Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.14 @ 13:28:27 Player: IEP Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (39) 195 Value Destroyed (1393) 1393 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 7768 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 36/100 System Corruption 4% Temperature Cool (12) Movement Core (150) Ox2 Location -4/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (10) ----- Advanced Terrain Scanner Advanced Terrain Scan Processor > --- WEAPON (2) ------- Force Lance > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Micro Fission Core Quantum Reactor > --- PROPULSION ------- Flexi-carbon Leg > --- UTILITY ---------- Advanced Terrain Scanner Advanced Terrain Scan Processor Improved Targeting Computer Advanced Weapon Cycler > --- WEAPON ----------- Disruptor Cannon Force Lance > --- INVENTORY -------- Dispersion Rifle Hardcell Cannon [Rating: 53] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Quantum Reactor Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Hover Unit Linear Gravjet Flight Unit Cooled Nuclear Pulse Thruster Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Propulsion Shielding Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Disruptor Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Piercing Weapon Force Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Fac Fac Was Fac Upp Slots Evolved 12 | . . . 2 . 2 2 . 2 2 2 . . . Power 1 | . . . . . . 1 . . . . . . . Propulsion 3 | . . . 2 . . . . . . 1 . . . Utility 8 | . . . . . 2 1 . 2 2 1 . . . Weapon . | . . . . . . . . . . . . . . Parts Attached 77 | 6 2 1 3 1 21 1 5 12 4 1 . 9 11 Power 14 | 1 . 1 . 1 4 . . 2 . . . 2 3 Engine 5 | 1 . 1 . . 1 . . 2 . . . . . Core 8 | . . . . 1 3 . . . . . . 1 3 Reactor 1 | . . . . . . . . . . . . 1 . Propulsion 14 | 1 1 . 2 . 4 . . . 2 1 . 1 2 Treads 2 | . . . . . . . . . . . . . 2 Leg 10 | 1 1 . 2 . 4 . . . . 1 . 1 . Wheel . | . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . 1 . . . . Flight 1 | . . . . . . . . . 1 . . . . Utility 28 | 1 1 . . . 8 1 4 5 2 . . 4 2 Device 10 | . 1 . . . 2 . 2 1 1 . . 2 1 Storage 2 | 1 . . . . . . . . . . . . 1 Processor 8 | . . . . . 3 . 1 1 1 . . 2 . Hackware 1 | . . . . . . . . 1 . . . . . Protection 7 | . . . . . 3 1 1 2 . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 21 | 3 . . 1 . 5 . 1 5 . . . 2 4 Energy Gun 6 | 2 . . . . 2 . . 1 . . . . 1 Energy Cannon 5 | . . . . . . . 1 2 . . . 1 1 Ballistic Gun 3 | 1 . . . . 2 . . . . . . . . Ballistic Cannon 2 | . . . 1 . . . . . . . . . 1 Launcher 2 | . . . . . 1 . . 1 . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . 1 1 Special Melee Weapon 1 | . . . . . . . . 1 . . . . . Unidentified Prototypes 4 | . . . . . 3 . . . 1 . . . . Corrupted Parts 1 | . . . . . . . . . . . . . 1 System Corruption 3 | . . . . . . . . . . . . . 3 Parts Lost 51 | . . . . . 11 . 12 14 1 . 1 1 11 Power 8 | . . . . . 2 . 1 2 . . . . 3 Propulsion 12 | . . . . . 4 . 3 . 1 . 1 1 2 Utility 19 | . . . . . 4 . 5 7 . . . . 3 Weapon 12 | . . . . . 1 . 3 5 . . . . 3 Highest Loss Streak 12 | . . . . . 6 . 12 10 1 . 1 1 3 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 55 | . 95 100 100 100 93 76 52 29 19 14 10 21 27 Engine 3 | . 14 14 11 8 2 7 3 2 . . . . . Core 2 | . . . . 2 6 . . . . . . . 3 Leg 16 | . 28 28 44 44 34 23 12 . . 4 3 3 . Device 6 | . 10 14 11 11 6 7 4 10 1 . . 2 5 Storage 4 | . 14 14 11 11 9 7 7 2 . . . . . Processor 6 | . . . . . 11 7 7 2 10 10 6 4 9 Protection 1 | . . . . . 4 7 4 4 . . . . . Energy Gun 4 | . 14 14 11 11 8 7 4 . . . . . . Ballistic Gun 2 | . 14 14 8 . 2 7 4 . . . . . . Ballistic Cannon 2 | . . . 3 11 6 . . . . . . . 2 Peak Build Rating 53 | 5 7 8 11 14 33 36 37 23 26 13 14 53 51 Average Rating 19 | 3 6 7 10 12 23 36 24 13 16 12 10 26 29 On Entrance 14 | . 5 7 8 11 14 33 36 9 4 9 13 3 48 Naked Turns 137 | . . . . . . . . . . . 58 79 . Heaviest Build 55 | 12 13 17 19 19 32 39 39 16 1 . . 42 55 Greatest Support 40 | 10 20 20 40 40 40 30 30 3 9 20 20 20 28 Greatest Overweight (x) 15 | 1 . . . . 1 1 6 5 . . . 13 15 Average Overweight (x) . | . . . . . . 1 1 3 . . . . 1 Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 5 5 5 5 5 Average Capacity 6 | 7 8 8 8 8 8 8 8 6 5 5 5 5 5 Most Carried 8 | 6 6 8 8 8 8 6 8 3 5 5 5 5 5 Average Carried 4 | 3 4 6 7 7 6 6 7 1 2 4 4 4 3 Final Capacity 8 | 8 8 8 8 8 8 8 8 5 5 5 5 5 5 Final Carried 8 | 5 5 8 8 8 7 6 3 . 5 4 5 2 . Class Distribution -------------------- 75% | Mutant 24% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/DSF Mutant | -6/Factory Mutant | -5/Factory Mutant | -4/Factory Mutant | -4/Waste Mutant | -4/Factory Mutant | -4/Upper Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 ----------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Fac Fac Was Fac Upp Matter Collected 1293 | 235 . 73 . 64 302 . 36 55 . . . 286 242 Remotely . | . . . . . . . . . . . . . . Salvage Created 1284 | . . 142 . 61 747 . . 28 . . . 126 180 Parts 62 | . . 7 . 2 35 . . 2 . . . 7 9 Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 4 | . . . . . . . . . . . . . 4 Prevented 5 | . . . . . . . . . . . . . 5 Kills | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Fac Fac Was Fac Upp Combat Hostiles Destroyed 35 | . . 3 . 2 21 . . 1 . . . 2 6 Melee 2 | . . . . . . . . . . . . 2 . Guns 14 | . . 3 . 1 9 . . . . . . . 1 Cannons 11 | . . . . 1 6 . . . . . . . 4 AOE 7 | . . . . . 6 . . 1 . . . . . Classes Destroyed 8 | . . 2 . . 5 . . . . . . 1 . Worker 2 | . . . . . 1 . . 1 . . . . . Builder 2 | . . . . . 2 . . . . . . . . Swarmer 11 | . . . . . 7 . . . . . . . 4 Grunt 13 | . . 2 . 2 8 . . . . . . 1 . Brawler 3 | . . . . . 3 . . . . . . . . Sentry 4 | . . 1 . . 2 . . . . . . . 1 Hunter 2 | . . . . . 1 . . 1 . . . . . Programmer 2 | . . . . . . . . . . . . 1 1 Best Kill Streak 7 | . . 2 . 2 7 . . 1 . . . 1 4 Combat Bots Only 5 | . . 2 . 2 5 . . 1 . . . 1 4 Max Kills in Single Turn 2 | . . 1 . 1 2 . . 1 . . . 1 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 2 | . . . . . 2 . . 1 . . . . . Melee 1 | . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Fac Fac Was Fac Upp Hostile Shots Fired 614 | . . 15 . 9 152 . 43 230 27 2 3 24 109 Missed 209 | . . 7 . 4 44 . 12 98 10 . 2 10 22 Damage Taken 7276 | . . 106 . 56 1608 . 1828 1363 399 47 42 321 1506 Core 2791 | . . 24 . . 180 . 666 469 301 45 42 230 834 Absorbed by Shields . | . . . . . . . . . . . . . . Redirected to Shielding 51 | . . . . . 51 . . . . . . . . Core Remaining (%) 67 | 100 . 90 . 100 67 . 4 44 69 . . . . Volleys Fired 112 | . . 6 . 6 63 . . 15 . . . 1 21 Largest 2 | . . 2 . 2 2 . . 2 . . . 1 2 Hottest 146 | . . 70 . 89 89 . . 75 . . . 81 146 Shots Fired 191 | . . 12 . 12 124 . . 18 . . . 1 24 Gun 96 | . . 12 . 6 70 . . 3 . . . . 5 Cannon 74 | . . . . 6 42 . . 6 . . . 1 19 Launcher 21 | . . . . . 12 . . 9 . . . . . Special . | . . . . . . . . . . . . . . Kinetic 86 | . . 6 . 6 61 . . . . . . . 13 Thermal 37 | . . 6 . 6 20 . . . . . . . 5 Explosive 21 | . . . . . 12 . . 9 . . . . . Electromagnetic 47 | . . . . . 31 . . 9 . . . 1 6 Robot Hit Streak 11 | . . 4 . 8 10 . . 10 . . . 11 7 Robot Miss Streak 5 | . . 1 . 1 5 . . 3 . . . . 2 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 2 | . . 1 . . 1 . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . 1 . . . . . . . . Shots Hit Robots 133 | . . 10 . 9 73 . . 13 . . . 8 20 Core Hits 78 | . . 7 . 4 48 . . 8 . . . 3 8 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 6 | . . 1 . 1 2 . . . . . . . 2 Burn 4 | . . 1 . 1 2 . . . . . . . . Blast 1 | . . . . . . . . . . . . . 1 Corrupt 1 | . . . . . . . . . . . . . 1 Melee Attacks 14 | . . . . . . . . . . . . 10 4 Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing 14 | . . . . . . . . . . . . 10 4 Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 3815 | . . 133 . 184 2007 . 9 476 19 4 . 275 708 Guns 1115 | . . 133 . 73 766 . . 11 . . . . 132 Cannons 1234 | . . . . 111 481 . . 149 . . . 3 490 Explosions 1074 | . . . . . 760 . . 314 . . . . . Melee 346 | . . . . . . . . . . . . 260 86 Ramming 46 | . . . . . . . 9 2 19 4 . 12 . Kinetic 1256 | . . 69 . 111 646 . . . . . . . 430 Thermal 596 | . . 64 . 73 259 . . 68 . . . . 132 Explosive 897 | . . . . . 651 . . 246 . . . . . Electromagnetic 674 | . . . . . 451 . . 160 . . . 3 60 Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing 346 | . . . . . . . . . . . . 260 86 Highest Corruption 5 | . . . . . . . . . 5 . . . 4 Average Corruption 3 | . . . . . . . . . 3 . . . 3 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 12 | . . . . . . . . . 4 . . . 8 Message Errors 4 | . . . . . . . . . . . . . 4 Matter Fused 3 | . . . . . . . . . 2 . . . 1 Heat Flow Errors 1 | . . . . . . . . . . . . . 1 Energy Discharges 2 | . . . . . . . . . . . . . 2 Parts Rejected 2 | . . . . . . . . . 2 . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 103 | . . . . . 31 . . . . . . 21 51 Projectiles 52 | . . . . . 1 . . . . . . . 51 Explosions 30 | . . . . . 30 . . . . . . . . Melee 21 | . . . . . . . . . . . . 21 . Knockbacks 10 | . . . . 1 5 . . . . . . . 4 Impact . | . . . . . . . . . . . . . . Kinetic 9 | . . . . 1 5 . . . . . . . 3 Secondary 1 | . . . . . . . . . . . . . 1 Self-Inflicted Damage 81 | . . . . . 63 . . 1 9 2 . 6 . Shots 2 | . . . . . 2 . . . . . . . . Rammed 6 | . . . . . . . . 1 2 1 . 2 . Targets Rammed 8 | . . . . . . . 2 1 2 1 . 2 . Kicked 2 | . . . . . . . 2 . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 363 | . . 9 . 3 171 . . 23 . . . 14 363 Average Temperature 79 | . . 4 . 3 53 . . 8 . . . 10 158 Received Heat Transfer 1225 | . . 57 . 30 558 . 27 306 . 9 . 55 183 Effects 1 | . . . . . . . . . . . . . 1 Interference 1 | . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . 1 Parts Fried 2 | . . . . . 1 . . . . . . . 1 Impact Corruptions 1 | . . . . . . . . . . . . . 1 Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . . 1 Heat Transferred 1495 | . . 259 . 296 742 . . 50 . . . . 148 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . 1 . . 1 . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Fac Fac Was Fac Upp Peak Influence 320 | . 15 100 39 65 320 18 12 54 209 117 55 102 . Initial 102 | . . . 39 15 25 18 12 . 9 102 40 31 . Average 79 | . . 64 39 31 165 18 4 19 90 105 47 50 . Maximum Alert Level 1 | . . . . . 1 . . . 1 . . . . Low Security (%) 89 | 100 100 100 100 100 63 100 100 100 97 100 100 100 . Level 1 10 | . . . . . 36 . . . 2 . . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 8 | . . . . . 3 . 1 1 2 . . 1 . Investigation 1 | . . . . . . . . . . . . 1 . Extermination . | . . . . . . . . . . . . . . Reinforcement 7 | . . . . . 3 . 1 1 2 . . . . Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Fac Fac Was Fac Upp Distress Signals 4 | . . . . . 2 . . . 2 . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 93 | . 2 8 . 2 31 . 6 8 13 1 6 4 12 Peak Tracking Total 10 | . 2 3 . 2 5 . 3 5 10 1 5 4 5 Tactical Retreats 8 | . . 1 . . . . . 1 3 . 1 . 2 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Fac Fac Was Fac Upp Traps Triggered 1 | . . . . . . . . . . 1 . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 ---------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Fac Fac Was Fac Upp Machines Disabled 3 | . . . . . 3 . . . . . . . . Max in Single Turn 2 | . . . . . 2 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Fac Fac Was Fac Upp Machines Accessed 12 | . 2 . . 1 3 1 . 1 1 . . 3 . Terminals 10 | . 2 . . . 3 1 . 1 1 . . 2 . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 24 | . 6 . . 1 9 2 . 1 1 . . 4 . Successful 11 | . 1 . . 1 4 1 . 1 1 . . 2 . Failed 13 | . 5 . . . 5 1 . . . . . 2 . Catastrophic 7 | . 2 . . . 3 . . . . . . 2 . Database Lockouts . | . . . . . . . . . . . . . . Manual 7 | . 5 . . . 2 . . . . . . . . Terminals 21 | . 6 . . . 9 2 . 1 1 . . 2 . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . . 2 . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 11 | . 1 . . 1 4 1 . 1 1 . . 2 . Record 5 | . . . . . 2 . . 1 . . . 2 . Open Door 1 | . . . . 1 . . . . . . . . . Open DSF 1 | . . . . . . 1 . . . . . . . Branch Access Points 2 | . . . . . 1 . . . 1 . . . . Unreport Threat 2 | . 1 . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 8 | . 2 . . . 3 . . . 1 . . 2 . Full Trace Events 1 | . . . . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 ------------ Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Fac Fac Was Fac Upp Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Fac Fac Was Fac Upp Total Allies . | . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Fac Fac Was Fac Upp Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . 1 . . . . . . . . 1 Drone Launches 16 | . . . . . 16 . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 ------------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Fac Fac Was Fac Upp Turns Passed 3310 | 69 143 172 109 137 823 17 98 305 197 105 177 422 536 Spaces Moved 2484 | 38 115 119 87 94 410 9 55 108 443 104 204 291 407 Core 1001 | 5 . . . . . . 18 108 141 41 115 191 382 Treads 25 | . . . . . . . . . . . . . 25 Legs 1156 | 33 115 119 87 94 410 9 37 . . 63 89 100 . Wheels . | . . . . . . . . . . . . . . Hover 10 | . . . . . . . . . 10 . . . . Flight 292 | . . . . . . . . . 292 . . . . Fastest Speed 35 | 50 120 120 120 120 120 190 100 50 35 50 50 50 50 Average Speed 106 | 142 120 120 120 120 125 190 162 208 39 98 84 111 114 Slowest Speed 800 | 190 120 120 120 120 190 190 350 300 50 130 130 700 800 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 29 | 4 30 28 10 19 68 1 92 4 15 4 84 8 42 Regions Visited 13 Branch Regions 3 Pre-discovered Areas 1 | . . . . . . . . . . . . . 1 Known Exits Taken 2 | . . . . . 1 1 . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 . . . 1 1 . . 1 . Scrap Searched . | . . . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 80 | . . . . . 64 . . 14 . . . . 2 Melee . | . . . . . . . . . . . . . . Projectile 5 | . . . . . 3 . . . . . . . 2 AOE 75 | . . . . . 61 . . 14 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Fac Fac Was Fac Upp Total 2952 | 53 120 137 91 107 596 9 63 168 463 108 208 373 456 Wait 168 | . 2 1 . 2 78 . . 22 4 . . 54 5 Move 2473 | 37 114 118 86 93 409 8 54 107 443 104 203 290 407 Hop . | . . . . . . . . . . . . . . Pick Up 76 | 10 2 7 2 2 17 . 2 10 10 1 3 5 5 Fast Attach 3 | . . . . . . . . . . . . 3 . Attach 58 | 5 2 . 2 . 12 1 5 12 4 1 . 6 8 Detach 3 | . . . . . 1 . . . . . . . 2 Swap 16 | 1 . 1 1 1 9 . . . . . . . 3 Drop 22 | . . 4 . 3 7 . . 1 1 1 2 2 1 Fire 112 | . . 6 . 6 63 . . 15 . . . 1 21 Melee 14 | . . . . . . . . . . . . 10 4 Ram 5 | . . . . . . . . 1 1 1 . 2 . Kick 2 | . . . . . . . 2 . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat x2]) -9/Materials -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/DSF -6/Factory -5/Factory (discovered 3 exits: [*Fac] / Upp x2) -4/Factory -4/Waste -4/Factory -4/Upper Caves History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 16) 70 | -11/Scrapyard | Entered Materials 195 | -10/Materials | Discovered new exit (range 15) 213 | -10/Materials | Entered Mines 294 | -10/Mines | Discovered new exit (range 9) 314 | -10/Mines | Build established: Mutant 340 | -10/Mines | Discovered new exit (range 10) 353 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 385 | -10/Mines | Entered Materials 385 | -9/Materials | Evolved 2 slots: Propulsion x2 482 | -9/Materials | Discovered new exit (range 11) 494 | -9/Materials | Entered Mines 498 | -9/Mines | Met a Derelict bent on vengeance 531 | -9/Mines | Found the Drone Emporium 537 | -9/Mines | Learned 2 Materials zone layouts 542 | -9/Mines | Found Prototype Device 620 | -9/Mines | Discovered new exit (range 10) 631 | -9/Mines | Entered Materials 631 | -8/Materials | Evolved 2 slots: Utility x2 631 | -8/Materials | Identified Decoy Drone Bay 632 | -8/Materials | Identified exit to Factory 1060 | -8/Materials | Build established: Scavenger-Mutant 1279 | -8/Materials | Lost 6 parts (2p1n2u1w) 1381 | -8/Materials | Discovered exit to Factory (range 78) 1385 | -8/Materials | Lost 4 parts (2n2u) 1408 | -8/Materials | Discovered exit to Factory (range 14) 1430 | -8/Materials | Lost 5 allies 1454 | -8/Materials | Entered Factory 1454 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1471 | -7/Factory | Identified exit to DSF 1471 | -7/Factory | Entered DSF 1471 | -7/DSF | Met a pair of Sappers preparing to destroy DSF 1497 | -7/DSF | Additional patrols routed to DSF 1544 | -7/DSF | Core integrity fell below 50% 1546 | -7/DSF | Discovered new exit (range 15) 1553 | -7/DSF | Core integrity fell below 20% 1569 | -7/DSF | Entered Factory 1569 | -6/Factory | Evolved 2 slots: Utility x2 1597 | -6/Factory | Lost 12 parts (1p3n5u3w) 1725 | -6/Factory | Lost 3 parts (2u1w) 1854 | -6/Factory | Discovered new exit (range 15) 1873 | -6/Factory | Core integrity fell below 50% 1874 | -6/Factory | Entered another Factory area 1874 | -5/Factory | Evolved 2 slots: Utility x2 1901 | -5/Factory | Lost 10 parts (2p5u3w) 1974 | -5/Factory | Identified exit to Upper Caves 2062 | -5/Factory | Discovered new exit (range 16) 2071 | -5/Factory | Entered another Factory area 2071 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2073 | -4/Factory | Build established: Mutant 2176 | -4/Factory | Sucked down chute 2176 | -4/Factory | Entered Waste 2187 | -4/Waste | Spotted C-40 Crusher 2190 | -4/Waste | Spotted C-40 Crusher 2218 | -4/Waste | Spotted C-40 Crusher 2221 | -4/Waste | Spotted C-40 Crusher 2254 | -4/Waste | Spotted C-40 Crusher 2295 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2345 | -4/Waste | Spotted C-40 Crusher 2345 | -4/Waste | Discovered new exit (range 12) 2353 | -4/Waste | Entered Factory 2688 | -4/Factory | Discovered new exit (range 19) 2775 | -4/Factory | Entered Upper Caves 2777 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 3041 | -4/Upper Caves | Spotted B-86 Titan 3135 | -4/Upper Caves | Core integrity fell below 50% 3175 | -4/Upper Caves | Lost 3 parts (2p1w) 3261 | -4/Upper Caves | Learned location of Testing (-2) 3307 | -4/Upper Caves | Core integrity fell below 20% 3311 | -4/Upper Caves | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 03144_ Slug penetrates Wall. 03144_ Mic. Fission Core destroyed. 03185_ DXEJ0BU%/GA>CMC=0#X#K 03203_ CIBXWSGSN9F3LNEDLQQKMGCS% 03300_ Med. Treads destroyed. 03301_ Com. Battery destroyed. 03307_ Imp. Targeting Computer destroyed. 03308_ Acquired 5 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????###?????? ???????????????????? | | ??????????????????????????##? ? ? ???????????????? | | ????????????????????? ?????# ???? #??????????????? | | ???????????????#?#?#? "??? ??????#? ???????????? | | ?????????????##?#??? ???"??????? ??#? ??????????? | | ???????????? ??##??? ??? ??? ????? ???????????? | | ?????????? ###???##?##? ???##??? ?????????? | | ??????????? ?? ? ?#####?#?? ? ?#??###??????????? | | ?????????##??? ??? ?#####??? ? ???? ????????? | | ????????###?????? ??#?#?? ???? ? ?? ??????? | | ???????????# ?? ? #?#?#?? #?? ? ???????? | | ???????#???#????? ?#?#??#? ? #??? ??? ?????? | | ?????????#?##? ? ???##??#?? #?? ????? ??????? | | ?????????##?##?? ??#??#???? ## ???? ? ?????? | | ????????? ????#???#??#?##?# ## ? ##????? ?????? | | ???????? ????####?????###?? # ?#??#? ???? ????? | | ??????? ???#?#?#??##?##???? ????# ? ??????? | | ???????? #?##?????????#??## #? ?####? ? ?? ?????? | | ??????????? ? ???#?##??### #?##? ??#? ? #??????? | | ?????? ? ??? ##?#?##?## ###???##??? ##??????? | | ??????#?#?#?# #???#?##@ %#?#?? #???#?##???????? | | ??????##??#?### ###### ggg#?#? ?#??????#?#????? | | ?????????###??# g ##??? ??? ?###??????? | | ???????##??#?## ##?? ???????? ????? | | ???????###????####### #?##?# ??????##????? | | ???????#?#???#??????## ## #?###?#?#???#?????? | | ???????????#??#?????### ### #??###?# ????????? | | ?????????##?#?#????##?## #??# #??####???##?????? | | ?????????##?#??##??#???# #?#####?#??#??###??????? | | ????????#?##???#?##?##?# #?#???#?##???#?????????? | | ?????????#?????####?#### #?##??##?#??#?##???????? | | ??????????????##????#### #?? #?#??##???#???????? | | ??????????##????????#?## #??? ?#?#??##??????????? | | ????????????????#??#?### ##? ????#???#?????????? | | ????????????#?###??????# ###? ?? ??#????????????? | | ?????????????#?#?#??#?## ###???? ##? ????????? | | ???????????????#???????# #?#?# ## ????????? | | ???????????????#?#?##### #?#?# ???????? | | ??????????????????????#### ##??# #????????? | | ?????????????????????????# ### #?????????? | | ????????????????????????## #??##??????? | | ????????????????????????# #### ##?????? | | ???????????????????????## #?????? | | ??????????????????????## ### #####?? | | ?????????????????????## ###???# ## #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 39 Energy Capacity 565 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Power Amplification 20 Corruption Block 8 Armor Coverage 225 Propulsion Shielding 33 Weapon Cycling 25 Evasion (%) 63 Targeting Accuracy 8 Melee Accuracy 6 Recoil Reduction 1 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Omniscient Cartographer Release The Drones! Streaker Challenges ------------ None Game ------ Seed AmuletBehemothDiverter Manual? 0 Play Time 00:48:44 Cumulative 24.9 hours Start 2025.04.14 @ 12:35:59 End 2025.04.14 @ 13:28:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 40 Rogue 40 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 23 Achievement% 17 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 379d9dd2-7288-4a49-8992-dd6c5ee8ac29