Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.23 @ 23:30:30 Player: CrossedViper Result: Destroyed by Y-72 Warden with Railgun Performance ------------- Evolutions (6) 3000 Regions Visited (22) 4400 Robots Destroyed (273) 1365 Value Destroyed (11512) 11512 Prototype IDs (35) 700 Alien Tech Used (1) 200 Bonus (5072) 5072 TOTAL SCORE: 26249 Bonus ------- Triggered High Security 500 High Alert Combat Kills 3322 Follower Combat Kills 132 Entered Garrisons 200 Met Imprinter 300 Exposed GOLEM Chamber 500 Met Zhirov 300 Friendly Fire -182 Cogmind --------- Core Integrity 0/1150 Matter 293/300 Energy 1100/1100 System Corruption 14% Temperature Cool (9) Movement Walking (150) Ox1 Location -3/Proximity Caves Parts ------- > --- POWER (2) -------- Assembled Flux Generator > --- PROPULSION (3) --- Advanced Myomer Leg Advanced Myomer Leg Advanced Myomer Leg > --- UTILITY (10) ----- Advanced Power Amplifier Assembled Biocell Array Assembled Combat Suite Precision Energy Filter Particle Accelerator Assembled Alloy Armor Improved Powered Armor Improved Powered Armor GOLEM Unit > --- WEAPON (4) ------- Assembled Focal Cannon Assembled Focal Cannon Assembled Focal Cannon > --- INVENTORY (4) ---- Fusion Reactor Experimental Utility Shielding GOLEM Unit Peak State ------------ > --- POWER ------------ Assembled Flux Generator > --- PROPULSION ------- Myomer Leg Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY ---------- Assembled Nanovents Assembled Nanovents Assembled Nanovents Assembled Biocell Array Assembled Suspension Frame Assembled Suspension Frame Assembled Combat Suite Assembled Alloy Armor GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Assembled Focal Cannon Assembled Focal Cannon Mass Driver > --- INVENTORY -------- GOLEM Unit GOLEM Unit [Rating: 166] Favorites ----------- Power Assembled Flux Generator Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Assembled Flux Generator Propulsion Assembled Alloy Leg Treads Light Treads Leg Assembled Alloy Leg Utility Large Storage Unit Device Assembled Nanovents Storage Large Storage Unit Processor Target Analyzer Protection Hardened Light Armor Plating Weapon Assembled Focal Cannon Energy Gun Advanced Beam Rifle Energy Cannon Assembled Focal Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Antimatter Cannon Launcher Proton Missile Launcher Slashing Weapon Makeshift Sword Piercing Weapon Makeshift Spear Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Gar Fac Low Low Fac Fac Upp Upp Zhi Pro Slots Evolved 12 | . . . . . 4 2 . . . . . 2 . . . . 2 2 . . . . Power 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Propulsion 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Utility 8 | . . . . . 3 . . . . . . 1 . . . . 2 2 . . . . Weapon 2 | . . . . . . 2 . . . . . . . . . . . . . . . . Parts Attached 140 | . 8 2 6 . 13 19 5 3 3 24 3 1 6 5 1 . 7 16 4 1 8 5 Power 8 | . . 1 . . 1 . . . 2 1 . . . . . . . 3 . . . . Engine 5 | . . 1 . . 1 . . . 2 1 . . . . . . . . . . . . Core 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . 2 . . . . Propulsion 26 | . 2 . 1 . 3 6 . . . 4 . . . . . . 1 5 1 . 3 . Treads 9 | . 2 . 1 . 3 . . . . 3 . . . . . . . . . . . . Leg 17 | . . . . . . 6 . . . 1 . . . . . . 1 5 1 . 3 . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Utility 46 | . 2 . . . 3 5 1 1 . 13 . 1 2 2 . . 1 3 2 1 4 5 Device 12 | . . . . . 1 . . . . 1 . 1 . . . . . 2 2 1 2 2 Storage 12 | . 1 . . . 1 2 . . . 5 . . . . . . 1 1 . . 1 . Processor 3 | . 1 . . . . 2 . . . . . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . . . . . . . . . . . . Protection 19 | . . . . . 1 1 1 1 . 7 . . 2 2 . . . . . . 1 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 60 | . 4 1 5 . 6 8 4 2 1 6 3 . 4 3 1 . 5 5 1 . 1 . Energy Gun 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Energy Cannon 9 | . . . . . . 1 . . . . 1 . 3 1 . . 2 1 . . . . Ballistic Gun 26 | . 4 1 2 . 4 7 3 1 . 1 . . . . . . 1 2 . . . . Ballistic Cannon 6 | . . . . . . . . . . . . . . 2 . . 2 . 1 . 1 . Launcher 14 | . . . . . 1 . 1 1 1 4 2 . 1 . 1 . . 2 . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . 2 . . . . . . 1 . . . . . . . . . . . . Piercing Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 18 | . . . . . 2 . . . 1 3 . . . 2 . . 2 2 . . 5 1 Parts Lost 56 | . . . . . . 1 1 . 1 12 . . . . 1 1 3 31 2 1 . 2 Power 4 | . . . . . . . . . . 1 . . . . . . . 3 . . . . Propulsion 8 | . . . . . . . . . . 4 . . . . . . . 4 . . . . Utility 22 | . . . . . . . . . . 2 . . . . . 1 3 12 2 1 . 1 Weapon 22 | . . . . . . 1 1 . 1 5 . . . . 1 . . 12 . . . 1 Highest Loss Streak 16 | . . . . . . 1 1 . 1 9 . . . . 1 1 3 16 2 1 . 2 Average Slot Usage (%) 89 | . 88 100 100 100 91 99 99 100 99 85 100 83 85 85 86 86 85 80 57 88 73 85 Engine 4 | . 14 14 14 14 9 7 7 7 7 7 7 . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . 5 6 6 6 6 5 4 4 5 4 5 Treads 6 | . 26 28 28 28 26 2 . . . 11 . . . . . . . . . . . . Leg 14 | . 1 . . . . 20 23 23 23 8 23 20 20 20 20 20 17 13 10 15 14 15 Device 8 | . . . . . 6 1 . . . 2 . 6 6 6 6 12 21 19 23 35 33 27 Storage 18 | . 14 14 14 14 16 21 23 23 23 23 23 16 20 20 20 20 18 20 3 5 7 7 Processor 3 | . 3 14 14 14 9 4 7 7 7 3 . . . . . . . . . . . . Protection 5 | . . . . . 5 9 7 7 7 5 15 6 5 6 6 . . 4 3 5 5 10 Energy Cannon 6 | . . . . . . . . . . 1 20 20 24 24 12 13 11 9 8 15 5 15 Ballistic Gun 11 | . 25 28 14 28 11 27 29 29 28 4 . . . . . . . 3 . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . 1 13 13 8 2 1 5 . 1 Launcher 1 | . . . . . . . . . . 12 4 6 1 . . . . . . . . . Slashing Weapon 1 | . . . 13 . . . . . . 2 4 . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 164 | 10 24 26 27 27 48 94 89 90 100 133 118 150 152 152 143 143 140 164 120 120 112 129 Greatest Support 105 | 20 40 40 40 40 62 62 54 54 54 84 84 84 84 84 84 84 94 95 105 105 90 100 Greatest Overweight (x) 3 | . . . . . . 3 1 1 1 2 1 1 1 1 1 1 1 3 1 1 1 1 Average Overweight (x) . | . . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 . 1 . 1 Largest Inventory Capacity 24 | 6 10 10 10 10 16 24 24 24 24 24 18 18 18 18 18 18 24 24 4 4 4 4 Average Capacity 17 | 6 6 10 10 10 15 22 24 24 24 23 18 18 18 18 18 18 19 23 4 4 4 4 Most Carried 24 | 6 8 10 10 10 16 24 24 23 24 24 18 18 18 18 18 18 21 24 4 4 4 4 Average Carried 16 | 6 5 9 9 10 13 21 23 23 22 19 17 17 17 17 17 18 18 22 4 4 3 4 Final Capacity 24 | 6 10 10 10 10 16 24 24 24 24 18 18 18 18 18 18 18 24 4 4 4 4 4 Final Carried 24 | 6 8 10 10 10 16 24 23 23 22 18 18 18 18 18 18 18 21 4 4 4 4 4 Class Distribution -------------------- 27% | Golem 18% | Mutant 13% | Hauler-Gunner 11% | Hauler-Golem 9% | Scavenger-Gunner 8% | Hauler-Mutant 3% | Hauler-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Commander-Mutant | -9/Mines Mutant | -8/Materials Hauler-Tank | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Hauler-Gunner | -7/Zion Hauler-Mutant | -7/Deep Caves Mutant | -6/Proximity Caves Golem | -6/Factory Golem | -6/Garrison Golem | -6/Factory Golem | -6/Lower Caves Golem | -6/Lower Caves Golem | -5/Factory Hauler-Golem | -4/Factory Golem | -4/Upper Caves Golem | -4/Upper Caves Golem | -4/Zhirov Golem | -3/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Gar Fac Low Low Fac Fac Upp Upp Zhi Pro Matter Collected 5939 | 200 113 177 30 62 300 1019 262 213 713 306 419 . 145 58 111 42 198 811 222 304 . 234 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 13434 | . 205 68 189 . 419 1434 156 268 805 920 973 . 682 326 454 222 702 4370 183 413 . 645 Parts 607 | . 14 6 5 . 33 59 12 9 76 26 37 . 47 10 14 10 26 167 11 18 . 27 Haulers Intercepted 10 | . 1 . . . 3 2 . . . . . . . 1 . . 1 1 . . . 1 Recyclers Shooed 6 | . . 1 . . . 1 . . . . 1 . . . . . . 3 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 104 | . . . . . . . 9 9 5 . 6 . . . 11 8 . . 11 18 . 27 Prevented 19 | . . . . . . . . . . . 18 . . . 1 . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Gar Fac Low Low Fac Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 206 | . 7 1 1 . 7 16 4 6 5 14 13 . 14 4 8 5 11 67 8 6 . 9 Melee 3 | . . . 1 . . . . . . 2 . . . . . . . . . . . . Guns 56 | . 7 1 . . 7 16 2 3 5 4 . . . . . . . 11 . . . . Cannons 95 | . . . . . . . . . . . 4 . 7 4 5 5 11 36 8 6 . 9 AOE 38 | . . . . . . . 2 3 . 5 4 . 5 . 3 . . 16 . . . . Classes Destroyed 25 | . 3 1 . . 3 5 2 1 2 3 . . 2 . . . 1 2 . . . . Worker 9 | . . . . . 1 3 . . . . . . . . . . . 5 . . . . Builder 13 | . . . . . 1 1 . . . . 1 . . . . . . 10 . . . . Tunneler 2 | . . 1 . . . 1 . . . . . . . . . . . . . . . . Hauler 10 | . 1 . . . 3 2 . . . . . . . 1 . . 1 1 . . . 1 Recycler 6 | . . . . . . 4 . . . . 1 . . . . . . 1 . . . . Minesweeper 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Operator 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Watcher 4 | . . . . . . 1 . . . . 2 . . . . . 1 . . . . . Swarmer 44 | . 5 . . . 3 1 4 1 . . 2 . 4 . 1 4 . 7 8 . . 4 Saboteur 3 | . . . . . . . . . . . . . 1 . . . . 2 . . . . Grunt 78 | . 2 1 1 . 3 6 . 2 . . 6 . 3 2 5 . 9 31 . 3 . 4 Brawler 5 | . . . . . . . . 1 . . . . 1 . 1 1 . 1 . . . . Duelist 4 | . . . . . . 1 . 1 . . . . . . . . . 2 . . . . Protector 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Sentry 21 | . . . . . 1 4 . 1 . . 4 . 1 1 1 1 1 6 . . . . Hunter 15 | . . . . . . 2 . . . . . . 2 . . . . 9 . 2 . . Programmer 14 | . . . . . . 2 . . . . 1 . 1 1 . . 1 8 . . . . Behemoth 3 | . . . . . . . . . . . . . 1 . . . . . . 1 . 1 Zionite 26 | . . . . . . . . . 26 . . . . . . . . . . . . . Z-Light 6 | . . . . . . . . . . 6 . . . . . . . . . . . . Samaritan 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Assembled 5 | . . . . . . . . . . 5 . . . . . . . . . . . . Golem 3 | . . . . . . . . . . 3 . . . . . . . . . . . . Thug 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Savage 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Butcher 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Best Kill Streak 17 | . 3 1 1 . 3 5 2 6 17 5 7 . 10 3 8 4 5 10 5 3 . 4 Combat Bots Only 10 | . 3 1 1 . 2 4 2 6 2 5 4 . 10 2 8 4 5 9 5 3 . 4 Max Kills in Single Turn 4 | . 1 1 1 . 2 2 2 2 2 1 3 . 3 1 3 3 1 4 1 1 . 2 Gunslinging 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . . 2 2 . 1 2 . 3 . 3 . . 4 . . . . Melee 1 | . . . 1 . . . . . . 1 . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Imprinter (-7/Zion) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Gar Fac Low Low Fac Fac Upp Upp Zhi Pro Damage Taken 16199 | . 257 . . 142 242 990 216 244 677 1858 423 . 602 102 669 314 923 6907 255 665 . 713 Core 2088 | . 41 . . 12 18 124 59 97 175 168 28 . 49 14 31 27 94 950 33 113 . 55 Absorbed by Shields 330 | . . . . . . . . . . . . . . . . . . . 72 258 . . Core Remaining (%) 76 | 100 . . . 78 96 . . . . . 7 . . . . 85 90 . . . . . Volleys Fired 525 | . 23 9 . 4 29 58 10 7 58 30 25 . 29 11 14 7 27 133 17 16 . 18 Largest 4 | . 2 2 . 2 2 4 4 4 4 3 3 . 4 4 4 3 3 4 4 4 . 4 Hottest 222 | . 60 43 . 46 84 149 112 123 112 117 75 . 156 156 130 90 222 222 132 132 . 132 Shots Fired 1450 | . 46 18 . 8 58 225 36 26 188 63 48 . 74 29 41 21 76 351 29 56 . 57 Gun 712 | . 46 18 . 8 58 222 35 24 188 36 . . . . . . . 77 . . . . Cannon 663 | . . . . . . 3 . . . . 22 . 67 29 39 21 76 264 29 56 . 57 Launcher 75 | . . . . . . . 1 2 . 27 26 . 7 . 2 . . 10 . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 832 | . 43 18 . 8 43 222 35 24 188 36 . . . 2 16 7 27 135 7 17 . 4 Thermal 456 | . 3 . . . 15 3 . . . . 22 . 58 26 23 14 47 131 22 39 . 53 Explosive 13 | . . . . . . . 1 2 . . . . . . . . . 10 . . . . Electromagnetic 149 | . . . . . . . . . . 27 26 . 16 1 2 . 2 75 . . . . Robot Hit Streak 24 | . 8 15 . 2 14 24 4 5 9 3 8 . 14 5 8 6 19 13 6 17 . 18 Robot Miss Streak 10 | . 6 1 . 5 5 6 4 2 8 10 3 . 3 1 2 4 2 5 6 4 . 1 Penetration Max 1 | . . . . . . 1 . 1 1 . . . . . . . . 1 . . . . Secondary Targets 17 | . 1 . . . 1 4 . 1 10 . . . . . . . . . . . . . Max Gunslinging Chain 2 | . 1 . . . 1 2 . 1 1 . . . . . . . . . . . . . Shots Hit Robots 865 | . 23 16 12 2 43 133 19 16 111 38 15 . 33 17 20 9 47 230 13 32 . 36 Core Hits 491 | . 12 4 4 . 18 50 8 12 60 36 23 . 20 7 12 7 19 159 8 16 . 16 Critical Hits 41 | . . . . . . 5 3 3 5 1 . . . . . . . 23 1 . . . Critical Kills 17 | . . . . . . 2 . 2 2 . . . . . . . . 10 1 . . . Critical Parts Destroyed 21 | . . . . . . 1 3 1 3 1 . . . . . . . 12 . . . . Melee Attacks 39 | . . . 14 . . . . . . 25 . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 39 | . . . 14 . . . . . . 25 . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Damage Inflicted 39006 | . 262 191 917 17 681 2949 531 687 2095 2200 1947 . 1654 711 1190 456 2371 16125 506 1293 . 2223 Guns 8922 | . 262 191 . 17 681 2898 303 378 2095 234 . . . . . . . 1863 . . . . Cannons 18143 | . . . . . . 50 . . . . 758 . 1050 694 904 456 2311 7898 506 1293 . 2223 Explosions 10047 | . . . . . . . 228 309 . 1067 1189 . 604 . 286 . 60 6304 . . . . Melee 1816 | . . . 917 . . . . . . 899 . . . . . . . . . . . . Ramming 78 | . . . . . . 1 . . . . . . . 17 . . . 60 . . . . Kinetic 12429 | . 241 191 . 17 461 2898 303 378 2095 234 . . . 42 254 76 567 4223 104 214 . 131 Thermal 14931 | . 21 . . . 220 50 . . . 229 895 . 1102 652 786 380 1714 5309 402 1079 . 2092 Explosive 5188 | . . . . . . . 228 309 . . . . . . . . . 4651 . . . . Electromagnetic 4564 | . . . . . . . . . . 838 1052 . 552 . 150 . 90 1882 . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 1816 | . . . 917 . . . . . . 899 . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 14 | . . . . . . 7 8 10 10 1 2 . . 1 1 1 1 14 14 14 14 14 Average Corruption 5 | . . . . . . 4 7 8 10 1 1 . . 1 1 1 1 3 14 14 14 14 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Effects 278 | . . . . . . 14 24 21 6 10 2 . . . 3 2 1 42 47 42 20 44 Message Errors 54 | . . . . . . 1 4 7 . 6 . . . . 2 1 1 9 8 5 4 6 Matter Fused 36 | . . . . . . 2 6 1 3 . . . . . . . . 4 7 6 2 5 Heat Flow Errors 22 | . . . . . . 1 3 2 . . . . . . . . . 1 8 2 2 3 Energy Discharges 32 | . . . . . . 1 4 3 1 3 . . . . 1 1 . 3 3 4 2 6 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . 2 . . . . Data Loss (minor) 28 | . . . . . . . 1 5 2 1 . . . . . . . . 7 4 4 4 Data Loss (major) 9 | . . . . . . . 2 . . . . . . . . . . . 4 2 1 . Misfires 8 | . . . . . . . . 1 . . . . . . . . . 1 1 3 . 2 Alerts 3 | . . . . . . . . . . . . . . . . . . 1 . 1 . 1 Misdirections 22 | . . . . . . . . . . . . . . . . . . 3 4 4 5 6 Targeting Errors 53 | . . . . . . 5 4 2 . . 2 . . . . . . 17 5 9 . 9 Weapon Failures 9 | . . . . . . 4 . . . . . . . . . . . 1 . 2 . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2078 | . . . 182 . . . 53 . . 153 141 . 46 116 84 . 272 898 19 7 . 107 Projectiles 1060 | . . . . . . . . . . . 128 . 11 116 65 . 272 335 19 7 . 107 Explosions 751 | . . . . . . . 53 . . 68 13 . 35 . 19 . . 563 . . . . Melee 267 | . . . 182 . . . . . . 85 . . . . . . . . . . . . Knockbacks 34 | . . . . . . . . . . . . . . 1 3 . 5 18 1 4 . 2 Impact 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Kinetic 31 | . . . . . . . . . . . . . . . 3 . 5 16 1 4 . 2 Secondary 2 | . . . . . . . . . . . . . . . . . . 2 . . . . Self-Inflicted Damage 917 | . . . . . . . 11 . . 115 33 . 6 8 51 . 84 609 . . . . Shots 23 | . . . . . . . 1 . . 4 2 . 2 . 2 . 1 11 . . . . Rammed 8 | . . . . . . 1 . . . . . . . 1 . . . 6 . . . . Targets Rammed 9 | . . . . . . 1 . . . . . . . 1 . . . 7 . . . . Kicked 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 355 | . 2 2 . 12 28 220 190 271 234 128 99 . 147 84 355 . 81 183 234 251 180 241 Average Temperature 64 | . 1 1 . 6 9 58 53 95 98 47 36 . 39 18 182 . 49 35 100 108 95 120 Received Heat Transfer 3032 | . 57 . . 20 108 285 . 54 90 486 63 . 96 24 243 18 369 945 . 66 . 108 Effects 2 | . . . . . . . . . . . . . . . 2 . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Interference 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 13 | . . . . . . . . . . 3 5 . 2 . . . . 3 . . . . Combat Hostiles 13 | . . . . . . . . . . 3 5 . 2 . . . . 3 . . . . Parts Fried 36 | . . . . . . . . . . 13 7 . 6 . . . 1 9 . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 5 | . . . . . . 1 . . . . . . . . . 1 . 1 1 1 . . Heat Transferred 8381 | . 50 . . . 407 74 . . . 150 550 . 625 325 450 200 950 2925 225 625 . 825 Parts Sabotaged 2 | . . . . . . . . . . . . . 2 . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 11 | . . . . . . . . . . 3 4 . 2 . 2 . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Gar Fac Low Low Fac Fac Upp Upp Zhi Pro Peak Influence 2529 | . 124 58 . 138 305 367 . . . . . 126 680 568 . . 649 2529 . . . . Initial 357 | . . 33 . . 53 117 . . . . . 126 88 357 . . 101 249 . . . . Average 442 | . 56 26 . 51 175 199 . . . . . 126 479 393 . . 368 1132 . . . . Maximum Alert Level 5 | . . . . . 1 1 . . . . . . 2 2 . . 2 5 . . . . Low Security (%) 43 | 100 100 100 . 100 61 54 . . . . . 100 13 . . . 32 . . . . . Level 1 19 | . . . . . 38 45 . . . . . . 12 77 . . 7 11 . . . . Level 2 19 | . . . . . . . . . . . . . 73 22 . . 60 14 . . . . Level 3 3 | . . . . . . . . . . . . . . . . . . 16 . . . . Level 4 8 | . . . . . . . . . . . . . . . . . . 35 . . . . Level 5 2 | . . . . . . . . . . . . . . . . . . 8 . . . . High Security 3 | . . . . . . . . . . . . . . . . . . 12 . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 44 | . 1 1 . . 2 3 . . . . . . . 4 . . 5 28 . . . . Investigation 5 | . . 1 . . 1 1 . . . . . . . . . . 1 1 . . . . Extermination 7 | . . . . . . 1 . . . . . . . 1 . . 1 4 . . . . Reinforcement 15 | . 1 . . . 1 . . . . . . . . 3 . . 2 8 . . . . Assault 13 | . . . . . . . . . . . . . . . . . 1 12 . . . . Garrison 4 | . . . . . . 1 . . . . . . . . . . . 3 . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 7 | . . . . . . . . . . . . . . 1 . . 1 5 . . . . Haulers Reinforced 3 | . . . . . . . . . . . . . . . . . 1 2 . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Gar Fac Low Low Fac Fac Upp Upp Zhi Pro Distress Signals 8 | . 2 . . . 1 . . . . . 1 . . . . . . 4 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 323 | . 9 2 . 9 16 27 6 6 30 16 11 . 16 7 9 5 17 106 9 6 . 16 Peak Tracking Total 15 | . 3 1 . 5 4 3 3 5 5 6 4 . 6 3 9 4 7 15 5 3 . 5 Tactical Retreats 24 | . . . . 1 . . 2 . 1 3 1 . 1 . . . 4 7 1 . . 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Gar Fac Low Low Fac Fac Upp Upp Zhi Pro Traps Triggered 16 | . . . . . . 3 1 . . . . . 6 1 . . . 5 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed 4 | . . . . . . . . . 4 . . . . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Gar Fac Low Low Fac Fac Upp Upp Zhi Pro Machines Disabled 54 | . 1 . . 1 . 2 . 1 1 3 1 . . 2 . . 7 35 . . . . Max in Single Turn 8 | . 1 . . 1 . 1 . 1 1 1 1 . . 2 . . 3 8 . . . . Garrison Access 2 | . . . . . . 1 . . . . . . . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Gar Fac Low Low Fac Fac Upp Upp Zhi Pro Machines Accessed 34 | . 4 1 1 . 5 4 . . . . 1 1 . 1 . . 5 3 . 1 7 . Terminals 18 | . 4 . . . 4 2 . . . . 1 . . 1 . . 3 3 . . . . Fabricators 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Garrison Access 3 | . . . . . . 1 . . . . . 1 . . . . 1 . . . . . Total Hacks 106 | . 14 1 7 . 8 5 . . . . 2 1 . 1 . . 14 6 . 1 46 . Successful 71 | . 6 1 7 . 3 1 . . . . 1 1 . . . . 3 1 . 1 46 . Failed 35 | . 8 . . . 5 4 . . . . 1 . . 1 . . 11 5 . . . . Catastrophic 12 | . 2 . . . 3 2 . . . . . . . . . . 2 3 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 39 | . 13 . . . 7 . . . 4 . . . . 1 . . 10 4 . . . . Terminals 42 | . 14 . . . 7 3 . . . . 2 . . 1 . . 9 6 . . . . Fabricators 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . . . . . . . . 3 . . . . . Garrison Access 4 | . . . . . . 1 . . . . . 1 . . . . 2 . . . . . Terminal Hacks 62 | . 3 1 7 . 2 . . . . . 1 . . . . . . 1 . 1 46 . Record 42 | . 1 . 7 . . . . . . . . . . . . . . . . . 34 . Part Schematic 4 | . . . . . . . . . . . . . . . . . . . . . 4 . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . 4 . Prototype ID Bank 4 | . . . . . . . . . . . . . . . . . . . . . 4 . Open Door 3 | . . 1 . . . . . . . . 1 . . . . . . . . 1 . . Branch Access Points 3 | . 1 . . . 1 . . . . . . . . . . . . 1 . . . . Terminal Index 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Reprogram Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . 1 . . . . . 1 . . . . 1 . . . . . Unlock Access 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Seal Access 2 | . . . . . . 1 . . . . . . . . . . 1 . . . . . Unauthorized Hacks 6 | . 3 . . . 1 . . . . . . . . . . . 2 . . . . . Terminals 5 | . 3 . . . . . . . . . . . . . . . 2 . . . . . Track 3 | . 2 . . . . . . . . . . . . . . . 1 . . . . . Botnet 2 | . 1 . . . . . . . . . . . . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Tunnel 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 . . . . . . . . . . . 1 . . . . . Used 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Hacking Detections 20 | . 4 . . . 4 3 . . . . 1 . . 1 . . 4 3 . . . . Full Trace Events 3 | . . . . . . 1 . . . . . . . . . . 1 1 . . . . Feedback Events 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . . . . . . . . . 4 . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Gar Fac Low Low Fac Fac Upp Upp Zhi Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . 3 . . . . . Machine Destruction 3 | . . . . . . . . . . . . . . . . . 3 . . . . . Robots Rewired 5 | . . . 2 . . . . . . . . . . . 2 . 1 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Gar Fac Low Low Fac Fac Upp Upp Zhi Pro Total Allies 9 | . . 1 2 3 . . . . . . . . . . 2 . 1 . . . . . Largest Group 5 | . . 1 2 5 5 2 . . . . . . . . 2 2 2 . . . . . Highest-Rated Group 82 | . . 31 42 82 82 24 . . . . . . . . 40 40 61 . . . . . Highest-Rated Ally 41 | . . 31 21 21 21 16 . . . . . . . . 20 20 41 . . . . . Total Orders 2 | . . . . . . . . . . . . . . . . . . . . 2 . . FOLLOW 1 | . . . . . . . . . . . . . . . . . . . . 1 . . EXPLORE 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Ally Attacks 68 | . . . . 21 40 6 . . . . . . . . . . 1 . . . . . Total Damage 925 | . . . . 373 472 68 . . . . . . . . . . 12 . . . . . Kills 19 | . . . . 11 7 1 . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Gar Fac Low Low Fac Fac Upp Upp Zhi Pro Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . 4 . Derelict Logs Recovered 8 | . . 1 . 1 . . 1 1 1 . 2 . . . . . . . 1 . . . Drone Launches 2 | . . . . . . . . . . . . . . . . . . . . 2 . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Gar Fac Low Low Fac Fac Upp Upp Zhi Pro Turns Passed 19565 | 2 609 753 857 311 777 1122 703 572 2454 2417 588 219 875 384 786 614 788 1836 1130 677 500 591 Spaces Moved 9605 | 2 323 447 502 185 426 566 438 363 1329 1123 280 42 440 198 431 63 407 839 283 371 227 320 Core 88 | . . . . . . . . . . . . . . . . . . 80 8 . . . Treads 2582 | . 303 447 502 185 426 69 . . . 650 . . . . . . . . . . . . Legs 6935 | 2 20 . . . . 497 438 363 1329 473 280 42 440 198 431 63 407 759 275 371 227 320 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 160 160 160 155 150 150 150 150 150 169 169 169 169 169 169 163 50 50 163 120 150 Average Speed 158 | 120 157 160 160 160 155 150 150 150 150 172 169 169 169 169 169 169 165 157 162 163 127 150 Slowest Speed 210 | 120 160 160 160 160 160 210 150 150 150 197 169 169 169 169 169 169 169 210 170 163 163 150 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 45 | 1 52 85 78 43 35 17 64 55 84 73 37 1 59 10 69 15 18 29 46 65 62 59 Regions Visited 22 Branch Regions 14 Pre-discovered Areas 7 | . . . 1 1 1 . . . 1 . . . . . . . . . . . 3 . Known Exits Taken 7 | . 1 1 . . . 1 . . . . . 1 . 1 . 1 . 1 . . . . Unknown Exits Taken 14 | 1 . . 1 1 1 . 1 1 1 1 1 . . . 1 . 1 . 1 1 1 . Scrap Searched 16 | . . 1 . 1 . . 2 1 2 . 2 . . . 1 . . . 3 1 . 2 Spaces Dug 53 | . . . . . . . . . . . . . 19 1 2 . . 31 . . . . Terrain Destroyed 656 | . . . . . . 2 17 30 2 6 5 . 33 44 24 11 78 346 17 23 . 18 Melee . | . . . . . . . . . . . . . . . . . . . . . . . Projectile 237 | . . . . . . 2 3 . 2 1 5 . 31 13 18 11 17 76 17 23 . 18 AOE 419 | . . . . . . . 14 30 . 5 . . 2 31 6 . 61 270 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Gar Fac Low Low Fac Fac Upp Upp Zhi Pro Total 12808 | 1 385 470 537 194 491 703 461 373 1665 1530 347 193 516 226 457 557 465 1073 928 407 439 390 Wait 2213 | . 12 3 3 6 8 22 1 . 264 286 38 145 4 4 1 484 10 55 623 16 187 41 Move 9582 | 1 322 446 501 184 425 565 437 362 1328 1122 279 41 438 197 430 62 406 838 282 370 226 320 Hop . | . . . . . . . . . . . . . . . . . . . . . . . Pick Up 89 | . 9 6 2 . 7 22 4 . 3 19 1 1 2 2 . . 4 4 . . 3 . Fast Attach 63 | . 2 . 2 . 9 7 . 1 1 2 1 . 3 4 . . 6 8 4 1 7 5 Attach 38 | . 2 . . . 1 5 2 . 1 16 . 1 1 1 . . 1 6 . . 1 . Detach 6 | . . . . . 1 . . . . 1 . 2 . . 1 . . 1 . . . . Swap 40 | . 4 2 4 . 3 7 3 2 1 6 2 . 2 . 1 . . 2 . . 1 . Drop 146 | . 11 4 4 . 8 16 4 1 5 23 1 3 7 6 . 4 10 14 2 4 13 6 Fire 525 | . 23 9 . 4 29 58 10 7 58 30 25 . 29 11 14 7 27 133 17 16 . 18 Melee 36 | . . . 11 . . . . . . 25 . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . Kick 9 | . . . . . . 1 . . . . . . . 1 . . . 7 . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 35 | . . . . . . . . . . . . . 30 . . . . 5 . . . . Rewire 22 | . . . 10 . . . . . . . . . . . 10 . 1 . . . 1 . Trap 4 | . . . . . . . . . 4 . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 2 exits: [*Sto] / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / Low / Gar) -6/Garrison (discovered 2 exits: *Fac x2) -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: *Fac / Upp) -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 3 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Discovered new exit (range 11) 311 | -10/Materials | Build established: Mutant 348 | -10/Materials | Identified exit to Mines 401 | -10/Materials | Discovered new exit (range 7) 612 | -10/Materials | Entered Mines 649 | -10/Mines | Met a Derelict shopkeep closing up shop 808 | -10/Mines | Received a Mining Laser from a helpful Derelict 950 | -10/Mines | Identified exit to Exiles 976 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1365 | -10/Mines | Entered Exiles 1365 | -10/Exiles | Found Exiles lab destroyed 1501 | -10/Exiles | Learned location of Zion (-7) 1892 | -10/Exiles | Discovered new exit (range 14) 2222 | -10/Exiles | Entered Mines 2222 | -9/Mines | Accompanied by 2 allies 2223 | -9/Mines | Learned location of Storage (-7) 2260 | -9/Mines | Met a Derelict bent on vengeance 2264 | -9/Mines | Learned Materials terminal intel 2293 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2398 | -9/Mines | Assembled infested the area 2507 | -9/Mines | Discovered new exit (range 13) 2533 | -9/Mines | Entered Materials 2533 | -8/Materials | Accompanied by 5 allies 2533 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2534 | -8/Materials | Loaded intel: 12 terminal locations 2596 | -8/Materials | Build established: Commander-Mutant 2948 | -8/Materials | Discovered new exit (range 3) 3030 | -8/Materials | Build established: Mutant 3310 | -8/Materials | Entered Factory 3310 | -7/Factory | Accompanied by 2 allies 3310 | -7/Factory | Evolved 2 slots: Weapon x2 3586 | -7/Factory | Discovered new exit (range 14) 4091 | -7/Factory | Discovered new exit (range 6) 4095 | -7/Factory | Build established: Hauler-Tank 4270 | -7/Factory | Garrison activated, responded to threat 4430 | -7/Factory | Identified exit to Lower Caves 4432 | -7/Factory | Entered Lower Caves 4475 | -7/Lower Caves | Build established: Scavenger-Gunner 4652 | -7/Lower Caves | Learned location of 1 exit from Factory 5120 | -7/Lower Caves | Discovered new exit (range 5) 5135 | -7/Lower Caves | Entered another Lower Caves area 5144 | -7/Lower Caves | Discovered new exit (range 4) 5246 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 5486 | -7/Lower Caves | Discovered new exit (range 15) 5490 | -7/Lower Caves | Learned Factory stockpile data 5705 | -7/Lower Caves | System corruption reached 10% 5707 | -7/Lower Caves | Entered Zion 5821 | -7/Zion | Discovered new exit (range 9) 5856 | -7/Zion | Given the Hacking Drone Bay 5916 | -7/Zion | System corruption cleaned by Quarantine Array 5941 | -7/Zion | Learned Factory emergency access door positions 6042 | -7/Zion | Build established: Hauler-Gunner 6441 | -7/Zion | Learned 4 Factory zone layouts 6466 | -7/Zion | Learned location of Quarantine (-3) 6615 | -7/Zion | Given A8's code to call for help 6697 | -7/Zion | Found Prototype Device 6917 | -7/Zion | Found Prototype Device 7519 | -7/Zion | Attacked by Zionites 7530 | -7/Zion | Destroyed Imprinter 7544 | -7/Zion | Extracted access codes from Imprinter's data core 7780 | -7/Zion | Core integrity fell below 50% 7859 | -7/Zion | Opened final containment barrier to the Deep Caves 7884 | -7/Zion | Discovered new exit (range 5) 7887 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 8161 | -7/Zion | Entered Deep Caves 8621 | -7/Deep Caves | Z-Facility disabled 8672 | -7/Deep Caves | Core integrity fell below 20% 8680 | -7/Deep Caves | Lost 9 parts (1p2n1u5w) 8687 | -7/Deep Caves | Found Prototype Protection 8687 | -7/Deep Caves | Identified Zio. Weapon Casing 8692 | -7/Deep Caves | Found Zio. Weapon Casing 8696 | -7/Deep Caves | Found Zio. Weapon Casing 8699 | -7/Deep Caves | Found Zio. Weapon Casing 8705 | -7/Deep Caves | Found Zio. Weapon Casing 8888 | -7/Deep Caves | Build established: Hauler-Mutant 9228 | -7/Deep Caves | Discovered new exit (range 6) 9692 | -7/Deep Caves | Build established: Hauler-Tank 9739 | -7/Deep Caves | Spotted as-43077 9761 | -7/Deep Caves | Destroyed as-43077 9817 | -7/Deep Caves | Exposed GOLEM chamber 9839 | -7/Deep Caves | Found GOLEM Unit 10108 | -7/Deep Caves | Build established: Hauler-Mutant 10282 | -7/Deep Caves | Found GOLEM Unit 10287 | -7/Deep Caves | Found GOLEM Unit 10308 | -7/Deep Caves | Found GOLEM Unit 10316 | -7/Deep Caves | Found GOLEM Unit 10324 | -7/Deep Caves | Found GOLEM Unit 10341 | -7/Deep Caves | Found GOLEM Unit 10578 | -7/Deep Caves | Entered Proximity Caves 10727 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10778 | -6/Proximity Caves | Learned Factory interactive machine intel 10987 | -6/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 11160 | -6/Proximity Caves | Discovered new exit (range 3) 11166 | -6/Proximity Caves | Entered Factory 11166 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 11167 | -6/Factory | Identified exit to Factory 11168 | -6/Factory | Identified exit to Lower Caves 11171 | -6/Factory | Loaded intel: 48 interactive machine locations 11222 | -6/Factory | Identified exit to Garrison 11385 | -6/Factory | Entered Garrison 11447 | -6/Garrison | Build established: Golem 11470 | -6/Garrison | Triggered checkpoint 11565 | -6/Garrison | Spotted B-75 Beast 11576 | -6/Garrison | Destroyed B-75 Beast 11579 | -6/Garrison | Triggered checkpoint 11607 | -6/Garrison | Triggered checkpoint 11636 | -6/Garrison | Destroyed 10 combat bots 11732 | -6/Garrison | Discovered new exit (range 12) 11794 | -6/Garrison | Triggered checkpoint 11936 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 12098 | -6/Garrison | Triggered checkpoint 12123 | -6/Garrison | Discovered new exit (range 10) 12260 | -6/Garrison | Entered Factory 12630 | -6/Factory | Discovered exit to Lower Caves (range 7) 12644 | -6/Factory | Entered Lower Caves 13275 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 13334 | -6/Lower Caves | Destroyed 8 combat bots 13388 | -6/Lower Caves | Discovered new exit (range 2) 13430 | -6/Lower Caves | Entered another Lower Caves area 13430 | -6/Lower Caves | Accompanied by 2 allies 13530 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 13539 | -6/Lower Caves | Discovered exit to Factory (range 8) 14044 | -6/Lower Caves | Entered Factory 14044 | -5/Factory | Accompanied by 1 ally 14044 | -5/Factory | Evolved 2 slots: Utility x2 14045 | -5/Factory | Identified exit to Upper Caves 14364 | -5/Factory | Lost 3 parts (3u) 14644 | -5/Factory | First assault squad dispatched 14763 | -5/Factory | Discovered new exit (range 15) 14832 | -5/Factory | Entered another Factory area 14832 | -4/Factory | Evolved 2 slots: Utility x2 14871 | -4/Factory | Build established: Hauler-Golem 15020 | -4/Factory | Garrison activated, responded to threat 15644 | -4/Factory | Lost 5 parts (1n2u2w) 15912 | -4/Factory | Identified exit to Upper Caves 16082 | -4/Factory | First assault squad dispatched 16260 | -4/Factory | Lost 4 parts (1n1u2w) 16307 | -4/Factory | Destroyed 9 combat bots 16432 | -4/Factory | High security lockdown imminent 16468 | -4/Factory | System corruption reached 10% 16510 | -4/Factory | Core integrity fell below 50% 16512 | -4/Factory | High security lockdown engaged 16645 | -4/Factory | Core integrity fell below 20% 16668 | -4/Factory | Entered Upper Caves 16675 | -4/Upper Caves | Lost 16 parts (2p2n8u4w) 17029 | -4/Upper Caves | Build established: Golem 17575 | -4/Upper Caves | Learned Research terminal intel 17761 | -4/Upper Caves | Discovered new exit (range 10) 17798 | -4/Upper Caves | Entered another Upper Caves area 17942 | -4/Upper Caves | Spotted B-86 Titan 17974 | -4/Upper Caves | Destroyed B-86 Titan 18465 | -4/Upper Caves | Discovered new exit (range 7) 18475 | -4/Upper Caves | Entered Zhirov 18475 | -4/Zhirov | Discovered new exit (range 3) 18506 | -4/Zhirov | Met Zhirov 18541 | -4/Zhirov | Found Alien Artifact 18541 | -4/Zhirov | Identified Integrated Dissipator 18541 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 18660 | -4/Zhirov | Learned location of Testing (-2) 18660 | -4/Zhirov | Learned location of Command (-1) 18684 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 18975 | -4/Zhirov | Entered Proximity Caves 19219 | -3/Proximity Caves | Found Imp. Powered Armor 19226 | -3/Proximity Caves | Found Imp. Powered Armor 19419 | -3/Proximity Caves | Spotted B-86 Titan 19430 | -3/Proximity Caves | Destroyed B-86 Titan 19561 | -3/Proximity Caves | Discovered new exit (range 5) 19565 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 19566 | -3/Proximity Caves | Destroyed by Y-72 Warden with Railgun Last Messages --------------- 19341_ Xenon Bombardment Thruster fries itself beyond repair. 19344_ Acquired 8 matter. 19345_ Hvy. Machine Gun fries itself beyond repair. 19349_ System corrupted: Energy discharge (-297). 19351_ Lgt. Antimatter Reactor fries itself beyond repair. 19352_ Xenon Bombardment Thruster fries itself beyond repair. 19390_ System corrupted: Component data lost. 19407_ System corrupted: Energy discharge (-297). 19420_ System corrupted: Asb. Focal Cannon targeting data glitched. 19423_ Penetrated by Slug. 19430_ B-86 Titan destroyed. 19436_ System corrupted: Heat flow error (+253). 19436_ Hvy. Treads fries itself beyond repair. 19451_ System corrupted: Matter fused (-7). 19475_ System corrupted: Energy discharge (-341). 19495_ ORWI/BDS=GMTRHYUAI8ZQWMFSJRFRVHCWLV 19512_ System corrupted: Heat flow error (+280). 19561_ EXIT=FOUND 19563_ System corrupted: Component data lost. 19565_ Y-72 Warden: "INTERCEPTING UNREGISTERED DERELICT." Map ----- +----------------------------------------------------+ | ?????# ## ### ##????????? | | ?????# ##" #?## ## ##????#### | | ?????# #### #?## ## ###?# # | | ?????# ##??#" #?# ## # | | ??? ####???#" #?# # | | ??### #??????## ## #?# | | ????# #???????# ### ##?## #### | | ????## ???????# "?# #???# ###### #????? | | ?????# ??????# ## ##??# ###### #????? | | ?????# ??????# #" #??## #????? | | ????? ??????###### ##??# ##### ###### | | ???? ?????????? % #?## ???# | | ???# ???????????# ? #??## | | ???? ## ????????????? ??# #?## """ | | ????????#?????# ??????? ??# ### "" | | ?????????????? ??????###" ###?# """ | | ????????????? ????????# #?### "" | | ????????????? ####????# ### ##### """ """ | | ????????????? ????# "# #???## "" "" | | ?????????????# ???# # #????# """ " | | ??????????????# #??# # #???## "" | | ??????????????# l#?# ## ##??# """ | | ???????????????# Y ?# ### #### "" # | | ???????????????# b ## #?## " ## | | ???????????????# #??# #? | | ??????????????????### < @ ##??# | | ????????????????????### ##???################## | | ??????????????????????######?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 108 Energy Generation 57 Energy Capacity 1900 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Power Amplification 30 Additional Mass Support 20 Armor Coverage 900 Resistance: KI 15 Resistance: TH 15 Resistance: EX 15 Resistance: EM 15 Resistance: I 15 Resistance: S 15 Resistance: P 15 Utility Shielding 90 Weapon Shielding 100 Phase Shifting 8 Evasion (%) 50 Targeting Accuracy 8 Target Analysis 5 Core Analysis 8 Recoil Reduction 3 Energy Filtering 50 Particle Charging 30 Item Schematics ----------------- Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Dissipator Achievements -------------- None Challenges ------------ None Game ------ Seed IonAlphaDriver Manual? 0 Play Time 01:41:38 Cumulative 181.8 hours Start 2020.12.23 @ 21:45:19 End 2020.12.23 @ 23:30:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 175 Rogue 168 Adventurer 0 Explorer 7 Win Type - Total 3 Types 0/0/3/0/0/0/0/0/0 Lore% 62 Gallery% 89 Achievement% 65 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 062bae84-1aac-498a-996a-9c55d3262937