Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.02.10 @ 20:28:21 Player: animal_waves Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (67) 335 Value Destroyed (1799) 1799 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (220) 220 TOTAL SCORE: 4914 Bonus ------- High Alert Combat Kills 220 Cogmind --------- Core Integrity 400/700 Matter 240/400 Energy 63/100 System Corruption 0% Temperature Cool (0) Movement Hovering (780) Ox12 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Airjet Cesium-ion Thruster > --- UTILITY (7) ------ Large Storage Unit Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit Medium Matter Pod Advanced Sensor Array Insulated Plating > --- WEAPON (2) ------- Gauss Cannon Mining Claw > --- INVENTORY (32) --- Improved Heat Sink Transport Network Coupler Improved Melee Analysis Suite Improved ECM Suite Improved Reclamation Unit Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit High-capacity Storage Unit Medium Matter Pod Advanced Sensor Array Transmission Jammer Improved ECM Suite > --- WEAPON ----------- Heavy Laser EM Pulse Cannon > --- INVENTORY -------- Nuclear Core Carbon-fiber Leg Airjet Cesium-ion Thruster Improved Heat Sink Large Storage Unit High-capacity Storage Unit Transport Network Coupler Improved ECM Suite Insulated Plating Improved Medium Laser Assault Rifle Shock Bomb Launcher Rocket Launcher Mining Claw [Rating: 37] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Hover Unit Airjet Flight Unit Cesium-ion Thruster Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Signal Interpreter Protection Hardened Medium Armor Plating Weapon Light Cannon Energy Gun Improved Medium Laser Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Shock Bomb Launcher Special Weapon Mining Laser Slashing Weapon Mining Claw Build | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power . | . . . . . . Propulsion 1 | . . . . 1 . Utility 5 | . . 2 . 1 2 Weapon . | . . . . . . Parts Attached 104 | 7 12 13 . 53 19 Power 9 | 1 . 2 . 5 1 Engine 4 | 1 . 2 . 1 . Core 5 | . . . . 4 1 Reactor . | . . . . . . Propulsion 20 | 2 1 1 . 13 3 Treads 8 | 2 1 1 . 4 . Leg 10 | . . . . 9 1 Wheel . | . . . . . . Hover 1 | . . . . . 1 Flight 1 | . . . . . 1 Utility 21 | 1 2 4 . 9 5 Device 6 | . . 1 . 3 2 Storage 12 | 1 2 2 . 5 2 Processor 1 | . . 1 . . . Hackware . | . . . . . . Protection 2 | . . . . 1 1 Artifact . | . . . . . . Weapon 54 | 3 9 6 . 26 10 Energy Gun 16 | 2 3 1 . 7 3 Energy Cannon 7 | . . . . 7 . Ballistic Gun 7 | 1 1 . . 2 3 Ballistic Cannon 10 | . 2 3 . 4 1 Launcher 9 | . . 1 . 6 2 Special Weapon 1 | . 1 . . . . Impact Weapon . | . . . . . . Slashing Weapon 4 | . 2 1 . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . 1 . . . . Parts Lost 41 | . 2 3 . 18 18 Power 5 | . 1 1 . 1 2 Propulsion 10 | . . 1 . 5 4 Utility 6 | . . 1 . 2 3 Weapon 20 | . 1 . . 10 9 Highest Loss Streak 12 | . 1 2 . 4 12 Average Slot Usage (%) 93 | . 96 91 100 96 71 Engine 5 | . 12 3 11 3 . Core 2 | . . . . 5 6 Treads 17 | . 27 21 22 11 . Leg 6 | . . . . 13 7 Device 8 | . . 10 11 10 20 Storage 29 | . 27 28 33 33 23 Energy Gun 5 | . 7 9 11 3 1 Energy Cannon 1 | . . . . 4 . Ballistic Gun 3 | . 7 . . 1 6 Ballistic Cannon 8 | . 11 11 11 6 . Naked Turns . | . . . . . . Heaviest Build 72 | 13 16 31 31 68 72 Greatest Support 60 | 40 40 40 40 60 45 Greatest Overweight (x) 4 | 1 . . . 2 4 Average Overweight (x) . | . . . . . 3 Largest Inventory Capacity 32 | 6 6 12 12 18 32 Average Capacity 11 | 5 5 9 12 14 18 Most Carried 18 | 2 6 12 12 18 18 Average Carried 9 | . 5 6 11 12 15 Final Capacity 32 | 6 6 12 12 18 32 Final Carried 17 | 2 6 12 12 17 5 Class Distribution -------------------- 52% | Mutant 47% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Scr Mat Mat Min Mat Fac Matter Collected 2112 | 184 171 629 16 1086 26 Remotely . | . . . . . . Salvage Created 1980 | . 169 541 . 1237 33 Parts 120 | . 12 30 . 76 2 Haulers Intercepted 2 | . . 1 . 1 . Recyclers Shooed 1 | . . . . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Combat Hostiles Destroyed 46 | . 3 8 . 33 2 Guns 9 | . 2 1 . 5 1 Cannons 21 | . 1 3 . 16 1 AOE 15 | . . 4 . 11 . Classes Destroyed 12 | . 2 6 . 4 . Worker 10 | . . 5 . 5 . Builder 3 | . . . . 3 . Hauler 2 | . . 1 . 1 . Recycler 4 | . . 3 . 1 . Operator 1 | . . . . 1 . Drone 1 | . . . . 1 . Watcher 2 | . 2 . . . . Swarmer 15 | . . 4 . 9 2 Grunt 19 | . 3 1 . 15 . Brawler 2 | . . 1 . 1 . Sentry 7 | . . 2 . 5 . Hunter 2 | . . . . 2 . Best Kill Streak 10 | . 1 5 . 10 2 Combat Bots Only 9 | . 1 4 . 9 2 Max Kills in Single Turn 4 | . 1 3 . 4 1 Gunslinging . | . . . . . . Exploded 3 | . . 3 . 3 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Scr Mat Mat Min Mat Fac Damage Taken 5249 | . 566 532 . 2746 1405 Core 859 | . 96 91 . 372 300 Absorbed by Shields . | . . . . . . Core Remaining (%) 67 | 100 61 . 77 32 . Volleys Fired 212 | . 36 40 . 117 19 Largest 2 | . 2 2 . 2 2 Hottest 132 | . 70 91 . 126 132 Shots Fired 372 | . 71 74 . 198 29 Gun 153 | . 47 34 . 46 26 Cannon 192 | . 24 38 . 129 1 Launcher 27 | . . 2 . 23 2 Special . | . . . . . . Kinetic 213 | . 48 38 . 107 20 Thermal 80 | . 23 34 . 22 1 Explosive 22 | . . 2 . 19 1 Electromagnetic 57 | . . . . 50 7 Robot Hit Streak 17 | . 9 14 . 14 17 Robot Miss Streak 5 | . 3 3 . 5 3 Penetration Max . | . . . . . . Secondary Targets 1 | . . . . 1 . Max Gunslinging Chain 1 | . . . . 1 . Shots Hit Robots 254 | . 40 54 . 138 22 Core Hits 127 | . 11 22 . 88 6 Critical Hits 2 | . 1 1 . . . Critical Kills . | . . . . . . Critical Parts Destroyed 2 | . 1 1 . . . Melee Attacks 11 | . 5 6 . . . Impact . | . . . . . . Slashing 11 | . 5 6 . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5984 | . 544 990 . 4100 350 Guns 1588 | . 314 372 . 620 282 Cannons 2530 | . 230 411 . 1867 22 Explosions 1866 | . . 207 . 1613 46 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 2395 | . 397 411 . 1336 251 Thermal 1226 | . 147 372 . 707 . Explosive 1193 | . . 207 . 960 26 Electromagnetic 1170 | . . . . 1097 73 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 6 | . 2 6 6 1 . Average Corruption 3 | . 2 6 6 1 . Corruption Purged . | . . . . . . Effects 20 | . 1 15 . 4 . Message Errors 4 | . . 2 . 2 . Matter Fused 3 | . . 3 . . . Energy Discharges 4 | . 1 3 . . . Data Loss (minor) 2 | . . 1 . 1 . Data Loss (major) 1 | . . 1 . . . Targeting Errors 4 | . . 3 . 1 . Weapon Failures 2 | . . 2 . . . Overload Shots . | . . . . . . Overflow Damage 152 | . . . . 152 . Projectiles 30 | . . . . 30 . Explosions 122 | . . . . 122 . Melee . | . . . . . . Knockbacks 21 | . . 4 . 17 . Impact . | . . . . . . Kinetic 19 | . . 4 . 15 . Secondary 2 | . . . . 2 . Self-Inflicted Damage 243 | . . . . 243 . Shots 8 | . . . . 8 . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 243 | . 177 63 . 243 51 Average Temperature 47 | . 44 17 . 61 19 Received Heat Transfer 1569 | . 228 42 . 927 372 Effects 1 | . . . . 1 . Energy Bleed 1 | . . . . 1 . Siege Activations . | . . . . . . Robots Corrupted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Parts Fried 6 | . . . . 6 . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . 1 . . . Heat Transferred 2475 | . 408 925 . 1142 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 5 | . . . . 5 . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Peak Influence 867 | . 129 147 67 867 504 Initial 371 | . . 5 52 26 371 Average 241 | . 37 71 52 464 390 Maximum Alert Level 3 | . . . . 3 2 Low Security (%) 62 | 100 100 100 100 25 . Level 1 12 | . . . . 14 87 Level 2 17 | . . . . 42 12 Level 3 7 | . . . . 17 . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 9 | . . . . 7 2 Investigation 2 | . . . . 2 . Extermination . | . . . . . . Reinforcement 4 | . . . . 4 . Assault 2 | . . . . 1 1 Garrison 1 | . . . . . 1 Intercept . | . . . . . . Construction Impeded 2 | . . . . 2 . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Distress Signals 7 | . 2 . . 5 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 95 | . 18 9 1 60 7 Peak Tracking Total 8 | . 4 4 3 8 4 Tactical Retreats 23 | . 6 . . 15 2 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Traps Triggered 3 | . 2 . . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . . 1 . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Scr Mat Mat Min Mat Fac Machines Disabled 9 | . . 3 . 5 1 Max in Single Turn 1 | . . 1 . 1 1 Garrison Access 1 | . . . . . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Machines Accessed 7 | . 2 1 . 3 1 Terminals 4 | . 1 1 . 2 . Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units 2 | . . . . 1 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 22 | . 9 2 . 7 4 Successful 14 | . 8 . . 4 2 Failed 8 | . 1 2 . 3 2 Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual 5 | . 1 1 . 3 . Terminals 9 | . 2 2 . 5 . Fabricators . | . . . . . . Repair Stations 7 | . 7 . . . . Recycling Units 6 | . . . . 2 4 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 3 | . 1 . . 2 . Prototype ID Bank 1 | . . . . 1 . Branch Access Points 1 | . 1 . . . . Alert Level 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 7 | . 7 . . . . Scan Component 4 | . 4 . . . . Repair 3 | . 3 . . . . Recycling Unit Hacks 4 | . . . . 2 2 Report Inventory 2 | . . . . 1 1 Retrieve Matter 1 | . . . . 1 . Retrieve Components 1 | . . . . . 1 Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . 1 . Used . | . . . . . . Hacking Detections 7 | . 2 1 . 3 1 Full Trace Events 2 | . 1 . . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 3 | . 3 . . . . Time 78 | . 78 . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter 213 | . . . . 213 . Retrieved Components 3 | . . . . . 3 Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Scr Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 1 | . . . . . 1 Machine Destruction 1 | . . . . . 1 Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Scr Mat Mat Min Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Scr Mat Mat Min Mat Fac Turns Passed 3311 | 68 919 716 37 1313 258 Spaces Moved 1337 | 37 421 287 23 490 79 Core 4 | 4 . . . . . Treads 994 | 33 421 287 23 230 . Legs 339 | . . . . 260 79 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 120 150 Average Speed 162 | 149 160 160 160 156 230 Slowest Speed 240 | 160 160 160 160 200 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 1 | . . 1 . . . Exploration Rate (%) 26 | 4 60 34 12 44 2 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . . 1 . . Spaces Dug 5 | . 2 3 . . . Terrain Destroyed 142 | . 2 18 . 114 8 Melee 5 | . 2 3 . . . Projectile 2 | . . . . 2 . AOE 135 | . . 15 . 112 8 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Total 2061 | 47 585 452 24 827 126 Wait 324 | . 89 95 . 136 4 Move 1332 | 36 420 286 22 489 79 Hop . | . . . . . . Pick Up 52 | 3 14 10 1 19 5 Fast Attach 24 | 6 6 3 . 8 1 Attach 37 | . 1 3 . 16 17 Detach 1 | . . . . 1 . Swap 43 | 1 5 7 . 29 1 Drop 25 | 1 9 2 1 12 . Fire 212 | . 36 40 . 117 19 Melee 11 | . 5 6 . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 13) 69 | -11/Scrapyard | Entered Materials 88 | -10/Materials | Identified exit to Mines 313 | -10/Materials | Build established: Mutant 625 | -10/Materials | Repaired Lgt. Treads 653 | -10/Materials | Repaired Sensor Array 680 | -10/Materials | Repaired Sml. Storage Unit 900 | -10/Materials | Discovered new exit (range 14) 988 | -10/Materials | Entered another Materials area 988 | -9/Materials | Evolved 2 slots: Utility x2 1224 | -9/Materials | Crushed by falling debris 1265 | -9/Materials | Discovered new exit (range 13) 1704 | -9/Materials | Entered Mines 1717 | -9/Mines | Discovered new exit (range 14) 1741 | -9/Mines | Entered Materials 1741 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2015 | -8/Materials | Build established: Scavenger-Mutant 2201 | -8/Materials | Lost 4 parts (1n3w) 2305 | -8/Materials | Lost 3 parts (1p2n) 2307 | -8/Materials | Destroyed 9 combat bots 2497 | -8/Materials | Core integrity fell below 50% 2556 | -8/Materials | Lost 4 parts (2u2w) 2941 | -8/Materials | First assault squad dispatched 3023 | -8/Materials | Lost 4 parts (1n3w) 3039 | -8/Materials | Discovered new exit (range 10) 3054 | -8/Materials | Entered Factory 3054 | -7/Factory | Evolved 2 slots: Utility x2 3106 | -7/Factory | Lost 6 parts (3n1u2w) 3312 | -7/Factory | Self-destructed Last Messages --------------- 03267_ Y-54 Guardian emerges from the garrison. 03268_ Imp. ECM Suite destroyed. 03271_ Arc Projector destroyed. 03271_ Nuclear Core destroyed. 03275_ Rocket Launcher destroyed. 03278_ Imp. Heat Sink destroyed. 03280_ ALERT: Garrison Access compromised, dispatching assault squad. 03280_ Garrison Access disabled. 03280_ Relay Coupler [Duelist] tumbles out of Garrison Access. 03281_ Y-54 Guardian misfires. 03284_ Assault Rifle destroyed. 03287_ Y-54 Guardian IFF system glitched. 03291_ Y-54 Guardian misfires. 03296_ Shock Bomb Launcher destroyed. 03298_ Power Conduit explodes. 03303_ Carbon-fiber Leg destroyed. 03303_ Autogun destroyed. 03310_ Nuclear Core destroyed. 03310_ Imp. Medium Laser destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????# | | ??????????????????????????# | | ??????????????????????????# | | ??????????????????????????# | | ??????????????????????????# | | ??????????????????????????# | | ??????????????????????????# #? | | ???????????????????##???### #? | | ??????????????????? #???# #? | | ??????????????????# #???# #? | | ?????????#????????# ##### #? | | ????????? ?? ????# ## # #? | | ????????? ? ! #??# # " #? | | ????????? ? #### # " ""## | | ?????????!? + # " = | | ????????? ? # # | | ????????? # # #" | | ??????###;;;;;## % | | ?######; ###" | | ?? ; #?# | | ??? ; #?### | | ???? ; #???# | | ????? ; #???# | | ??#####;; #???# | | ?#! ; ##### | | ?# ! Y@ + | | # ; ##########" | | # "G" # ##########"" """ | | ?# " !#Y | | # ? #####+##+### | | ## ??# "Y" # ! #? | | ?#####??# """ + #? | | ????????############### #? | | ??????????????????????# #? | | ???????????????????????##########? | | ?????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 250 Matter Stores 500 Matter Capacity 500 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 8 Armor Coverage 225 Resistance: EM 15 Evasion (%) 40 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArmoredTacticalNegator Manual? 0 Play Time 00:41:45 Cumulative 22.0 hours Start 2022.02.10 @ 10:46:14 End 2022.02.10 @ 20:28:21 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 32 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 30 Achievement% 31 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f0a630b4-e8d4-45ed-9e48-b295dc990c06