Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.09.13 @ 22:09:59 Player: Decker Result: Destroyed by as-70899 with Assembled Focal Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (195) 975 Value Destroyed (6084) 6084 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (1424) 1424 TOTAL SCORE: 12303 Bonus ------- High Alert Combat Kills 384 Follower Combat Kills 185 Met Imprinter 300 Destroyed Z-Imprinter 1000 Exposed GOLEM Chamber 500 Friendly Fire -945 Cogmind --------- Core Integrity 0/700 Matter 18/300 Energy 16/100 System Corruption 0% Temperature Cool (81) Movement Core (1750) Ox34 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Experimental Heat Sink High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Targeting Computer > --- WEAPON (2) ------- Cooled Plasma Cannon > --- INVENTORY (28) --- Light Angular Momentum Engine Zionite Light DM Reactor Zionite Light DM Reactor Zionite Glidesys I Experimental Heat Sink Advanced Targeting Computer Weapon Cycler Zionite Light Carapace System Backup Module Mobile Refinery Mk. CCLXVII Shock Rifle Zionite Laser-S Zionite Laser-M Zionite Laser-M Zionite Laser-M Heavy Machine Gun Assault Cannon Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor > --- PROPULSION ------- Aluminum Leg Zionite Composite Leg I Zionite Composite Leg I > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Signal Interpreter Advanced Targeting Computer Zionite Heavy Carapace > --- WEAPON ----------- Zionite Laser-S Zionite Phaser-S > --- INVENTORY -------- Cooled Ion Engine Light Angular Momentum Engine Zionite Glidesys I Zionite Glidesys I Zionite Glidesys I Experimental Heat Sink Experimental Heat Sink Advanced Targeting Computer Weapon Cycler Zionite Heavy Carapace Zionite Heavy Carapace Improved Medium Armor Plating Medium Reflective Plating System Backup Module Mobile Refinery Mk. CCLXVII Shock Rifle Zionite Laser-M Zionite Laser-M Zionite Laser-M Cooled Plasma Cannon Heavy Machine Gun Assault Cannon Gauss Cannon Magnetic Acceleration Cannon Rocket Launcher [Rating: 69] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Zionite Light DM Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Zionite Glidesys I Utility High-capacity Storage Unit Device Advanced Sensor Array Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Reactive Plating Weapon Gauss Rifle Energy Gun Medium Laser Energy Cannon Cooled Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Assault Cannon Launcher Advanced EMP Blaster Build | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Sto Fac Low Low Zio Dee Slots Evolved 6 | . . 2 2 . 2 . . . . Power . | . . . . . . . . . . Propulsion 1 | . . . 1 . . . . . . Utility 5 | . . 2 1 . 2 . . . . Weapon . | . . . . . . . . . . Parts Attached 249 | 6 25 17 40 25 13 21 30 16 56 Power 21 | 1 4 3 1 3 1 1 1 . 6 Engine 16 | 1 4 2 1 3 1 1 1 . 2 Core 1 | . . 1 . . . . . . . Reactor 4 | . . . . . . . . . 4 Propulsion 54 | 2 9 5 12 4 1 3 4 1 13 Treads 37 | 2 7 3 12 4 1 3 4 1 . Leg 11 | . 2 2 . . . . . . 7 Wheel . | . . . . . . . . . . Hover 6 | . . . . . . . . . 6 Flight . | . . . . . . . . . . Utility 92 | 1 6 6 7 6 5 11 15 14 21 Device 40 | . . . 2 . 3 8 9 9 9 Storage 9 | 1 1 1 . 1 . 2 2 1 . Processor 7 | . 2 1 2 . 1 . . 1 . Hackware 2 | . . . . 2 . . . . . Protection 34 | . 3 4 3 3 1 1 4 3 12 Artifact . | . . . . . . . . . . Weapon 82 | 2 6 3 20 12 6 6 10 1 16 Energy Gun 13 | 1 3 1 2 1 . . 1 . 4 Energy Cannon 7 | . . . . 1 . 1 4 . 1 Ballistic Gun 31 | 1 3 2 11 6 3 3 . . 2 Ballistic Cannon 5 | . . . . . . . 1 . 4 Launcher 26 | . . . 7 4 3 2 4 1 5 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 19 | . . 2 1 3 . 1 . 2 10 Parts Lost 50 | . 3 4 . . . 2 8 . 33 Power 5 | . 1 . . . . . 1 . 3 Propulsion 18 | . 1 2 . . . 1 2 . 12 Utility 12 | . . 1 . . . . 2 . 9 Weapon 15 | . 1 1 . . . 1 3 . 9 Highest Loss Streak 8 | . 2 2 . . . 1 4 . 8 Average Slot Usage (%) 96 | . 96 98 99 99 100 94 98 93 94 Engine 7 | . 12 9 8 8 7 7 6 7 3 Treads 20 | . 15 17 26 27 23 23 22 23 6 Leg 3 | . 11 3 . . . . . . 13 Device 4 | . . . . . 6 10 6 6 4 Storage 21 | . 14 22 18 26 23 20 22 22 23 Processor 13 | . 9 10 16 9 15 15 15 15 14 Protection 5 | . 3 11 9 8 7 1 6 2 6 Energy Gun 2 | . 13 2 1 . . . . . 3 Energy Cannon 1 | . . . . 1 . . 3 6 . Ballistic Gun 8 | . 13 19 16 7 13 12 1 . . Ballistic Cannon 1 | . . . . . . . 3 7 2 Launcher 2 | . . . . 9 1 2 3 . 6 Naked Turns . | . . . . . . . . . . Heaviest Build 130 | 11 44 82 84 127 128 124 130 130 126 Greatest Support 80 | 40 40 40 60 60 60 60 80 80 80 Greatest Overweight (x) 24 | . 12 24 1 2 2 2 3 1 12 Average Overweight (x) 1 | . 2 1 1 1 2 1 1 1 2 Largest Inventory Capacity 28 | 6 14 20 20 28 28 28 28 28 28 Average Capacity 24 | 5 11 20 20 27 28 25 27 27 28 Most Carried 28 | 4 12 20 20 28 28 28 28 28 28 Average Carried 23 | 2 10 16 19 26 27 25 26 26 25 Final Capacity 28 | 6 12 20 20 28 28 28 28 28 28 Final Carried 28 | 4 12 18 20 28 28 28 28 27 17 Class Distribution -------------------- 79% | Hauler-Mutant 9% | Mutant 8% | Hauler-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -9/Materials Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Storage Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Zion Hauler-Mutant | -7/Deep Caves Resources | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 ----------- Run | Scr Mat Mat Mat Sto Fac Low Low Zio Dee Matter Collected 7330 | 222 504 648 1314 857 227 672 826 1344 716 Remotely . | . . . . . . . . . . Salvage Created 8472 | 62 951 1585 2273 1816 412 445 535 . 393 Parts 454 | 1 72 89 115 96 17 17 23 . 24 Haulers Intercepted 17 | . 2 4 5 6 . . . . . Recyclers Shooed 10 | . 2 4 3 1 . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . 2 7 . . Prevented 19 | . . . . . . 3 16 . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Sto Fac Low Low Zio Dee Combat Hostiles Destroyed 127 | . 15 21 38 20 7 6 11 . 9 Guns 76 | . 15 21 22 8 4 4 1 . 1 Cannons 4 | . . . . 1 . . 2 . 1 AOE 38 | . . . 16 10 . 1 5 . 6 Classes Destroyed 20 | 1 6 2 2 1 1 . 4 . 3 Worker 12 | . 2 4 2 4 . . . . . Builder 6 | . . . 2 4 . . . . . Hauler 17 | . 2 4 5 6 . . . . . Recycler 15 | 1 3 3 4 4 . . . . . Minesweeper 1 | . . . . . . . 1 . . Operator 6 | . 3 . 2 1 . . . . . Watcher 12 | . 3 2 5 2 . . . . . Swarmer 13 | . 5 . 4 . . . 4 . . Grunt 66 | . 10 13 22 12 4 . 5 . . Brawler 4 | . . 2 1 1 . . . . . Duelist 1 | . . . . . . . 1 . . Protector 1 | . . . . 1 . . . . . Sentry 22 | . . 6 10 4 1 1 . . . Hunter 5 | . . . 1 2 1 1 . . . Programmer 1 | . . . . . 1 . . . . Behemoth 1 | . . . . . . . 1 . . Z-Technician 4 | . . . . . . . . . 4 Z-Light 6 | . . . . . . . . . 6 Samaritan 1 | . . . . . . . 1 . . Assembled 1 | . . . . . . . . . 1 Golem 1 | . . . . . . . . . 1 Thug 4 | . . . . . . 4 . . . Best Kill Streak 8 | 1 3 5 6 8 7 4 4 . 4 Combat Bots Only 7 | . 3 4 4 5 7 4 4 . 4 Max Kills in Single Turn 3 | 1 1 2 3 3 2 2 2 . 3 Gunslinging 1 | . . 1 . . . . . . . Exploded 3 | . . . 3 2 . 1 2 . 1 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . 1 Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Mat Mat Sto Fac Low Low Zio Dee Damage Taken 10896 | . 448 1207 1591 606 422 383 1299 . 4940 Core 1279 | . 115 293 138 7 21 59 117 . 529 Absorbed by Shields 9 | . . . . 9 . . . . . Core Remaining (%) 63 | 100 54 26 . 73 . . . . . Volleys Fired 577 | 2 76 119 147 71 12 15 54 . 81 Largest 2 | 2 2 2 2 2 2 2 1 . 2 Hottest 153 | 70 70 60 68 133 56 64 105 . 153 Shots Fired 1012 | 4 147 238 278 125 21 23 54 . 122 Gun 815 | 4 147 238 257 77 18 13 5 . 56 Cannon 73 | . . . . 16 . 3 24 . 30 Launcher 124 | . . . 21 32 3 7 25 . 36 Special . | . . . . . . . . . . Kinetic 650 | 2 75 182 232 77 18 13 . . 51 Thermal 145 | 2 68 . . 16 . 3 24 . 32 Explosive 67 | . . . 21 12 . . 5 . 29 Electromagnetic 147 | . 4 56 25 20 3 7 25 . 7 Phasic 3 | . . . . . . . . . 3 Robot Hit Streak 23 | 3 11 14 23 11 10 17 17 . 14 Robot Miss Streak 5 | . 3 5 2 3 1 1 3 . 4 Penetration Max 1 | . . . 1 1 . 1 . . 1 Secondary Targets 8 | . 2 4 1 . . . . . 1 Max Gunslinging Chain 1 | . 1 1 1 . . . . . 1 Shots Hit Robots 678 | 3 97 163 214 63 17 21 32 . 68 Core Hits 361 | 2 48 60 109 56 10 12 20 . 44 Critical Hits 4 | . . 1 1 1 . 1 . . . Critical Kills 1 | . . . . 1 . . . . . Critical Parts Destroyed 3 | . . 1 1 . . 1 . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 18679 | 38 1200 2223 4923 2958 767 816 1722 . 4032 Guns 9621 | 38 1200 2125 3208 1304 345 519 91 . 791 Cannons 1890 | . . . . 349 . 99 682 . 760 Explosions 7168 | . . 98 1715 1305 422 198 949 . 2481 Melee . | . . . . . . . . . . Ramming . | . . . . . . . . . . Kinetic 8113 | 13 633 1539 2912 1304 345 519 . . 848 Thermal 3577 | 25 543 98 . 505 . 99 682 . 1625 Explosive 3155 | . . . 1715 41 . . 343 . 1056 Electromagnetic 3801 | . 24 586 296 1108 422 198 697 . 470 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Phasic 33 | . . . . . . . . . 33 Highest Corruption 2 | . . 2 . . 2 1 2 . . Average Corruption 1 | . . 1 . . 1 1 1 . . Corruption Purged 4 | . . . . . 1 1 2 . . Effects 5 | . . . . . 1 3 1 . . Message Errors 3 | . . . . . . 2 1 . . Energy Discharges 2 | . . . . . 1 1 . . . Overload Shots 10 | . . . . 2 . . 3 . 5 Overflow Damage 506 | . . 39 . 26 . . 165 . 276 Projectiles 153 | . . . . 5 . . 139 . 9 Explosions 353 | . . 39 . 21 . . 26 . 267 Melee . | . . . . . . . . . . Knockbacks 2 | . . . . . . . . . 2 Impact . | . . . . . . . . . . Kinetic 2 | . . . . . . . . . 2 Secondary . | . . . . . . . . . . Self-Inflicted Damage 559 | . . 34 21 14 52 . 68 . 370 Shots 10 | . . 1 1 1 2 . 4 . 1 Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 437 | 18 111 437 29 156 28 12 38 . 191 Average Temperature 34 | 10 29 53 8 21 9 8 15 . 53 Received Heat Transfer 2793 | . 171 534 594 213 84 126 129 . 942 Effects 1 | . . 1 . . . . . . . Damage (minor) 1 | . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted 9 | . . . . 1 3 1 3 . 1 Combat Hostiles 9 | . . . . 1 3 1 3 . 1 Parts Fried 19 | . . 1 1 8 3 1 4 . 1 Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 6 | . 1 . . 2 . . 3 . . Heat Transferred 4714 | 74 1591 100 . 710 . 150 990 . 1099 Parts Sabotaged . | . . . . . . . . . . Parts Stolen 2 | . . . . . . . 2 . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 10 | . . 1 . 6 . 1 . . 2 Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Sto Fac Low Low Zio Dee Peak Influence 886 | 5 192 425 886 683 459 . . . . Initial 373 | . 3 . 52 373 243 . . . . Average 229 | 1 56 110 258 491 282 . . . . Maximum Alert Level 3 | . . 2 3 2 2 . . . . Low Security (%) 53 | 100 100 79 45 . . . . . . Level 1 24 | . . 19 37 24 82 . . . . Level 2 19 | . . . 8 75 17 . . . . Level 3 2 | . . . 8 . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 17 | . 3 2 7 4 1 . . . . Investigation 2 | . . . 2 . . . . . . Extermination 1 | . . . . . 1 . . . . Reinforcement 11 | . 3 2 3 3 . . . . . Assault 1 | . . . . 1 . . . . . Garrison 2 | . . . 2 . . . . . . Intercept . | . . . . . . . . . . Construction Impeded 2 | . . . 1 1 . . . . . Haulers Reinforced . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Mat Mat Sto Fac Low Low Zio Dee Distress Signals 13 | . 1 4 5 3 . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 182 | . 28 32 48 28 9 6 14 . 17 Peak Tracking Total 6 | . 3 5 4 5 6 4 4 . 6 Tactical Retreats 14 | . 1 5 . 2 1 1 3 . 1 Traps | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Sto Fac Low Low Zio Dee Traps Triggered 13 | . 5 2 2 4 . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 3 | . . . . . . . 3 . . Machines | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 ---------- Run | Scr Mat Mat Mat Sto Fac Low Low Zio Dee Machines Disabled 17 | . . . 5 5 1 . 1 . 5 Max in Single Turn 1 | . . . 1 1 1 . 1 . 1 Garrison Access 1 | . . . 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Mat Mat Sto Fac Low Low Zio Dee Machines Accessed 36 | . 7 7 7 10 4 1 . . . Terminals 25 | . 6 5 5 8 1 . . . . Fabricators 1 | . . . . . 1 . . . . Repair Stations 4 | . . . 1 1 2 . . . . Recycling Units 3 | . 1 1 . 1 . . . . . Scanalyzers 1 | . . 1 . . . . . . . Garrison Access 1 | . . . 1 . . . . . . Total Hacks 88 | . 16 25 21 20 5 1 . . . Successful 47 | . 8 13 12 11 2 1 . . . Failed 41 | . 8 12 9 9 3 . . . . Catastrophic 12 | . 5 2 2 1 2 . . . . Database Lockouts . | . . . . . . . . . . Manual 45 | . 12 8 6 10 . . . 9 . Terminals 61 | . 13 19 11 17 1 . . . . Fabricators 1 | . . . . . 1 . . . . Repair Stations 14 | . . . 9 2 3 . . . . Recycling Units 6 | . 3 2 . 1 . . . . . Scanalyzers 4 | . . 4 . . . . . . . Garrison Access 1 | . . . 1 . . . . . . Terminal Hacks 29 | . 6 8 4 10 . 1 . . . Part Schematic 3 | . 3 . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . Prototype ID Bank 5 | . . 3 . 2 . . . . . Open Door 5 | . . . . 4 . 1 . . . Branch Access Points 1 | . . . . 1 . . . . . Alert Level 3 | . . 1 1 1 . . . . . Unreport Threat 7 | . 1 3 2 1 . . . . . Zone Layout 4 | . 1 1 1 1 . . . . . Fabricator Hacks 1 | . . . . . 1 . . . . Build 1 | . . . . . 1 . . . . Repair Station Hacks 8 | . . . 7 . 1 . . . . Scan Component 5 | . . . 4 . 1 . . . . Repair 3 | . . . 3 . . . . . . Recycling Unit Hacks 3 | . 1 1 . 1 . . . . . Report Inventory 1 | . 1 . . . . . . . . Retrieve Components 2 | . . 1 . 1 . . . . . Scanalyzer 4 | . . 4 . . . . . . . Insert Component 2 | . . 2 . . . . . . . Analyze 2 | . . 2 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 2 | . 1 . 1 . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . Reject 1 | . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . . Jam 1 | . . . 1 . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 29 | . 6 7 6 6 4 . . . . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built 1 | . . . . . 1 . . . . Matter 153 | . . . . . 153 . . . . Time 81 | . . . . . 81 . . . . Total Robot Build Rating 1 | . . . . . 1 . . . . Part Schematics Acquired 5 | . 3 2 . . . . . . . Parts Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 3 | . . . 3 . . . . . . Time 121 | . . . 121 . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 20 | . . 10 . 10 . . . . . Parts Scanalyzed 2 | . . 2 . . . . . . . Part Schematics Acquired 2 | . . 2 . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 ------------ Run | Scr Mat Mat Mat Sto Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Mat Mat Sto Fac Low Low Zio Dee Total Allies 2 | . . . . . 1 . . 1 . Largest Group 1 | . . . . . 1 . . 1 1 Highest-Rated Group 99 | . . . . . 10 . . 99 99 Highest-Rated Ally 99 | . . . . . 10 . . 99 99 Total Orders . | . . . . . . . . . . Ally Attacks 65 | . . . . . . . . . 65 Total Damage 3288 | . . . . . . . . . 3288 Kills 12 | . . . . . . . . . 12 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Sto Fac Low Low Zio Dee Robot Analysis Total 1 | . 1 . . . . . . . . Derelict Logs Recovered 4 | . . . . . . 1 2 1 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 ------------- Run | Scr Mat Mat Mat Sto Fac Low Low Zio Dee Turns Passed 22255 | 80 2156 1472 2315 1809 488 4454 2969 3389 3123 Spaces Moved 9955 | 40 913 511 908 786 215 2175 1455 1702 1250 Core 6 | 2 2 2 . . . . . . . Treads 8745 | 38 579 476 908 786 215 2175 1455 1702 411 Legs 1143 | . 332 33 . . . . . . 778 Wheels . | . . . . . . . . . . Hover 61 | . . . . . . . . . 61 Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 180 180 180 200 180 180 180 180 Average Speed 191 | 154 200 200 180 193 200 183 188 180 217 Slowest Speed 1250 | 160 650 1250 180 200 200 200 220 180 480 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 3 | . . . . . . 3 . . . Cave-ins Triggered 1 | . . . . . . . 1 . . Exploration Rate (%) 68 | 4 99 48 78 89 7 93 98 89 84 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 3 | . . . . . . 1 . 2 . Known Exits Taken 8 | . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . Scrap Searched 11 | . . . . . . 5 2 4 . Spaces Dug 13 | . . . 11 2 . . . . . Terrain Destroyed 382 | . . 6 138 86 . 3 31 . 118 Melee . | . . . . . . . . . . Projectile 19 | . . . . 7 . . 3 . 9 AOE 363 | . . 6 138 79 . 3 28 . 109 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Mat Mat Sto Fac Low Low Zio Dee Total 12213 | 51 1087 731 1319 963 252 2607 1627 2028 1548 Wait 1101 | . 42 36 184 15 1 359 52 287 125 Move 9939 | 39 912 510 907 785 214 2168 1453 1701 1250 Hop 3 | . . . . . . 3 . . . Pick Up 169 | 4 20 23 14 26 6 24 26 12 14 Fast Attach 87 | 6 17 11 9 10 . 6 8 7 13 Attach 74 | . 7 6 7 3 2 5 12 4 28 Detach 27 | . 2 4 2 4 . . 2 3 10 Swap 88 | . 1 . 24 12 11 10 10 5 15 Drop 141 | . 10 22 25 31 6 17 9 9 12 Fire 577 | 2 76 119 147 71 12 15 54 . 81 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 7 | . . . . 6 . . 1 . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: *Dee / *Pro) -7/Deep Caves (discovered 1 exit: *Pro) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 31 | -11/Scrapyard | Discovered new exit (range 16) 81 | -11/Scrapyard | Entered Materials 185 | -10/Materials | Discovered new exit (range 7) 339 | -10/Materials | Build established: Mutant 538 | -10/Materials | Discovered new exit (range 8) 658 | -10/Materials | Discovered new exit (range 8) 850 | -10/Materials | Identified exit to Materials 977 | -10/Materials | Discovered new exit (range 6) 987 | -10/Materials | Identified exit to Mines 1389 | -10/Materials | Discovered exit to Materials (range 15) 2237 | -10/Materials | Entered another Materials area 2237 | -9/Materials | Evolved 2 slots: Utility x2 2528 | -9/Materials | Core integrity fell below 50% 2534 | -9/Materials | Build established: Hauler-Mutant 3370 | -9/Materials | Discovered new exit (range 9) 3397 | -9/Materials | Identified exit to Mines 3677 | -9/Materials | Discovered new exit (range 15) 3707 | -9/Materials | Identified exit to Materials 3709 | -9/Materials | Entered another Materials area 3709 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4067 | -8/Materials | Discovered new exit (range 10) 4081 | -8/Materials | Identified exit to Factory 5326 | -8/Materials | Repaired Imp. Light Armor Plating? 5409 | -8/Materials | Repaired Rocket Launcher 5461 | -8/Materials | Repaired Hvy. Ion Engine 5564 | -8/Materials | Garrison activated, responded to threat 5613 | -8/Materials | Discovered exit to Factory (range 16) 5715 | -8/Materials | Garrison activated, responded to threat 5997 | -8/Materials | Discovered new exit (range 10) 6015 | -8/Materials | Identified exit to Storage 6024 | -8/Materials | Entered Storage 6280 | -8/Storage | Identified exit to Recycling 7127 | -8/Storage | Discovered exit to Factory (range 15) 7224 | -8/Storage | First assault squad dispatched 7833 | -8/Storage | Entered Factory 7833 | -7/Factory | Evolved 2 slots: Utility x2 8079 | -7/Factory | Fabricated A-02 Transporter? 8185 | -7/Factory | Destroyed 7 combat bots 8195 | -7/Factory | Discovered new exit (range 7) 8205 | -7/Factory | Identified exit to Lower Caves 8321 | -7/Factory | Entered Lower Caves 8752 | -7/Lower Caves | Found Prototype Device 8752 | -7/Lower Caves | Identified Heart of Steel 9429 | -7/Lower Caves | Build established: Hauler-Skirmisher 9861 | -7/Lower Caves | Discovered new exit (range 15) 9877 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9920 | -7/Lower Caves | Identified exit to Lower Caves 10445 | -7/Lower Caves | Ambushed by wild Derelicts 11171 | -7/Lower Caves | Build established: Hauler-Mutant 12775 | -7/Lower Caves | Entered another Lower Caves area 13027 | -7/Lower Caves | Discovered new exit (range 8) 13109 | -7/Lower Caves | Identified exit to Factory 13541 | -7/Lower Caves | Cld. Plasma Cannon stolen by Master Thief 13542 | -7/Lower Caves | Lgt. Treads stolen by Master Thief 13856 | -7/Lower Caves | Lost 4 parts (1n1u2w) 14104 | -7/Lower Caves | Learned Factory stockpile data 14112 | -7/Lower Caves | Spotted B-75 Beast 14216 | -7/Lower Caves | Destroyed B-75 Beast 14237 | -7/Lower Caves | Crushed by falling debris 15421 | -7/Lower Caves | Learned 4 Factory zone layouts 15661 | -7/Lower Caves | Discovered new exit (range 15) 15731 | -7/Lower Caves | Identified exit to Zion 15744 | -7/Lower Caves | Entered Zion 15888 | -7/Zion | Discovered new exit (range 14) 15910 | -7/Zion | Identified exit to Proximity Caves 15979 | -7/Zion | Found Prototype Device 15979 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 16955 | -7/Zion | Heart of Steel transformed into Warbot 17238 | -7/Zion | Learned location of Warlord (-4) 17409 | -7/Zion | Found Prototype Device 17409 | -7/Zion | Identified Bomb Factory No. 2 17672 | -7/Zion | Received a hallucinogenic algorithm 18077 | -7/Zion | Learned Factory fabricator intel 18282 | -7/Zion | Learned location of Quarantine (-3) 18406 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 19085 | -7/Zion | Opened final containment barrier to the Deep Caves 19108 | -7/Zion | Discovered new exit (range 5) 19112 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 19116 | -7/Zion | Identified exit to Deep Caves 19133 | -7/Zion | Entered Deep Caves 19133 | -7/Deep Caves | Accompanied by 1 ally (Warbot) 19819 | -7/Deep Caves | Z-Facility disabled 19829 | -7/Deep Caves | Attacked by Z-Imprinter 19853 | -7/Deep Caves | Destroyed Z-Imprinter 19886 | -7/Deep Caves | Lost 7 parts (3n3u1w) 19923 | -7/Deep Caves | Found Prototype Protection 19923 | -7/Deep Caves | Identified Zio. Weapon Casing 20143 | -7/Deep Caves | Lost 3 parts (2n1w) 20150 | -7/Deep Caves | Found Zio. Weapon Casing 20246 | -7/Deep Caves | Core integrity fell below 50% 20284 | -7/Deep Caves | Lost 4 parts (1p2n1w) 20362 | -7/Deep Caves | Found Prototype Protection 20362 | -7/Deep Caves | Identified Zio. Heavy Carapace 20369 | -7/Deep Caves | Found Zio. Heavy Carapace 20547 | -7/Deep Caves | Found Zio. Heavy Carapace 20965 | -7/Deep Caves | Discovered new exit (range 14) 20993 | -7/Deep Caves | Identified exit to Proximity Caves 21616 | -7/Deep Caves | Spotted as-71060 21619 | -7/Deep Caves | Exposed GOLEM chamber 21627 | -7/Deep Caves | Core integrity fell below 20% 21673 | -7/Deep Caves | Destroyed as-71060 21676 | -7/Deep Caves | Lost 5 parts (3u2w) 22037 | -7/Deep Caves | Found Zio. Heavy Carapace 22137 | -7/Deep Caves | Spotted as-61607 22183 | -7/Deep Caves | Spotted as-70899 22201 | -7/Deep Caves | Lost 6 parts (1p3n1u1w) 22256 | -7/Deep Caves | Destroyed by as-70899 with Assembled Focal Cannon Last Messages --------------- 22218_ Zio. Composite Leg I destroyed. 22222_ Zio. Laser-S destroyed. 22227_ The unstable cave ceiling collapses. 22232_ Zio. Composite Leg I destroyed. 22232_ Imp. Medium Armor Plating destroyed. 22232_ Discarded Adv. Signal Interpreter. 22242_ Destroyed Prototype Device. 22243_ Rocket Launcher destroyed. 22244_ The unstable cave ceiling collapses. 22246_ Slug penetrates as-70899. 22249_ Zio. Heavy Carapace destroyed. 22253_ as-70899 Prototype Energy Cannon integration complete. 22253_ Zio. Light DM Reactor destroyed. 22253_ Gauss Cannon destroyed. 22254_ as-70899 GOLEM Unit beginning Prototype Device integration. 22255_ as-70899 Prototype Device integration complete. [Achievement: Overkill] 22256_ as-70899 GOLEM Unit beginning Prototype Device integration. Map ----- +----------------------------------------------------+ | ## # ##????## # | | # # #????# | | ## #????# | | ?## ##????# | | ## ##?????## | | #???????### | | #?????????# | | ##????????## | | #?????????# | | #??????##### | | ##?????## ## | | ###??????# ## | | ##????????# # | | #????????# | | ######## | | | | | | | | ### | | G | | # | | ## | | #?# # | | #????# | | ##????### # # | | ##???????#; @ ### ## | | ##########????????## ;## #### | | ???????????????????## ##;###;## #??######## | | ????????????????????####?#?????## #?????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 27 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 110 Armor Coverage 1200 Resistance: KI 20 Resistance: TH 15 Weapon Shielding 66 Weapon Cycling 15 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Grenade Launcher | -10/Materials | Hacked Targeting Computer | -10/Materials | Hacked Rocket Launcher | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ A-02 Transporter | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Are We The Baddies? Brute Force Just Shoot The Terminal Overkill Robot Respite Signs Are For Wimps Challenges ------------ None Game ------ Seed LaserShockPrototype Manual? 0 Play Time 02:50:11 Cumulative 27.1 hours Start 2021.09.12 @ 22:41:44 End 2021.09.13 @ 22:09:59 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 154 Rogue 154 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 54 Gallery% 69 Achievement% 32 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 14840cc8-6bae-4f98-94cc-728413841283