Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.07.17 @ 12:07:55 Player: biogoob Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (121) 605 Value Destroyed (4558) 4558 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (973) 973 TOTAL SCORE: 9656 Bonus ------- High Alert Combat Kills 573 Entered Garrisons 400 Cogmind --------- Core Integrity 0/700 Matter 103/300 Energy 100/100 System Corruption 1% Temperature Cool (96) Movement Rolling (100) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Armored Huge Wheel Xenon Bombardment Thruster > --- UTILITY (5) ------ Hardened Heavy Armor Plating Hacking Suite > --- WEAPON (3) ------- Barrage Gun Barrage Gun Makeshift Spear > --- INVENTORY (5) ---- Plasma Cannon Makeshift Axe Makeshift Axe Makeshift Sword Makeshift Sword Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Improved Hover Unit Airjet Combat Gravmag System Combat Gravmag System > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Signal Interpreter Improved Signal Interpreter Core Analyzer > --- WEAPON ----------- Autogun Hypervelocity Gauss Rifle Heavy Machine Gun > --- INVENTORY -------- Armored Treads Armored Huge Wheel Improved Hover Unit Xenon Bombardment Thruster Improved Heat Sink Improved Heat Sink Improved Heat Sink Hardened Heavy Armor Plating Authchip [R/Combat] Particle Gun Precision Beam Rifle Plasma Cannon Missile Launcher [Rating: 51] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Combat Gravmag System Flight Unit Xenon Bombardment Thruster Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Gatling Laser Energy Cannon Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Missile Launcher Piercing Weapon Makeshift Spear Build | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 ------- Run | Jun Mat Mat Min Mat Gar Mat Fac Gar Fac Low Slots Evolved 6 | . . 2 . 2 . . 2 . . . Power . | . . . . . . . . . . . Propulsion 2 | . . 1 . . . . 1 . . . Utility 3 | . . . . 2 . . 1 . . . Weapon 1 | . . 1 . . . . . . . . Parts Attached 129 | . 10 6 4 4 18 18 4 25 35 5 Power 12 | . 1 1 . . 4 1 . 3 2 . Engine 11 | . 1 1 . . 4 1 . 2 2 . Core 1 | . . . . . . . . 1 . . Reactor . | . . . . . . . . . . . Propulsion 39 | . . 2 1 2 4 6 2 7 14 1 Treads 9 | . . . . 2 3 1 . 1 2 . Leg 16 | . . 1 1 . 1 3 . 6 4 . Wheel 7 | . . 1 . . . 2 2 . 1 1 Hover 6 | . . . . . . . . . 6 . Flight 1 | . . . . . . . . . 1 . Utility 34 | . 5 . . 2 4 7 2 4 9 1 Device 17 | . 2 . . . 1 4 1 2 7 . Storage 2 | . 2 . . . . . . . . . Processor 6 | . . . . 2 . 1 1 1 1 . Hackware 1 | . . . . . . . . . 1 . Protection 8 | . 1 . . . 3 2 . 1 . 1 Artifact . | . . . . . . . . . . . Weapon 44 | . 4 3 3 . 6 4 . 11 10 3 Energy Gun 15 | . 3 2 . . 2 . . 6 2 . Energy Cannon 1 | . . . . . . . . . 1 . Ballistic Gun 19 | . . 1 1 . 2 3 . 4 6 2 Ballistic Cannon 3 | . . . 2 . 1 . . . . . Launcher 5 | . 1 . . . 1 1 . 1 1 . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . 1 . Parts Lost 33 | . . 2 . . 8 1 . 6 16 . Power 4 | . . . . . 1 . . 1 2 . Propulsion 10 | . . . . . 2 . . 3 5 . Utility 7 | . . . . . 2 1 . 1 3 . Weapon 12 | . . 2 . . 3 . . 1 6 . Highest Loss Streak 7 | . . 1 . . 3 1 . 2 7 . To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 95 | . 98 92 98 100 96 100 99 98 86 51 Engine 7 | . 14 11 11 9 8 9 7 6 2 . Treads 10 | . . . . 10 24 23 7 6 2 . Leg 10 | . 28 22 22 7 . 1 7 13 6 . Wheel 4 | . . 5 11 9 1 1 15 8 1 7 Hover 2 | . . . . . . . . . 16 . Device 10 | . 11 11 11 9 9 11 12 10 8 . Storage 8 | . 14 11 11 9 9 9 7 7 6 . Processor 10 | . . . . 18 9 15 14 17 14 . Protection 2 | . . . . . 8 . 2 1 1 6 Energy Gun 11 | . 24 26 11 9 2 18 15 11 4 . Ballistic Gun 11 | . 1 5 11 9 19 8 7 10 15 15 Ballistic Cannon 1 | . . . 9 9 2 . . . . . Naked Turns 30 | . . . . . . . . . 30 . Heaviest Build 51 | 10 30 35 40 40 46 45 45 51 47 28 Greatest Support 68 | 20 20 30 20 10 68 68 26 58 43 28 Greatest Overweight (x) 4 | . 1 3 3 3 4 3 1 3 2 . Average Overweight (x) 1 | . . 2 2 3 . . 1 . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 5 Average Capacity 14 | 8 10 15 15 15 15 15 15 15 14 5 Most Carried 15 | 6 10 15 15 15 15 15 15 15 15 5 Average Carried 14 | 6 9 12 14 14 14 14 14 14 13 4 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 5 5 Final Carried 15 | 6 10 15 15 15 15 15 15 15 5 5 Class Distribution -------------------- 55% | Scavenger-Mutant 17% | Mutant 15% | Scavenger-Gunner 6% | Scavenger-Skirmisher 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Gunner | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 ----------- Run | Jun Mat Mat Min Mat Gar Mat Fac Gar Fac Low Matter Collected 3148 | 204 125 114 85 . 892 342 . 479 907 . Remotely . | . . . . . . . . . . . Salvage Created 4842 | 60 202 193 189 . 1119 721 . 1018 1288 52 Parts 213 | 2 18 12 6 . 47 33 . 31 62 2 Haulers Intercepted 1 | . . . . . . . . . 1 . Recyclers Shooed 4 | . . 1 . . . . . . 3 . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . . . 3 Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 ------- Run | Jun Mat Mat Min Mat Gar Mat Fac Gar Fac Low Combat Hostiles Destroyed 96 | . 5 3 2 . 27 15 . 23 20 1 Guns 67 | . 5 2 . . 13 11 . 19 16 1 Cannons 13 | . . . 2 . 10 . . . 1 . AOE 15 | . . 1 . . 4 3 . 4 3 . Classes Destroyed 14 | 1 5 2 1 . . 1 . 1 3 . Worker 2 | . . . . . . . . . 2 . Builder 3 | . 1 2 . . . . . . . . Tunneler 2 | . 1 . . . . . . . 1 . Hauler 1 | . . . . . . . . . 1 . Recycler 9 | 1 . . 2 . . 1 . . 5 . Mechanic 1 | . . . . . . 1 . . . . Watcher 7 | . 2 . . . 1 1 . . 3 . Swarmer 20 | . 3 . . . . 3 . 7 7 . Grunt 51 | . 2 1 1 . 20 7 . 8 11 1 Brawler 5 | . . . 1 . 2 2 . . . . Duelist 3 | . . 1 . . 1 . . 1 . . Sentry 14 | . . 1 . . 4 3 . 5 1 . Hunter 2 | . . . . . . . . 2 . . Programmer 1 | . . . . . . . . . 1 . Best Kill Streak 11 | 1 4 5 4 . 8 5 . 5 11 1 Combat Bots Only 9 | . 3 3 2 . 8 5 . 5 9 1 Max Kills in Single Turn 4 | 1 2 3 1 . 2 2 . 2 4 1 Gunslinging . | . . . . . . . . . . . Exploded 3 | . . 1 . . 2 2 . 2 3 . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -------- Run | Jun Mat Mat Min Mat Gar Mat Fac Gar Fac Low Damage Taken 6711 | . 267 240 11 . 1657 691 . 1483 1926 436 Core 1019 | . 42 31 . . 120 119 . 189 435 83 Absorbed by Shields 712 | . . . . . 92 . . 380 240 . Redirected to Shielding 109 | . . . . . 109 . . . . . Core Remaining (%) 82 | 100 83 . 92 . . 56 . . . . Volleys Fired 280 | 4 19 14 8 . 67 28 . 60 66 14 Largest 3 | 2 2 3 2 . 3 3 . 3 3 2 Hottest 174 | 60 100 150 62 . 149 174 . 160 171 56 Shots Fired 619 | 8 36 32 16 . 163 57 . 120 159 28 Gun 553 | 8 34 32 8 . 116 55 . 116 156 28 Cannon 52 | . . . 8 . 43 . . . 1 . Launcher 14 | . 2 . . . 4 2 . 4 2 . Special . | . . . . . . . . . . . Kinetic 390 | 4 . . 16 . 157 2 . 34 149 28 Thermal 203 | 4 34 20 . . 2 53 . 82 8 . Explosive 14 | . 2 . . . 4 2 . 4 2 . Electromagnetic 12 | . . 12 . . . . . . . . Robot Hit Streak 23 | 4 7 15 6 . 8 13 . 23 17 3 Robot Miss Streak 9 | 3 4 9 4 . 9 4 . 8 4 3 Penetration Max 1 | . . . . . . . . . 1 . Secondary Targets 12 | . 1 . . . 2 2 . 2 4 1 Max Gunslinging Chain 1 | . 1 . . . 1 1 . 1 1 1 Shots Hit Robots 414 | 4 23 18 9 . 100 42 . 93 109 16 Core Hits 310 | 2 12 8 5 . 85 42 . 81 68 7 Critical Kills 6 | . . . . . . . . . 6 . Critical Parts Destroyed 5 | . . . . . . . . . 4 1 Critical Strikes 18 | . 1 5 . . . . . 1 10 1 Burn 7 | . 1 5 . . . . . 1 . . Destroy 11 | . . . . . . . . . 10 1 Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 9522 | 39 365 304 167 . 2219 1335 . 2417 2414 262 Guns 6830 | 39 301 207 58 . 1246 847 . 1936 1934 262 Cannons 780 | . . . 109 . 644 . . . 27 . Explosions 1910 | . 64 97 . . 329 488 . 481 451 . Melee . | . . . . . . . . . . . Ramming 2 | . . . . . . . . . 2 . Kinetic 4515 | 16 . . 167 . 1852 19 . 387 1812 262 Thermal 3178 | 23 301 235 . . 38 828 . 1549 204 . Explosive 1506 | . 64 . . . 329 236 . 481 396 . Electromagnetic 321 | . . 69 . . . 252 . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 10 | . . . . . 4 10 . . 1 1 Average Corruption 3 | . . . . . 4 6 . . 1 1 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 62 | . . . . . 34 23 . . 5 . Message Errors 18 | . . . . . 10 7 . . 1 . Matter Fused 15 | . . . . . 7 5 . . 3 . Heat Flow Errors 7 | . . . . . 4 3 . . . . Energy Discharges 3 | . . . . . 2 1 . . . . Parts Fused 1 | . . . . . . 1 . . . . Data Loss (minor) 8 | . . . . . 6 2 . . . . Data Loss (major) 3 | . . . . . 1 2 . . . . Misfires 4 | . . . . . 2 2 . . . . Alerts 1 | . . . . . 1 . . . . . Weapon Failures 2 | . . . . . 1 . . . 1 . Overload Shots . | . . . . . . . . . . . Overflow Damage 27 | . . . . . . . . . 27 . Projectiles . | . . . . . . . . . . . Explosions 27 | . . . . . . . . . 27 . Melee . | . . . . . . . . . . . Knockbacks 5 | . . . . . 5 . . . . . Impact . | . . . . . . . . . . . Kinetic 5 | . . . . . 5 . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 349 | . 37 41 . . 118 60 . 50 43 . Shots 10 | . 1 1 . . 2 2 . 2 2 . Rammed 1 | . . . . . . . . . 1 . Targets Rammed 1 | . . . . . . . . . 1 . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 423 | 20 423 193 . . 196 407 . 272 110 112 Average Temperature 88 | 15 153 72 . . 53 122 . 92 24 65 Received Heat Transfer 2308 | . 72 42 6 . 714 207 . 431 548 288 Effects 5 | . 4 . . . . 1 . . . . Shutdowns 1 | . 1 . . . . . . . . . Energy Bleed 2 | . 2 . . . . . . . . . Interference 1 | . . . . . . 1 . . . . Matter Decay 1 | . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 1 | . . . . . . 1 . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 2 | . . . . . . 1 . 1 . . Combat Hostiles 1 | . . . . . . 1 . . . . Parts Melted 21 | . 3 2 . . . 4 . 11 1 . Heat Transferred 7730 | 50 962 927 . . 87 1753 . 3602 349 . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 ------- Run | Jun Mat Mat Min Mat Gar Mat Fac Gar Fac Low Peak Influence 828 | 5 223 133 127 4 806 614 170 798 828 . Initial 418 | . 3 9 51 . 2 392 170 119 418 . Average 376 | 3 95 73 66 . 501 501 170 410 598 . Maximum Alert Level 3 | . 1 . . . 3 2 . 3 3 . Low Security (%) 33 | 100 73 100 100 100 13 . 100 19 . . Level 1 13 | . 26 . . . 7 15 . 35 . . Level 2 46 | . . . . . 65 84 . 44 75 . Level 3 6 | . . . . . 13 . . . 23 . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 11 | . 1 . . . . 2 . . 8 . Investigation 2 | . . . . . . 1 . . 1 . Extermination 1 | . . . . . . . . . 1 . Reinforcement 6 | . 1 . . . . . . . 5 . Assault 2 | . . . . . . 1 . . 1 . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 --------- Run | Jun Mat Mat Min Mat Gar Mat Fac Gar Fac Low Distress Signals 4 | . 1 1 . . . . . . 2 . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 136 | . 11 7 2 . 31 19 . 23 39 4 Peak Tracking Total 9 | . 4 4 2 . 9 4 . 6 9 4 Tactical Retreats 8 | . 1 . . . 3 . . 3 1 . Traps | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 ------- Run | Jun Mat Mat Min Mat Gar Mat Fac Gar Fac Low Traps Triggered 14 | . . . . . 5 1 . 7 1 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 ---------- Run | Jun Mat Mat Min Mat Gar Mat Fac Gar Fac Low Machines Disabled 12 | . . 1 . . 2 3 . . 6 . Max in Single Turn 5 | . . 1 . . 2 2 . . 5 . Phase Generator 1 | . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 --------- Run | Jun Mat Mat Min Mat Gar Mat Fac Gar Fac Low Machines Accessed 17 | . 3 3 1 1 1 2 1 1 3 1 Terminals 6 | . 1 1 . . 1 2 . 1 . . Fabricators 1 | . . . . . . . . . 1 . Repair Stations 2 | . 1 1 . . . . . . . . Recycling Units 3 | . 1 . . . . . . . 2 . Scanalyzers 1 | . . 1 . . . . . . . . Garrison Access 2 | . . . . 1 . . 1 . . . Total Hacks 36 | . 8 7 1 2 1 3 3 4 6 1 Successful 14 | . 1 4 1 1 1 2 1 1 1 1 Failed 22 | . 7 3 . 1 . 1 2 3 5 . Catastrophic 3 | . . . . . . 1 . . 2 . Database Lockouts . | . . . . . . . . . . . Manual 5 | . . 3 . . . 2 . . . . Terminals 13 | . 2 3 . . 1 3 . 4 . . Fabricators 1 | . . . . . . . . . 1 . Repair Stations 4 | . 2 2 . . . . . . . . Recycling Units 9 | . 4 . . . . . . . 5 . Scanalyzers 2 | . . 2 . . . . . . . . Garrison Access 5 | . . . . 2 . . 3 . . . Terminal Hacks 6 | . . . 1 . 1 2 . 1 . 1 Open Door 2 | . . . 1 . . . . . . 1 Emergency Access Points 1 | . . . . . 1 . . . . . Alert Level 1 | . . . . . . 1 . . . . Unreport Threat 1 | . . . . . . 1 . . . . Patrol Navigation 1 | . . . . . . . . 1 . . Fabricator Hacks 1 | . . . . . . . . . 1 . Build 1 | . . . . . . . . . 1 . Repair Station Hacks 2 | . 1 1 . . . . . . . . Scan Component 2 | . 1 1 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 2 | . . 2 . . . . . . . . Insert Component 1 | . . 1 . . . . . . . . Analyze 1 | . . 1 . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . . 1 . . . Unlock Access 2 | . . . . 1 . . 1 . . . Unauthorized Hacks 1 | . . 1 . . . . . . . . Terminals 1 | . . 1 . . . . . . . . Botnet 1 | . . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 13 | . 3 3 . 1 . 2 1 1 2 . Full Trace Events 1 | . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . Parts Built 2 | . . . . . . . . . 2 . Authchips . | . . . . . . . . . . . Time 106 | . . . . . . . . . 106 . Total Part Build Rating 12 | . . . . . . . . . 12 . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 ------------ Run | Jun Mat Mat Min Mat Gar Mat Fac Gar Fac Low Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -------- Run | Jun Mat Mat Min Mat Gar Mat Fac Gar Fac Low Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 ------- Run | Jun Mat Mat Min Mat Gar Mat Fac Gar Fac Low Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 ------------- Run | Jun Mat Mat Min Mat Gar Mat Fac Gar Fac Low Turns Passed 5949 | 25 430 372 640 43 1202 874 183 1201 880 99 Spaces Moved 3332 | 12 243 205 474 29 593 478 167 591 483 57 Core 59 | . . . . . . . . . 59 . Treads 1046 | . . . . . 500 329 . 202 15 . Legs 545 | 12 243 85 5 . . 1 . 188 11 . Wheels 1342 | . . 120 469 29 93 148 167 201 69 46 Hover 314 | . . . . . . . . . 314 . Flight 26 | . . . . . . . . . 15 11 Fastest Speed 40 | 120 120 125 125 125 125 125 105 105 40 40 Average Speed 133 | 120 136 151 125 125 158 148 105 142 93 88 Slowest Speed 330 | 120 190 190 190 125 163 330 105 330 320 100 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 . . . . Exploration Rate (%) 29 | 2 30 20 88 4 64 32 5 59 18 7 Regions Visited 10 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 3 | . . . . 1 . 1 1 . . . Unknown Exits Taken 5 | 1 1 1 1 . . . . . 1 . Scrap Searched 1 | . . . 1 . . . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 163 | . 14 2 1 . 94 16 . 10 26 . Melee . | . . . . . . . . . . . Projectile 2 | . . . 1 . . 1 . . . . AOE 161 | . 14 2 . . 94 15 . 10 26 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 --------- Run | Jun Mat Mat Min Mat Gar Mat Fac Gar Fac Low Total 4283 | 15 307 235 508 36 723 585 174 831 789 80 Wait 365 | . 18 5 11 . 13 43 . 105 170 . Move 3321 | 11 242 204 473 28 592 476 166 590 482 57 Hop . | . . . . . . . . . . . Pick Up 71 | . 6 5 5 3 17 7 3 9 12 4 Fast Attach 38 | . 6 3 . . 3 1 . 7 15 3 Attach 32 | . . 2 1 2 9 1 2 4 9 2 Detach 11 | . 3 1 . . . . . 2 5 . Swap 59 | . 4 1 3 2 6 16 2 14 11 . Drop 78 | . 9 . 7 1 15 12 1 15 18 . Fire 280 | 4 19 14 8 . 67 28 . 60 66 14 Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 1 | . . . . . . . . . 1 . Escape Stasis 26 | . . . . . . 1 . 25 . . Rewire 1 | . . . . . 1 . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat / [*Zio]) -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves History --------- Turn | Location | Event 13 | -11/Junkyard | Discovered new exit (range 2) 26 | -11/Junkyard | Entered Materials 315 | -10/Materials | Build established: Mutant 331 | -10/Materials | Discovered new exit (range 12) 456 | -10/Materials | Entered another Materials area 456 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 760 | -9/Materials | Discovered new exit (range 14) 818 | -9/Materials | Discovered new exit (range 14) 828 | -9/Materials | Entered Mines 858 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 893 | -9/Mines | Learned Materials emergency access door positions 963 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 988 | -9/Mines | Build established: Scavenger-Mutant 1025 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1095 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1295 | -9/Mines | Discovered new exit (range 15) 1468 | -9/Mines | Entered Materials 1468 | -8/Materials | Evolved 2 slots: Utility x2 1510 | -8/Materials | Identified exit to Garrison 1511 | -8/Materials | Entered Garrison 1716 | -8/Garrison | Triggered checkpoint 1792 | -8/Garrison | Destroyed 8 combat bots 1838 | -8/Garrison | Discovered new exit (range 13) 1908 | -8/Garrison | Triggered checkpoint 2138 | -8/Garrison | Phase Generator disabled 2269 | -8/Garrison | Build established: Scavenger-Gunner 2288 | -8/Garrison | Triggered checkpoint 2414 | -8/Garrison | Discovered new exit (range 9) 2506 | -8/Garrison | Triggered checkpoint 2586 | -8/Garrison | Lost 3 parts (1n2w) 2657 | -8/Garrison | Spotted B-75 Beast 2664 | -8/Garrison | Discovered new exit (range 10) 2713 | -8/Garrison | Entered Materials 2935 | -8/Materials | Build established: Scavenger-Mutant 3113 | -8/Materials | First assault squad dispatched 3306 | -8/Materials | Crushed by falling debris 3307 | -8/Materials | System corruption reached 10% 3541 | -8/Materials | Discovered new exit (range 5) 3585 | -8/Materials | Identified exit to Factory 3587 | -8/Materials | Entered Factory 3587 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3760 | -7/Factory | Identified exit to Garrison 3770 | -7/Factory | Entered Garrison 3916 | -7/Garrison | Triggered checkpoint 4000 | -7/Garrison | Triggered checkpoint 4494 | -7/Garrison | Discovered new exit (range 12) 4604 | -7/Garrison | Triggered checkpoint 4726 | -7/Garrison | Triggered checkpoint 4726 | -7/Garrison | Triggered checkpoint 4829 | -7/Garrison | Triggered checkpoint 4945 | -7/Garrison | Discovered new exit (range 15) 4969 | -7/Garrison | Identified exit to Factory 4971 | -7/Garrison | Entered Factory 5091 | -7/Factory | Fabricated Cmb. Gravmag System (x2) 5209 | -7/Factory | Lost 7 parts (1p2n1u3w) 5236 | -7/Factory | Destroyed 9 combat bots 5319 | -7/Factory | Core integrity fell below 50% 5342 | -7/Factory | Lost 4 parts (1p1n1u1w) 5771 | -7/Factory | First assault squad dispatched 5808 | -7/Factory | Released all parts (9) 5814 | -7/Factory | Core integrity fell below 20% 5836 | -7/Factory | Discovered new exit (range 13) 5839 | -7/Factory | Lost 5 parts (2n1u2w) 5851 | -7/Factory | Entered Lower Caves 5950 | -7/Lower Caves | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- LOCATION=UNKNOWN GOAL=ESCAPE 05853_ Connecting with WAR.Sys... 05853_ Current location identified: Lower Caves >>Open Door Sealed Heavy Doors opened. 05856_ Acquired Barrage Gun. 05862_ Acquired Mak. Spear. 05871_ Acquired Mak. Sword. 05875_ Acquired Mak. Axe. 05902_ Critical hit (Burn: +37). 05918_ G-47 Trooper suffers critical hit (Destroy). 05918_ Destroyed Aluminum Leg. 05921_ G-47 Trooper destroyed. 05921_ Switching to secondary target: G-47 Trooper. 05928_ Aluminum Leg fries itself beyond repair. 05929_ Lgt. Nuclear Core fries itself beyond repair. 05931_ Critical hit (Burn: +37). 05936_ B-48 Gladiator destroyed. 05940_ Lgt. Treads fries itself beyond repair. Map ----- +----------------------------------------------------+ | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????????#### | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????## # | | ???????????????????????????????????????????????# X | | ???????????????????????????????????????????????# | | ???????????????????????????###?????#######???#### | | ?????????????????????????### ##????# ##?## ## | | ?????????????????????????# #????# ### | | ??????????????????????????# #???## # | | ?????????????????????????## ##?## ## | | ?????????????????????????# ### ###### #? | | ?????????????????????????# g #????# #? | | ?????????????????????????#% g #????# ? | | ????????????????????????## #???# | | ????????????????????????#@ % #??# | | ???????????????????????# #?# | | ??????????????????????# ###### ## ? | | ??????????????????????###?????## #?# | | ???????????????????????????????# #?? | | ???????????????????????????????# #?? | | ???????????????????????????????## ####?? | | ????????????????????????????????#####????? | | ??????????????????????????????????????????? ## | | ??????????????????????????????????????????? #? ?? | | ??????????????????????????????????????????? ?????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Coolant Potential 50 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 600 Propulsion Shielding 66 Evasion (%) 62 Targeting Accuracy 5 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 3 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Grenade Launcher | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Cmb. Gravmag System | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SlugImprinterTendrils Manual? 0 Play Time 00:58:58 Cumulative 145.9 hours Start 2023.07.17 @ 09:58:44 End 2023.07.17 @ 12:07:55 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 165 Rogue 142 Adventurer 19 Explorer 4 Win Type - Total 1 Types 0/0/1/0/0/0/0/0/0 Lore% 52 Gallery% 60 Achievement% 49 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters SATURATION(80) Steam 1 RUN: 9723724e-4ce7-4682-8c3a-bbddb8813f16