Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.03.02 @ 18:51:05 Player: scud Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (40) 200 Value Destroyed (1283) 1283 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (478) 478 TOTAL SCORE: 4621 Bonus ------- High Alert Combat Kills 13 Entered Garrisons 200 Aligned with FarCom 300 Friendly Fire -35 Cogmind --------- Core Integrity 120/550 Matter 106/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Terrain Scan Processor Improved Utility Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Structural Scanner Relay Coupler [NC] (31) PSU Rigger Improved Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Medium Storage Unit Long-range Terrain Scanner Terrain Scan Processor Layered Light Armor Plating PSU Rigger > --- WEAPON ----------- Gauss Rifle Flak Gun > --- INVENTORY -------- Structural Scanner Improved Signal Interpreter Matter Filter Improved Utility Shielding Improved Utility Shielding Layered Light Armor Plating Plasma Cannon [Rating: 44] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Utility Medium Storage Unit Device Long-range Terrain Scanner Storage Medium Storage Unit Processor Terrain Scan Processor Protection Improved Utility Shielding Weapon Flak Gun Energy Gun Beam Rifle Ballistic Gun Flak Gun Ballistic Cannon Flak Cannon Launcher Improved Grenade Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Slots Evolved 4 | . . . . . 4 . Power . | . . . . . . . Propulsion 1 | . . . . . 1 . Utility 3 | . . . . . 3 . Weapon . | . . . . . . . Parts Attached 84 | 7 1 6 4 16 40 10 Power 5 | 1 . . . 2 2 . Engine 4 | 1 . . . 2 1 . Core 1 | . . . . . 1 . Reactor . | . . . . . . . Propulsion 11 | 2 . . . 3 5 1 Treads . | . . . . . . . Leg 11 | 2 . . . 3 5 1 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 40 | 2 . 2 1 6 24 5 Device 18 | 1 . . . 4 11 2 Storage 4 | 1 . 1 1 1 . . Processor 2 | . . 1 . . 1 . Hackware . | . . . . . . . Protection 16 | . . . . 1 12 3 Artifact . | . . . . . . . Weapon 28 | 2 1 4 3 5 9 4 Energy Gun 4 | 2 . 1 1 . . . Energy Cannon . | . . . . . . . Ballistic Gun 10 | . 1 2 1 3 2 1 Ballistic Cannon 3 | . . . . . 3 . Launcher 9 | . . 1 1 1 4 2 Special Weapon 1 | . . . . 1 . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . . . 1 Unidentified Prototypes . | . . . . . . . Parts Lost 18 | . 2 . . 8 . 8 Power . | . . . . . . . Propulsion 5 | . . . . 2 . 3 Utility 4 | . . . . 2 . 2 Weapon 9 | . 2 . . 4 . 3 Highest Loss Streak 8 | . 2 . . 8 . 4 Average Slot Usage (%) 96 | . 93 93 100 70 99 90 Engine 9 | . 14 14 14 9 8 . Core 1 | . . . . . . 8 Leg 26 | . 28 28 28 14 26 22 Device 8 | . 14 5 . 11 11 8 Storage 9 | . 14 8 14 7 9 8 Processor 10 | . . 14 14 2 8 9 Protection 9 | . . . . . 15 17 Energy Gun 4 | . 18 8 13 1 . . Ballistic Gun 10 | . 3 10 14 21 10 5 Ballistic Cannon 4 | . . . . . 7 5 Naked Turns 10 | . . . . 10 . . Heaviest Build 40 | 14 14 15 19 29 40 37 Greatest Support 55 | 20 20 20 20 40 55 35 Greatest Overweight (x) 3 | 3 . . . 2 1 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 6 6 6 8 8 8 8 Average Capacity 7 | 5 6 5 6 6 8 7 Most Carried 8 | 5 5 5 6 8 8 8 Average Carried 6 | 1 4 4 5 5 7 6 Final Capacity 8 | 6 6 6 8 8 8 4 Final Carried 8 | 4 4 5 6 8 8 4 Class Distribution -------------------- 51% | Skirmisher 45% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -8/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 ----------- Run | Scr Mat Min Exi Min Mat Gar Matter Collected 1869 | 264 13 18 150 194 1142 88 Remotely . | . . . . . . . Salvage Created 1324 | 150 54 100 . 72 745 203 Parts 82 | 8 2 4 . 7 48 13 Haulers Intercepted 3 | . . . . . 3 . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Combat Hostiles Destroyed 23 | . . 3 . 1 10 9 Guns 7 | . . . . 1 5 1 Cannons 7 | . . . . . 5 2 AOE 9 | . . 3 . . . 6 Classes Destroyed 12 | 2 1 2 . 1 3 3 Worker 2 | . . . . . 2 . Builder 3 | . . . . 2 1 . Tunneler 3 | 3 . . . . . . Hauler 3 | . . . . . 3 . Recycler 2 | 1 . . . . 1 . Watcher 4 | . 2 . . . 2 . Swarmer 4 | . . . . . . 4 Grunt 10 | . . 2 . 1 5 2 Brawler 1 | . . . . . . 1 Duelist 1 | . . . . . . 1 Sentry 5 | . . 1 . . 4 . Hunter 2 | . . . . . 1 1 Best Kill Streak 6 | 4 2 2 . 2 3 6 Combat Bots Only 6 | . . 2 . 1 2 6 Max Kills in Single Turn 2 | 2 1 1 . 1 2 2 Gunslinging . | . . . . . . . Exploded 2 | . . 1 . . . 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -------- Run | Scr Mat Min Exi Min Mat Gar Damage Taken 3003 | 38 230 51 . 454 1032 1198 Core 561 | . 23 25 . 83 32 398 Absorbed by Shields . | . . . . . . . Core Remaining (%) 73 | 100 . . . 47 . . Volleys Fired 110 | 9 13 4 6 12 49 17 Largest 2 | 2 2 1 2 2 2 2 Hottest 80 | 80 80 30 79 79 72 80 Shots Fired 190 | 18 17 4 8 22 92 29 Gun 121 | 18 17 . 4 21 50 11 Cannon 47 | . . . . . 36 11 Launcher 22 | . . 4 4 1 6 7 Special . | . . . . . . . Kinetic 128 | . 3 . 2 15 86 22 Thermal 8 | . . . 2 6 . . Explosive 22 | . . 4 4 1 6 7 Electromagnetic 32 | 18 14 . . . . . Robot Hit Streak 14 | 7 10 2 . 6 14 5 Robot Miss Streak 9 | 2 3 . . 5 8 9 Penetration Max 1 | . . . . . 1 . Secondary Targets . | . . . . . . . Shots Hit Robots 126 | 11 9 2 . 12 75 17 Core Hits 113 | 4 3 4 . 6 79 17 Critical Hits . | . . . . . . . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2990 | 241 302 170 . 247 1273 757 Guns 1543 | 158 119 . . 178 939 149 Cannons 403 | . . . . . 317 86 Explosions 1027 | 83 183 170 . 69 . 522 Melee . | . . . . . . . Ramming 17 | . . . . . 17 . Kinetic 1628 | . 18 . . 119 1256 235 Thermal 325 | 83 183 . . 59 . . Explosive 761 | . . 170 . 69 . 522 Electromagnetic 259 | 158 101 . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 78 | . . . . 36 . 42 Projectiles . | . . . . . . . Explosions 78 | . . . . 36 . 42 Melee . | . . . . . . . Knockbacks 10 | . . . . . 6 4 Impact . | . . . . . . . Kinetic 10 | . . . . . 6 4 Secondary . | . . . . . . . Self-Inflicted Damage 425 | 39 48 31 . 38 47 222 Shots 12 | 1 2 1 . 1 2 5 Rammed . | . . . . . . . Targets Rammed 3 | . . . . . 3 . Kicked 3 | . . . . . 3 . Crushed . | . . . . . . . Highest Temperature 172 | 102 111 1 36 172 129 78 Average Temperature 47 | 38 56 1 16 92 46 31 Received Heat Transfer 702 | . 114 12 . 108 297 171 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . 1 . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | 1 . . . . . . Heat Transferred 448 | 100 200 . . 148 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 4 | 1 3 . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Peak Influence 415 | 20 157 146 . 20 233 415 Initial 84 | . 13 61 . . 3 84 Average 92 | 6 80 91 . 6 74 223 Maximum Alert Level 2 | . . . . . 1 2 Low Security (%) 90 | 100 100 100 . 100 96 46 Level 1 8 | . . . . . 3 43 Level 2 1 | . . . . . . 10 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 6 | . . . . 1 5 . Investigation 1 | . . . . 1 . . Extermination . | . . . . . . . Reinforcement . | . . . . . . . Assault . | . . . . . . . Garrison 5 | . . . . . 5 . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Gar Distress Signals 4 | . . 1 . . 3 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 65 | . 7 4 . 4 32 18 Peak Tracking Total 8 | . 3 2 . 3 4 8 Tactical Retreats 5 | . 1 . . . 3 1 Traps | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Traps Triggered 9 | . . . . 2 1 6 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Power Sources Rigged 11 | . . . . . 9 2 Exploded 6 | . . . . . 5 1 Machines | -11 -10 -10 -10 -9 -8 -8 ---------- Run | Scr Mat Min Exi Min Mat Gar Machines Disabled 7 | . 4 1 1 . . 1 Max in Single Turn 2 | . 2 1 1 . . 1 Garrison Relay 1 | . . . . . . 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Gar Machines Accessed 14 | . . . 5 2 7 . Terminals 5 | . . . . . 5 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . . 1 . Garrison Access 1 | . . . . . 1 . Total Hacks 66 | . . . 50 2 14 . Successful 59 | . . . 50 2 7 . Failed 7 | . . . . . 7 . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 10 | . . . 1 . 9 . Terminals 10 | . . . . . 10 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . . 1 . Garrison Access 3 | . . . . . 3 . Terminal Hacks 54 | . . . 50 2 2 . Record 49 | . . . 49 . . . Open Door 2 | . . . . 2 . . Terminal Index 1 | . . . . . 1 . Hauler Manifests 1 | . . . . . 1 . EX-Prototype ID Bank 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 1 | . . . . . 1 . Insert Component 1 | . . . . . 1 . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks 3 | . . . . . 3 . Terminals 3 | . . . . . 3 . Botnet 3 | . . . . . 3 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 6 | . . . . . 6 . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 ------------ Run | Scr Mat Min Exi Min Mat Gar Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 4 | . . . . . . 4 Machine Destruction 4 | . . . . . . 4 Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -------- Run | Scr Mat Min Exi Min Mat Gar Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 ------------- Run | Scr Mat Min Exi Min Mat Gar Turns Passed 3726 | 110 121 508 748 181 1633 425 Spaces Moved 2429 | 53 72 407 576 93 947 281 Core 97 | 10 . . . 25 . 62 Treads . | . . . . . . . Legs 2332 | 43 72 407 576 68 947 219 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 50 120 50 Average Speed 121 | 126 120 120 120 119 124 118 Slowest Speed 200 | 200 120 120 120 160 150 155 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 45 | 3 25 68 94 18 59 49 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched . | . . . . . . . Spaces Dug 58 | . . . . . 58 . Terrain Destroyed 177 | . 3 32 18 8 67 49 Melee . | . . . . . . . Projectile 1 | . . . . 1 . . AOE 176 | . 3 32 18 7 67 49 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Gar Total 2986 | 75 90 420 625 136 1298 342 Wait 267 | . 4 2 31 6 224 . Move 2423 | 52 71 406 575 92 947 280 Hop . | . . . . . . . Pick Up 32 | 6 1 1 5 7 11 1 Fast Attach 22 | 6 . 2 . 10 4 . Attach 12 | 1 1 . . 3 4 3 Detach 1 | . . . . . . 1 Swap 50 | . . 4 4 3 32 7 Drop 30 | 1 . 1 4 3 15 6 Fire 110 | 9 13 4 6 12 49 17 Melee . | . . . . . . . Ram . | . . . . . . . Kick 3 | . . . . . 3 . Crush . | . . . . . . . Escape Stasis 25 | . . . . . . 25 Rewire . | . . . . . . . Trap 11 | . . . . . 9 2 Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 4 exits: [*Fac] / *Sto x2 / Gar) -8/Garrison (discovered 1 exit: *Sto) History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 111 | -11/Scrapyard | Entered Materials 224 | -10/Materials | Discovered new exit (range 7) 232 | -10/Materials | Entered Mines 310 | -10/Mines | Build established: Mutant 369 | -10/Mines | Assembled infested the area 431 | -10/Mines | Learned location of 1 exit from Materials 431 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 733 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 734 | -10/Mines | Discovered new exit (range 5) 740 | -10/Mines | Entered Exiles 795 | -10/Exiles | Discovered new exit (range 15) 849 | -10/Exiles | Met 8R-AWN 868 | -10/Exiles | Met EX-HEX 918 | -10/Exiles | Met EX-BIN 932 | -10/Exiles | Aligned with FarCom system 933 | -10/Exiles | Given EX-Vault access code 970 | -10/Exiles | Opened EX-Vault 1029 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1052 | -10/Exiles | Found PSU Rigger 1109 | -10/Exiles | Met EX-DEC 1115 | -10/Exiles | Learned location of Zion (-7) 1240 | -10/Exiles | Visited The Gauntlet 1479 | -10/Exiles | Discovered new exit (range 10) 1488 | -10/Exiles | Left Exiles lab with PSU Rigger 1488 | -10/Exiles | Entered Mines 1523 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1544 | -9/Mines | Lost 8 parts (2n2u4w) 1545 | -9/Mines | Core integrity fell below 50% 1569 | -9/Mines | Discovered new exit (range 14) 1619 | -9/Mines | Met a Derelict shopkeep closing up shop 1628 | -9/Mines | Learned 4 Materials zone layouts 1669 | -9/Mines | Entered Materials 1669 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1670 | -8/Materials | Identified exit to Storage 1962 | -8/Materials | Build established: Skirmisher 2161 | -8/Materials | Garrison activated, responded to threat 2523 | -8/Materials | Discovered new exit (range 16) 3117 | -8/Materials | Garrison activated, responded to threat 3302 | -8/Materials | Identified exit to Garrison 3302 | -8/Materials | Entered Garrison 3418 | -8/Garrison | Triggered checkpoint 3462 | -8/Garrison | Garrison Relay disabled 3536 | -8/Garrison | Triggered checkpoint 3548 | -8/Garrison | Triggered checkpoint 3596 | -8/Garrison | Lost 3 parts (1u2w) 3644 | -8/Garrison | Triggered checkpoint 3692 | -8/Garrison | Discovered exit to Storage (range 19) 3707 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 3715 | -8/Garrison | Core integrity fell below 50% 3718 | -8/Garrison | Triggered checkpoint 3727 | -8/Garrison | Self-destructed Last Messages --------------- 03645_ G-47 Trooper destroyed. 03651_ Rigged Lgt. Nuclear Core with PSU Rigger. 03653_ Slug penetrates Reinforced Barrier. 03653_ Carbon-fiber Leg destroyed. 03654_ Acquired 23 matter. 03656_ Rigged Lgt. Nuclear Core explodes. 03656_ H-55 Commando destroyed. 03669_ Imp. Grenade Launcher destroyed. 03669_ Destroyed Imp. Grenade Launcher. 03683_ The unstable cave ceiling collapses. 03689_ Carbon-fiber Leg destroyed. 03690_ Dropped Imp. Utility Shielding. 03690_ Dropped Med. Storage Unit. 03691_ Dropped Lgt. Nuclear Core. 03691_ Dropped Lyr. Light Armor Plating. 03692_ EXIT=FOUND: STORAGE 03700_ Lrn. Terrain Scanner destroyed. 03707_ Attempting to access garrison exit controls... 03707_ Remote lockdown engaged. 03718_ Beams of light sweep through the air. An alarm sounds. 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Y + ???#??????????????? | | ## #########!*### YY##### ##???###?#??????????? | | ## ??? ?##?#! ### YY? #s##?????#??#?????????? | | ## ##? ###?# ########??# #?#?#???????????????? | | ## ? ?#### ##??###??## #?????#??#??????????? | | ## ??#?? # #?#???##?## #??????#?#??????????? | | ?# ??# ?##?# #??######## ####?#???##?????????? | | ## ## #?### #####??##]] !!##???#?#??????????? | | ## ##### #########]@ !!#??#??????????????? | | ##?#?##?########?##?????????????? | | ^ #######?####??#???????#?????????? | | ## ######## ###?##?#??#??#?##??##????????????? | | ## ###??# # ######?##?##??#????????????????? | | ##### # #######?##?######??????????????? | | = # #?######?###??###?#?##?????????? | | = ##### ####??#?##?#?##?##?#?#???????????? | | *%###?#######??##?##?#?##??###??#?????????? | | ## !%##########???####?#?#?###??####???????????? | | ## =##############?###?####?###?#???#?????????? | | #?##??####??###?#??????????????? | | #??##???#??###?#???????????????? | | #??#?##?####?#??#?##???????????? | | ###"######### ######????####?##??#???????????? | | ## ##?? #### #?###?#?#?#?#? ? ??????#???????? | | ## #### #### #?#?????#?##?? ? ??????????????? | | ?# #### #### #??#?##?#??????? ????#?????????? | | #### #??# ##?##??###?#? ? #??##?????????? | | ## ? # ?### ############? ?#??#????#???????? | | ## #### #?## / ??#?#?????????? | | ## ##########??#?####??##?????????? | | ## ##?#??##?#????#?????#??????????? | | ?##### ## ###?###??##?#? ? ??????????????? | | ##### ## #####???#?## ? ???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 24 Terrain Scan Density 85 Armor Coverage 225 Utility Shielding 66 Evasion (%) 50 Matter Filtering 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Let's See Who's Tougher Quantum Hacking Challenges ------------ None Game ------ Seed DimensionalNullReconstructor Manual? 0 Play Time 01:23:48 Cumulative 12.9 hours Start 2021.03.02 @ 15:47:05 End 2021.03.02 @ 18:51:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 22 Achievement% 18 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 12/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ec67aadc-4b84-4009-a00d-6f4b2b5b8b41