Cogmind - Beta 14 --- EXPLORER MODE // 2024.08.06 @ 16:05:53 Player: Pogmind Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (94) 470 Value Destroyed (2409) 2409 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 6319 Bonus ------- Follower Combat Kills 39 Aligned with FarCom 300 Friendly Fire -139 Cogmind --------- Core Integrity 660/700 Matter 186/300 Energy 140/140 System Corruption 0% Temperature Cool (0) Movement Treading (240) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (4) --- Light Treads Light Treads Light Treads Light Treads > --- UTILITY (6) ------ Improved Heat Sink Improved Heat Sink Huge Storage Unit Seismic Detector Improved Medium Armor Plating Improved Medium Armor Plating > --- WEAPON (3) ------- Assault Cannon Gauss Cannon Ripper > --- INVENTORY (25) --- Nuclear Core Light Treads Armored Treads Armored Treads Advanced Treads Advanced Treads Advanced Treads Improved Cooling System Compact Matter Pod (150) Weapon Cycler Improved Medium Armor Plating Improved Medium Armor Plating Insulated Plating Hardlight Generator Precision Beam Rifle Precision Beam Rifle Precision Beam Rifle Heavy Ion Cannon Heavy Ion Cannon Heavy Ion Cannon Rocket Launcher Remote Datajack Blade Trap Blade Trap Blade Trap Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Seismic Detector Core Analyzer Improved Medium Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Heavy Ion Cannon Assault Cannon Ripper > --- INVENTORY -------- Nuclear Core Light Treads Light Treads Armored Treads Armored Treads Advanced Treads Advanced Treads Advanced Treads Compact Matter Pod Weapon Cycler Improved Medium Armor Plating Improved Medium Armor Plating Insulated Plating Hardlight Generator Precision Beam Rifle Precision Beam Rifle Precision Beam Rifle Heavy Ion Cannon Heavy Ion Cannon Rocket Launcher Improved Datajack Blade Trap Blade Trap Blade Trap Blade Trap [Rating: 42] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Propulsion Light Treads Treads Light Treads Utility Seismic Detector Device Seismic Detector Storage Huge Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Light Armor Plating Weapon Light Cannon Energy Gun Medium Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Autogun Ballistic Cannon Light Cannon Launcher Rocket Launcher Slashing Weapon Ripper Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Slots Evolved 7 | . 1 . . . 4 2 Power . | . . . . . . . Propulsion 2 | . . . . . 2 . Utility 4 | . 1 . . . 1 2 Weapon 1 | . . . . . 1 . Parts Attached 76 | 8 5 1 1 7 41 13 Power 6 | 1 . 1 . . 4 . Engine 6 | 1 . 1 . . 4 . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 20 | 2 1 . . . 14 3 Treads 20 | 2 1 . . . 14 3 Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 20 | 2 2 . . 2 8 6 Device 6 | 1 . . . . 2 3 Storage 2 | 1 1 . . . . . Processor 1 | . . . . . . 1 Hackware 1 | . . . . . . 1 Protection 10 | . 1 . . 2 6 1 Artifact . | . . . . . . . Weapon 30 | 3 2 . 1 5 15 4 Energy Gun 6 | 2 . . . . 3 1 Energy Cannon 1 | . . . . . . 1 Ballistic Gun 3 | 1 . . . . 2 . Ballistic Cannon 12 | . 2 . 1 3 5 1 Launcher 4 | . . . . 2 2 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 4 | . . . . . 3 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . . . . 3 1 Parts Lost 3 | . . . . 1 2 . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 2 | . . . . 1 1 . Weapon 1 | . . . . . 1 . Highest Loss Streak 2 | . . . . 1 2 . To Critical Strikes . | . . . . . . . Average Slot Usage (%) 97 | . 97 100 77 99 98 98 Engine 10 | . 12 12 12 12 8 7 Treads 28 | . 24 25 25 25 32 28 Device 10 | . 12 12 12 12 8 17 Storage 10 | . 12 12 12 12 8 7 Protection 13 | . 9 12 12 11 15 13 Ballistic Gun 1 | . 3 . . . 1 . Ballistic Cannon 19 | . 18 25 2 24 19 12 Slashing Weapon 1 | . . . . . 3 7 Peak Build Rating 42 | 7 10 11 11 13 31 42 Average Rating 17 | 5 8 10 9 12 25 38 On Entrance 11 | . 7 10 11 10 13 31 Naked Turns . | . . . . . . . Heaviest Build 118 | 18 93 95 95 95 111 118 Greatest Support 80 | 40 40 40 40 40 80 80 Greatest Overweight (x) 2 | . 2 2 2 2 2 1 Average Overweight (x) 1 | . . 2 2 2 1 1 Largest Inventory Capacity 25 | 10 25 25 25 25 25 25 Average Capacity 23 | 8 18 25 25 25 25 25 Most Carried 25 | 4 21 25 25 25 25 25 Average Carried 22 | 2 13 24 24 24 24 24 Final Capacity 25 | 10 25 25 25 25 25 25 Final Carried 25 | 4 21 25 24 25 25 25 Class Distribution -------------------- 60% | Hacker-Mutant 21% | Scavenger-Mutant 12% | Hacker-Tank 6% | Scavenger-Tank Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -10/Exiles Hacker-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Matter Collected 3071 | 295 505 178 . 265 1473 355 Remotely . | . . . . . . . Salvage Created 2870 | 79 689 212 . 198 1375 317 Parts 167 | 5 38 15 . 8 88 13 Haulers Intercepted 8 | . 1 . . . 6 1 Recyclers Shooed 4 | . 1 . . 2 . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 73 | . 13 9 . 16 29 6 Melee 2 | . . . . . 2 . Guns 10 | . 8 . . . 2 . Cannons 49 | . 5 9 . 6 23 6 AOE 12 | . . . . 10 2 . Classes Destroyed 14 | 2 5 . . 2 4 1 Worker 4 | . 1 . . 2 1 . Tunneler 2 | 1 . . . . 1 . Hauler 8 | . 1 . . . 6 1 Recycler 10 | 1 2 . . 1 4 2 Operator 2 | . . . . . 2 . Watcher 9 | . 3 . . . 5 1 Swarmer 14 | . 2 3 . . 9 . Grunt 27 | . 11 6 . . 5 5 Brawler 1 | . . . . . 1 . Sentry 12 | . . . . . 12 . Demolisher 1 | . . . . 1 . . Hunter 2 | . . . . . 2 . Programmer 1 | . . . . . . 1 Assembled 15 | . . . . 15 . . Thug 1 | . . . . 1 . . Best Kill Streak 17 | 2 4 2 . 17 4 2 Combat Bots Only 15 | . 4 2 . 15 3 2 Max Kills in Single Turn 4 | 1 2 1 . 4 2 1 Gunslinging 1 | . 1 . . . . . Exploded 3 | . . . . 3 2 . Melee 1 | . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Hostile Shots Fired 244 | . 45 27 . 17 124 31 Missed 65 | . 9 5 . 5 33 13 Damage Taken 1633 | . 263 149 . 247 796 178 Core 248 | . 38 49 . 47 74 40 Absorbed by Shields . | . . . . . . . Redirected to Shielding 13 | . . . . 13 . . Ignored by Resistances 1015 | . 169 98 . 146 496 106 Regen/Repaired (Parts) 63 | . 63 . . . . . Core Remaining (%) 77 | 100 . . . 46 86 . Volleys Fired 199 | 5 41 18 1 18 86 30 Largest 3 | 2 2 2 1 2 3 2 Hottest 114 | 70 70 70 35 70 114 109 Shots Fired 442 | 10 82 36 1 33 220 60 Gun 90 | 10 52 . . . 28 . Cannon 345 | . 30 36 1 28 190 60 Launcher 7 | . . . . 5 2 . Special . | . . . . . . . Kinetic 401 | 5 56 36 1 28 218 57 Thermal 34 | 5 26 . . . . 3 Explosive 7 | . . . . 5 2 . Electromagnetic . | . . . . . . . Robot Hit Streak 43 | 7 43 12 . 21 27 24 Robot Miss Streak 2 | 1 1 2 . 1 2 2 Penetration Max . | . . . . . . . Secondary Targets 2 | . 2 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 355 | 7 69 25 . 25 178 51 Core Hits 156 | 3 28 13 . 31 70 11 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 18 | . 6 2 . 1 4 5 Burn 5 | . 5 . . . . . Blast 13 | . 1 2 . 1 4 5 Melee Attacks 14 | . . . . . 11 3 Impact . | . . . . . . . Slashing 14 | . . . . . 11 3 Piercing . | . . . . . . . Sneak Attacks 6 | . . . . . 4 2 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 8028 | 89 969 480 . 1146 3897 1447 Guns 1059 | 86 593 . . . 380 . Cannons 5456 | . 364 474 . 406 2879 1333 Explosions 886 | . . . . 692 194 . Melee 505 | . . . . . 391 114 Ramming 122 | 3 12 6 . 48 53 . Kinetic 6065 | 35 626 474 . 406 3259 1265 Thermal 450 | 51 331 . . . . 68 Explosive 886 | . . . . 692 194 . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing 505 | . . . . . 391 114 Piercing . | . . . . . . . Highest Corruption 1 | . 1 1 1 1 1 . Average Corruption 1 | . 1 1 1 1 1 . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 67 | . 13 18 4 12 20 . Message Errors 13 | . 2 1 4 2 4 . Matter Fused 20 | . 7 4 . 4 5 . Heat Flow Errors 10 | . 2 4 . 1 3 . Energy Discharges 7 | . 2 1 . 1 3 . Parts Fused 1 | . . 1 . . . . Data Loss (minor) 6 | . . 2 . 1 3 . Data Loss (major) 3 | . . 2 . 1 . . Misfires 4 | . . 1 . 2 1 . Alerts 2 | . . 1 . . 1 . Weapon Failures 1 | . . 1 . . . . Overload Shots . | . . . . . . . Overflow Damage 326 | . . 1 . 14 226 85 Projectiles 184 | . . 1 . 14 84 85 Explosions . | . . . . . . . Melee 142 | . . . . . 142 . Knockbacks 57 | . 7 4 . 7 24 15 Impact . | . . . . . . . Kinetic 51 | . 7 3 . 6 22 13 Secondary 6 | . . 1 . 1 2 2 Self-Inflicted Damage 78 | . . . . 78 . . Shots 3 | . . . . 3 . . Rammed 23 | 1 4 1 . 7 10 . Targets Rammed 23 | 1 4 1 . 7 10 . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 278 | 27 217 238 . 209 278 18 Average Temperature 61 | 12 54 69 . 33 72 5 Received Heat Transfer 948 | . 201 99 . . 495 153 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 4 | . 4 . . . . . Heat Transferred 1554 | 148 1332 . . . . 74 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Peak Influence 264 | 10 264 80 . 61 250 123 Initial 4 | . 4 4 . . . . Average 43 | 2 57 29 . 11 55 60 Maximum Alert Level 1 | . 1 . . . 1 . Low Security (%) 96 | 100 92 100 . 100 94 100 Level 1 3 | . 7 . . . 5 . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 12 | . 2 1 . . 6 3 Investigation 3 | . 2 1 . . . . Extermination 1 | . . . . . . 1 Reinforcement 5 | . . . . . 3 2 Assault . | . . . . . . . Garrison 3 | . . . . . 3 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced 1 | . . . . . . 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Distress Signals 3 | . 1 . . . 1 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 105 | . 22 10 . 19 44 10 Peak Tracking Total 12 | . 4 2 . 12 3 2 Tactical Retreats 5 | . 1 1 . 2 1 . Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Traps Triggered 4 | . 1 . . . 3 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Most Traps Carried 4 | . . 4 4 4 4 4 Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Machines Disabled 3 | . . 1 1 . . 1 Max in Single Turn 1 | . . 1 1 . . 1 Garrison Access 2 | . . . . . 1 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Machines Accessed 27 | . 11 1 3 . 7 5 Terminals 17 | . 8 . . . 6 3 Fabricators 1 | . . . . . . 1 Repair Stations 1 | . 1 . . . . . Recycling Units 2 | . 2 . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . . 1 1 Total Hacks 79 | . 30 1 18 . 20 10 Successful 60 | . 19 1 18 . 16 6 Failed 19 | . 11 . . . 4 4 Catastrophic 2 | . . . . . 1 1 Database Lockouts . | . . . . . . . Manual 50 | . 23 . 1 . 18 8 Terminals 52 | . 26 . . . 18 8 Fabricators 1 | . . . . . . 1 Repair Stations 2 | . 2 . . . . . Recycling Units 2 | . 2 . . . . . Scanalyzers . | . . . . . . . Garrison Access 3 | . . . . . 2 1 Terminal Hacks 43 | . 11 1 18 . 11 2 Record 17 | . . . 17 . . . Part Schematic 7 | . 6 . . . 1 . Robot Schematic 1 | . 1 . . . . . Robot Analysis 4 | . 2 . . . 2 . Open Door 1 | . . 1 . . . . Branch Access Points 3 | . 1 . . . 1 1 Terminal Index 1 | . . . . . . 1 Unreport Threat 4 | . . . . . 4 . Locate Traps 1 | . . . . . 1 . Hauler Manifests 3 | . 1 . . . 2 . Derelict Proto ID Bank 1 | . . . 1 . . . Fabricator Hacks 1 | . . . . . . 1 Network Status 1 | . . . . . . 1 Repair Station Hacks 2 | . 2 . . . . . Scan Component 1 | . 1 . . . . . Repair 1 | . 1 . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 2 | . . . . . 1 1 Seal Access 2 | . . . . . 1 1 Unauthorized Hacks 12 | . 6 . . . 4 2 Terminals 10 | . 4 . . . 4 2 Assimilate 2 | . . . . . 1 1 Botnet 8 | . 4 . . . 3 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . 2 . . . . . Tunnel 2 | . 2 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . 1 . Used . | . . . . . . . Hacking Detections 17 | . 9 . . . 5 3 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 1 | . 1 . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 7 | . 6 . . . 1 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . 1 . . . . . Time 13 | . 13 . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Total Allies 5 | . . . . 5 . . Largest Group 5 | . . . . 5 . . Highest-Rated Group 81 | . . . . 81 . . Highest-Rated Ally 31 | . . . . 31 . . Total Orders . | . . . . . . . Ally Attacks 12 | . . . . 12 . . Total Damage 80 | . . . . 80 . . Kills 2 | . . . . 2 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Robot Analysis Total 4 | . 2 . . . 2 . Derelict Logs Recovered 2 | . . 1 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Turns Passed 11961 | 113 1932 1899 831 1961 4440 785 Spaces Moved 4006 | 52 712 567 259 587 1563 266 Core 4 | 4 . . . . . . Treads 4002 | 48 712 567 259 587 1563 266 Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 320 320 320 240 240 Average Speed 266 | 151 234 320 320 320 240 240 Slowest Speed 320 | 160 320 320 320 320 320 240 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 64 | 4 98 99 60 95 85 7 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 2 | . 2 . . . . . Known Exits Taken 6 | 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . Scrap Searched 3 | . . 1 . 2 . . Spaces Dug 33 | . . . . 28 4 1 Terrain Destroyed 80 | . . . . 46 28 6 Melee 5 | . . . . . 4 1 Projectile 12 | . . . . . 7 5 AOE 63 | . . . . 46 17 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Total 4889 | 72 896 618 264 623 2064 352 Wait 434 | 3 110 17 . 2 279 23 Move 4001 | 52 711 566 258 586 1562 266 Hop . | . . . . . . . Pick Up 67 | 3 21 9 . 2 28 4 Fast Attach 32 | 8 1 1 . 1 14 7 Attach 15 | . 1 . 1 2 9 2 Detach 11 | 1 . . 2 1 4 3 Swap 29 | . 3 . . 4 18 4 Drop 65 | . 4 6 2 . 43 10 Fire 199 | 5 41 18 1 18 86 30 Melee 14 | . . . . . 11 3 Ram . | . . . . . . . Kick . | . . . . . . . Crush 22 | . 4 1 . 7 10 . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 4 exits: *Mat x2 / *Exi / *Sub) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: Low x2) History --------- Turn | Location | Event 5 | -11/Scrapyard | Identified exit to Materials 5 | -11/Scrapyard | Discovered exit to Materials (range 15) 114 | -11/Scrapyard | Entered Materials 114 | -10/Materials | Evolved 1 slot: Utility x1 134 | -10/Materials | Identified exit to Mines 134 | -10/Materials | Discovered exit to Mines (range 9) 261 | -10/Materials | Identified exit to Materials 261 | -10/Materials | Discovered exit to Materials (range 3) 309 | -10/Materials | Build established: Hacker-Mutant 602 | -10/Materials | Discovered exit to Mines (range 7) 1101 | -10/Materials | Discovered exit to Materials (range 11) 1365 | -10/Materials | Discovered exit to Materials (range 13) 1930 | -10/Materials | Repaired Lgt. Treads 2046 | -10/Materials | Entered Mines 2184 | -10/Mines | Found a hidden stash of uninstalled traps 2383 | -10/Mines | Met a Derelict shopkeep closing up shop 2498 | -10/Mines | Identified exit to Subcaves 2498 | -10/Mines | Discovered exit to Subcaves (range 14) 2608 | -10/Mines | Discovered exit to Materials (range 5) 2775 | -10/Mines | Learned Materials emergency access door positions 2839 | -10/Mines | Identified exit to Exiles 2839 | -10/Mines | Discovered exit to Exiles (range 5) 2935 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 3124 | -10/Mines | Discovered exit to Materials (range 10) 3127 | -10/Mines | Found DCF Scrap (13 items) 3425 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3945 | -10/Mines | Entered Exiles 3999 | -10/Exiles | Identified exit to Mines 3999 | -10/Exiles | Discovered exit to Mines (range 15) 4075 | -10/Exiles | Met 8R-AWN 4130 | -10/Exiles | Met EX-HEX 4213 | -10/Exiles | Met EX-BIN 4258 | -10/Exiles | Aligned with FarCom system 4261 | -10/Exiles | Given EX-Vault access code 4389 | -10/Exiles | Opened EX-Vault 4463 | -10/Exiles | Warned to stay clear of 0b10 Research branches 4518 | -10/Exiles | Exiles lab attacked by MAIN.C 4738 | -10/Exiles | Discovered exit to Mines (range 14) 4776 | -10/Exiles | Entered Mines 4829 | -9/Mines | Identified exit to Materials 4829 | -9/Mines | Discovered exit to Materials (range 13) 5193 | -9/Mines | Learned location of 1 exit from Materials 5364 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 5618 | -9/Mines | Assembled infested the area 5623 | -9/Mines | Assisted by a Guerilla fighting off Assembled 5654 | -9/Mines | Core integrity fell below 50% 5689 | -9/Mines | Lost 6 allies 5702 | -9/Mines | Destroyed 15 combat bots 5763 | -9/Mines | Discovered exit to Materials (range 5) 6737 | -9/Mines | Entered Materials 6737 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 6738 | -8/Materials | Identified exit to Factory 7239 | -8/Materials | Build established: Hacker-Tank 7422 | -8/Materials | Garrison activated, responded to threat 9003 | -8/Materials | Build established: Scavenger-Tank 9087 | -8/Materials | Discovered exit to Factory (range 3) 9459 | -8/Materials | Build established: Scavenger-Mutant 9634 | -8/Materials | Discovered exit to Factory (range 9) 11177 | -8/Materials | Entered Factory 11177 | -7/Factory | Evolved 2 slots: Utility x2 11962 | -7/Factory | Identified exit to Lower Caves 11962 | -7/Factory | Self-destructed Last Messages --------------- 11839_ Destroyed Aluminum Leg. 11842_ G-47 Trooper knocked back. 11845_ Destroyed Particle Gun. 11848_ G-47 Trooper destroyed. 11851_ Slug penetrates Wall. 11856_ Acquired 33 matter. 11859_ Acquired 10 matter. 11863_ Acquired 3 matter. 11868_ U-05 Engineer builds a Wall. 11878_ Acquired 11 matter. 11887_ Acquired 2 matter. 11940_ Dropped Lgt. Treads. 11941_ Acquired Imp. Cooling System. 11944_ Dropped Lgt. Treads. 11962_ Connecting with Terminal... >>Access(Branch) Found 2 branch access points: (27,30) Lower Caves (126,181) Lower Caves Map updated. Map ----- +----------------------------------------------------+ | ??????????????????# #???????????????# "" | | ??????????????????# #???????????????# " "" | | ????????????###########+####???????????????# "" | | ????????? ####??????????????# * "" | | ????????? #####+###??????# %! | | ????????? +??????####+## | | ??????????########### #?????????? | | ????????????????????# """ """ """ #???????????## | | ????????????????????# """ """ """ #????????????? | | ????????????????????# """ """ """ #????????????? | | ????????????????????# #????????????? | | ????????????????????# #????????????? | | ????????????????????# #????????????? | | ????????????????????### ######## ##????????????? | | ??????????????????????# #??????? #?????????????? | | ??????????????????????# #????????? #?????????????? | | ????????????????????###+####???????#?????????????? | | ????????????????????# | #?????????????????????? | | ????????????????????#= #?????????????????????? | | ????????????????????# !!! #?????????????????????? | | ????????????????????# !!! +?????Y???????????????? | | ????????????????????# !! #?????????????????????? | | ????????????????????# #?????????????????????? | | ????????????????????####+###?????????????????????? | | ?????????????????????# #?????????????????????? | | ??????????????>??????# @ #?????????????????????? | | ?????????????????????# T ??????????????????? | | ?????????????????????# #####?????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????## ##?????????????????????? | | ??????????????????????# #??????????????????????? | | ?????????????????????? #??????????????????????? | | ??????????????Y??????? +??????????????????????? | | ????????????????????? #??????????????????????? | | ?????????????????????######??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Weapon Shielding 33 Evasion (%) 40 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 30 Item Schematics ----------------- Cargo Storage Unit | -10/Materials | Hacked Signal Interpreter | -10/Materials | Hacked Sensor Array | -10/Materials | Hacked Lgt. Assault Rifle | -10/Materials | Hacked Wheel | -10/Materials | Hacked Huge Storage Unit | -10/Materials | Hacked Hacking Suite | -8/Materials | Hacked Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TiamatBraceExpander Manual? 0 Play Time 00:45:33 Cumulative 612.7 hours Start 2024.08.06 @ 15:20:46 End 2024.08.06 @ 16:05:53 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 58 Rogue 47 Adventurer 5 Explorer 6 Win Type - Total 24 Types 6/5/5/0/3/1/3/0/1 Lore% 54 Gallery% 85 Achievement% 85 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 130x56 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 336e3eaf-2740-4eb7-8c66-413731e0a8f6