Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.04 @ 11:49:10 Player: Mr Goldstein Result: Destroyed by as-50014 with Assembled Rifle Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (8) 40 Value Destroyed (169) 169 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (543) 543 TOTAL SCORE: 2532 Bonus ------- Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Friendly Fire -1457 Cogmind --------- Core Integrity 0/400 Matter 210/300 Energy 32/100 System Corruption 0% Temperature Cool (0) Movement Core (150) Ox2 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ Experimental Signal Interpreter Launcher Guidance Computer > --- WEAPON (2) ------- RU-N14's Throwing Claymores > --- INVENTORY (5) ---- YI-UF0's Bottomless Matter Pit (107) RU-N14's Throwing Claymores (10) Ripper Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Experimental Signal Interpreter Launcher Guidance Computer > --- WEAPON ----------- RU-N14's Throwing Claymores > --- INVENTORY -------- YI-UF0's Bottomless Matter Pit Rocket Launcher RU-N14's Throwing Claymores RU-N14's Throwing Claymores [Rating: 24] Favorites ----------- Power None Propulsion Light Treads Treads Light Treads Flight Unit Flight Unit Utility Launcher Guidance Computer Device Sensor Drone Bay Storage YI-UF0's Bottomless Matter Pit Processor Launcher Guidance Computer Protection Weapon Shielding Weapon RU-N14's Throwing Claymores Launcher Mini Grenade Launcher Special Weapon RU-N14's Throwing Claymores Slashing Weapon Makeshift Axe Build | -11 -10 -10 -9 -9 -7 -7 ------- Run | Jun Mat Min Mat Min Zio Dee Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 2 | . . . 2 . . . Utility . | . . . . . . . Weapon . | . . . . . . . Parts Attached 19 | 2 1 4 . 1 6 5 Power . | . . . . . . . Engine . | . . . . . . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 6 | 2 . . . . 3 1 Treads 2 | 2 . . . . . . Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight 4 | . . . . . 3 1 Utility 5 | . 1 1 . 1 2 . Device 1 | . . . . 1 . . Storage 1 | . . 1 . . . . Processor 2 | . . . . . 2 . Hackware . | . . . . . . . Protection 1 | . 1 . . . . . Artifact . | . . . . . . . Weapon 8 | . . 3 . . 1 4 Energy Gun . | . . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun . | . . . . . . . Ballistic Cannon . | . . . . . . . Launcher 2 | . . 2 . . . . Special Weapon 5 | . . . . . 1 4 Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . 1 . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . 1 . 1 2 . Parts Lost 5 | . . . . 1 . 4 Power . | . . . . . . . Propulsion 5 | . . . . 1 . 4 Utility . | . . . . . . . Weapon . | . . . . . . . Highest Loss Streak 3 | . . . . 1 . 3 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 40 | . 33 44 33 40 52 30 Treads 10 | . 28 28 22 21 2 . Flight 8 | . . . . . 25 4 Device 1 | . . . . 9 . . Processor 11 | . . . . . 15 22 Protection 1 | . 5 7 . . . . Special Weapon 3 | . . . . . 8 3 Slashing Weapon 2 | . . 7 11 9 . . Naked Turns . | . . . . . . . Heaviest Build 14 | . 1 4 3 14 8 8 Greatest Support 12 | 3 3 3 3 3 12 12 Greatest Overweight (x) 4 | . . 1 . 4 2 2 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 Most Carried 5 | 1 5 5 5 5 5 4 Average Carried 3 | . 2 4 5 5 4 2 Final Capacity 5 | 5 5 5 5 5 5 5 Final Carried 5 | . 5 5 5 5 3 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -7/Deep Caves Resources | -11 -10 -10 -9 -9 -7 -7 ----------- Run | Jun Mat Min Mat Min Zio Dee Matter Collected 443 | 140 . 261 . . 42 . Remotely . | . . . . . . . Salvage Created 184 | . . 142 . . . 42 Parts 11 | . . 11 . . . . Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -7 ------- Run | Jun Mat Min Mat Min Zio Dee Combat Hostiles Destroyed 32 | . . 3 . . . 29 Cannons 2 | . . . . . . 2 AOE 30 | . . 3 . . . 27 Classes Destroyed 5 | . . 3 . . . 2 Worker 1 | . . 1 . . . . Swarmer 2 | . . 2 . . . . Grunt 1 | . . 1 . . . . Z-Light 2 | . . . . . . 2 Assembled 26 | . . . . . . 26 Best Kill Streak 23 | . . 3 . . . 23 Combat Bots Only 23 | . . 3 . . . 23 Max Kills in Single Turn 23 | . . 1 . . . 23 Gunslinging . | . . . . . . . Exploded 22 | . . 1 . . . 22 Melee . | . . . . . . . Uniques/NPCs Destroyed 2 | . . 1 . . . 1 YI-UF0 (-10/Mines) Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -9 -9 -7 -7 -------- Run | Jun Mat Min Mat Min Zio Dee Damage Taken 1103 | . 45 184 39 228 . 607 Core 511 | . 10 96 11 54 . 340 Absorbed by Shields . | . . . . . . . Core Remaining (%) 78 | 100 . 57 . . . . Volleys Fired 25 | . . 6 . . 5 14 Largest 1 | . . 1 . . 1 1 Hottest 30 | . . 30 . . . . Shots Fired 25 | . . 6 . . 5 14 Gun . | . . . . . . . Cannon . | . . . . . . . Launcher 6 | . . 6 . . . . Special 19 | . . . . . 5 14 Kinetic . | . . . . . . . Thermal . | . . . . . . . Explosive 25 | . . 6 . . 5 14 Electromagnetic . | . . . . . . . Robot Hit Streak 6 | . . . . . . 6 Robot Miss Streak 1 | . . . . . . 1 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 12 | . . 5 . . . 7 Core Hits 42 | . . 8 . . . 34 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 1 | . . . . . . 1 Sever 1 | . . . . . . 1 Melee Attacks 6 | . . 5 1 . . . Impact . | . . . . . . . Slashing 6 | . . 5 1 . . . Piercing . | . . . . . . . Sneak Attacks 5 | . . 5 . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4052 | . 1 650 . . . 3401 Guns . | . . . . . . . Cannons . | . . . . . . . Explosions 3403 | . . 268 . . . 3135 Melee 382 | . . 382 . . . . Ramming 1 | . 1 . . . . . Kinetic . | . . . . . . . Thermal . | . . . . . . . Explosive 3403 | . . 268 . . . 3135 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing 648 | . . 382 . . . 266 Piercing . | . . . . . . . Highest Corruption 1 | . . 1 . . . . Average Corruption 1 | . . 1 . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 1 | . . 1 . . . . Matter Fused 1 | . . 1 . . . . Overload Shots . | . . . . . . . Overflow Damage 106 | . . 48 . . . 58 Projectiles 7 | . . . . . . 7 Explosions 51 | . . . . . . 51 Melee 48 | . . 48 . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed 2 | . 2 . . . . . Targets Rammed 2 | . 2 . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 5 | . . 5 . . . 1 Average Temperature 2 | . . 3 . . . 1 Received Heat Transfer 243 | . 24 18 21 54 . 126 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -7 ------- Run | Jun Mat Min Mat Min Zio Dee Peak Influence 124 | . . 124 64 24 . . Initial 48 | . . . 48 24 . . Average 39 | . . 78 57 23 . . Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . . Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 2 | . 2 . . . . . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 2 | . 2 . . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -7 --------- Run | Jun Mat Min Mat Min Zio Dee Distress Signals 1 | . 1 . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 72 | . 4 22 5 3 . 38 Peak Tracking Total 37 | . 3 14 5 3 . 37 Tactical Retreats 2 | . . 1 . . . 1 Traps | -11 -10 -10 -9 -9 -7 -7 ------- Run | Jun Mat Min Mat Min Zio Dee Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -7 ---------- Run | Jun Mat Min Mat Min Zio Dee Machines Disabled 3 | . . . . . . 3 Max in Single Turn 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -7 --------- Run | Jun Mat Min Mat Min Zio Dee Machines Accessed 5 | . 1 1 1 1 1 . Terminals 2 | . 1 . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 8 | . 1 1 3 1 2 . Successful 6 | . 1 1 1 1 2 . Failed 2 | . . . 2 . . . Catastrophic 1 | . . . 1 . . . Database Lockouts . | . . . . . . . Manual 4 | . 1 . 3 . . . Terminals 4 | . 1 . 3 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 6 | . 1 1 1 1 2 . Part Schematic 2 | . . . . . 2 . Open Door 2 | . . 1 . 1 . . Branch Access Points 2 | . 1 . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 2 | . 1 . 1 . . . Full Trace Events 1 | . . . 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -7 ------------ Run | Jun Mat Min Mat Min Zio Dee Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -7 -------- Run | Jun Mat Min Mat Min Zio Dee Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders 4 | . . . . 4 . . EXPLORE 3 | . . . . 3 . . RETURN 1 | . . . . 1 . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -7 ------- Run | Jun Mat Min Mat Min Zio Dee Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . . . . 2 . Drone Launches 8 | . . . . 8 . . Drone Recoveries 7 | . . . . 7 . . Exploration | -11 -10 -10 -9 -9 -7 -7 ------------- Run | Jun Mat Min Mat Min Zio Dee Turns Passed 1325 | 14 84 163 63 210 372 419 Spaces Moved 2061 | 21 148 260 121 48 932 531 Core 1224 | 21 148 260 121 48 160 466 Treads . | . . . . . . . Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight 837 | . . . . . 772 65 Fastest Speed 34 | 50 50 50 50 50 34 34 Average Speed 46 | 50 50 50 50 79 37 57 Slowest Speed 250 | 50 50 100 50 250 150 150 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 50 | 3 33 70 23 74 82 71 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 2 | . . . . . 2 . Known Exits Taken 3 | . 1 . 1 . 1 . Unknown Exits Taken 3 | 1 . 1 . 1 . . Scrap Searched 5 | . . 1 . . 4 . Spaces Dug 33 | . . . 1 . 13 19 Terrain Destroyed 146 | . . 29 1 . 30 86 Melee 1 | . . . 1 . . . Projectile 2 | . . . . . . 2 AOE 143 | . . 29 . . 30 84 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -7 --------- Run | Jun Mat Min Mat Min Zio Dee Total 2384 | 24 157 281 121 219 951 631 Wait 252 | . . . . 170 5 77 Move 2055 | 20 147 259 120 47 931 531 Hop . | . . . . . . . Pick Up 12 | 2 6 1 . . 2 1 Fast Attach 8 | . 1 2 . 1 3 1 Attach 11 | 2 . 2 . . 3 4 Detach 6 | . . 3 . . . 3 Swap . | . . . . . . . Drop 7 | . 1 3 . 1 2 . Fire 25 | . . 6 . . 5 14 Melee 6 | . . 5 1 . . . Ram 2 | . 2 . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials (discovered 2 exits: *Min / Sto) -9/Mines (discovered 3 exits: *Mat x2 / *Zio) -7/Zion (discovered 2 exits: *Dee / [*Pro]) -7/Deep Caves (discovered 1 exit: *Pro) History --------- Turn | Location | Event 5 | -11/Junkyard | Discovered new exit (range 16) 15 | -11/Junkyard | Entered Materials 73 | -10/Materials | Identified exit to Mines 99 | -10/Materials | Entered Mines 100 | -10/Mines | Assembled infested the area 105 | -10/Mines | Assisted by a Guerilla fighting off Assembled 138 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 148 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 164 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 182 | -10/Mines | Destroyed YI-UF0 186 | -10/Mines | Found Prototype Storage 186 | -10/Mines | Identified YI-UF0's Bottomless Matter Pit 232 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 259 | -10/Mines | Discovered new exit (range 5) 262 | -10/Mines | Entered Materials 262 | -9/Materials | Evolved 2 slots: Propulsion x2 281 | -9/Materials | Identified exit to Mines 281 | -9/Materials | Identified exit to Storage 310 | -9/Materials | Build established: Mutant 325 | -9/Materials | Entered Mines 327 | -9/Mines | Found the Drone Emporium 329 | -9/Mines | Found Prototype Device 329 | -9/Mines | Identified Sensor Drone Bay 353 | -9/Mines | Discovered new exit (range 23) 376 | -9/Mines | Discovered new exit (range 43) 411 | -9/Mines | Identified exit to Materials 532 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 535 | -9/Mines | Entered Zion 546 | -7/Zion | Given the Hacking Drone Bay 615 | -7/Zion | Found Prototype Special Weapon 615 | -7/Zion | Identified RU-N14's Throwing Claymores 620 | -7/Zion | Found RU-N14's Throwing Claymores 622 | -7/Zion | Found RU-N14's Throwing Claymores 650 | -7/Zion | Learned Factory garrison access intel 686 | -7/Zion | Found Prototype Processor 686 | -7/Zion | Identified Exp. Signal Interpreter 704 | -7/Zion | Learned location of Data Miner (-6) 708 | -7/Zion | Learned 4 Factory zone layouts 711 | -7/Zion | Learned location of Quarantine (-3) 820 | -7/Zion | Discovered new exit (range 11) 899 | -7/Zion | Discovered new exit (range 5) 904 | -7/Zion | Identified exit to Deep Caves 907 | -7/Zion | Entered Deep Caves 948 | -7/Deep Caves | Attacked by Z-Imprinter 967 | -7/Deep Caves | Core integrity fell below 50% 971 | -7/Deep Caves | Core integrity fell below 20% 973 | -7/Deep Caves | Destroyed Z-Imprinter 995 | -7/Deep Caves | Lost 3 parts (3n) 1039 | -7/Deep Caves | Z-Facility disabled 1178 | -7/Deep Caves | Discovered new exit (range 6) 1181 | -7/Deep Caves | Identified exit to Proximity Caves 1203 | -7/Deep Caves | Spotted as-68470 1322 | -7/Deep Caves | Triggered Deep Caves wall 1322 | -7/Deep Caves | Spotted AS-99112 1323 | -7/Deep Caves | Spotted AS-14631 1325 | -7/Deep Caves | Exposed GOLEM chamber 1326 | -7/Deep Caves | Destroyed by as-50014 with Assembled Rifle Last Messages --------------- 01323_ Destroyed Asb. Hover Unit. 01323_ as-18662 destroyed. 01323_ Destroyed Asb. Hover Unit. 01323_ as-11441 destroyed. 01323_ as-89579 destroyed. 01323_ as-90739 destroyed. 01323_ as-45089 destroyed. 01323_ Destroyed Asb. Hover Unit. 01323_ as-09326 destroyed. 01323_ as-98458 destroyed. 01323_ Destroyed Asb. F-torch. 01323_ as-56091 destroyed. 01323_ as-09594 destroyed. 01323_ as-59452 destroyed. 01323_ as-50137 destroyed. 01325_ Wall Chamber breached. 01325_ A GOLEM Unit tumbles out of the Wall Chamber. 01325_ Destroyed Asb. Hover Unit. 01325_ A GOLEM Unit tumbles out of the Wall Chamber. 01325_ Cesium-ion Thruster destroyed. 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[ #??# # | | ????????# ! g #??# | | ????????" [ #??# ## | | ????????" g #### # | | ????????" ! g | | ????????""" [ [! ! | | ????????? | | ????????"" ########## | | ????????? s #????????#### | | ????????"" ##???????????? | | ?????????? # # #????????????? | | ??????????? #### ## ## ##????????????? | | ???????????? ##???# ?# ####?????????????? | | ???????????? ??????##?# ?????????????????? | | ???????????????????????#?????????????????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 5 Energy Capacity 100 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Weapon Shielding 33 Evasion (%) 63 Launcher Accuracy 20 Item Schematics ----------------- Battle Cannon | -7/Zion | Free Plasma Flamer | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LargeAngularShredder Manual? 0 Play Time 00:15:21 Cumulative 172.8 hours Start 2023.05.04 @ 11:32:39 End 2023.05.04 @ 11:49:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 511 Rogue 511 Adventurer 0 Explorer 0 Win Type - Total 8 Types 7/0/0/1/0/0/0/0/0 Lore% 70 Gallery% 74 Achievement% 65 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 628d0ac6-76d3-4188-9d50-f3c9969ac096