Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.16 @ 12:49:04 Player: Cherman0 Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (224) 1120 Value Destroyed (7682) 7682 Prototype IDs (23) 460 Alien Tech Used (1) 200 Bonus (1555) 1555 TOTAL SCORE: 15417 Bonus ------- High Alert Combat Kills 881 Follower Combat Kills 120 Entered Garrisons 200 Met Data Miner 300 Acquired ECA 300 Friendly Fire -246 Cogmind --------- Core Integrity 0/850 Matter 102/300 Energy 350/650 System Corruption 5% Temperature Hot (268) Movement Core (1550) Ox30 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (5) ------ Huge Storage Unit Large Battery Energy Well Encrypted Comm Array > --- WEAPON (3) ------- Heavy Machine Gun > --- INVENTORY (25) --- Improved Heat Sink Coolant Injector High-capacity Storage Unit High-capacity Matter Pod (200) Advanced Sensor Array Seismic Detector Improved Salvage Targeting Computer Improved Transmission Jammer Phase Shifter Improved Medium Armor Plating Layered Medium Armor Plating Improved Hacking Suite Improved System Restoration Module High-powered Tractor Beam Heavy Plasma Cannon Heavy Plasma Cannon Improved Datajack Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Improved Treads Medium Treads Medium Treads > --- UTILITY ---------- Advanced Power Amplifier Huge Storage Unit Advanced Sensor Array Core Analyzer Improved Transmission Jammer > --- WEAPON ----------- Heavy Plasma Cannon Heavy Plasma Cannon Heavy Plasma Cannon > --- INVENTORY -------- Light Angular Momentum Engine Light Angular Momentum Engine Improved Heat Sink Advanced Heat Sink Coolant Injector High-capacity Storage Unit Large Battery Energy Well High-capacity Matter Pod Seismic Detector Encrypted Comm Array Improved Salvage Targeting Computer Improved Medium Armor Plating Layered Medium Armor Plating Improved Hacking Suite Improved System Restoration Module High-powered Tractor Beam Improved EM Pulse Cannon Improved EM Pulse Cannon Heavy Plasma Cannon Heavy Plasma Cannon Heavy Machine Gun Magnetic Acceleration Cannon Mini Grenade Launcher Improved Datajack [Rating: 67] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Seismic Detector Device Seismic Detector Storage High-capacity Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Medium Reactive Plating Weapon Enhanced Autogun Energy Gun Beam Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Magnetic Acceleration Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Low Low Dat Pro Fac Slots Evolved 8 | . . 2 . 2 . . 2 . . . . 2 Power 1 | . . . . . . . . . . . . 1 Propulsion 4 | . . 1 . 1 . . 1 . . . . 1 Utility 2 | . . 1 . . . . 1 . . . . . Weapon 1 | . . . . 1 . . . . . . . . Parts Attached 340 | 3 16 51 11 57 47 30 38 14 11 2 31 29 Power 20 | . 2 4 . 4 1 1 1 1 1 . 1 4 Engine 18 | . 2 4 . 3 1 1 1 1 1 . . 4 Core 2 | . . . . 1 . . . . . . 1 . Reactor . | . . . . . . . . . . . . . Propulsion 51 | 2 3 11 4 10 2 9 3 1 . . 5 1 Treads 51 | 2 3 11 4 10 2 9 3 1 . . 5 1 Leg . | . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 154 | 1 5 24 7 23 19 15 18 5 8 . 16 13 Device 119 | 1 3 17 7 20 18 13 11 4 5 . 10 10 Storage 12 | . 2 4 . 1 . . 3 . . . . 2 Processor 3 | . . . . . . . 2 . . . . 1 Hackware 1 | . . . . . . . 1 . . . . . Protection 19 | . . 3 . 2 1 2 1 1 3 . 6 . Artifact . | . . . . . . . . . . . . . Weapon 115 | . 6 12 . 20 25 5 16 7 2 2 9 11 Energy Gun 7 | . . 2 . 2 3 . . . . . . . Energy Cannon 24 | . . . . 2 1 . 6 3 . . 5 7 Ballistic Gun 60 | . 5 7 . 13 13 4 8 3 . 2 4 1 Ballistic Cannon 3 | . . . . . . . . 1 1 . . 1 Launcher 19 | . . 2 . 3 8 1 2 . 1 . . 2 Special Weapon 2 | . 1 1 . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 8 | . . 1 1 4 . . . . 2 . . . Parts Lost 43 | . 2 1 . . 2 . 1 3 . . 17 17 Power 10 | . 1 1 . . 1 . . 1 . . 2 4 Propulsion 13 | . . . . . 1 . . 1 . . 8 3 Utility 10 | . 1 . . . . . 1 . . . 5 3 Weapon 10 | . . . . . . . . 1 . . 2 7 Highest Loss Streak 17 | . 1 1 . . 1 . 1 2 . . 6 17 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 97 | . 98 99 100 99 99 99 100 99 99 78 93 70 Engine 7 | . 14 10 11 6 . 9 7 7 7 7 3 7 Core 1 | . . . . 2 8 . . . . . 2 . Treads 33 | . 27 32 33 36 36 35 38 37 37 35 32 15 Device 12 | . 13 11 11 8 9 9 14 14 14 21 19 20 Storage 9 | . 14 11 11 9 9 9 7 7 7 7 7 6 Protection 7 | . . 10 11 9 9 8 7 7 7 7 8 . Energy Cannon 2 | . . . . . . . 4 1 . . 9 14 Ballistic Gun 19 | . 26 18 22 26 26 26 18 16 14 . 9 . Peak Build Rating 67 | 7 10 20 26 30 38 40 55 55 54 49 55 67 Average Rating 32 | 6 8 17 19 25 35 35 46 48 48 41 48 53 On Entrance 30 | 6 7 8 18 19 29 37 37 53 48 49 49 40 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 142 | 12 30 100 60 78 85 85 130 130 115 101 142 133 Greatest Support 132 | 40 40 60 63 83 90 99 132 132 129 129 116 79 Greatest Overweight (x) 2 | . . 2 1 . . . 1 . . . 2 2 Average Overweight (x) . | . . . . . . . . . . . . 1 Largest Inventory Capacity 25 | 8 15 25 20 20 20 20 25 25 25 25 25 25 Average Capacity 21 | 8 10 21 20 20 20 20 24 25 25 25 25 25 Most Carried 25 | 8 10 25 20 20 20 20 25 25 25 25 25 25 Average Carried 20 | 6 8 20 19 19 19 19 22 24 24 25 20 22 Final Capacity 25 | 8 15 20 20 20 20 20 25 25 25 25 25 25 Final Carried 25 | 8 10 20 20 20 19 20 24 24 25 25 18 17 Class Distribution -------------------- 47% | Scavenger-Tank 22% | Mutant 14% | Scavenger-Mutant 13% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Tank | -8/Materials Scavenger-Tank | -8/Garrison Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Tank | -6/Proximity Caves Mutant | -6/Factory Resources | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Low Low Dat Pro Fac Matter Collected 8872 | 244 364 1264 152 1357 1503 1336 983 536 240 . 843 50 Remotely 474 | . . . . . 202 55 217 . . . . . Salvage Created 9455 | 221 683 1609 127 1323 1300 1188 969 328 203 . 813 691 Parts 511 | 18 28 109 17 76 61 65 45 14 8 . 34 36 Haulers Intercepted 16 | . 2 6 . 4 . 2 . . 1 . . 1 Recyclers Shooed 6 | . 2 2 . 1 . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 46 | . . . . . . . . 12 4 . 30 . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 159 | . 9 24 4 19 28 19 15 7 5 . 16 13 Guns 121 | . 9 23 4 17 25 18 12 6 1 . 6 . Cannons 22 | . . . . 1 . . 3 1 . . 10 7 AOE 13 | . . 1 . . 2 1 . . 4 . . 5 Classes Destroyed 19 | 2 4 4 . 3 2 . 1 . . . . 3 Worker 4 | . . . . 1 . 1 1 . . . . 1 Builder 4 | . . 1 . . . 1 1 . . . . 1 Tunneler 7 | 5 . . 2 . . . . . . . . . Hauler 16 | . 2 6 . 4 . 2 . . 1 . . 1 Recycler 12 | 1 3 5 . . . 1 2 . . . . . Mechanic 3 | . . 1 . 1 . . 1 . . . . . Operator 4 | . . . . 1 . 2 1 . . . . . Watcher 14 | . 2 5 . 3 . 2 2 . . . . . Swarmer 33 | . 3 11 3 . 3 . 4 1 . . 8 . Saboteur 1 | . . . . . . . . . . . . 1 Grunt 62 | . 6 3 . 8 14 12 5 1 5 . 5 3 Brawler 4 | . . 1 1 . . 2 . . . . . . Duelist 1 | . . . . . 1 . . . . . . . Protector 1 | . . . . . . . . . . . . 1 Sentry 31 | . . 9 . 7 6 5 2 1 . . 1 . Specialist 2 | . . . . . . . . . . . . 2 Hunter 15 | . . . . 4 3 . 1 1 . . 2 4 Programmer 7 | . . . . . . . 3 2 . . . 2 Behemoth 2 | . . . . . 1 . . 1 . . . . Enhanced Grunt 1 | . . . . . . . . . . . 1 . Best Kill Streak 14 | 4 2 5 3 4 6 7 5 4 6 . 4 14 Combat Bots Only 11 | . 2 4 3 3 6 5 4 4 5 . 4 11 Max Kills in Single Turn 4 | 1 1 2 2 1 2 2 1 1 2 . 2 4 Gunslinging 1 | . . 1 1 . 1 1 . . . . 1 . Exploded 2 | . . 1 . . 2 1 . . 2 . . 2 Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Low Low Dat Pro Fac Hostile Shots Fired 1123 | . 81 99 8 71 120 59 98 122 12 . 222 231 Missed 282 | . 12 26 3 24 28 20 29 43 3 . 43 51 Damage Taken 10600 | . 836 735 28 479 1113 510 778 730 154 . 2372 2865 Core 1850 | . 175 82 4 15 124 58 37 68 17 . 404 866 Absorbed by Shields 1162 | . . 160 12 157 311 126 239 57 . . 100 . Redirected to Shielding 100 | . . . . . . . . 52 12 . 36 . Ignored by Resistances 613 | . . . . 32 232 16 14 . . . 319 . Regen/Repaired (Parts) 411 | . 88 . . . . 323 . . . . . . Core Remaining (%) 59 | 100 30 . 78 . . 64 . . . . 24 . Volleys Fired 647 | 14 80 106 7 78 96 70 65 22 10 . 63 36 Largest 3 | 2 2 2 2 3 3 3 3 3 2 . 3 3 Hottest 270 | 70 100 100 46 75 80 80 270 270 53 . 270 270 Shots Fired 1455 | 28 159 206 14 206 242 180 160 63 16 . 120 61 Gun 1240 | 28 158 201 14 192 231 178 130 46 10 . 52 . Cannon 186 | . . . . 10 . . 29 17 2 . 68 60 Launcher 26 | . . 3 . 4 11 2 1 . 4 . . 1 Special 3 | . 1 2 . . . . . . . . . . Kinetic 1188 | 14 150 164 14 192 225 178 130 53 12 . 52 4 Thermal 220 | 14 9 39 . . 2 . 29 10 . . 68 49 Explosive 26 | . . 3 . 4 11 2 1 . 4 . . 1 Electromagnetic 21 | . . . . 10 4 . . . . . . 7 Robot Hit Streak 23 | 6 13 15 16 23 14 12 17 18 10 . 12 9 Robot Miss Streak 8 | 2 6 4 1 4 3 7 4 3 1 . 8 3 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 20 | . . 2 3 1 4 4 2 1 . . 3 . Max Gunslinging Chain 1 | . . 1 1 1 1 1 1 1 . . 1 . Shots Hit Robots 902 | 18 112 145 12 129 155 100 96 43 9 . 56 27 Core Hits 378 | 9 34 57 6 53 55 52 37 15 13 . 27 20 Critical Kills 4 | . . . . . 1 1 . . . . 1 1 Critical Parts Destroyed 6 | 1 1 . . . 1 3 . . . . . . Critical Strikes 13 | 2 2 1 . . 2 4 . . . . 1 1 Burn 3 | 1 1 1 . . . . . . . . . . Meltdown 2 | . . . . . . . . . . . 1 1 Destroy 8 | 1 1 . . . 2 4 . . . . . . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 18958 | 184 1129 2342 199 2305 3122 2112 2185 1078 860 . 1468 1974 Guns 13321 | 184 1129 2212 190 2019 2747 1911 1691 636 145 . 457 . Cannons 2926 | . . . . 231 . . 440 442 . . 1011 802 Explosions 2605 | . . 109 . 48 375 186 . . 715 . . 1172 Melee . | . . . . . . . . . . . . . Ramming 106 | . . 21 9 7 . 15 54 . . . . . Kinetic 12838 | 60 1065 1840 190 2019 2640 1911 1691 762 145 . 457 58 Thermal 3991 | 124 64 372 . . 50 . 440 316 . . 1011 1614 Explosive 1546 | . . 109 . 48 325 186 . . 715 . . 163 Electromagnetic 477 | . . . . 231 107 . . . . . . 139 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 8 | . . . . . . 4 2 4 8 8 8 5 Average Corruption 4 | . . . . . . 3 1 3 5 8 8 3 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 147 | . . . . . . 31 10 20 20 5 61 . Message Errors 32 | . . . . . . 8 2 4 3 2 13 . Matter Fused 33 | . . . . . . 7 2 4 5 . 15 . Heat Flow Errors 25 | . . . . . . 4 5 2 4 2 8 . Energy Discharges 17 | . . . . . . 6 . 3 3 . 5 . Parts Rejected 1 | . . . . . . . . . . . 1 . Parts Fused 2 | . . . . . . . . 1 . . 1 . Data Loss (minor) 16 | . . . . . . 2 . 3 2 1 8 . Data Loss (major) 5 | . . . . . . 1 . 2 1 . 1 . Misfires 6 | . . . . . . 1 . 1 1 . 3 . Alerts 5 | . . . . . . . . . 1 . 4 . Weapon Failures 5 | . . . . . . 2 1 . . . 2 . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 27 | . . . . . . . 6 . 3 . . 18 Projectiles 10 | . . . . . . . 6 . . . . 4 Explosions 17 | . . . . . . . . . 3 . . 14 Melee . | . . . . . . . . . . . . . Knockbacks 1 | . . . . . . . . . . . . 1 Impact . | . . . . . . . . . . . . . Kinetic 1 | . . . . . . . . . . . . 1 Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 179 | . . 10 . . 75 . . . . . . 94 Shots 7 | . . 1 . . 3 . . . . . . 3 Rammed 12 | . . 4 3 1 . 2 2 . . . . . Targets Rammed 14 | . . 4 3 1 . 3 3 . . . . . Kicked . | . . . . . . . . . . . . . Crushed 2 | . . . . . . 1 1 . . . . . Highest Temperature 745 | 130 203 162 . 161 360 295 279 208 252 202 745 382 Average Temperature 93 | 55 91 30 . 40 98 91 87 63 90 86 164 135 Received Heat Transfer 2471 | . 489 191 . 150 392 287 158 123 99 . 441 141 Effects 34 | . . . . . 3 3 . . . . 24 4 Shutdowns 4 | . . . . . . . . . . . 4 . Energy Bleed 4 | . . . . . . 1 . . . . 2 1 Interference 9 | . . . . . 3 2 . . . . 2 2 Matter Decay 3 | . . . . . . . . . . . 3 . Short Circuit 3 | . . . . . . . . . . . 2 1 Damage (major) 9 | . . . . . . . . . . . 9 . Damage (core) 2 | . . . . . . . . . . . 2 . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 2 | . . . . 1 1 . . . . . . . Combat Hostiles 2 | . . . . 1 1 . . . . . . . Parts Fried 3 | . . . . 2 1 . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . 1 1 Combat Hostiles 1 | . . . . . . . . . . . . 1 Parts Melted 19 | . . 4 2 . . . 3 . . . 6 4 Heat Transferred 5915 | 444 259 962 . . 50 . 600 450 . . 1600 1550 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . 1 . . . . . . 2 Alert | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Low Low Dat Pro Fac Peak Influence 1322 | 30 232 429 247 466 1322 754 483 . . . . 411 Initial 644 | . 19 13 166 . 272 644 315 . . . . 12 Average 323 | 15 70 189 72 250 774 660 312 . . . . 29 Maximum Alert Level 4 | . 1 2 1 2 4 3 2 . . . . 2 Low Security (%) 47 | 100 97 67 97 43 . . 14 . . . . 96 Level 1 17 | . 2 21 2 28 7 . 68 . . . . 2 Level 2 23 | . . 10 . 28 40 68 17 . . . . . Level 3 9 | . . . . . 36 31 . . . . . . Level 4 2 | . . . . . 15 . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 10 | . . . . 2 . 2 3 . . . . 3 Investigation . | . . . . . . . . . . . . . Extermination 4 | . . . . . . . 2 . . . . 2 Reinforcement 5 | . . . . 2 . 1 1 . . . . 1 Assault 1 | . . . . . . 1 . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 2 | . . . . 1 . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . 1 Stealth | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Low Low Dat Pro Fac Distress Signals 12 | . 4 1 . 3 . 2 2 . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 234 | . 21 35 7 38 28 31 24 7 5 . 18 20 Peak Tracking Total 11 | . 3 5 3 5 5 8 5 4 5 . 4 11 Tactical Retreats 19 | . 3 3 . 3 2 3 2 . . . 2 1 Traps | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Low Low Dat Pro Fac Traps Triggered 7 | . . 1 . . 3 2 1 . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed 7 | . 7 . . . . . . . . . . . Reused 1 | . 1 . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 1 | . 1 . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Low Low Dat Pro Fac Machines Disabled 17 | . . 1 . 2 2 2 . . . . . 10 Max in Single Turn 7 | . . 1 . 1 2 1 . . . . . 7 Garrison Relay 1 | . . . . . 1 . . . . . . . Phase Generator 1 | . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Low Low Dat Pro Fac Machines Accessed 56 | . 7 13 1 11 3 5 4 . 1 4 . 7 Terminals 39 | . 6 10 1 9 3 3 3 . . . . 4 Fabricators 1 | . . . . . . . . . . . . 1 Repair Stations 5 | . 1 1 . . . 1 1 . . . . 1 Recycling Units 3 | . . 1 . 1 . . . . . . . 1 Scanalyzers 2 | . . 1 . . . 1 . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . . Total Hacks 164 | . 23 31 2 32 7 24 6 . 1 27 . 11 Successful 98 | . 14 16 1 18 2 14 . . 1 27 . 5 Failed 65 | . 8 15 1 14 5 10 6 . . . . 6 Catastrophic 9 | . . 1 . 2 3 . 1 . . . . 2 Database Lockouts 1 | . 1 . . . . . . . . . . . Manual 72 | . 10 22 1 20 2 9 3 . . . . 5 Terminals 104 | . 20 26 2 28 7 9 5 . . . . 7 Fabricators 1 | . . . . . . . . . . . . 1 Repair Stations 19 | . 3 2 . . . 11 1 . . . . 2 Recycling Units 5 | . . 1 . 3 . . . . . . . 1 Scanalyzers 6 | . . 2 . . . 4 . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . . Terminal Hacks 65 | . 8 12 1 9 2 3 . . 1 27 . 2 Record 11 | . . . . . . . . . . 11 . . Part Schematic 8 | . . . . . . . . . . 8 . . Robot Schematic 5 | . . . . . . . . . . 5 . . Robot Analysis 8 | . 1 4 . 3 . . . . . . . . Prototype ID Bank 7 | . 2 2 . . . . . . . 3 . . Open Door 1 | . . . . . . . . . 1 . . . Open DSF 1 | . . . . . . . . . . . . 1 Branch Access Points 1 | . . 1 . . . . . . . . . . Terminal Index 3 | . . 2 . . . 1 . . . . . . Unreport Threat 1 | . . . . . . 1 . . . . . . Locate Traps 4 | . 1 . . 3 . . . . . . . . Reprogram Traps 2 | . 2 . . . . . . . . . . . Patrol Status 1 | . . . 1 . . . . . . . . . Transport Status 2 | . 1 . . 1 . . . . . . . . Hauler Manifests 5 | . 1 1 . 1 . 1 . . . . . 1 Registered Components 1 | . . . . 1 . . . . . . . . Zone Layout 2 | . . 2 . . . . . . . . . . Garrison Registry 1 | . . . . . 1 . . . . . . . Patrol Navigation 1 | . . . . . 1 . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . 1 Network Status 1 | . . . . . . . . . . . . 1 Repair Station Hacks 11 | . 2 . . . . 9 . . . . . . Scan Component 6 | . 1 . . . . 5 . . . . . . Repair 5 | . 1 . . . . 4 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 4 | . . 2 . . . 2 . . . . . . Insert Component 2 | . . 1 . . . 1 . . . . . . Analyze 2 | . . 1 . . . 1 . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . . Unlock Access 1 | . . . . 1 . . . . . . . . Unauthorized Hacks 16 | . 4 2 . 8 . . . . . . . 2 Terminals 11 | . 4 1 . 5 . . . . . . . 1 Assimilate 2 | . 1 . . 1 . . . . . . . . Botnet 6 | . 2 . . 3 . . . . . . . 1 Operators 3 | . 1 1 . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 5 | . . 1 . 3 . . . . . . . 1 Reject 1 | . . . . 1 . . . . . . . . Recyclers 3 | . . 1 . 1 . . . . . . . 1 Mask 1 | . . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 43 | . 6 11 1 9 2 5 4 . . . . 5 Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . 5 . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 10 | . . 1 . . . 1 . . . 8 . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 5 | . 1 . . . . 4 . . . . . . Time 214 | . 26 . . . . 188 . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 2 | . . 1 . . . 1 . . . . . . Part Schematics Acquired 2 | . . 1 . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Mat Min Mat Gar Mat Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 7 | . . . . . 3 . 4 . . . . . Machine Destruction 3 | . . . . . 3 . . . . . . . Programmers 4 | . . . . . . . 4 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Low Low Dat Pro Fac Total Allies 5 | . . . 3 1 . . . . . . 1 . Largest Group 3 | . . . 3 1 . . . . . . 1 . Highest-Rated Group 96 | . . . 40 16 . . . . . . 96 . Highest-Rated Ally 96 | . . . 16 16 . . . . . . 96 . Total Orders 9 | . . . . 4 . . . . . . . 5 STAY 3 | . . . . 2 . . . . . . . 1 ROAM 1 | . . . . . . . . . . . . 1 FOLLOW 2 | . . . . 2 . . . . . . . . EXPLORE 3 | . . . . . . . . . . . . 3 Ally Attacks 34 | . . . 25 8 . . . . . . 1 . Total Damage 361 | . . . 184 127 . . . . . . 50 . Kills 5 | . . . 3 2 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . 1 . Intel | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Low Low Dat Pro Fac Robot Analysis Total 8 | . 1 4 . 3 . . . . . . . . Derelict Logs Recovered 6 | . . . 1 . . . . 2 1 . 2 . Drone Launches 2 | . . . . . . . . . . . . 2 Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Low Low Dat Pro Fac Turns Passed 17473 | 93 1351 2360 1313 2419 1836 1977 1307 1186 755 160 1720 996 Spaces Moved 8045 | 20 598 927 751 1115 900 928 626 637 436 98 721 288 Core . | . . . . . . . . . . . . . Treads 8045 | 20 598 927 751 1115 900 928 626 637 436 98 721 288 Legs . | . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 160 | 160 160 160 160 160 160 160 160 160 160 160 160 240 Average Speed 171 | 160 160 188 160 160 160 160 163 160 160 160 205 255 Slowest Speed 320 | 160 160 320 240 160 160 160 240 160 160 160 320 320 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 59 | 3 78 79 98 75 76 56 18 71 61 71 78 12 Regions Visited 12 Branch Regions 5 Pre-discovered Areas 3 | . . . 1 . . . . 1 . 1 . . Known Exits Taken 4 | . . 1 . 1 . . 1 . 1 . . . Unknown Exits Taken 7 | 1 1 . 1 . . 1 . 1 . 1 1 . Scrap Searched 12 | . . . 4 . . . . 2 5 . 1 . Spaces Dug 87 | . 1 13 . 15 13 1 11 . 1 . 12 20 Terrain Destroyed 476 | . 1 40 . 33 198 31 21 2 28 . 36 86 Melee . | . . . . . . . . . . . . . Projectile 97 | . 1 2 . . . 10 16 2 2 . 36 28 AOE 379 | . . 38 . 33 198 21 5 . 26 . . 58 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Low Low Dat Pro Fac Total 10744 | 54 854 1333 846 1639 1180 1327 802 767 481 101 869 491 Wait 1430 | 16 143 180 65 325 114 278 53 90 15 . 42 109 Move 8031 | 19 597 926 750 1114 897 927 625 636 435 97 720 288 Hop . | . . . . . . . . . . . . . Pick Up 120 | 2 7 32 3 20 10 5 11 4 2 . 9 15 Fast Attach 43 | 1 1 5 2 9 3 3 2 . 5 2 2 8 Attach 48 | . 3 4 . 9 2 . 4 3 1 . 12 10 Detach 9 | . 1 1 . 3 1 . . . 1 . . 2 Swap 250 | 2 12 42 9 39 42 27 32 11 6 . 17 11 Drop 152 | . 10 33 7 41 15 14 7 1 6 2 4 12 Fire 647 | 14 80 106 7 78 96 70 65 22 10 . 63 36 Melee . | . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 14 | . . 4 3 1 . 3 3 . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves (discovered 2 exits: *Low / [*Zio]) -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 2) 94 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 372 | -10/Materials | Repaired Lgt. Treads 523 | -10/Materials | Discovered new exit (range 5) 643 | -10/Materials | Central database locked down 692 | -10/Materials | Discovered new exit (range 15) 1065 | -10/Materials | Core integrity fell below 50% 1445 | -10/Materials | Entered another Materials area 1445 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1883 | -9/Materials | Build established: Scavenger-Mutant 2254 | -9/Materials | Discovered new exit (range 10) 3040 | -9/Materials | Discovered new exit (range 13) 3244 | -9/Materials | Build established: Mutant 3290 | -9/Materials | Identified exit to Mines 3805 | -9/Materials | Entered Mines 3811 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3967 | -9/Mines | Build established: Scavenger-Mutant 4053 | -9/Mines | Learned Materials terminal intel 4089 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 4092 | -9/Mines | Found Prototype Device 4092 | -9/Mines | Identified Exp. Sensor Array 4124 | -9/Mines | Learned location of Storage (-7) 4198 | -9/Mines | Discovered new exit (range 11) 4401 | -9/Mines | Build established: Mutant 4973 | -9/Mines | Discovered new exit (range 11) 5019 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 5118 | -9/Mines | Entered Materials 5118 | -8/Materials | Accompanied by 1 ally 5118 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 5119 | -8/Materials | Loaded intel: 12 terminal locations 5424 | -8/Materials | Build established: Tank 5882 | -8/Materials | Discovered new exit (range 16) 6551 | -8/Materials | Discovered new exit (range 14) 6809 | -8/Materials | Build established: Scavenger-Tank 7083 | -8/Materials | Discovered new exit (range 8) 7536 | -8/Materials | Identified exit to Garrison 7537 | -8/Materials | Entered Garrison 7537 | -8/Garrison | Accompanied by 1 ally 7612 | -8/Garrison | Phase Generator disabled 7859 | -8/Garrison | Triggered checkpoint 7905 | -8/Garrison | Spotted B-75 Beast 7908 | -8/Garrison | Garrison Relay disabled 7931 | -8/Garrison | Destroyed B-75 Beast 8113 | -8/Garrison | Triggered checkpoint 8258 | -8/Garrison | Discovered new exit (range 53) 8258 | -8/Garrison | Discovered new exit (range 68) 8258 | -8/Garrison | Discovered new exit (range 20) 8410 | -8/Garrison | Triggered checkpoint 8677 | -8/Garrison | Triggered checkpoint 8833 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 8993 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 9332 | -8/Garrison | Triggered checkpoint 9373 | -8/Garrison | Entered Materials 9773 | -8/Materials | First assault squad dispatched 9924 | -8/Materials | Discovered new exit (range 16) 10813 | -8/Materials | Repaired Imp. Shield Generator 10858 | -8/Materials | Repaired Med. Reactive Plating 10910 | -8/Materials | Repaired Hvy. Machine Gun 10961 | -8/Materials | Repaired Imp. Medium Treads 11350 | -8/Materials | Entered Factory 11350 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11775 | -7/Factory | Discovered new exit (range 16) 12090 | -7/Factory | Identified exit to Lower Caves 12593 | -7/Factory | Discovered new exit (range 15) 12657 | -7/Factory | Entered Lower Caves 12690 | -7/Lower Caves | Spotted B-75 Beast 12761 | -7/Lower Caves | Destroyed B-75 Beast 12764 | -7/Lower Caves | Met a Warlord Commander 12765 | -7/Lower Caves | Learned location of Warlord (-4) 12766 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 12780 | -7/Lower Caves | Build established: Tank 12800 | -7/Lower Caves | Found Encrypted Comm Array 12880 | -7/Lower Caves | Learned Factory terminal intel 13030 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 13338 | -7/Lower Caves | Learned Factory non-interactive machine intel 13355 | -7/Lower Caves | Build established: Scavenger-Tank 13639 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 13789 | -7/Lower Caves | Discovered new exit (range 15) 13843 | -7/Lower Caves | Entered another Lower Caves area 13976 | -7/Lower Caves | Discovered new exit (range 12) 14157 | -7/Lower Caves | Identified exit to Data Miner 14575 | -7/Lower Caves | Found Alien Artifact 14575 | -7/Lower Caves | Identified Core Expander 14575 | -7/Lower Caves | Installed Core Expander, added new Utility slot 14598 | -7/Lower Caves | Entered Data Miner 14599 | -7/Data Miner | Discovered new exit (range 6) 14630 | -7/Data Miner | Met Data Miner 14670 | -7/Data Miner | Learned location of Section 7 (-2) 14670 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 14694 | -7/Data Miner | Received God Mode back door access code from Data Miner 14758 | -7/Data Miner | Entered Proximity Caves 14802 | -6/Proximity Caves | Lost 3 parts (2n1u) 14944 | -6/Proximity Caves | Learned 4 Factory zone layouts 15013 | -6/Proximity Caves | Spotted B-75 Beast 15094 | -6/Proximity Caves | Build established: Scavenger-Mutant 15155 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15432 | -6/Proximity Caves | Build established: Scavenger-Tank 16210 | -6/Proximity Caves | Core integrity fell below 50% 16235 | -6/Proximity Caves | Lost 3 parts (2n1u) 16256 | -6/Proximity Caves | Learned Factory non-interactive machine intel 16336 | -6/Proximity Caves | Discovered new exit (range 10) 16338 | -6/Proximity Caves | Escorted by Enhanced Grunt 16405 | -6/Proximity Caves | Lost 6 parts (1p3n1u1w) 16478 | -6/Proximity Caves | Entered Factory 16478 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 16480 | -6/Factory | Loaded intel: 227 non-interactive machine locations 16481 | -6/Factory | Loaded intel: 26 terminal locations 16485 | -6/Factory | Identified exit to DSF 16617 | -6/Factory | Discovered new exit (range 34) 16634 | -6/Factory | Discovered new exit (range 28) 16640 | -6/Factory | Build established: Mutant 17360 | -6/Factory | Build established: Gunner 17444 | -6/Factory | Cargo convoy interrupted 17465 | -6/Factory | Core integrity fell below 50% 17472 | -6/Factory | Core integrity fell below 20% 17474 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 17460_ Overheating: Energy bleed (-134). 17461_ Subcomponent Replicator disabled. 17461_ Penetrated by Slug. 17464_ Hvy. Plasma Cannon destroyed. 17464_ Penetrated by Slug. 17464_ Hvy. Plasma Cannon destroyed. 17464_ Penetrated by Slug. 17464_ Mni. Grenade Launcher destroyed. 17465_ Encrypted Comm Array broken. 17465_ Overheating: Short circuit. 17465_ Penetrated by Slug. 17467_ Slug penetrates Wall. 17468_ H-66 Slayer knocked back. 17468_ Slug penetrates X-67 Chaingunner. 17468_ X-67 Chaingunner suffers critical hit (Destroy). 17468_ Penetrated by Slug. 17470_ X-67 Chaingunner destroyed. 17470_ Penetrated by Slug. 17473_ Magnetic Acceleration Cannon destroyed. 17473_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???????????????????????#"" !#??# """" # | | ???????????????????????# ! #??# """" !# | | ???????????????????????##"####+###+###??# """" # | | ???????????????############## #????# """" # | | ???????????????# # ##+###### # | | ???????????????# !+% # ##! ! # | | ???????????????# # # ! / ## # | | ???????????????# # # / ## "T" # | | ???????????????# "" "" # # ! ## """ # | | ???????????????# "" "" # #############+#### | | ???????????????# """ """ ]# !! | | ???????????????# """ """ # !! | | ???????????????# "" " " # !! | | ???????????????# # | | ???????????????# # / !* | | ???????????????# + !* | | ???????????????##;;;;;;;;;### " ! | | ??????????????## ; [### " | | ??????????????# ; # = | | ???????????????# ; # % ##+## | | ???????????????# ; # # # | | ???????????????# ; %%+ + + | | ???????????????# ; !=%; h * %## ### | | ???????????????# ; ! !!*|% x [ % ##" #?# | | ???????????????#;; ] =!%!! h """ ##T #?# | | ?????????? Y;; =!%@!;#### """ ##" #?# | | ?????"""""""""???####;!!%[=##??# """ ## #?# | | ?????R????????????# #;%![;#???# ######## | | ?????"""""""""????#??# % ???# """ ## | | ?????????????????????# h ??# """ ## " " | | ?????"""""""""???????# h ?# """ # " " | | ?????????????????????# ?# # " " | | ?????"""""""""???????# + """ + " " | | ?????????????????????# ; """ # " " | | ?????"""""""""???????s ; """ # " " | | ?????????????????????# # # " " | | ?????????????????????########### """ # " " | | ?????????????????????????????? """ + " " | | ?????????????????????????????? """ ### | | ??????????????????????????????? ??# | | ??????????????????????????????? ?? ??# | | ??????????????????????????????? ??? " " ??# | | ???????????????"?"?"?"?"?"?"?????? "R" ???###?## | | ???????????????"?"?"?"?"?"?"????? """ ????????? | | ???????????????"?"?"?"?"?"?"?????????? ???????## | | ???????????????"?"?"?"?"?"?"?????????? | | ?"""???????????"?"?"?"?"?"?"??????????###???????## | | """"???????????"?"?"?"?"?"?"?????????????????????? | | """"???????????"?"?"?"?"?"?"??????????????"??????? | | ???????????????"?"?"?"?"?"?"??????????????T??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 38 Energy Capacity 650 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Power Amplification 30 Armor Coverage 450 Resistance: KI 30 Resistance: TH 15 Weapon Shielding 66 Evasion (%) 40 Core Analysis 6 Recoil Reduction 5 Offensive Hacking 10 Item Schematics ----------------- Shield Generator | -9/Materials | Scanalyzed Hvy. Plasma Cannon | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Exp. Utility Shielding | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Imp. Coolant Injector | -7/Data Miner | Free Tesla Rifle | -7/Data Miner | Free Robot Schematics ------------------ L-41 Fighter | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- Core Expander Achievements -------------- Gun Specialist Novice Programmer Prolific Hacker Challenges ------------ None Game ------ Seed LightPhasingBeam Manual? 0 Play Time 04:00:01 Cumulative 104.5 hours Start 2024.09.15 @ 22:18:43 End 2024.09.16 @ 12:49:04 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 65 Rogue 65 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 49 Achievement% 41 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f7f8debc-0b19-4103-8a72-bc400add4068