Cogmind - Beta 12 @@@ ROGUE MODE // 2023.12.09 @ 22:58:19 Player: motadol Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (105) 525 Value Destroyed (2921) 2921 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (1136) 1136 TOTAL SCORE: 6442 Bonus ------- High Alert Combat Kills 292 Follower Combat Kills 248 Met Imprinter 300 Was Imprinted 300 Friendly Fire -4 Cogmind --------- Core Integrity 0/400 Matter 132/300 Energy 100/100 System Corruption 2% Temperature Cool (9) Movement Treading (325) Ox2 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Light Treads Armored Treads > --- UTILITY (3) ------ Huge Storage Unit > --- WEAPON (2) ------- Barrage Gun > --- INVENTORY (25) --- Deuterium Engine Light Nuclear Core Light Treads Light Treads Armored Treads High-capacity Matter Pod (200) Structural Scanner Sensor Array 0b10 Decoder Chip [Generic] Tactical Coordination Suite ECM Suite Hacking Suite Hacking Suite Hacking Suite Authchip [Propulsion] Authchip [Propulsion] Authchip [Propulsion] Particle Cannon Advanced Beam Cannon Mini Grenade Launcher Datajack Ripper Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Light Treads Light Treads Armored Treads > --- UTILITY ---------- Huge Storage Unit Improved Targeting Computer Medium Armor Plating > --- WEAPON ----------- Improved Assault Rifle Heavy Battle Rifle > --- INVENTORY -------- Deuterium Engine Light Nuclear Core Light Treads Light Treads Light Treads High-capacity Matter Pod Structural Scanner Sensor Array 0b10 Decoder Chip [Generic] Tactical Coordination Suite ECM Suite Light Armor Plating Light Armor Plating Hacking Suite Hacking Suite Hacking Suite Authchip [Propulsion] Authchip [Propulsion] Authchip [Propulsion] Particle Cannon Advanced Beam Cannon Advanced Beam Cannon Mini Grenade Launcher Datajack Ripper [Rating: 28] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Airjet Utility Huge Storage Unit Device High-powered Tractor Beam Storage Huge Storage Unit Processor Improved Targeting Computer Protection Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Impact Weapon Flail Slashing Weapon Ripper Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -7 -6 ------- Run | Jun Mat Min Mat Min Zio Pro Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 1 | . . . 1 . . . Weapon . | . . . . . . . Parts Attached 95 | 2 15 8 41 3 13 13 Power 7 | . 2 1 3 . . 1 Engine 7 | . 2 1 3 . . 1 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 24 | 2 2 2 10 1 3 4 Treads 22 | 2 2 2 10 1 1 4 Leg . | . . . . . . . Wheel . | . . . . . . . Hover 2 | . . . . . 2 . Flight . | . . . . . . . Utility 21 | . 2 . 14 . 3 2 Device 3 | . 1 . 1 . 1 . Storage 4 | . 1 . 3 . . . Processor 3 | . . . 3 . . . Hackware . | . . . . . . . Protection 11 | . . . 7 . 2 2 Artifact . | . . . . . . . Weapon 43 | . 9 5 14 2 7 6 Energy Gun 2 | . 1 . 1 . . . Energy Cannon 9 | . . . 6 . 2 1 Ballistic Gun 17 | . 3 2 6 1 1 4 Ballistic Cannon 6 | . 4 1 . 1 . . Launcher 5 | . 1 2 1 . . 1 Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . . 1 . Slashing Weapon 1 | . . . . . 1 . Piercing Weapon . | . . . . . . . Special Melee Weapon 2 | . . . . . 2 . Unidentified Prototypes 3 | . . . 3 . . . Parts Lost 21 | . 3 7 2 . . 9 Power 3 | . 1 1 . . . 1 Propulsion 6 | . 1 2 1 . . 2 Utility 6 | . . 1 1 . . 4 Weapon 6 | . 1 3 . . . 2 Highest Loss Streak 6 | . 2 6 1 . . 6 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 98 | . 96 91 99 100 99 97 Engine 11 | . 13 14 11 11 11 10 Treads 31 | . 27 27 32 33 32 32 Device 3 | . 11 10 2 . . . Storage 11 | . 14 14 11 11 11 11 Processor 7 | . . . 8 11 11 10 Protection 8 | . . . 10 11 10 10 Energy Gun 1 | . 9 . . . . . Energy Cannon 6 | . . . 10 11 3 8 Ballistic Gun 7 | . 5 9 10 11 . 12 Ballistic Cannon 2 | . 12 10 . . . . Impact Weapon 2 | . . . . . 7 . Special Melee Weapon 2 | . . . . . 9 . Naked Turns . | . . . . . . . Heaviest Build 107 | 11 91 92 103 103 104 107 Greatest Support 66 | 40 46 46 66 60 60 60 Greatest Overweight (x) 11 | . 1 4 2 1 11 1 Average Overweight (x) . | . . 1 1 1 1 1 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 Average Capacity 24 | 8 21 25 24 25 25 25 Most Carried 25 | 6 22 22 25 25 25 25 Average Carried 22 | 6 15 21 23 24 24 23 Final Capacity 25 | 8 25 25 25 25 25 25 Final Carried 25 | 6 22 18 24 25 25 22 Class Distribution -------------------- 97% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -6 ----------- Run | Jun Mat Min Mat Min Zio Pro Matter Collected 2562 | 200 738 96 1146 90 93 199 Remotely 599 | . 517 82 . . . . Salvage Created 3910 | . 768 77 2469 180 . 416 Parts 220 | . 41 7 136 19 . 17 Haulers Intercepted 8 | . 2 . 6 . . . Recyclers Shooed 1 | . 1 . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 15 | . . . . . . 15 Prevented 4 | . . . . . . 4 Kills | -11 -10 -10 -9 -9 -7 -6 ------- Run | Jun Mat Min Mat Min Zio Pro Combat Hostiles Destroyed 85 | . 17 10 42 6 . 10 Guns 23 | . 2 1 15 3 . 2 Cannons 42 | . 11 . 26 2 . 3 AOE 18 | . 4 9 1 . . 4 Classes Destroyed 15 | . 6 3 3 . . 3 Builder 3 | . . 1 2 . . . Hauler 8 | . 2 . 6 . . . Recycler 5 | . 2 . 3 . . . Mechanic 1 | . . . 1 . . . Operator 3 | . 2 . 1 . . . Drone 1 | . . . . . . 1 Watcher 7 | . 2 . 5 . . . Swarmer 17 | . 3 3 7 3 . 1 Grunt 46 | . 14 . 24 2 . 6 Duelist 1 | . . . 1 . . . Sentry 11 | . . . 10 1 . . Demolisher 1 | . . 1 . . . . Programmer 1 | . . . . . . 1 Assembled 6 | . . 6 . . . . Mutant 1 | . . . . . . 1 Best Kill Streak 8 | . 6 8 6 3 . 5 Combat Bots Only 7 | . 5 7 5 3 . 5 Max Kills in Single Turn 3 | . 2 3 2 2 . 2 Gunslinging . | . . . . . . . Exploded 3 | . 2 3 1 . . 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -------- Run | Jun Mat Min Mat Min Zio Pro Damage Taken 4545 | . 825 622 1241 49 . 1808 Core 548 | . 104 38 67 . . 339 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 332 | . 62 . 228 . 42 . Core Remaining (%) 71 | 100 . 43 . . . . Volleys Fired 268 | . 72 9 139 7 . 41 Largest 2 | . 2 2 2 2 . 2 Hottest 136 | . 75 55 91 91 . 136 Shots Fired 500 | . 136 12 267 18 . 67 Gun 227 | . 50 3 128 9 . 37 Cannon 256 | . 83 3 137 9 . 24 Launcher 17 | . 3 6 2 . . 6 Special . | . . . . . . . Kinetic 290 | . 110 6 128 9 . 37 Thermal 170 | . . . 137 9 . 24 Explosive 17 | . 3 6 2 . . 6 Electromagnetic 23 | . 23 . . . . . Robot Hit Streak 19 | . 6 2 13 11 . 19 Robot Miss Streak 5 | . 5 2 4 2 . 3 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 315 | . 59 5 177 10 16 48 Core Hits 150 | . 27 21 77 6 . 19 Critical Kills 1 | . . . . 1 . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 4 | . 3 . . 1 . . Meltdown 1 | . . . . 1 . . Blast 3 | . 3 . . . . . Melee Attacks 23 | . . . . . 23 . Impact 7 | . . . . . 7 . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 15 | . . . . . 15 . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6900 | . 1293 644 3396 213 . 1354 Guns 2111 | . 244 31 1153 81 . 602 Cannons 3277 | . 705 18 2148 132 . 274 Explosions 1505 | . 344 595 88 . . 478 Melee . | . . . . . . . Ramming 7 | . . . 7 . . . Kinetic 2650 | . 765 49 1153 81 . 602 Thermal 2687 | . 93 40 2148 132 . 274 Explosive 1372 | . 251 555 88 . . 478 Electromagnetic 184 | . 184 . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 9 | . 2 2 9 9 9 2 Average Corruption 5 | . 1 2 8 9 9 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 140 | . 18 6 68 39 3 6 Message Errors 32 | . 5 3 14 9 1 . Matter Fused 32 | . 3 1 16 9 1 2 Heat Flow Errors 14 | . 2 . 7 5 . . Energy Discharges 15 | . 3 . 10 2 . . Data Loss (minor) 22 | . 2 1 7 9 1 2 Data Loss (major) 10 | . 3 . 5 1 . 1 Misfires 7 | . . . 3 4 . . Alerts 2 | . . 1 1 . . . Weapon Failures 6 | . . . 5 . . 1 Overload Shots . | . . . . . . . Overflow Damage 77 | . 27 33 7 . . 10 Projectiles 17 | . . . 7 . . 10 Explosions 60 | . 27 33 . . . . Melee . | . . . . . . . Knockbacks 6 | . 5 1 . . . . Impact . | . . . . . . . Kinetic 6 | . 5 1 . . . . Secondary . | . . . . . . . Self-Inflicted Damage 200 | . 26 117 1 . . 56 Shots 10 | . 2 5 1 . . 2 Rammed 4 | . 1 . 3 . . . Targets Rammed 4 | . 1 . 3 . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 386 | . 259 20 325 256 . 386 Average Temperature 84 | . 43 9 86 78 . 130 Received Heat Transfer 1180 | . 285 40 375 9 . 471 Effects 7 | . . . 4 . . 3 Energy Bleed 3 | . . . 3 . . . Interference 1 | . . . 1 . . . Short Circuit 1 | . . . . . . 1 Damage (minor) 2 | . . . . . . 2 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 2 | . . . . 1 . 1 Combat Hostiles 2 | . . . . 1 . 1 Parts Melted 3 | . 1 . . 1 . 1 Heat Transferred 4590 | . 100 50 3737 222 . 481 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . 1 . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 ------- Run | Jun Mat Min Mat Min Zio Pro Peak Influence 921 | . 368 125 921 520 . . Initial 358 | . . 6 25 358 . . Average 309 | . 145 101 401 312 . . Maximum Alert Level 3 | . 1 . 3 2 . . Low Security (%) 49 | 100 81 100 35 33 . . Level 1 21 | . 18 . 18 45 . . Level 2 14 | . . . 20 21 . . Level 3 13 | . . . 24 . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 10 | . 3 . 7 . . . Investigation 4 | . 1 . 3 . . . Extermination . | . . . . . . . Reinforcement 5 | . 2 . 3 . . . Assault 1 | . . . 1 . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 --------- Run | Jun Mat Min Mat Min Zio Pro Distress Signals 7 | . 1 . 4 1 . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 131 | . 29 15 60 6 . 21 Peak Tracking Total 7 | . 6 7 4 3 . 7 Tactical Retreats 6 | . 3 . 2 1 . . Traps | -11 -10 -10 -9 -9 -7 -6 ------- Run | Jun Mat Min Mat Min Zio Pro Traps Triggered 3 | . 2 . 1 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 ---------- Run | Jun Mat Min Mat Min Zio Pro Machines Disabled 12 | . 3 2 3 . . 4 Max in Single Turn 2 | . 1 2 1 . . 2 Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 --------- Run | Jun Mat Min Mat Min Zio Pro Machines Accessed 22 | . 8 . 13 1 . . Terminals 16 | . 6 . 9 1 . . Fabricators . | . . . . . . . Repair Stations 2 | . 1 . 1 . . . Recycling Units 2 | . 1 . 1 . . . Scanalyzers 2 | . . . 2 . . . Garrison Access . | . . . . . . . Total Hacks 79 | . 22 . 54 3 . . Successful 32 | . 10 . 21 1 . . Failed 46 | . 11 . 33 2 . . Catastrophic 10 | . 2 . 7 1 . . Database Lockouts 1 | . 1 . . . . . Manual 32 | . 9 . 20 3 . . Terminals 52 | . 18 . 31 3 . . Fabricators . | . . . . . . . Repair Stations 10 | . 2 . 8 . . . Recycling Units 6 | . 2 . 4 . . . Scanalyzers 11 | . . . 11 . . . Garrison Access . | . . . . . . . Terminal Hacks 12 | . 6 . 5 1 . . Robot Analysis 4 | . 1 . 2 1 . . Prototype ID Bank 3 | . 2 . 1 . . . Branch Access Points 1 | . 1 . . . . . Terminal Index 2 | . 1 . 1 . . . Alert Level 1 | . . . 1 . . . Hauler Manifests 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 10 | . 2 . 8 . . . Scan Component 5 | . 1 . 4 . . . Repair 5 | . 1 . 4 . . . Recycling Unit Hacks 3 | . 2 . 1 . . . Report Inventory 2 | . 1 . 1 . . . Retrieve Components 1 | . 1 . . . . . Scanalyzer 7 | . . . 7 . . . Insert Component 4 | . . . 4 . . . Analyze 3 | . . . 3 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 21 | . 7 . 13 1 . . Full Trace Events 5 | . 2 . 3 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 5 | . 1 . 4 . . . Time 142 | . 26 . 116 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 3 | . 3 . . . . . Parts Scanalyzed 2 | . . . 2 . . . Part Schematics Acquired 2 | . . . 2 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 ------------ Run | Jun Mat Min Mat Min Zio Pro Used RIF Installer . | . . . . . . . Robots Hacked 11 | . . . . . 11 . Non-combat 2 | . . . . . 2 . Combat 9 | . . . . . 9 . Robot Hacks Applied 11 | . . . . . 11 . parse_system 11 | . . . . . 11 . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -------- Run | Jun Mat Min Mat Min Zio Pro Total Allies 6 | . . 2 . . 4 . Largest Group 4 | . . 2 . . 4 4 Highest-Rated Group 152 | . . 45 . . 152 152 Highest-Rated Ally 39 | . . 31 . . 39 39 Total Orders . | . . . . . . . Ally Attacks 45 | . . 10 . . . 35 Total Damage 1215 | . . 189 . . . 1026 Kills 10 | . . 2 . . . 8 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 ------- Run | Jun Mat Min Mat Min Zio Pro Robot Analysis Total 4 | . 1 . 2 1 . . Derelict Logs Recovered 3 | . . 1 . 1 1 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 ------------- Run | Jun Mat Min Mat Min Zio Pro Turns Passed 12310 | 3 2007 349 4327 1206 3690 728 Spaces Moved 4529 | 1 755 126 1445 462 1493 247 Core . | . . . . . . . Treads 4528 | 1 755 126 1445 462 1492 247 Legs . | . . . . . . . Wheels . | . . . . . . . Hover 1 | . . . . . 1 . Flight . | . . . . . . . Fastest Speed 160 | 160 160 240 240 240 240 240 Average Speed 237 | 160 223 255 240 240 240 242 Slowest Speed 760 | 160 240 480 320 240 760 243 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 63 | 2 98 24 89 92 92 47 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . Known Exits Taken 1 | . 1 . . . . . Unknown Exits Taken 5 | 1 . 1 1 1 1 . Scrap Searched 5 | . . . . 1 4 . Spaces Dug 4 | . . 4 . . . . Terrain Destroyed 92 | . 20 38 1 . . 33 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 92 | . 20 38 1 . . 33 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 --------- Run | Jun Mat Min Mat Min Zio Pro Total 5562 | 2 939 142 2045 548 1578 308 Wait 499 | . 67 . 328 72 29 3 Move 4523 | . 754 125 1444 461 1492 247 Hop . | . . . . . . . Pick Up 83 | . 23 . 51 1 7 1 Fast Attach 20 | . 2 1 8 2 7 . Attach 20 | . 2 4 10 . . 4 Detach 2 | . . . 1 1 . . Swap 55 | 2 11 3 23 1 6 9 Drop 65 | . 7 . 38 3 14 3 Fire 268 | . 72 9 139 7 . 41 Melee 23 | . . . . . 23 . Ram . | . . . . . . . Kick . | . . . . . . . Crush 4 | . 1 . 3 . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Zio) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 4 | -11/Junkyard | Discovered new exit (range 0) 4 | -11/Junkyard | Entered Materials 313 | -10/Materials | Build established: Mutant 313 | -10/Materials | Discovered new exit (range 10) 919 | -10/Materials | Discovered new exit (range 8) 1178 | -10/Materials | Repaired Lgt. Armor Plating 1335 | -10/Materials | Discovered new exit (range 8) 1617 | -10/Materials | Discovered new exit (range 12) 1773 | -10/Materials | Identified exit to Mines 1773 | -10/Materials | Central database locked down 1867 | -10/Materials | Discovered new exit (range 13) 2011 | -10/Materials | Entered Mines 2082 | -10/Mines | Discovered new exit (range 7) 2178 | -10/Mines | Learned location of 2 exits from Materials 2236 | -10/Mines | Assembled infested the area 2280 | -10/Mines | Core integrity fell below 50% 2306 | -10/Mines | Destroyed 7 combat bots 2314 | -10/Mines | Lost 6 parts (1p2n1u2w) 2360 | -10/Mines | Entered Materials 2360 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2361 | -9/Materials | Identified exit to Materials 4112 | -9/Materials | Repaired Lgt. Armor Plating 4145 | -9/Materials | Repaired Imp. Treads 4617 | -9/Materials | Discovered new exit (range 8) 5560 | -9/Materials | First assault squad dispatched 5600 | -9/Materials | Discovered exit to Materials (range 6) 6431 | -9/Materials | Repaired Med. Armor Plating 6459 | -9/Materials | Repaired Lgt. Armor Plating 6687 | -9/Materials | Entered Mines 6715 | -9/Mines | Met a Derelict bent on vengeance 6880 | -9/Mines | Discovered exit to Materials (range 4) 6959 | -9/Mines | Discovered exit to Materials (range 8) 6976 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 7875 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 7893 | -9/Mines | Entered Zion 7980 | -7/Zion | System corruption cleaned by Quarantine Array 8672 | -7/Zion | Learned location of 1 exit from Factory 9811 | -7/Zion | Imprinted 9813 | -7/Zion | Declared Zion's savior 11300 | -7/Zion | Discovered new exit (range 13) 11583 | -7/Zion | Entered Proximity Caves 11583 | -6/Proximity Caves | Accompanied by 4 allies 11690 | -6/Proximity Caves | Spotter reported a threat 11750 | -6/Proximity Caves | Spotter reported a threat 11883 | -6/Proximity Caves | Spotter reported a threat 11954 | -6/Proximity Caves | P-60 Hacker assimilated allied VA-P6O(M) 11980 | -6/Proximity Caves | Core integrity fell below 50% 12004 | -6/Proximity Caves | Spotter reported a threat 12007 | -6/Proximity Caves | Lost 3 parts (1n1u1w) 12259 | -6/Proximity Caves | Attracted the attention of an 0b10 base 12306 | -6/Proximity Caves | Core integrity fell below 20% 12311 | -6/Proximity Caves | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- 12292_ Angular Momentum Engine destroyed. 12294_ Imp. Targeting Computer destroyed. 12294_ Critical hit (Burn: +37). 12295_ Autogun fries itself beyond repair. 12295_ The unstable cave ceiling collapses. 12297_ Lgt. Treads destroyed. 12297_ Slug penetrates Wall. 12297_ System corrupted: Barrage Gun jammed. 12298_ Hvy. Laser fries itself beyond repair. 12299_ Penetrated by Slug. 12302_ The unstable cave ceiling collapses. 12302_ Penetrated by Slug. 12305_ Unknown Device fries itself beyond repair. 12305_ The unstable cave ceiling collapses. 12305_ Penetrated by Slug. 12306_ G-50 Soldier destroyed. 12307_ Y-64 Sentinel heat short circuits Unknown Device. 12308_ Penetrated by Slug. [Achievement: Just Browsing] [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ??????# ### ### #????????????????? | | ??????# #### ## #????????????????? | | #####?# # #????????????????? | | # ### # "" #?????????????????? | | # """" #?????????????????? | | ### # "" #??????????????????? | | # #?# # "" ##??????????????????? | | ## #?# # """" ### ##???????????????????? | | ## #?# # """" ##?####????????????????????? | | ?# #?# # """" ####??????????????????????????? | | ?# ### # ##?????????????????????????????? | | ?# # #??????????????????????????????? | | ?## ### ###??????????????????????????????? | | ??## ## #????????????????????????????????? | | ???### ## #???????######+###???????????????? | | ?????# ## ##?????? #""""" ""#? ????????????? | | ????? ## ##?????? # ""# #???????????? | | ?????#### #?????? # " #???????????? | | ??????## #####? # # #???????????? | | ?????## ## #? #? ##??????????? | | ?????# ## #?? ! ???????????? | | ?????# #""" % ???????????? | | ?????## ## #[[ " #???????????? | | ??????###?## # #[[ "#??????????????? | | ???????????# # # ## #???????????? | | ???????????## ; @ %Y #???????????? | | ????????????# # % #???????????? | | ????????????#### ##; # ####???????????? | | ???????????????# #### # ##??????????????? | | ???????????????# ### # #??????????????? | | ???????????????## ## ##?###??????????????? | | ????????????????#### ######??????????????? | | ???????????????????# ???????? | | ???????????????????# ## ???????? | | ??????????????????# ##### ### ### ???????? | | ??????????????? ###???? #??????????#???????? | | ???????????? #?????? #??????????????????? | | ????????????? ## ##?????? #??????????????????? | | ???????????? ??###???????? ##??????????????????? | | ???????????? ??????????????##???????????????????? | | ??????????? ?????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 225 Core Shielding 20 Evasion (%) 40 Targeting Accuracy 6 Recoil Reduction 3 Authchip Count 3 Item Schematics ----------------- Imp. Heat Sink | -9/Materials | Scanalyzed Huge Storage Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Achiever Just Browsing Robot Respite The One Use The Force Challenges ------------ None Game ------ Seed SignalClaymoresCoupler Manual? 0 Play Time 02:17:04 Cumulative 43.8 hours Start 2023.12.08 @ 22:38:58 End 2023.12.09 @ 22:58:19 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 11 Adventurer 1 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 26 Achievement% 26 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 36/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 35781af7-0390-407a-a970-110d081b9e58