Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.03 @ 19:55:28 Player: Millea Result: Destroyed by B-99 Colossus with Multirail Performance ------------- Evolutions (9) 4500 Regions Visited (22) 4400 Robots Destroyed (317) 1585 Value Destroyed (17869) 17869 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (7212) 7212 TOTAL SCORE: 35926 Bonus ------- High Alert Combat Kills 2224 Follower Combat Kills 1784 Entered Garrisons 1000 Used RIF Installer 2500 Entered DSFs 500 Friendly Fire -796 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 78/100 System Corruption 43% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (11) ----- Advanced Visual Processing Unit Advanced Target Analyzer Advanced Target Analyzer > --- WEAPON (8) ------- (None) > --- INVENTORY (5) ---- Advanced Heat Sink Improved Energy Well (0) Advanced Target Analyzer Advanced Weapon Cycler Advanced Thermal Defense Suite Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Improved Heavy Siege Treads Biometal Heavy Treads > --- UTILITY ---------- Large Storage Unit Improved Energy Well Advanced Target Analyzer Advanced Weapon Cycler Experimental Cloaking Device Experimental Cloaking Device Layered Heavy Armor Plating Advanced Thermal Shield Experimental Force Field Relay Coupler [Sentry] > --- WEAPON ----------- Nova Cannon High-powered Shotgun Heavy Machine Gun KE Penetrator KE Penetrator KE Penetrator Linear Accelerator Linear Accelerator > --- INVENTORY -------- Armored Medium Treads Advanced Medium Treads Graphene Brace Advanced Thermal Defense Suite EM Disruption Field Relay Coupler [NC] Relay Coupler [Grunt] Long-range Tractor Beam Long-range Proton Cannon Neutron Missile Launcher Advanced Remote Datajack [Rating: 184] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Antigrav System Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Target Analyzer Hackware Relay Coupler [Sentry] Protection Medium Insulated Plating Weapon Railgun Energy Gun Particle Gun Energy Cannon Heavy Disruptor Cannon Ballistic Gun Railgun Ballistic Cannon Linear Accelerator Launcher Neutron Missile Launcher Special Weapon Remote Datajack Slashing Weapon Ionic Axe Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Gar Sto Gar Fac Gar Fac Gar Fac Was Fac Gar Fac DSF Fac Was Fac Res Res Acc Slots Evolved 18 | . . 2 2 . . . 2 . . . 2 . . . 2 . 2 . . 2 2 2 Power 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Propulsion 2 | . . . 1 . . . . . . . . . . . 1 . . . . . . . Utility 9 | . . 1 . . . . 1 . . . 1 . . . 1 . 1 . . . 2 2 Weapon 6 | . . 1 1 . . . 1 . . . 1 . . . . . . . . 2 . . Parts Attached 360 | 8 1 10 10 25 16 14 3 18 16 18 2 8 7 8 . 11 33 9 13 28 58 44 Power 33 | 1 . 1 1 2 1 . . 1 . . . 2 . . . . 7 . 2 3 5 7 Engine 11 | 1 . 1 1 2 1 . . 1 . . . . . . . . 3 . . . . 1 Core . | . . . . . . . . . . . . . . . . . . . . . . . Reactor 22 | . . . . . . . . . . . . 2 . . . . 4 . 2 3 5 6 Propulsion 60 | 3 . 1 1 11 2 2 1 5 1 2 . 1 . . . 1 4 . 3 3 6 13 Treads 48 | 2 . 1 1 11 2 2 1 5 1 2 . 1 . . . 1 4 . 3 1 6 4 Leg 1 | 1 . . . . . . . . . . . . . . . . . . . . . . Wheel 7 | . . . . . . . . . . . . . . . . . . . . 2 . 5 Hover 4 | . . . . . . . . . . . . . . . . . . . . . . 4 Flight . | . . . . . . . . . . . . . . . . . . . . . . . Utility 124 | 2 1 2 3 4 4 8 1 7 9 6 1 . 3 3 . 5 11 8 4 8 22 12 Device 80 | 1 . 1 3 3 1 4 1 3 8 4 1 . . 1 . 4 7 7 3 5 17 6 Storage 6 | 1 1 . . . . . . . . . . . . . . . 1 . . . 2 1 Processor 6 | . . . . . . . . . . . . . . . . . 1 . . 1 2 2 Hackware 16 | . . . . . 2 2 . 1 1 . . . 3 2 . . 1 . 1 . 1 2 Protection 16 | . . 1 . 1 1 2 . 3 . 2 . . . . . 1 1 1 . 2 . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 143 | 2 . 6 5 8 9 4 1 5 6 10 1 5 4 5 . 5 11 1 4 14 25 12 Energy Gun 35 | 1 . 1 3 8 3 2 . 3 . 1 . . . . . . . . . 5 3 5 Energy Cannon 10 | . . . . . 2 . . . . . . . . . . . . . 2 1 4 1 Ballistic Gun 69 | 1 . 5 2 . 3 1 1 1 4 8 1 4 2 3 . 5 8 . 1 7 11 1 Ballistic Cannon 5 | . . . . . . . . . . . . . . . . . . . . . 5 . Launcher 2 | . . . . . . . . . . . . 1 . . . . . . . . . 1 Special Weapon 16 | . . . . . . . . . 1 1 . . 2 2 . . 3 1 1 1 2 2 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 4 | . . . . . 1 1 . 1 1 . . . . . . . . . . . . . Unidentified Prototypes 17 | . . 1 1 . 3 . . . . . . 1 . . . . 3 . . . 6 2 Corrupted Parts 9 | . . . . 1 . 2 . . . . . . . . . . . . . . 5 1 System Corruption 49 | . . . . 1 . 11 . . . . . . . . . . . . . . 27 10 Parts Lost 130 | . . . 3 14 3 3 . 7 1 9 . . . 2 . . 7 . 3 17 15 46 Power 15 | . . . 1 2 . . . 1 . . . . . . . . 2 . 2 1 1 5 Propulsion 26 | . . . . 6 1 2 . . . 1 . . . . . . . . . 1 1 14 Utility 31 | . . . . 2 . . . 3 . 3 . . . 1 . . 3 . . 5 5 9 Weapon 58 | . . . 2 4 2 1 . 3 1 5 . . . 1 . . 2 . 1 10 8 18 Highest Loss Streak 15 | . . . 2 7 3 1 . 3 1 3 . . . 1 . . 5 . 3 15 7 11 To Critical Strikes 2 | . . . . . . . . . . 1 . . . . . . . . . 1 . . Average Slot Usage (%) 90 | . 100 99 100 96 99 98 100 96 91 90 90 93 93 92 . 86 86 84 89 78 83 75 Engine 4 | . 14 11 9 8 9 9 7 7 7 7 6 . . . . . 1 . . . . . Reactor 3 | . . . . . . . . . . . . 5 6 6 . 5 7 10 9 7 7 6 Treads 16 | . 28 22 27 26 27 25 23 19 15 15 13 13 13 13 . 11 11 10 11 12 10 5 Device 13 | . 14 19 9 11 7 4 15 13 14 14 18 20 13 8 . 15 14 11 19 11 13 20 Storage 6 | . 14 11 9 9 9 9 7 7 7 7 6 6 6 6 . 5 5 5 5 4 4 6 Processor 1 | . . . . . . . . . . . . . . . . . . 5 5 2 5 7 Hackware 4 | . . . . . 1 10 . 1 . . . . 6 17 . 6 8 7 6 4 5 5 Protection 3 | . . 1 9 4 8 3 7 7 7 7 6 6 5 . . 4 5 2 . 2 1 . Energy Gun 8 | . 14 4 3 24 20 9 15 25 18 6 6 6 1 . . . . . . 5 4 1 Energy Cannon 1 | . . . . . 1 . . . . . . . . . . . . . 3 2 6 1 Ballistic Gun 21 | . 14 28 32 10 12 25 23 10 17 29 31 32 31 33 . 33 29 26 25 19 14 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 150 | 13 28 40 43 44 46 49 54 60 57 67 73 89 85 78 66 95 103 122 102 135 150 146 Greatest Support 150 | 40 40 40 60 60 60 60 62 97 95 103 103 103 98 98 98 145 145 145 145 124 150 150 Greatest Overweight (x) 12 | . . . . . . 1 . 1 . . . . . . . . . . . 12 6 6 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . 2 . 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 6 12 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 Most Carried 15 | 7 8 15 14 15 15 15 15 15 15 15 15 15 15 15 13 15 15 15 15 15 15 13 Average Carried 13 | 4 7 11 13 14 14 14 13 14 14 14 14 14 14 14 13 14 13 13 14 12 14 9 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 7 8 15 14 10 15 14 15 15 14 15 15 15 13 13 13 15 12 15 15 15 14 5 Class Distribution -------------------- 20% | Scavenger-Tank 18% | Bothacker-Executioner 18% | Scavenger-Executioner 16% | Bothacker-Tank 8% | Commander-Executioner 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Tank | -8/Storage Commander-Gunner | -8/Garrison Scavenger-Tank | -7/Factory Bothacker-Tank | -7/Garrison Scavenger-Tank | -7/Factory Bothacker-Tank | -7/Garrison Bothacker-Executioner | -6/Factory Bothacker-Executioner | -6/Waste Commander-Executioner | -6/Factory Commander-Executioner | -6/Garrison Commander-Executioner | -5/Factory Bothacker-Executioner | -5/DSF Bothacker-Executioner | -4/Factory Scavenger-Executioner | -4/Waste Scavenger-Executioner | -4/Factory Scavenger-Executioner | -3/Research Scavenger-Executioner | -2/Research Scavenger-Tank | -1/Access Resources | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Gar Sto Gar Fac Gar Fac Gar Fac Was Fac Gar Fac DSF Fac Was Fac Res Res Acc Matter Collected 12651 | 140 48 597 797 489 290 555 . 618 289 1150 . 100 . 794 . 329 1580 239 737 986 2008 905 Remotely 4400 | . . . . . . . . . . . . . . . . . 1389 239 425 331 1375 641 Salvage Created 16711 | 11 62 923 1035 1134 638 843 . 1470 408 1294 . . . 718 . 413 1813 239 671 1582 2267 1190 Parts 853 | 5 4 48 40 62 28 48 . 54 14 63 . . . 37 . 17 104 6 33 86 128 76 Haulers Intercepted 9 | . . 1 1 . 2 . . . 1 . . . . . . . 2 . . . 2 . Recyclers Shooed 16 | . . . . . . . . . . . . . . . . . 5 . 2 2 3 4 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Gar Sto Gar Fac Gar Fac Gar Fac Was Fac Gar Fac DSF Fac Was Fac Res Res Acc Combat Hostiles Destroyed 257 | . 1 14 13 27 10 20 . 24 7 29 . . . 16 . 6 18 1 8 21 24 18 Melee 7 | . . . . . . . . . . . . . . . . . . . . . . 7 Guns 229 | . 1 14 13 24 10 20 . 23 7 29 . . . 16 . 6 18 1 6 20 16 5 Cannons 16 | . . . . . . . . . . . . . . . . . . . 2 1 7 6 AOE 3 | . . . . 3 . . . . . . . . . . . . . . . . . . Classes Destroyed 19 | 1 2 5 2 2 . 1 . . . 1 . . . 2 . . 1 1 . . 1 . Worker 13 | . . . 2 . . . . . . . . . . . . . 3 . . 1 4 3 Builder 6 | . . . . . . . . . . . . . . . . . 2 . . . 2 2 Tunneler 5 | 1 . . 1 . . . . . . . . . . . . . 2 . . 1 . . Hauler 10 | . . 1 1 . 2 . . . 1 . . . . . . 1 2 . . . 2 . Recycler 12 | . . 3 2 . . . . . . . . . . . . . 1 . 1 2 3 . Mechanic 2 | . . . 1 . . . . . . . . . . . . . 1 . . . . . Operator 5 | . . 2 1 . 1 . . . . . . . . . . . . . . . 1 . Watcher 5 | . 1 1 1 . . 1 . . . . . . . . . . 1 . . . . . Swarmer 48 | . . 3 . 7 . 7 . 3 1 13 . . . 4 . 4 . . . 5 . 1 Cutter 2 | . . . . . . . . . . . . . . 2 . . . . . . . . Grunt 88 | . 1 7 12 13 8 6 . 13 3 6 . . . 5 . . 5 . . 4 2 3 Brawler 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Duelist 3 | . . . . . . . . . . 2 . . . . . . 1 . . . . . Sentry 27 | . . 4 1 5 2 2 . 1 1 6 . . . 1 . . . . 2 . 1 1 Specialist 4 | . . . . . . 1 . . . 1 . . . 1 . 1 . . . . . . Hunter 35 | . . . . 1 . 2 . 6 1 1 . . . 1 . 1 2 . 4 5 9 2 Programmer 47 | . . . . 1 . 3 . 1 1 . . . . 1 . . 9 . 2 7 11 11 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Compactor 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Thug 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Guerrilla 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Best Kill Streak 10 | 1 2 7 7 10 4 5 . 5 3 9 . . . 8 . 4 9 1 3 9 8 4 Combat Bots Only 10 | . 1 6 3 10 4 5 . 5 3 9 . . . 8 . 4 7 1 3 5 4 3 Max Kills in Single Turn 3 | 1 1 2 2 2 1 2 . 2 1 2 . . . 3 . 3 3 1 1 2 2 1 Gunslinging 2 | . . 1 . 1 . 1 . 1 . 1 . . . 2 . . . . . 1 . . Exploded 2 | . . . . 2 . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Gar Sto Gar Fac Gar Fac Gar Fac Was Fac Gar Fac DSF Fac Was Fac Res Res Acc Hostile Shots Fired 2229 | . 3 36 56 137 34 65 . 142 20 316 . . 1 57 . 7 191 . 167 369 241 387 Missed 608 | . . 11 16 43 10 13 . 32 7 84 . . 1 12 . 2 43 . 63 125 54 92 Damage Taken 26429 | . 30 332 646 1463 388 794 . 1652 174 1898 . . . 864 . 88 2866 . 1160 3274 4907 5893 Core 3330 | . 20 72 51 83 62 70 . 171 24 217 . . . 97 . 19 189 . 36 270 343 1606 Absorbed by Shields 1579 | . . . . . . . . . 6 675 . . . 89 . 14 . . 421 280 . 94 Reduced by Siege Mode 664 | . . . . . . . . . . 7 . . . 5 . . 195 . . 24 382 51 Ignored by Resistances 2279 | . . . . . . . . 26 10 . . . . . . 3 187 . . 1166 391 496 Regen/Repaired (Parts) 1163 | . . . . . 57 67 . . . . . . . 206 . . 833 . . . . . Core Remaining (%) 78 | 100 92 82 . . . 51 . . . 41 . . . 88 . 98 . . 80 79 76 . Volleys Fired 798 | 1 5 39 51 62 33 55 . 60 25 67 . . 19 45 . 9 53 22 25 84 85 58 Largest 8 | 2 2 3 4 4 4 4 . 5 5 5 . . 1 6 . 6 6 5 6 8 8 6 Hottest 423 | 60 60 80 152 209 263 166 . 286 242 215 . . 5 197 . 206 210 175 265 363 423 285 Shots Fired 2786 | 2 9 116 198 184 105 179 . 238 75 280 . . 19 145 . 51 251 79 103 307 330 115 Gun 2534 | 2 9 116 198 184 98 179 . 238 63 280 . . . 130 . 51 240 72 87 299 220 68 Cannon 178 | . . . . . 7 . . . . . . . . . . . . . 16 8 103 44 Launcher . | . . . . . . . . . . . . . . . . . . . . . . . Special 74 | . . . . . . . . . 12 . . . 19 15 . . 11 7 . . 7 3 Kinetic 2036 | 1 5 108 189 74 42 128 . 90 36 218 . . . 130 . 51 240 72 87 220 253 92 Thermal 596 | 1 4 8 8 88 63 51 . 148 27 62 . . . . . . . . 16 81 28 11 Explosive . | . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 80 | . . . 1 22 . . . . . . . . . . . . . . . 6 42 9 Robot Hit Streak 61 | 2 4 7 12 13 17 11 . 22 10 14 . . 5 16 . 17 61 11 8 25 38 23 Robot Miss Streak 7 | . 1 3 7 4 3 3 . 5 4 5 . . 2 6 . 5 4 3 3 7 6 3 Penetration Max 2 | . . . . . . . . 1 1 1 . . . 1 . 1 2 1 1 1 1 . Secondary Targets 59 | . . 3 3 8 1 5 . 9 . 11 . . . 4 . 1 5 1 2 5 1 . Max Gunslinging Chain 2 | . . 1 1 2 1 1 . 1 . 1 . . . 2 . 1 1 1 1 1 1 . Shots Hit Robots 1765 | 2 6 68 106 100 69 105 . 146 41 151 . . 14 76 . 23 166 62 57 213 220 140 Core Hits 722 | 1 3 34 45 57 33 43 . 66 16 64 . . . 31 . 14 76 6 24 75 94 40 Critical Kills 17 | . . . . . . . . 4 . . . . . 1 . 4 2 1 . 2 2 1 Critical Parts Destroyed 46 | . . . 2 . . 1 . 2 . 1 . . . 4 . 1 9 2 3 8 9 4 Critical Strikes 103 | . . . 3 6 2 2 . 11 1 2 . . . 5 . 5 11 4 3 11 20 17 Burn 18 | . . . 1 6 2 1 . 5 1 1 . . . . . . . . . 1 . . Destroy 64 | . . . 2 . . 1 . 6 . 1 . . . 5 . 5 11 4 3 10 11 5 Blast 14 | . . . . . . . . . . . . . . . . . . . . . 8 6 Corrupt 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 Sever 5 | . . . . . . . . . . . . . . . . . . . . . . 5 Melee Attacks 85 | . . . . . 4 4 . 2 . . . . . . . . . . . . . 75 Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 75 | . . . . . . . . . . . . . . . . . . . . . . 75 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 14 | . . . . . 3 4 . 1 . . . . . . . . . . . . . 6 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Damage Inflicted 39162 | 19 57 938 1787 1752 1007 1746 . 2731 655 2663 . . . 1433 . 532 4630 1665 1429 4260 6544 5314 Guns 31487 | 19 57 938 1787 1585 965 1746 . 2731 655 2661 . . . 1433 . 532 4630 1665 983 4134 3827 1139 Cannons 4481 | . . . . . 42 . . . . . . . . . . . . . 431 126 2642 1240 Explosions 373 | . . . . 167 . . . . . . . . . . . . . . . . 75 131 Melee 2804 | . . . . . . . . . . . . . . . . . . . . . . 2804 Ramming 17 | . . . . . . . . . . 2 . . . . . . . . 15 . . . Kinetic 27738 | 7 14 862 1743 636 424 1266 . 1130 254 2017 . . . 1433 . 532 4630 1665 983 3230 5013 1899 Thermal 7492 | 12 43 76 29 791 583 480 . 1601 401 644 . . . . . . . . 431 1005 935 461 Explosive . | . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 1111 | . . . 15 325 . . . . . . . . . . . . . . . 25 596 150 Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 2804 | . . . . . . . . . . . . . . . . . . . . . . 2804 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 43 | . . 2 2 4 4 18 . 1 2 2 . . . . . . 12 23 23 8 37 43 Average Corruption 8 | . . 2 1 3 4 9 . 1 1 2 . . . . . . 5 21 23 6 20 15 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 349 | . . 8 8 25 7 38 . 2 13 20 . . . . . . 31 15 31 24 89 38 Message Errors 66 | . . . 1 3 2 7 . 1 1 2 . . . . . . 7 2 9 5 17 9 Matter Fused 82 | . . 1 2 7 1 9 . 1 3 6 . . . . . . 9 2 4 3 23 11 Heat Flow Errors 33 | . . . 1 5 . 5 . . 3 1 . . . . . . 3 2 2 1 9 1 Energy Discharges 40 | . . 3 . 5 . 5 . . 2 5 . . . . . . 5 1 2 2 8 2 Parts Rejected 6 | . . . . . 1 . . . . . . . . . . . 2 . 1 1 1 . Parts Fused 3 | . . . . . . . . . 1 . . . . . . . . . 1 . . 1 Data Loss (minor) 38 | . . 3 2 1 . 3 . . 2 4 . . . . . . 1 . 6 5 6 5 Data Loss (major) 10 | . . . 1 1 1 2 . . . . . . . . . . . . 1 . 2 2 Misfires 18 | . . . . 1 1 . . . . . . . . . . . 2 2 1 2 6 3 Alerts 8 | . . . . . . 1 . . . 1 . . . . . . 2 . 1 . 2 1 Misdirections 5 | . . . . . . . . . . . . . . . . . . 1 . . 1 3 Weapon Failures 40 | . . 1 1 2 1 6 . . 1 1 . . . . . . . 5 3 5 14 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 783 | . . . . . . . . . . . . . . . . . . . 17 . 80 686 Projectiles 244 | . . . . . . . . . . . . . . . . . . . 17 . 80 147 Explosions 4 | . . . . . . . . . . . . . . . . . . . . . . 4 Melee 535 | . . . . . . . . . . . . . . . . . . . . . . 535 Knockbacks 14 | . . . . . . . . . . . . . . . . . . . 1 . 7 6 Impact 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Kinetic 13 | . . . . . . . . . . . . . . . . . . . . . 7 6 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 44 | . . . . 44 . . . . . . . . . . . . . . . . . . Shots 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Rammed 4 | . . . . . . . . . . 1 . . . . . . . . 2 1 . . Targets Rammed 4 | . . . . . . . . . . 1 . . . . . . . . 2 1 . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 548 | 20 38 343 347 230 240 377 . 390 306 359 . . . 195 . . 147 394 138 312 548 322 Average Temperature 109 | 15 20 57 119 76 122 101 . 136 91 88 . . . 53 . . 29 184 31 92 164 116 Received Heat Transfer 3155 | . 18 102 378 567 198 273 . 321 54 223 . . . 267 . 3 358 . 49 120 45 179 Effects 42 | . . 1 2 . 3 1 . 2 1 1 . . . . . . . 2 . 3 23 3 Shutdowns 6 | . . . 1 . . . . . . . . . . . . . . . . . 5 . Energy Bleed 8 | . . . 1 . . 1 . 1 1 1 . . . . . . . 1 . . 2 . Interference 20 | . . 1 . . 3 . . . . . . . . . . . . . . 3 10 3 Short Circuit 2 | . . . . . . . . 1 . . . . . . . . . . . . 1 . Damage (minor) 2 | . . . . . . . . . . . . . . . . . . 1 . . 1 . Damage (major) 4 | . . . . . . . . . . . . . . . . . . . . . 4 . Siege Activations 17 | . . . . . . . . . . 3 . . . 2 . . 3 . 1 2 4 2 Total Turns 358 | . . . . . . . . . . 50 . . . 30 . . 60 . 1 55 101 61 Longest Duration 51 | . . . . . . . . . . 30 . . . 23 . . 44 . 1 31 38 51 Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Parts Fried 4 | . . . . . . . . . . . . . . . . . . . . 1 3 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Parts Melted 37 | . . . . 5 2 2 . 6 1 6 . . . . . . . . . 13 1 1 Heat Transferred 14697 | 25 100 175 148 2058 1412 962 . 3532 888 1362 . . . . . . . . 444 2331 827 433 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . 2 . . . . . . . . . . . . . . . . 1 1 Alert | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Gar Sto Gar Fac Gar Fac Gar Fac Was Fac Gar Fac DSF Fac Was Fac Res Res Acc Peak Influence 1632 | 5 55 313 405 961 653 1232 646 1385 813 1335 723 253 184 1632 856 773 538 112 310 386 282 355 Initial 856 | . 3 22 131 211 468 336 646 452 726 153 700 253 . 128 856 602 405 106 78 57 87 146 Average 459 | 1 26 97 241 742 528 723 646 867 548 727 710 148 31 1050 856 687 274 109 128 186 118 155 Maximum Alert Level 5 | . . 1 2 3 2 4 2 4 3 4 3 1 . 5 3 3 2 . 1 1 1 1 Low Security (%) 35 | 100 100 86 31 . . . . . 21 2 . 51 100 4 . . 44 100 79 58 79 67 Level 1 19 | . . 13 66 13 . 17 . . 11 10 . 48 . 12 . . 19 . 20 41 20 32 Level 2 19 | . . . 1 24 100 45 100 32 11 49 . . . . . 58 35 . . . . . Level 3 17 | . . . . 61 . 17 . 40 55 25 100 . . 33 100 41 . . . . . . Level 4 8 | . . . . . . 19 . 26 . 12 . . . 45 . . . . . . . . Level 5 . | . . . . . . . . . . . . . . 4 . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Squads Dispatched 41 | . 1 2 3 . 2 . . . 2 . . . 1 . 1 2 5 . 3 5 8 6 Investigation 7 | . 1 1 1 . 2 . . . . . . . . . 1 . . . . 1 . . Extermination 16 | . . . . . . . . . 1 . . . . . . . 3 . 2 2 5 3 Reinforcement 13 | . . 1 1 . . . . . 1 . . . . . . 2 2 . 1 2 3 . Assault . | . . . . . . . . . . . . . . . . . . . . . . . Garrison 5 | . . . 1 . . . . . . . . . 1 . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Haulers Reinforced 4 | . . . . . . . . . . . . . . . . . 1 . . . 3 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Gar Sto Gar Fac Gar Fac Gar Fac Was Fac Gar Fac DSF Fac Was Fac Res Res Acc Distress Signals 13 | . . 2 2 . 1 . . . . . . . 1 . . . 1 . 2 1 1 2 Communications Jammed 27 | . . . . . . . . . . . . . . . . . . . . 15 12 . Distress Signals 21 | . . . . . . . . . . . . . . . . . . . . 15 6 . Times Spotted 381 | . 2 19 17 31 13 34 . 31 8 37 3 . 4 34 . 8 26 6 10 28 34 36 Peak Tracking Total 8 | . 1 4 4 8 6 4 . 5 4 6 2 . 3 8 . 4 8 2 5 5 4 8 Tactical Retreats 27 | . . 1 1 4 1 2 . 3 . 3 . . . 3 . . 2 . . 1 . 6 Traps | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Gar Sto Gar Fac Gar Fac Gar Fac Was Fac Gar Fac DSF Fac Was Fac Res Res Acc Traps Triggered 23 | . . 2 3 3 3 3 . . . 1 1 . . . . 1 1 . . 1 4 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Gar Sto Gar Fac Gar Fac Gar Fac Was Fac Gar Fac DSF Fac Was Fac Res Res Acc Machines Disabled 33 | . . . . 4 2 3 . 3 . 4 . . 2 4 . . 4 . 3 2 2 . Max in Single Turn 3 | . . . . 1 1 1 . 1 . 1 . . . 1 . . 1 . 3 1 1 . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Garrison Relay 19 | . . . . 4 . 3 . 4 . 4 . . . 4 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Gar Sto Gar Fac Gar Fac Gar Fac Was Fac Gar Fac DSF Fac Was Fac Res Res Acc Machines Accessed 35 | . 1 1 2 1 2 4 1 . 3 3 . . 1 2 1 . 2 . 1 3 4 3 Terminals 25 | . . 1 1 1 1 4 . . 2 3 . . . 2 1 . 2 . 1 1 3 2 Fabricators 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Repair Stations 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . 1 . 1 . 1 . 1 . . . 1 . . . . . . . . 1 Total Hacks 72 | . 4 4 6 2 3 10 1 . 6 5 . . 1 2 3 . 4 . 3 6 7 5 Successful 25 | . . . 2 . 2 4 1 . 2 2 . . 1 2 1 . 1 . 1 3 1 2 Failed 47 | . 4 4 4 2 1 6 . . 4 3 . . . . 2 . 3 . 2 3 6 3 Catastrophic 11 | . . 2 . . . . . . 2 1 . . . . . . 2 . 1 . 1 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 17 | . 4 4 1 . . 2 . . 1 . . . . . . . 1 . 1 1 . 2 Terminals 54 | . . 4 4 2 2 10 . . 5 5 . . . 2 3 . 4 . 3 1 5 4 Fabricators 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Repair Stations 6 | . . . . . . . . . . . . . . . . . . . . 4 2 . Recycling Units 4 | . 4 . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . 2 . 1 . 1 . 1 . . . 1 . . . . . . . . 1 Terminal Hacks 14 | . . . 1 . 1 4 . . 1 2 . . . 2 1 . 1 . 1 . . . Robot Analysis 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . . Open Door 4 | . . . . . 1 1 . . . 1 . . . 1 . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Emergency Access Points 3 | . . . . . . 1 . . . 1 . . . 1 . . . . . . . . Unreport Threat 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Garrison Registry 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 3 | . . . . . . . . . . . . . . . . . . . . 2 1 . Scan Component 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . Repair 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 6 | . . . 1 . 1 . 1 . 1 . . . 1 . . . . . . . . 1 Unlock Access 5 | . . . 1 . 1 . 1 . 1 . . . 1 . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Unauthorized Hacks 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 Terminals 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Botnet 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Mechanics 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . 1 . . . . . . 1 . . . . . . . . . . . . . Used 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Hacking Detections 28 | . 1 1 2 1 1 4 . . 3 1 . . . 1 1 . 2 . 1 3 4 2 Full Trace Events 3 | . 1 . . . . . . . . . . . . . 1 . . . . 1 . . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Time 62 | . . . . . . . . . . . . . . . . . . . . 62 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Gar Sto Gar Fac Gar Fac Gar Fac Was Fac Gar Fac DSF Fac Was Fac Res Res Acc Used RIF Installer 5 | . . . . 1 . 1 . 1 . 1 . . . 1 . . . . . . . . Hotswap 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Autooverride 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Autoassimilate 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Robots Hacked 40 | . . . . . 2 . . 1 1 . . . 10 7 . . 5 6 1 . 4 3 Non-combat 16 | . . . . . 1 . . . 1 . . . 8 . . . 4 . . . 2 . Combat 24 | . . . . . 1 . . 1 . . . . 2 7 . . 1 6 1 . 2 3 Autooverrided 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . Autoassimilated 6 | . . . . . . . . . . . . . . 3 . . 1 . . . 1 1 Robot Hacks Applied 46 | . . . . . 2 . . 1 8 . . . 10 3 . . 7 7 . . 6 2 parse_system 6 | . . . . . . . . . 1 . . . 1 . . . 1 1 . . 2 . no_distress 1 | . . . . . . . . . . . . . . . . . 1 . . . . . drop_inventory 1 | . . . . . . . . . . . . . . . . . . . . . 1 . purge_threat 8 | . . . . . . . . . 5 . . . . . . . 2 . . . 1 . locate_traps 1 | . . . . . . . . . . . . . . . . . 1 . . . . . disarm_traps 1 | . . . . . . . . . 1 . . . . . . . . . . . . . summon_haulers 1 | . . . . . . . . . . . . . . . . . . . . . 1 . ignore_targets 6 | . . . . . . . . . . . . . . . . . . 6 . . . . scatter_targeting 1 | . . . . . . . . . . . . . . 1 . . . . . . . . amplify_resonance 2 | . . . . . . . . . . . . . . 1 . . . . . . . 1 formatsys_low 12 | . . . . . 1 . . . 1 . . . 8 . . . 2 . . . . . formatsys_high 6 | . . . . . 1 . . 1 . . . . 1 1 . . . . . . 1 1 Relay Couplers Released 90 | . . . . 17 . 14 . 21 . 13 . . . 16 . . . . . 6 . 3 Machine Destruction 74 | . . . . 14 . 14 . 17 . 13 . . . 16 . . . . . . . . Programmers 16 | . . . . 3 . . . 4 . . . . . . . . . . . 6 . 3 Attached 14 | . . . . . 2 1 . 1 1 . . . 3 2 . . 1 . 1 . 1 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 23 | . . . . 3 . 10 . 4 . 3 . . . 3 . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Gar Sto Gar Fac Gar Fac Gar Fac Was Fac Gar Fac DSF Fac Was Fac Res Res Acc Total Allies 51 | . . . . 3 2 10 . 5 1 5 . . 9 8 . . 3 . 1 . 2 2 Largest Group 19 | . . . . 3 3 6 . 4 3 5 5 5 14 19 16 16 7 1 1 . 1 2 Highest-Rated Group 534 | . . . . 15 38 112 . 84 63 276 271 271 407 534 380 380 120 14 49 . 64 116 Highest-Rated Ally 95 | . . . . 5 23 31 . 32 21 95 95 95 95 95 51 51 51 14 49 . 64 58 Total Orders 16 | . . . . . 1 1 . . 2 . . . 1 3 . . 8 . . . . . STAY 4 | . . . . . . . . . 1 . . . . 1 . . 2 . . . . . FOLLOW 3 | . . . . . . . . . 1 . . . . 1 . . 1 . . . . . AID 9 | . . . . . 1 1 . . . . . . 1 1 . . 5 . . . . . Ally Attacks 269 | . . . . . 5 67 . 18 14 16 12 . 18 80 . 27 . . . . 2 10 Total Damage 6736 | . . . . . 25 1063 . 333 215 582 177 . 750 2664 . 571 . . . . 103 253 Kills 64 | . . . . . . 13 . 4 2 7 2 . 6 23 . 3 . . . . 1 3 Allies Corrupted 3 | . . . . . . . . . . . . . . . . . . . . . 2 1 Allies Melted 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Gar Sto Gar Fac Gar Fac Gar Fac Was Fac Gar Fac DSF Fac Was Fac Res Res Acc Robot Analysis Total 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Gar Sto Gar Fac Gar Fac Gar Fac Was Fac Gar Fac DSF Fac Was Fac Res Res Acc Turns Passed 15793 | 89 106 600 537 1107 474 1114 56 1411 727 1396 106 822 192 1126 4 246 1137 208 530 932 1706 1167 Spaces Moved 6833 | 45 58 292 155 499 206 475 31 647 365 694 62 306 84 573 3 107 494 70 232 299 657 479 Core 43 | 3 . . . . . . . . . . . . . . . . . . . . . 40 Treads 6305 | 42 58 292 155 499 206 475 31 647 365 694 62 306 84 573 3 107 494 70 232 166 629 115 Legs . | . . . . . . . . . . . . . . . . . . . . . . . Wheels 480 | . . . . . . . . . . . . . . . . . . . . 133 28 319 Hover 5 | . . . . . . . . . . . . . . . . . . . . . . 5 Flight . | . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 155 150 160 152 160 160 170 170 170 170 166 170 166 170 162 50 Average Speed 164 | 152 160 160 160 160 160 169 157 154 163 157 160 168 170 170 170 170 169 170 169 177 191 134 Slowest Speed 300 | 160 160 160 160 160 160 240 160 232 165 165 160 170 170 170 170 170 173 170 173 260 256 300 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 36 | 4 11 34 21 70 38 60 1 55 13 86 3 94 4 81 . 95 16 75 6 8 20 10 Regions Visited 22 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 7 | . . . 1 . 1 . 1 . 1 . . . 1 . 1 . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 . . . . . . . . . . . . . . . . 1 . 1 . Scrap Searched . | . . . . . . . . . . . . . . . . . . . . . . . Spaces Dug 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Terrain Destroyed 120 | . . . . 16 . . . 1 . 6 . . . . . 5 23 7 27 5 16 14 Melee . | . . . . . . . . . . . . . . . . . . . . . . . Projectile 87 | . . . . . . . . 1 . 6 . . . . . 5 22 7 25 3 10 8 AOE 28 | . . . . 16 . . . . . . . . . . . . . . . . 6 6 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Gar Sto Gar Fac Gar Fac Gar Fac Was Fac Gar Fac DSF Fac Was Fac Res Res Acc Total 9666 | 60 63 362 343 684 283 671 38 930 453 866 71 615 121 646 2 150 663 114 307 505 923 796 Wait 1061 | . . . 122 50 5 8 . 119 35 44 4 293 8 15 . 2 64 7 25 65 76 119 Move 6818 | 44 57 291 155 498 206 474 31 646 365 693 62 305 84 572 2 106 494 69 231 298 656 479 Hop . | . . . . . . . . . . . . . . . . . . . . . . . Pick Up 174 | 6 . 12 4 13 11 11 3 19 5 13 2 1 1 4 . 9 6 2 5 16 20 11 Fast Attach 121 | 8 . 4 1 4 5 3 1 3 3 6 1 3 1 . . 1 10 1 5 17 24 20 Attach 104 | . . 2 5 12 4 3 2 7 2 7 1 . . 2 . 2 9 4 3 7 13 19 Detach 14 | 1 . . . . 1 . . . . . . . . . . 2 2 2 . 2 2 2 Swap 135 | . 1 4 4 9 7 8 . 8 11 5 . 5 6 6 . 8 14 4 5 4 21 5 Drop 163 | . . 10 1 10 7 9 1 17 7 12 1 8 2 2 . 11 10 3 6 11 26 9 Fire 798 | 1 5 39 51 62 33 55 . 60 25 67 . . 19 45 . 9 53 22 25 84 85 58 Melee 82 | . . . . . 4 4 . 2 . . . . . . . . . . . . . 72 Ram 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush 4 | . . . . . . . . . . 1 . . . . . . . . 2 1 . . Escape Stasis 7 | . . . . . . 7 . . . . . . . . . . . . . . . . Rewire 184 | . . . . 26 . 89 . 49 . 18 . . . . . . 1 . . . . 1 Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Garrison (discovered 4 exits: *Sto x4) -8/Storage -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: [*Fac x2] / Gar) -7/Garrison (discovered 3 exits: [*Fac x3]) -6/Factory -6/Waste -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory -5/DSF -4/Factory -4/Waste -4/Factory -3/Research -2/Research -1/Access History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 13) 90 | -11/Scrapyard | Entered Materials 183 | -10/Materials | Discovered new exit (range 8) 196 | -10/Materials | Entered another Materials area 196 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 517 | -9/Materials | Build established: Skirmisher 751 | -9/Materials | Discovered new exit (range 12) 796 | -9/Materials | Entered another Materials area 796 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1079 | -8/Materials | Build established: Scavenger-Tank 1118 | -8/Materials | Garrison activated, responded to threat 1333 | -8/Materials | Identified exit to Garrison 1333 | -8/Materials | Entered Garrison 1379 | -8/Garrison | Triggered checkpoint 1419 | -8/Garrison | Garrison Relay disabled 1486 | -8/Garrison | Triggered checkpoint 1486 | -8/Garrison | Triggered checkpoint 1560 | -8/Garrison | Triggered checkpoint 1594 | -8/Garrison | Destroyed 10 combat bots 1628 | -8/Garrison | Lost 7 parts (1p3n1u2w) 1795 | -8/Garrison | Triggered checkpoint 1854 | -8/Garrison | Installed Relay Interface Framework 1887 | -8/Garrison | Garrison Relay disabled 1911 | -8/Garrison | Garrison Relay disabled 1919 | -8/Garrison | Build established: Scavenger-Gunner 1939 | -8/Garrison | Triggered checkpoint 2015 | -8/Garrison | Discovered new exit (range 12) 2117 | -8/Garrison | Garrison Relay disabled 2119 | -8/Garrison | Triggered checkpoint 2179 | -8/Garrison | Triggered checkpoint 2183 | -8/Garrison | Discovered new exit (range 15) 2243 | -8/Garrison | Build established: Scavenger-Tank 2331 | -8/Garrison | Discovered new exit (range 8) 2355 | -8/Garrison | Triggered checkpoint 2399 | -8/Garrison | Discovered new exit (range 5) 2404 | -8/Garrison | Lost 4 parts (2n2w) 2440 | -8/Garrison | Entered Storage 2440 | -8/Storage | Accompanied by 3 allies 2544 | -8/Storage | Lost 3 allies 2571 | -8/Storage | Lost 3 parts (1n2w) 2914 | -8/Storage | Identified exit to Garrison 2914 | -8/Storage | Entered Garrison 2914 | -8/Garrison | Accompanied by 2 allies 2955 | -8/Garrison | Expanded RIF knowledge: Hotswap 3110 | -8/Garrison | Triggered checkpoint 3244 | -8/Garrison | Lost 6 allies 3326 | -8/Garrison | Discovered new exit (range 12) 3332 | -8/Garrison | Triggered checkpoint 3362 | -8/Garrison | Triggered checkpoint 3382 | -8/Garrison | Garrison Relay disabled 3543 | -8/Garrison | System corruption reached 10% 3650 | -8/Garrison | Triggered checkpoint 3679 | -8/Garrison | Garrison Relay disabled 3714 | -8/Garrison | Triggered checkpoint 3750 | -8/Garrison | Triggered checkpoint 3784 | -8/Garrison | Triggered checkpoint 3791 | -8/Garrison | Lost 5 allies 3814 | -8/Garrison | Garrison Relay disabled 3838 | -8/Garrison | Triggered checkpoint 3842 | -8/Garrison | Discovered new exit (range 47) 3842 | -8/Garrison | Discovered new exit (range 10) 3842 | -8/Garrison | Discovered new exit (range 55) 4028 | -8/Garrison | Entered Factory 4028 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4084 | -7/Factory | Identified exit to Garrison 4084 | -7/Factory | Entered Garrison 4201 | -7/Garrison | Spotted B-75 Beast 4202 | -7/Garrison | Spotted B-75 Beast 4348 | -7/Garrison | Triggered checkpoint 4424 | -7/Garrison | Triggered checkpoint 4473 | -7/Garrison | Expanded RIF knowledge: Patrol Navigation 4504 | -7/Garrison | Heavy support dispatched to Factory 4542 | -7/Garrison | Triggered checkpoint 4586 | -7/Garrison | Lost 3 parts (1u2w) 4630 | -7/Garrison | Discovered new exit (range 12) 4812 | -7/Garrison | Triggered checkpoint 4842 | -7/Garrison | Garrison Relay disabled 4863 | -7/Garrison | Discovered new exit (range 14) 4899 | -7/Garrison | Build established: Bothacker-Tank 5088 | -7/Garrison | Triggered checkpoint 5108 | -7/Garrison | Triggered checkpoint 5109 | -7/Garrison | Garrison Relay disabled 5163 | -7/Garrison | Lost 3 parts (1p1u1w) 5316 | -7/Garrison | Triggered checkpoint 5338 | -7/Garrison | Triggered checkpoint 5418 | -7/Garrison | Triggered checkpoint 5435 | -7/Garrison | Garrison Relay disabled 5474 | -7/Garrison | Discovered new exit (range 12) 5495 | -7/Garrison | Entered Factory 5495 | -7/Factory | Accompanied by 3 allies 5817 | -7/Factory | Discovered new exit (range 4) 6008 | -7/Factory | Discovered new exit (range 13) 6012 | -7/Factory | Build established: Scavenger-Tank 6222 | -7/Factory | Identified exit to Garrison 6222 | -7/Factory | Entered Garrison 6222 | -7/Garrison | Accompanied by 1 ally 6250 | -7/Garrison | Triggered checkpoint 6274 | -7/Garrison | Garrison Relay disabled 6400 | -7/Garrison | Triggered checkpoint 6435 | -7/Garrison | Destroyed 9 combat bots 6455 | -7/Garrison | Triggered checkpoint 6544 | -7/Garrison | Triggered checkpoint 6587 | -7/Garrison | Expanded RIF knowledge: Autoassimilate 6616 | -7/Garrison | Garrison Relay disabled 6655 | -7/Garrison | Discovered new exit (range 9) 6679 | -7/Garrison | Core integrity fell below 50% 6728 | -7/Garrison | Lost 3 parts (1n1u1w) 6921 | -7/Garrison | Build established: Bothacker-Tank 7006 | -7/Garrison | Discovered new exit (range 14) 7112 | -7/Garrison | Triggered checkpoint 7255 | -7/Garrison | Garrison Relay disabled 7346 | -7/Garrison | Found embedded Infiltrators 7438 | -7/Garrison | Triggered checkpoint 7528 | -7/Garrison | Garrison Relay disabled 7582 | -7/Garrison | Discovered new exit (range 12) 7618 | -7/Garrison | Entered Factory 7618 | -6/Factory | Accompanied by 5 allies 7618 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 7724 | -6/Factory | Sucked down chute 7724 | -6/Factory | Entered Waste 7724 | -6/Waste | The area was eerily silent 7922 | -6/Waste | Build established: Bothacker-Executioner 7944 | -6/Waste | 2 allies followed down the chute 7999 | -6/Waste | 3 allies followed down the chute 8222 | -6/Waste | Discovered new exit (range 11) 8546 | -6/Waste | Entered Factory 8546 | -6/Factory | Accompanied by 5 allies 8696 | -6/Factory | Garrison activated, responded to threat 8738 | -6/Factory | Identified exit to Garrison 8738 | -6/Factory | Entered Garrison 8738 | -6/Garrison | Accompanied by 14 allies 8782 | -6/Garrison | Triggered checkpoint 8811 | -6/Garrison | Garrison Relay disabled 8921 | -6/Garrison | Triggered checkpoint 8932 | -6/Garrison | Triggered checkpoint 8932 | -6/Garrison | Triggered checkpoint 8942 | -6/Garrison | Build established: Commander-Executioner 8983 | -6/Garrison | Destroyed 8 combat bots 9062 | -6/Garrison | Triggered checkpoint 9075 | -6/Garrison | Garrison Relay disabled 9124 | -6/Garrison | Discovered new exit (range 10) 9260 | -6/Garrison | Discovered new exit (range 14) 9283 | -6/Garrison | Expanded RIF knowledge: Autooverride 9535 | -6/Garrison | Garrison Relay disabled 9548 | -6/Garrison | Triggered checkpoint 9792 | -6/Garrison | Discovered new exit (range 12) 9794 | -6/Garrison | Triggered checkpoint 9817 | -6/Garrison | Garrison Relay disabled 9864 | -6/Garrison | Entered Factory 9864 | -5/Factory | Accompanied by 16 allies 9864 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9868 | -5/Factory | Identified exit to DSF 9868 | -5/Factory | Entered DSF 9868 | -5/DSF | Accompanied by 16 allies 9908 | -5/DSF | Additional patrols routed to DSF 9975 | -5/DSF | Lost 6 allies 10043 | -5/DSF | Discovered new exit (range 15) 10076 | -5/DSF | Sterilization system engaged 10096 | -5/DSF | Ambient heat levels rising (+10) 10111 | -5/DSF | Ambient heat levels rising (+10) 10114 | -5/DSF | Entered Factory 10114 | -4/Factory | Accompanied by 7 allies 10114 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 10146 | -4/Factory | P-70 Sage assimilated allied EQ-VUP(h) 10226 | -4/Factory | Lost 4 allies 10264 | -4/Factory | Build established: Bothacker-Executioner 10276 | -4/Factory | Discovered new exit (range 9) 10820 | -4/Factory | System corruption reached 10% 10845 | -4/Factory | Lost 5 parts (1p2u2w) 10853 | -4/Factory | Destroyed 7 combat bots 11251 | -4/Factory | Sucked down chute 11251 | -4/Factory | Entered Waste 11266 | -4/Waste | 4 allies followed down the chute 11266 | -4/Waste | EMP discharged 11266 | -4/Waste | Spotted C-40 Crusher 11274 | -4/Waste | Spotted C-40 Crusher 11292 | -4/Waste | Destroyed C-40 Crusher 11300 | -4/Waste | Spotted C-40 Crusher 11314 | -4/Waste | Spotted C-40 Crusher 11329 | -4/Waste | Spotted C-40 Crusher 11355 | -4/Waste | Found Damper Plating 11366 | -4/Waste | EMP discharged 11401 | -4/Waste | Spotted C-40 Crusher 11443 | -4/Waste | Discovered new exit (range 10) 11459 | -4/Waste | Entered Factory 11459 | -4/Factory | Accompanied by 1 ally 11638 | -4/Factory | Build established: Scavenger-Executioner 11660 | -4/Factory | Lost 3 parts (2p1w) 11982 | -4/Factory | Discovered new exit (range 5) 11989 | -4/Factory | Entered Research 11989 | -3/Research | Evolved 2 slots: Weapon x2 12536 | -3/Research | Lost 15 parts (1p1n5u8w) 12881 | -3/Research | Discovered new exit (range 12) 12919 | -3/Research | Identified exit to Research 12921 | -3/Research | Entered another Research area 12921 | -2/Research | Evolved 2 slots: Utility x2 13045 | -2/Research | System corruption reached 10% 13626 | -2/Research | Lost 7 parts (4u3w) 14008 | -2/Research | Lost 3 parts (1u2w) 14265 | -2/Research | Build established: Bothacker-Executioner 14268 | -2/Research | System corruption reached 30% 14390 | -2/Research | Found Prototype Device 14391 | -2/Research | Identified Exp. Actuator Array 14575 | -2/Research | Discovered new exit (range 14) 14583 | -2/Research | Build established: Scavenger-Executioner 14592 | -2/Research | Found Prototype Device 14592 | -2/Research | Identified Exp. Force Field 14596 | -2/Research | Found Prototype Device 14596 | -2/Research | Identified Exp. Cloaking Device 14600 | -2/Research | Found Exp. Cloaking Device 14627 | -2/Research | Entered Access 14627 | -1/Access | Evolved 2 slots: Utility x2 14842 | -1/Access | Lost 3 parts (1p1n1w) 14852 | -1/Access | Garrison activated, responded to threat 14996 | -1/Access | Lost 9 parts (1n2u6w) 15134 | -1/Access | Spotted B-99 Colossus 15222 | -1/Access | Build established: Scavenger-Tank 15313 | -1/Access | Spotted B-99 Colossus 15314 | -1/Access | Spotted B-99 Colossus 15415 | -1/Access | System corruption reached 10% 15499 | -1/Access | Lost 9 parts (1p3n2u3w) 15578 | -1/Access | Lost 7 parts (1p3n3w) 15718 | -1/Access | Lost 5 parts (1p3n1w) 15718 | -1/Access | System corruption reached 30% 15769 | -1/Access | Core integrity fell below 50% 15790 | -1/Access | Core integrity fell below 20% 15794 | -1/Access | Destroyed by B-99 Colossus with Multirail Last Messages --------------- 15786_ Slug penetrates Wall. 15787_ Penetrated by Slug. 15787_ Slug penetrates Wall. 15787_ Penetrated by Slug. 15789_ Slug penetrates B-99 Colossus. 15789_ Slug penetrates Reinforced Barrier. 15791_ Knocked back. 15791_ Penetrated by Slug. 15791_ Slug penetrates B-99 Colossus. 15791_ Slug penetrates Reinforced Barrier. 15791_ Penetrated by Slug. 15791_ Slug penetrates B-99 Colossus. 15791_ Slug penetrates Reinforced Barrier. 15793_ Penetrated by Slug. 15793_ Slug penetrates B-99 Colossus. 15793_ Slug penetrates Reinforced Barrier. 15793_ Imp. Hacking Suite destroyed. 15793_ Slug penetrates B-99 Colossus. 15794_ System corrupted: Component data lost. 15794_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???????# # % #############!##????????? | | ???????# # #############!##????????? | | ???????# % ##?????????## ##????????? | | ???????############## ##?????????## ##????????? | | ??????????????????? # ##?????????## ##????????? | | ??????????????????? # ##?????????## ##????????? | | ??????????????????? # ##?????????## ##????????? | | ???????????? ??? # ##?????????## ##????????? | | ??????????? ??? # ##?????????## ##????????? | | ???????????? ?? # ##?????????## ##????????? | | ????????????? ?? # ##?????????## ##????????? | | ?????????????? ? # ##?????????## ##????????? | | ??????????????? ? # ########### #???????? | | ???????????????? + % "" #???????? | | ????????????????? # T" #???????? | | ?????????????????? # ;########## #???????? | | ?????????????????## # #;;#????????# ?????????? | | ?????????????????# #????????? ?????????? | | ?????????????????# #????????? ?????????? | | ?????????????????# #????????? ?????????? | | ?????????????????# #????????? ?????????? | | ?????????????????# BB #????????????????????? | | ?????????????????# % BB #????????????????????? | | ?????????????????# %%%#????????????????????? | | ?????????????????#""""""" ""#????????????????????? | | ????????????????????????"@"??????????????????????? | | ????????????????????????"""??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 101 Coolant Potential 50 Energy Generation 45 Energy Capacity 780 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 6 Armor Coverage 3200 Resistance: TH 30 Resistance: EM 90 Weapon Cycling 25 Phase Shifting 10 Evasion (%) 50 Targeting Accuracy 8 Target Analysis 12 Recoil Reduction 4 Matter Filtering 30 Kinecelleration 40 Offensive Hacking 12 Relay Coupler Types 3 Relay Coupler Value 57 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GatlingDecoyAnalyzer Manual? 0 Play Time 02:19:23 Cumulative 319.1 hours Start 2024.05.03 @ 17:34:21 End 2024.05.03 @ 19:55:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 229 Rogue 229 Adventurer 0 Explorer 0 Win Type - Total 12 Types 8/0/3/1/0/0/0/0/0 Lore% 79 Gallery% 86 Achievement% 73 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 47245df3-d3d8-416c-bee4-2284ba5f3cbb