Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2021.11.16 @ 19:00:34 Player: Tmvn Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (111) 555 Value Destroyed (3572) 3572 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (61) 61 TOTAL SCORE: 6948 Bonus ------- High Alert Combat Kills 61 Cogmind --------- Core Integrity 0/700 Matter 124/300 Energy 97/100 System Corruption 23% Temperature Cool (0) Movement Core (350) Ox6 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Large Storage Unit Improved Signal Interpreter Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Xenon Bombardment Thruster Xenon Bombardment Thruster Advanced Heat Sink Trap Scanner Experimental Sensor Array Improved Signal Interpreter Improved Trap Extractor Lightning Gun Gauss Rifle Flak Gun Improved Grenade Launcher Spear Spear Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Experimental Sensor Array Improved Signal Interpreter Improved Light Armor Plating Improved Light Armor Plating Hacking Suite > --- WEAPON ----------- Gauss Rifle Flak Gun > --- INVENTORY -------- Improved Ion Engine Carbon-fiber Leg Xenon Bombardment Thruster Xenon Bombardment Thruster Improved Heat Sink Advanced Heat Sink Trap Scanner Improved Signal Interpreter Improved Medium Armor Plating Improved Trap Extractor Lightning Gun Beam Rifle Improved Grenade Launcher Spear Spear [Rating: 50] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Utility Large Storage Unit Device Experimental Sensor Array Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Assault Rifle Energy Gun Beam Rifle Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Great Maul Slashing Weapon Scythe Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Slots Evolved 6 | . . . 2 . 2 2 Power . | . . . . . . . Propulsion 2 | . . . 1 . . 1 Utility 4 | . . . 1 . 2 1 Weapon . | . . . . . . . Parts Attached 135 | . 9 1 24 8 37 56 Power 9 | . . . 3 . 4 2 Engine 9 | . . . 3 . 4 2 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 25 | . 3 . 7 1 5 9 Treads 13 | . 3 . 7 1 2 . Leg 12 | . . . . . 3 9 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 51 | . 4 1 6 . 13 27 Device 16 | . 2 . . . 3 11 Storage 8 | . 1 1 1 . 2 3 Processor 5 | . 1 . 1 . 2 1 Hackware 1 | . . . . . . 1 Protection 21 | . . . 4 . 6 11 Artifact . | . . . . . . . Weapon 50 | . 2 . 8 7 15 18 Energy Gun 11 | . 1 . 1 . 1 8 Energy Cannon . | . . . . . . . Ballistic Gun 23 | . 1 . 6 4 9 3 Ballistic Cannon . | . . . . . . . Launcher 11 | . . . 1 3 4 3 Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . . 1 . Slashing Weapon 2 | . . . . . . 2 Piercing Weapon 2 | . . . . . . 2 Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . Parts Lost 34 | . . . 3 2 7 22 Power 4 | . . . 1 . 1 2 Propulsion 11 | . . . . 1 2 8 Utility 14 | . . . 2 . 3 9 Weapon 5 | . . . . 1 1 3 Highest Loss Streak 5 | . . . 1 2 3 5 Average Slot Usage (%) 96 | . 94 100 98 100 92 95 Engine 9 | . 14 14 10 11 9 6 Treads 18 | . 26 28 32 33 7 . Leg 11 | . 1 . . . 19 29 Device 5 | . 7 . . . 11 10 Storage 10 | . 14 14 11 11 10 7 Processor 10 | . . 14 11 11 10 9 Protection 7 | . . . 10 11 5 10 Energy Gun 6 | . 14 14 5 . 6 7 Ballistic Gun 11 | . 14 14 15 20 9 4 Naked Turns . | . . . . . . . Heaviest Build 119 | 12 19 28 96 95 119 51 Greatest Support 64 | 20 40 40 64 64 64 59 Greatest Overweight (x) 6 | . . . 1 1 2 6 Average Overweight (x) . | . . . . 1 . . Largest Inventory Capacity 25 | . 10 15 25 25 25 15 Average Capacity 16 | . 9 14 16 25 17 15 Most Carried 19 | . 10 11 18 19 17 15 Average Carried 14 | . 8 9 14 18 14 13 Final Capacity 25 | 8 10 15 25 25 15 15 Final Carried 18 | 6 8 11 18 17 15 13 Class Distribution -------------------- 75% | Mutant 21% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 ----------- Run | Scr Mat Min Mat Min Mat Fac Matter Collected 2691 | 200 103 65 636 195 740 752 Remotely . | . . . . . . . Salvage Created 3624 | . 238 197 1055 213 773 1148 Parts 251 | . 20 13 78 24 49 67 Haulers Intercepted 3 | . . . . . 3 . Recyclers Shooed 3 | . . . 1 . . 2 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Combat Hostiles Destroyed 89 | . 5 5 28 13 15 23 Guns 57 | . 5 5 24 1 6 16 AOE 31 | . . . 4 12 9 6 Classes Destroyed 15 | . 3 . 3 2 4 3 Worker 6 | . 1 1 . 1 . 3 Builder 3 | . . . . 1 . 2 Hauler 3 | . . . . . 3 . Recycler 4 | . . . . . 1 3 Operator 5 | . 1 . 1 . 3 . Watcher 1 | . . . . . 1 . Swarmer 19 | . . . 8 7 4 . Grunt 40 | . 5 5 11 5 6 8 Brawler 2 | . . . 1 . 1 . Duelist 1 | . . . . 1 . . Protector 1 | . . . . . . 1 Sentry 13 | . . . 8 . 3 2 Specialist 5 | . . . . . . 5 Hunter 3 | . . . . . 1 2 Programmer 5 | . . . . . . 5 Best Kill Streak 10 | . 3 2 5 5 5 10 Combat Bots Only 8 | . 3 2 5 4 5 8 Max Kills in Single Turn 3 | . 1 1 3 2 2 3 Gunslinging . | . . . . . . . Exploded 3 | . . . 3 2 2 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -------- Run | Scr Mat Min Mat Min Mat Fac Damage Taken 6960 | . 301 110 1055 484 1750 3260 Core 1217 | . 66 28 145 55 195 728 Absorbed by Shields . | . . . . . . . Core Remaining (%) 69 | 100 . 62 . 50 64 . Volleys Fired 268 | . 21 15 70 18 69 75 Largest 2 | . 2 2 2 2 2 2 Hottest 121 | . 60 60 79 43 78 121 Shots Fired 499 | . 42 30 138 24 130 135 Gun 460 | . 42 30 136 12 117 123 Cannon . | . . . . . . . Launcher 39 | . . . 2 12 13 12 Special . | . . . . . . . Kinetic 305 | . 21 15 113 12 93 51 Thermal 111 | . 21 15 23 . . 52 Explosive 37 | . . . 2 12 11 12 Electromagnetic 46 | . . . . . 26 20 Robot Hit Streak 49 | . 27 49 30 9 24 18 Robot Miss Streak 6 | . 2 1 3 2 5 6 Penetration Max 1 | . . . . . . 1 Secondary Targets 3 | . 1 1 . . 1 . Max Gunslinging Chain 1 | . 1 1 . . 1 . Shots Hit Robots 380 | . 36 26 108 17 89 104 Core Hits 219 | . 15 13 41 20 45 85 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 Critical Strikes 7 | . . . 5 . . 2 Burn 4 | . . . 4 . . . Destroy 2 | . . . 1 . . 1 Corrupt 1 | . . . . . . 1 Melee Attacks 26 | . . . . . 3 23 Impact 3 | . . . . . 3 . Slashing 8 | . . . . . . 8 Piercing 15 | . . . . . . 15 Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 8686 | . 363 309 1760 1104 2007 3143 Guns 5336 | . 363 309 1615 138 1209 1702 Cannons . | . . . . . . . Explosions 3277 | . . . 145 966 798 1368 Melee 60 | . . . . . . 60 Ramming 13 | . . . . . . 13 Kinetic 3478 | . 126 160 1293 138 925 836 Thermal 1450 | . 237 149 322 . 59 683 Explosive 3083 | . . . 145 966 699 1273 Electromagnetic 602 | . . . . . 324 278 Impact . | . . . . . . . Slashing 60 | . . . . . . 60 Piercing . | . . . . . . . Highest Corruption 22 | . . . . . 1 22 Average Corruption 7 | . . . . . 1 11 Corruption Purged . | . . . . . . . Effects 59 | . . . . . 1 58 Message Errors 14 | . . . . . 1 13 Matter Fused 11 | . . . . . . 11 Heat Flow Errors 8 | . . . . . . 8 Energy Discharges 7 | . . . . . . 7 Parts Rejected 1 | . . . . . . 1 Data Loss (minor) 8 | . . . . . . 8 Data Loss (major) 3 | . . . . . . 3 Misfires 2 | . . . . . . 2 Alerts 4 | . . . . . . 4 Misdirections 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 31 | . . . . 18 3 10 Projectiles . | . . . . . . . Explosions 31 | . . . . 18 3 10 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 588 | . . . . 231 357 . Shots 16 | . . . . 7 9 . Rammed . | . . . . . . . Targets Rammed 1 | . . . . . . 1 Kicked 1 | . . . . . . 1 Crushed . | . . . . . . . Highest Temperature 250 | . 100 33 91 9 27 250 Average Temperature 39 | . 41 21 15 7 10 67 Received Heat Transfer 1641 | . 165 60 309 27 405 675 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 3 | . . . . . 3 . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Melted 7 | . 1 . 1 . . 5 Heat Transferred 3381 | . 500 325 1087 . 50 1419 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . . . . 1 1 Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Peak Influence 515 | . 100 184 490 270 332 515 Initial 185 | . . 39 . 185 33 59 Average 150 | . 60 62 204 138 136 179 Maximum Alert Level 2 | . . . 2 1 1 2 Low Security (%) 73 | . 100 100 67 70 78 59 Level 1 19 | . . . 8 29 21 34 Level 2 6 | . . . 24 . . 5 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 21 | . 2 1 2 . 3 13 Investigation 4 | . 1 1 . . . 2 Extermination 3 | . . . . . . 3 Reinforcement 10 | . 1 . 2 . 3 4 Assault . | . . . . . . . Garrison 4 | . . . . . . 4 Intercept . | . . . . . . . Construction Impeded 3 | . . . . . 1 2 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Distress Signals 7 | . . . 5 . 2 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 175 | . 9 5 40 13 42 66 Peak Tracking Total 10 | . 3 2 5 4 7 10 Tactical Retreats 15 | . . . 1 . 3 11 Traps | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Traps Triggered 3 | . 1 . . . . 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 2 | . . . . . . 2 Machines | -11 -10 -10 -9 -9 -8 -7 ---------- Run | Scr Mat Min Mat Min Mat Fac Machines Disabled 7 | . . . . 3 3 1 Max in Single Turn 1 | . . . . 1 1 1 Garrison Access 1 | . . . . . 1 . Machines Sabotaged . | . . . . . . . Garrisons Compromised 1 | . . . . . . 1 Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Machines Accessed 23 | . 2 1 8 . 5 7 Terminals 18 | . 2 1 7 . 4 4 Fabricators 1 | . . . . . . 1 Repair Stations 1 | . . . . . . 1 Recycling Units . | . . . . . . . Scanalyzers 2 | . . . 1 . . 1 Garrison Access 1 | . . . . . 1 . Total Hacks 68 | . 7 2 28 . 14 17 Successful 34 | . 4 . 18 . 6 6 Failed 33 | . 2 2 10 . 8 11 Catastrophic 4 | . . 1 2 . 1 . Database Lockouts 1 | . 1 . . . . . Manual 40 | . 6 . 12 . 12 10 Terminals 53 | . 7 2 21 . 13 10 Fabricators 2 | . . . . . . 2 Repair Stations 3 | . . . . . . 3 Recycling Units . | . . . . . . . Scanalyzers 9 | . . . 7 . . 2 Garrison Access 1 | . . . . . 1 . Terminal Hacks 14 | . 2 . 9 . 3 . Robot Analysis 2 | . 1 . . . 1 . Prototype ID Bank 1 | . . . 1 . . . Branch Access Points 1 | . . . 1 . . . Emergency Access Points 1 | . . . 1 . . . Alert Level 3 | . . . 2 . 1 . Unreport Threat 1 | . . . . . 1 . Locate Traps 2 | . . . 2 . . . Hauler Manifests 1 | . . . 1 . . . Zone Layout 2 | . 1 . 1 . . . Fabricator Hacks 2 | . . . . . . 2 Load Schematic 1 | . . . . . . 1 Build 1 | . . . . . . 1 Repair Station Hacks 2 | . . . . . . 2 Scan Component 1 | . . . . . . 1 Repair 1 | . . . . . . 1 Recycling Unit Hacks . | . . . . . . . Scanalyzer 7 | . . . 7 . . . Insert Component 3 | . . . 3 . . . Analyze 4 | . . . 4 . . . Garrison Access Hacks 1 | . . . . . 1 . Seal Access 1 | . . . . . 1 . Unauthorized Hacks 8 | . 2 . 2 . 2 2 Terminals 8 | . 2 . 2 . 2 2 Track 2 | . . . . . 1 1 Botnet 6 | . 2 . 2 . 1 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 2 | . . . . . 2 . Used . | . . . . . . . Hacking Detections 21 | . 2 1 7 . 4 7 Full Trace Events 3 | . . 1 . . . 2 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 3 | . . . 3 . . . Parts Built 2 | . . . . . . 2 Authchips . | . . . . . . . Time 36 | . . . . . . 36 Total Part Build Rating 6 | . . . . . . 6 Parts Repaired 1 | . . . . . . 1 Time 54 | . . . . . . 54 Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 3 | . . . 3 . . . Part Schematics Acquired 3 | . . . 3 . . . Parts Damaged 2 | . . . 2 . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 ------------ Run | Scr Mat Min Mat Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -------- Run | Scr Mat Min Mat Min Mat Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Robot Analysis Total 2 | . 1 . . . 1 . Derelict Logs Recovered 3 | . . 1 . 2 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 ------------- Run | Scr Mat Min Mat Min Mat Fac Turns Passed 8783 | . 590 1013 1849 1352 1411 2568 Spaces Moved 4867 | 1 318 593 903 558 785 1709 Core 1 | . . . . . . 1 Treads 2438 | . 289 593 903 558 95 . Legs 2428 | 1 29 . . . 690 1708 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 105 | 120 120 160 153 233 120 105 Average Speed 149 | 120 156 160 164 233 131 117 Slowest Speed 350 | 120 160 160 233 233 260 350 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 Exploration Rate (%) 60 | 2 61 97 73 98 52 41 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 2 | . . 2 . . . . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . Scrap Searched 4 | . . 2 . 2 . . Spaces Dug 17 | . . . . . 3 14 Terrain Destroyed 290 | . . . 12 117 95 66 Melee 17 | . . . . . 3 14 Projectile . | . . . . . . . AOE 273 | . . . 12 117 92 52 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Total 5858 | . 374 627 1148 584 1026 2099 Wait 432 | . 12 16 110 . 101 193 Move 4861 | . 317 592 902 557 784 1709 Hop . | . . . . . . . Pick Up 54 | . 5 3 17 1 11 17 Fast Attach 28 | . 3 . 4 . 11 10 Attach 22 | . . . 1 2 8 11 Detach 7 | . 1 . . . 1 5 Swap 85 | . 6 1 19 6 18 35 Drop 74 | . 9 . 25 . 20 20 Fire 268 | . 21 15 70 18 69 75 Melee 26 | . . . . . 3 23 Ram . | . . . . . . . Kick 1 | . . . . . . 1 Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / Sto) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 11 | -10/Materials | Central database locked down 140 | -10/Materials | Discovered new exit (range 16) 347 | -10/Materials | Build established: Mutant 576 | -10/Materials | Discovered new exit (range 9) 591 | -10/Materials | Entered Mines 879 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 900 | -10/Mines | Learned location of Storage (-7) 909 | -10/Mines | Discovered new exit (range 7) 1197 | -10/Mines | Found a hidden stash of uninstalled traps 1403 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1410 | -10/Mines | Found Prototype Device 1604 | -10/Mines | Entered Materials 1604 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1777 | -9/Materials | Discovered new exit (range 15) 1976 | -9/Materials | Identified exit to Mines 2009 | -9/Materials | Discovered new exit (range 5) 2125 | -9/Materials | Build established: Scavenger-Mutant 2432 | -9/Materials | Discovered new exit (range 16) 2771 | -9/Materials | Build established: Mutant 2961 | -9/Materials | Discovered new exit (range 8) 3453 | -9/Materials | Entered Mines 3535 | -9/Mines | Discovered new exit (range 12) 3565 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3662 | -9/Mines | Learned Materials terminal intel 4151 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4154 | -9/Mines | Discovered new exit (range 5) 4223 | -9/Mines | Discovered new exit (range 15) 4805 | -9/Mines | Entered Materials 4805 | -8/Materials | Evolved 2 slots: Utility x2 4806 | -8/Materials | Loaded intel: 12 terminal locations 4961 | -8/Materials | Lost 3 parts (2n1u) 5213 | -8/Materials | Identified Exp. Sensor Array 5942 | -8/Materials | Discovered new exit (range 14) 6075 | -8/Materials | Discovered new exit (range 13) 6216 | -8/Materials | Entered Factory 6216 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6217 | -7/Factory | Identified exit to Storage 6378 | -7/Factory | Lost 4 parts (1n2u1w) 6485 | -7/Factory | Fabricated Imp. Signal Interpreter? 6913 | -7/Factory | Discovered new exit (range 15) 7011 | -7/Factory | Identified exit to Factory 7533 | -7/Factory | Crushed by falling debris 7533 | -7/Factory | System corruption reached 10% 7652 | -7/Factory | Garrison activated, responded to threat 7691 | -7/Factory | Cargo convoy interrupted 7772 | -7/Factory | Destroyed 8 combat bots 7999 | -7/Factory | Lost 4 parts (1p1n2u) 8310 | -7/Factory | Build established: Scavenger-Mutant 8363 | -7/Factory | Repaired Exp. Sensor Array? 8532 | -7/Factory | Garrison activated, responded to threat 8546 | -7/Factory | Core integrity fell below 50% 8689 | -7/Factory | Lost 5 parts (2n2u1w) 8782 | -7/Factory | Core integrity fell below 20% 8784 | -7/Factory | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 08716_ Imp. Aluminum Leg destroyed. 08717_ K-01 Serf cleans the DSF Access. 08720_ U-05 Engineer lays Concrete. 08723_ U-05 Engineer destroyed. 08736_ K-01 Serf cleans the Assembly Bed. 08748_ System corrupted: Component data lost. 08749_ K-01 Serf cleans the Assembly Bed. 08752_ Kicked U-05 Engineer. 08758_ K-01 Serf cleans the Fabricator. 08763_ Z7YG= :MXE|P,JGB%WWIQHOGFAJD|QTCLIC F 08768_ Imp. Ion Engine destroyed. 08771_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 08776_ Carbon-fiber Leg destroyed. 08779_ System corrupted: IFF burst signal emitted. 08779_ Penetrated by Slug. 08779_ Manufacturing Mainframe disabled. 08782_ Penetrated by Slug. 08782_ VSS Leg destroyed. 08782_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | #?????????????# # """ !! #???????????????? | | ! * #?????????????# # #???????????????? | | #?????????????# # "T" #?????????????#?? | | #####+##?????????????# # """ ! ! #???????????? #?? | | ???##????????????????# # #??????????? #?? | | ? #????????????????# ###+################# #?? | | =! #????????????????# #?# #?? | | ! #??############### ### +?? | | +?? #?? | | ? #???# #?? | | ??? #???# """ """ """ """ "" "" ######?? | | ????????# """"" """"" """"" """"" "F "" #??????? | | ????????# """"" """"" """"" """"" """"" ######## | | ####????# ## | | #?# ## """ | | ####????# ##+#####+##### ## """ | | ######### ## ! ! =# ## """ | | ## # ## | | ######### ## """" """" + # | | ????????# ## """" """" # # | | ????????# ## """ """" # # | | ????????# ## """" """" ####### # !!! | | ????????# ## #?????# # !! | | ????????# #######p######?????# + !! | | #####???# # ##x;#######???# # | | !#[ #???# ! #^ # % @ #???# ####### | | == #????#*%[ +/ # ##### #???? | | "" #????# ####### # x u #???? | | "" #????# #?????# # H % #???? | | !" #????# #?????# # < w #???? | | F" #????# #?????# ]//# #???? | | "" #????# #?????# //# ! #???? | | #????# #?????# // # ####### #???? | | #????# #?????###### #?????#########???? | | ######+############# ##############?????? | | ## # # #?????? | | ## # # [ #?????? | | ## # # " " " " " #?????? | | ##### = / + " " " " " #?????? | | ????# # # " " " " " #?????? | | ????# # # " " " " " #?????? | | ????# # # " " " " " #?????? | | ????################### # " " " " " ??????? | | ########??????????????# # " " " " " ??????? | | ?????????????# # " " " " " ??????? | | ############## + " " " " " #?????? | | # #?????? | | #############??????? | | #??????????????????? | | #??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Coolant Potential 65 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 525 Resistance: TH 10 Propulsion Shielding 66 Weapon Shielding 66 Evasion (%) 55 Targeting Accuracy 14 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Arm. Treads | -9/Materials | Scanalyzed Adv. Treads | -9/Materials | Scanalyzed Imp. Signal Interpreter | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Signal Interpreter | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TerrainGlidesysActivator Manual? 0 Play Time 01:12:07 Cumulative 49.5 hours Start 2021.11.15 @ 01:36:29 End 2021.11.16 @ 19:00:34 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 62 Rogue 42 Adventurer 17 Explorer 3 Win Type - Total 1 Types 0/0/1/0/0/0/0/0/0 Lore% 29 Gallery% 38 Achievement% 41 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dcd191a1-966e-46fb-8f7f-87aa76066787