Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.07 @ 13:09:23 Player: Sionnis Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (10) 50 Value Destroyed (187) 187 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (1000) 1000 TOTAL SCORE: 5417 Bonus ------- Pacifist 200 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 650/850 Matter 171/300 Energy 150/150 System Corruption 5% Temperature Cool (0) Movement Flying (24) Location -6/Waste Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (6) --- Improved Gravmag System VTOL Module Cesium-ion Thruster Surge Thruster Surge Thruster Nuclear Pulse Thruster > --- UTILITY (6) ------ Power Amplifier Medium Storage Unit Gravity Neutralizer Structural Scanner Hacking Suite Hacking Suite > --- WEAPON (2) ------- Flail Flail > --- INVENTORY (10) --- Gravmag Array Gravmag Array Gravmag Array ECM Suite Improved Medium Armor Plating Hacking Suite Hacking Suite Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Improved Gravmag System VTOL Module Cesium-ion Thruster Surge Thruster Surge Thruster Nuclear Pulse Thruster > --- UTILITY ---------- Power Amplifier Medium Storage Unit Gravity Neutralizer Structural Scanner Hacking Suite Hacking Suite > --- WEAPON ----------- Flail Flail > --- INVENTORY -------- Gravmag Array Gravmag Array Gravmag Array ECM Suite Improved Medium Armor Plating Hacking Suite Hacking Suite [Rating: 52] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Micro Nuclear Core Reactor Cold Fusion Reactor Propulsion VTOL Module Hover Unit Improved Gravmag System Flight Unit VTOL Module Utility Hacking Suite Device Structural Scanner Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Flail Impact Weapon Flail Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Was Slots Evolved 8 | . . 2 . . . 2 2 . 2 . Power . | . . . . . . . . . . . Propulsion 4 | . . 1 . . . 1 1 . 1 . Utility 4 | . . 1 . . . 1 1 . 1 . Weapon . | . . . . . . . . . . . Parts Attached 38 | 1 3 3 . . . 4 4 2 21 . Power 5 | 1 . . . . . . 1 . 3 . Engine 3 | 1 . . . . . . 1 . 1 . Core 1 | . . . . . . . . . 1 . Reactor 1 | . . . . . . . . . 1 . Propulsion 16 | . 2 1 . . . 2 2 . 9 . Treads . | . . . . . . . . . . . Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover 1 | . . . . . . . . . 1 . Flight 15 | . 2 1 . . . 2 2 . 8 . Utility 14 | . 1 . . . . 2 1 2 8 . Device 4 | . 1 . . . . . . . 3 . Storage 1 | . . . . . . 1 . . . . Processor 1 | . . . . . . . . . 1 . Hackware 3 | . . . . . . . . 2 1 . Protection 5 | . . . . . . 1 1 . 3 . Artifact . | . . . . . . . . . . . Weapon 3 | . . 2 . . . . . . 1 . Energy Gun . | . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 3 | . . 2 . . . . . . 1 . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . . 2 . Parts Lost 5 | . . . . . . . . . 5 . Power . | . . . . . . . . . . . Propulsion 4 | . . . . . . . . . 4 . Utility 1 | . . . . . . . . . 1 . Weapon . | . . . . . . . . . . . Highest Loss Streak 5 | . . . . . . . . . 5 . To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 88 | . 46 66 66 66 66 69 70 84 98 . Engine 5 | . 14 11 11 11 11 9 7 7 2 . Core 2 | . . . . . . . . . 2 . Hover 1 | . . . . . . . . . 2 . Flight 35 | . 24 33 33 33 33 36 36 38 36 . Device 11 | . 7 11 11 11 11 9 7 7 13 . Storage 4 | . . . . . . 3 7 7 6 . Hackware 11 | . . . . . . . . 7 15 . Protection 2 | . . . . . . 2 2 7 3 . Impact Weapon 11 | . . 11 11 11 11 9 7 7 12 . Naked Turns . | . . . . . . . . . . . Heaviest Build 28 | 3 4 6 6 6 6 16 21 21 28 . Greatest Support 36 | 3 8 12 12 12 12 17 22 22 36 . Greatest Overweight (x) 1 | . . . . . . . . . 1 . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 10 | 5 5 5 5 5 5 10 10 10 10 . Average Capacity 8 | 5 5 5 5 5 5 7 10 10 10 . Most Carried 10 | . 3 4 3 3 3 7 8 10 10 . Average Carried 7 | . 1 2 3 3 3 4 6 8 9 . Final Capacity 10 | 5 5 5 5 5 5 10 10 10 10 10 Final Carried 10 | . 2 3 3 3 3 7 8 10 10 10 Class Distribution -------------------- 69% | Hacker-Sprinter 27% | Sprinter Dominant Class ---------------- Sprinter | -10/Materials Sprinter | -9/Materials Sprinter | -9/Mines Sprinter | -9/Exiles Sprinter | -8/Mines Sprinter | -8/Materials Sprinter | -7/Factory Sprinter | -7/DSF Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Waste Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Was Matter Collected 435 | 134 . 23 . 113 . 40 30 . 95 . Remotely . | . . . . . . . . . . . Salvage Created 266 | . . 23 . . . 75 44 . 124 . Parts 3 | . . . . . . 1 2 . . . Haulers Intercepted 1 | . . . . . . 1 . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Was Combat Hostiles Destroyed 2 | . . . . . . . 1 . 1 . Cannons 1 | . . . . . . . 1 . . . Classes Destroyed 6 | . . 1 . . . 1 2 . 2 . Worker 1 | . . . . . . . 1 . . . Hauler 1 | . . . . . . 1 . . . . Operator 1 | . . . . . . . . . 1 . Watcher 5 | . . 1 . . . 1 . . 3 . Swarmer 1 | . . . . . . . 1 . . . Cutter 1 | . . . . . . . . . 1 . Best Kill Streak 2 | . . 1 . . . 2 2 . 1 . Combat Bots Only 1 | . . . . . . . 1 . 1 . Max Kills in Single Turn 1 | . . 1 . . . 1 1 . 1 . Gunslinging . | . . . . . . . . . . . Exploded . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Was Hostile Shots Fired 170 | . 1 8 10 . 6 . . 3 142 . Missed 84 | . 1 4 7 . 3 . . 2 67 . Damage Taken 900 | . . 55 26 . 46 24 . 16 733 . Core 343 | . . 55 26 . 46 . . 16 200 . Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 93 | 100 100 . . . 68 100 . 97 . . Volleys Fired . | . . . . . . . . . . . Largest . | . . . . . . . . . . . Hottest . | . . . . . . . . . . . Shots Fired . | . . . . . . . . . . . Gun . | . . . . . . . . . . . Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Thermal . | . . . . . . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 14 | . . 1 . . . 3 1 . 9 . Core Hits 1 | . . . . . . . 1 . . . Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . 2 . . . . Critical Strikes 2 | . . . . . . 2 . . . . Smash 2 | . . . . . . 2 . . . . Melee Attacks 43 | . . 2 . . . 7 1 1 32 . Impact 43 | . . 2 . . . 7 1 1 32 . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 3 | . . . . . . 1 1 . 1 . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 4 | . . . . . . . . . 4 . Damage Inflicted 697 | . . 53 . . . 150 105 . 389 . Guns . | . . . . . . . . . . . Cannons . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee 697 | . . 53 . . . 150 105 . 389 . Ramming . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Thermal . | . . . . . . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Impact 697 | . . 53 . . . 150 105 . 389 . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 5 | . . . . . . . . . 5 . Average Corruption 5 | . . . . . . . . . 5 . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 4 | . . . . . . . . . 4 . Message Errors 1 | . . . . . . . . . 1 . Matter Fused 1 | . . . . . . . . . 1 . Heat Flow Errors 1 | . . . . . . . . . 1 . Data Loss (major) 1 | . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . Overflow Damage 351 | . . 33 . . . 128 65 . 125 . Projectiles . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee 351 | . . 33 . . . 128 65 . 125 . Knockbacks 3 | . . . . . . . 2 . 1 . Impact 2 | . . . . . . . 1 . 1 . Kinetic . | . . . . . . . . . . . Secondary 1 | . . . . . . . 1 . . . Self-Inflicted Damage . | . . . . . . . . . . . Shots . | . . . . . . . . . . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 220 | . . 1 . . 16 . 8 . 220 . Average Temperature 24 | . . 1 . . 10 . 3 . 26 . Received Heat Transfer 234 | . . 21 . . 27 . . 9 177 . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 21 | . . 3 . . . 3 1 . 14 . Impact Corruptions 16 | . . 1 . . . 4 3 . 8 . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Was Peak Influence 413 | . 60 143 70 . 30 86 63 45 413 . Initial 76 | . . 25 55 . . 11 38 44 23 76 Average 166 | . 34 70 55 . 16 42 48 44 212 . Maximum Alert Level 2 | . . . . . . . . . 2 . Low Security (%) 48 | 100 100 100 100 . 100 100 100 100 28 . Level 1 49 | . . . . . . . . . 68 . Level 2 2 | . . . . . . . . . 2 . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 6 | . 1 . . . . 1 . . 4 . Investigation 2 | . . . . . . . . . 2 . Extermination . | . . . . . . . . . . . Reinforcement 4 | . 1 . . . . 1 . . 2 . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Was Distress Signals 3 | . 1 . . . . . . . 2 . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 58 | . 5 9 7 . 6 5 . 2 24 . Peak Tracking Total 7 | . 3 7 6 . 5 4 . 2 6 . Tactical Retreats 13 | . . 1 1 . 1 . . . 10 . Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Was Traps Triggered 5 | . . . . . . 1 . 1 3 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . . . . . . 1 . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Was Machines Disabled . | . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . 2 . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Was Machines Accessed 19 | . 2 1 . 1 . . 2 . 13 . Terminals 13 | . 2 1 . . . . 2 . 8 . Fabricators 1 | . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . 2 . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . 2 . Total Hacks 43 | . 6 3 . 1 . . 2 . 31 . Successful 21 | . 1 1 . 1 . . 1 . 17 . Failed 21 | . 4 2 . . . . 1 . 14 . Catastrophic 6 | . . . . . . . 1 . 5 . Database Lockouts 1 | . 1 . . . . . . . . . Manual 16 | . 6 3 . . . . 1 . 6 . Terminals 34 | . 6 3 . . . . 2 . 23 . Fabricators 2 | . . . . . . . . . 2 . Repair Stations . | . . . . . . . . . . . Recycling Units 3 | . . . . . . . . . 3 . Scanalyzers . | . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . 3 . Terminal Hacks 15 | . 1 1 . 1 . . 1 . 11 . Record 1 | . . . . 1 . . . . . . Robot Analysis 2 | . 1 1 . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . 3 . Open DSF 1 | . . . . . . . 1 . . . Branch Access Points 1 | . . . . . . . . . 1 . Emergency Access Points 2 | . . . . . . . . . 2 . Terminal Index 1 | . . . . . . . . . 1 . Repair Station Index 1 | . . . . . . . . . 1 . Scanalyzer Index 1 | . . . . . . . . . 1 . Alert Level 2 | . . . . . . . . . 2 . Fabricator Hacks 1 | . . . . . . . . . 1 . Network Status 1 | . . . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . 2 . Retrieve Components 2 | . . . . . . . . . 2 . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . 2 . Seal Access 2 | . . . . . . . . . 2 . Unauthorized Hacks 1 | . . . . . . . . . 1 . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . 1 . Recyclers 1 | . . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . Used 1 | . . . . . . . . . 1 . Hacking Detections 14 | . 2 1 . . . . 1 . 10 . Full Trace Events 2 | . . . . . . . . . 2 . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . 2 . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Was Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Was Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Was Robot Analysis Total 2 | . 1 1 . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Was Turns Passed 1383 | 11 83 77 28 50 28 71 45 20 970 . Spaces Moved 3607 | 20 216 220 97 172 96 164 152 34 2436 . Core 50 | 20 30 . . . . . . . . . Treads . | . . . . . . . . . . . Legs . | . . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 3557 | . 186 220 97 172 96 164 152 34 2436 . Fastest Speed 23 | 50 32 29 29 29 29 26 23 23 23 . Average Speed 25 | 50 34 29 29 29 29 26 23 23 23 . Slowest Speed 114 | 50 50 29 29 29 29 26 26 23 114 . Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 36 | . 3 9 . . 1 . 1 . 22 . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 30 | 3 32 28 32 54 43 15 4 44 62 13 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 1 . . . . . . Known Exits Taken 1 | . . . . . . . 1 . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . Scrap Searched 1 | . . . 1 . . . . . . . Spaces Dug 6 | . . . . . . 1 . 1 4 . Terrain Destroyed 6 | . . . . . . 1 . 1 4 . Melee 6 | . . . . . . 1 . 1 4 . Projectile . | . . . . . . . . . . . AOE . | . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Was Total 3968 | 20 219 220 96 171 94 179 157 43 2769 . Wait 278 | . . . . . . . . 1 277 . Move 3530 | 19 209 203 96 171 93 163 149 33 2394 . Hop 32 | . 3 7 . . 1 . 1 . 20 . Pick Up 24 | . 3 3 . . . 5 1 4 8 . Fast Attach 16 | 1 3 2 . . . 1 1 2 6 . Attach 11 | . . 1 . . . 1 1 . 8 . Detach . | . . . . . . . . . . . Swap 11 | . . . . . . 2 2 . 7 . Drop 11 | . 1 2 . . . . 1 2 5 . Fire . | . . . . . . . . . . . Melee 37 | . . 2 . . . 7 1 1 26 . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 18 | . . . . . . . . . 18 . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 2 exits: [*Low] / DSF) -7/DSF -6/Factory (discovered 8 exits: [*Fac x4] / *Low x2 / *Ext x2) -6/Waste History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 12 | -11/Scrapyard | Entered Materials 24 | -10/Materials | Central database locked down 48 | -10/Materials | Discovered new exit (range 10) 89 | -10/Materials | Discovered new exit (range 12) 95 | -10/Materials | Entered another Materials area 95 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 171 | -9/Materials | Discovered new exit (range 6) 172 | -9/Materials | Entered Mines 175 | -9/Mines | Received a Mining Laser from a helpful Derelict 186 | -9/Mines | Learned location of Storage (-9) 199 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 199 | -9/Mines | Discovered new exit (range 5) 200 | -9/Mines | Entered Exiles 207 | -9/Exiles | Met 8R-AWN 213 | -9/Exiles | Met EX-HEX 221 | -9/Exiles | Met EX-BIN 224 | -9/Exiles | Aligned with FarCom system 224 | -9/Exiles | Given EX-Vault access code 232 | -9/Exiles | Met EX-DEC 233 | -9/Exiles | Learned location of Zion (-6) 248 | -9/Exiles | Discovered new exit (range 10) 250 | -9/Exiles | Entered Mines 276 | -8/Mines | Discovered new exit (range 9) 278 | -8/Mines | Entered Materials 278 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 337 | -8/Materials | Build established: Sprinter 348 | -8/Materials | Discovered new exit (range 5) 349 | -8/Materials | Entered Factory 349 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 364 | -7/Factory | Discovered new exit (range 15) 394 | -7/Factory | Identified exit to DSF 394 | -7/Factory | Entered DSF 409 | -7/DSF | Discovered new exit (range 15) 414 | -7/DSF | Entered Factory 414 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 473 | -6/Factory | Discovered new exit (range 11) 541 | -6/Factory | Discovered new exit (range 9) 544 | -6/Factory | Identified exit to Lower Caves 599 | -6/Factory | Discovered new exit (range 7) 618 | -6/Factory | Identified exit to Extension 702 | -6/Factory | Discovered new exit (range 8) 706 | -6/Factory | Build established: Hacker-Sprinter 948 | -6/Factory | Lost 5 parts (4n1u) 1353 | -6/Factory | Discovered new exit (range 8) 1384 | -6/Factory | Sucked down chute 1384 | -6/Factory | Entered Waste 1384 | -6/Waste | Self-destructed Last Messages --------------- 01226_ System corrupted: Heat flow error (+223). 01231_ K-01 Serf cleans the Matter Pump. 01249_ Connecting with Terminal... >>Prototypes Downloading prototype IDs... F-cell Engine Hvy. Gatling Laser Hvy. Proton Cannon 01259_ K-01 Serf cleans the Power Conduit. 01280_ System corrupted: Matter fused (-9). 01345_ :J3#JGQFXUCIW:, RD7QWO 01353_ EXIT=FOUND 01384_ System corrupted: Substantial component data lost. 01384_ Triggered Chute Trap. 01384_ A hatch slides open and sucks a vortex of air into the floor. LOCATION=UNKNOWN GOAL=ESCAPE 01384_ Receiving FarCom transmissions... Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ????????????##############????????????????? | | ????????????##############????????????????? | | ????????????## ##????????????????? | | ????????????## #### ?? ##????????? | | ????????????## #### ##????????? | | ????????????## = ##????????? | | ????????????## @ ##????????? | | ????????????## ! !##????????? | | ????????????## ##????????? | | ????????????## #### ##????????? | | ????????????## #### ?? ##????????? | | ????????????## ##????? ##????????? | | ????????????##############????????????????? | | ????????????##############????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 17 Energy Capacity 150 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Power Amplification 20 Additional Mass Support 12 Armor Coverage 225 Evasion (%) 65 Offensive Hacking 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed gottagofast Manual? 1 Play Time 00:39:31 Cumulative 161.3 hours Start 2024.06.07 @ 12:19:52 End 2024.06.07 @ 13:09:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 164 Rogue 164 Adventurer 0 Explorer 0 Win Type - Total 9 Types 8/0/0/1/0/0/0/0/0 Lore% 67 Gallery% 78 Achievement% 64 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c3aea618-8652-491f-a450-78e8fa9b0e16