Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.12 @ 14:36:49 // Winter2019/RPGLIKE Player: obl-vn Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (126) 630 Value Destroyed (4829) 4829 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (10145) 10145 TOTAL SCORE: 18044 Bonus ------- High Alert Combat Kills 340 Follower Combat Kills 414 Prayed to X0-1V1 5000 Major X0-1V1 Interference 4300 Entered Garrisons 200 Friendly Fire -109 Cogmind --------- Core Integrity 483/600 Matter 240/300 Energy 1171/1280 System Corruption 0% Temperature Cool (0) Movement Rolling (120) Ox2 Location -8/Materials Parts ------- > --- POWER (2) -------- Cooled Ion Engine > --- PROPULSION (1) --- Compact Wheel > --- UTILITY (1) ------ Shield Generator > --- WEAPON (7) ------- Improved Medium Laser (fused) Improved Medium Laser Improved Medium Laser Improved Medium Laser Improved Medium Laser Improved Medium Laser Scatter Rocket Array > --- INVENTORY (1) ---- Heavy Laser Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Compact Wheel > --- UTILITY ---------- Shield Generator > --- WEAPON ----------- Improved Medium Laser Improved Medium Laser Improved Medium Laser Improved Medium Laser Improved Medium Laser Improved Medium Laser Improved Medium Laser Scatter Rocket Array > --- INVENTORY -------- Improved Medium Laser [Rating: 33] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Wheel Compact Wheel Utility Shield Generator Device Shield Generator Processor Targeting Computer Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Launcher Scatter Rocket Array Build | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Gar Mat Slots Evolved 7 | 2 1 . 2 2 . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility . | . . . . . . . Weapon 7 | 2 1 . 2 2 . . Parts Attached 30 | 5 8 . 12 4 1 . Power 4 | 1 1 . 1 1 . . Engine 3 | 1 . . 1 1 . . Core 1 | . 1 . . . . . Reactor . | . . . . . . . Propulsion 1 | 1 . . . . . . Treads . | . . . . . . . Leg . | . . . . . . . Wheel 1 | 1 . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 3 | . 2 . 1 . . . Device 2 | . 1 . 1 . . . Storage . | . . . . . . . Processor 1 | . 1 . . . . . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 22 | 3 5 . 10 3 1 . Energy Gun 18 | 1 4 . 10 2 1 . Energy Cannon 1 | . 1 . . . . . Ballistic Gun 2 | 2 . . . . . . Ballistic Cannon . | . . . . . . . Launcher 1 | . . . . 1 . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . 1 . 1 2 . . Parts Lost . | . . . . . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility . | . . . . . . . Weapon . | . . . . . . . Highest Loss Streak . | . . . . . . . To Critical Strikes . | . . . . . . . Average Backups . | . . . . . 1 1 Power . | . . . . . . . Propulsion . | . . . . . . . Utility . | . . . . . . . Weapon . | . . . . . 1 1 Tool/Special . | . . . . . . . Unused Backups 3 | . . . . 1 2 . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 1 | . . . . . 1 . Weapon 2 | . . . . 1 1 . Tool/Special . | . . . . . . . Average Slot Usage (%) 96 | . 94 100 99 100 91 90 Engine 7 | . 2 . 11 10 9 9 Core 3 | . 12 14 . . . . Wheel 11 | . 15 14 11 10 9 9 Device 8 | . 1 14 11 10 9 9 Processor 1 | . 8 . . . . . Energy Gun 53 | . 31 42 55 67 64 58 Energy Cannon 6 | . 14 14 7 . . . Ballistic Gun 1 | . 4 . . . . . Peak Build Rating 33 | 5 24 24 24 30 33 30 Average Rating 20 | 4 9 24 18 25 28 28 On Entrance 19 | . 5 24 24 23 30 28 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns . | . . . . . . . Heaviest Build 39 | 9 18 18 27 34 39 32 Greatest Support 16 | 16 16 16 16 16 16 16 Greatest Overweight (x) 2 | . 1 1 1 2 2 1 Average Overweight (x) . | . . 1 1 1 1 1 Largest Inventory Capacity 1 | . . . 1 1 1 1 Average Capacity . | . . . . 1 1 1 Most Carried 1 | . . . 1 1 1 1 Average Carried . | . . . . . . 1 Final Capacity 1 | . . . 1 1 1 1 Final Carried 1 | . . . 1 1 1 1 Class Distribution -------------------- 35% | Gunner 28% | Pyromaniac-Executioner 18% | Executioner 14% | Hacker-Executioner Dominant Class ---------------- Gunner | -10/Materials Gunner | -10/Mines Executioner | -9/Materials Hacker-Executioner | -9/Storage Pyromaniac-Executioner | -9/Garrison Pyromaniac-Executioner | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Sto Gar Mat Matter Collected 1269 | 250 99 438 232 60 190 . Remotely . | . . . . . . . Salvage Created 4034 | . 499 184 1252 1578 521 . Parts 225 | . 31 6 72 70 44 2 Haulers Intercepted 12 | . 2 . 6 4 . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Gar Mat Combat Hostiles Destroyed 91 | . 12 6 23 28 22 . Guns 78 | . 5 5 21 26 21 . Cannons 10 | . 7 1 2 . . . Classes Destroyed 13 | . 6 1 3 1 1 1 Worker 4 | . . . 3 1 . . Tunneler 2 | . 1 1 . . . . Hauler 12 | . 2 . 6 4 . . Recycler 1 | . . . . 1 . . Operator 8 | . 1 . 4 3 . . Watcher 5 | . 1 . 2 2 . . Swarmer 21 | . 6 2 9 . 4 . Grunt 48 | . 6 2 8 20 12 . Brawler 1 | . . . . . 1 . Duelist 2 | . . . 1 . 1 . Sentry 19 | . . . 6 9 4 . Demolisher 2 | . . 2 . . . . Guerrilla 1 | . . . . . . 1 Best Kill Streak 8 | . 5 4 6 8 4 . Combat Bots Only 7 | . 5 4 3 7 4 . Max Kills in Single Turn 2 | . 2 1 2 2 2 1 Gunslinging 1 | . . . . 1 1 . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Min Mat Sto Gar Mat Hostile Shots Fired 173 | . 29 5 43 62 34 . Missed 47 | . 8 1 10 22 6 . Hits 126 | . 21 4 33 40 28 . Melee 3 | . . . . . 3 . Projectile 123 | . 21 4 33 40 25 . AOE 2 | . . 2 . . . . Critical Strikes 2 | . . . 1 . 1 . Damage Taken 1535 | . 297 86 260 463 347 82 Core 1223 | . 237 67 202 371 282 64 Absorbed by Shields 439 | . . . 104 174 132 29 Redirected to Core 975 | . 203 67 162 280 204 59 Core Remaining (%) 84 | 100 . 62 . . 91 . Volleys Fired 250 | . 67 18 55 46 63 1 Largest 8 | . 3 4 6 6 8 1 Hottest 448 | . 150 255 381 336 448 50 Shots Fired 945 | . 155 43 219 276 251 1 Gun 826 | . 93 24 182 276 251 . Cannon 118 | . 62 19 37 . . . Launcher 1 | . . . . . . 1 Special . | . . . . . . . Kinetic 20 | . 20 . . . . . Thermal 924 | . 135 43 219 276 251 . Explosive 1 | . . . . . . 1 Electromagnetic . | . . . . . . . Robot Hit Streak 39 | . 14 14 22 39 20 9 Robot Miss Streak 7 | . 7 2 7 2 1 2 Penetration Max . | . . . . . . . Secondary Targets 9 | . . . . 2 7 . Max Gunslinging Chain 2 | . . . . 1 2 . Shots Hit Robots 392 | . 51 22 105 147 66 1 Core Hits 222 | . 23 30 88 48 30 3 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 25 | . 1 . 7 13 4 . Burn 25 | . 1 . 7 13 4 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6823 | . 706 384 1785 2460 1424 64 Guns 5972 | . 351 259 1487 2451 1424 . Cannons 778 | . 355 125 298 . . . Explosions 73 | . . . . 9 . 64 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 73 | . 73 . . . . . Thermal 6677 | . 633 384 1785 2451 1424 . Explosive 73 | . . . . 9 . 64 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 7 | . 1 1 . . 7 . Average Corruption 2 | . 1 1 . . 7 . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 26 | . 10 3 . . 13 . Message Errors 8 | . 1 1 . . 6 . Matter Fused 6 | . 5 . . . 1 . Heat Flow Errors 4 | . 1 1 . . 2 . Energy Discharges 3 | . 1 1 . . 1 . Parts Fused 3 | . 2 . . . 1 . Data Loss (minor) 1 | . . . . . 1 . Weapon Failures 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 2 | . . 2 . . . . Projectiles 2 | . . 2 . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 387 | . 79 . . 115 80 113 Shots 8 | . 1 . . 2 1 4 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 285 | . 80 285 120 180 243 . Average Temperature 40 | . 11 118 26 49 51 . Received Heat Transfer 400 | . 66 . 64 168 102 . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 3 | . . . . 2 1 . Combat Hostiles 3 | . . . . 2 1 . Parts Melted 61 | . 6 . 7 40 8 . Heat Transferred 15264 | . 1581 584 3936 6290 2873 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Gar Mat Maximum Alert Level 5 | . 1 1 2 1 5 3 Low Security (%) 38 | 100 53 51 31 85 . . Level 1 24 | . 46 48 23 14 7 . Level 2 18 | . . . 45 . 13 . Level 3 6 | . . . . . 27 100 Level 4 11 | . . . . . 49 . Level 5 . | . . . . . 2 . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 1660 | . 324 299 663 355 1660 851 Initial 809 | . . 93 96 169 225 809 Average 422 | . 183 218 348 99 996 823 Influence Increases 4725 | . 775 316 1266 851 1475 42 Destroy 0b10 Robot/C 2300 | . 240 140 680 560 680 . Destroy 0b10 Robot/NC 165 | . 25 5 80 55 . . Destroy Leader 476 | . 56 30 208 142 40 . Allied During Kill 224 | . . 6 126 1 91 . Successful Hack 49 | . 9 . 21 4 15 . Disable Machine 645 | . 285 135 150 60 15 . Anti-Garrison Action 450 | . . . . . 450 . Destroy Structure 326 | . 115 . 1 29 139 42 Lose Combat Pursuer 90 | . 45 . . . 45 . Influence Decreases 3874 | . 535 307 1115 904 162 851 Entered New Map 1504 | . . 147 153 231 122 851 Time Decay 1400 | . 385 160 562 293 . . Lost Ally 140 | . . . 100 . 40 . Purge Threat 830 | . 150 . 300 380 . . Squads Dispatched 10 | . 2 . 5 3 . . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 6 | . 2 . 3 1 . . Assault 2 | . . . 2 . . . Garrison 2 | . . . . 2 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Sto Gar Mat Distress Signals 5 | . 1 . 3 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 133 | . 22 7 44 36 24 . Peak Tracking Total 6 | . 5 2 6 6 5 . Tactical Retreats 4 | . 2 . . . 2 . Traps | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Gar Mat Traps Triggered 11 | . 1 . . 1 9 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Sto Gar Mat Machines Disabled 51 | . 19 9 10 4 9 . Max in Single Turn 2 | . 2 1 1 2 2 . Garrison Relay 4 | . . . . . 4 . Phase Generator 1 | . . . . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Sto Gar Mat Machines Accessed 27 | . 6 . 10 8 3 . Terminals 25 | . 6 . 9 7 3 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . 1 . . . Garrison Access 1 | . . . . 1 . . Total Hacks 64 | . 15 . 21 23 5 . Successful 39 | . 8 . 13 15 3 . Failed 25 | . 7 . 8 8 2 . Catastrophic 1 | . . . . . 1 . Database Lockouts . | . . . . . . . Manual 46 | . 12 . 16 16 2 . Terminals 62 | . 15 . 20 22 5 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . 1 . . . Garrison Access 1 | . . . . 1 . . Terminal Hacks 17 | . 2 . 4 8 3 . Prototype ID Bank 4 | . 1 . . 3 . . Open Door 2 | . . . . 1 1 . Branch Access Points 1 | . . . 1 . . . Emergency Access Points 1 | . . . . . 1 . Unreport Threat 6 | . 1 . 2 3 . . Locate Traps 1 | . . . . 1 . . Zone Layout 1 | . . . 1 . . . Garrison Registry 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 1 | . . . 1 . . . Retrieve Study 1 | . . . 1 . . . Garrison Access Hacks 1 | . . . . 1 . . Unlock Access 1 | . . . . 1 . . Unauthorized Hacks 20 | . 6 . 8 6 . . Terminals 20 | . 6 . 8 6 . . Botnet 4 | . 1 . 1 2 . . Skim 16 | . 5 . 7 4 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 4 | . 1 . 1 2 . . Used 1 | . . . . 1 . . Hacking Detections 20 | . 5 . 9 4 2 . Full Trace Events 1 | . . . . . 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 1 | . . . 1 . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Sto Gar Mat Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 6 | . . . . . 6 . Machine Destruction 6 | . . . . . 6 . Fabnet Peak Effective % . | . . . . . . . Robots Rewired 4 | . . . . . 4 . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Min Mat Sto Gar Mat Total Allies 11 | . . 3 4 . 4 . Largest Group 5 | . . 3 5 1 4 1 Highest-Rated Group 129 | . . 24 80 8 129 39 Highest-Rated Ally 39 | . . 8 18 8 39 39 Initial Warlord ECA Mod 9 | . . . . . . 9 Total Orders . | . . . . . . . Ally Attacks 121 | . . 2 80 . 39 . Total Damage 1498 | . . 22 743 . 733 . Kills 26 | . . 1 12 . 13 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . X0-1V1 Amusement Gains 110 | . 10 40 30 . 30 . Average Entertainment 26 | . 9 33 26 23 26 53 Good Acts 19 | . . 3 8 4 4 . Bad Acts 24 | . 1 2 2 7 12 . Intel | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Gar Mat Active Infowar (turns) . | . . . . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Sto Gar Mat Turns Passed 5103 | 51 1099 325 1669 722 1225 12 Spaces Moved 3475 | 45 826 146 1220 386 846 6 Core 2 | 2 . . . . . . Treads . | . . . . . . . Legs . | . . . . . . . Wheels 3473 | 43 826 146 1220 386 846 6 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 100 115 105 105 105 105 Average Speed 108 | 97 104 115 112 108 106 105 Slowest Speed 120 | 100 115 115 115 120 120 105 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 61 | 3 97 51 95 90 89 2 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 2 | . . . 2 . . . Known Exits Taken 3 | . . 1 1 1 . . Unknown Exits Taken 2 | 1 1 . . . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 360 | . 133 . . 24 142 61 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 360 | . 133 . . 24 142 61 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Sto Gar Mat Total 4255 | 49 942 273 1395 552 1036 8 Wait 313 | . 34 108 72 84 15 . Move 3470 | 44 825 145 1219 386 845 6 Hop . | . . . . . . . Pick Up 5 | . . . 2 1 2 . Fast Attach 32 | 5 8 . 12 6 1 . Attach . | . . . . . . . Detach 1 | . . . . 1 . . Swap 4 | . . . 1 . 2 1 Drop 24 | . 6 . 11 4 3 . Fire 250 | . 67 18 55 46 63 1 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 64 | . . . . . 64 . Rewire 18 | . . . . . 18 . Trap . | . . . . . . . Miscellaneous 74 | . 2 2 23 24 23 . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min / *Sto) -9/Storage (discovered 3 exits: *Mat / [*Rec] / Gar) -9/Garrison (discovered 3 exits: *Mat x3) -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Weapon slot (x2) 29 | -11/Scrapyard | Discovered new exit (range 13) 52 | -11/Scrapyard | Entered Materials 125 | -10/Materials | Discovered new exit (range 11) 166 | -10/Materials | Discovered new exit (range 16) 302 | -10/Materials | Build established: Gunner 323 | -10/Materials | Discovered new exit (range 16) 507 | -10/Materials | Discovered new exit (range 9) 618 | -10/Materials | Reached level 2 724 | -10/Materials | Loaded intel: 1 repair station location 759 | -10/Materials | Learned Storage security intel 784 | -10/Materials | Loaded intel: 3 trap records 799 | -10/Materials | Learned location of 2 exits from Mines 806 | -10/Materials | Learned 4 Recycling zone layouts 825 | -10/Materials | Learned Materials trap positions 841 | -10/Materials | Upgraded with Weapon slot (x1) 855 | -10/Materials | Learned location of 2 exits from Subcaves 868 | -10/Materials | Discovered new exit (range 4) 1005 | -10/Materials | Discovered new exit (range 7) 1018 | -10/Materials | Prayed at D.C.S.S. Altar Unit 1018 | -10/Materials | Reached level 3 1018 | -10/Materials | Reached level 4 1052 | -10/Materials | Derelicts attacked the area 1151 | -10/Materials | Entered Mines 1152 | -10/Mines | Identified exit to Materials 1153 | -10/Mines | Reached level 5 1175 | -10/Mines | Assembled infested the area 1187 | -10/Mines | X0-1V1 caused items to flee you 1316 | -10/Mines | Items stopped fleeing you 1355 | -10/Mines | X0-1V1 sent allied G-34 Mercenary (x3) 1476 | -10/Mines | Entered Materials 1476 | -9/Materials | Accompanied by 3 allies 1477 | -9/Materials | Loaded intel: 6 trap records 1478 | -9/Materials | Reached level 6 1574 | -9/Materials | Identified exit to Mines 1574 | -9/Materials | Identified exit to Storage 1600 | -9/Materials | Core integrity restored by X0-1V1 (+126) 1699 | -9/Materials | Reached level 7 1766 | -9/Materials | Identified exit to Materials 1766 | -9/Materials | X0-1V1 revealed exit location to -8/Materials 1822 | -9/Materials | Upgraded with Weapon slot (x1) 1828 | -9/Materials | Upgraded with Weapon slot (x1) 1854 | -9/Materials | X0-1V1 sent you to a vault 1968 | -9/Materials | X0-1V1 activates XOMVISION 2001 | -9/Materials | Discovered exit to Materials (range 19) 2016 | -9/Materials | Reached level 8 2293 | -9/Materials | Build established: Executioner 2528 | -9/Materials | X0-1V1 announced a LAN party 2528 | -9/Materials | Reached level 9 2534 | -9/Materials | Learned location of Zion (-7) 3076 | -9/Materials | First assault squad dispatched 3145 | -9/Materials | Entered Storage 3145 | -9/Storage | Accompanied by 1 ally 3201 | -9/Storage | Build established: Hacker-Executioner 3285 | -9/Storage | X0-1V1 sent you into danger 3285 | -9/Storage | Reached level 10 3344 | -9/Storage | X0-1V1 activates XOMVISION 3476 | -9/Storage | X0-1V1 foreshadows a heat wave 3593 | -9/Storage | X0-1V1 vaporized surrounding terrain (radius 22) 3615 | -9/Storage | Found Prototype Launcher 3615 | -9/Storage | Identified Scatter Rocket Array 3632 | -9/Storage | Ambient heat levels rising (+10) 3636 | -9/Storage | Garrison activated, responded to threat 3640 | -9/Storage | Upgraded with Weapon slot (x2) 3701 | -9/Storage | X0-1V1 sent you into danger 3704 | -9/Storage | X0-1V1 sent hostile G-34 Mercenary (x5) 3770 | -9/Storage | Destroyed 7 combat bots 3792 | -9/Storage | X0-1V1 vaporized surrounding terrain (radius 22) 3798 | -9/Storage | Discovered new exit (range 3) 3819 | -9/Storage | Ambient heat levels rising (+10) 3825 | -9/Storage | X0-1V1 put everyone to sleep 3867 | -9/Storage | Identified exit to Garrison 3867 | -9/Storage | Entered Garrison 3869 | -9/Garrison | Reached level 11 3951 | -9/Garrison | Build established: Pyromaniac-Executioner 3955 | -9/Garrison | Triggered checkpoint 3980 | -9/Garrison | Garrison Relay disabled 4012 | -9/Garrison | X0-1V1 sent you into danger 4094 | -9/Garrison | X0-1V1 mutated your Weapon slot to Power slot 4095 | -9/Garrison | Triggered checkpoint 4111 | -9/Garrison | Triggered checkpoint 4175 | -9/Garrison | Triggered checkpoint 4183 | -9/Garrison | Garrison Relay disabled 4345 | -9/Garrison | Triggered checkpoint 4447 | -9/Garrison | Triggered checkpoint 4463 | -9/Garrison | Garrison Relay disabled 4533 | -9/Garrison | Triggered checkpoint 4629 | -9/Garrison | Triggered checkpoint 4647 | -9/Garrison | Garrison Relay disabled 4823 | -9/Garrison | X0-1V1 caused items to flee you 4899 | -9/Garrison | Discovered exit to Materials (range 72) 4899 | -9/Garrison | Discovered exit to Materials (range 52) 4899 | -9/Garrison | Discovered exit to Materials (range 39) 4901 | -9/Garrison | X0-1V1 sent hostile S-10 Pest (x3) 4947 | -9/Garrison | Phase Generator disabled 4947 | -9/Garrison | Reached level 12 4982 | -9/Garrison | Items stopped fleeing you 5092 | -9/Garrison | Entered Materials 5092 | -8/Materials | Accompanied by 1 ally 5104 | -8/Materials | Self-destructed Last Messages --------------- 04947_ Reached level 12. 04947_ Phase Generator explodes. 04947_ X0-1V1 is highly amused! 04953_ System corrupted: Energy discharge (-243). 04978_ ,6Q1J H>N:%SFKRPCGK=TG5,PFSIZPM2JF7ZY 04982_ Items no longer flee you. 04993_ WN4L&Z|HEXEZVJ,HLZO1 J/K0BA4>2M 05052_ RIF Installer disabled. 05057_ The unstable cave ceiling collapses. 05067_ ALERT: Garrison interior compromised. 05092_ Sight range returns to normal. LOCATION=MATERIALS GOAL=ESCAPE 05100_ FB-P2Z(h) destroyed. 05102_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????####????????????????????????????? | | ?????????????????# #???????????????????????????? | | ?????????????????# ##?????????????????????????? | | ????????????###### ?????????????????????????? | | ???????????? #####????????????????????? | | ??????????? #????????????????????? | | ??????????? #???####?????????????? | | ?????????? # ## ! #?????????????? | | ?????????? #?????????????? | | ?????????? # ]@ #?????????????? | | ?????????? # #?????????????? | | ??????????????????## # ## #?????????????? | | ???????????????????## ## ##??? ##?????????????? | | ????????????????????####??##?????? ??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 103 Energy Generation 14 Energy Capacity 1380 Matter Stores 800 Matter Capacity 800 Sight Range 20 Terrain Scan Density 10 Evasion (%) 40 Targeting Accuracy 5 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Com. Wheel | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Sto Gar Mat Levels Raised 11 | . 3 1 4 1 2 . XP Earned 20334 | 3000 5375 1722 5712 2143 1648 734 XP Spent 17260 | 1300 2450 320 5980 5110 2100 . Upgrades 31 | 2 8 2 10 5 4 . Weapon Slot 7 | 2 1 . 2 2 . . Heat Dissipation 13 | . 5 2 3 3 . . Inventory Capacity 1 | . . . 1 . . . Ranged Accuracy 3 | . 2 . . . 1 . Hack Attack % 4 | . . . 4 . . . TH Damage % 3 | . . . . . 3 . Protomatter Created 1092 | . 58 14 148 395 433 44 Integrity Restored 1259 | . 39 42 412 426 340 . Core 980 | . 39 42 291 354 254 . Parts 279 | . . . 121 72 86 . Protomatter Decayed 756 | . . 53 123 190 390 . Game ------ Seed ResetSixBefriend Manual? 1 Play Time 00:45:37 Cumulative 275.6 hours Start 2026.09.12 @ 10:02:55 End 2026.09.12 @ 14:36:49 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 184 Rogue 184 Adventurer 0 Explorer 0 Win Type - Total 6 Types 2/0/2/1/0/0/0/1/0/0 Lore% 63 Gallery% 75 Achievement% 59 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/Cog Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e73fb2f1-e602-4b9e-9fe3-e7689e5ffefe