Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.11 @ 23:21:09 Player: Dytto Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (16) 80 Value Destroyed (641) 641 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (35) 35 TOTAL SCORE: 2656 Bonus ------- Follower Combat Kills 35 Cogmind --------- Core Integrity 550/550 Matter 202/300 Energy 47/100 System Corruption 0% Temperature Cool (0) Movement Walking (130) Location -8/Materials Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- Titanium Leg Titanium Leg Titanium Leg > --- UTILITY (3) ------ Visual Processing Unit Actuator Array Hardened Light Armor Plating > --- WEAPON (2) ------- Heavy Hammer > --- INVENTORY (5) ---- Titanium Leg Large Matter Pod (150) Spread Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Titanium Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Visual Processing Unit Targeting Computer Actuator Array > --- WEAPON ----------- Improved Grenade Launcher Heavy Hammer > --- INVENTORY -------- Light Nuclear Core Titanium Leg Large Matter Pod Spread Laser Light Assault Rifle [Rating: 24] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Targeting Computer Device Actuator Array Storage Large Matter Pod Processor Targeting Computer Protection Hardened Light Armor Plating Weapon Grenade Launcher Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Impact Weapon Heavy Hammer Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power 2 | . . . . 2 Propulsion 1 | . . . 1 . Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 34 | 5 3 8 18 . Power 4 | 1 . . 3 . Engine 1 | 1 . . . . Core 3 | . . . 3 . Reactor . | . . . . . Propulsion 10 | 2 . 3 5 . Treads . | . . . . . Leg 7 | . . 2 5 . Wheel 3 | 2 . 1 . . Hover . | . . . . . Flight . | . . . . . Utility 7 | . 2 1 4 . Device 1 | . . . 1 . Storage 2 | . 2 . . . Processor 3 | . . 1 2 . Hackware . | . . . . . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 13 | 2 1 4 6 . Energy Gun 4 | 1 . 1 2 . Energy Cannon 1 | . . 1 . . Ballistic Gun 4 | 1 . 1 2 . Ballistic Cannon . | . . . . . Launcher 3 | . 1 1 1 . Special Weapon . | . . . . . Impact Weapon 1 | . . . 1 . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 11 | . . 4 7 . Power 2 | . . . 2 . Propulsion 3 | . . 2 1 . Utility 2 | . . 1 1 . Weapon 4 | . . 1 3 . Highest Loss Streak 3 | . . 3 2 . To Critical Strikes . | . . . . . Average Slot Usage (%) 94 | . 92 94 94 . Engine 9 | . 14 14 1 . Core 2 | . . . 8 . Leg 21 | . . 19 30 . Wheel 6 | . 28 6 . . Device 2 | . . . 7 . Storage 11 | . 20 14 3 . Processor 13 | . . 11 20 . Energy Gun 4 | . 14 2 4 . Energy Cannon 7 | . . 11 2 . Ballistic Gun 1 | . 1 1 2 . Launcher 8 | . 12 12 1 . Impact Weapon 3 | . . . 10 . Naked Turns . | . . . . . Heaviest Build 19 | 6 15 15 19 13 Greatest Support 51 | 20 20 26 51 51 Greatest Overweight (x) 1 | . . 1 . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 Most Carried 5 | 3 4 5 5 3 Average Carried 4 | 1 3 4 4 3 Final Capacity 5 | 5 5 5 5 5 Final Carried 5 | 3 4 5 3 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 706 | 250 . 285 171 . Remotely . | . . . . . Salvage Created 484 | . . 218 266 . Parts 19 | . . 10 9 . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 14 | . . 7 7 . Melee 1 | . . . 1 . Guns 2 | . . 1 1 . AOE 7 | . . 6 1 . Classes Destroyed 4 | . . 1 3 . Tunneler 1 | . . . 1 . Operator 1 | . . . 1 . Grunt 11 | . . 7 4 . Sentry 3 | . . . 3 . Best Kill Streak 3 | . . 3 3 . Combat Bots Only 3 | . . 3 3 . Max Kills in Single Turn 2 | . . 2 1 . Gunslinging . | . . . . . Exploded 2 | . . 2 1 . Melee 1 | . . . 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 1240 | . 142 197 901 . Core 102 | . 11 23 68 . Absorbed by Shields . | . . . . . Core Remaining (%) 89 | 100 . 86 83 . Volleys Fired 39 | . 3 9 27 . Largest 2 | . 1 2 1 . Hottest 90 | . 50 90 60 . Shots Fired 48 | . 3 18 27 . Gun 22 | . 3 6 13 . Cannon 13 | . . 8 5 . Launcher 13 | . . 4 9 . Special . | . . . . . Kinetic 12 | . . 5 7 . Thermal 23 | . 3 9 11 . Explosive 13 | . . 4 9 . Electromagnetic . | . . . . . Robot Hit Streak 10 | . 1 6 10 . Robot Miss Streak 2 | . 2 2 2 . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 48 | . 1 13 34 . Core Hits 21 | . . 12 9 . Critical Kills . | . . . . . Critical Parts Destroyed 2 | . . . 2 . Critical Strikes 2 | . . . 2 . Smash 2 | . . . 2 . Melee Attacks 14 | . . . 14 . Impact 14 | . . . 14 . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 2 | . . . 2 . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1570 | . 24 615 931 . Guns 166 | . 24 46 96 . Cannons 157 | . . 88 69 . Explosions 689 | . . 481 208 . Melee 558 | . . . 558 . Ramming . | . . . . . Kinetic 78 | . . 34 44 . Thermal 455 | . 24 310 121 . Explosive 441 | . . 271 170 . Electromagnetic 38 | . . . 38 . Impact 558 | . . . 558 . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 241 | . . 28 213 . Projectiles . | . . . . . Explosions 46 | . . 28 18 . Melee 195 | . . . 195 . Knockbacks 4 | . . . 4 . Impact 4 | . . . 4 . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 184 | . . 125 59 . Shots 8 | . . 6 2 . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 365 | . 16 130 365 . Average Temperature 58 | . 9 51 68 . Received Heat Transfer 456 | . 78 42 336 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 7 | . . . 7 . Impact Corruptions 8 | . . . 8 . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 842 | . 74 472 296 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 301 | . 45 174 301 124 Initial 124 | . . 17 . 124 Average 79 | . 5 70 120 124 Maximum Alert Level 1 | . . . 1 . Low Security (%) 92 | 100 100 100 74 100 Level 1 7 | . . . 25 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . 1 1 1 . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 1 | . . . 1 . Assault 1 | . . 1 . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals 1 | . . . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 36 | . 5 9 22 . Peak Tracking Total 5 | . 5 4 5 . Tactical Retreats 2 | . 1 1 . . Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled 7 | . . 4 3 . Max in Single Turn 3 | . . 3 1 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed 5 | . 1 1 3 . Terminals 5 | . 1 1 3 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 15 | . 1 3 11 . Successful 7 | . 1 1 5 . Failed 8 | . . 2 6 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 1 | . . 1 . . Terminals 15 | . 1 3 11 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 7 | . 1 1 5 . Record 2 | . . . 2 . Prototype ID Bank 2 | . 1 . 1 . Terminal Index 1 | . . . 1 . Dispatch Records 2 | . . 1 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . . 1 1 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies 1 | . . 1 . . Largest Group 1 | . . 1 . . Highest-Rated Group 31 | . . 31 . . Highest-Rated Ally 31 | . . 31 . . Total Orders . | . . . . . Ally Attacks 11 | . . 11 . . Total Damage 190 | . . 190 . . Kills 1 | . . 1 . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 2517 | 45 236 1439 790 7 Spaces Moved 2017 | 44 197 1282 489 5 Core 3 | 3 . . . . Treads . | . . . . . Legs 1307 | . . 813 489 5 Wheels 707 | 41 197 469 . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 80 120 130 Average Speed 108 | 77 80 107 126 130 Slowest Speed 190 | 80 80 190 130 130 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 34 | 4 29 100 38 2 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 3 | . . 3 . . Spaces Dug . | . . . . . Terrain Destroyed 77 | . . 29 48 . Melee . | . . . . . Projectile . | . . . . . AOE 77 | . . 29 48 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 2269 | 52 271 1331 610 5 Wait 139 | 1 66 23 49 . Move 2013 | 43 196 1281 488 5 Hop . | . . . . . Pick Up 13 | 3 2 4 4 . Fast Attach 21 | 5 2 6 8 . Attach 7 | . . 1 6 . Detach 4 | . . 1 3 . Swap 6 | . 1 1 4 . Drop 13 | . 1 5 7 . Fire 39 | . 3 9 27 . Melee 14 | . . . 14 . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 46 | -11/Scrapyard | Entered Materials 101 | -10/Materials | Discovered new exit (range 8) 102 | -10/Materials | Discovered new exit (range 13) 282 | -10/Materials | Entered Mines 314 | -10/Mines | Build established: Mutant 314 | -10/Mines | Lost 3 parts (1n1u1w) 522 | -10/Mines | Learned location of 1 exit from Materials 577 | -10/Mines | Met a Derelict testing a Signal Generator 905 | -10/Mines | Discovered new exit (range 5) 933 | -10/Mines | Discovered new exit (range 5) 1721 | -10/Mines | Entered Materials 1721 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1722 | -9/Materials | Identified exit to Materials 2511 | -9/Materials | Entered another Materials area 2511 | -8/Materials | Evolved 2 slots: Power x2 2518 | -8/Materials | Self-destructed Last Messages --------------- 02379_ U-05 Engineer lays Concrete. 02381_ K-01 Serf collects debris. 02382_ U-05 Engineer lays Concrete. 02385_ K-01 Serf collects debris. 02385_ U-05 Engineer lays Concrete. 02388_ K-01 Serf collects debris. 02389_ U-05 Engineer lays Concrete. 02391_ K-01 Serf collects debris. 02392_ U-05 Engineer lays Concrete. 02425_ K-01 Serf cleans the Matter Pump. 02445_ K-01 Serf collects debris. 02452_ Discarded Targeting Computer. 02452_ Acquired Hrd. Light Armor Plating. 02467_ Acquired 21 matter. 02470_ Acquired 50 matter. 02502_ Lgt. Assault Rifle destroyed. 02510_ Lgt. Nuclear Core destroyed. PARAMETERS=POWER+2 LOCATION=MATERIALS GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ?????????###########+#######???????????? | | ?????????# ?????????? | | ?????????# ?????????? | | ?????????# ?????????? | | ????????#####+############?????????????? | | ????????# #?????????????????????? | | ????????# """@ #?????????????????????? | | ????????# """ #?????????????????????? | | ????????# """ #?????????????????????? | | ????????# #?????????????????????? | | ????????# """ #?????????????????????? | | ????????# """ #?????????????????????? | | ????????# """ !#?????????????????????? | | ????????# #?????????????????????? | | ????????###??#####?????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 375 Matter Stores 450 Matter Capacity 450 Sight Range 18 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GravityIonicClaws Manual? 0 Play Time 00:17:27 Cumulative 18.9 hours Start 2022.04.11 @ 22:46:52 End 2022.04.11 @ 23:21:09 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 67 Rogue 31 Adventurer 36 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 21 Achievement% 15 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2941eb04-c941-4b90-9abf-742bd9165440