Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.19 @ 09:30:56 Player: Beosis Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (30) 150 Value Destroyed (561) 561 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (58) 58 TOTAL SCORE: 1889 Bonus ------- Follower Combat Kills 58 Cogmind --------- Core Integrity 378/400 Matter 300/300 Energy 250/250 System Corruption 0% Temperature Cool (6) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Small Storage Unit Visual Processing Unit > --- WEAPON (2) ------- Improved EM Shotgun Medium Laser > --- INVENTORY (8) ---- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Terrain Scan Processor Assault Rifle Rocket Launcher Datajack Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Visual Processing Unit > --- WEAPON ----------- Improved EM Shotgun Medium Laser > --- INVENTORY -------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Terrain Scan Processor Assault Rifle Rocket Launcher Datajack [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Processor Visual Processing Unit Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Ballistic Gun Assault Rifle Special Melee Weapon Datajack Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 2 | . . . 2 Utility . | . . . . Weapon . | . . . . Parts Attached 20 | 3 11 1 5 Power 1 | 1 . . . Engine 1 | 1 . . . Core . | . . . . Reactor . | . . . . Propulsion 10 | 2 3 . 5 Treads . | . . . . Leg 10 | 2 3 . 5 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 3 | . 3 . . Device . | . . . . Storage 1 | . 1 . . Processor 2 | . 2 . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 6 | . 5 1 . Energy Gun 4 | . 3 1 . Energy Cannon . | . . . . Ballistic Gun 1 | . 1 . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . 1 . . Unidentified Prototypes 1 | . 1 . . Parts Lost 1 | . 1 . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon 1 | . 1 . . Highest Loss Streak 1 | . 1 . . To Critical Strikes . | . . . . Average Backups 5 | 2 5 6 6 Power . | . . . . Propulsion 2 | . 2 3 2 Utility . | . . . . Weapon 1 | 1 1 2 2 Tool/Special . | . . . . Unused Backups 5 | . 3 . 2 Power . | . . . . Propulsion 2 | . 2 . . Utility 2 | . 1 . 1 Weapon 1 | . . . 1 Tool/Special . | . . . . Average Slot Usage (%) 89 | . 87 100 99 Engine 13 | . 14 14 11 Leg 29 | . 28 28 43 Storage 10 | . 9 14 11 Processor 9 | . 9 14 11 Energy Gun 20 | . 19 25 22 Ballistic Gun 3 | . 4 . . Peak Build Rating 13 | 3 12 10 13 Average Rating 9 | 2 8 9 12 On Entrance 5 | . 3 10 10 Naked Turns . | . . . . Heaviest Build 16 | 5 16 15 15 Greatest Support 40 | 20 20 20 40 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 5 8 8 8 Average Capacity 7 | 5 7 8 8 Most Carried 8 | 3 8 7 8 Average Carried 5 | 2 5 6 6 Final Capacity 8 | 5 8 8 8 Final Carried 8 | 3 6 6 8 Class Distribution -------------------- 89% | Mutant 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 510 | 230 220 10 50 Remotely . | . . . . Salvage Created 1041 | . 781 27 233 Parts 66 | . 51 2 13 Haulers Intercepted 2 | . 2 . . Recyclers Shooed 2 | . 2 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 17 | . 12 2 3 Guns 16 | . 11 2 3 AOE 1 | . 1 . . Classes Destroyed 8 | . 8 . . Worker 2 | . 2 . . Builder 2 | . 2 . . Tunneler 1 | . 1 . . Hauler 2 | . 2 . . Recycler 3 | . 2 . 1 Watcher 3 | . 3 . . Swarmer 8 | . 6 2 . Grunt 9 | . 6 . 3 Best Kill Streak 4 | . 4 2 2 Combat Bots Only 3 | . 3 2 2 Max Kills in Single Turn 2 | . 2 1 1 Gunslinging . | . . . . Exploded 1 | . 1 . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 55 | . 46 5 4 Missed 14 | . 12 . 2 Hits 41 | . 34 5 2 Projectile 41 | . 34 5 2 Critical Strikes 1 | . . . 1 Damage Taken 710 | . 580 45 85 Core 162 | . 130 10 22 Absorbed by Shields . | . . . . Core Remaining (%) 72 | 100 . 44 . Volleys Fired 71 | . 58 3 10 Largest 2 | . 2 2 2 Hottest 95 | . 90 95 95 Shots Fired 137 | . 113 6 18 Gun 137 | . 113 6 18 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 35 | . 35 . . Thermal 46 | . 33 3 10 Explosive . | . . . . Electromagnetic 56 | . 45 3 8 Robot Hit Streak 8 | . 8 5 7 Robot Miss Streak 5 | . 5 4 3 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 73 | . 60 3 10 Core Hits 43 | . 31 2 10 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks 2 | . 2 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1302 | . 1034 48 220 Guns 1040 | . 801 48 191 Cannons . | . . . . Explosions 253 | . 224 . 29 Melee . | . . . . Ramming 9 | . 9 . . Kinetic 291 | . 291 . . Thermal 549 | . 432 38 79 Explosive . | . . . . Electromagnetic 453 | . 302 10 141 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . 2 2 . Average Corruption 2 | . 2 2 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 3 | . 1 2 . Matter Fused 1 | . 1 . . Heat Flow Errors 1 | . . 1 . Energy Discharges 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 40 | . 40 . . Projectiles . | . . . . Explosions 40 | . 40 . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 230 | . 190 . 40 Shots 5 | . 4 . 1 Rammed . | . . . . Targets Rammed 2 | . 2 . . Kicked 2 | . 2 . . Crushed . | . . . . Highest Temperature 208 | . 150 208 103 Average Temperature 54 | . 46 127 39 Received Heat Transfer 192 | . 153 . 39 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 1 | . 1 . . Combat Hostiles . | . . . . Parts Fried 3 | . 3 . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . 1 . Heat Transferred 1034 | . 725 111 198 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 3 | . 2 . 1 Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 184 | . 184 60 92 Initial 60 | . . 60 19 Average 90 | . 104 40 35 Influence Increases 770 | . 568 50 152 Destroy 0b10 Robot/C 380 | . 240 40 100 Destroy 0b10 Robot/NC 70 | . 60 . 10 Destroy Leader 92 | . 50 10 32 Allied During Kill 8 | . . . 8 Successful Hack 14 | . 14 . . Disable Machine 90 | . 90 . . Destroy Structure 71 | . 69 . 2 Partial Spotted 15 | . 15 . . Lose Combat Pursuer 30 | . 30 . . Influence Decreases 678 | . 412 156 110 Entered New Map 127 | . . 96 31 Time Decay 541 | . 402 60 79 Lost Part 10 | . 10 . . Squads Dispatched 2 | . 1 . 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . 1 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 31 | . 21 3 7 Peak Tracking Total 4 | . 4 3 2 Tactical Retreats 1 | . 1 . . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts 8 | . 8 . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed 1 | . 1 . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 6 | . 6 . . Max in Single Turn 3 | . 3 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 6 | . 5 . 1 Terminals 6 | . 5 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 12 | . 10 . 2 Successful 5 | . 4 . 1 Failed 7 | . 6 . 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 12 | . 10 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . 4 . 1 Emergency Access Points 1 | . 1 . . Dispatch Records 1 | . 1 . . Zone Layout 3 | . 2 . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 4 . 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked 1 | . 1 . . Non-combat 1 | . 1 . . Combat . | . . . . Robot Hacks Applied 1 | . 1 . . parse_system 1 | . 1 . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies 1 | . . 1 . Largest Group 1 | . . 1 1 Highest-Rated Group 31 | . . 31 31 Highest-Rated Ally 31 | . . 31 31 Total Orders . | . . . . Ally Attacks 14 | . . . 14 Total Damage 147 | . . . 147 Kills 3 | . . . 3 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Active Infowar (turns) 1285 | . 982 125 178 Optics 978 | . 675 125 178 T.N.C. 307 | . 307 . . Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 1800 | 46 1451 125 178 Spaces Moved 1006 | 39 759 95 113 Core 13 | 13 . . . Treads . | . . . . Legs 993 | 26 759 95 113 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 119 | 96 120 120 120 Slowest Speed 120 | 120 120 120 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 30 | 4 81 28 9 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 83 | . 81 . 2 Melee . | . . . . Projectile . | . . . . AOE 83 | . 81 . 2 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1468 | 47 1186 100 135 Wait 328 | . 324 1 3 Move 1003 | 38 758 94 113 Hop . | . . . . Pick Up 26 | 6 16 . 4 Fast Attach . | . . . . Attach 12 | 3 6 1 2 Detach 1 | . . 1 . Swap 8 | . 5 . 3 Drop 7 | . 7 . . Fire 71 | . 58 3 10 Melee 2 | . 2 . . Ram . | . . . . Kick 2 | . 2 . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap 8 | . 8 . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines -9/Materials (discovered 2 exits: Mat / [*Sto]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 47 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 631 | -10/Materials | Discovered new exit (range 12) 758 | -10/Materials | Discovered new exit (range 12) 764 | -10/Materials | Discovered new exit (range 15) 955 | -10/Materials | Discovered new exit (range 16) 1448 | -10/Materials | Core integrity fell below 50% 1498 | -10/Materials | Entered Mines 1548 | -10/Mines | Learned location of 1 exit from Materials 1602 | -10/Mines | Discovered new exit (range 5) 1610 | -10/Mines | Escorted by a lone wolf Derelict 1623 | -10/Mines | Entered Materials 1623 | -9/Materials | Accompanied by 1 ally 1623 | -9/Materials | Evolved 2 slots: Propulsion x2 1624 | -9/Materials | Identified exit to Materials 1630 | -9/Materials | Learned location of Storage (-9) 1675 | -9/Materials | Discovered new exit (range 18) 1801 | -9/Materials | Self-destructed Last Messages --------------- K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. K-01 Serf collects debris. G-47 Trooper destroyed. K-01 Serf collects debris. G-34 Mercenary destroyed. K-01 Serf collects debris. R-06 Scavenger collects Aluminum Leg. K-01 Serf collects debris. 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"" # # #?????? | | ?????????????????????????? # # [ #?????? | | ??????????????????????????### ##############?????? | | ????????????????????????????###??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShrapnelPulseRegenerator Manual? 0 Play Time 00:21:46 Cumulative 18.9 hours Start 2025.06.03 @ 22:05:38 End 2025.06.19 @ 09:30:56 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 16 Adventurer 0 Explorer 6 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 18 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 3fa83169-89d6-4e75-9b31-18a0ad3503a2