Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.06.09 @ 22:36:51 Player: Ben'n'Dan Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (5) 25 Value Destroyed (32) 32 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2357 Bonus ------- None Cogmind --------- Core Integrity 489/700 Matter 290/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Signal Interpreter Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Light Deuterium Engine Advanced Weight Redist. System Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Flight Unit > --- UTILITY ---------- Signal Interpreter Hacking Suite System Shield > --- WEAPON ----------- (None) > --- INVENTORY -------- (None) [Rating: 8] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Flight Unit Flight Unit Utility Signal Interpreter Processor Signal Interpreter Hackware Hacking Suite Weapon Assault Rifle Ballistic Gun Assault Rifle Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . 1 . Propulsion 2 | . . 1 1 . Utility 3 | . . 1 . 2 Weapon . | . . . . . Parts Attached 9 | 1 5 1 1 1 Power 1 | . 1 . . . Engine 1 | . 1 . . . Core . | . . . . . Reactor . | . . . . . Propulsion 3 | . 2 1 . . Treads . | . . . . . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight 3 | . 2 1 . . Utility 3 | . 1 . 1 1 Device . | . . . . . Storage . | . . . . . Processor 1 | . 1 . . . Hackware 2 | . . . 1 1 Protection . | . . . . . Artifact . | . . . . . Weapon 2 | 1 1 . . . Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 2 | 1 1 . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 7 | . . . 5 2 Power 1 | . . . 1 . Propulsion 3 | . . . 2 1 Utility 1 | . . . . 1 Weapon 2 | . . . 2 . Highest Loss Streak 5 | . . . 5 2 Average Slot Usage (%) 39 | . 30 77 38 27 Engine 3 | . 3 11 2 . Flight 13 | . 8 33 15 5 Processor 6 | . . 11 9 7 Hackware 3 | . . . 2 13 Ballistic Gun 11 | . 17 22 9 . Naked Turns . | . . . . . Heaviest Build 6 | 2 6 6 6 . Greatest Support 12 | 3 8 12 12 4 Greatest Overweight (x) . | . . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 4 | 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 Most Carried 2 | 1 2 . . 2 Average Carried . | . 1 . . 1 Final Capacity 4 | 4 4 4 4 4 Final Carried 2 | 1 1 . . 2 Class Distribution -------------------- 46% | Mutant 32% | Scavenger-Mutant 20% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Hacker-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 311 | 210 52 49 . . Remotely . | . . . . . Salvage Created 105 | . 52 53 . . Parts 8 | . 4 4 . . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 3 | . 3 . . . Guns 3 | . 3 . . . Classes Destroyed 2 | . 1 1 . . Worker 2 | . . 2 . . Swarmer 3 | . 3 . . . Best Kill Streak 3 | . 3 2 . . Combat Bots Only 3 | . 3 . . . Max Kills in Single Turn 1 | . 1 1 . . Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 809 | . 104 25 418 262 Core 458 | . 74 . 173 211 Absorbed by Shields . | . . . . . Core Remaining (%) 84 | 100 70 100 68 . Volleys Fired 13 | . 11 2 . . Largest 2 | . 1 2 . . Hottest 40 | . 20 40 . . Shots Fired 15 | . 11 4 . . Gun 15 | . 11 4 . . Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 15 | . 11 4 . . Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 6 | . 4 6 . . Robot Miss Streak 2 | . 2 . . . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 10 | . 8 2 . . Core Hits 5 | . 3 2 . . Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 125 | . 98 27 . . Guns 125 | . 98 27 . . Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 125 | . 98 27 . . Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . 1 . . . Average Corruption 1 | . 1 . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 11 | . . . 11 . Average Temperature 7 | . . . 7 . Received Heat Transfer 360 | . 12 6 198 144 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 163 | . 85 103 163 117 Average Influence 74 | . 37 69 113 90 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . 1 1 1 2 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 5 | . 1 1 1 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 3 | . . 1 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 48 | . 6 9 23 10 Peak Tracking Total 17 | . 5 9 17 8 Tactical Retreats 1 | . . . 1 . Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 8 | . 2 2 3 1 Terminals 8 | . 2 2 3 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 25 | . 4 8 9 4 Successful 14 | . 1 4 7 2 Failed 11 | . 3 4 2 2 Catastrophic 2 | . 2 . . . Database Lockouts . | . . . . . Manual 17 | . 2 7 6 2 Terminals 25 | . 4 8 9 4 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 9 | . 1 2 5 1 Level Access Points 2 | . . 1 1 . Branch Access Points 2 | . . . 1 1 Emergency Access Points 2 | . 1 . 1 . Registered Components 1 | . . . 1 . Zone Layout 2 | . . 1 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 5 | . . 2 2 1 Terminals 5 | . . 2 2 1 Botnet 5 | . . 2 2 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . 2 1 2 1 Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 278 | 18 77 36 86 61 Spaces Moved 583 | 31 104 87 224 137 Core 104 | 31 53 . . 20 Treads . | . . . . . Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight 479 | . 51 87 224 117 Fastest Speed 34 | 50 37 34 34 40 Average Speed 39 | 50 43 34 37 41 Slowest Speed 50 | 50 50 34 40 50 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 25 | . 3 2 19 1 Cave-ins Triggered . | . . . . . Exploration Rate (%) 18 | 3 29 20 33 7 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 581 | 32 118 87 205 139 Wait 1 | . 1 . . . Move 535 | 30 97 82 191 135 Hop 19 | . 3 2 13 1 Pick Up 4 | 1 1 . . 2 Fast Attach 7 | 1 4 . 1 1 Attach 2 | . 1 1 . . Detach . | . . . . . Swap . | . . . . . Drop . | . . . . . Fire 13 | . 11 2 . . Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: Low x2) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 14) 19 | -11/Scrapyard | Entered Materials 82 | -10/Materials | Discovered new exit (range 16) 95 | -10/Materials | Identified exit to Materials 96 | -10/Materials | Entered another Materials area 96 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 120 | -9/Materials | Identified exit to Materials 132 | -9/Materials | Entered another Materials area 132 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 143 | -8/Materials | Identified exit to Factory 214 | -8/Materials | Lost 5 parts (1p2n2w) 218 | -8/Materials | Entered Factory 218 | -7/Factory | Evolved 2 slots: Utility x2 254 | -7/Factory | Identified exit to Lower Caves 279 | -7/Factory | Self-destructed Last Messages --------------- 00254_ Connecting with Terminal... >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 0 systems. Awaiting botnet instructions. 00254_ Connecting with Terminal... >>Access(Branch) Found 2 branch access points: (15,35) Lower Caves (18,156) Lower Caves Map updated. 00257_ O-24 Administrator uses terminal to summon reinforcements. 00257_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F004. 00257_ O-24 Administrator locks terminal. 00257_ O-24 Administrator cleans trojans from system. 00268_ Flight Unit destroyed. 00270_ U-05 Engineer lays Concrete. 00272_ Knocked back. 00277_ System Shield destroyed. 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