Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.17 @ 00:27:22 Player: teh_pwnerer Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (42) 210 Value Destroyed (1347) 1347 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4497 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 157/300 Energy 98/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Advanced Treads Advanced Treads > --- UTILITY ---------- Improved Heat Sink Targeting Computer Recoil Stabilizer Core Shielding Drone Bay > --- WEAPON ----------- Particle Gun Advanced Beam Rifle Heavy Assault Rifle Gauss Rifle > --- INVENTORY -------- Drone Bay Beam Rifle Heavy Assault Rifle Autogun Mining Laser [Rating: 34] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Advanced Treads Treads Advanced Treads Wheel Wheel Utility Targeting Computer Device Improved Heat Sink Processor Targeting Computer Protection Core Shielding Weapon Gauss Rifle Energy Gun Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Gauss Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Sto Fac Low Slots Evolved 6 | . . . 2 2 . 2 . Power . | . . . . . . . . Propulsion 1 | . . . . . . 1 . Utility 3 | . . . 1 1 . 1 . Weapon 2 | . . . 1 1 . . . Parts Attached 45 | 7 1 3 8 6 8 11 1 Power 6 | 1 . 2 1 . 2 . . Engine 6 | 1 . 2 1 . 2 . . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 7 | 3 . . . 2 . 1 1 Treads 4 | 2 . . . 2 . . . Leg . | . . . . . . . . Wheel 3 | 1 . . . . . 1 1 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 11 | . . . 3 1 3 4 . Device 7 | . . . 1 . 3 3 . Storage . | . . . . . . . . Processor 3 | . . . 1 1 . 1 . Hackware . | . . . . . . . . Protection 1 | . . . 1 . . . . Artifact . | . . . . . . . . Weapon 21 | 3 1 1 4 3 3 6 . Energy Gun 5 | 2 . . . 2 1 . . Energy Cannon 2 | . . . 1 . . 1 . Ballistic Gun 11 | 1 . 1 3 1 1 4 . Ballistic Cannon . | . . . . . . . . Launcher 2 | . 1 . . . . 1 . Special Weapon 1 | . . . . . 1 . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . 1 1 . . . Parts Lost 24 | . . 2 1 1 . 9 11 Power 2 | . . 1 . . . 1 . Propulsion 5 | . . . 1 . . 2 2 Utility 7 | . . . . . . 3 4 Weapon 10 | . . 1 . 1 . 3 5 Highest Loss Streak 6 | . . 2 1 1 . 4 6 To Critical Strikes . | . . . . . . . . Average Backups 4 | 3 3 4 5 5 4 4 2 Power . | . . . . . . . . Propulsion . | 1 2 2 2 2 . . . Utility . | . . . . . . 1 . Weapon 2 | 1 1 2 3 3 3 3 1 Tool/Special . | . . . . . . . . Unused Backups 3 | . . . . 1 2 . . Power . | . . . . . . . . Propulsion 2 | . . . . 1 1 . . Utility . | . . . . . . . . Weapon 1 | . . . . . 1 . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 72 | . 68 70 70 86 99 77 24 Engine 7 | . 14 13 11 9 9 4 . Treads 12 | . 28 28 13 13 18 8 . Device 11 | . . . 5 9 15 15 11 Processor 8 | . . . 4 13 11 10 6 Protection 5 | . . . 6 9 9 6 . Energy Gun 8 | . 4 4 3 11 18 9 . Energy Cannon 1 | . . . 7 3 . 1 . Ballistic Gun 14 | . 14 14 19 17 14 17 2 Launcher 1 | . 7 9 . . . . . Peak Build Rating 34 | 5 5 5 13 25 31 34 15 Average Rating 17 | 3 4 4 8 19 27 26 7 On Entrance 12 | . 5 5 5 13 25 31 15 Avg Prop Armor Cover (%) . | . . . . . . . . Naked Turns 21 | . . . . . . . 21 Heaviest Build 30 | 6 7 7 17 21 28 30 9 Greatest Support 44 | 40 40 40 40 44 44 44 10 Greatest Overweight (x) 6 | . . . . 5 . 6 2 Average Overweight (x) . | . . . . . . 1 . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 5 5 5 Average Carried 4 | 3 3 4 5 4 4 4 2 Final Capacity 5 | 5 5 5 5 5 5 5 5 Final Carried 5 | 3 5 5 5 5 5 5 . Class Distribution -------------------- 52% | Scavenger-Gunner 29% | Mutant 11% | Scavenger-Tank 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Storage Scavenger-Gunner | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -8 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Sto Fac Low Matter Collected 1048 | 200 . 96 198 95 246 92 121 Remotely . | . . . . . . . . Salvage Created 1315 | . . 199 233 99 598 186 . Parts 80 | . . 14 18 4 29 15 . Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Sto Fac Low Combat Hostiles Destroyed 33 | . . 7 6 2 13 5 . Guns 25 | . . 4 2 2 13 4 . Cannons 4 | . . . 4 . . . . AOE 4 | . . 3 . . . 1 . Classes Destroyed 12 | 1 . 3 3 1 2 2 . Worker 2 | . . 1 . . . 1 . Builder 2 | . . . . . . 2 . Tunneler 2 | 1 . 1 . . . . . Recycler 1 | . . . . . 1 . . Operator 1 | . . . . . 1 . . Watcher 1 | . . . 1 . . . . Swarmer 8 | . . 3 2 . 3 . . Grunt 14 | . . 4 2 1 5 2 . Duelist 1 | . . . 1 . . . . Sentry 5 | . . . 1 . 4 . . Hunter 3 | . . . . 1 1 1 . Programmer 2 | . . . . . . 2 . Best Kill Streak 7 | 1 . 4 3 2 7 4 . Combat Bots Only 4 | . . 2 3 2 4 3 . Max Kills in Single Turn 2 | 1 . 1 1 1 1 2 . Gunslinging 1 | . . . . . . 1 . Exploded 1 | . . 1 . . . 1 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Sto Fac Low Hostile Shots Fired 423 | . . 45 35 43 52 77 171 Missed 152 | . . 11 12 15 19 18 77 Hits 271 | . . 34 23 28 33 59 94 Melee 2 | . . . 2 . . . . Projectile 269 | . . 34 21 28 33 59 94 Critical Strikes 5 | . . 1 1 1 . 1 1 Actively Blocked 1 | . . . . . . 1 . Damage Taken 3551 | . . 392 277 257 431 1188 1006 Core 881 | . . 94 48 . 39 168 532 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 48 | . . . . . 9 39 . Core Remaining (%) 85 | 100 . 62 88 . 92 . . Volleys Fired 108 | . 1 18 17 8 39 17 8 Largest 4 | . 1 2 3 3 4 4 2 Hottest 177 | . 20 70 111 104 177 177 123 Shots Fired 288 | . 1 34 47 24 108 63 11 Gun 248 | . 1 27 34 24 96 60 6 Cannon 17 | . . . 13 . . 1 3 Launcher 9 | . . 7 . . . 2 . Special 14 | . . . . . 12 . 2 Kinetic 160 | . 1 18 30 16 44 45 6 Thermal 115 | . . 9 17 8 64 15 2 Explosive 9 | . . 7 . . . 2 . Electromagnetic 4 | . . . . . . 1 3 Robot Hit Streak 12 | . . 6 7 5 12 11 6 Robot Miss Streak 4 | . . 3 4 1 4 4 1 Penetration Max 1 | . . . . . 1 . . Secondary Targets 4 | . . . . 1 2 1 . Max Gunslinging Chain 1 | . . . . 1 1 1 . Shots Hit Robots 163 | . . 19 22 17 57 42 6 Core Hits 78 | . . 13 11 6 24 22 2 Critical Kills 2 | . . . . . 1 1 . Critical Parts Destroyed 1 | . . . 1 . . . . Critical Strikes 7 | . . . 2 . 4 1 . Burn 4 | . . . 1 . 3 . . Destroy 3 | . . . 1 . 1 1 . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 2926 | 10 . 459 281 186 906 997 87 Guns 2054 | . . 144 136 186 878 662 48 Cannons 188 | . . . 145 . . 4 39 Explosions 643 | . . 313 . . . 330 . Melee . | . . . . . . . . Ramming 41 | 10 . 2 . . 28 1 . Kinetic 1315 | . . 94 112 126 381 554 48 Thermal 1076 | . . 50 169 60 497 300 . Explosive 451 | . . 313 . . . 138 . Electromagnetic 43 | . . . . . . 4 39 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 2 | . . . . . . 2 2 Average Corruption 1 | . . . . . . 1 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 9 | . . . . . . 1 8 Matter Fused 4 | . . . . . . 1 3 Heat Flow Errors 1 | . . . . . . . 1 Energy Discharges 3 | . . . . . . . 3 Parts Fused 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 70 | . . . . . . 70 . Projectiles . | . . . . . . . . Explosions 70 | . . . . . . 70 . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 338 | . . 65 . . . 273 . Shots 8 | . . 4 . . . 4 . Rammed 13 | 1 . 3 . . 7 1 1 Targets Rammed 15 | 2 . 4 . . 7 1 1 Kicked . | . . . . . . . . Crushed 2 | 1 . 1 . . . . . Highest Temperature 373 | . . 80 373 101 289 93 184 Average Temperature 80 | . . 28 120 40 105 31 88 Received Heat Transfer 744 | . . 90 69 63 153 207 162 Effects 3 | . . . . . 3 . . Interference 3 | . . . . . 3 . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . . . . 1 . . Impact Corruptions 1 | . . . . . 1 . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | . . . 1 . 1 . . Heat Transferred 2333 | . . 148 407 111 1258 409 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Sto Fac Low Maximum Alert Level 1 | . . . . . 1 . . Low Security (%) 97 | 100 100 100 100 100 90 100 . Level 1 2 | . . . . . 9 . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 251 | 5 . 96 70 40 251 106 . Initial 106 | . . . 19 9 . 106 . Average 36 | . . 51 17 7 83 22 . Influence Increases 1154 | 5 . 221 151 65 427 240 45 Destroy 0b10 Robot/C 660 | . . 140 120 40 260 100 . Destroy 0b10 Robot/NC 45 | 5 . 10 5 . 10 15 . Destroy Leader 182 | . . 30 22 10 80 40 . Disable Machine 60 | . . . . . 15 45 . Destroy Structure 87 | . . 26 4 . 17 40 . Partial Spotted 15 | . . . . 15 . . . Lose Combat Pursuer 105 | . . 15 . . 45 . 45 Influence Decreases 1154 | 5 . 170 179 88 192 402 118 Entered New Map 203 | . . . 32 14 . 129 28 Time Decay 836 | 5 . 150 137 74 192 198 80 Lost Part 105 | . . 20 10 . . 65 10 Lost Ally 10 | . . . . . . 10 . Squads Dispatched 9 | . . . . 1 2 6 . Investigation 1 | . . . . . 1 . . Extermination 2 | . . . . . . 2 . Reinforcement 6 | . . . . 1 1 4 . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . 1 . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Sto Fac Low Distress Signals 6 | . . 1 . 3 2 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 62 | . 1 7 12 8 21 7 6 Peak Tracking Total 8 | . 1 3 3 4 8 3 3 Tactical Retreats 6 | . . 1 . . 2 . 3 Traps | -11 -10 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Sto Fac Low Traps Triggered 2 | . 1 . . . 1 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Sto Fac Low Machines Disabled 4 | . . . . . 1 3 . Max in Single Turn 2 | . . . . . 1 2 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Sto Fac Low Machines Accessed . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks . | . . . . . . . . Successful . | . . . . . . . . Failed . | . . . . . . . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks . | . . . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections . | . . . . . . . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Sto Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Sto Fac Low Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders 6 | . . . . . 2 2 2 ROAM 2 | . . . . . 1 1 . FOLLOW 1 | . . . . . 1 . . EXPLORE 2 | . . . . . . 1 1 RETURN 1 | . . . . . . . 1 Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Sto Fac Low Active Infowar (turns) 784 | . . . 165 341 155 25 98 Optics 661 | . . . 165 341 155 . . Terrain 123 | . . . . . . 25 98 Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . 1 Drone Launches 8 | . . . . . 4 2 2 Drone Recoveries 4 | . . . . . 1 1 2 Exploration | -11 -10 -10 -9 -8 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Sto Fac Low Turns Passed 3520 | 86 109 304 407 341 735 985 553 Spaces Moved 1952 | 36 64 127 197 175 340 470 543 Core 410 | 12 . . . 2 . 106 290 Treads 1273 | 22 64 127 197 173 340 350 . Legs . | . . . . . . . . Wheels 269 | 2 . . . . . 14 253 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 145 145 80 50 Average Speed 137 | 120 160 160 160 151 145 180 77 Slowest Speed 350 | 160 160 160 160 300 145 350 150 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 27 | 5 15 23 19 14 62 20 65 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 1 | . . . . . . . 1 Spaces Dug 10 | . . . . . 10 . . Terrain Destroyed 117 | . . 63 . . 12 42 . Melee . | . . . . . . . . Projectile 12 | . . . . . 12 . . AOE 105 | . . 63 . . . 42 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Sto Fac Low Total 2539 | 77 69 196 257 235 482 559 664 Wait 362 | 26 . 41 31 43 71 47 103 Move 1945 | 35 63 126 196 174 339 469 543 Hop . | . . . . . . . . Pick Up 22 | 6 3 1 1 1 5 5 . Fast Attach 21 | 2 . 1 4 6 2 6 . Attach 18 | 4 1 1 . . 2 4 6 Detach 3 | 1 . . . . 1 . 1 Swap 19 | 1 1 2 4 . 6 5 . Drop 25 | . . 2 4 3 9 5 2 Fire 108 | . 1 18 17 8 39 17 8 Melee . | . . . . . . . . Ram 2 | . . . . . . 1 1 Kick . | . . . . . . . . Crush 13 | 2 . 4 . . 7 . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous 1 | . . . . . 1 . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -8/Storage -7/Factory (discovered 2 exits: [*Fac] / [*Low]) -7/Lower Caves (discovered 1 exit: *Low) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 87 | -11/Scrapyard | Entered Materials 141 | -10/Materials | Discovered new exit (range 14) 196 | -10/Materials | Entered Mines 203 | -10/Mines | Met a Derelict bent on vengeance 317 | -10/Mines | Build established: Mutant 483 | -10/Mines | Discovered new exit (range 5) 500 | -10/Mines | Entered Materials 500 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 868 | -9/Materials | Discovered new exit (range 10) 907 | -9/Materials | Entered another Materials area 907 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 914 | -8/Materials | Discovered new exit (range 18) 948 | -8/Materials | Build established: Scavenger-Tank 1248 | -8/Materials | Entered Storage 1362 | -8/Storage | Build established: Scavenger-Gunner 1659 | -8/Storage | Lost 3 allies 1943 | -8/Storage | Discovered new exit (range 8) 1983 | -8/Storage | Entered Factory 1983 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2232 | -7/Factory | Discovered new exit (range 8) 2415 | -7/Factory | Discovered new exit (range 89) 2541 | -7/Factory | Lost 3 parts (1n2u) 2968 | -7/Factory | Entered Lower Caves 2969 | -7/Lower Caves | Encountered a Warlord checkpoint 2970 | -7/Lower Caves | Lost 4 parts (1u3w) 2976 | -7/Lower Caves | Identified exit to Lower Caves 3007 | -7/Lower Caves | Spotted B-75 Beast 3097 | -7/Lower Caves | Lost 6 parts (1n3u2w) 3314 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3330 | -7/Lower Caves | Core integrity fell below 50% 3363 | -7/Lower Caves | Build established: Mutant 3378 | -7/Lower Caves | Core integrity fell below 20% 3521 | -7/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- Acquired 4 matter. Acquired 3 matter. Acquired 5 matter. Acquired 1 matter. System corrupted: Matter fused (-7). Acquired 5 matter. Acquired 4 matter. Acquired 3 matter. Acquired 4 matter. Acquired 3 matter. Acquired 4 matter. Acquired 3 matter. Acquired 5 matter. Acquired 1 matter. Acquired 3 matter. Acquired 1 matter. Acquired 3 matter. Acquired 4 matter. Wheel destroyed. Drone Bay destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????##??????????????? | | ???????????????####???####??????# #???????#####?? | | ??????????????## #???? #????? ???????# ##? | | ??????####??### #??? #???? ???????# ## | | ####### #?## ##?? #???# ???????# # | | ### ###? ???# #???????# # | | # ### ### ##? ??## #???????## # | | ?????### ### #?? #??# ##??????## # | | ???????# ##### #??# #??# ##?????# ## | | ???????## ### #??# ##??# ###???# #? | | ????????# s ## #??# #?## #???## ##? | | ????????## ss ##?# ### #????# ##? | | ?????????## #### ##???# #? | | ??????????# @ ##??# #? | | ??????????## % #?## #? | | ???????????# ### ##### ### #? | | ???????????# ##?####???# ## ## | | ???????????# #?????????# #### # | | ??????????# #?????????# ##?## | | ?????????# %## #?????????# ##?# # | | ?????????# ?####????????## ## ## ## # | | ?????????# ?????????????# ### ### # | | ?????????## ????????????## k% #?# #?# | | ??????????#%????????##### ## #?# #?# | | ??????????% ????????# ####### #?## ##?## | | ?????????? ????????# ##?????# #??####???#### | | ??????????? ????????# ##??????# #??????####??? | | ????????????????????## ##??????# ??????## ##?? | | ?????????????????????# #??????# ?????## #?? | | ?????????????????##??# #??????# ???### #?? | | ?????????????????# ### ##??????# ???# # ### | | ?????????????????# ##???????# ???### # | | ?????????????????# #????????# ?????## # | | ?????????????????# #????????# ??????# # | | ?????????????????# ???# ??????## ### | | ????????????????# ## ?????## #? | | ????????????????# ##### ### ?????# ##? | | ????????????????###?????######### ##???# ###?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 14 Terrain Scan Density 10 Core Shielding 20 Evasion (%) 50 Targeting Accuracy 10 Recoil Reduction 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Please Form A Line Challenges ------------ None Game ------ Seed SwordClaymoresHarness Manual? 0 Play Time 00:45:11 Cumulative 8.0 hours Start 2026.01.16 @ 23:16:21 End 2026.01.17 @ 00:27:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 8 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 1dd09216-0990-42ff-aa40-469854fdf33f