Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.08.25 @ 23:29:33 Player: Jezoensis Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (18) 3600 Robots Destroyed (54) 270 Value Destroyed (1435) 1435 Prototype IDs (42) 840 Alien Tech Used (1) 200 Bonus (3729) 3729 TOTAL SCORE: 14574 Bonus ------- Aligned with FarCom 300 Met Zhirov 300 Win 3000 Win Speed 163 Friendly Fire -34 Cogmind --------- Core Integrity 1600/1600 Matter 290/300 Energy 192/210 System Corruption 0% Temperature Cool (16) Movement Hovering (46) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Mini Fusion Reactor Light Particle Reactor > --- PROPULSION (5) --- Cooled Gravmag System Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Linear Gravjet Combat Antigrav System > --- UTILITY (16) ----- Large Storage Unit Large Storage Unit Large Storage Unit Enhanced Optical Array Long-range Terrain Scanner Advanced Terrain Scan Processor Advanced Terrain Scan Processor Advanced Melee Analysis Suite Advanced Transmission Jammer Improved Maneuvering Thrusters Improved Propulsion Shielding Improved Light Armor Plating Layered Medium Armor Plating Hacking Suite System Shield Experimental System Shield > --- WEAPON (2) ------- Shock Maul Lance > --- INVENTORY (22) --- Light Particle Reactor Light Quantum Reactor Cooled Airjet Improved Gyrokinetic Inverter Improved Linear Gravjet Power Amplifier Medium Storage Unit Superbattery (2000) Advanced Matter Compressor (400) Advanced Signal Interpreter Long-range Terrain Scanner Long-range Terrain Scanner Microactuators Advanced Overload Amplifier Improved Transmission Jammer Improved Maneuvering Thrusters Improved Dynamic Insulation System Enhanced Nova Cannon Mini Smartbomb Launcher Mini Smartbomb Launcher Great Axe Peak State ------------ > --- POWER ------------ Mini Fusion Reactor Light Particle Reactor > --- PROPULSION ------- Cooled Gravmag System Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Linear Gravjet Combat Antigrav System > --- UTILITY ---------- Large Storage Unit Large Storage Unit Large Storage Unit Enhanced Optical Array Long-range Terrain Scanner Advanced Terrain Scan Processor Advanced Terrain Scan Processor Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Transmission Jammer Improved Maneuvering Thrusters Improved Propulsion Shielding Improved Light Armor Plating Layered Medium Armor Plating Hacking Suite Experimental System Shield > --- WEAPON ----------- Shock Maul Lance > --- INVENTORY -------- Light Particle Reactor Light Quantum Reactor Cooled Airjet Improved Gyrokinetic Inverter Power Amplifier Medium Storage Unit Superbattery Advanced Matter Compressor Advanced Signal Interpreter Long-range Terrain Scanner Long-range Terrain Scanner Microactuators Advanced Overload Amplifier Improved Transmission Jammer Improved Maneuvering Thrusters Improved Dynamic Insulation System Enhanced Nova Cannon Mini Smartbomb Launcher Mini Smartbomb Launcher Great Axe [Rating: 139] Favorites ----------- Power Mini Fusion Reactor Engine Ion Engine Power Core Micro Nuclear Core Reactor Mini Fusion Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Cooled Airjet Utility Large Storage Unit Device Long-range Terrain Scanner Storage Large Storage Unit Processor Advanced Terrain Scan Processor Hackware Experimental System Shield Protection Hardened Light Armor Plating Weapon Chainsword Energy Gun Advanced Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Shock Maul Slashing Weapon Chainsword Piercing Weapon Lance Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Acc Slots Evolved 18 | . . . . . 4 2 2 2 . . 2 . . . . 2 2 2 Power 1 | . . . . . . . . 1 . . . . . . . . . . Propulsion 3 | . . . . . 1 1 . . . . . . . . . 1 . . Utility 14 | . . . . . 3 1 2 1 . . 2 . . . . 1 2 2 Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 163 | 6 2 9 1 3 15 28 17 11 1 2 27 1 1 1 6 11 16 5 Power 14 | 1 . 2 . . 1 3 1 2 . . 2 . 1 . . . 1 . Engine 7 | 1 . 1 . . 1 3 . 1 . . . . . . . . . . Core 5 | . . 1 . . . . 1 1 . . 1 . 1 . . . . . Reactor 2 | . . . . . . . . . . . 1 . . . . . 1 . Propulsion 41 | 2 . 2 . . 1 11 6 4 . . 5 1 . . 3 2 3 1 Treads 2 | 2 . . . . . . . . . . . . . . . . . . Leg 6 | . . 2 . . 1 3 . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . Hover 33 | . . . . . . 8 6 4 . . 5 1 . . 3 2 3 1 Flight . | . . . . . . . . . . . . . . . . . . . Utility 71 | 1 2 2 1 1 8 8 7 5 1 . 11 . . 1 1 7 11 4 Device 21 | . 1 2 . . 2 2 2 2 . . 5 . . . . 1 3 1 Storage 18 | 1 1 . 1 1 2 1 2 1 . . 2 . . . . 4 2 . Processor 12 | . . . . . 2 3 2 . . . 2 . . . . . 1 2 Hackware 3 | . . . . . . . . . . . 1 . . . . 1 . 1 Protection 17 | . . . . . 2 2 1 2 1 . 1 . . 1 1 1 5 . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 37 | 2 . 3 . 2 5 6 3 . . 2 9 . . . 2 2 1 . Energy Gun 3 | 1 . . . . 1 1 . . . . . . . . . . . . Energy Cannon 4 | . . 1 . . 2 1 . . . . . . . . . . . . Ballistic Gun 2 | 1 . . . . . 1 . . . . . . . . . . . . Ballistic Cannon 2 | . . . . 1 1 . . . . . . . . . . . . . Launcher 9 | . . 1 . . . 1 1 . . 1 3 . . . 1 1 . . Special Weapon 3 | . . 1 . 1 1 . . . . . . . . . . . . . Impact Weapon 3 | . . . . . . . . . . . 3 . . . . . . . Slashing Weapon 10 | . . . . . . 2 2 . . 1 3 . . . 1 1 . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . 1 . . 1 3 . . . . 5 . . 1 . 1 3 . Parts Lost 12 | . . 7 . . . . . . . . . . 1 . 4 . . . Power 2 | . . 1 . . . . . . . . . . 1 . . . . . Propulsion 4 | . . 2 . . . . . . . . . . . . 2 . . . Utility 3 | . . 1 . . . . . . . . . . . . 2 . . . Weapon 3 | . . 3 . . . . . . . . . . . . . . . . Highest Loss Streak 6 | . . 6 . . . . . . . . . . 1 . 4 . . . Average Slot Usage (%) 93 | . 99 87 71 85 94 96 93 92 94 94 92 94 93 94 94 98 99 99 Engine 2 | . 14 11 . . . 7 . . . . . . . . . . . . Core 4 | . . 1 14 14 8 . 5 9 11 11 7 5 4 5 5 4 . . Reactor 2 | . . . . . . . . . . . 2 5 5 5 5 4 7 8 Treads 3 | . 28 22 . . . . . . . . . . . . . . . . Leg 6 | . . 4 28 28 27 24 . . . . . . . . . . . . Hover 11 | . . . . . . 5 22 16 17 17 15 15 15 15 15 21 21 20 Device 13 | . 13 11 . . 15 12 11 16 17 17 22 21 21 21 20 12 12 12 Storage 11 | . 14 14 14 14 9 8 10 11 11 11 10 10 10 10 10 12 13 12 Processor 11 | . . . . . 2 13 21 17 17 17 14 15 15 15 15 14 13 16 Hackware 2 | . . . . . . . . . . . 2 5 5 5 5 9 8 10 Protection 5 | . . . . . 12 7 6 5 5 5 5 5 5 5 5 7 12 12 Energy Gun 1 | . 14 . . . 7 5 . . . . . . . . . . . . Energy Cannon 2 | . . 1 14 14 7 4 . . . . . . . . . . . . Ballistic Gun 1 | . 14 11 . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . 3 5 5 5 5 4 4 4 Slashing Weapon 4 | . . . . . . 3 12 11 11 10 6 5 5 5 4 3 2 . Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 93 | 13 26 24 16 28 34 48 46 60 63 63 68 63 63 61 61 79 93 93 Greatest Support 94 | 40 40 40 20 20 30 48 46 63 63 63 68 67 63 63 63 87 94 94 Greatest Overweight (x) 1 | . . 1 . 1 1 1 . . . . 1 . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 22 | 6 10 10 8 10 10 14 14 16 16 16 22 16 16 16 16 22 22 22 Average Capacity 13 | 5 8 10 8 8 9 10 12 14 16 16 16 16 16 16 16 19 22 22 Most Carried 22 | 6 8 9 7 9 10 13 14 16 16 16 16 16 16 16 16 19 22 21 Average Carried 12 | 4 6 7 5 7 8 9 11 13 16 16 15 15 16 16 15 16 20 20 Final Capacity 22 | 6 10 10 8 10 10 10 14 16 16 16 16 16 16 16 16 22 22 22 Final Carried 22 | 6 8 5 7 9 10 10 13 16 16 16 16 16 16 16 12 19 22 21 Class Distribution -------------------- 35% | Hacker-Ninja 29% | Mutant 17% | Scout 6% | Skirmisher 6% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scout | -6/Factory Scout | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Hacker-Ninja | -4/Factory Hacker-Ninja | -4/Upper Caves Hacker-Ninja | -4/Upper Caves Hacker-Ninja | -4/Zhirov Hacker-Ninja | -3/Proximity Caves Hacker-Ninja | -3/Research Hacker-Ninja | -2/Research Hacker-Ninja | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Acc Matter Collected 2640 | 289 90 140 53 29 212 212 272 97 34 . 166 123 126 . 70 337 187 203 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 1932 | 152 377 174 . . 406 40 118 . . 29 70 . 103 . 55 337 71 . Parts 82 | 14 14 7 . . 21 1 7 . . 3 2 . 5 . 4 2 2 . Haulers Intercepted 2 | . . . . . 1 1 . . . . . . . . . . . . Recyclers Shooed 1 | 1 . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . . . . . . 7 . . 7 . 1 . . . Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Acc Combat Hostiles Destroyed 31 | . 8 3 . . 4 . 5 . . 4 1 . 2 . 4 . . . Melee 4 | . . . . . . . 1 . . . 1 . 1 . 1 . . . Guns 15 | . 8 3 . . 4 . . . . . . . . . . . . . AOE 11 | . . . . . . . 4 . . 4 . . . . 3 . . . Classes Destroyed 10 | 2 3 . . . 3 . . . . . . . 1 . . 1 . . Worker 2 | . . . . . . . . . . . . . . . . 1 1 . Builder 4 | . . . . . 1 . . . . . . . . . . 1 2 . Tunneler 4 | 4 . . . . . . . . . . . . . . . . . . Hauler 2 | . . . . . 1 1 . . . . . . . . . . . . Recycler 6 | 1 1 1 . . 1 . . . . . . . . . . 2 . . Watcher 5 | . 1 . . . 1 . 1 . . . . . . . . 1 1 . Swarmer 15 | . 3 . . . . . 4 . . 4 . . . . 4 . . . Grunt 9 | . 5 3 . . . . 1 . . . . . . . . . . . Sentry 5 | . . . . . 4 . . . . . 1 . . . . . . . Programmer 2 | . . . . . . . . . . . . . 2 . . . . . Best Kill Streak 6 | 3 6 2 . . 4 1 5 . . 4 1 . 2 . 3 2 2 . Combat Bots Only 4 | . 3 2 . . 3 . 4 . . 4 1 . 2 . 3 . . . Max Kills in Single Turn 2 | 1 2 1 . . 1 1 2 . . 1 1 . 1 . 2 1 1 . Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . 2 . . 1 . . . . 2 . . . Melee 1 | . . . . . . . 1 . . . 1 . 1 . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Acc Damage Taken 2738 | . 288 561 . . 141 44 139 . . 290 153 . 344 . 415 321 42 . Core 487 | . . 154 . . 22 . 56 . . 42 . . 80 . 79 54 . . Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . Core Remaining (%) 90 | 100 . . . 38 96 100 93 . . 95 . . . . 86 95 100 100 Volleys Fired 102 | 10 27 28 . 1 18 5 3 . . 5 3 . . . 2 . . . Largest 2 | 2 2 2 . 2 2 2 1 . . 1 1 . . . 1 . . . Hottest 141 | 70 70 100 . 99 121 141 33 . . 33 33 . . . 49 . . . Shots Fired 168 | 20 54 36 . 2 34 9 3 . . 5 3 . . . 2 . . . Gun 120 | 20 54 27 . . 15 4 . . . . . . . . . . . . Cannon 23 | . . . . 2 17 4 . . . . . . . . . . . . Launcher 19 | . . 5 . . . 1 3 . . 5 3 . . . 2 . . . Special 6 | . . 4 . . 2 . . . . . . . . . . . . . Kinetic 63 | 10 27 24 . 1 1 . . . . . . . . . . . . . Thermal 86 | 10 27 7 . 1 33 8 . . . . . . . . . . . . Explosive 19 | . . 5 . . . 1 3 . . 5 3 . . . 2 . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . Robot Hit Streak 39 | 9 31 13 . 8 34 39 . . . 1 . . . . 1 . . . Robot Miss Streak 2 | 1 1 1 . . . . 1 . . 2 . . . . 1 . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . Shots Hit Robots 187 | 16 45 30 . 2 26 6 14 . . 3 11 . 16 . 2 9 7 . Core Hits 79 | 5 18 11 . . 11 1 9 . . 8 3 . 3 . 7 1 2 . Critical Hits 1 | . . . . . . . . . . . . . . . 1 . . . Critical Kills 1 | . . . . . . . . . . . . . . . 1 . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . Melee Attacks 183 | . . . . . . 10 39 9 . 3 17 . 21 . 4 36 38 6 Impact 63 | . . . . . . . . . . . 3 . 4 . . 24 28 4 Slashing 112 | . . . . . . 10 39 9 . 3 14 . 17 . 4 12 4 . Piercing 8 | . . . . . . . . . . . . . . . . . 6 2 Sneak Attacks 10 | . . . . . . 1 1 . . . 1 . . . . 4 3 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks 9 | . . . . . . . 2 . . . 3 . 4 . . . . . Damage Inflicted 6341 | 202 570 384 . 37 498 230 1012 . . 417 464 . 628 . 676 637 586 . Guns 1444 | 202 566 314 . . 302 60 . . . . . . . . . . . . Cannons 287 | . . . . 37 196 54 . . . . . . . . . . . . Explosions 1357 | . . 46 . . . . 315 . . 369 . . . . 627 . . . Melee 3225 | . . . . . . 116 697 . . 48 464 . 628 . 49 637 586 . Ramming 4 | . 4 . . . . . . . . . . . . . . . . . Kinetic 667 | 88 271 288 . 20 . . . . . . . . . . . . . . Thermal 1088 | 114 295 50 . 17 498 114 . . . . . . . . . . . . Explosive 1357 | . . 46 . . . . 315 . . 369 . . . . 627 . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . Impact 1414 | . . . . . . . . . . . 59 . 132 . . 637 586 . Slashing 1811 | . . . . . . 116 697 . . 48 405 . 496 . 49 . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 5 | . . . . . . 1 . . . . . . 3 3 5 1 . . Average Corruption 2 | . . . . . . 1 . . . . . . 2 3 3 1 . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . Effects 7 | . . . . . . . . . . . . . 2 2 3 . . . Message Errors 2 | . . . . . . . . . . . . . . 1 1 . . . Matter Fused 2 | . . . . . . . . . . . . . . 1 1 . . . Energy Discharges 2 | . . . . . . . . . . . . . 1 . 1 . . . Targeting Errors 1 | . . . . . . . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 1052 | . . . . . 10 93 162 . . 5 73 . 113 . 64 361 171 . Projectiles 17 | . . . . . 10 7 . . . . . . . . . . . . Explosions 74 | . . . . . . . 5 . . 5 . . . . 64 . . . Melee 961 | . . . . . . 86 157 . . . 73 . 113 . . 361 171 . Knockbacks 15 | . . . . . . . . . . . . . 1 . . 8 6 . Impact 14 | . . . . . . . . . . . . . 1 . . 7 6 . Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary 1 | . . . . . . . . . . . . . . . . 1 . . Self-Inflicted Damage 94 | . 59 . . . . . . . . . 35 . . . . . . . Shots 2 | . 1 . . . . . . . . . 1 . . . . . . . Rammed 2 | . 2 . . . . . . . . . . . . . . . . . Targets Rammed 2 | . 2 . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 184 | 27 184 63 . 45 99 48 . . . 8 17 19 4 . . . 170 . Average Temperature 37 | 10 77 21 . 26 33 22 . . . 8 6 9 2 . . . 85 . Received Heat Transfer 639 | . 162 126 . . 45 24 54 . . 99 27 . 36 . 27 30 9 . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried 19 | . . . . . . . . . . . . . . . . 10 9 . Impact Corruptions 20 | . . . . . . . . . . . . . 2 . . 10 8 . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 4 | . 2 . . . 2 . . . . . . . . . . . . . Heat Transferred 2555 | 333 888 124 . 37 962 211 . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Acc Peak Influence 407 | 25 145 113 . . 201 113 291 142 . . 239 . . . . 407 341 199 Initial 206 | . 13 33 . . . 78 21 86 . . 119 . . . . 86 206 150 Average 129 | 9 75 56 . . 80 73 118 113 . . 167 . . . . 244 247 171 Maximum Alert Level 2 | . . . . . 1 . 1 . . . 1 . . . . 2 1 . Low Security (%) 79 | 100 100 100 . 100 88 100 92 100 . . 91 . . . . 31 28 100 Level 1 20 | . . . . . 11 . 7 . . . 8 . . . . 67 71 . Level 2 . | . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 6 | . 1 . . . . 1 . . . . 1 . 1 . . . 2 . Investigation 3 | . 1 . . . . . . . . . 1 . . . . . 1 . Extermination . | . . . . . . . . . . . . . . . . . . . Reinforcement 2 | . . . . . . 1 . . . . . . . . . . 1 . Assault 1 | . . . . . . . . . . . . . 1 . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Acc Distress Signals 4 | . . . . . . . 3 . . . . . . . . 1 . . Communications Jammed 5 | . . . . . . . . . . . . . . . . 5 . . Distress Signals 5 | . . . . . . . . . . . . . . . . 5 . . Times Spotted 107 | . 9 4 . . 4 2 17 2 . 12 2 1 12 . 14 17 11 . Peak Tracking Total 8 | . 3 2 . . 2 2 5 2 . 6 1 1 8 . 6 5 3 . Tactical Retreats 21 | . . 1 . . . . 3 . . 3 . 1 4 . 3 5 1 . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Acc Traps Triggered 2 | . . . . . . 2 . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . . . 1 . 3 . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Acc Machines Disabled 2 | . 1 . . . . 1 . . . . . . . . . . . . Max in Single Turn 1 | . 1 . . . . 1 . . . . . . . . . . . . Garrison Access 7 | . . . . . . 1 1 . . . . . . . . 3 1 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Acc Machines Accessed 50 | . 4 . 1 . 2 4 8 3 . . 6 . 1 . . 9 9 3 Terminals 38 | . 4 . . . 2 3 7 3 . . 5 . . . . 5 7 2 Fabricators 3 | . . . . . . . . . . . 1 . . . . 1 1 . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . 1 1 . . . . . . . . 3 1 1 Total Hacks 146 | . 16 . 1 . 8 12 23 8 . . 18 . 1 . . 26 25 8 Successful 75 | . 7 . 1 . 6 6 12 3 . . 6 . 1 . . 14 15 4 Failed 71 | . 9 . . . 2 6 11 5 . . 12 . . . . 12 10 4 Catastrophic 6 | . . . . . . . 1 1 . . 2 . . . . . 1 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 86 | . 12 . 1 . 6 6 16 5 . . 13 . . . . 13 9 5 Terminals 127 | . 16 . . . 8 11 21 8 . . 16 . . . . 18 22 7 Fabricators 8 | . . . . . . . . . . . 2 . . . . 4 2 . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . . . . 1 2 . . . . . . . . 4 1 1 Terminal Hacks 39 | . 5 . 1 . 5 3 5 2 . . 3 . 1 . . 3 10 1 Record 1 | . . . . . . . . . . . . . . . . . 1 . Part Schematic 6 | . 1 . . . 2 . 1 1 . . . . . . . . 1 . Robot Analysis 2 | . . . . . 2 . . . . . . . . . . . . . Prototype ID Bank 1 | . . . . . . . . . . . . . . . . . 1 . Open Door 2 | . . . . . . . . . . . . . 1 . . . . 1 Level Access Points 5 | . . . . . . 1 1 1 . . . . . . . 1 1 . Branch Access Points 3 | . . . . . . . 1 . . . 1 . . . . . 1 . Machine Index 1 | . . . . . . . . . . . . . . . . 1 . . Terminal Index 4 | . 1 . . . . 1 1 . . . 1 . . . . . . . Unreport Threat 2 | . 1 . . . . . . . . . . . . . . . 1 . Locate Traps 3 | . 1 . . . 1 . . . . . . . . . . . 1 . Reinforcement Status 1 | . . . . . . . . . . . . . . . . . 1 . Registered Components 1 | . . . . . . . 1 . . . . . . . . . . . Registered Prototypes 3 | . . . . . . 1 . . . . 1 . . . . 1 . . Zone Layout 3 | . 1 . . . . . . . . . . . . . . . 2 . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . . 2 . . . . 1 1 . Network Status 1 | . . . . . . . . . . . . . . . . . 1 . Load Schematic 2 | . . . . . . . . . . . 1 . . . . 1 . . Build 1 | . . . . . . . . . . . 1 . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 7 | . . . . . . 1 1 . . . . . . . . 3 1 1 Seal Access 7 | . . . . . . 1 1 . . . . . . . . 3 1 1 Unauthorized Hacks 25 | . 2 . . . 1 2 6 1 . . 1 . . . . 7 3 2 Terminals 25 | . 2 . . . 1 2 6 1 . . 1 . . . . 7 3 2 Track 6 | . 1 . . . . . 1 . . . . . . . . 3 1 . Assimilate 3 | . . . . . . . 2 . . . . . . . . 1 . . Botnet 12 | . 1 . . . . 2 2 1 . . 1 . . . . 2 2 1 Disrupt 1 | . . . . . 1 . . . . . . . . . . . . . Operators 3 | . . . . . . . 1 . . . . . . . . 1 . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 41 | . 4 . . . 2 3 7 3 . . 5 . . . . 7 8 2 Full Trace Events 3 | . 1 . . . . . . . . . 1 . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . 1 . . . 2 . 1 1 . . . . . . . . 1 . Parts Built 1 | . . . . . . . . . . . 1 . . . . . . . Matter 168 | . . . . . . . . . . . 168 . . . . . . . Time 84 | . . . . . . . . . . . 84 . . . . . . . Total Part Build Rating 4 | . . . . . . . . . . . 4 . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Acc Total Allies 3 | . . . . . . . 2 . . . . . . . . 1 . . Largest Group 1 | . . . . . . . 1 1 . . . . . . . 1 . . Highest-Rated Group 26 | . . . . . . . 26 10 . . . . . . . 26 . . Highest-Rated Ally 26 | . . . . . . . 26 10 . . . . . . . 26 . . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Acc Robot Analysis Total 2 | . . . . . 2 . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 2 . 1 . . . . . . . 1 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Acc Turns Passed 5809 | 134 319 523 312 149 375 565 619 238 79 225 411 103 296 47 201 532 596 85 Spaces Moved 7289 | 64 141 282 258 108 199 476 921 399 161 425 588 205 512 90 370 970 975 145 Core 14 | 14 . . . . . . . . . . . . . . . . . . Treads 405 | 50 141 214 . . . . . . . . . . . . . . . . Legs 937 | . . 68 258 108 199 304 . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . Hover 5933 | . . . . . . 172 921 399 161 425 588 205 512 90 370 970 975 145 Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 40 | 50 160 120 120 120 120 43 45 48 48 48 48 48 48 48 40 40 42 46 Average Speed 63 | 135 160 154 120 129 142 96 49 48 48 48 51 48 48 48 46 41 46 46 Slowest Speed 160 | 160 160 160 120 150 150 150 52 52 48 48 111 52 48 48 48 42 48 46 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 36 | 6 36 73 69 32 19 13 28 10 37 58 17 42 75 44 66 36 35 6 Regions Visited 18 Branch Regions 9 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . Known Exits Taken 7 | . . . . . 1 1 1 . . 1 1 . . . . 1 1 . Unknown Exits Taken 11 | 1 1 1 1 1 . . . 1 1 . . 1 1 1 1 . . . Scrap Searched 7 | . . 1 . 1 . . . . 1 . . 3 1 . . . . . Spaces Dug 140 | . . 3 . . 2 16 21 7 . 2 33 . 3 . 2 22 25 4 Terrain Destroyed 255 | . . 21 . . 2 16 38 7 . 46 33 . 3 . 38 22 25 4 Melee 99 | . . . . . . 8 21 7 . 2 5 . 3 . 2 22 25 4 Projectile 5 | . . 3 . . 2 . . . . . . . . . . . . . AOE 151 | . . 18 . . . 8 17 . . 44 28 . . . 36 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Acc Total 7995 | 90 180 328 260 114 251 565 1022 430 161 434 666 207 534 92 389 1050 1067 155 Wait 115 | . 5 2 . . 7 . 37 5 . . 7 . 5 . 8 17 22 . Move 7270 | 63 140 281 257 107 198 475 920 398 160 424 587 204 511 89 369 969 974 144 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 92 | 10 3 4 2 3 6 20 5 5 . . 9 1 . . . 13 10 1 Fast Attach 42 | 3 . 1 . . 7 1 7 3 . . 10 . 1 2 . 2 4 1 Attach 57 | 3 1 7 . 1 3 13 2 3 . . 5 1 . . 4 3 9 2 Detach 14 | . . 1 . . 1 3 1 1 . . 2 . . . . . 4 1 Swap 65 | . 1 1 1 2 5 14 8 5 1 2 12 . . . 2 6 3 2 Drop 75 | 1 1 3 . . 6 20 6 3 . . 17 1 . 1 . 7 9 . Fire 102 | 10 27 28 . 1 18 5 3 . . 5 3 . . . 2 . . . Melee 156 | . . . . . . 9 33 7 . 3 14 . 17 . 4 33 32 4 Ram . | . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush 2 | . 2 . . . . . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . 5 . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory (discovered 5 exits: *Fac x4 / *Low) -6/Factory (discovered 8 exits: *Fac x4 / *Low x2 / Ext x2) -5/Factory (discovered 5 exits: Fac x4 / [*Upp]) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / [*War]) -4/Factory (discovered 4 exits: *Res / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / [*Zhi]) -4/Zhirov -3/Proximity Caves -3/Research (discovered 5 exits: *Res x3 / *Tes x2) -2/Research (discovered 5 exits: *Acc x3 / Qua x2) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 135 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 340 | -10/Materials | Discovered new exit (range 18) 454 | -10/Materials | Entered Mines 496 | -10/Mines | Learned 2 Materials zone layouts 507 | -10/Mines | Assembled infested the area 615 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 618 | -10/Mines | Found Prototype Device 619 | -10/Mines | Identified Exp. Sensor Array 885 | -10/Mines | Core integrity fell below 50% 913 | -10/Mines | Lost 6 parts (1p2n1u2w) 971 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 971 | -10/Mines | Discovered new exit (range 5) 977 | -10/Mines | Entered Exiles 1008 | -10/Exiles | Met 8R-AWN 1028 | -10/Exiles | Met EX-HEX 1061 | -10/Exiles | Met EX-BIN 1076 | -10/Exiles | Aligned with FarCom system 1077 | -10/Exiles | Given EX-Vault access code 1105 | -10/Exiles | Opened EX-Vault 1115 | -10/Exiles | Found Superbattery 1140 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1176 | -10/Exiles | Met EX-DEC 1280 | -10/Exiles | Discovered new exit (range 10) 1289 | -10/Exiles | Left Exiles lab with Superbattery 1289 | -10/Exiles | Entered Mines 1408 | -9/Mines | Discovered new exit (range 8) 1438 | -9/Mines | Entered Materials 1438 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1439 | -8/Materials | Identified exit to Storage 1440 | -8/Materials | Identified exit to Factory 1813 | -8/Materials | Entered Factory 1813 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1971 | -7/Factory | Discovered new exit (range 24) 2052 | -7/Factory | Identified exit to Lower Caves 2219 | -7/Factory | Identified exit to Factory 2378 | -7/Factory | Entered another Factory area 2378 | -6/Factory | Evolved 2 slots: Utility x2 2437 | -6/Factory | Discovered new exit (range 14) 2442 | -6/Factory | Discovered new exit (range 20) 2442 | -6/Factory | Identified exit to Lower Caves 2442 | -6/Factory | Identified exit to Extension 2848 | -6/Factory | Build established: Scout 2906 | -6/Factory | Identified exit to Factory 2997 | -6/Factory | Entered another Factory area 2997 | -5/Factory | Accompanied by 1 ally 2997 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 3044 | -5/Factory | Identified exit to Factory 3080 | -5/Factory | Discovered new exit (range 4) 3235 | -5/Factory | Entered Upper Caves 3252 | -5/Upper Caves | Encountered a Warlord checkpoint 3312 | -5/Upper Caves | Discovered new exit (range 5) 3314 | -5/Upper Caves | Entered another Upper Caves area 3324 | -5/Upper Caves | Discovered exit to Factory (range 9) 3351 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 3434 | -5/Upper Caves | Encountered a Warlord checkpoint 3443 | -5/Upper Caves | Discovered new exit (range 13) 3539 | -5/Upper Caves | Entered Factory 3539 | -4/Factory | Evolved 2 slots: Utility x2 3730 | -4/Factory | Found Prototype Hackware 3730 | -4/Factory | Identified Exp. System Shield 3748 | -4/Factory | Discovered new exit (range 16) 3780 | -4/Factory | Fabricated Enh. Optical Array (x1) 3786 | -4/Factory | Discovered new exit (range 19) 3867 | -4/Factory | Identified exit to Upper Caves 3867 | -4/Factory | Identified exit to Armory 3950 | -4/Factory | Entered Upper Caves 4027 | -4/Upper Caves | Encountered a Warlord checkpoint 4029 | -4/Upper Caves | Learned location of 1 exit from Research 4035 | -4/Upper Caves | Build established: Hacker-Ninja 4046 | -4/Upper Caves | Discovered new exit (range 3) 4053 | -4/Upper Caves | Entered another Upper Caves area 4076 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 4077 | -4/Upper Caves | Discovered new exit (range 14) 4238 | -4/Upper Caves | Learned Research trap positions 4346 | -4/Upper Caves | Discovered new exit (range 6) 4349 | -4/Upper Caves | Entered Zhirov 4349 | -4/Zhirov | Discovered new exit (range 4) 4358 | -4/Zhirov | Met Zhirov 4374 | -4/Zhirov | Found Alien Artifact 4374 | -4/Zhirov | Identified Integrated Dissipator 4374 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 4396 | -4/Zhirov | Entered Proximity Caves 4564 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4595 | -3/Proximity Caves | Discovered new exit (range 5) 4597 | -3/Proximity Caves | Entered Research 4597 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 4598 | -3/Research | Identified exit to Testing 4599 | -3/Research | Loaded intel: 115 trap records 4600 | -3/Research | Lost 4 parts (2n2u) 4806 | -3/Research | Found Prototype Launcher 4807 | -3/Research | Identified Mni. Smartbomb Launcher 4809 | -3/Research | Found Mni. Smartbomb Launcher 4865 | -3/Research | Discovered exit to Testing (range 20) 5048 | -3/Research | Identified exit to Research 5129 | -3/Research | Entered another Research area 5129 | -2/Research | Evolved 2 slots: Utility x2 5181 | -2/Research | Identified exit to Quarantine 5320 | -2/Research | Found Prototype Processor 5320 | -2/Research | Identified Spectral Analyzer 5477 | -2/Research | Spotted B-90 Cyclops 5606 | -2/Research | Identified exit to Access 5725 | -2/Research | Entered Access 5725 | -1/Access | Evolved 2 slots: Utility x2 5799 | -1/Access | Discovered new exit (range 21) 5810 | *** | Escaped! Last Messages --------------- 05752_ Acquired System Shield. 05766_ Connecting with Garrison Access... >>Seal Access door sealed. 05785_ Connecting with Terminal... >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 0 systems. Awaiting botnet instructions. >>Trojan(Operators) Trojan loaded successfully. Testing... Operator tracking enabled and active. 05793_ Acquired Imp. Linear Gravjet. 05799_ EXIT=FOUND 05807_ Connecting with Terminal... >>Open Sealed Barrier opened. 05808_ The Access Shell folds into the floor. 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"@ ######?#?? | | ??????????? ? ??""?" "" k #?#?#?#### | | ???????????? ? ?""?" #?#?#?##?# | | ?????????#????BB???"" #??#???### | | ??????#????? BB "??" """ """ #??##?#??? | | ????????????? ?? "??" """T""" #???##??## | | ???????????????#???########### ####### #???###?#? | | ??????????????#??????####???#####?#### ###?#???#? | | ???????????????##????#???????#?#?##### #?##?#?### | | ??????#???????????????????????#?##?### # ? ?? ? | | ??????????????##??#?????#?????#??##??? # ????? ? | | ?????#??????????????#???#??#???##?#### + ?? ??" | | ????????????????#??##????##??#?#??#### #?? ? ?" | | ??????????????#?#?##?#?#?##?????###??? #????? "?? | | ?????????#??????????##???#?#?????#??#? # ?"?? | | ?????????????#?????????#?#????#?#?##?? #?? ?????? | | ???????????#??????????#??#??? ?? ? # #??? ????? | | ????????????????#???#??#??##? ???????#? ??? ? ???? | | ?????????????###??????????#??? ???? ?? ?? ?? ???? | | ??????????? ??????????##???????????????? ??? ?? | | ?????????????????##?#??##?##?????????????????????? | | ??????????????????????????????? ???????????#??#?# | | ?????????????????????#??????# ? ???????????#??#?? | | ????????????????????????#???????? ??? ?????????? | | ????????????????????????#???? ???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 45 Energy Capacity 2150 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 30 Terrain Scan Range 24 Terrain Scan Density 410 Jamming Range 16 Power Amplification 20 Additional Mass Support 6 Armor Coverage 375 Resistance: KI 20 Resistance: TH 30 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 66 Weapon Shielding 66 Evasion (%) 67 Targeting Accuracy 5 Melee Accuracy 18 Recoil Reduction 2 Overload Amplification 100 Offensive Hacking 20 Defensive Hacking 26 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Imp. Propulsion Shielding | -8/Materials | Hacked Imp. ECM Suite | -8/Materials | Hacked Cmb. Airjet | -6/Factory | Hacked Enh. Optical Array | -5/Factory | Hacked Exp. Terrain Scan Processor | -2/Research | Hacked Robot Schematics ------------------ None Fabricated ------------ Enh. Optical Array | x1 | -4/Factory Alien Tech Used ----------------- Integrated Dissipator Achievements -------------- None Challenges ------------ None Game ------ Seed FocalWardroneReconstructor Manual? 0 Play Time 02:37:55 Cumulative 180.3 hours Start 2021.08.24 @ 23:39:16 End 2021.08.25 @ 23:29:33 Sessions 7 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 74 Rogue 4 Adventurer 68 Explorer 2 Win Type 0 Total 8 Types 8/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 66 Achievement% 44 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/TerminusFine Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6d67f968-228b-4265-964f-c29725057c75