Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.05.07 @ 20:34:38 Player: Catalyst Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (18) 3600 Robots Destroyed (270) 1350 Value Destroyed (12298) 12298 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (3298) 3298 TOTAL SCORE: 23666 Bonus ------- High Alert Combat Kills 1563 Follower Combat Kills 161 Entered Garrisons 600 Used RIF Installer 1000 Friendly Fire -26 Cogmind --------- Core Integrity 0/1150 Matter 52/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -4/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Heavy Neutron Cannon Heavy Pick Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Carbon-fiber Leg Improved Titanium Leg Flexi-carbon Leg Flexi-carbon Leg Myomer Leg > --- UTILITY ---------- Improved Coolant Injector Large Storage Unit High-capacity Storage Unit Medium Matter Pod Advanced Weight Redist. System Advanced Weight Redist. System Improved Force Field Relay Coupler [NC] Relay Coupler [Swarmer] > --- WEAPON ----------- Enhanced Coil Gun Enhanced Coil Gun Railgun Enhanced Gauss Cannon > --- INVENTORY -------- Light Antimatter Reactor Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Improved Heat Sink Advanced Heat Sink Advanced Heat Sink Long-range Terrain Scanner Drone Bay Wave Gun Heavy Phase Cannon Heavy Neutron Cannon Mass Driver Enhanced Gauss Cannon Katana Axe Segregator Heavy Pick [Rating: 92] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Micro Fission Core Reactor Antimatter Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Hover Unit Hover Unit Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Target Analyzer Hackware Relay Coupler [NC] Protection Hardened Medium Armor Plating Weapon Flak Gun Energy Gun Heavy Laser Energy Cannon Neutron Cannon Ballistic Gun Flak Gun Ballistic Cannon Gauss Cannon Launcher Improved Grenade Launcher Special Weapon Improved Remote Datajack Slashing Weapon Axe Piercing Weapon Heavy Pick Build | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 ------- Run | Scr Mat Mat Mat Gar Mat Fac Low Low Fac Was Fac Gar Fac Fac Fac Was Fac Gar Slots Evolved 12 | . . 2 2 . . 2 . . 2 . . . . 2 2 . . . Power . | . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . 1 . . . 2 . . . . . . . . . . . . Utility 7 | . . 1 2 . . . . . 1 . . . . 1 2 . . . Weapon 2 | . . . . . . . . . 1 . . . . 1 . . . . Parts Attached 290 | . 8 8 36 25 34 10 13 1 5 9 2 25 17 72 18 3 4 . Power 32 | . 2 1 4 4 4 2 2 . 1 . . 1 3 5 3 . . . Engine 15 | . 2 1 3 2 2 . 2 . . . . 1 2 . . . . . Core 14 | . . . 1 2 2 2 . . 1 . . . . 5 1 . . . Reactor 3 | . . . . . . . . . . . . . 1 . 2 . . . Propulsion 78 | . 2 3 4 5 9 4 4 1 . . . 8 10 21 4 3 . . Treads 2 | . . . . . . . . . . . . 1 1 . . . . . Leg 75 | . 2 3 4 5 8 4 4 1 . . . 7 9 21 4 3 . . Wheel . | . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . 1 . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Utility 73 | . 2 2 17 6 10 . 1 . 1 4 . 6 2 16 6 . . . Device 28 | . 1 . 6 5 . . . . 1 1 . 1 1 7 5 . . . Storage 10 | . . . 3 . 4 . . . . . . 2 . . 1 . . . Processor 3 | . . . 2 . . . . . . . . . . 1 . . . . Hackware 6 | . . . . . . . . . . . . . . 6 . . . . Protection 26 | . 1 2 6 1 6 . 1 . . 3 . 3 1 2 . . . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 107 | . 2 2 11 10 11 4 6 . 3 5 2 10 2 30 5 . 4 . Energy Gun 6 | . . . . 1 1 1 . . . . . . . 3 . . . . Energy Cannon 4 | . . . 1 . . . . . . 1 . . . 2 . . . . Ballistic Gun 62 | . 2 2 5 5 8 . 3 . 3 3 2 9 2 13 5 . . . Ballistic Cannon 12 | . . . 2 1 1 . 2 . . . . . . 6 . . . . Launcher 12 | . . . 3 3 . 2 1 . . 1 . 1 . . . . 1 . Special Weapon 7 | . . . . . . . . . . . . . . 6 . . 1 . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . 1 1 . . . . . . . . . . 1 . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . 1 1 . . . . . . . . 1 . 1 . Parts Lost 74 | . 2 1 6 10 7 . 3 . . . . 10 . 16 6 7 6 . Power 9 | . . . 2 1 2 . 1 . . . . 1 . 1 1 . . . Propulsion 24 | . . . . 3 2 . 1 . . . . 5 . 7 . 6 . . Utility 15 | . . . 2 2 2 . . . . . . . . 2 3 . 4 . Weapon 26 | . 2 1 2 4 1 . 1 . . . . 4 . 6 2 1 2 . Highest Loss Streak 6 | . 2 1 2 4 3 . 1 . . . . 4 . 6 5 3 5 . Average Slot Usage (%) 91 | . 97 92 97 87 98 98 99 100 98 86 86 84 93 96 91 71 18 . Engine 3 | . 14 11 4 7 4 . 2 7 6 . . . 5 . . . . . Core 3 | . . . 4 1 3 7 3 . . 6 6 5 . 4 2 . . . Leg 27 | . 28 32 27 23 26 36 37 38 33 33 33 27 31 27 26 12 . . Device 5 | . 9 11 10 5 4 . . . 4 . . 2 4 5 14 16 3 . Storage 14 | . 14 11 9 18 22 23 23 23 20 13 13 14 13 11 11 12 3 . Processor 5 | . . . 1 9 9 7 7 7 6 6 6 6 6 5 . . . . Hackware 2 | . . . . . . . . . . . . . . 11 11 10 9 . Protection 7 | . 5 5 22 4 8 7 7 7 6 5 6 5 7 3 . . . . Energy Gun 1 | . 10 . . 3 1 . . . . . . . . 2 1 . . . Ballistic Gun 13 | . 15 20 11 9 12 13 11 7 20 15 13 19 20 14 12 9 . . Ballistic Cannon 2 | . . . 5 2 3 . 2 7 . . . . . 2 5 3 . . Naked Turns 17 | . . . . . . . . . . . . . . . . . 4 13 Heaviest Build 116 | 12 13 16 49 46 74 74 78 76 80 115 115 116 99 99 104 104 10 . Greatest Support 100 | 20 20 30 60 60 51 83 84 82 82 82 82 87 86 90 100 75 3 3 Greatest Overweight (x) 14 | . . . . 3 14 1 1 . . 1 1 6 1 2 1 3 3 . Average Overweight (x) . | . . . . . 1 . . . . . 1 . . . . 1 . . Largest Inventory Capacity 18 | . 6 6 10 10 18 18 18 18 18 18 18 18 18 18 18 18 4 4 Average Capacity 14 | . 6 6 8 10 14 18 18 18 18 18 18 18 18 18 18 14 4 4 Most Carried 18 | . 6 6 10 10 18 18 18 18 18 18 18 18 18 18 18 18 4 2 Average Carried 14 | . 3 5 8 9 14 17 18 18 17 17 18 17 17 17 17 13 2 2 Final Capacity 18 | 6 6 6 10 10 18 18 18 18 18 18 18 18 18 18 18 4 4 4 Final Carried 18 | 6 6 6 10 10 18 18 18 18 18 18 18 18 18 18 18 4 2 2 Class Distribution -------------------- 31% | Mutant 25% | Scavenger-Mutant 20% | Scavenger-Tank 15% | Scavenger-Gunner 6% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Gunner | -6/Factory Gunner | -6/Waste Gunner | -6/Factory Scavenger-Gunner | -6/Garrison Scavenger-Tank | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Tank | -4/Factory Mutant | -4/Waste Mutant | -4/Factory Mutant | -4/Garrison Resources | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 ----------- Run | Scr Mat Mat Mat Gar Mat Fac Low Low Fac Was Fac Gar Fac Fac Fac Was Fac Gar Matter Collected 8913 | 200 126 164 885 690 1264 276 471 20 . 354 42 1032 707 1901 727 . 54 . Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 11057 | . 248 260 1492 685 1558 355 594 . . 400 42 1043 1052 2245 1083 . . . Parts 585 | . 15 25 100 46 84 19 34 . . . 2 59 49 110 42 . . . Haulers Intercepted 5 | . . . . . 4 . . . . . . . . . 1 . . . Recyclers Shooed 2 | . . . . . . . . . . . . . 1 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 21 | . . . . . . . 21 . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 ------- Run | Scr Mat Mat Mat Gar Mat Fac Low Low Fac Was Fac Gar Fac Fac Fac Was Fac Gar Combat Hostiles Destroyed 244 | . 8 10 47 24 34 8 17 . . 1 1 28 17 35 14 . . . Melee 2 | . . . . . . . . . . . . 2 . . . . . . Guns 163 | . 8 10 15 11 27 5 12 . . . 1 25 15 24 10 . . . Cannons 44 | . . . 15 5 7 . 4 . . . . . . 9 4 . . . AOE 35 | . . . 17 8 . 3 1 . . 1 . 1 2 2 . . . . Classes Destroyed 20 | . 2 1 6 . 3 . 1 . . 1 . 4 1 1 . . . . Worker 5 | . . . 1 . . . . . . . . . 1 . 3 . . . Builder 7 | . . . 4 . . 1 . . . . . . . . 2 . . . Tunneler 2 | . . . 1 . 1 . . . . . . . . . . . . . Hauler 5 | . . . . . 4 . . . . . . . . . 1 . . . Recycler 1 | . . . . . . . . . . . . . . 1 . . . . Mechanic 1 | . . . 1 . . . . . . . . . . . . . . . Operator 3 | . . . . . 2 . . . . . . . . 1 . . . . Watcher 2 | . . . 1 . . . . . . . . . . 1 . . . . Swarmer 54 | . 3 6 9 9 5 . 10 . . . . 12 . . . . . . Saboteur 3 | . . . . . . . . . . . . 3 . . . . . . Grunt 114 | . 5 2 29 13 19 6 . . . . . 3 10 18 9 . . . Brawler 4 | . . . . . . . . . . . . 1 2 . 1 . . . Duelist 5 | . . . 1 . 1 . . . . . . . 1 1 1 . . . Sentry 36 | . . 2 8 2 8 1 1 . . . 1 5 3 4 1 . . . Specialist 2 | . . . . . . . . . . . . 2 . . . . . . Hunter 12 | . . . . . 1 1 . . . . . 1 . 7 2 . . . Programmer 6 | . . . . . . . . . . . . . 1 5 . . . . Behemoth 1 | . . . . . . . . . . . . 1 . . . . . . Compactor 1 | . . . . . . . . . . 1 . . . . . . . . Thug 2 | . . . . . . . 2 . . . . . . . . . . . Butcher 3 | . . . . . . . 3 . . . . . . . . . . . Mutant 1 | . . . . . . . 1 . . . . . . . . . . . Best Kill Streak 13 | . 5 7 13 9 6 5 4 . . 1 1 8 4 5 8 . . . Combat Bots Only 10 | . 5 7 10 9 5 4 4 . . 1 1 8 4 5 5 . . . Max Kills in Single Turn 4 | . 1 1 3 4 2 2 1 . . 1 1 2 1 2 2 . . . Gunslinging 1 | . . . . . . . . . . . . 1 . 1 . . . . Exploded 4 | . . . 3 4 . 2 1 . . 1 . 1 1 2 . . . . Melee 1 | . . . . . . . . . . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -------- Run | Scr Mat Mat Mat Gar Mat Fac Low Low Fac Was Fac Gar Fac Fac Fac Was Fac Gar Damage Taken 15540 | . 295 242 1773 1275 1373 230 987 . . . 112 2143 913 3552 1195 203 1176 71 Core 2281 | . 59 42 159 153 126 66 105 . . . . 110 125 181 125 79 880 71 Absorbed by Shields 601 | . . . . . . . . . . . . 222 133 . 177 57 . 12 Core Remaining (%) 73 | 100 76 89 . . 20 . . 75 . . . . 72 81 . . . . Volleys Fired 689 | . 31 28 96 83 116 12 38 . . 15 5 61 37 114 35 14 4 . Largest 4 | . 2 2 2 2 2 2 2 . . 3 3 3 3 4 4 4 1 . Hottest 208 | . 90 40 96 88 85 59 72 . . 86 75 89 84 208 187 152 40 . Shots Fired 1571 | . 47 44 176 131 229 20 75 . . 45 15 180 110 316 133 46 4 . Gun 1289 | . 47 44 104 109 179 18 60 . . 39 15 179 110 255 98 32 . . Cannon 224 | . . . 53 15 50 . 12 . . . . . . 45 35 14 . . Launcher 38 | . . . 19 7 . 2 3 . . 6 . 1 . . . . . . Special 20 | . . . . . . . . . . . . . . 16 . . 4 . Kinetic 1414 | . 23 44 157 114 221 18 72 . . 39 15 179 110 250 126 46 . . Thermal 99 | . 24 . . 10 8 . . . . . . . . 50 7 . . . Explosive 38 | . . . 19 7 . 2 3 . . 6 . 1 . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . Robot Hit Streak 32 | . 12 16 25 20 32 9 15 . . 26 5 28 30 24 23 29 10 . Robot Miss Streak 14 | . 2 2 3 2 3 1 6 . . 3 1 14 3 5 2 2 1 . Penetration Max 2 | . . . 1 . 1 . . . . . . 1 . 1 2 . . . Secondary Targets 23 | . . . 1 . 3 . 2 . . . . 10 3 4 . . . . Max Gunslinging Chain 2 | . . . 1 . 1 . 1 . . . . 2 1 1 . . . . Shots Hit Robots 1222 | . 38 32 146 101 183 15 64 . . 43 6 135 95 224 94 42 4 . Core Hits 768 | . 13 16 107 50 101 21 65 . . 8 4 86 110 132 46 5 4 . Critical Hits 66 | . . . 8 10 9 . . . . 4 . 7 . 15 10 3 . . Critical Kills 27 | . . . 5 5 4 . . . . . . 2 . 8 3 . . . Critical Parts Destroyed 32 | . . . 3 5 4 . . . . 1 . 4 . 7 7 1 . . Melee Attacks 2 | . . . . . 1 . . . . . . . . . . . 1 . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 1 | . . . . . 1 . . . . . . . . . . . . . Piercing 1 | . . . . . . . . . . . . . . . . . 1 . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 27921 | . 438 342 4004 1797 3377 566 1108 . . 1554 132 2713 2232 5447 2835 1324 52 . Guns 19020 | . 438 342 1040 891 2460 227 772 . . 954 117 2593 2147 4014 2145 880 . . Cannons 4835 | . . . 1160 297 889 . 206 . . . . . . 1149 690 444 . . Explosions 3978 | . . . 1804 597 28 339 130 . . 600 . 120 85 275 . . . . Melee 36 | . . . . . . . . . . . . . . . . . 36 . Ramming 52 | . . . . 12 . . . . . . 15 . . 9 . . 16 . Kinetic 22077 | . 245 342 2200 1078 3242 227 978 . . 954 117 2593 2147 3888 2742 1324 . . Thermal 1820 | . 193 . . 110 107 . . . . . . . 42 1275 93 . . . Explosive 3724 | . . . 1804 597 . 339 130 . . 600 . 120 . 134 . . . . Electromagnetic 212 | . . . . . 28 . . . . . . . 43 141 . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing 36 | . . . . . . . . . . . . . . . . . 36 . Highest Corruption 5 | . . . 1 1 4 . . . . . . . 2 5 . . . . Average Corruption 2 | . . . 1 1 2 . . . . . . . 2 3 . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . Effects 130 | . . . 9 4 45 . . . . . . . 14 58 . . . . Message Errors 31 | . . . 5 1 11 . . . . . . . 4 10 . . . . Matter Fused 15 | . . . . . 6 . . . . . . . . 9 . . . . Heat Flow Errors 12 | . . . . . 4 . . . . . . . 2 6 . . . . Energy Discharges 17 | . . . . 1 10 . . . . . . . . 6 . . . . Parts Rejected 1 | . . . . . . . . . . . . . . 1 . . . . Data Loss (minor) 19 | . . . 2 1 5 . . . . . . . 6 5 . . . . Data Loss (major) 1 | . . . . . . . . . . . . . . 1 . . . . Targeting Errors 28 | . . . 2 1 7 . . . . . . . 1 17 . . . . Weapon Failures 6 | . . . . . 2 . . . . . . . 1 3 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 181 | . . . 33 59 . . 2 . . 9 . . . 54 24 . . . Projectiles 67 | . . . . 6 . . . . . . . . . 37 24 . . . Explosions 114 | . . . 33 53 . . 2 . . 9 . . . 17 . . . . Melee . | . . . . . . . . . . . . . . . . . . . Knockbacks 45 | . . . 8 . 25 . 5 . . . . . . 1 6 . . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic 41 | . . . 7 . 23 . 4 . . . . . . 1 6 . . . Secondary 4 | . . . 1 . 2 . 1 . . . . . . . . . . . Self-Inflicted Damage 487 | . . . 25 43 8 . 57 . . . . 14 246 88 . . 6 . Shots 14 | . . . 2 2 1 . 2 . . . . 1 5 1 . . . . Rammed 11 | . . . . 3 . . . . . . . . . . . . 8 . Targets Rammed 15 | . . . . 5 . . . . . . 1 . . 1 . . 8 . Kicked 4 | . . . . 2 . . . . . . 1 . . 1 . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 415 | . 288 . 415 69 277 12 36 . . 269 169 262 324 355 223 110 . . Average Temperature 84 | . 153 . 87 20 50 5 15 . . 100 109 93 104 102 70 39 . . Received Heat Transfer 5197 | . 156 48 1062 621 666 111 164 . . . 36 451 302 1008 263 . 291 18 Effects 13 | . 2 . 2 . 1 . . . . 1 . 4 2 1 . . . . Shutdowns 1 | . . . 1 . . . . . . . . . . . . . . . Energy Bleed 5 | . . . 1 . . . . . . 1 . 1 1 1 . . . . Interference 6 | . 2 . . . 1 . . . . . . 3 . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . . 1 . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . 1 . . 1 . . . . . . . . . . . . . . Heat Transferred 2374 | . 508 . . 259 259 . . . . . . . 50 1113 185 . . . Parts Sabotaged 1 | . . . . . . . . . . . . 1 . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . 1 . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 ------- Run | Scr Mat Mat Mat Gar Mat Fac Low Low Fac Was Fac Gar Fac Fac Fac Was Fac Gar Peak Influence 1035 | . 241 433 967 1035 599 239 . . 36 45 40 713 930 488 476 147 92 31 Initial 434 | . . 86 155 69 434 78 . . 36 10 10 24 324 326 120 139 24 31 Average 369 | . 125 295 530 714 280 144 . . 36 14 12 420 555 329 278 101 33 31 Maximum Alert Level 3 | . 1 2 3 3 2 1 . . . . . 3 3 2 2 . . . Low Security (%) 27 | . 77 27 9 13 26 74 . . 100 100 100 24 . 3 32 100 100 100 Level 1 31 | . 22 50 25 1 45 25 . . . . . 9 23 71 54 . . . Level 2 27 | . . 21 34 32 28 . . . . . . 63 42 25 13 . . . Level 3 12 | . . . 30 51 . . . . . . . 2 33 . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 46 | . 2 1 7 . 7 2 . . . . 2 . 4 13 6 . 2 . Investigation 17 | . 2 1 2 . 5 . . . . . . . 1 4 . . 2 . Extermination 4 | . . . . . . . . . . . . . 1 3 . . . . Reinforcement 16 | . . . 5 . 2 2 . . . . . . 1 4 2 . . . Assault 2 | . . . . . . . . . . . . . 1 1 . . . . Garrison 7 | . . . . . . . . . . . 2 . . 1 4 . . . Intercept . | . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . 3 . . 1 . . . . . . . . 1 . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . 1 1 . . . Stealth | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 --------- Run | Scr Mat Mat Mat Gar Mat Fac Low Low Fac Was Fac Gar Fac Fac Fac Was Fac Gar Distress Signals 17 | . . 3 4 . 9 . . . . . . . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 370 | . 11 13 60 30 54 9 17 . . 1 2 34 23 63 15 7 27 4 Peak Tracking Total 19 | . 5 6 10 8 7 4 4 . . 1 1 9 4 8 5 5 19 9 Tactical Retreats 24 | . . 1 2 5 2 . . . . . . 2 1 7 . 1 3 . Traps | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 ------- Run | Scr Mat Mat Mat Gar Mat Fac Low Low Fac Was Fac Gar Fac Fac Fac Was Fac Gar Traps Triggered 24 | . 1 . 2 3 5 1 . . 1 . . 3 1 4 1 . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 ---------- Run | Scr Mat Mat Mat Gar Mat Fac Low Low Fac Was Fac Gar Fac Fac Fac Was Fac Gar Machines Disabled 37 | . . . 2 4 5 . . . . . . 2 7 12 5 . . . Max in Single Turn 5 | . . . 1 1 2 . . . . . . 1 5 4 2 . . . Garrison Access 5 | . . . . . 1 . . . . . . . 1 2 . . 1 . Garrison Relay 6 | . . . . 4 . . . . . . . 2 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . 1 . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 --------- Run | Scr Mat Mat Mat Gar Mat Fac Low Low Fac Was Fac Gar Fac Fac Fac Was Fac Gar Machines Accessed 61 | . 3 3 14 . 14 3 . . . . 2 . 4 7 5 . 6 . Terminals 29 | . 2 2 8 . 10 1 . . . . . . . 3 1 . 2 . Fabricators 5 | . . . . . . . . . . . . . 1 1 1 . 2 . Repair Stations 2 | . . . 1 . . . . . . . . . . . 1 . . . Recycling Units 8 | . 1 . 2 . 2 1 . . . . . . 1 . 1 . . . Scanalyzers 8 | . . 1 2 . 1 1 . . . . 1 . 1 1 . . . . Garrison Access 9 | . . . 1 . 1 . . . . . 1 . 1 2 1 . 2 . Total Hacks 145 | . 7 10 35 . 43 5 . . . . 3 . 5 12 13 . 12 . Successful 83 | . 5 3 21 . 28 4 . . . . 3 . 3 6 4 . 6 . Failed 62 | . 2 7 14 . 15 1 . . . . . . 2 6 9 . 6 . Catastrophic 17 | . . 2 7 . 3 . . . . . . . 1 1 2 . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 108 | . 7 10 32 . 35 2 . . . . 1 . 3 6 11 . 1 . Terminals 86 | . 6 6 28 . 32 2 . . . . . . . 7 1 . 4 . Fabricators 8 | . . . . . . . . . . . . . 1 1 1 . 5 . Repair Stations 5 | . . . 1 . . . . . . . . . . . 4 . . . Recycling Units 18 | . 1 . 2 . 7 2 . . . . . . 1 . 5 . . . Scanalyzers 12 | . . 4 2 . 1 1 . . . . 1 . 2 1 . . . . Garrison Access 16 | . . . 2 . 3 . . . . . 2 . 1 3 2 . 3 . Terminal Hacks 21 | . . 1 8 . 9 1 . . . . . . . 1 . . 1 . Record 1 | . . . . . . 1 . . . . . . . . . . . . Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . Level Access Points 4 | . . 1 2 . 1 . . . . . . . . . . . . . Branch Access Points 1 | . . . . . 1 . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . 1 . Unreport Threat 10 | . . . 5 . 4 . . . . . . . . 1 . . . . Investigation Status 1 | . . . . . 1 . . . . . . . . . . . . . Garrison Status 1 | . . . . . 1 . . . . . . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . . . 1 . . . 2 . Build 3 | . . . . . . . . . . . . . 1 . . . 2 . Repair Station Hacks 1 | . . . 1 . . . . . . . . . . . . . . . Refit 1 | . . . 1 . . . . . . . . . . . . . . . Recycling Unit Hacks 6 | . . . . . 4 1 . . . . . . . . 1 . . . Retrieve Matter 2 | . . . . . 2 . . . . . . . . . . . . . Retrieve Components 4 | . . . . . 2 1 . . . . . . . . 1 . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 13 | . . . 2 . 2 . . . . . 2 . 1 3 . . 3 . Unlock Access 4 | . . . 1 . 1 . . . . . 1 . . . . . 1 . Seal Access 3 | . . . . . . . . . . . . . 1 1 . . 1 . Coupler Status 6 | . . . 1 . 1 . . . . . 1 . . 2 . . 1 . Unauthorized Hacks 39 | . 5 2 10 . 13 2 . . . . 1 . 1 2 3 . . . Terminals 20 | . 4 1 6 . 9 . . . . . . . . . . . . . Assimilate 2 | . . . . . 2 . . . . . . . . . . . . . Botnet 14 | . 2 1 6 . 5 . . . . . . . . . . . . . Disrupt 4 | . 2 . . . 2 . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . . . . 1 1 . . . Siphon 1 | . . . . . . . . . . . . . . . 1 . . . Overload 1 | . . . . . . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . 1 . 2 . 2 1 . . . . . . . . 1 . . . Recyclers 6 | . . . 2 . 2 1 . . . . . . . . 1 . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . Scanalyzers 8 | . . 1 2 . 1 1 . . . . 1 . 1 1 . . . . Researchers 8 | . . 1 2 . 1 1 . . . . 1 . 1 1 . . . . Garrison Access 2 | . . . . . 1 . . . . . . . . . 1 . . . Reprogram 1 | . . . . . . . . . . . . . . . 1 . . . Jam 1 | . . . . . 1 . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 2 . . . . . . . . . . . . . Used 1 | . . . . . 1 . . . . . . . . . . . . . Hacking Detections 42 | . 2 3 7 . 12 1 . . . . 1 . 2 4 4 . 6 . Full Trace Events 12 | . 1 1 1 . 5 . . . . . . . . 2 . . 2 . Feedback Events 2 | . . . . . 1 . . . . . . . . 1 . . . . Corruption 2 | . . . . . 1 . . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Matter 153 | . . . . . . . . . . . . . . . . . 153 . Time 81 | . . . . . . . . . . . . . . . . . 81 . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Built 2 | . . . . . . . . . . . . . 2 . . . . . Matter 512 | . . . . . . . . . . . . . 234 . . . 278 . Time 256 | . . . . . . . . . . . . . 117 . . . 139 . Total Part Build Rating 14 | . . . . . . . . . . . . . 14 . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter 228 | . . . . . 228 . . . . . . . . . . . . . Retrieved Components 25 | . . . . . 12 3 . . . . . . . . 10 . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 ------------ Run | Scr Mat Mat Mat Gar Mat Fac Low Low Fac Was Fac Gar Fac Fac Fac Was Fac Gar Used RIF Installer 2 | . . . . 1 . . . . . . . 1 . . . . . . Zone Cloak 1 | . . . . . . . . . . . . 1 . . . . . . Robots Hacked 8 | . . . . . . . . . . . . . . 5 . . 3 . Non-combat 1 | . . . . . . . . . . . . . . 1 . . . . Combat 7 | . . . . . . . . . . . . . . 4 . . 3 . Robot Hacks Applied 12 | . . . . . . . . . . . . . . 9 . . 3 . parse_system 2 | . . . . . . . . . . . . . . 2 . . . . purge_threat 1 | . . . . . . . . . . . . . . 1 . . . . find_shortcuts 1 | . . . . . . . . . . . . . . 1 . . . . overload_power 2 | . . . . . . . . . . . . . . 2 . . . . reboot_system 1 | . . . . . . . . . . . . . . 1 . . . . overwrite_iff 3 | . . . . . . . . . . . . . . . . . 3 . formatsys_high 2 | . . . . . . . . . . . . . . 2 . . . . Relay Couplers Released 26 | . . . . 18 . . . . . . . 6 . 2 . . . . Machine Destruction 26 | . . . . 18 . . . . . . . 6 . 2 . . . . Attached 5 | . . . . . . . . . . . . . . 5 . . . . Robots Rewired 1 | . . . . . 1 . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -------- Run | Scr Mat Mat Mat Gar Mat Fac Low Low Fac Was Fac Gar Fac Fac Fac Was Fac Gar Total Allies 8 | . . . . . 1 . . . . . . . . 2 2 . 3 . Largest Group 2 | . . . . . 1 . . . . . . . . 1 2 2 1 . Highest-Rated Group 98 | . . . . . 14 . . . . . . . . 43 98 98 12 . Highest-Rated Ally 49 | . . . . . 14 . . . . . . . . 43 49 49 12 . Total Orders 3 | . . . . . . . . . . . . . 2 1 . . . . EXPLORE 3 | . . . . . . . . . . . . . 2 1 . . . . Ally Attacks 57 | . . . . . . . . . . . . . . 14 . 32 11 . Total Damage 1916 | . . . . . . . . . . . . . . 621 . 1175 120 . Kills 5 | . . . . . . . . . . . . . . 3 . 1 1 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . 1 . . . . Intel | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 ------- Run | Scr Mat Mat Mat Gar Mat Fac Low Low Fac Was Fac Gar Fac Fac Fac Was Fac Gar Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . . . Drone Launches 4 | . . . . . . . . . . . . . 2 2 . . . . Drone Recoveries 4 | . . . . . . . . . . . . . 2 2 . . . . Exploration | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 ------------- Run | Scr Mat Mat Mat Gar Mat Fac Low Low Fac Was Fac Gar Fac Fac Fac Was Fac Gar Turns Passed 14087 | . 279 353 1650 1421 2076 494 742 88 75 682 247 1140 1331 2350 601 218 327 13 Spaces Moved 7683 | 1 136 207 976 798 983 316 476 70 55 398 143 530 623 1255 295 132 268 21 Core 336 | . . . . . 1 . . . . . . . . . . 46 268 21 Treads 2 | . . . . . . . . . . . . 2 . . . . . . Legs 7345 | 1 136 207 976 798 982 316 476 70 55 398 143 528 623 1255 295 86 . . Wheels . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 120 120 126 150 128 124 124 124 124 154 122 120 120 122 50 50 50 Average Speed 136 | 120 120 120 127 138 155 131 125 124 124 152 154 151 149 135 137 126 52 50 Slowest Speed 750 | 120 120 120 130 210 750 160 155 124 124 154 154 300 150 180 152 210 200 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 37 | 1 34 27 79 78 78 9 72 13 2 96 3 60 19 30 8 81 8 10 Regions Visited 18 Branch Regions 2 Pre-discovered Areas 1 | . 1 . . . . . . . . . . . . . . . . . Known Exits Taken 5 | . . 1 1 . 1 . . . . . 1 . . . . . 1 . Unknown Exits Taken 7 | 1 1 . . . . 1 1 1 . . . . 1 1 . . . . Scrap Searched 4 | . . . . . . . 2 2 . . . . . . . . . . Spaces Dug 1 | . . . . . 1 . . . . . . . . . . . . . Terrain Destroyed 409 | . . . 122 19 2 17 21 . . 51 . 4 56 73 36 8 . . Melee 1 | . . . . . 1 . . . . . . . . . . . . . Projectile 78 | . . . 15 . 1 . . . . . . . . 18 36 8 . . AOE 330 | . . . 107 19 . 17 21 . . 51 . 4 56 55 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 --------- Run | Scr Mat Mat Mat Gar Mat Fac Low Low Fac Was Fac Gar Fac Fac Fac Was Fac Gar Total 10045 | . 205 274 1211 988 1319 375 547 71 61 445 158 737 946 1677 408 150 450 23 Wait 1052 | . 24 18 76 18 129 29 12 . . 6 7 92 246 188 45 . 162 . Move 7666 | . 135 206 975 796 982 315 475 69 55 397 143 528 622 1254 295 131 267 21 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 77 | . 1 5 6 14 20 2 1 . . 5 . 8 4 7 3 . 1 . Fast Attach 116 | . 3 2 13 21 9 4 4 . 2 6 . 11 5 23 11 1 1 . Attach 37 | . 1 1 4 8 1 1 . . 1 1 . 6 . 8 . 2 3 . Detach 12 | . 1 . 3 1 . . . . 1 . . . . 5 . . 1 . Swap 152 | . 4 5 19 11 24 5 9 1 2 2 2 8 12 41 7 . . . Drop 196 | . 5 9 19 17 32 7 8 1 . 13 1 13 20 35 12 2 2 . Fire 689 | . 31 28 96 83 116 12 38 . . 15 5 61 37 114 35 14 4 . Melee 2 | . . . . . 1 . . . . . . . . . . . 1 . Ram 8 | . . . . . . . . . . . . . . . . . 8 . Kick 6 | . . . . 5 . . . . . . . . . 1 . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 26 | . . . . 14 . . . . . . . 10 . . . . . 2 Rewire 6 | . . . . . 5 . . . . . . . . 1 . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat x3) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Waste -6/Factory -6/Garrison (discovered 2 exits: *Fac x2) -6/Factory -5/Factory (discovered 2 exits: *Fac / [*Upp]) -4/Factory -4/Waste -4/Factory -4/Garrison History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 242 | -10/Materials | Discovered new exit (range 12) 280 | -10/Materials | Entered another Materials area 280 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 422 | -9/Materials | Destroyed 7 combat bots 515 | -9/Materials | Build established: Scavenger-Mutant 533 | -9/Materials | Identified exit to Materials 633 | -9/Materials | Entered another Materials area 633 | -8/Materials | Evolved 2 slots: Utility x2 756 | -8/Materials | Identified exit to Factory 1323 | -8/Materials | Destroyed 10 combat bots 1584 | -8/Materials | Build established: Mutant 1978 | -8/Materials | Destroyed 7 combat bots 2281 | -8/Materials | Identified exit to Garrison 2283 | -8/Materials | Entered Garrison 2316 | -8/Garrison | Triggered checkpoint 2362 | -8/Garrison | Garrison Relay disabled 2474 | -8/Garrison | Triggered checkpoint 2517 | -8/Garrison | Destroyed 9 combat bots 2547 | -8/Garrison | Discovered new exit (range 12) 2566 | -8/Garrison | Triggered checkpoint 2630 | -8/Garrison | Garrison Relay disabled 2779 | -8/Garrison | Discovered new exit (range 10) 2810 | -8/Garrison | Garrison Relay disabled 2828 | -8/Garrison | Triggered checkpoint 2946 | -8/Garrison | Triggered checkpoint 3026 | -8/Garrison | Triggered checkpoint 3030 | -8/Garrison | Core integrity fell below 50% 3141 | -8/Garrison | Lost 4 parts (2n2w) 3162 | -8/Garrison | Triggered checkpoint 3198 | -8/Garrison | Garrison Relay disabled 3250 | -8/Garrison | Discovered new exit (range 12) 3277 | -8/Garrison | Build established: Scavenger-Mutant 3277 | -8/Garrison | Installed Relay Interface Framework 3704 | -8/Garrison | Entered Materials 4324 | -8/Materials | Lost 3 parts (2n1u) 5145 | -8/Materials | Build established: Mutant 5652 | -8/Materials | Identified exit to Garrison 5780 | -8/Materials | Entered Factory 5780 | -7/Factory | Evolved 2 slots: Propulsion x2 6172 | -7/Factory | Discovered new exit (range 15) 6274 | -7/Factory | Entered Lower Caves 6275 | -7/Lower Caves | Encountered a Warlord checkpoint 6331 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6733 | -7/Lower Caves | Attacked by a faux Warlord 6872 | -7/Lower Caves | Discovered new exit (range 16) 7016 | -7/Lower Caves | Entered another Lower Caves area 7048 | -7/Lower Caves | Build established: Scavenger-Mutant 7071 | -7/Lower Caves | Discovered new exit (range 6) 7075 | -7/Lower Caves | Encountered a Warlord checkpoint 7104 | -7/Lower Caves | Entered Factory 7104 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 7179 | -6/Factory | Sucked down chute 7179 | -6/Factory | Entered Waste 7179 | -6/Waste | The area was eerily silent 7210 | -6/Waste | Found Damper Plating 7398 | -6/Waste | Build established: Gunner 7470 | -6/Waste | A Compactor rumbled back to life 7470 | -6/Waste | Spotted C-40 Crusher 7643 | -6/Waste | Destroyed C-40 Crusher 7694 | -6/Waste | Discovered new exit (range 14) 7861 | -6/Waste | Entered Factory 8075 | -6/Factory | Identified exit to Garrison 8108 | -6/Factory | Entered Garrison 8230 | -6/Garrison | Triggered checkpoint 8263 | -6/Garrison | Spotted B-75 Beast 8266 | -6/Garrison | Triggered checkpoint 8317 | -6/Garrison | Garrison Relay disabled 8366 | -6/Garrison | Build established: Scavenger-Gunner 8425 | -6/Garrison | Destroyed B-75 Beast 8463 | -6/Garrison | Triggered checkpoint 8520 | -6/Garrison | Destroyed 8 combat bots 8652 | -6/Garrison | Discovered new exit (range 8) 8688 | -6/Garrison | Triggered checkpoint 8868 | -6/Garrison | Triggered checkpoint 8878 | -6/Garrison | Triggered checkpoint 8947 | -6/Garrison | Lost 4 parts (3n1w) 9002 | -6/Garrison | Triggered checkpoint 9028 | -6/Garrison | Garrison Relay disabled 9116 | -6/Garrison | Discovered new exit (range 15) 9157 | -6/Garrison | Expanded RIF knowledge: Zone Cloak 9221 | -6/Garrison | Build established: Scavenger-Tank 9248 | -6/Garrison | Entered Factory 10131 | -6/Factory | Local fabrication network quarantined 10150 | -6/Factory | Fabricated Matter Neutralizer (x2) 10298 | -6/Factory | First assault squad dispatched 10474 | -6/Factory | Discovered new exit (range 5) 10579 | -6/Factory | Entered another Factory area 10579 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 10760 | -5/Factory | Lost 6 parts (1p2n1u2w) 11042 | -5/Factory | Build established: Scavenger-Gunner 11668 | -5/Factory | Garrison activated, responded to threat 11850 | -5/Factory | Lost 4 parts (3n1w) 11979 | -5/Factory | Found Launcher Loader 12635 | -5/Factory | Discovered new exit (range 15) 12741 | -5/Factory | Discovered new exit (range 3) 12815 | -5/Factory | Build established: Scavenger-Tank 12929 | -5/Factory | Entered another Factory area 12929 | -4/Factory | Evolved 2 slots: Utility x2 13153 | -4/Factory | Garrison activated, responded to threat 13221 | -4/Factory | Lost 5 parts (1p3u1w) 13497 | -4/Factory | Garrison activated, responded to threat 13530 | -4/Factory | Sucked down chute 13530 | -4/Factory | Entered Waste 13565 | -4/Waste | 2 allies followed down the chute 13585 | -4/Waste | Spotted C-40 Crusher 13588 | -4/Waste | Spotted C-40 Crusher 13600 | -4/Waste | Spotted C-40 Crusher 13603 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 13605 | -4/Waste | Spotted C-40 Crusher 13607 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 13615 | -4/Waste | Allies destroyed C-40 Crusher 13632 | -4/Waste | Spotted C-40 Crusher 13663 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 13669 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 13672 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 13698 | -4/Waste | Spotted C-40 Crusher 13703 | -4/Waste | Lost 3 parts (3n) 13722 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 13725 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 13743 | -4/Waste | Discovered new exit (range 10) 13748 | -4/Waste | Entered Factory 13948 | -4/Factory | Build established: Mutant 14032 | -4/Factory | Core integrity fell below 50% 14067 | -4/Factory | Lost 5 parts (3u2w) 14068 | -4/Factory | Core integrity fell below 20% 14072 | -4/Factory | Identified exit to Garrison 14075 | -4/Factory | Entered Garrison 14088 | -4/Garrison | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 14064_ Detecting nearby Garrison Access. 14064_ U-05 Engineer lays Concrete. 14064_ Connecting with Fabricator... >>Build Building Enh. Nova Cannon... ETC: 139 14066_ K-01 Serf cleans the Fusion Modulator. 14068_ Slammed into G-67 Veteran. 14071_ Relay Coupler [Swarmer] destroyed. 14072_ Connecting with Garrison Access... >>Unlock Access door unlocked. 14072_ EXIT=UNLOCKED: GARRISON LOCATION=GARRISON GOAL=ESCAPE 14086_ Triggered Stasis Trap. 14086_ A bubble of rippling energy engulfs the area. 14086_ Field strength at 94. 14086_ Field strength at 88. 14087_ Field strength at 74. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????####??????????????????????? | | ???????????????????????# ??????????????????????? | | ???????????????????????# ??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ?????????????#####"""### @######### #???????????? | | ???????????# g #???????????? | | ???????????# gg #???????????? | | ?????????????#####"""### ############???????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ??????????????########## #??????????????????????? | | ??????????????# #??????????????????????? | | ??????????????# #??????????????????????? | | ??????????????# #########??????????????????????? | | ??????????????# #??????????????????????????????? | | ??????????????#####??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Coolant Potential 80 Energy Generation 21 Energy Capacity 610 Matter Stores 550 Matter Capacity 550 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Additional Mass Support 18 Armor Coverage 1200 Resistance: KI 20 Resistance: TH 20 Resistance: EX 70 Resistance: EM 100 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 33 Propulsion Shielding 33 Evasion (%) 50 Targeting Accuracy 5 Target Analysis 5 Salvage Targeting 1 Offensive Hacking 10 Defensive Hacking 12 Relay Coupler Types 130 Relay Coupler Value 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Matter Neutralizer | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Assimilation Complete Below Error 47 Factory Defaults Superinsulated Challenges ------------ None Game ------ Seed TachyonActuatorFrame Manual? 0 Play Time 02:37:32 Cumulative 52.9 hours Start 2021.05.06 @ 21:49:35 End 2021.05.07 @ 20:34:38 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 25 Rogue 1 Adventurer 24 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 48 Gallery% 58 Achievement% 44 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 14/Dina Map View 72x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1d48b0bf-46f7-4263-9800-4c78d736a82d