . . . . 1 . . . . . . . . . . 1 . . 4 25 26 . 2 Weapon Failures 17 | . . . . . . . . . . . . . . . . . . . . . . . 6 11 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 5716 | . . . . 7 . 21 12 32 . 6 . 117 . 59 . 65 . 134 64 . 73 15 356 254 151 4350 Projectiles 439 | . . . . . . . . . . . . . . . . . . . . . 22 15 246 23 133 . Explosions 4984 | . . . . 7 . 21 12 32 . 6 . 117 . 59 . . . 134 64 . 51 . 48 231 18 4184 Melee 293 | . . . . . . . . . . . . . . . . 65 . . . . . . 62 . . 166 Knockbacks 10 | . . . . . . . . . . . . . . . . . . . . . 6 . . 4 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 9 | . . . . . . . . . . . . . . . . . . . . . 6 . . 3 . . Secondary 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Self-Inflicted Damage 2012 | . . . . 25 . 166 36 132 . 41 . 134 . 56 . 62 . . . . 82 85 103 177 83 830 Shots 47 | . . . . 1 . 4 4 11 . 3 . 4 . 2 . 3 . . . . 4 1 2 4 3 1 Rammed 27 | . . . . . . . 1 . 1 . 1 2 . . 3 . . . . 1 . . 4 . 6 8 Targets Rammed 29 | . . . . . . . 1 . 1 . 1 2 . . 3 . . . . 1 . . 4 . 8 8 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Highest Temperature 481 | . 14 . . 1 . 11 206 336 87 185 243 140 . 298 . 230 . 247 222 90 291 285 230 198 324 481 Average Temperature 88 | . 8 . . 1 . 6 76 116 34 81 105 58 . 129 . 75 . 105 73 33 81 94 95 88 96 89 Received Heat Transfer 6860 | . 87 . 39 42 . 72 576 441 315 54 198 417 . 375 150 279 . 81 213 114 194 126 432 324 1566 765 Effects 4 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . 3 Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Interference 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Damage (major) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations 45 | . . . . . . . . . . . . . . . . . . . . . 9 1 15 7 10 3 Total Turns 702 | . . . . . . . . . . . . . . . . . . . . . 190 25 270 47 124 46 Longest Duration 92 | . . . . . . . . . . . . . . . . . . . . . 92 25 50 18 29 30 Robots Corrupted 27 | . . . . . . . . 3 1 . . . . . . . . . . . 3 4 1 5 10 . Combat Hostiles 26 | . . . . . . . . 3 1 . . . . . . . . . . . 3 4 . 5 10 . Parts Fried 84 | . . . . . . . 1 8 2 . . . . . . . . . . . 10 11 4 9 39 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Parts Melted 23 | . . . . . . . . . . 1 6 2 . 3 . . . . . . . . 8 . 1 2 Heat Transferred 8835 | . . . . . . . . 285 . 500 1325 236 . 888 . . . . . . . 100 2886 333 470 1812 Parts Sabotaged 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 3 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . . . . . . . . 3 . 2 . . . . . . . . . . . 1 . . 1 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Res Gar Res Qua Sec Acc Com Peak Influence 1575 | . 96 58 237 238 . 168 412 664 447 355 281 662 359 734 385 505 270 794 695 383 785 474 770 1224 1575 1282 Initial 924 | . . 37 22 92 . . . 270 323 159 186 189 347 251 385 63 264 183 406 290 272 441 147 432 734 924 Average 432 | . 61 27 114 62 . 43 201 524 188 288 211 485 354 594 298 341 264 723 528 292 529 350 414 743 1071 1088 Maximum Alert Level 4 | . . . 1 1 . . 2 2 2 1 1 2 1 3 1 2 1 3 2 1 3 2 3 4 4 4 Low Security (%) 26 | 100 100 100 84 95 . 100 55 . 56 17 65 10 . . 1 13 . 3 . . . 10 27 . . . Level 1 26 | . . . 15 4 . . 43 19 34 82 34 21 100 9 98 52 100 1 . 100 35 43 19 . . . Level 2 27 | . . . . . . . . 80 8 . . 67 . 66 . 33 . 14 100 . 32 45 37 50 . . Level 3 14 | . . . . . . . . . . . . . . 24 . . . 79 . . 32 . 14 40 53 44 Level 4 4 | . . . . . . . . . . . . . . . . . . . . . . . . 9 46 55 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 54 | . . . 1 1 . . 4 . . . 2 . . . 4 . . . 4 3 . 4 9 5 10 7 Investigation 8 | . . . . 1 . . 1 . . . . . . . 1 . . . 1 . . 1 . . 2 1 Extermination 11 | . . . . . . . . . . . . . . . 1 . . . 1 . . 1 4 1 2 1 Reinforcement 11 | . . . 1 . . . 1 . . . . . . . . . . . . 1 . 1 2 4 1 . Assault 15 | . . . . . . . . . . . . . . . . . . . 2 . . 1 2 . 5 5 Garrison 9 | . . . . . . . 2 . . . 2 . . . 2 . . . . 2 . . 1 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert ID Control Effect 15 | . . . . . . . . . . . . . . . . 4 . . 2 1 1 3 3 1 . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Res Gar Res Qua Sec Acc Com Distress Signals 14 | . 1 . 1 . . . 2 . 1 . . . . . . . . . . 1 . 3 3 1 . 1 Communications Jammed 23 | . . . . . . . . . . . . . . . . . . . . . . . 23 . . . Distress Signals 23 | . . . . . . . . . . . . . . . . . . . . . . . 23 . . . Times Spotted 507 | . 7 3 10 12 . 9 24 15 20 6 7 23 1 20 5 36 . 14 21 13 27 18 59 29 73 55 Peak Tracking Total 14 | . 3 3 3 5 . 3 7 4 3 3 3 7 1 8 3 8 . 5 5 6 4 5 5 6 9 14 Tactical Retreats 58 | . . . . . . . 7 3 1 2 . 2 . 7 . 12 . 2 . 1 1 1 4 1 10 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Res Gar Res Qua Sec Acc Com Traps Triggered 40 | . . . 2 . . . 1 6 1 3 . 5 . 5 . 10 . . . . 5 . 2 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Res Gar Res Qua Sec Acc Com Machines Disabled 28 | . . . . . . . . 2 . 1 . 1 . 2 . 2 . . 2 . 1 . 6 5 . 6 Max in Single Turn 5 | . . . . . . . . 1 . 1 . 1 . 1 . 1 . . 1 . 1 . 1 1 . 5 Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Garrison Relay 8 | . . . . . . . . 2 . 1 . 1 . 1 . 2 . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Res Gar Res Qua Sec Acc Com Machines Accessed 51 | . 5 . 2 1 . . 1 . 7 . 1 . 2 . 2 . 2 . 3 1 . 2 10 1 7 4 Terminals 38 | . 5 . 2 . . . . . 6 . . . . . 1 . 1 . 3 . . 2 8 1 5 4 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . 1 . Garrison Access 9 | . . . . . . . 1 . 1 . 1 . 1 . 1 . 1 . . 1 . . 1 . 1 . Total Hacks 109 | . 17 . 5 1 . . 2 . 18 . 1 . 3 . 4 . 3 . 5 1 . 3 25 1 13 7 Successful 46 | . 6 . 2 1 . . 1 . 10 . 1 . 2 . 3 . 1 . . 1 . 1 13 . 4 . Failed 63 | . 11 . 3 . . . 1 . 8 . . . 1 . 1 . 2 . 5 . . 2 12 1 9 7 Catastrophic 16 | . 2 . 1 . . . . . 3 . . . . . . . 1 . 1 . . 1 2 1 1 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 59 | . 16 . 5 . . . . . 16 . . . . . 3 . 1 . . . . 1 12 1 1 3 Terminals 90 | . 17 . 5 . . . . . 17 . . . . . 3 . 2 . 5 . . 3 20 1 10 7 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 7 | . . . . . . . . . . . . . 2 . . . . . . . . . 3 . 2 . Garrison Access 11 | . . . . . . . 2 . 1 . 1 . 1 . 1 . 1 . . 1 . . 2 . 1 . Terminal Hacks 17 | . 3 . 1 1 . . . . 6 . . . . . 1 . . . . . . . 3 . 2 . Part Schematic 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Open Door 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 . Branch Access Points 2 | . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Scanalyzer Index 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Unreport Threat 3 | . . . . . . . . . 2 . . . . . 1 . . . . . . . . . . . Zone Layout 6 | . 1 . 1 . . . . . 4 . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . . . . . . . . . 1 . . . . . . . . . 3 . . . Insert Component 4 | . . . . . . . . . . . . . 1 . . . . . . . . . 3 . . . Garrison Access Hacks 10 | . . . . . . . 1 . 1 . 1 . 1 . 1 . 1 . . 1 . . 2 . 1 . Unlock Access 8 | . . . . . . . 1 . 1 . 1 . 1 . 1 . 1 . . 1 . . 1 . . . Seal Access 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Unauthorized Hacks 15 | . 3 . 1 . . . . . 3 . . . . . 1 . . . . . . 1 5 . 1 . Terminals 15 | . 3 . 1 . . . . . 3 . . . . . 1 . . . . . . 1 5 . 1 . Track 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Botnet 13 | . 3 . 1 . . . . . 3 . . . . . 1 . . . . . . 1 3 . 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Used 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hacking Detections 45 | . 5 . 2 . . . . . 6 . 1 . 2 . 2 . 1 . 3 1 . 2 9 1 6 4 Full Trace Events 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Res Gar Res Qua Sec Acc Com Used RIF Installer 7 | . . . . . . . . 1 . 1 . 1 . 1 . 1 . 1 . . 1 . . . . . Command Fork 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Zone Cloak 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Robot Detection 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Watcher Feeds 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Alert ID Control 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Program Shield 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Robots Hacked 39 | . . . . . . . . . . . . . . . . 12 . . 3 6 8 1 5 3 . 1 Non-combat 7 | . . . . . . . . . . . . . . . . . . . . 3 . 1 . 2 . 1 Combat 32 | . . . . . . . . . . . . . . . . 12 . . 3 3 8 . 5 1 . . Robot Hacks Applied 41 | . . . . . . . . . . . . . . . . 12 . . 4 6 8 2 5 3 . 1 drop_inventory 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . purge_threat 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . locate_traps 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . block_reporting 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . map_route 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 disable_scanner 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . find_garrison 2 | . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . link_fov 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . scatter_targeting 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . amplify_resonance 3 | . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . overwrite_iff 14 | . . . . . . . . . . . . . . . . 6 . . 2 2 3 . . 1 . . formatsys_low 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . formatsys_high 9 | . . . . . . . . . . . . . . . . 3 . . 1 . 4 . 1 . . . Relay Couplers Released 33 | . . . . . . . . 7 . 3 . 3 . 4 . 9 . . . . 3 . 4 . . . Machine Destruction 29 | . . . . . . . . 7 . 3 . 3 . 4 . 9 . . . . 3 . . . . . Programmers 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Attached 19 | . . . . . . . . . . . . . . . . 4 . . 2 2 4 1 2 . 3 1 Robots Rewired 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Allies Hacked 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Res Gar Res Qua Sec Acc Com Total Allies 30 | . . 4 . . . . . . . . . . . . . 9 . . 3 2 7 . 2 2 . 1 Largest Group 5 | . . 4 3 1 . . . . . . . . . . . 3 3 3 2 2 5 4 1 1 . 1 Highest-Rated Group 286 | . . 71 40 8 . . . . . . . . . . . 87 87 87 94 94 286 256 69 64 . 48 Highest-Rated Ally 115 | . . 31 16 8 . . . . . . . . . . . 32 29 29 49 49 115 115 69 64 . 48 Total Orders 51 | . . . . . . . . . . . . . . . 3 3 4 4 5 5 6 10 5 6 . . STAY 9 | . . . . . . . . . . . . . . . . 2 . 1 . . 4 2 . . . . FOLLOW 6 | . . . . . . . . . . . . . . . . 1 . 1 . . 2 2 . . . . AID 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . EXPLORE 21 | . . . . . . . . . . . . . . . 2 . 2 2 2 3 . 5 2 3 . . RETURN 14 | . . . . . . . . . . . . . . . 1 . 2 . 3 2 . 1 3 2 . . Ally Attacks 159 | . . 12 23 2 . . . . . . . . . . . 25 . 14 8 9 9 34 16 5 . 2 Total Damage 3981 | . . 41 229 . . . . . . . . . . . . 472 . 208 289 270 153 1567 585 128 . 39 Kills 22 | . . 1 1 . . . . . . . . . . . . 5 . 1 2 1 1 6 3 1 . . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Res Gar Res Qua Sec Acc Com Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Drone Launches 29 | . . . . . . . . . . . . . . . 3 . 3 2 4 5 . 5 4 3 . . Drone Recoveries 20 | . . . . . . . . . . . . . . . 1 . 2 1 4 2 . 4 3 3 . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Res Gar Res Qua Sec Acc Com Turns Passed 25353 | 84 372 646 389 1578 923 1052 338 1526 1043 894 305 1192 240 998 406 2113 349 974 607 368 2620 1141 2361 582 1326 926 Spaces Moved 10087 | 64 234 406 179 837 511 541 91 503 422 386 115 464 108 395 158 723 133 354 193 139 836 355 911 184 516 329 Core 40 | 33 . . . . . . . . . . . . . . . . . . . . . 7 . . . . Treads 8738 | . . . 97 837 511 541 91 284 422 386 115 464 108 395 158 723 133 354 193 139 632 242 911 184 516 302 Legs 972 | 31 234 406 82 . . . . 219 . . . . . . . . . . . . . . . . . . Wheels 310 | . . . . . . . . . . . . . . . . . . . . . 204 106 . . . . Hover 27 | . . . . . . . . . . . . . . . . . . . . . . . . . . 27 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 150 150 180 180 180 200 200 180 185 185 185 220 200 200 205 225 225 212 172 150 150 160 167 147 52 Average Speed 193 | 101 131 150 178 180 180 180 200 223 198 203 200 214 220 202 218 238 225 225 228 181 183 260 175 167 176 159 Slowest Speed 2800 | 150 150 150 270 180 180 180 240 420 200 245 205 280 220 260 220 290 225 225 245 198 290 2800 240 167 200 220 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 38 | 6 42 91 20 99 91 99 13 46 46 36 3 43 3 45 17 53 8 47 8 10 54 16 86 15 21 19 Regions Visited 26 Branch Regions 7 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 10 | . 1 1 . . . . 1 . 1 . 1 . 1 . 1 . 1 . . 1 . . . 1 . . Unknown Exits Taken 9 | 1 . . 1 1 1 1 . . . . . . . . . . . . 1 . . 1 1 . 1 . Scrap Searched 6 | . . 2 . 2 . 2 . . . . . . . . . . . . . . . . . . . . Spaces Dug 151 | . . . . 16 . 46 21 . 9 . . . . 14 . . 4 . 9 14 . 2 9 1 6 . Terrain Destroyed 1578 | . . . . 56 . 73 21 24 9 1 . 47 . 50 . 40 4 136 36 16 67 6 138 196 76 582 Melee 25 | . . . . . . . . . . . . . . . . . 4 . 1 9 . 2 7 1 1 . Projectile 77 | . . . . . . . . . . . . . . . . . . 12 1 7 7 . 28 6 13 3 AOE 1476 | . . . . 56 . 73 21 24 9 1 . 47 . 50 . 40 . 124 34 . 60 4 103 189 62 579 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Res Gar Res Qua Sec Acc Com Total 14462 | 80 283 437 226 888 516 597 176 864 546 466 156 588 113 519 205 1037 180 496 286 209 1873 513 1473 377 784 574 Wait 2059 | 2 19 12 3 19 . 33 21 218 32 39 10 10 . 38 4 174 8 99 18 12 884 41 185 61 69 48 Move 10060 | 63 233 405 178 836 510 540 91 501 422 384 115 462 107 393 158 721 133 352 192 139 834 354 910 183 515 329 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 425 | 8 12 8 15 9 1 2 8 25 18 5 9 25 3 14 12 20 15 5 9 7 30 28 67 16 29 25 Fast Attach 95 | 4 1 . 6 . . . 3 7 2 . . 3 . . 1 3 . 5 1 . 8 7 13 8 10 13 Attach 266 | 2 1 . 4 2 . 4 2 13 3 2 6 10 . 9 4 10 6 4 9 6 17 8 53 10 41 40 Detach 43 | . . . . . . . . . 1 . . . . . . . . . 1 . 5 1 7 5 14 9 Swap 256 | 1 3 3 . 5 2 5 8 12 13 14 2 11 . 16 4 30 4 . 12 12 15 21 40 10 10 3 Drop 306 | . 5 5 8 4 3 . 4 18 14 2 . 19 3 5 12 12 10 10 7 6 25 24 69 22 15 4 Fire 711 | . 9 4 12 13 . 13 38 40 40 14 13 39 . 34 . 30 . 21 35 15 45 27 93 60 63 53 Melee 121 | . . . . . . . . . . . . 1 . 2 7 17 4 . 1 11 . 2 31 1 10 34 Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 29 | . . . . . . . 1 . 1 . 1 2 . . 3 . . . . 1 . . 4 . 8 8 Escape Stasis 79 | . . . . . . . . 30 . 6 . 6 . 8 . 20 . . . . 9 . . . . . Rewire 11 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . 1 . 8 Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison -7/Factory -7/Garrison -7/Factory -7/Garrison -6/Factory (discovered 2 exits: [*Low] / Gar) -6/Garrison (discovered 2 exits: *Fac x2) -5/Factory -5/Garrison -4/Factory -3/Research -3/Garrison (discovered 2 exits: *Res x2) -2/Research -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access -1/Command History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 85 | -11/Scrapyard | Entered Materials 244 | -10/Materials | Discovered new exit (range 10) 248 | -10/Materials | Identified exit to Mines 317 | -10/Materials | Build established: Mutant 457 | -10/Materials | Entered Mines 460 | -10/Mines | Received a Mining Laser from a helpful Derelict 474 | -10/Mines | Identified exit to Materials 607 | -10/Mines | Discovered exit to Materials (range 10) 621 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1073 | -10/Mines | Found a hidden stash of uninstalled traps 1103 | -10/Mines | Entered Materials 1103 | -9/Materials | Accompanied by 3 allies 1103 | -9/Materials | Evolved 2 slots: Utility x2 1411 | -9/Materials | Build established: Hauler-Mutant 1416 | -9/Materials | Discovered new exit (range 16) 1492 | -9/Materials | Entered Mines 1492 | -9/Mines | Accompanied by 1 ally 1782 | -9/Mines | Discovered new exit (range 9) 1798 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1850 | -9/Mines | Destroyed 7 combat bots 2167 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2167 | -9/Mines | Discovered new exit (range 5) 2319 | -9/Mines | Met a Derelict shopkeep closing up shop 2376 | -9/Mines | Learned location of Storage (-8) 2525 | -9/Mines | Learned Materials security intel 2706 | -9/Mines | Discovered new exit (range 11) 3070 | -9/Mines | Entered Exiles 3094 | -9/Exiles | Discovered new exit (range 15) 3144 | -9/Exiles | Met 8R-AWN 3173 | -9/Exiles | Met EX-HEX 3287 | -9/Exiles | Visited The Gauntlet 3463 | -9/Exiles | Met EX-DEC 3608 | -9/Exiles | Discovered new exit (range 12) 3761 | -9/Exiles | Met EX-BIN 3993 | -9/Exiles | Entered Mines 4180 | -8/Mines | Discovered new exit (range 15) 4620 | -8/Mines | Lost 3 parts (1n2w) 4752 | -8/Mines | Discovered new exit (range 5) 5045 | -8/Mines | Entered Materials 5045 | -8/Materials | Evolved 2 slots: Utility x2 5193 | -8/Materials | Garrison activated, responded to threat 5383 | -8/Materials | Identified exit to Garrison 5383 | -8/Materials | Entered Garrison 5393 | -8/Garrison | Installed Relay Interface Framework 5444 | -8/Garrison | Triggered checkpoint 6052 | -8/Garrison | Triggered checkpoint 6090 | -8/Garrison | Lost 3 parts (1n2w) 6160 | -8/Garrison | Lost 6 parts (1p2n1u2w) 6313 | -8/Garrison | Discovered new exit (range 14) 6390 | -8/Garrison | Triggered checkpoint 6447 | -8/Garrison | Garrison Relay disabled 6909 | -8/Garrison | Entered Materials 7031 | -8/Materials | Build established: Scavenger-Mutant 7321 | -8/Materials | Discovered new exit (range 3) 7631 | -8/Materials | Build established: Hauler-Mutant 7752 | -8/Materials | Discovered new exit (range 7) 7952 | -8/Materials | Identified exit to Garrison 7952 | -8/Materials | Entered Garrison 8066 | -8/Garrison | Triggered checkpoint 8107 | -8/Garrison | Garrison Relay disabled 8204 | -8/Garrison | Triggered checkpoint 8330 | -8/Garrison | Discovered new exit (range 15) 8372 | -8/Garrison | Expanded RIF knowledge: Patrol Navigation 8460 | -8/Garrison | Triggered checkpoint 8846 | -8/Garrison | Entered Factory 8846 | -7/Factory | Evolved 2 slots: Utility x2 9042 | -7/Factory | Garrison activated, responded to threat 9151 | -7/Factory | Identified exit to Garrison 9151 | -7/Factory | Entered Garrison 9161 | -7/Garrison | Expanded RIF knowledge: Program Shield 9241 | -7/Garrison | Lost 3 parts (1u2w) 9268 | -7/Garrison | Triggered checkpoint 9332 | -7/Garrison | Garrison Relay disabled 9510 | -7/Garrison | Triggered checkpoint 9531 | -7/Garrison | Triggered checkpoint 9563 | -7/Garrison | Destroyed 8 combat bots 9642 | -7/Garrison | Lost 4 parts (1p2n1u) 9712 | -7/Garrison | Triggered checkpoint 9764 | -7/Garrison | Triggered checkpoint 9771 | -7/Garrison | Discovered new exit (range 12) 9969 | -7/Garrison | Build established: Bothacker-Mutant 10343 | -7/Garrison | Entered Factory 10581 | -7/Factory | Identified exit to Garrison 10583 | -7/Factory | Entered Garrison 10594 | -7/Garrison | Expanded RIF knowledge: Alert ID Control 10678 | -7/Garrison | Triggered checkpoint 10678 | -7/Garrison | Triggered checkpoint 10737 | -7/Garrison | Destroyed 8 combat bots 10754 | -7/Garrison | Triggered checkpoint 10864 | -7/Garrison | Garrison Relay disabled 10902 | -7/Garrison | Build established: Botlord-Mutant 11161 | -7/Garrison | Lost 5 parts (1p2n1u1w) 11170 | -7/Garrison | Discovered new exit (range 14) 11581 | -7/Garrison | Entered Factory 11581 | -6/Factory | Evolved 2 slots: Weapon x2 11762 | -6/Factory | Discovered new exit (range 41) 11786 | -6/Factory | Found Powered Armor 11789 | -6/Factory | Found Powered Armor 11865 | -6/Factory | Garrison activated, responded to threat 11987 | -6/Factory | Identified exit to Garrison 11987 | -6/Factory | Entered Garrison 12176 | -6/Garrison | Triggered checkpoint 12212 | -6/Garrison | Garrison Relay disabled 12306 | -6/Garrison | Triggered checkpoint 12761 | -6/Garrison | Triggered checkpoint 12931 | -6/Garrison | Lost 3 parts (1p1n1u) 13162 | -6/Garrison | Discovered new exit (range 15) 13466 | -6/Garrison | Triggered checkpoint 13543 | -6/Garrison | Discovered new exit (range 14) 13595 | -6/Garrison | Expanded RIF knowledge: Robot Detection 13771 | -6/Garrison | Garrison Relay disabled 14100 | -6/Garrison | Entered Factory 14100 | -5/Factory | Accompanied by 3 allies 14100 | -5/Factory | Evolved 2 slots: Utility x2 14449 | -5/Factory | Identified exit to Garrison 14449 | -5/Factory | Entered Garrison 14449 | -5/Garrison | Accompanied by 3 allies 14474 | -5/Garrison | Triggered checkpoint 14520 | -5/Garrison | Destroyed 8 combat bots 14754 | -5/Garrison | Triggered checkpoint 14832 | -5/Garrison | Discovered new exit (range 14) 14860 | -5/Garrison | Build established: Botlord-Tank 14880 | -5/Garrison | Expanded RIF knowledge: Zone Cloak 15204 | -5/Garrison | Triggered checkpoint 15423 | -5/Garrison | Entered Factory 15423 | -4/Factory | Evolved 2 slots: Utility x2 15591 | -4/Factory | Discovered new exit (range 64) 15673 | -4/Factory | First assault squad dispatched 16030 | -4/Factory | Entered Research 16030 | -3/Research | Accompanied by 1 ally 16030 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 16176 | -3/Research | Found Adv. Kinecellerator 16185 | -3/Research | Found Adv. Kinecellerator 16188 | -3/Research | Found Adv. Kinecellerator 16192 | -3/Research | Found Adv. Kinecellerator 16296 | -3/Research | Garrison activated, responded to threat 16370 | -3/Research | Build established: Botlord-Mutant 16386 | -3/Research | Spotted B-86 Titan 16398 | -3/Research | Identified exit to Garrison 16398 | -3/Research | Entered Garrison 16747 | -3/Garrison | Build established: Botlord-Gunner 17040 | -3/Garrison | Triggered checkpoint 17329 | -3/Garrison | Garrison Relay disabled 17395 | -3/Garrison | Build established: Botlord-Mutant 17406 | -3/Garrison | Spotted B-86 Titan 17554 | -3/Garrison | Assimilated Titan 8a with formatsys_high 17664 | -3/Garrison | Triggered checkpoint 17718 | -3/Garrison | Triggered checkpoint 17846 | -3/Garrison | Triggered checkpoint 17866 | -3/Garrison | Discovered new exit (range 14) 18222 | -3/Garrison | Triggered checkpoint 18399 | -3/Garrison | Discovered new exit (range 14) 18451 | -3/Garrison | Expanded RIF knowledge: Command Fork 18455 | -3/Garrison | Build established: Botlord-Gunner 19018 | -3/Garrison | Entered Research 19018 | -2/Research | Accompanied by 4 allies 19018 | -2/Research | Evolved 2 slots: Utility x2 19061 | -2/Research | Build established: Botlord-Skirmisher 19768 | -2/Research | First assault squad dispatched 19843 | -2/Research | Lost 5 parts (1p1n2u1w) 19888 | -2/Research | Found Hvy. Reflective Plating 20134 | -2/Research | Discovered new exit (range 16) 20159 | -2/Research | Entered Quarantine 20391 | -2/Quarantine | Found Prototype Device 20391 | -2/Quarantine | Identified Exp. Actuator Array 20443 | -2/Quarantine | Found Alien Impact Weapon 20456 | -2/Quarantine | Found Hvy. Insulated Plating 20618 | -2/Quarantine | Build established: Botlord-Mutant 20815 | -2/Quarantine | Discovered new exit (range 17) 20823 | -2/Quarantine | Found Alien Artifact 21299 | -2/Quarantine | Build established: Botlord-Gunner 21330 | -2/Quarantine | System corruption reached 10% 21391 | -2/Quarantine | Spotted Alpha 7 21456 | -2/Quarantine | Destroyed Alpha 7 21459 | -2/Quarantine | Found Prototype Processor 21462 | -2/Quarantine | Found Prototype Processor 21470 | -2/Quarantine | Identified Core Stripper 21486 | -2/Quarantine | Lost 7 parts (2p1n1u3w) 21487 | -2/Quarantine | Found Alien Launcher 21505 | -2/Quarantine | Identified Exp. Targeting Computer 21507 | -2/Quarantine | Identified Exp. Target Analyzer 21659 | -2/Quarantine | First assault squad dispatched 21741 | -2/Quarantine | Found Alien Artifact 21802 | -2/Quarantine | Garrison activated, responded to threat 21868 | -2/Quarantine | Lost 7 parts (1p1n1u4w) 21890 | -2/Quarantine | Identified exit to Garrison 21989 | -2/Quarantine | Identified Phase Redirector 21989 | -2/Quarantine | Identified Subatomic Replicator 21989 | -2/Quarantine | Identified Sigix Terminator 22120 | -2/Quarantine | Build established: Botlord-Mutant 22132 | -2/Quarantine | Identified exit to Access 22180 | -2/Quarantine | System corruption reached 30% 22196 | -2/Quarantine | Used Subatomic Replicator to replicate Core Stripper 22306 | -2/Quarantine | Spotted Fortress 22320 | -2/Quarantine | Destroyed Fortress 22330 | -2/Quarantine | Found Prototype Device 22331 | -2/Quarantine | Identified Thermal Barrier 22336 | -2/Quarantine | Found Prototype Device 22337 | -2/Quarantine | Identified Exp. Force Field 22351 | -2/Quarantine | Found Prototype Device 22352 | -2/Quarantine | Identified EM Dispersion Field 22360 | -2/Quarantine | Found Prototype Reactor 22492 | -2/Quarantine | Discovered new exit (range 6) 22520 | -2/Quarantine | Entered Section 7 22520 | -2/Section 7 | Accompanied by 1 ally 22628 | -2/Section 7 | Spotted S7 Guard 22641 | -2/Section 7 | Destroyed S7 Guard 22649 | -2/Section 7 | Found Prototype Protection 22649 | -2/Section 7 | Identified Hvy. Regenerative Plating 22672 | -2/Section 7 | Found Alien Artifact 22820 | -2/Section 7 | Spotted S7 Guard 22837 | -2/Section 7 | Core integrity fell below 50% 22841 | -2/Section 7 | Destroyed S7 Guard 22867 | -2/Section 7 | Found Hvy. Regenerative Plating 22871 | -2/Section 7 | Found Alien Artifact 22938 | -2/Section 7 | Discovered exit to Access (range 16) 23069 | -2/Section 7 | Spotted B-90 Cyclops 23102 | -2/Section 7 | Entered Access 23102 | -1/Access | Evolved 2 slots: Power x1, Propulsion x1 23105 | -1/Access | Identified Vortex Chain Reactor 23212 | -1/Access | Spotted B-99 Colossus 23352 | -1/Access | First assault squad dispatched 23955 | -1/Access | Identified Integrated Singularity Reactor 23955 | -1/Access | Installed Integrated Singularity Reactor, increased core energy generation (+20) 23956 | -1/Access | Identified Core Membrane 23956 | -1/Access | Installed Core Membrane, gained immunity to corruption 23999 | -1/Access | Lost 5 parts (1p2u2w) 24015 | -1/Access | Found Prototype Processor 24015 | -1/Access | Identified Exp. Terrain Scan Processor 24226 | -1/Access | Lost 5 parts (1u4w) 24337 | -1/Access | Lost 5 parts (4u1w) 24416 | -1/Access | Lost 5 parts (1p1n2u1w) 24419 | -1/Access | Discovered new exit (range 7) 24428 | -1/Access | Entered Command 24654 | -1/Command | Lost 5 parts (3u2w) 24678 | -1/Command | First assault squad dispatched 24784 | -1/Command | Core integrity fell below 50% 24884 | -1/Command | Destroyed 8 combat bots 24885 | -1/Command | Lost 7 parts (1p1n1u4w) 25109 | -1/Command | Lost 8 parts (1n3u4w) 25298 | -1/Command | Core integrity fell below 20% 25354 | -1/Command | Fired Sigix Terminator 25354 | -1/Command | High security lockdown imminent 25354 | -1/Command | Destroyed self with Sigix Terminator Last Messages --------------- 25354_ Destroyed Power Sword. 25354_ Destroyed Flexi-carbon Leg. 25354_ Destroyed Lgt. Antimatter Reactor. 25354_ Destroyed Flexi-carbon Leg. 25354_ Destroyed Unknown Device. 25354_ Destroyed Adv. Melee Analysis Suite. 25354_ L-61 Swordsman destroyed. 25354_ B-74 Champion destroyed. 25354_ L-61 Swordsman destroyed. 25354_ Destroyed Lgt. Antimatter Reactor. 25354_ Destroyed Power Sword. 25354_ Destroyed Flexi-carbon Leg. 25354_ L-61 Swordsman destroyed. 25354_ ALERT: High security lockdown imminent, T-100. [Achievement: Boltbath] 25354_ Quantum Reactor destroyed. 25354_ Destroyed Quantum Reactor. 25354_ Imp. Antigrav System destroyed. 25354_ Destroyed Imp. Antigrav System. [Achievement: Torch] Map ----- +----------------------------------------------------+ | ????????????????????????# *## #???????????? | | ????????????????????????# ## = #???????????? | | ????????????????????????#! ####/######???????????? | | ????????????????????????#! #????????????????? | | ????????????????????????# #????????????????? | | ????????????????????????# ####+#????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ??????????????????????? ; ;?????????????????????? | | ????????????????????? ; ; ???????????????????? | | ??????????????????;; ;;;; ; ????????????????? | | ???????????????? ; ; ; ; ;??????????????? | | ?????????????? ; ; ; ; ;; ????????????? | | ?????????????? ; ; ; ; ;; ????????????? | | ????????????? ;;;;; ; ; ;; ???????????? | | ????????????? ; ; ;; ???????????? | | ????????????; ; ; ;; ??????????? | | ????????????;; ; ; ;; ??????????? | | ???????????? ; ; ;;;;;;;;; ??????????? | | ???????????g ; ;; ;; ; ; ; ?????????? | | ???????????? ; ; ; ; ;;;;;;;?????????? | | ???????????????? ; ; ; ;; ??????????? | | ???????????????????? ; ; ; ???????????????? | | ???????????????????????# @ ;????????????????????? | | ???????????????????????######????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 109 Coolant Potential 100 Energy Generation 65 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 1010 Jamming Range 16 EM Shielding 4 Armor Coverage 3600 Resistance: KI 30 Resistance: TH 50 Resistance: EM 75 Core Shielding 30 Weapon Shielding 90 Melee Speed Boost 30 Evasion (%) 54 Targeting Accuracy 12 Melee Accuracy 8 Target Analysis 12 Core Analysis 10 Recoil Reduction 4 Particle Charging 20 Kinecelleration 50 Defensive Hacking 14 Relay Coupler Types 62 Relay Coupler Value 3 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Core Stripper Subatomic Replicator Phase Redirector Integrated Singularity Reactor Core Membrane Sigix Terminator Achievements -------------- Boltbath Nope Torch Challenges ------------ None Game ------ Seed WarpNuclearSource Manual? 0 Play Time 04:36:22 Cumulative 108.0 hours Start 2021.01.02 @ 23:01:41 End 2021.01.03 @ 04:21:34 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 25 Adventurer 0 Explorer 0 Win Type - Total 7 Types 4/1/1/1/0/0/0/0/0 Lore% 44 Gallery% 65 Achievement% 53 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4c4f1a6b-9135-4f74-b425-0dbe9088ae76