Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.19 @ 00:01:44 Player: skelll Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (35) 175 Value Destroyed (971) 971 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2986 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 190/300 Energy 100/100 System Corruption 0% Temperature Cool (45) Movement Core (1350) Ox26 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Huge Storage Unit Core Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- Light Ion Engine Light Ion Engine Aluminum Leg Aluminum Leg Wheel Heat Sink Improved Heat Sink High-capacity Matter Pod (200) High-capacity Matter Pod (200) Advanced Targeting Computer Core Analyzer ECM Suite Improved EM Shotgun Improved EM Shotgun Lightning Gun Beam Rifle Particle Cannon Plasma Cannon Shotgun Light Cannon Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Huge Storage Unit Weight Redist. System Core Analyzer > --- WEAPON ----------- Improved Medium Laser Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Ion Engine Aluminum Leg Aluminum Leg Wheel Heat Sink Improved Heat Sink High-capacity Matter Pod High-capacity Matter Pod Advanced Targeting Computer Core Analyzer ECM Suite Improved EM Shotgun Improved EM Shotgun Lightning Gun Beam Rifle Particle Cannon Plasma Cannon Shotgun Shotgun Light Cannon Light Cannon Grenade Launcher [Rating: 25] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Core Analyzer Weapon Shotgun Energy Gun Improved EM Shotgun Energy Cannon Particle Cannon Ballistic Gun Shotgun Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power 1 | . . . . 1 Propulsion 1 | . . . . 1 Utility 1 | . . 1 . . Weapon 1 | . . 1 . . Parts Attached 45 | 6 13 4 13 9 Power 7 | 1 2 . 1 3 Engine 5 | 1 2 . 1 1 Core 2 | . . . . 2 Reactor . | . . . . . Propulsion 8 | 2 2 . 4 . Treads 2 | . . . 2 . Leg 2 | . . . 2 . Wheel 4 | 2 2 . . . Hover . | . . . . . Flight . | . . . . . Utility 11 | 1 4 2 4 . Device 3 | . 1 1 1 . Storage 7 | 1 3 1 2 . Processor 1 | . . . 1 . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 19 | 2 5 2 4 6 Energy Gun 4 | . 2 . 1 1 Energy Cannon 2 | . . 1 1 . Ballistic Gun 7 | 2 1 1 1 2 Ballistic Cannon 3 | . 2 . . 1 Launcher 2 | . . . . 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . 1 . Unidentified Prototypes 2 | . 1 . . 1 Parts Lost 16 | . . . 3 13 Power 4 | . . . . 4 Propulsion 4 | . . . 2 2 Utility 1 | . . . . 1 Weapon 7 | . . . 1 6 Highest Loss Streak 12 | . . . 2 12 To Critical Strikes . | . . . . . Average Slot Usage (%) 97 | . 99 99 99 82 Engine 11 | . 14 11 11 13 Treads 2 | . . . 1 15 Leg 11 | . . . 19 . Wheel 7 | . 28 22 . . Device 7 | . 3 10 7 8 Storage 19 | . 23 22 19 9 Processor 5 | . . . 6 9 Energy Gun 9 | . 4 11 11 8 Energy Cannon 1 | . . 1 . 4 Ballistic Gun 11 | . 17 9 11 10 Ballistic Cannon 5 | . 6 11 5 . Special Melee Weapon 2 | . . . 4 . Naked Turns . | . . . . . Heaviest Build 103 | 13 25 99 99 103 Greatest Support 46 | 26 32 32 46 46 Greatest Overweight (x) 30 | 1 . 3 4 30 Average Overweight (x) 2 | . . 2 3 2 Largest Inventory Capacity 25 | 8 10 25 25 25 Average Capacity 22 | 7 8 22 25 25 Most Carried 24 | 4 10 10 21 24 Average Carried 12 | 2 7 9 13 21 Final Capacity 25 | 8 10 25 25 25 Final Carried 20 | 4 10 10 20 20 Class Distribution -------------------- 43% | Gunner 42% | Mutant 13% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Scavenger-Gunner | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 1216 | 226 179 150 528 133 Remotely . | . . . . . Salvage Created 1066 | . 190 173 260 443 Parts 63 | . 9 15 12 27 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 31 | . 7 7 5 12 Guns 20 | . 5 4 4 7 Cannons 5 | . 2 3 . . AOE 6 | . . . 1 5 Classes Destroyed 7 | . 2 2 2 1 Worker 1 | . . . . 1 Builder 2 | . . . 1 1 Watcher 1 | . . 1 . . Swarmer 12 | . 3 6 . 3 Grunt 15 | . 4 . 3 8 Brawler 1 | . . . 1 . Sentry 3 | . . 1 1 1 Best Kill Streak 7 | . 3 4 3 7 Combat Bots Only 6 | . 3 3 3 6 Max Kills in Single Turn 3 | . 2 2 2 3 Gunslinging . | . . . . . Exploded 3 | . . . 1 3 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 254 | . 33 39 23 159 Missed 57 | . 5 8 9 35 Damage Taken 2689 | . 350 342 215 1782 Core 773 | . 63 85 75 550 Absorbed by Shields . | . . . . . Core Remaining (%) 78 | 100 74 . 60 . Volleys Fired 66 | . 23 13 9 21 Largest 3 | . 2 3 3 3 Hottest 140 | . 80 140 103 114 Shots Fired 162 | . 46 39 26 51 Gun 121 | . 34 20 20 47 Cannon 38 | . 12 19 6 1 Launcher 3 | . . . . 3 Special . | . . . . . Kinetic 107 | . 43 20 17 27 Thermal 27 | . . 6 . 21 Explosive 3 | . . . . 3 Electromagnetic 25 | . 3 13 9 . Robot Hit Streak 11 | . 9 9 6 11 Robot Miss Streak 8 | . 2 8 3 4 Penetration Max . | . . . . . Secondary Targets 3 | . . . . 3 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 110 | . 34 21 21 34 Core Hits 64 | . 13 9 12 30 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . 1 . Critical Strikes 5 | . 2 1 1 1 Burn 1 | . . . . 1 Destroy 1 | . . . 1 . Blast 3 | . 2 1 . . Melee Attacks 3 | . . . 3 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 3 | . . . 3 . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2135 | . 407 361 338 1029 Guns 1299 | . 275 153 293 578 Cannons 374 | . 132 208 17 17 Explosions 462 | . . . 28 434 Melee . | . . . . . Ramming . | . . . . . Kinetic 1013 | . 369 151 171 322 Thermal 388 | . . 87 28 273 Explosive 434 | . . . . 434 Electromagnetic 300 | . 38 123 139 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 6 | . . . 6 . Average Corruption 6 | . . . 6 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 55 | . . . 55 . Message Errors 16 | . . . 16 . Matter Fused 12 | . . . 12 . Heat Flow Errors 4 | . . . 4 . Energy Discharges 7 | . . . 7 . Data Loss (minor) 10 | . . . 10 . Data Loss (major) 4 | . . . 4 . Misfires 2 | . . . 2 . Overload Shots . | . . . . . Overflow Damage 7 | . . . . 7 Projectiles . | . . . . . Explosions 7 | . . . . 7 Melee . | . . . . . Knockbacks 2 | . 2 . . . Impact . | . . . . . Kinetic 1 | . 1 . . . Secondary 1 | . 1 . . . Self-Inflicted Damage 24 | . . . 10 14 Shots 2 | . . . 1 1 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 443 | . 117 207 268 443 Average Temperature 139 | . 51 121 93 197 Received Heat Transfer 1395 | . 225 90 99 981 Effects 7 | . . . 1 6 Shutdowns 2 | . . . . 2 Energy Bleed 1 | . . . 1 . Matter Decay 1 | . . . . 1 Damage (minor) 3 | . . . . 3 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . 1 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . . . . 3 Heat Transferred 951 | . . 185 100 666 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . 1 . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Peak Influence 231 | . 145 177 119 231 Initial 69 | . . 29 69 . Average 42 | . 68 70 25 73 Maximum Alert Level 1 | . . . . 1 Low Security (%) 98 | 100 100 100 100 90 Level 1 1 | . . . . 9 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . . . 1 3 Investigation 1 | . . . 1 . Extermination . | . . . . . Reinforcement 2 | . . . . 2 Assault . | . . . . . Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 2 | . . 1 . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 51 | . 11 16 5 19 Peak Tracking Total 10 | . 3 5 3 10 Tactical Retreats 1 | . . 1 . . Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 1 | . . . . 1 Max in Single Turn 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 4 | . 1 2 1 . Terminals 3 | . 1 2 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 7 | . 1 5 1 . Successful 4 | . 1 2 1 . Failed 3 | . . 3 . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 6 | . 1 5 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 4 | . 1 2 1 . Record 1 | . 1 . . . Open Door 1 | . . . 1 . Terminal Index 1 | . . 1 . . Zone Layout 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . 1 1 . . Full Trace Events 1 | . . 1 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked 1 | . . . 1 . Non-combat 1 | . . . 1 . Combat . | . . . . . Robot Hacks Applied 3 | . . . 3 . no_distress 3 | . . . 3 . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 3666 | 68 458 545 2194 401 Spaces Moved 1404 | 49 355 332 577 91 Core 5 | 2 . . . 3 Treads 140 | . . . 52 88 Legs 499 | . . . 499 . Wheels 760 | 47 355 332 26 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 100 145 320 Average Speed 231 | 88 90 136 367 347 Slowest Speed 1550 | 100 100 145 400 1550 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 39 | 4 52 34 93 16 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 2 | . . . 2 . Spaces Dug . | . . . . . Terrain Destroyed 26 | . . . 7 19 Melee . | . . . . . Projectile . | . . . . . AOE 26 | . . . 7 19 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 1683 | 70 451 397 628 137 Wait 121 | 12 41 43 15 10 Move 1400 | 48 354 331 576 91 Hop . | . . . . . Pick Up 20 | 4 8 2 3 3 Fast Attach 27 | 6 7 2 9 3 Attach 10 | . 1 1 2 6 Detach 13 | . 1 1 8 3 Swap 8 | . 5 1 2 . Drop 15 | . 11 3 1 . Fire 66 | . 23 13 9 21 Melee 3 | . . . 3 . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: [*Mat x2]) -8/Materials History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 69 | -11/Scrapyard | Entered Materials 187 | -10/Materials | Discovered new exit (range 15) 317 | -10/Materials | Build established: Mutant 416 | -10/Materials | Discovered new exit (range 12) 499 | -10/Materials | Discovered new exit (range 11) 527 | -10/Materials | Entered another Materials area 527 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 837 | -9/Materials | Build established: Gunner 1035 | -9/Materials | Discovered new exit (range 11) 1038 | -9/Materials | Discovered new exit (range 8) 1072 | -9/Materials | Entered Mines 1073 | -9/Mines | Met a Derelict bent on vengeance 1104 | -9/Mines | Discovered new exit (range 5) 1416 | -9/Mines | Discovered new exit (range 5) 1820 | -9/Mines | Learned location of Zion (-6) 1929 | -9/Mines | Met a Derelict shopkeep closing up shop 2418 | -9/Mines | Build established: Mutant 3041 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3266 | -9/Mines | Entered Materials 3266 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 3403 | -8/Materials | Build established: Scavenger-Gunner 3603 | -8/Materials | Garrison activated, responded to threat 3650 | -8/Materials | Core integrity fell below 50% 3658 | -8/Materials | Core integrity fell below 20% 3667 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03636_ K-01 Serf collects debris. 03637_ R-06 Scavenger collects Lgt. Assault Rifle. 03640_ K-01 Serf collects debris. 03640_ Critical hit (Burn: +37). 03640_ R-06 Scavenger collects Aluminum Leg. 03641_ K-01 Serf destroyed. 03642_ Shotgun destroyed. 03643_ Power failure, Lgt. Nuclear Core shutdown. 03643_ Overheating: Huge Storage Unit damaged (-249). 03644_ Imp. Medium Laser destroyed. 03645_ R-06 Scavenger collects Particle Gun. 03646_ Overheating: Lgt. Nuclear Core damaged (-6). 03646_ Lgt. Nuclear Core destroyed. 03648_ R-06 Scavenger destroyed. 03652_ Lgt. Cannon destroyed. 03657_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????? ???????????????????????????? | | ????????????????????? ???????????????????????????? | | ?????????????# ????#+???????????????????????????? | | ?????????????# ????# ???????????????????????????? | | ?????????????# ???# ???????????????????????????? | | ?????????????+ #### ###????????????????????????? | | ?????????????# u #??????#?????????????????? | | ?????????????? +?? #?????????????????? | | ?????????????? ! #?""" ##????????????????? | | ??????????????? Y! #?""" +?????????????????? | | ??????????????? """ g # """ #?????????????????? | | ?????????????? """ g # ???????????????????? | | ???????? ##### """ gg##+##??#####+#???????????? | | ??????? """ !=%## = ???????????? | | ??????? r % %*=[#!! ???????????? | | ??????? ![ @ #! ""?????????????? | | ??????????#####+#######%[ # ""?????????????? | | ????????????????????# #== # "??????????????? | | ????????????????????# #%% =# = ???????????? | | ????????????????????# # % ###########???????????? | | ????????????????????# # #!== !#???????????? | | ??????????????????????# #% #???????????? | | ??????????????????????# + !""" #???????????? | | ??????????????????????# # " """ #???????????? | | ??????????????????????# # """"" #???????????? | | ??????????????????????# # """"" #???????????? | | ??????????????????????# # """ #???????????? | | ??????????????????????# # ????????????? | | ??????????????????????# u##########????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ???????##########?????# #?????????????????????? | | ???????# ####### #?????????????????????? | | ???????# """ # #?????????????????????? | | ???????# """ # #?????????????????????? | | ???????# """ # #?????????????????????? | | ???????# [ + ########?????????????????????? | | ???????# """ # #????????????????????????????? | | ???????# """ # #??????????????? ???????????? | | ???????# """ # ############## ??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 21 Energy Capacity 415 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Evasion (%) 44 Core Analysis 6 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HugeReactionPerforator Manual? 0 Play Time 00:31:38 Cumulative 10.1 hours Start 2024.05.18 @ 23:28:51 End 2024.05.19 @ 00:01:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 15 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 06bf42da-22e7-4f0b-88e4-92454e155bc1