Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.06 @ 13:54:15 Player: droogie Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (24) 120 Value Destroyed (715) 715 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (700) 700 TOTAL SCORE: 3535 Bonus ------- Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 107/300 Energy 90/100 System Corruption 0% Temperature Cool (9) Movement Core (200) Ox3 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Medium Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- (None) Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Titanium Leg > --- UTILITY ---------- Medium Storage Unit Core Shielding Medium Armor Plating > --- WEAPON ----------- Assault Rifle Grenade Launcher Grenade Launcher > --- INVENTORY -------- Light Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Light EM Pulse Cannon Grenade Launcher Grenade Launcher Mini Grenade Launcher [Rating: 15] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Improved Sensor Array Storage Medium Storage Unit Protection Core Shielding Weapon Grenade Launcher Energy Gun Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Slots Evolved 4 | . . . 2 2 . Power . | . . . . . . Propulsion 2 | . . . 2 . . Utility 1 | . . . . 1 . Weapon 1 | . . . . 1 . Parts Attached 36 | 5 5 . 9 9 8 Power 4 | 1 . . 2 . 1 Engine 4 | 1 . . 2 . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 15 | . 2 . 6 3 4 Treads . | . . . . . . Leg 15 | . 2 . 6 3 4 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 5 | 1 2 . . 2 . Device 1 | . . . . 1 . Storage 2 | 1 1 . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 2 | . 1 . . 1 . Artifact . | . . . . . . Weapon 12 | 3 1 . 1 4 3 Energy Gun 2 | 2 . . . . . Energy Cannon 1 | . . . . . 1 Ballistic Gun 2 | 1 . . . . 1 Ballistic Cannon . | . . . . . . Launcher 7 | . 1 . 1 4 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 25 | . 1 . . 6 18 Power 2 | . . . . . 2 Propulsion 10 | . . . . 2 8 Utility 3 | . . . . 1 2 Weapon 10 | . 1 . . 3 6 Highest Loss Streak 14 | . 1 . . 3 14 To Critical Strikes . | . . . . . . Average Slot Usage (%) 88 | . 70 100 100 94 80 Engine 11 | . 14 14 11 9 8 Leg 29 | . 15 28 44 35 25 Device 1 | . . . . 1 9 Storage 11 | . 14 14 11 9 9 Protection 8 | . . 14 11 14 7 Energy Gun 3 | . 11 . . . . Ballistic Gun 10 | . 14 14 11 5 2 Launcher 10 | . . 14 11 19 17 Peak Build Rating 15 | 4 7 8 10 15 15 Average Rating 8 | 3 5 7 9 13 12 On Entrance 7 | . 4 7 8 10 15 Naked Turns . | . . . . . . Heaviest Build 31 | 12 19 19 21 31 26 Greatest Support 47 | 3 20 20 40 47 47 Greatest Overweight (x) 5 | 3 3 . . . 5 Average Overweight (x) . | 2 1 . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 Average Capacity 9 | 7 8 10 10 10 10 Most Carried 10 | 6 10 10 10 10 7 Average Carried 8 | 5 7 9 9 8 6 Final Capacity 10 | 8 10 10 10 10 10 Final Carried 10 | 6 9 10 10 7 . Class Distribution -------------------- 74% | Mutant 8% | Tank 7% | Scavenger-Mutant 5% | Skirmisher 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Tank | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -10 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Mat Gar Matter Collected 692 | 250 112 32 103 99 96 Remotely . | . . . . . . Salvage Created 616 | . 311 . 8 169 128 Parts 37 | . 17 . 1 6 13 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Combat Hostiles Destroyed 18 | . 7 . . 5 6 Guns 8 | . 7 . . 1 . AOE 10 | . . . . 4 6 Classes Destroyed 7 | . 3 . 1 3 . Worker 2 | . . . . 2 . Operator 2 | . . . 1 1 . Watcher 2 | . 2 . . . . Swarmer 5 | . 2 . . . 3 Grunt 8 | . 5 . . 1 2 Sentry 2 | . . . . 2 . Hunter 3 | . . . . 2 1 Best Kill Streak 5 | . 2 . 1 5 3 Combat Bots Only 3 | . 2 . . 3 3 Max Kills in Single Turn 3 | . 1 . 1 1 3 Gunslinging . | . . . . . . Exploded 3 | . . . . 1 3 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Gar Hostile Shots Fired 245 | . 31 12 . 50 152 Missed 71 | . 7 2 . 12 50 Damage Taken 2728 | . 282 109 18 732 1587 Core 616 | . 43 17 . 38 518 Absorbed by Shields . | . . . . . . Redirected to Shielding 52 | . . 4 . 7 41 Core Remaining (%) 92 | 100 . 76 100 . . Volleys Fired 56 | . 33 . 1 18 4 Largest 3 | . 2 . 2 3 3 Hottest 90 | . 70 . 50 90 90 Shots Fired 107 | . 61 . 2 35 9 Gun 73 | . 61 . 1 10 1 Cannon . | . . . . . . Launcher 34 | . . . 1 25 8 Special . | . . . . . . Kinetic 45 | . 33 . 1 10 1 Thermal 28 | . 28 . . . . Explosive 34 | . . . 1 25 8 Electromagnetic . | . . . . . . Robot Hit Streak 9 | . 9 . 3 7 8 Robot Miss Streak 3 | . 2 . . 3 . Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 66 | . 44 . 2 18 2 Core Hits 58 | . 14 3 2 24 15 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 3 | . 3 . . . . Burn 3 | . 3 . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2139 | . 485 12 37 899 706 Guns 589 | . 485 . 14 90 . Cannons . | . . . . . . Explosions 1517 | . . . 23 798 696 Melee . | . . . . . . Ramming 33 | . . 12 . 11 10 Kinetic 404 | . 300 . 14 90 . Thermal 185 | . 185 . . . . Explosive 1517 | . . . 23 798 696 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 67 | . . . . 67 . Projectiles . | . . . . . . Explosions 67 | . . . . 67 . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 340 | . . . 19 250 71 Shots 13 | . . . 1 10 2 Rammed 1 | . . . . . 1 Targets Rammed 8 | . . 3 . 1 4 Kicked 7 | . . 3 . 1 3 Crushed . | . . . . . . Highest Temperature 186 | . 186 . . 30 14 Average Temperature 36 | . 48 . . 10 8 Received Heat Transfer 945 | . 147 60 . 81 657 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . 2 . . . . Heat Transferred 777 | . 777 . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Peak Influence 308 | . 174 44 43 308 287 Initial 200 | . . 27 16 17 200 Average 70 | . 50 27 30 158 226 Maximum Alert Level 1 | . . . . 1 1 Low Security (%) 87 | 100 100 100 100 70 16 Level 1 12 | . . . . 29 83 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . 2 1 2 1 . Investigation 4 | . 1 1 2 . . Extermination . | . . . . . . Reinforcement 2 | . 1 . . 1 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Distress Signals 4 | . . . 3 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 44 | . 12 3 1 10 18 Peak Tracking Total 14 | . 3 3 1 5 14 Tactical Retreats 1 | . 1 . . . . Traps | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Traps Triggered 2 | . 1 . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Mat Gar Machines Disabled 2 | . . . . 2 . Max in Single Turn 2 | . . . . 2 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Machines Accessed 4 | . . 1 1 2 . Terminals 3 | . . 1 1 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 10 | . . 4 3 3 . Successful 8 | . . 3 2 3 . Failed 2 | . . 1 1 . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 9 | . . 4 3 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Terminal Hacks 7 | . . 3 2 2 . Record 7 | . . 3 2 2 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . 1 . . Used . | . . . . . . Hacking Detections 4 | . . 1 1 2 . Full Trace Events 2 | . . 1 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Mat Gar Used RIF Installer 1 | . . . . . 1 Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Mat Gar Turns Passed 1897 | 168 490 394 358 326 161 Spaces Moved 1186 | 74 236 316 274 187 99 Core 166 | 74 89 . . . 3 Treads . | . . . . . . Legs 1020 | . 147 316 274 187 96 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 122 Average Speed 130 | 182 150 120 120 121 127 Slowest Speed 300 | 200 200 120 120 122 300 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 31 | 6 47 61 31 24 20 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 211 | . . . 6 155 50 Melee . | . . . . . . Projectile . | . . . . . . AOE 211 | . . . 6 155 50 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Total 1431 | 105 309 330 307 254 126 Wait 99 | 21 30 11 . 37 . Move 1182 | 73 235 316 273 186 99 Hop . | . . . . . . Pick Up 25 | 6 5 1 10 3 . Fast Attach 9 | 4 3 . . 1 1 Attach 19 | . 2 . 3 7 7 Detach . | . . . . . . Swap 8 | 1 . . 6 1 . Drop 15 | . 1 . 14 . . Fire 56 | . 33 . 1 18 4 Melee . | . . . . . . Ram 1 | . . . . . 1 Kick 6 | . . 2 . 1 3 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 11 | . . . . . 11 Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -8/Garrison History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 169 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 629 | -10/Materials | Discovered new exit (range 7) 659 | -10/Materials | Entered Mines 749 | -10/Mines | Met a Derelict bent on vengeance 749 | -10/Mines | Learned Materials stockpile data 909 | -10/Mines | Discovered new exit (range 15) 1053 | -10/Mines | Entered Materials 1053 | -9/Materials | Evolved 2 slots: Propulsion x2 1402 | -9/Materials | Discovered new exit (range 8) 1411 | -9/Materials | Entered another Materials area 1411 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1677 | -8/Materials | Lost 3 parts (1n1u1w) 1735 | -8/Materials | Identified exit to Garrison 1737 | -8/Materials | Entered Garrison 1771 | -8/Garrison | Triggered checkpoint 1791 | -8/Garrison | Installed Relay Interface Framework 1853 | -8/Garrison | Lost 4 parts (2n2w) 1857 | -8/Garrison | Triggered checkpoint 1867 | -8/Garrison | Triggered checkpoint 1873 | -8/Garrison | Triggered checkpoint 1878 | -8/Garrison | Core integrity fell below 50% 1892 | -8/Garrison | Core integrity fell below 20% 1898 | -8/Garrison | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 01892_ C-30 ARC is unpowered. [Achievement: Let's See Who's Tougher] 01893_ H-55 Commando destroyed. 01893_ G-47 Trooper destroyed. 01894_ Mni. Grenade Launcher destroyed. 01894_ Imp. Sensor Array destroyed. 01895_ Slug penetrates G-47 Trooper. 01895_ G-47 Trooper destroyed. 01895_ Attempting to rewire C-30 ARC. 01895_ C-30 ARC is unpowered. 01896_ Attempting to rewire C-30 ARC. 01896_ C-30 ARC is unpowered. 01896_ Critical hit (Burn: +37). 01897_ Attempting to rewire C-30 ARC. 01897_ C-30 ARC is unpowered. 01897_ G-50 Soldier suffers critical hit (Burn). 01898_ Slug penetrates G-47 Trooper. 01898_ G-47 Trooper destroyed. 01898_ Y-45 Defender destroyed. 01898_ Slammed into Y-45 Defender. 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