Cogmind - Beta 11 X5 @@@ ROGUE MODE // 2021.06.08 @ 02:17:33 Player: Runia Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (32) 160 Value Destroyed (834) 834 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2634 Bonus ------- None Cogmind --------- Core Integrity 510/550 Matter 282/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (4) --- Light Treads Light Treads Light Treads > --- UTILITY (4) ------ Improved Heat Sink High-capacity Storage Unit Improved Targeting Computer > --- WEAPON (2) ------- Medium Laser Heavy Assault Rifle > --- INVENTORY (20) --- Light Ion Engine Compact Battery (200) Signal Interpreter Propulsion Shielding Hardened Medium Armor Plating Shield Generator Medium Laser Beam Rifle Light Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Improved Targeting Computer > --- WEAPON ----------- Beam Rifle Heavy Assault Rifle > --- INVENTORY -------- Compact Battery Signal Interpreter Propulsion Shielding Shield Generator Medium Laser Medium Laser Beam Rifle Light Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Improved Targeting Computer Device Improved Heat Sink Storage Small Storage Unit Processor Improved Targeting Computer Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 21 | . 1 16 4 Power 3 | . . 2 1 Engine 3 | . . 2 1 Core . | . . . . Reactor . | . . . . Propulsion 6 | . . 4 2 Treads 6 | . . 4 2 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 6 | . 1 5 . Device 4 | . 1 3 . Storage 1 | . . 1 . Processor 1 | . . 1 . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 6 | . . 5 1 Energy Gun 5 | . . 4 1 Energy Cannon . | . . . . Ballistic Gun 1 | . . 1 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Corrupted Parts 1 | . . 1 . System Corruption 3 | . . 3 . Parts Lost 8 | . . 4 4 Power 2 | . . 1 1 Propulsion 3 | . . 1 2 Utility 1 | . . 1 . Weapon 2 | . . 1 1 Highest Loss Streak 3 | . . 1 3 Average Slot Usage (%) 92 | . 92 97 81 Engine 10 | . 14 10 6 Treads 25 | . . 27 29 Leg 6 | . 28 4 . Device 9 | . 7 10 9 Storage 10 | . 14 11 9 Processor 8 | . . 9 9 Energy Gun 15 | . 14 18 8 Ballistic Gun 6 | . 14 3 9 Naked Turns . | . . . . Heaviest Build 52 | 13 14 52 52 Greatest Support 80 | 20 20 60 80 Greatest Overweight (x) 1 | . . 1 . Average Overweight (x) . | . . . . Largest Inventory Capacity 20 | 8 8 20 20 Average Capacity 12 | 8 8 9 20 Most Carried 16 | 6 6 14 16 Average Carried 9 | 5 5 7 14 Final Capacity 20 | 8 8 20 20 Final Carried 14 | 4 6 14 14 Class Distribution -------------------- 86% | Mutant 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 523 | 200 28 127 168 Remotely 28 | . 18 10 . Salvage Created 1015 | . 130 498 387 Parts 66 | . 6 39 21 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 27 | . 5 13 9 Guns 26 | . 5 12 9 Classes Destroyed 6 | . 2 2 2 Worker 2 | . . . 2 Watcher 3 | . . 3 . Swarmer 11 | . 3 5 3 Grunt 11 | . 2 5 4 Sentry 4 | . . 3 1 Hunter 1 | . . . 1 Best Kill Streak 4 | . 3 4 4 Combat Bots Only 4 | . 3 4 3 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 1531 | . 239 720 572 Core 215 | . 47 128 40 Absorbed by Shields . | . . . . Core Remaining (%) 83 | 100 81 68 . Volleys Fired 102 | . 18 42 42 Largest 2 | . 2 2 2 Hottest 121 | . 70 121 79 Shots Fired 203 | . 36 84 83 Gun 203 | . 36 84 83 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 72 | . 18 12 42 Thermal 128 | . 18 69 41 Explosive . | . . . . Electromagnetic 3 | . . 3 . Robot Hit Streak 21 | . 4 13 21 Robot Miss Streak 4 | . 3 4 4 Penetration Max . | . . . . Secondary Targets 1 | . . . 1 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 145 | . 20 60 65 Core Hits 56 | . 8 25 23 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 9 | . 3 3 3 Burn 9 | . 3 3 3 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1910 | . 198 805 907 Guns 1910 | . 198 805 907 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 579 | . 88 51 440 Thermal 1290 | . 110 713 467 Explosive . | . . . . Electromagnetic 41 | . . 41 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . . 3 . Average Corruption 3 | . . 3 . Corruption Purged . | . . . . Effects 2 | . . 2 . Message Errors 1 | . . 1 . Energy Discharges 1 | . . 1 . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 160 | . 160 68 11 Average Temperature 34 | . 62 21 11 Received Heat Transfer 573 | . 60 252 261 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Parts Melted 9 | . . 7 2 Heat Transferred 4218 | . 555 2183 1480 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 387 | . 160 387 352 Initial 100 | . . 67 100 Average 186 | . 58 198 213 Maximum Alert Level 1 | . . 1 1 Low Security (%) 61 | 100 100 62 42 Level 1 38 | . . 37 57 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 2 1 2 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 3 | . 1 1 1 Assault . | . . . . Garrison 1 | . . . 1 Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 6 | . . 5 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 55 | . 9 28 18 Peak Tracking Total 7 | . 5 7 6 Tactical Retreats 6 | . . 6 . Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed 1 | . . 1 . Reused 1 | . . 1 . Traps Extracted . | . . . . Installed . | . . . . Triggered 1 | . . 1 . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 6 | . 1 3 2 Terminals 5 | . 1 3 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 23 | . 3 11 9 Successful 13 | . . 6 7 Failed 10 | . 3 5 2 Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 7 | . 3 4 . Terminals 19 | . 3 11 5 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 4 | . . . 4 Garrison Access . | . . . . Terminal Hacks 8 | . . 5 3 Part Schematic 1 | . . 1 . Prototype ID Bank 1 | . . 1 . Branch Access Points 1 | . . . 1 Alert Level 1 | . . . 1 Locate Traps 1 | . . 1 . Reprogram Traps 1 | . . 1 . Dispatch Records 1 | . . 1 . Zone Layout 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 4 | . . . 4 Insert Component 2 | . . . 2 Analyze 2 | . . . 2 Garrison Access Hacks . | . . . . Unauthorized Hacks 1 | . . 1 . Terminals 1 | . . 1 . Botnet 1 | . . 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 1 1 2 Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 3 | . . 1 2 Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 2 | . . . 2 Part Schematics Acquired 2 | . . . 2 Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1414 | 4 162 851 397 Spaces Moved 669 | 3 83 421 162 Core . | . . . . Treads 497 | . . 335 162 Legs 172 | 3 83 86 . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 120 | 120 120 120 160 Average Speed 150 | 120 120 152 160 Slowest Speed 260 | 120 120 260 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 21 | 2 23 37 24 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 886 | 4 113 553 216 Wait 60 | . 9 47 4 Move 666 | 2 82 420 162 Hop . | . . . . Pick Up 25 | . 3 18 4 Fast Attach 1 | . . 1 . Attach 13 | . 1 8 4 Detach . | . . . . Swap 7 | . . 7 . Drop 12 | 2 . 10 . Fire 102 | . 18 42 42 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 2 exits: Sto x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 5 | -11/Scrapyard | Entered Materials 139 | -10/Materials | Discovered new exit (range 15) 167 | -10/Materials | Entered another Materials area 167 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 301 | -9/Materials | Build established: Mutant 863 | -9/Materials | Discovered new exit (range 14) 1018 | -9/Materials | Entered another Materials area 1018 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1153 | -8/Materials | Identified exit to Storage 1384 | -8/Materials | Lost 3 parts (2n1w) 1400 | -8/Materials | Garrison activated, responded to threat 1415 | -8/Materials | Self-destructed Last Messages --------------- S-10 Pest destroyed. Flight Unit melted. S-10 Pest destroyed. Acquired Lgt. Ion Engine. Acquired 6 matter. Acquired 3 matter. Acquired Lgt. Treads. Lgt. Treads destroyed. Y-45 Defender destroyed. Beam Rifle destroyed. Critical hit (Burn: +37). Lgt. Treads destroyed. Critical hit (Burn: +37). G-47 Trooper destroyed. Acquired 43 matter. K-01 Serf collects debris. R-06 Scavenger collects Aluminum Leg. W-25 Informer calls for garrison support. ALERT: Activating Garrison Access M001. W-25 Informer sends out distress signal. 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Storage Unit | -9/Materials | Hacked Shield Generator | -8/Materials | Scanalyzed Signal Interpreter | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MiniBottomlessDriver Manual? 0 Play Time 00:14:01 Cumulative 194.0 hours Start 2021.06.08 @ 01:13:53 End 2021.06.08 @ 02:17:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 242 Rogue 242 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 58 Gallery% 76 Achievement% 57 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9e06ab7f-8e73-4653-8c16-5d09a2cc5a20