Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.04.25 @ 21:48:23 Player: Kromatom Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (16) 3200 Robots Destroyed (13) 65 Value Destroyed (288) 288 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (207) 207 TOTAL SCORE: 7400 Bonus ------- Follower Combat Kills 207 Cogmind --------- Core Integrity 1043/1300 Matter 1/300 Energy 150/150 System Corruption 5% Temperature Cool (0) Movement Flying (112) Ox1 Location -3/Research Parts ------- > --- POWER (3) -------- Micro Antimatter Reactor > --- PROPULSION (7) --- Improved VTOL Module Improved VTOL Module Field Propulsion Drive > --- UTILITY (9) ------ Advanced ECM Suite Hacking Suite System Shield > --- WEAPON (2) ------- Gamma Bomb Array > --- INVENTORY (5) ---- Fusion Compressor Advanced Coolant Injector Railgun Advanced Datajack Peak State ------------ > --- POWER ------------ Fusion Compressor Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Improved VTOL Module Cooled VTOL Module Nuclear Pulse Array Nuclear Pulse Array Q-thruster > --- UTILITY ---------- Advanced Heat Sink Advanced Coolant Injector Advanced Sensor Array Improved Transmission Jammer Advanced ECM Suite Advanced Hardlight Generator Hacking Suite System Shield Improved Field Recycling Unit > --- WEAPON ----------- (None) > --- INVENTORY -------- Improved VTOL Module Improved Reaction Control System Railgun Advanced Datajack [Rating: 108] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Improved VTOL Module Leg Aluminum Leg Wheel Wheel Flight Unit Improved VTOL Module Utility Small Storage Unit Device Advanced Sensor Array Storage Small Storage Unit Processor Advanced Signal Interpreter Hackware System Shield Protection Light Armor Plating Weapon Assault Rifle Energy Gun Lightning Gun Energy Cannon Matter Neutralizer Ballistic Gun Assault Rifle Ballistic Cannon Bore Cannon Launcher Gamma Bomb Array Special Weapon Remote Datajack Impact Weapon Great Maul Slashing Weapon Great Axe Build | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Mat Sto Fac Low Low Fac Fac Was Fac Fac Upp Upp Res Slots Evolved 14 | . . . 2 2 . 2 . . 2 2 . . 2 . . 2 Power 2 | . . . . . . 1 . . 1 . . . . . . . Propulsion 5 | . . . 1 2 . 1 . . . 1 . . . . . . Utility 7 | . . . 1 . . . . . 1 1 . . 2 . . 2 Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 123 | 6 4 5 11 4 7 22 1 1 14 . 4 12 8 2 . 22 Power 36 | 1 1 . 1 . 5 10 . . 7 . 1 . 2 . . 8 Engine 9 | 1 . . 1 . 3 3 . . . . . . . . . 1 Core 22 | . 1 . . . 2 7 . . 7 . 1 . 2 . . 2 Reactor 5 | . . . . . . . . . . . . . . . . 5 Propulsion 31 | 2 1 2 4 3 . 4 . 1 . . . 8 . 1 . 5 Treads . | . . . . . . . . . . . . . . . . . Leg 6 | 2 1 2 1 . . . . . . . . . . . . . Wheel 1 | . . . 1 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 24 | . . . 2 3 . 4 . 1 . . . 8 . 1 . 5 Utility 32 | 1 2 1 2 1 1 4 . . 4 . 3 1 4 1 . 7 Device 21 | . . . . . . 4 . . 3 . 2 1 3 1 . 7 Storage 4 | 1 1 . 2 . . . . . . . . . . . . . Processor 2 | . . . . . 1 . . . 1 . . . . . . . Hackware 2 | . . . . . . . . . . . 1 . 1 . . . Protection 3 | . 1 1 . 1 . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 24 | 2 . 2 4 . 1 4 1 . 3 . . 3 2 . . 2 Energy Gun 8 | . . 1 1 . . 3 . . 2 . . 1 . . . . Energy Cannon 2 | . . . 1 . . . . . . . . . 1 . . . Ballistic Gun 6 | 2 . 1 2 . . . . . . . . . 1 . . . Ballistic Cannon 2 | . . . . . . . . . . . . 2 . . . . Launcher 2 | . . . . . . . . . . . . . . . . 2 Special Weapon 2 | . . . . . . 1 . . 1 . . . . . . . Impact Weapon 1 | . . . . . . . 1 . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . 1 1 1 3 . . . . . . . . . 1 Parts Lost 27 | . . 2 8 . 2 . . . . . . . 2 2 . 11 Power 8 | . . . 2 . . . . . . . . . 1 1 . 4 Propulsion 10 | . . . 3 . 2 . . . . . . . . 1 . 4 Utility 5 | . . . 1 . . . . . . . . . 1 . . 3 Weapon 4 | . . 2 2 . . . . . . . . . . . . . Highest Loss Streak 6 | . . 1 6 . 1 . . . . . . . 1 1 . 4 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 79 | . 98 98 66 46 67 71 85 84 92 77 80 84 87 78 73 63 Engine 1 | . 10 . 3 . 7 . . . . . . . . . . . Core 9 | . 3 14 3 . . 9 15 15 20 17 17 17 13 7 5 1 Leg 6 | . 28 28 19 . . . . . . . . . . . . . Flight 23 | . . . 6 28 34 35 46 46 40 35 35 31 26 22 21 21 Device 12 | . . . . . . 4 7 7 19 17 17 17 25 26 26 21 Storage 5 | . 19 14 11 9 9 7 7 7 . . . . . . . . Processor 2 | . . . . . 7 7 7 7 6 5 5 5 . . . . Hackware 3 | . . . . . . . . . . . 3 5 10 10 10 9 Protection 2 | . 7 14 3 5 5 . . . . . . . . . . . Energy Gun 2 | . . 12 . . . 3 . . 2 . . 3 2 . . . Energy Cannon 1 | . . . 6 . . . . . . . . . 5 5 5 1 Ballistic Gun 5 | . 28 13 10 3 . . . . . . . . 2 5 5 1 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 47 | 14 18 17 17 8 20 25 25 21 25 25 19 28 41 36 30 47 Greatest Support 45 | 20 20 20 30 18 23 29 25 25 30 30 30 45 42 42 36 45 Greatest Overweight (x) 4 | 2 . . 4 . 1 1 . . . . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 5 5 5 5 5 5 5 Average Capacity 6 | 7 8 8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 Most Carried 8 | 7 8 8 8 8 8 8 8 8 8 5 5 5 5 5 5 5 Average Carried 5 | 3 6 7 7 7 7 7 7 8 4 4 4 4 4 5 5 4 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 Final Carried 8 | 6 8 8 5 8 8 7 8 8 5 5 5 5 5 5 5 4 Class Distribution -------------------- 32% | Sprinter 22% | Mutant 19% | Hacker-Sprinter 10% | Hacker-Mutant 5% | Generator-Sprinter 4% | Scavenger-Mutant 3% | Infiltrator-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Sprinter | -8/Materials Sprinter | -8/Storage Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Generator-Sprinter | -6/Factory Sprinter | -5/Factory Sprinter | -5/Waste Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Hacker-Mutant | -3/Research Resources | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 ----------- Run | Scr Mat Min Mat Mat Sto Fac Low Low Fac Fac Was Fac Fac Upp Upp Res Matter Collected 1354 | 167 94 162 68 . 100 12 24 79 186 . 340 . 2 66 34 20 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 316 | . 107 124 85 . . . . . . . . . . . . . Parts 26 | . 9 8 9 . . . . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . . . . Recyclers Shooed 2 | . 2 . . . . . . . . . . . . . . . Parts Field Recycled 4 | . . . . . . . . . . . . . . . . 4 Retrieved Matter 16 | . . . . . . . . . . . . . . . . 16 Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Mat Sto Fac Low Low Fac Fac Was Fac Fac Upp Upp Res Combat Hostiles Destroyed 12 | . 2 5 5 . . . . . . . . . . . . . Guns 11 | . 2 5 4 . . . . . . . . . . . . . Cannons 1 | . . . 1 . . . . . . . . . . . . . Classes Destroyed 3 | . 2 1 . . . . . . . . . . . . . . Watcher 1 | . 1 . . . . . . . . . . . . . . . Swarmer 8 | . . 3 5 . . . . . . . . . . . . . Grunt 4 | . 2 2 . . . . . . . . . . . . . . Best Kill Streak 5 | . 2 3 5 . . . . . . . . . . . . . Combat Bots Only 5 | . 2 3 5 . . . . . . . . . . . . . Max Kills in Single Turn 1 | . 1 1 1 . . . . . . . . . . . . . Gunslinging . | . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -------- Run | Scr Mat Min Mat Mat Sto Fac Low Low Fac Fac Was Fac Fac Upp Upp Res Damage Taken 3915 | . 201 350 809 15 311 111 . 39 26 180 . . 535 93 23 1222 Core 1092 | . 18 119 205 . 115 50 . . 11 118 . . 199 . . 257 Absorbed by Shields 16 | . . . . . . . . . . . . . . . . 16 Regen/Repaired (Parts) 40 | . . . . . . . . . . . . . 40 . . . Core Remaining (%) 79 | 100 . 45 48 . 79 . . 92 98 . . 88 . . 82 . Volleys Fired 53 | . 12 22 10 . . 2 . . 1 1 . . 3 . . 2 Largest 2 | . 2 2 2 . . 1 . . 1 1 . . 2 . . 2 Hottest 140 | . 40 70 80 . . 63 . . 5 55 . . 140 . . 140 Shots Fired 94 | . 24 36 20 . . 2 . . 1 1 . . 6 . . 4 Gun 78 | . 24 36 10 . . 2 . . . 1 . . 3 . . 2 Cannon 15 | . . . 10 . . . . . . . . . 3 . . 2 Launcher . | . . . . . . . . . . . . . . . . . Special 1 | . . . . . . . . . 1 . . . . . . . Kinetic 59 | . 24 20 10 . . . . . . . . . 3 . . 2 Thermal 32 | . . 16 10 . . 1 . . . . . . 3 . . 2 Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic 2 | . . . . . . 1 . . . 1 . . . . . . Robot Hit Streak 6 | . 6 6 2 . . 2 . . 3 . . . . . . 1 Robot Miss Streak 3 | . 2 3 2 . . . . . . 1 . . . . . 2 Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . . Shots Hit Robots 49 | . 15 21 9 . . 1 . . 1 . . . . . . 2 Core Hits 21 | . 7 8 5 . . . . . . . . . . . . 1 Critical Kills . | . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 690 | . 202 291 132 . . 18 . . . . . . . . . 47 Guns 601 | . 202 291 43 . . 18 . . . . . . . . . 47 Cannons 89 | . . . 89 . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . Kinetic 471 | . 202 179 43 . . . . . . . . . . . . 47 Thermal 219 | . . 112 89 . . 18 . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 5 | . . . . . . . . . . . . . 1 1 1 5 Average Corruption 1 | . . . . . . . . . . . . . 1 1 1 4 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 8 | . . . . . . . . . . . . . 4 1 . 3 Message Errors 3 | . . . . . . . . . . . . . 1 1 . 1 Matter Fused 1 | . . . . . . . . . . . . . . . . 1 Heat Flow Errors 2 | . . . . . . . . . . . . . 1 . . 1 Energy Discharges 1 | . . . . . . . . . . . . . 1 . . . Alerts 1 | . . . . . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . Rammed 1 | . . . . . . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 344 | . 26 283 258 . 21 296 4 12 320 144 192 . 192 . . 344 Average Temperature 78 | . 15 115 118 . 8 143 2 3 81 62 85 . 58 . . 71 Received Heat Transfer 985 | . 129 120 231 9 153 30 . 9 12 63 . . 130 . . 99 Effects 3 | . . 1 . . . 1 . . . . . . . . . 1 Shutdowns 1 | . . . . . . . . . . . . . . . . 1 Energy Bleed 1 | . . 1 . . . . . . . . . . . . . . Interference 1 | . . . . . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 2 | . . 2 . . . . . . . . . . . . . . Heat Transferred 555 | . . 333 185 . . 37 . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Mat Sto Fac Low Low Fac Fac Was Fac Fac Upp Upp Res Peak Influence 690 | . 102 139 341 188 371 283 . . 244 329 220 154 690 . . 428 Initial 324 | . . 39 53 143 79 168 . . 119 119 115 154 74 . . 324 Average 192 | . 44 93 162 156 167 224 . . 183 197 198 154 276 . . 314 Maximum Alert Level 2 | . . . 1 . 1 1 . . 1 1 1 . 2 . . 2 Low Security (%) 61 | 100 100 100 79 100 68 33 . . 73 60 32 100 46 . . 15 Level 1 34 | . . . 20 . 31 66 . . 26 39 67 . 30 . . 74 Level 2 4 | . . . . . . . . . . . . . 23 . . 9 Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 16 | . . . 2 1 2 2 . . 4 3 . . 1 . . 1 Investigation 4 | . . . . . . 1 . . 1 1 . . 1 . . . Extermination 1 | . . . . . . . . . . . . . . . . 1 Reinforcement 9 | . . . 2 1 . 1 . . 3 2 . . . . . . Assault 2 | . . . . . 2 . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . 1 Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 --------- Run | Scr Mat Min Mat Mat Sto Fac Low Low Fac Fac Was Fac Fac Upp Upp Res Distress Signals 8 | . . . 2 . 1 1 . . . 1 . . 2 . . 1 Communications Jammed 17 | . . . . . . . . . . 1 . . 7 . . 9 Distress Signals 17 | . . . . . . . . . . 1 . . 7 . . 9 Times Spotted 170 | . 7 5 19 5 24 9 4 8 5 13 5 . 35 12 2 17 Peak Tracking Total 16 | . 3 3 9 7 16 3 4 8 1 13 4 . 12 7 2 7 Tactical Retreats 32 | . 1 . 3 . 3 3 . 1 1 2 . . 9 4 . 5 Traps | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Mat Sto Fac Low Low Fac Fac Was Fac Fac Upp Upp Res Traps Triggered 2 | . . . . . . 1 . . . 1 . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 ---------- Run | Scr Mat Min Mat Mat Sto Fac Low Low Fac Fac Was Fac Fac Upp Upp Res Machines Disabled 3 | . . . . . 2 . . . . 1 . . . . . . Max in Single Turn 1 | . . . . . . . . . . 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 --------- Run | Scr Mat Min Mat Mat Sto Fac Low Low Fac Fac Was Fac Fac Upp Upp Res Machines Accessed 12 | . . . . . 2 2 . . 1 2 . 2 3 . . . Terminals 8 | . . . . . 2 1 . . 1 2 . 1 1 . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . 1 . . . Recycling Units 2 | . . . . . . . . . . . . 1 1 . . . Scanalyzers 1 | . . . . . . 1 . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Total Hacks 29 | . . . . . 2 5 . . 4 5 . 7 6 . . . Successful 23 | . . . . . 1 4 . . 2 5 . 6 5 . . . Failed 6 | . . . . . 1 1 . . 2 . . 1 1 . . . Catastrophic 1 | . . . . . 1 . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 4 | . . . . . . . . . 1 3 . . . . . . Terminals 17 | . . . . . 2 3 . . 4 5 . 2 1 . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 3 | . . . . . . . . . . . . . 3 . . . Recycling Units 7 | . . . . . . . . . . . . 5 2 . . . Scanalyzers 2 | . . . . . . 2 . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Terminal Hacks 13 | . . . . . 1 2 . . 2 5 . 2 1 . . . Record 11 | . . . . . . 2 . . 2 5 . 2 . . . . Open Door 1 | . . . . . 1 . . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . 2 . . . Scan Component 1 | . . . . . . . . . . . . . 1 . . . Repair 1 | . . . . . . . . . . . . . 1 . . . Recycling Unit Hacks 6 | . . . . . . . . . . . . 4 2 . . . Recycle Component 1 | . . . . . . . . . . . . 1 . . . . Process 1 | . . . . . . . . . . . . 1 . . . . Report Inventory 2 | . . . . . . . . . . . . 1 1 . . . Retrieve Matter 2 | . . . . . . . . . . . . 1 1 . . . Scanalyzer 2 | . . . . . . 2 . . . . . . . . . . Insert Component 1 | . . . . . . 1 . . . . . . . . . . Analyze 1 | . . . . . . 1 . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 7 | . . . . . . 1 . . 1 2 . 1 2 . . . Full Trace Events 4 | . . . . . . 1 . . 1 1 . . 1 . . . Feedback Events 1 | . . . . . . . . . . . . . 1 . . . Corruption 1 | . . . . . . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . 1 . . . Time 19 | . . . . . . . . . . . . . 19 . . . Parts Recycled 1 | . . . . . . . . . . . . 1 . . . . Recycled Matter 37 | . . . . . . . . . . . . 37 . . . . Retrieved Matter 37 | . . . . . . . . . . . . 37 . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 ------------ Run | Scr Mat Min Mat Mat Sto Fac Low Low Fac Fac Was Fac Fac Upp Upp Res Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . 1 . . . . . . . Non-combat 1 | . . . . . . . . . 1 . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . 1 . . . . . . . parse_system 1 | . . . . . . . . . 1 . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -------- Run | Scr Mat Min Mat Mat Sto Fac Low Low Fac Fac Was Fac Fac Upp Upp Res Total Allies 21 | . . . . . 2 . . . . . 19 . . . . . Largest Group 19 | . . . . . 2 . . . . . 19 . . . . . Highest-Rated Group 684 | . . . . . 62 . . . . . 684 . . . . . Highest-Rated Ally 50 | . . . . . 31 . . . . . 50 . . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 90 | . . . . . 18 . . . . . 72 . . . . . Total Damage 3188 | . . . . . 273 . . . . . 2915 . . . . . Kills 9 | . . . . . 2 . . . . . 7 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Mat Sto Fac Low Low Fac Fac Was Fac Fac Upp Upp Res Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . . . . . . . . . 1 1 . Drone Launches 2 | . . . . . . 2 . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 ------------- Run | Scr Mat Min Mat Mat Sto Fac Low Low Fac Fac Was Fac Fac Upp Upp Res Turns Passed 3364 | 71 293 245 277 82 138 345 76 95 307 162 120 90 378 186 24 475 Spaces Moved 8168 | 47 203 145 309 199 361 1032 320 403 931 627 427 262 1227 579 84 1012 Core 15 | 6 . . 9 . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . Legs 499 | 41 203 145 110 . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 7654 | . . . 190 199 361 1032 320 403 931 627 427 262 1227 579 84 1012 Fastest Speed 20 | 50 120 120 37 28 25 20 23 23 20 20 20 20 25 25 28 23 Average Speed 31 | 119 120 120 73 34 32 25 23 23 20 21 20 22 25 26 28 28 Slowest Speed 250 | 150 120 120 250 37 95 92 23 23 23 26 20 32 25 28 28 112 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 51 | . . . 1 3 2 10 . 1 3 6 . . 10 2 . 13 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 36 | 4 42 36 28 18 66 30 57 59 27 16 96 7 24 64 14 28 Regions Visited 16 Branch Regions 6 Pre-discovered Areas 2 | . . 1 . . . . . . . . . . . . 1 . Known Exits Taken 3 | . . . . . 1 . . . 1 . . 1 . . . . Unknown Exits Taken 11 | 1 1 1 1 1 . 1 1 1 . . . . 1 1 1 . Scrap Searched 8 | . . 1 . . . . 2 . . . . . . 3 2 . Spaces Dug 4 | . . . . . . . . . . . . . 4 . . . Terrain Destroyed 7 | . . . . . . . . . . . . . 4 . . 3 Melee . | . . . . . . . . . . . . . . . . . Projectile 7 | . . . . . . . . . . . . . 4 . . 3 AOE . | . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 --------- Run | Scr Mat Min Mat Mat Sto Fac Low Low Fac Fac Was Fac Fac Upp Upp Res Total 8835 | 59 231 182 340 208 382 1106 322 403 1043 648 461 295 1280 609 83 1183 Wait 367 | . . . 3 . . 34 . . 75 16 27 . 45 27 . 140 Move 8053 | 46 202 144 306 193 356 1012 319 400 924 615 426 261 1206 574 83 986 Hop 49 | . . . 1 2 2 9 . 1 3 6 . . 10 2 . 13 Pick Up 68 | 7 7 5 3 5 6 6 . . 10 4 2 6 4 1 . 2 Fast Attach 59 | 5 1 . 1 4 5 13 . 1 2 . . 9 4 2 . 12 Attach 43 | 1 . 2 9 . 2 6 1 . 7 . 2 2 3 . . 8 Detach 27 | . . . 4 1 1 7 2 . 5 . . 1 . . . 6 Swap 21 | . 3 3 1 . . 3 . . 5 . 2 1 1 . . 2 Drop 94 | . 6 6 2 3 10 14 . 1 11 6 2 15 4 3 . 11 Fire 53 | . 12 22 10 . . 2 . . 1 1 . . 3 . . 2 Melee . | . . . . . . . . . . . . . . . . . Ram 1 | . . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -8/Storage -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory -5/Waste -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -3/Research History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 72 | -11/Scrapyard | Entered Materials 193 | -10/Materials | Discovered new exit (range 16) 314 | -10/Materials | Build established: Mutant 365 | -10/Materials | Entered Mines 533 | -10/Mines | Core integrity fell below 50% 602 | -10/Mines | Discovered new exit (range 10) 610 | -10/Mines | Entered Materials 610 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 814 | -9/Materials | Core integrity fell below 50% 840 | -9/Materials | Lost 6 parts (1p3n2w) 879 | -9/Materials | Discovered new exit (range 16) 887 | -9/Materials | Entered another Materials area 887 | -8/Materials | Evolved 2 slots: Propulsion x2 915 | -8/Materials | Discovered new exit (range 3) 969 | -8/Materials | Entered Storage 980 | -8/Storage | Met a pair of Derelict thieves 1102 | -8/Storage | Discovered new exit (range 16) 1107 | -8/Storage | Identified exit to Factory 1107 | -8/Storage | Entered Factory 1107 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1370 | -7/Factory | Discovered new exit (range 16) 1426 | -7/Factory | Build established: Sprinter 1452 | -7/Factory | Entered Lower Caves 1519 | -7/Lower Caves | Discovered new exit (range 15) 1528 | -7/Lower Caves | Entered another Lower Caves area 1574 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 1615 | -7/Lower Caves | Ambushed by wild Derelicts 1621 | -7/Lower Caves | Discovered new exit (range 11) 1623 | -7/Lower Caves | Entered Factory 1623 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 1805 | -6/Factory | Discovered new exit (range 8) 1930 | -6/Factory | Identified exit to Factory 1930 | -6/Factory | Entered another Factory area 1930 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2092 | -5/Factory | Sucked down chute 2092 | -5/Factory | Entered Waste 2094 | -5/Waste | Spotted C-40 Crusher 2094 | -5/Waste | Spotted C-40 Crusher 2102 | -5/Waste | Spotted C-40 Crusher 2111 | -5/Waste | Spotted C-40 Crusher 2115 | -5/Waste | Warlord forces began an assault 2117 | -5/Waste | Allies destroyed C-40 Crusher 2122 | -5/Waste | Allies destroyed C-40 Crusher 2124 | -5/Waste | Allies destroyed C-40 Crusher 2127 | -5/Waste | Spotted C-40 Crusher 2138 | -5/Waste | Spotted C-40 Crusher 2138 | -5/Waste | Allies destroyed C-40 Crusher 2184 | -5/Waste | Discovered new exit (range 13) 2186 | -5/Waste | Identified exit to Factory 2212 | -5/Waste | Entered Factory 2278 | -5/Factory | Discovered new exit (range 16) 2297 | -5/Factory | Identified exit to Factory 2302 | -5/Factory | Entered another Factory area 2302 | -4/Factory | Evolved 2 slots: Utility x2 2319 | -4/Factory | Spotted B-86 Titan 2421 | -4/Factory | Repaired Lgt. Nuclear Core? 2678 | -4/Factory | Discovered new exit (range 9) 2680 | -4/Factory | Entered Upper Caves 2681 | -4/Upper Caves | Learned Research security intel 2710 | -4/Upper Caves | Spotted B-86 Titan 2781 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 2801 | -4/Upper Caves | Encountered a Warlord checkpoint 2811 | -4/Upper Caves | Discovered new exit (range 5) 2866 | -4/Upper Caves | Entered another Upper Caves area 2868 | -4/Upper Caves | Discovered new exit (range 15) 2875 | -4/Upper Caves | Build established: Hacker-Sprinter 2879 | -4/Upper Caves | Learned location of Armory (-4) 2890 | -4/Upper Caves | Entered Research 2890 | -3/Research | Evolved 2 slots: Utility x2 2990 | -3/Research | Lost 3 parts (1p2u) 3135 | -3/Research | Spotted B-86 Titan 3180 | -3/Research | Search patrols dispatched 3209 | -3/Research | Found Antimissile System 3219 | -3/Research | Found Prototype Launcher 3225 | -3/Research | Identified Tactical Quantum Warhead 3324 | -3/Research | Lost 4 parts (2p2n) 3343 | -3/Research | Found Gamma Bomb Array 3365 | -3/Research | Self-destructed Last Messages --------------- W-44 Eye distress signal jammed. System corrupted: Heat flow error (+114). W-44 Eye distress signal jammed. K-01 Serf cleans the Vacuum Chamber. Slug penetrates Wall. Penetrated by Slug. Field Propulsion Drive destroyed. Slammed into K-01 Serf. U-05 Engineer builds a Wall. Dropped Imp. Reaction Control System. Dropped Adv. Heat Sink. Dropped Imp. Transmission Jammer. U-05 Engineer destroyed. Lgt. Particle Reactor destroyed. K-01 Serf collects debris. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. Acquired Gamma Bomb Array. FLN4SDW