Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.09 @ 17:25:50 Player: unit-retard04 Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (67) 335 Value Destroyed (2284) 2284 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (20) 20 TOTAL SCORE: 6079 Bonus ------- Follower Combat Kills 20 Cogmind --------- Core Integrity 0/700 Matter 162/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (150) Ox2 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Terrain Scan Processor Melee Analysis Suite Melee Analysis Suite > --- WEAPON (2) ------- Rocket Array Scythe > --- INVENTORY (5) ---- Heart of Steel Great Axe Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel Improved VTOL Module > --- UTILITY ---------- Structural Scanner Visual Processing Unit Terrain Scan Processor Melee Analysis Suite Melee Analysis Suite > --- WEAPON ----------- Greatsword > --- INVENTORY -------- Melee Analysis Suite Improved Light Armor Plating Gatling Laser Improved Grenade Launcher [Rating: 42] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Armored Huge Wheel Treads Armored Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Hover Unit Airjet Flight Unit VTOL Module Utility Melee Analysis Suite Device Structural Scanner Storage Large Storage Unit Processor Melee Analysis Suite Protection Improved Light Armor Plating Weapon Katana Energy Gun Improved Medium Laser Energy Cannon Beam Cannon Ballistic Gun Improved Assault Rifle Launcher Improved Grenade Launcher Impact Weapon Mace Slashing Weapon Katana Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Slots Evolved 6 | . . 2 . 2 2 . . . . Power . | . . . . . . . . . . Propulsion 3 | . . . . 1 2 . . . . Utility 3 | . . 2 . 1 . . . . . Weapon . | . . . . . . . . . . Parts Attached 113 | 12 11 15 15 12 19 13 11 5 . Power 12 | 1 1 2 1 . 4 1 2 . . Engine 8 | 1 1 2 1 . 2 . 1 . . Core 4 | . . . . . 2 1 1 . . Reactor . | . . . . . . . . . . Propulsion 25 | 2 . 2 3 8 4 2 3 1 . Treads 2 | . . . . . . 1 1 . . Leg 13 | . . 2 2 5 2 . 2 . . Wheel 4 | 2 . . . . 2 . . . . Hover 1 | . . . . . . . . 1 . Flight 5 | . . . 1 3 . 1 . . . Utility 35 | 2 3 8 7 2 6 4 3 . . Device 15 | . 2 2 5 2 1 3 . . . Storage 4 | 2 1 1 . . . . . . . Processor 14 | . . 5 2 . 4 1 2 . . Hackware . | . . . . . . . . . . Protection 2 | . . . . . 1 . 1 . . Artifact . | . . . . . . . . . . Weapon 41 | 7 7 3 4 2 5 6 3 4 . Energy Gun 5 | . 2 1 . . . 1 1 . . Energy Cannon 4 | . 3 1 . . . . . . . Ballistic Gun 11 | 7 2 1 1 . . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher 12 | . . . 2 2 3 1 1 3 . Special Weapon . | . . . . . . . . . . Impact Weapon 2 | . . . . . . 2 . . . Slashing Weapon 7 | . . . 1 . 2 2 1 1 . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 7 | . 1 2 . 1 . . . 3 . Parts Lost 36 | . . 2 3 10 4 9 2 . 6 Power 6 | . . . 1 1 1 1 1 . 1 Propulsion 13 | . . 1 1 4 2 2 . . 3 Utility 10 | . . . 1 3 1 3 . . 2 Weapon 7 | . . 1 . 2 . 3 1 . . Highest Loss Streak 9 | . . 2 2 9 2 9 1 . 3 To Critical Strikes 1 | . . . 1 . . . . . . Average Slot Usage (%) 76 | . 97 96 85 80 73 60 74 83 61 Engine 5 | . 14 11 9 7 5 . 1 7 1 Core 1 | . . . . . . 3 4 . . Treads 2 | . . . . . . 3 7 . . Leg 7 | . . 8 18 11 9 . 3 15 11 Wheel 6 | . 28 12 . . 7 7 . . . Flight 3 | . . . 3 12 5 1 7 4 . Device 10 | . 12 9 19 30 9 7 2 . . Storage 2 | . 14 11 2 . . . . . . Processor 21 | . . 22 18 9 18 27 30 30 30 Protection 1 | . . . . . 4 . 4 7 1 Energy Gun 1 | . 1 9 2 . . . . 4 . Ballistic Gun 2 | . 19 8 2 . . . . . . Launcher 1 | . . . . 1 4 . 2 1 7 Slashing Weapon 4 | . . . 8 8 4 3 7 6 7 Peak Build Rating 42 | 6 14 20 20 24 42 39 34 39 36 Average Rating 23 | 4 7 17 15 18 31 28 28 34 27 On Entrance 18 | . 6 14 19 13 8 39 20 34 36 Naked Turns . | . . . . . . . . . . Heaviest Build 31 | 11 30 31 30 13 23 14 18 22 21 Greatest Support 56 | 32 32 32 30 25 56 56 40 25 25 Greatest Overweight (x) 2 | . . 1 1 . 1 2 . . 2 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 5 5 5 5 5 5 Average Capacity 6 | 6 14 15 7 5 5 5 5 5 5 Most Carried 15 | 3 9 15 13 5 5 5 5 5 4 Average Carried 5 | 1 5 11 5 3 3 4 4 4 4 Final Capacity 15 | 8 15 15 5 5 5 5 5 5 5 Final Carried 11 | 2 9 11 5 5 5 5 4 4 4 Class Distribution -------------------- 62% | Mutant 18% | Gladiator 11% | Scavenger-Assassin 4% | Scavenger-Mutant 3% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Assassin | -9/Mines Scavenger-Assassin | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Matter Collected 1858 | 251 167 465 241 53 367 207 85 20 2 Remotely . | . . . . . . . . . . Salvage Created 2110 | . 167 283 354 70 408 447 224 . 157 Parts 106 | . 11 13 19 8 23 18 11 . 3 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 25 | . . . . . . 15 9 . 1 Prevented 2 | . . . . . . 2 . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Combat Hostiles Destroyed 53 | . 6 5 9 1 10 11 4 . 7 Melee 14 | . . . 2 1 5 2 4 . . Guns 16 | . 3 3 6 . . 4 . . . Cannons 4 | . 2 2 . . . . . . . AOE 16 | . . . 1 . 5 3 . . 7 Classes Destroyed 9 | . 3 2 2 . 2 . . . . Worker 4 | . . . 1 3 . . . . . Builder 3 | . . . . . 3 . . . . Tunneler 4 | . 1 . 3 . . . . . . Watcher 3 | . . 1 . . 2 . . . . Swarmer 10 | . 3 . 3 . . 2 . . 2 Grunt 31 | . 3 3 5 1 9 5 3 . 2 Brawler 3 | . . 2 . . . 1 . . . Duelist 4 | . . . 1 . . 1 . . 2 Sentry 5 | . . . . . 1 2 1 . 1 Best Kill Streak 6 | . 3 3 3 3 3 5 3 . 6 Combat Bots Only 6 | . 3 2 3 1 2 5 3 . 6 Max Kills in Single Turn 4 | . 1 1 1 1 3 1 1 . 4 Gunslinging . | . . . . . . . . . . Exploded 4 | . . . 1 . 2 1 . . 4 Melee 1 | . . . 1 1 1 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Hostile Shots Fired 468 | . 19 29 73 69 63 107 59 . 49 Missed 159 | . 4 14 21 26 25 28 17 . 24 Damage Taken 4606 | . 125 196 700 691 509 1459 400 . 526 Core 1251 | . 28 35 182 304 48 487 68 . 99 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 69 | 100 88 . 45 44 . . . . . Volleys Fired 113 | . 18 27 23 2 15 22 . . 6 Largest 2 | . 2 2 2 1 1 1 . . 1 Hottest 120 | . 120 79 79 33 39 80 . . 45 Shots Fired 160 | . 32 48 35 2 15 22 . . 6 Gun 102 | . 19 35 31 . . 17 . . . Cannon 26 | . 13 13 . . . . . . . Launcher 32 | . . . 4 2 15 5 . . 6 Special . | . . . . . . . . . . Kinetic 63 | . 17 27 19 . . . . . . Thermal 52 | . 15 8 12 . . 17 . . . Explosive 32 | . . . 4 2 15 5 . . 6 Electromagnetic 13 | . . 13 . . . . . . . Robot Hit Streak 11 | . 4 7 11 . 5 7 . . 6 Robot Miss Streak 3 | . 3 3 3 . 1 3 . . 2 Penetration Max . | . . . . . . . . . . Secondary Targets 2 | . 1 . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . Shots Hit Robots 165 | . 16 32 34 17 22 29 11 . 4 Core Hits 125 | . 9 11 15 4 24 19 6 . 37 Critical Kills 1 | . 1 . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 9 | . 1 . 1 3 1 . 3 . . Meltdown 1 | . 1 . . . . . . . . Sever 8 | . . . 1 3 1 . 3 . . Melee Attacks 87 | . . . 20 25 17 14 11 . . Impact 10 | . . . . . . 10 . . . Slashing 77 | . . . 20 25 17 4 11 . . Piercing . | . . . . . . . . . . Sneak Attacks 6 | . . . 4 . 2 . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 6895 | . 226 636 961 762 1925 932 352 . 1101 Guns 1197 | . 102 351 351 . . 393 . . . Cannons 345 | . 124 221 . . . . . . . Explosions 2795 | . . 43 119 213 1073 246 . . 1101 Melee 2508 | . . . 491 549 824 292 352 . . Ramming 50 | . . 21 . . 28 1 . . . Kinetic 574 | . 102 251 221 . . . . . . Thermal 790 | . 124 143 130 . . 393 . . . Explosive 2694 | . . . 119 213 1015 246 . . 1101 Electromagnetic 279 | . . 221 . . 58 . . . . Impact 209 | . . . . . . 209 . . . Slashing 2299 | . . . 491 549 824 83 352 . . Piercing . | . . . . . . . . . . Highest Corruption 1 | . 1 . . . . 1 . . . Average Corruption 1 | . 1 . . . . 1 . . . Corruption Purged 1 | . . . . . . 1 . . . Corruption Blocked . | . . . . . . . . . . Effects 1 | . . . . . . 1 . . . Data Loss (minor) 1 | . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . Overflow Damage 507 | . . . 165 47 213 61 . . 21 Projectiles . | . . . . . . . . . . Explosions 97 | . . . . . 25 51 . . 21 Melee 410 | . . . 165 47 188 10 . . . Knockbacks 2 | . . 1 . . 1 . . . . Impact 2 | . . 1 . . 1 . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 514 | . . 29 80 . . 155 . . 250 Shots 16 | . . 1 2 . . 4 . . 9 Rammed 1 | . . . . . . 1 . . . Targets Rammed 8 | . . 3 . . 4 1 . . . Kicked 7 | . . 3 . . 4 . . . . Crushed . | . . . . . . . . . . Highest Temperature 418 | . 258 81 63 3 4 418 . . . Average Temperature 77 | . 90 28 21 3 2 210 . . . Received Heat Transfer 1527 | . 18 90 162 423 297 300 141 . 96 Effects 2 | . . . . . . 2 . . . Energy Bleed 1 | . . . . . . 1 . . . Short Circuit 1 | . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 2 | . . 1 . . 1 . . . . Impact Corruptions 1 | . . . . . . 1 . . . Robots Melted 2 | . 1 . . . . 1 . . . Combat Hostiles 2 | . 1 . . . . 1 . . . Parts Melted 5 | . 1 1 . . . 3 . . . Heat Transferred 1777 | . 259 322 296 . . 900 . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Peak Influence 305 | . 164 215 250 272 305 . . . . Initial 89 | . . 68 5 72 89 . . . . Average 138 | . 85 113 135 150 183 . . . . Maximum Alert Level 1 | . . 1 1 1 1 . . . . Low Security (%) 78 | 100 100 84 97 67 51 . . . . Level 1 21 | . . 15 2 32 48 . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 5 | . 1 . . . 3 . . . 1 Investigation . | . . . . . . . . . . Extermination 1 | . . . . . 1 . . . . Reinforcement 3 | . 1 . . . 2 . . . . Assault 1 | . . . . . . . . . 1 Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . . . 2 . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Distress Signals 1 | . . 1 . . . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 88 | . 10 9 14 14 14 13 4 . 10 Peak Tracking Total 14 | . 3 5 4 14 3 9 3 . 13 Tactical Retreats 9 | . . 1 4 1 2 1 . . . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Traps Triggered 3 | . 1 . . . 2 . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Machines Disabled 9 | . . . 1 3 3 2 . . . Max in Single Turn 3 | . . . 1 1 3 2 . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Machines Accessed 8 | . 2 1 . 2 2 . 1 . . Terminals 6 | . 2 1 . 1 2 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 14 | . 3 3 . 5 2 . 1 . . Successful 10 | . 2 2 . 5 . . 1 . . Failed 4 | . 1 1 . . 2 . . . . Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual 1 | . . 1 . . . . . . . Terminals 11 | . 3 3 . 3 2 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . . . . 2 . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 8 | . 2 2 . 3 . . 1 . . Record 4 | . . 2 . 2 . . . . . Robot Analysis 1 | . 1 . . . . . . . . Open Door 1 | . . . . . . . 1 . . Locate Traps 1 | . . . . 1 . . . . . Dispatch Records 1 | . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 2 | . . . . 2 . . . . . Report Inventory 1 | . . . . 1 . . . . . Retrieve Components 1 | . . . . 1 . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 2 | . . . . 1 1 . . . . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 2 | . . . . 2 . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 2 | . . . . . . 2 . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Total Allies 2 | . . . . . . 2 . . . Largest Group 2 | . . . . . . 2 . . . Highest-Rated Group 36 | . . . . . . 36 . . . Highest-Rated Ally 20 | . . . . . . 20 . . . Total Orders 3 | . . . . . . 3 . . . FOLLOW 1 | . . . . . . 1 . . . GUARD 1 | . . . . . . 1 . . . AID 1 | . . . . . . 1 . . . Ally Attacks 8 | . . . . . . 8 . . . Total Damage 109 | . . . . . . 109 . . . Kills 1 | . . . . . . 1 . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Robot Analysis Total 1 | . 1 . . . . . . . . Derelict Logs Recovered 3 | . . . . . . 2 1 . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Turns Passed 4659 | 73 365 410 680 188 850 1163 685 185 60 Spaces Moved 3497 | 53 218 259 454 154 595 1173 407 147 37 Core 29 | 7 . . . 1 . 20 . . 1 Treads 303 | . . . . . . 122 181 . . Legs 1067 | . . 100 246 29 375 . 134 147 36 Wheels 1174 | 46 218 159 . . 220 531 . . . Hover . | . . . . . . . . . . Flight 924 | . . . 208 124 . 500 92 . . Fastest Speed 34 | 50 100 100 50 34 100 55 55 120 120 Average Speed 102 | 93 100 108 105 55 116 88 125 120 120 Slowest Speed 190 | 100 100 120 130 120 190 170 170 120 150 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 4 | . . . 1 3 . . . . . Cave-ins Triggered 1 | . . . . . . 1 . . . Exploration Rate (%) 31 | 4 28 24 66 25 12 88 51 11 8 Regions Visited 9 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 1 | . . . . . . 1 . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 . 1 1 . Scrap Searched 7 | . . . . . . 3 2 2 . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 326 | . . 7 37 26 102 37 . . 117 Melee . | . . . . . . . . . . Projectile . | . . . . . . . . . . AOE 326 | . . 7 37 26 102 37 . . 117 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Total 4277 | 73 338 342 597 214 706 1247 561 156 43 Wait 331 | 3 67 13 65 13 32 12 126 . . Move 3482 | 52 217 258 451 149 594 1172 406 146 37 Hop 2 | . . . 1 1 . . . . . Pick Up 66 | 5 14 15 5 7 14 4 2 . . Fast Attach 24 | 3 . . 1 . 3 6 7 4 . Attach 68 | 4 7 11 12 10 14 7 2 1 . Detach 31 | 1 5 5 8 4 4 3 . 1 . Swap 21 | 5 4 4 2 2 2 . 2 . . Drop 40 | . 6 6 9 1 7 2 5 4 . Fire 113 | . 18 27 23 2 15 22 . . 6 Melee 87 | . . . 20 25 17 14 11 . . Ram 1 | . . . . . . 1 . . . Kick 7 | . . 3 . . 4 . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 4 | . . . . . . 4 . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Low]) -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / [*Zio]) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 74 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 402 | -10/Materials | Discovered new exit (range 4) 439 | -10/Materials | Entered another Materials area 439 | -9/Materials | Evolved 2 slots: Utility x2 839 | -9/Materials | Discovered new exit (range 6) 849 | -9/Materials | Entered Mines 1223 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1273 | -9/Mines | Build established: Scavenger-Assassin 1295 | -9/Mines | Core integrity fell below 50% 1355 | -9/Mines | Assembled infested the area 1360 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1511 | -9/Mines | Discovered new exit (range 15) 1529 | -9/Mines | Entered Materials 1529 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1705 | -8/Materials | Core integrity fell below 50% 1713 | -8/Materials | Discovered new exit (range 12) 1717 | -8/Materials | Entered Factory 1717 | -7/Factory | Evolved 2 slots: Propulsion x2 1732 | -7/Factory | Lost 9 parts (1p4n3u1w) 1782 | -7/Factory | Discovered new exit (range 12) 2022 | -7/Factory | Build established: Mutant 2478 | -7/Factory | Discovered new exit (range 9) 2548 | -7/Factory | Build established: Gladiator 2567 | -7/Factory | Entered Lower Caves 2875 | -7/Lower Caves | Encountered a Warlord checkpoint 3005 | -7/Lower Caves | Learned Factory emergency access door positions 3094 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 3178 | -7/Lower Caves | Core integrity fell below 50% 3180 | -7/Lower Caves | Crushed by falling debris 3211 | -7/Lower Caves | Lost 9 parts (1p2n3u3w) 3345 | -7/Lower Caves | Identified exit to Lower Caves 3387 | -7/Lower Caves | Build established: Mutant 3397 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3730 | -7/Lower Caves | Entered another Lower Caves area 3790 | -7/Lower Caves | Found Prototype Device 3984 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3994 | -7/Lower Caves | Core integrity fell below 20% 4106 | -7/Lower Caves | Identified exit to Factory 4110 | -7/Lower Caves | Encountered a Warlord checkpoint 4411 | -7/Lower Caves | Discovered new exit (range 4) 4415 | -7/Lower Caves | Entered Zion 4485 | -7/Zion | Discovered new exit (range 16) 4555 | -7/Zion | Found Prototype Launcher 4555 | -7/Zion | Identified Gui. Missile Launcher 4562 | -7/Zion | Found Prototype Launcher 4562 | -7/Zion | Identified Rocket Array 4600 | -7/Zion | Entered Proximity Caves 4602 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4645 | -6/Proximity Caves | Lost 3 parts (1p1n1u) 4648 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 4660 | -6/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- The unstable cave ceiling collapses. Acquired 2 matter. The unstable cave ceiling collapses. Penetrated by Slug. Aluminum Leg destroyed. Y-64 Sentinel: "DETECTED UNIDENTIFIED DERELICT." Penetrated by Slug. S-27 Virus destroyed. Y-64 Sentinel: "REQUESTING BACKUP." Autogun fries itself beyond repair. Carbon-fiber Leg destroyed. Critical hit (Burn: +37). G-50 Soldier destroyed. L-41 Fighter destroyed. G-50 Soldier destroyed. S-27 Virus destroyed. Melee Analysis Suite destroyed. Destroyed Melee Analysis Suite. L-41 Fighter destroyed. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????#######????????????????????????????????? | | ??????????# ##???????????????????????????????? | | ??????????# ###?????????????????????????????? | | ??????????# # ###???????????????????????????? | | ??????????# #???????????????????????????? | | ?????????## # #????????????????????????????? | | ????????## #????????????????????????????? | | ????????# ###??????????????????????????? | | ????????# # ####???????????????????????? | | ?????#### ## #???????????????????????? | | ?????# #???????????????????????? | | ?????## #???????????????????????? | | ??????# #???????????????????????? | | ????### ##### ##???????????????????????? | | ????# ## ##???## #????????????????????????? | | ????# ## #?????# #????????????????????????? | | ????# ### ## #?????# #????????????????????????? | | ????## ### #?????# ###??????????????????????? | | ?????# # ## #?????# ##?????????????????????? | | ?????##?### ###### ###???????????????????? | | ??????????## @ #???????????????????? | | ???????????# #???????????????????? | | ???????????# ###### #??????????????????? | | ????????????# #### #??????????????????? | | ????????????###?# #??????????????????? | | ????????????????# ?????????????????? | | ????????????????# ### ????????????????? | | ????????????????###??### b ???????????????? | | ???????????????????????# ??????????????? | | ???????????????????????# g% ?????????????? | | ???????????????????????## % "????????????? | | ????????????????????????? ????????????? | | ????????????????????????? Y ?????????????? | | ????????????????????????? ?????????????? | | ????????????????????????? #?????????????? | | ????????????????????????? #?#?? ??????????????? | | ?????????????????????????###?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 85 ECM Strength 1 Armor Coverage 150 Resistance: EX 25 Evasion (%) 61 Targeting Accuracy 10 Melee Accuracy 15 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club A New Friend Cya! I Survived The Infestation Challenges ------------ None Game ------ Seed AdvancedNullGuard Manual? 0 Play Time 01:52:57 Cumulative 5.6 hours Start 2025.02.08 @ 23:09:35 End 2025.02.09 @ 17:25:50 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 10 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: bda137e8-90a7-4543-8bd6-fc4bf5d4d260