Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.04 @ 17:31:57 Player: Rizzen Result: Destroyed by as-26423 with Assembled Heavy Rifle Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (38) 190 Value Destroyed (558) 558 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 2108 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/250 Matter 280/300 Energy 100/100 System Corruption 6% Temperature Cool (0) Movement Treading (160) Location -10/Exiles Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Light Treads Improved Heat Sink Visual Processing Unit Signal Interpreter Targeting Computer Beam Rifle Beam Rifle Beamcaster YOLO Cannon Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Light Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Improved Ion Engine Light Treads Light Treads Light Treads Light Treads Improved Heat Sink Visual Processing Unit Signal Interpreter Targeting Computer Beam Rifle Beam Rifle Beamcaster YOLO Cannon Grenade Launcher [Rating: 15] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Protection Light Armor Plating Weapon Heavy Assault Rifle Ballistic Gun Heavy Assault Rifle Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Exi Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 29 | 7 8 10 4 Power 3 | 1 1 . 1 Engine 2 | 1 . . 1 Core 1 | . 1 . . Reactor . | . . . . Propulsion 14 | 2 3 6 3 Treads 14 | 2 3 6 3 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 6 | 2 3 1 . Device 2 | 1 1 . . Storage 3 | 1 2 . . Processor . | . . . . Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 6 | 2 1 3 . Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 6 | 2 1 3 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 9 | . . 1 8 Power 2 | . . . 2 Propulsion 3 | . . . 3 Utility 1 | . . . 1 Weapon 3 | . . 1 2 Highest Loss Streak 8 | . . 1 8 To Critical Strikes . | . . . . Average Slot Usage (%) 99 | . 99 99 98 Engine 2 | . 5 . . Core 11 | . 8 14 13 Treads 27 | . 27 28 28 Device 7 | . 14 4 . Storage 14 | . 14 14 14 Protection 6 | . . 9 13 Ballistic Gun 27 | . 28 27 26 Naked Turns . | . . . . Heaviest Build 34 | 14 29 34 34 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 1 | . 1 . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 14 | 7 13 15 15 Most Carried 15 | 5 15 15 15 Average Carried 12 | 2 9 14 14 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 4 15 15 11 Class Distribution -------------------- 67% | Scavenger-Mutant 32% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Exi Matter Collected 1110 | 350 401 359 . Remotely . | . . . . Salvage Created 1135 | 167 723 245 . Parts 86 | 20 50 16 . Haulers Intercepted 2 | . 2 . . Recyclers Shooed 2 | 1 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Exi Combat Hostiles Destroyed 22 | . 10 12 . Guns 22 | . 10 12 . Classes Destroyed 9 | 3 5 1 . Worker 3 | 2 1 . . Tunneler 5 | 4 . 1 . Hauler 2 | . 2 . . Recycler 4 | 1 3 . . Operator 1 | . 1 . . Watcher 3 | . 3 . . Swarmer 12 | . 3 9 . Grunt 8 | . 7 1 . Assembled 2 | . . 2 . Best Kill Streak 4 | 4 3 3 . Combat Bots Only 3 | . 2 3 . Max Kills in Single Turn 2 | 1 2 2 . Gunslinging 1 | . . 1 . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Exi Hostile Shots Fired 192 | . 53 59 80 Missed 50 | . 13 17 20 Damage Taken 1755 | . 449 405 901 Core 258 | . 37 38 183 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 111 | . 111 . . Core Remaining (%) 100 | 100 . . . Volleys Fired 144 | 20 78 46 . Largest 2 | 2 2 2 . Hottest 46 | 40 40 46 . Shots Fired 285 | 40 156 88 1 Gun 285 | 40 156 88 1 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 285 | 40 156 88 1 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 10 | 10 9 6 . Robot Miss Streak 6 | 2 5 6 1 Penetration Max . | . . . . Secondary Targets 2 | . 1 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 156 | 25 88 43 . Core Hits 63 | 8 37 18 . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1790 | 285 891 614 . Guns 1790 | 285 891 614 . Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 1790 | 285 891 614 . Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 6 | . 1 1 6 Average Corruption 1 | . 1 1 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 36 | . 8 19 9 Message Errors 8 | . 1 6 1 Matter Fused 6 | . 1 3 2 Heat Flow Errors 8 | . 2 4 2 Energy Discharges 3 | . 2 . 1 Parts Fused 1 | . . 1 . Data Loss (minor) 4 | . 1 1 2 Data Loss (major) 2 | . 1 1 . Misfires 3 | . . 2 1 Weapon Failures 1 | . . 1 . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 280 | . 178 180 280 Average Temperature 72 | . 57 60 95 Received Heat Transfer 338 | . 174 24 140 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Exi Peak Influence 147 | 35 147 145 . Initial 22 | . 22 . . Average 35 | 9 40 32 . Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 3 . . Investigation 2 | . 2 . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Exi Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 37 | . 15 14 8 Peak Tracking Total 11 | . 3 3 11 Tactical Retreats 2 | . . 1 1 Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Exi Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Exi Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Exi Machines Accessed 14 | . 9 . 5 Terminals 6 | . 6 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 69 | . 19 . 50 Successful 59 | . 9 . 50 Failed 10 | . 10 . . Catastrophic 3 | . 3 . . Database Lockouts . | . . . . Manual 1 | . . . 1 Terminals 11 | . 11 . . Fabricators . | . . . . Repair Stations 4 | . 4 . . Recycling Units 4 | . 4 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 53 | . 3 . 50 Record 49 | . . . 49 Level Access Points 1 | . 1 . . Alert Level 1 | . 1 . . Hauler Manifests 1 | . 1 . . Derelict Proto ID Bank 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks 3 | . 3 . . Scan Component 2 | . 2 . . Repair 1 | . 1 . . Recycling Unit Hacks 3 | . 3 . . Report Inventory 2 | . 2 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 7 . . Full Trace Events 4 | . 4 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . 1 . . Time 26 | . 26 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 10 | . 10 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Exi Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Exi Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Exi Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Exi Turns Passed 5059 | 261 2041 1816 941 Spaces Moved 2687 | 119 1032 958 578 Core 2 | 2 . . . Treads 2685 | 117 1032 958 578 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 160 | 158 160 160 160 Slowest Speed 240 | 160 240 160 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 73 | 7 98 97 93 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 2 | . . 1 1 Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Exi Total 3190 | 155 1280 1160 595 Wait 264 | . 136 118 10 Move 2684 | 118 1031 957 578 Hop . | . . . . Pick Up 45 | 10 19 15 1 Fast Attach 2 | 1 1 . . Attach 14 | 6 1 3 4 Detach . | . . . . Swap 13 | . 6 7 . Drop 24 | . 8 14 2 Fire 144 | 20 78 46 . Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -10/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Sub]) -10/Exiles (discovered 2 exits: [*Min x2]) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 262 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 456 | -10/Materials | Discovered new exit (range 5) 614 | -10/Materials | Discovered new exit (range 7) 1042 | -10/Materials | Discovered new exit (range 13) 1160 | -10/Materials | Discovered new exit (range 3) 1176 | -10/Materials | Identified exit to Materials 1771 | -10/Materials | Discovered new exit (range 7) 1844 | -10/Materials | Build established: Scavenger-Mutant 1903 | -10/Materials | Repaired Lgt. Treads 2303 | -10/Materials | Entered Mines 2304 | -10/Mines | Learned location of Storage (-7) 2414 | -10/Mines | Discovered exit to Materials (range 6) 2422 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2656 | -10/Mines | Discovered exit to Materials (range 6) 2963 | -10/Mines | Excavation squad dispatched 2963 | -10/Mines | A large section of the Mines collapsed 3323 | -10/Mines | Found a hidden stash of uninstalled traps 3468 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3468 | -10/Mines | Discovered new exit (range 5) 3919 | -10/Mines | Discovered new exit (range 6) 4119 | -10/Mines | Entered Exiles 4143 | -10/Exiles | Discovered new exit (range 15) 4185 | -10/Exiles | Met 8R-AWN 4211 | -10/Exiles | Met EX-HEX 4302 | -10/Exiles | Met EX-DEC 4343 | -10/Exiles | Visited The Gauntlet 4611 | -10/Exiles | Discovered new exit (range 14) 4690 | -10/Exiles | Learned location of Zion (-7) 4739 | -10/Exiles | Met EX-BIN 4762 | -10/Exiles | Aligned with FarCom system 4763 | -10/Exiles | Given EX-Vault access code 4850 | -10/Exiles | Opened EX-Vault 4905 | -10/Exiles | Found YOLO Cannon 4939 | -10/Exiles | Warned to stay clear of 0b10 Research branches 4998 | -10/Exiles | Attacked by the Exiles 5015 | -10/Exiles | Core integrity fell below 50% 5044 | -10/Exiles | Core integrity fell below 20% 5060 | -10/Exiles | Destroyed by as-26423 with Assembled Heavy Rifle Last Messages --------------- 04970_ System corrupted: Component data lost. 04998_ System corrupted: FCS attempts to trigger Hvy. Assault Rifle. 04998_ System corrupted: Hvy. Assault Rifle misfires. 04998_ EXILES: Hostile robot within lab perimeter. Defensive protocols time, folks! 05000_ EX-DEC: "Let's see what this bad boy can do..." 05000_ EX-DEC deploys DAS Turret. 05005_ Lgt. Nuclear Core destroyed. 05005_ Machine disabled. 05007_ Hvy. Assault Rifle destroyed. 05038_ System corrupted: Matter fused (-6). 05041_ Lgt. Treads destroyed. 05044_ Lgt. Armor Plating destroyed. 05044_ System corrupted by crushing effect (+2). 05044_ Lgt. Treads destroyed. 05054_ Imp. Ion Engine destroyed. 05058_ System corrupted: Component data lost. Map ----- +----------------------------------------------------+ | | | | | | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ????????????????#####????????????????????????? | | ???????????????## ##???????????????????????? | | ???????????????# #???????????????????????? | | ???????????????# < #???????????????????????? | | ???????????????# ###?????????????????????? | | ???????????????# #?????????????????????? | | ???????????????# @##?????????????????????? | | ???????????????## #??????????????????????? | | ????????????????# a##?????????????????????? | | ????????????????## #????????????#######??? | | ?????????????????# aa#######??????#!!! "#??? | | ?????????????????# a #""##?????# "#??? | | ?????????????????## #?????# "#??? | | ??????????????????##" ##???## ""#??? | | ??????????????????#"" #####" ""#??? | | ??????????????????#### ##" ""#??? | | ?????????????????????## #"" ###??? | | ??????????????????????#"## #????? | | ??????????????????????####### ##???? | | ????????????????????????????### "#???? | | ??????????????????????########" ###?? | | ??????????????????????# !!""""" ##? | | ??????????????????????#! "###"" ## | | ??????????????????????#! "#?##" | | ??????????????????????#! ##??#" | | ??????????????????????# !""""""###???#"# | | ??????????????????????##########?????#### | | ????????????????????????????????????????### | | ??????????????????????????????????????????### | | ????????????????????????????????????????????## | | ?????????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImprovedPhysicsArray Manual? 0 Play Time 00:36:51 Cumulative 11.5 hours Start 2024.04.04 @ 16:55:00 End 2024.04.04 @ 17:31:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 14 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: f0efe272-581c-40f7-8dad-de86e0e6b483