Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.01 @ 12:03:13 Player: SLUGGY Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (101) 505 Value Destroyed (2834) 2834 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (190) 190 TOTAL SCORE: 5949 Bonus ------- High Alert Combat Kills 231 Friendly Fire -41 Cogmind --------- Core Integrity 0/700 Matter 266/300 Energy 98/310 System Corruption 29% Temperature Cool (12) Movement Walking (200) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Heavy Deuterium Engine > --- PROPULSION (5) --- Improved Titanium Leg > --- UTILITY (5) ------ Small Storage Unit Improved Signal Interpreter Transmission Jammer Graphene Brace > --- WEAPON (2) ------- Precision Beam Rifle Powered Hammer > --- INVENTORY (8) ---- Light Nuclear Core Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Improved Signal Interpreter Force Booster Transmission Jammer Improved Light Armor Plating Graphene Brace > --- WEAPON ----------- Flak Gun Power Maul > --- INVENTORY -------- Carbon-fiber Leg Small Storage Unit Improved Light Armor Plating [Rating: 53] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Flight Unit Treads Light Treads Leg Improved Carbon-fiber Leg Hover Unit Airjet Flight Unit Flight Unit Utility Signal Interpreter Device Graphene Brace Storage Small Storage Unit Processor Signal Interpreter Protection Medium Armor Plating Weapon Improved Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Improved Assault Rifle Launcher Grenade Launcher Impact Weapon Power Maul Slashing Weapon Greatsword Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 3 | . . 2 1 . Utility 3 | . . . 1 2 Weapon . | . . . . . Parts Attached 119 | 6 22 29 13 49 Power 15 | 1 3 5 1 5 Engine 12 | 1 2 5 1 3 Core 3 | . 1 . . 2 Reactor . | . . . . . Propulsion 47 | 2 11 15 5 14 Treads 5 | 2 2 . . 1 Leg 19 | . 7 . . 12 Wheel . | . . . . . Hover 7 | . 2 1 3 1 Flight 16 | . . 14 2 . Utility 35 | 1 4 3 4 23 Device 14 | . 2 1 . 11 Storage 3 | 1 1 . . 1 Processor 4 | . 1 . 2 1 Hackware . | . . . . . Protection 14 | . . 2 2 10 Artifact . | . . . . . Weapon 22 | 2 4 6 3 7 Energy Gun 7 | 1 1 3 1 1 Energy Cannon 1 | . . . 1 . Ballistic Gun 8 | 1 3 2 . 2 Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon 4 | . . 1 1 2 Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 6 | . 1 2 1 2 Corrupted Parts 1 | . . . . 1 System Corruption 12 | . . . . 12 Parts Lost 41 | . 3 5 2 31 Power 3 | . 1 . . 2 Propulsion 22 | . 1 5 2 14 Utility 11 | . . . . 11 Weapon 5 | . 1 . . 4 Highest Loss Streak 11 | . 1 2 2 11 To Critical Strikes . | . . . . . Average Slot Usage (%) 86 | . 92 88 86 82 Engine 7 | . 9 11 9 3 Core 2 | . 3 . . 3 Treads 2 | . 6 . . . Leg 12 | . 17 . . 18 Hover 4 | . 2 1 12 6 Flight 8 | . . 30 19 . Device 11 | . 13 2 . 17 Storage 1 | . 6 . . . Processor 8 | . 4 11 18 9 Protection 5 | . . 8 8 8 Energy Gun 2 | . 4 2 6 . Ballistic Gun 10 | . 22 11 . 1 Impact Weapon 4 | . . 8 9 6 Naked Turns . | . . . . . Heaviest Build 29 | 13 19 19 23 29 Greatest Support 72 | 40 40 16 23 72 Greatest Overweight (x) 6 | . 1 6 1 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 10 10 5 8 Average Capacity 5 | 6 6 5 5 5 Most Carried 10 | 5 10 10 5 5 Average Carried 4 | 1 4 4 4 3 Final Capacity 10 | 8 10 5 5 8 Final Carried 10 | . 10 5 5 1 Class Distribution -------------------- 65% | Mutant 26% | Scavenger-Mutant 6% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 2304 | 113 602 688 75 826 Remotely . | . . . . . Salvage Created 3444 | . 864 940 124 1516 Parts 189 | . 44 75 11 59 Haulers Intercepted 1 | . . 1 . . Recyclers Shooed 4 | . 2 1 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 62 | . 11 22 1 28 Melee 12 | . . . 1 11 Guns 33 | . 11 21 . 1 AOE 3 | . . 1 . 2 Classes Destroyed 17 | . 6 4 1 6 Worker 7 | . 1 . . 6 Builder 6 | . . 1 3 2 Tunneler 1 | . . . . 1 Hauler 1 | . . 1 . . Recycler 9 | . 3 1 . 5 Mechanic 1 | . 1 . . . Operator 3 | . 1 1 . 1 Watcher 11 | . 3 5 . 3 Swarmer 11 | . . 9 . 2 Grunt 31 | . 11 8 . 12 Brawler 3 | . . . . 3 Duelist 1 | . . . . 1 Protector 1 | . . . . 1 Sentry 6 | . . 5 . 1 Specialist 2 | . . . . 2 Hunter 6 | . . . 1 5 Programmer 1 | . . . . 1 Best Kill Streak 8 | . 3 8 2 7 Combat Bots Only 6 | . 2 6 1 5 Max Kills in Single Turn 3 | . 1 1 2 3 Gunslinging . | . . . . . Exploded 1 | . . 1 . 1 Melee 1 | . . . 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 563 | . 49 104 16 394 Missed 186 | . 15 41 7 123 Damage Taken 5575 | . 520 717 109 4229 Core 1062 | . 185 137 21 719 Absorbed by Shields 301 | . . . . 301 Core Remaining (%) 71 | 100 26 65 96 . Volleys Fired 232 | . 62 102 14 54 Largest 2 | . 2 2 1 1 Hottest 79 | . 63 79 69 30 Shots Fired 319 | . 117 134 14 54 Gun 290 | . 117 134 9 30 Cannon 5 | . . . 5 . Launcher 24 | . . . . 24 Special . | . . . . . Kinetic 238 | . 93 115 . 30 Thermal 7 | . . 7 . . Explosive 24 | . . . . 24 Electromagnetic 50 | . 24 12 14 . Robot Hit Streak 15 | . 15 9 5 13 Robot Miss Streak 7 | . 3 7 4 5 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 292 | . 79 86 16 111 Core Hits 140 | . 29 44 4 63 Critical Kills 4 | . . 1 . 3 Critical Parts Destroyed 16 | . 1 1 . 14 Critical Strikes 22 | . 1 2 . 19 Destroy 3 | . 1 2 . . Smash 19 | . . . . 19 Melee Attacks 116 | . . . 7 109 Impact 113 | . . . 7 106 Slashing 3 | . . . . 3 Piercing . | . . . . . Sneak Attacks 5 | . . . 1 4 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 8578 | . 1431 1348 405 5394 Guns 3029 | . 1235 1319 128 347 Cannons 108 | . . . 108 . Explosions 1648 | . 187 29 . 1432 Melee 3784 | . . . 169 3615 Ramming 9 | . 9 . . . Kinetic 2546 | . 1016 1183 . 347 Thermal 244 | . 187 57 . . Explosive 1432 | . . . . 1432 Electromagnetic 563 | . 219 108 236 . Impact 3621 | . . . 169 3452 Slashing 163 | . . . . 163 Piercing . | . . . . . Highest Corruption 29 | . 2 1 . 29 Average Corruption 8 | . 1 1 . 18 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 78 | . 10 5 . 63 Message Errors 25 | . 3 1 . 21 Matter Fused 15 | . 2 1 . 12 Heat Flow Errors 9 | . 1 . . 8 Energy Discharges 9 | . 1 2 . 6 Parts Rejected 1 | . . . . 1 Data Loss (minor) 7 | . 1 . . 6 Data Loss (major) 2 | . . . . 2 Misfires 2 | . 1 . . 1 Alerts 2 | . 1 . . 1 Misdirections 4 | . . . . 4 Weapon Failures 2 | . . 1 . 1 Overload Shots . | . . . . . Overflow Damage 1172 | . 79 . 29 1064 Projectiles 8 | . . . 8 . Explosions 143 | . 79 . . 64 Melee 1021 | . . . 21 1000 Knockbacks 16 | . . . 1 15 Impact 16 | . . . 1 15 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 341 | . 94 . . 247 Shots 9 | . 3 . . 6 Rammed . | . . . . . Targets Rammed 1 | . 1 . . . Kicked 1 | . 1 . . . Crushed . | . . . . . Highest Temperature 259 | . 124 159 79 259 Average Temperature 53 | . 21 51 22 107 Received Heat Transfer 1182 | . 261 237 . 684 Effects 1 | . . . . 1 Energy Bleed 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 14 | . . . . 14 Impact Corruptions 36 | . . . 1 35 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 374 | . 250 124 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 4 | . 3 1 . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 646 | . 171 646 187 543 Initial 132 | . . 42 132 84 Average 256 | . 87 450 172 293 Maximum Alert Level 2 | . . 2 . 2 Low Security (%) 49 | 100 100 5 100 25 Level 1 23 | . . 18 . 49 Level 2 27 | . . 75 . 25 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 28 | . 4 4 7 13 Investigation 12 | . 2 4 2 4 Extermination 1 | . . . . 1 Reinforcement 11 | . 2 . 2 7 Assault 1 | . . . . 1 Garrison 3 | . . . 3 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 3 | . . . 1 2 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 7 | . 2 2 2 1 Communications Jammed 5 | . . . . 5 Distress Signals 5 | . . . . 5 Times Spotted 127 | . 22 34 10 61 Peak Tracking Total 6 | . 3 4 4 6 Tactical Retreats 5 | . . 1 . 4 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 7 | . 4 . 1 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 1 | . . . . 1 Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 5 | . 2 . . 3 Max in Single Turn 2 | . 2 . . 1 Garrison Access 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 18 | . 4 6 3 5 Terminals 13 | . 4 4 3 2 Fabricators 1 | . . . . 1 Repair Stations 2 | . . 1 . 1 Recycling Units . | . . . . . Scanalyzers 1 | . . 1 . . Garrison Access 1 | . . . . 1 Total Hacks 53 | . 10 21 10 12 Successful 15 | . 2 8 2 3 Failed 38 | . 8 13 8 9 Catastrophic 7 | . . 2 3 2 Database Lockouts . | . . . . . Manual 23 | . 7 9 7 . Terminals 40 | . 10 15 10 5 Fabricators 2 | . . . . 2 Repair Stations 7 | . . 4 . 3 Recycling Units . | . . . . . Scanalyzers 2 | . . 2 . . Garrison Access 2 | . . . . 2 Terminal Hacks 10 | . 2 5 2 1 Record 1 | . . 1 . . Open DSF 1 | . . . . 1 Emergency Access Points 3 | . 1 1 1 . Alert Level 2 | . . 1 1 . Unreport Threat 1 | . . 1 . . Patrol Status 1 | . 1 . . . Zone Layout 1 | . . 1 . . Fabricator Hacks 1 | . . . . 1 Network Status 1 | . . . . 1 Repair Station Hacks 2 | . . 1 . 1 Scan Component 2 | . . 1 . 1 Recycling Unit Hacks . | . . . . . Scanalyzer 2 | . . 2 . . Insert Component 1 | . . 1 . . Analyze 1 | . . 1 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . 1 . . Used . | . . . . . Hacking Detections 16 | . 4 5 2 5 Full Trace Events 15 | . 4 5 2 4 Feedback Events 2 | . . 1 . 1 Corruption 2 | . . 1 . 1 Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . 1 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . 1 . . Part Schematics Acquired 1 | . . 1 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 2 | . . . . 2 Machine Destruction 2 | . . . . 2 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 4489 | 44 1391 1065 285 1704 Spaces Moved 3146 | 29 914 892 325 986 Core 21 | 12 6 3 . . Treads 236 | 17 186 . . 33 Legs 1084 | . 617 . . 467 Wheels . | . . . . . Hover 830 | . 105 69 170 486 Flight 975 | . . 820 155 . Fastest Speed 28 | 50 56 31 28 48 Average Speed 96 | 114 124 84 53 95 Slowest Speed 360 | 160 160 360 116 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 1 | . . 1 . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 38 | 4 94 42 30 20 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched . | . . . . . Spaces Dug 10 | . . . . 10 Terrain Destroyed 139 | . 24 6 . 109 Melee 10 | . . . . 10 Projectile . | . . . . . AOE 129 | . 24 6 . 99 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 4072 | 39 1055 1069 410 1499 Wait 297 | . 6 10 35 246 Move 3140 | 28 913 889 324 986 Hop 1 | . . 1 . . Pick Up 93 | 5 34 11 7 36 Fast Attach 28 | 1 . 13 8 6 Attach 62 | 5 10 7 3 37 Detach 3 | . . . . 3 Swap 29 | . 12 9 2 6 Drop 70 | . 17 27 10 16 Fire 232 | . 62 102 14 54 Melee 116 | . . . 7 109 Ram . | . . . . . Kick 1 | . 1 . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 2 exits: *Mat / *Sto) -8/Materials -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 45 | -11/Scrapyard | Entered Materials 322 | -10/Materials | Build established: Mutant 381 | -10/Materials | Discovered new exit (range 12) 506 | -10/Materials | Discovered new exit (range 15) 589 | -10/Materials | Core integrity fell below 50% 728 | -10/Materials | Discovered new exit (range 16) 801 | -10/Materials | Discovered new exit (range 8) 876 | -10/Materials | Build established: Scavenger-Mutant 1093 | -10/Materials | Discovered new exit (range 5) 1104 | -10/Materials | Identified exit to Materials 1185 | -10/Materials | Identified exit to Mines 1319 | -10/Materials | Build established: Mutant 1436 | -10/Materials | Entered another Materials area 1436 | -9/Materials | Evolved 2 slots: Propulsion x2 1555 | -9/Materials | Discovered new exit (range 13) 1565 | -9/Materials | Identified exit to Storage 1842 | -9/Materials | Discovered new exit (range 16) 2500 | -9/Materials | Identified exit to Materials 2501 | -9/Materials | Entered another Materials area 2501 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2536 | -8/Materials | Met 7R-MNS 2552 | -8/Materials | Garrison activated, responded to threat 2760 | -8/Materials | Discovered new exit (range 10) 2769 | -8/Materials | Identified exit to Factory 2786 | -8/Materials | Entered Factory 2786 | -7/Factory | Evolved 2 slots: Utility x2 3240 | -7/Factory | System corruption reached 10% 3300 | -7/Factory | Lost 5 parts (2n3u) 4155 | -7/Factory | Cargo convoy interrupted 4180 | -7/Factory | Lost 5 parts (2n1u2w) 4296 | -7/Factory | Core integrity fell below 50% 4489 | -7/Factory | Discovered new exit (range 9) 4490 | -7/Factory | Core integrity fell below 20% 4490 | -7/Factory | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- Feedback: System corruption (+1%). 04480_ ALERT: Suspicious activity at Terminal F007. Dispatching Investigation squad. 04480_ K-01 Serf collects debris. 04483_ Acquired Prototype Energy Gun. 04484_ Identified Prc. Beam Rifle. 04485_ K-01 Serf collects debris. 04486_ Acquired Prototype Engine. 04487_ Identified Hvy. Deuterium Engine. 04488_ System corrupted: Energy discharge (-43). 04488_ K-01 Serf collects debris. 04489_ Fusion Modulator explodes. 04489_ VSS Leg destroyed. 04489_ Imp. Light Armor Plating destroyed. 04489_ Fusion Modulator explodes. 04489_ K-01 Serf destroyed. 04489_ Terminal disabled. 04489_ EXIT=FOUND 04489_ Fusion Modulator explodes. 04489_ K-01 Serf collects debris. 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