Cogmind - Beta 13 @@@ ROGUE MODE // 2024.08.02 @ 13:49:55 Player: weedlord420 Result: Self-destructed Performance ------------- Evolutions (8) 4000 Regions Visited (15) 3000 Robots Destroyed (129) 645 Value Destroyed (6877) 6877 Prototype IDs (30) 600 Alien Tech Used (3) 600 Bonus (2751) 2751 TOTAL SCORE: 18473 Bonus ------- High Alert Combat Kills 918 Follower Combat Kills 373 Entered Garrisons 200 Used RIF Installer 500 Entered DSFs 500 Met Zhirov 300 Friendly Fire -40 Cogmind --------- Core Integrity 812/1450 Matter 279/300 Energy 558/558 System Corruption 19% Temperature Cool (0) Movement Hovering (174) Ox1 Location -2/Research Parts ------- > --- POWER (3) -------- Multi-Particle Reactor > --- PROPULSION (8) --- Hovering Antigrav-XBT Exoskeleton > --- UTILITY (9) ------ Large Storage Unit 0b10 Decoder Chip [Generic] > --- WEAPON (3) ------- Hpw. Ballistic Penetrator Construct/G > --- INVENTORY (15) --- Advanced Cryofiber Web Medium Storage Unit Improved Matter Compressor (300) Advanced Signal Interpreter Improved Particle Charger Advanced ECM Suite Advanced Datajack Peak State ------------ > --- POWER ------------ Hybrid Fission Core Multi-Particle Reactor > --- PROPULSION ------- Flightbrick Flightbrick > --- UTILITY ---------- Armored Scrap Engine Advanced Cryofiber Web Advanced Heat Sink Small Storage Unit Advanced Sensor Array Advanced Targeting Computer > --- WEAPON ----------- Hyp. Accelerated Helical Construct/G Hpw. Ballistic Penetrator Construct/G > --- INVENTORY -------- Advanced Heat Sink Advanced Gravity Neutralizer Advanced ECM Suite Powered Armor Advanced Shield Generator Hacking Suite Relay Coupler [NC] Improved Remote Datajack [Rating: 154] Favorites ----------- Power Constructs Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Constructs Propulsion Spiked Treads Treads Spiked Treads Leg Advanced Myomer Leg Hover Unit Constructs Flight Unit Flightbrick Utility Armored Scrap Engine Device Armored Scrap Engine Storage Small Storage Unit Processor Advanced Targeting Computer Protection Improved Light Armor Plating Weapon Constructs Energy Gun Constructs Ballistic Gun Constructs Ballistic Cannon Constructs Launcher Grenade Launcher Special Weapon Improved Remote Datajack Build | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Sub Rec Fac Was Fac Gar Fac Upp Upp Zhi Pro Res DSF Res Slots Evolved 16 | . . . . 10 . . . 2 . . . . 2 . 2 Power 2 | . . . . 2 . . . . . . . . . . . Propulsion 6 | . . . . 6 . . . . . . . . . . . Utility 7 | . . . . 1 . . . 2 . . . . 2 . 2 Weapon 1 | . . . . 1 . . . . . . . . . . . Parts Attached 61 | 7 . 9 4 11 . 3 2 6 4 2 6 . 1 1 5 Power 12 | 1 . 1 1 2 . 2 1 1 1 . 2 . . . . Engine 4 | 1 . 1 1 . . . 1 . . . . . . . . Core 7 | . . . . 2 . 2 . 1 1 . 1 . . . . Reactor 1 | . . . . . . . . . . . 1 . . . . Propulsion 8 | 2 . 2 1 2 . . . . . . 1 . . . . Treads 5 | 2 . 2 1 . . . . . . . . . . . . Leg 1 | . . . . . . . . . . . 1 . . . . Wheel . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 2 | . . . . 2 . . . . . . . . . . . Utility 30 | 2 . . 1 6 . 1 1 5 2 2 3 . 1 1 5 Device 16 | 1 . . . 2 . 1 1 5 . 2 1 . 1 . 2 Storage 8 | 1 . . 1 1 . . . . 2 . 1 . . 1 1 Processor 3 | . . . . 2 . . . . . . . . . . 1 Hackware . | . . . . . . . . . . . . . . . . Protection 3 | . . . . 1 . . . . . . 1 . . . 1 Artifact . | . . . . . . . . . . . . . . . . Weapon 11 | 2 . 6 1 1 . . . . 1 . . . . . . Energy Gun 6 | 2 . 2 1 1 . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . Ballistic Gun 2 | . . 2 . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher 2 | . . 2 . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . 1 . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . . . . . 1 . 1 5 . . . . Parts Lost 36 | . . 3 . . 2 2 . 2 5 . . 7 . 4 11 Power 9 | . . 1 . . 1 1 . . 2 . . 3 . . 1 Propulsion 5 | . . . . . . . . . 2 . . . . 1 2 Utility 12 | . . 1 . . 1 . . 2 . . . 2 . 2 4 Weapon 10 | . . 1 . . . 1 . . 1 . . 2 . 1 4 Highest Loss Streak 4 | . . 1 . . 2 1 . 1 4 . . 2 . 2 4 To Critical Strikes 1 | . . . . . . . . . 1 . . . . . . Average Slot Usage (%) 62 | . 100 88 85 43 48 53 57 55 49 46 48 44 20 15 36 Engine 5 | . 14 13 14 4 2 . 2 1 . . . . . . . Core 3 | . . . . 2 8 6 6 5 9 10 11 4 . . . Treads 11 | . 28 28 28 . . . . . 2 . . . . . . Leg 1 | . . . . . . . . . . 4 5 5 4 4 2 Flight 1 | . . . . 7 8 9 9 8 2 . . . . . . Device 9 | . 14 3 . 6 8 11 17 17 15 14 13 14 10 7 10 Storage 8 | . 14 14 14 4 4 4 4 4 4 5 5 4 . 1 4 Processor 1 | . . . . 5 5 4 4 4 1 . . . . . 3 Energy Gun 6 | . 28 11 10 2 4 5 1 1 1 . . . . . 6 Energy Cannon 1 | . . . . . . . 5 4 2 5 5 . . . . Ballistic Gun 5 | . . 15 14 3 . . . 2 . . . . . . . Ballistic Cannon 1 | . . . . . . 5 2 . 2 . . 4 4 . 1 Special Weapon 1 | . . . . . . . . . 3 5 5 4 . . . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 98 | 14 14 19 98 40 40 47 48 47 46 48 60 65 15 16 94 Greatest Support 161 | 40 40 40 40 48 48 48 48 48 73 94 74 93 93 161 128 Greatest Overweight (x) 2 | 1 . . 2 . . . . . . . . . . . 1 Average Overweight (x) . | . . . 1 . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 8 8 25 25 8 8 8 8 10 10 10 10 5 10 15 Average Capacity 12 | 7 8 8 24 8 8 8 8 8 9 10 10 9 5 6 14 Most Carried 20 | 5 2 8 20 16 7 8 8 8 10 10 10 10 5 5 8 Average Carried 9 | 1 1 7 17 6 7 7 7 7 8 9 9 9 5 5 6 Final Capacity 25 | 8 8 8 25 8 8 8 8 8 10 10 10 5 5 10 15 Final Carried 20 | 1 2 8 20 7 7 8 8 8 10 9 10 5 5 5 7 Scrap Engine Consumption 201 | . . . . 15 14 14 27 33 9 12 4 9 2 20 42 Constructs Created 13 | . . . . 2 . 3 . . 2 . . . . . 6 Constructs Modified 56 | . . . . . . 5 10 5 11 3 . 7 . 1 14 Class Distribution -------------------- 54% | Mutant 16% | Scavenger-Construct 14% | Gunner 11% | Construct Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Recycling Mutant | -5/Factory Mutant | -5/Waste Gunner | -5/Factory Gunner | -5/Garrison Gunner | -4/Factory Scavenger-Construct | -4/Upper Caves Scavenger-Construct | -4/Upper Caves Scavenger-Construct | -4/Zhirov Construct | -3/Proximity Caves Mutant | -3/Research Mutant | -3/DSF Mutant | -2/Research Resources | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 ----------- Run | Yrd Mat Sub Rec Fac Was Fac Gar Fac Upp Upp Zhi Pro Res DSF Res Matter Collected 2210 | 161 . 214 132 163 . 95 283 98 324 13 . 480 . 8 239 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 6316 | 16 . 155 865 131 . 376 1156 615 1029 106 . 621 . . 1246 Parts 287 | 3 . 18 27 8 . 14 43 43 27 2 . 32 . . 70 Haulers Intercepted 2 | . . . . . . 2 . . . . . . . . . Recyclers Shooed 6 | . . . 4 . . . . 1 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 80 | . . 9 . . . . . . 38 2 . 31 . . . Prevented 7 | . . . . . . . . . 1 . . 6 . . . Kills | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Sub Rec Fac Was Fac Gar Fac Upp Upp Zhi Pro Res DSF Res Combat Hostiles Destroyed 106 | . . 7 3 5 . 4 23 14 15 4 . 13 . 1 17 Melee 1 | . . . . . . . . . . . . . . 1 . Guns 42 | . . 5 3 5 . . 4 4 7 . . . . . 14 Cannons 50 | . . . . . . 4 18 5 7 3 . 10 . . 3 AOE 8 | . . 2 . . . . 1 5 . . . . . . . Classes Destroyed 20 | 1 . 2 2 1 . 3 4 2 1 . . 2 . 1 1 Worker 6 | . . . . . . 1 . 2 . . . . . . 3 Builder 1 | . . . . . . . . . . . . . . . 1 Tunneler 1 | 1 . . . . . . . . . . . . . . . Hauler 2 | . . . . . . 2 . . . . . . . . . Recycler 9 | . . . 9 . . . . . . . . . . . . Operator 1 | . . . . . . . . 1 . . . . . . . Watcher 3 | . . . . . . . . 1 . . . . . . 2 Swarmer 41 | . . 4 . 4 . . 5 5 8 4 . 7 . . 4 Cutter 5 | . . . . . . 2 . 3 . . . . . . . Grunt 18 | . . . . . . . 11 2 1 . . . . . 4 Brawler 1 | . . . . . . . . . 1 . . . . . . Duelist 3 | . . . . . . . 1 . 2 . . . . . . Protector 1 | . . . . . . . . . . . . 1 . . . Sentry 5 | . . . 3 . . . . 1 1 . . . . . . Demolisher 3 | . . . . . . . . . . . . 3 . . . Specialist 1 | . . . . . . . . . . . . . . 1 . Hunter 11 | . . . . 1 . 2 2 . 2 . . 2 . . 2 Programmer 13 | . . . . . . . 3 3 . . . . . . 7 Behemoth 1 | . . . . . . . 1 . . . . . . . . Subdweller 3 | . . 3 . . . . . . . . . . . . . Packrat 2 | . . . . . . . . . 2 . . . . . . Best Kill Streak 10 | 1 . 4 3 4 . 4 3 10 3 4 . 6 . 1 9 Combat Bots Only 9 | . . 4 1 4 . 2 3 9 3 4 . 6 . 1 5 Max Kills in Single Turn 3 | 1 . 3 2 1 . 2 2 3 1 1 . 1 . 1 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 3 | . . 2 . . . . 1 3 . . . . . . . Melee 1 | . . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -------- Run | Yrd Mat Sub Rec Fac Was Fac Gar Fac Upp Upp Zhi Pro Res DSF Res Hostile Shots Fired 1249 | . . 21 54 56 53 65 129 74 208 15 . 202 . 66 306 Missed 475 | . . 3 19 17 22 29 53 33 94 3 . 71 . 22 109 Damage Taken 16311 | . . 357 260 669 610 777 1449 852 1858 636 . 2525 . 1773 4545 Core 1886 | . . 62 61 54 34 19 104 38 163 243 . 222 . 248 638 Absorbed by Shields 489 | . . . . . . . . . . . . 489 . . . Regen/Repaired (Parts) 2950 | . . . . . . 188 201 . 517 343 30 718 . 532 421 Core Remaining (%) 69 | 100 . . 50 . . . 78 . . . . 37 . 80 . Volleys Fired 507 | 3 . 22 28 26 3 22 86 49 85 14 . 66 . 8 95 Largest 3 | 1 . 2 2 2 1 3 3 2 2 1 . 1 . 1 3 Hottest 232 | 40 . 100 110 91 61 189 209 140 140 82 . 82 . 27 232 Shots Fired 852 | 3 . 37 41 36 3 61 194 92 134 14 . 66 . 8 163 Gun 404 | 3 . 34 41 36 3 23 34 43 49 . . . . . 138 Cannon 439 | . . . . . . 38 160 49 79 14 . 66 . 8 25 Launcher 3 | . . 3 . . . . . . . . . . . . . Special 6 | . . . . . . . . . 6 . . . . . . Kinetic 588 | . . 18 28 20 . 58 125 72 76 . . 47 . 8 136 Thermal 218 | 3 . 15 13 16 3 3 69 20 49 . . . . . 27 Explosive 3 | . . 3 . . . . . . . . . . . . . Electromagnetic 37 | . . 1 . . . . . . 3 14 . 19 . . . Robot Hit Streak 18 | 1 . 8 9 6 9 6 18 7 8 2 . 7 . 5 8 Robot Miss Streak 6 | 2 . 3 3 3 . 5 3 2 6 4 . 5 . 1 6 Penetration Max 2 | . . . . . . 1 1 2 . . . . . . 1 Secondary Targets 1 | . . . . . . . . . . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . 1 Shots Hit Robots 472 | 1 . 18 30 25 3 30 100 49 72 5 . 42 . 6 91 Core Hits 234 | 1 . 10 20 14 3 13 44 23 28 3 . 20 . 11 44 Critical Kills 7 | . . . . . . . 1 . 4 . . . . . 2 Critical Parts Destroyed 15 | . . . . . . . 3 3 7 . . . . . 2 Critical Strikes 28 | . . . . . . . 5 5 11 . . . . . 7 Destroy 25 | . . . . . . . 5 5 11 . . . . . 4 Blast 3 | . . . . . . . . . . . . . . . 3 Melee Attacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 16820 | 11 . 398 695 534 94 788 4152 2893 1989 282 . 1798 . 162 3024 Guns 6286 | 11 . 330 695 534 94 139 439 708 803 . . . . . 2533 Cannons 9159 | . . . . . . 649 3395 1264 1186 282 . 1790 . 102 491 Explosions 1307 | . . 68 . . . . 318 921 . . . . . . . Melee . | . . . . . . . . . . . . . . . . Ramming 68 | . . . . . . . . . . . . 8 . 60 . Kinetic 10325 | . . 154 413 270 . 754 2205 1634 1063 . . 1138 . 102 2592 Thermal 4897 | 11 . 176 282 264 94 34 1947 854 803 . . . . . 432 Explosive 473 | . . 68 . . . . . 405 . . . . . . . Electromagnetic 1057 | . . . . . . . . . 123 282 . 652 . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 19 | . . . . . . . . . . . . . . 9 19 Average Corruption 4 | . . . . . . . . . . . . . . 6 4 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 17 | . . . . . . . . . . . . . . 7 10 Message Errors 1 | . . . . . . . . . . . . . . 1 . Matter Fused 3 | . . . . . . . . . . . . . . . 3 Heat Flow Errors 3 | . . . . . . . . . . . . . . 2 1 Energy Discharges 1 | . . . . . . . . . . . . . . . 1 Parts Rejected 1 | . . . . . . . . . . . . . . 1 . Data Loss (minor) 2 | . . . . . . . . . . . . . . 1 1 Data Loss (major) 4 | . . . . . . . . . . . . . . 1 3 Alerts 1 | . . . . . . . . . . . . . . 1 . Weapon Failures 1 | . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 368 | . . . . . . 32 74 147 49 28 . 31 . . 7 Projectiles 287 | . . . . . . 32 74 66 49 28 . 31 . . 7 Explosions 81 | . . . . . . . . 81 . . . . . . . Melee . | . . . . . . . . . . . . . . . . Knockbacks 56 | . . . . . . 6 13 10 15 . . 5 . 2 5 Impact 2 | . . . . . . . . . . . . . . 2 . Kinetic 53 | . . . . . . 6 12 10 15 . . 5 . . 5 Secondary 1 | . . . . . . . 1 . . . . . . . . Self-Inflicted Damage 118 | . . 48 . 29 . . 41 . . . . . . . . Shots 5 | . . 2 . 2 . . 1 . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . Targets Rammed 70 | . . . . . . . . . . . . 3 . 67 . Kicked 70 | . . . . . . . . . . . . 3 . 67 . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 313 | . . . 262 308 201 158 313 250 40 . . . . 101 96 Average Temperature 91 | . . . 87 114 81 65 93 84 18 . . . . 60 39 Received Heat Transfer 1209 | . . 18 72 27 90 66 357 123 132 . . 27 . 9 288 Effects 2 | . . . . . . . 2 . . . . . . . . Energy Bleed 2 | . . . . . . . 2 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . . . . 1 1 . 3 . . . Combat Hostiles 5 | . . . . . . . . . 1 1 . 3 . . . Parts Fried 10 | . . . . . . . . . 2 1 . 7 . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 6 | . . . 1 3 . . . 1 . . . . . . 1 Heat Transferred 4609 | 25 . 250 650 650 225 75 386 757 1110 . . . . . 481 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . 3 1 . . . . . . . Alert | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Sub Rec Fac Was Fac Gar Fac Upp Upp Zhi Pro Res DSF Res Peak Influence 1596 | 5 3 . 245 575 301 398 1596 1166 . . . . 14 20 448 Initial 837 | . 3 . 225 . 201 210 281 837 . . . . 3 10 8 Average 282 | 1 2 . 61 250 256 256 947 824 . . . . 3 5 203 Maximum Alert Level 4 | . . . 1 2 1 1 4 4 . . . . . . 2 Low Security (%) 53 | 100 100 . 81 42 . . . . . . . . 100 100 47 Level 1 22 | . . . 18 27 100 100 5 . . . . . . . 49 Level 2 7 | . . . . 29 . . 22 25 . . . . . . 3 Level 3 9 | . . . . . . . 35 60 . . . . . . . Level 4 6 | . . . . . . . 35 14 . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 10 | . . . . 3 . 3 . 2 . . . . . . 2 Investigation 2 | . . . . 2 . . . . . . . . . . . Extermination 4 | . . . . . . 1 . 1 . . . . . . 2 Reinforcement 4 | . . . . 1 . 2 . 1 . . . . . . . Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . 1 . 1 . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 --------- Run | Yrd Mat Sub Rec Fac Was Fac Gar Fac Upp Upp Zhi Pro Res DSF Res Distress Signals 29 | . . . . 3 . . . . . . . 25 . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 200 | . 1 19 3 21 8 12 29 16 33 4 . 22 . 3 29 Peak Tracking Total 7 | . 1 4 2 5 7 6 5 7 7 4 . 4 . 2 5 Tactical Retreats 20 | . . 3 . 3 1 1 1 2 7 . . . . . 2 Traps | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Sub Rec Fac Was Fac Gar Fac Upp Upp Zhi Pro Res DSF Res Traps Triggered 3 | . . . . 1 . . 2 . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 ---------- Run | Yrd Mat Sub Rec Fac Was Fac Gar Fac Upp Upp Zhi Pro Res DSF Res Machines Disabled 24 | . . 1 . 3 . 1 8 7 2 1 . . . . 1 Max in Single Turn 2 | . . 1 . 2 . 1 1 2 1 1 . . . . 1 Garrison Access 1 | . . . . 1 . . . . . . . . . . . Garrison Relay 6 | . . . . . . . 6 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 --------- Run | Yrd Mat Sub Rec Fac Was Fac Gar Fac Upp Upp Zhi Pro Res DSF Res Machines Accessed 26 | . . 1 3 2 . 1 2 4 1 2 8 . 2 . . Terminals 12 | . . . 3 1 . . 2 4 . . . . 2 . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . 1 . 1 . . . . . . . . . Total Hacks 88 | . . 9 6 7 . 1 5 9 1 2 44 . 4 . . Successful 68 | . . 9 2 1 . 1 1 5 1 2 44 . 2 . . Failed 20 | . . . 4 6 . . 4 4 . . . . 2 . . Catastrophic 8 | . . . 2 2 . . 2 2 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 9 | . . . . 4 . . . 2 . . . . 3 . . Terminals 27 | . . . 6 3 . . 5 9 . . . . 4 . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . 4 . 1 . . . . . . . . . Terminal Hacks 65 | . . 9 2 . . . 1 5 1 2 44 . 1 . . Record 44 | . . 8 . . . . . 2 1 1 32 . . . . Part Schematic 4 | . . . . . . . . . . . 4 . . . . Robot Analysis 4 | . . . . . . . . . . . 4 . . . . Prototype ID Bank 4 | . . . . . . . . . . . 4 . . . . Open Door 1 | . . . . . . . . . . 1 . . . . . Open DSF 1 | . . . . . . . . . . . . . 1 . . Branch Access Points 1 | . . . . . . . . 1 . . . . . . . Emergency Access Points 1 | . . . . . . . 1 . . . . . . . . Unreport Threat 4 | . . . 2 . . . . 2 . . . . . . . Derelict Proto ID Bank 1 | . . 1 . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . . . Unlock Access 1 | . . . . . . 1 . . . . . . . . . Unauthorized Hacks 2 | . . . . 1 . . . . . . . . 1 . . Terminals 1 | . . . . . . . . . . . . . 1 . . Operators 1 | . . . . . . . . . . . . . 1 . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . . . . . Jam 1 | . . . . 1 . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 12 | . . . 3 2 . 1 2 3 . . . . 1 . . Full Trace Events 3 | . . . . 1 . . 2 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . 4 . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 ------------ Run | Yrd Mat Sub Rec Fac Was Fac Gar Fac Upp Upp Zhi Pro Res DSF Res Used RIF Installer 1 | . . . . . . . 1 . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 24 | . . . . . . . 24 . . . . . . . . Machine Destruction 24 | . . . . . . . 24 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . 2 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -------- Run | Yrd Mat Sub Rec Fac Was Fac Gar Fac Upp Upp Zhi Pro Res DSF Res Total Allies 4 | . . . . . . . 2 . 2 . . . . . . Largest Group 2 | . . . . . . . 2 . 2 . . . . . . Highest-Rated Group 157 | . . . . . . . 157 . 96 . . . . . . Highest-Rated Ally 95 | . . . . . . . 95 . 49 . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 44 | . . . . . . . 18 . 26 . . . . . . Total Damage 1624 | . . . . . . . 639 . 985 . . . . . . Kills 8 | . . . . . . . 4 . 4 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Sub Rec Fac Was Fac Gar Fac Upp Upp Zhi Pro Res DSF Res Robot Analysis Total 4 | . . . . . . . . . . . 4 . . . . Derelict Logs Recovered 4 | . . 1 . . . . . . 2 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Decoded 0b10 Intel 22 | . . . . . . . . . . . . . . . 22 Traps 5 | . . . . . . . . . . . . . . . 5 Emergency Access 1 | . . . . . . . . . . . . . . . 1 Items 7 | . . . . . . . . . . . . . . . 7 Machines 4 | . . . . . . . . . . . . . . . 4 Patrols 5 | . . . . . . . . . . . . . . . 5 Exploration | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 ------------- Run | Yrd Mat Sub Rec Fac Was Fac Gar Fac Upp Upp Zhi Pro Res DSF Res Turns Passed 11433 | 60 474 1766 2197 392 77 288 817 539 1090 1095 254 1064 139 226 955 Spaces Moved 8168 | 34 76 1029 614 641 163 232 940 864 1323 885 214 687 102 84 280 Core 13 | 13 . . . . . . . . . . . . . . . Treads 2325 | 21 76 1029 614 . . . . . 533 52 . . . . . Legs 2514 | . . . . . . . . . 362 833 214 687 102 84 232 Wheels . | . . . . . . . . . . . . . . . . Hover 48 | . . . . . . . . . . . . . . . 48 Flight 3268 | . . . . 641 163 232 940 864 428 . . . . . . Fastest Speed 30 | 50 160 160 160 37 37 37 37 37 30 98 111 111 136 136 136 Average Speed 104 | 119 160 160 338 37 37 37 37 37 59 109 111 134 136 136 147 Slowest Speed 360 | 160 160 160 360 40 37 37 37 37 112 112 111 136 136 136 174 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . 2 1 . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . 1 . . . . Exploration Rate (%) 49 | 4 16 52 97 14 81 8 85 19 95 95 62 65 4 90 6 Regions Visited 15 Branch Regions 6 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . . . Known Exits Taken 4 | . . 1 . . . 1 . 1 . . . . 1 . . Unknown Exits Taken 7 | 1 1 . 1 . . . . . 1 1 1 1 . . . Scrap Searched 15 | . . 3 . . . . . . 4 4 . 4 . . . Spaces Dug 40 | . . 13 . . . . . 27 . . . . . . . Terrain Destroyed 357 | . . 20 2 . . 7 96 174 44 . . 8 . . 6 Melee . | . . . . . . . . . . . . . . . . Projectile 226 | . . . 2 . . 7 74 85 44 . . 8 . . 6 AOE 131 | . . 20 . . . . 22 89 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 --------- Run | Yrd Mat Sub Rec Fac Was Fac Gar Fac Upp Upp Zhi Pro Res DSF Res Total 10231 | 50 429 1113 689 758 176 386 1221 986 1500 993 231 761 102 163 673 Wait 1270 | . 353 35 28 64 11 130 151 48 70 86 . 4 . 4 286 Move 8149 | 33 75 1028 613 641 162 228 937 863 1322 884 213 686 101 83 280 Hop 3 | . . . . . . 2 1 . . . . . . . . Pick Up 73 | 7 1 8 13 7 . 1 3 8 9 3 6 1 . . 6 Fast Attach 20 | 1 . 4 . . . 3 2 5 2 . 1 . 1 1 . Attach 32 | 6 . 1 1 11 . . . 1 1 1 6 . . . 4 Detach 3 | . . . . 1 . . . 1 . . 1 . . . . Swap 12 | . . 4 3 . . . . . 1 2 1 . . . 1 Drop 51 | . . 11 3 8 . . 5 11 5 3 3 1 . . 1 Fire 507 | 3 . 22 28 26 3 22 86 49 85 14 . 66 . 8 95 Melee . | . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . Kick 70 | . . . . . . . . . . . . 3 . 67 . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 36 | . . . . . . . 36 . . . . . . . . Rewire 5 | . . . . . . . . . 5 . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -7/Recycling -5/Factory -5/Waste -5/Factory (discovered 2 exits: *Fac / Gar) -5/Garrison (discovered 3 exits: *Fac x3) -4/Factory (discovered 5 exits: *Res / *Upp x2 / Ext x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: Res / Arm / DSF) -3/DSF -2/Research History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 23 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 503 | -10/Materials | Discovered new exit (range 7) 535 | -10/Materials | Entered Subcaves 548 | -10/Subcaves | A Subdweller sparked back to life 548 | -10/Subcaves | A Subdweller sparked back to life 548 | -10/Subcaves | A Subdweller sparked back to life 580 | -10/Subcaves | Found Prototype Flight Unit 924 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 949 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 1084 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 1093 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 1124 | -10/Subcaves | Discovered new exit (range 10) 1206 | -10/Subcaves | Visited 4L-MR0's lab 1220 | -10/Subcaves | Identified Flightbrick 1234 | -10/Subcaves | Found Flightbrick 1553 | -10/Subcaves | Learned location of Zion (-7) 1553 | -10/Subcaves | Met a Zionite searching for "candidates" 1636 | -10/Subcaves | Discovered new exit (range 6) 1754 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1895 | -10/Subcaves | Identified exit to Recycling 2301 | -10/Subcaves | Entered Recycling 2302 | -7/Recycling | Joined Warlord attack on 0b10 via Recycling 2304 | -7/Recycling | Found Scrap Engine 3067 | -7/Recycling | Discovered new exit (range 15) 4498 | -7/Recycling | Entered Factory 4498 | -5/Factory | Evolved 10 slots: Power x2, Propulsion x6, Utility x1, Weapon x1 4499 | -5/Factory | Attached Flightbrick, gained temporary slots: Utility x3 4502 | -5/Factory | Attached Flightbrick, gained temporary slots: Utility x3 4739 | -5/Factory | Lost 3 allies 4890 | -5/Factory | Sucked down chute 4890 | -5/Factory | Entered Waste 4890 | -5/Waste | The area was eerily silent 4961 | -5/Waste | Discovered new exit (range 16) 4967 | -5/Waste | Entered Factory 5239 | -5/Factory | Discovered new exit (range 5) 5255 | -5/Factory | Identified exit to Garrison 5255 | -5/Factory | Entered Garrison 5285 | -5/Garrison | Spotted B-75 Beast 5285 | -5/Garrison | Triggered checkpoint 5403 | -5/Garrison | Destroyed B-75 Beast 5466 | -5/Garrison | Triggered checkpoint 5487 | -5/Garrison | Garrison Relay disabled 5520 | -5/Garrison | Build established: Gunner 5521 | -5/Garrison | Discovered new exit (range 11) 5543 | -5/Garrison | Triggered checkpoint 5580 | -5/Garrison | Found embedded Infiltrators 5615 | -5/Garrison | Triggered checkpoint 5635 | -5/Garrison | Garrison Relay disabled 5681 | -5/Garrison | Installed Relay Interface Framework 5853 | -5/Garrison | Triggered checkpoint 5858 | -5/Garrison | Discovered new exit (range 8) 5877 | -5/Garrison | Garrison Relay disabled 5955 | -5/Garrison | Garrison Relay disabled 6024 | -5/Garrison | Garrison Relay disabled 6047 | -5/Garrison | Triggered checkpoint 6054 | -5/Garrison | Discovered new exit (range 10) 6072 | -5/Garrison | Entered Factory 6072 | -4/Factory | Evolved 2 slots: Utility x2 6334 | -4/Factory | Identified exit to Upper Caves 6334 | -4/Factory | Identified exit to Extension 6557 | -4/Factory | Discovered new exit (range 16) 6573 | -4/Factory | Destroyed 9 combat bots 6589 | -4/Factory | Found Powered Armor 6611 | -4/Factory | Entered Upper Caves 6948 | -4/Upper Caves | Lost 4 parts (2p2n) 7015 | -4/Upper Caves | Learned location of 1 exit from Research 7023 | -4/Upper Caves | Discovered new exit (range 16) 7439 | -4/Upper Caves | Build established: Scavenger-Construct 7451 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 7701 | -4/Upper Caves | Entered another Upper Caves area 8101 | -4/Upper Caves | Discovered new exit (range 11) 8213 | -4/Upper Caves | Learned Research stockpile data 8485 | -4/Upper Caves | Discovered new exit (range 12) 8536 | -4/Upper Caves | Found Alien Artifact 8537 | -4/Upper Caves | Identified Dimensional Node Initializer 8537 | -4/Upper Caves | Initialized slip node 8796 | -4/Upper Caves | Entered Zhirov 8796 | -4/Zhirov | Discovered new exit (range 3) 8816 | -4/Zhirov | Met Zhirov 8861 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 8882 | -4/Zhirov | Found Alien Artifact 8898 | -4/Zhirov | Identified Integrated Dissipator 8898 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 8903 | -4/Zhirov | Found Alien Artifact 8904 | -4/Zhirov | Identified Transdimensional Reconstructor 8904 | -4/Zhirov | Warped through subspace 9050 | -4/Zhirov | Entered Proximity Caves 9380 | -3/Proximity Caves | Build established: Construct 9991 | -3/Proximity Caves | Lost 5 allies 10063 | -3/Proximity Caves | Core integrity fell below 50% 10095 | -3/Proximity Caves | Discovered new exit (range 15) 10114 | -3/Proximity Caves | Entered Research 10114 | -3/Research | Evolved 2 slots: Utility x2 10115 | -3/Research | Identified exit to Armory 10116 | -3/Research | Identified exit to Research 10200 | -3/Research | Found Quantum Capacitor 10252 | -3/Research | Identified exit to DSF 10253 | -3/Research | Entered DSF 10335 | -3/DSF | Build established: Mutant 10421 | -3/DSF | Additional patrols routed to DSF 10455 | -3/DSF | Discovered exit to Research (range 15) 10479 | -3/DSF | Entered Research 10479 | -2/Research | Evolved 2 slots: Utility x2 11260 | -2/Research | Build established: Construct 11327 | -2/Research | Lost 3 parts (2u1w) 11350 | -2/Research | System corruption reached 10% 11384 | -2/Research | Lost 4 parts (1p1u2w) 11434 | -2/Research | Self-destructed Last Messages --------------- Reactor. 11410_ Slug penetrates Wall. 11412_ Slug penetrates P-80 Master. 11414_ Slug penetrates Wall. 11416_ System corrupted: Hpw. Ballistic Penetrator Construct/G jammed. 11418_ Slug penetrates P-80 Master. 11420_ P-80 Master suffers critical hit (Destroy). 11420_ Destroyed Imp. Antigrav System. 11422_ Slug penetrates P-80 Master. 11427_ System corrupted: Matter fused (-5). 11427_ Scrap Engine destroyed. 11428_ Slug penetrates P-80 Master. 11431_ Hovering Antigrav-XBT Exoskeleton destroyed. 11431_ Hovering Antigrav-XBT Exoskeleton core remains intact and functional. 11432_ Slug penetrates P-80 Master. 11432_ P-80 Master destroyed. Map ----- +----------------------------------------------------+ | ???????????????????######????????????????????????? | | ???????????????????# #????????????????????????? | | ???????????????????# #????????????????????????? | | ????????????####+### ###+########?????????????? | | ????????????# ????????????? | | ????????????# ????????????? | | ????????????# ?????????!??? | | ????#####???# ????????????? | | ????? !?# ########## ?????????????? | | ??????? ?# """ # #???????????????? | | ????????? # """ # #???????????????? | | ??????????? + """ # +???????????????? | | ????????????# % % # #???????????????? | | ????????????# % + #???????????????? | | ????????????# % ##########???????????????? | | ????????????# ####+#+###??????????????????????? | | ????????????# ! # #??????????????????????? | | ????????????# % # #??????????????????????? | | ????????????# + #??????????????????????? | | ############# # #??????????????????????? | | # % # #??????????????????????? | | # # !#??????????????????????? | | """"" # # ! #??????????????????????? | | """"" # # [#??????????????????????? | | """"" # # !!%#??????????????????????? | | # ########@#??????????????????????? | | + #??????#!#??????????????????????? | | """"" # ########%#??????????????????????? | | """"" # % =!#??????????????????????? | | """"" # =##+########?????????????????????? | | # *!!# % #?????????????????????? | | %% # =!%# #?????????????????????? | | #####+#######*!|!# #?????????????????????? | | ????#!#?????#=%!=# #?????????????????????? | | ????#%#?????#!!=%###+#######?????????????????????? | | ??###+#######=!=!# % ! ! #?????????????????????? | | ??# !! #[!=%# ! #?????????????????????? | | ??# % #=!=[# "" #?????????????????????? | | ??# #=!*|# " T"" #?????????????????????? | | ??# ! !%+!!%*+% "" #?????????????????????? | | ??# !# % # #?????????????????????? | | ??# # % # #?????????????????????? | | ??# # # #?????????????????????? | | ??# # ###########?????????????????????? | | ??########### #???????????????????????????????? | | ????????????# #???????????????????????????????? | | ???????????? +??????!????????????????????????? | | ??????????? #???????????????????????????????? | | ?????????? #???????????????????????????????? | | ?????????? % #???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 107 Energy Generation 62 Energy Capacity 1054 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Additional Mass Support 16 Base Temperature (-) 200 Armor Coverage 400 Propulsion Shielding 90 Evasion (%) 69 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 4 Item Schematics ----------------- Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Dimensional Node Initializer Integrated Dissipator Transdimensional Reconstructor Achievements -------------- Alien Tech Subspace Traveler The Science Guy Challenges ------------ None Game ------ Seed CoilKineticLaser Manual? 0 Play Time 02:01:50 Cumulative 55.5 hours Start 2024.08.02 @ 09:51:04 End 2024.08.02 @ 13:49:55 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 102 Rogue 101 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 45 Achievement% 37 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 326afc5e-d3e9-4f7f-8e7d-97d43cff2afb