Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.08 @ 15:55:13 Player: monistgf Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (264) 1320 Value Destroyed (10761) 10761 Prototype IDs (29) 580 Alien Tech Used (1) 200 Bonus (2826) 2826 TOTAL SCORE: 20987 Bonus ------- High Alert Combat Kills 2466 Follower Combat Kills 60 Met Zhirov 300 Cogmind --------- Core Integrity 61/1000 Matter 75/600 Energy 284/600 System Corruption 8% Temperature Cool (2) Movement Flying (32) Location -4/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- Cesium-ion Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster > --- UTILITY (6) ------ Advanced Energy Well (fused) Improved Matter Compressor Improved Sensor Array Experimental Power Shielding Propulsion Shielding Advanced System Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Heat Sink Transdimensional Reconstructor KE Penetrator Heavy Gauss Cannon Segregator Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads Armored Medium Treads Armored Medium Treads Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Large Storage Unit Improved Weapon Cycler Improved Weapon Cycler Improved Medium Armor Plating > --- WEAPON ----------- Wave Gun Hypervelocity Gauss Rifle KE Penetrator Hypervelocity Coil Gun > --- INVENTORY -------- Antimatter Reactor Armored Medium Treads Armored Huge Wheel Advanced Heat Sink Advanced Heat Sink Improved Sensor Array Improved Target Analyzer Improved Transmission Jammer Long-range Proton Cannon Heavy Proton Cannon Heavy Proton Cannon Heavy Phase Cannon Magnetic Acceleration Cannon Impact Mace [Rating: 96] Favorites ----------- Power Fusion Reactor Engine Ion Engine Power Core Neutrino Core Reactor Fusion Reactor Propulsion Armored Medium Treads Treads Armored Medium Treads Leg Aluminum Leg Wheel Armored Huge Wheel Flight Unit Cooled Field Propulsion Drive Utility Experimental Cooling System Device Experimental Cooling System Storage High-capacity Storage Unit Processor Enhanced Optical Array Hackware Advanced System Shield Protection Improved Light Armor Plating Weapon Enhanced Coil Gun Energy Gun Force Rifle Energy Cannon Heavy Phase Cannon Ballistic Gun Enhanced Coil Gun Ballistic Cannon Magnetic Acceleration Cannon Launcher Heavy Missile Launcher Impact Weapon Impact Mace Slashing Weapon Greatsword Build | -11 -10 -10 -10 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Sub Mat Sto Fac Was Fac Fac Fac Upp Upp Zhi Pro Slots Evolved 10 | . . . . 4 . 2 . . 2 2 . . . . Power . | . . . . . . . . . . . . . . . Propulsion 4 | . . . . 1 . . . . 1 2 . . . . Utility 4 | . . . . 1 . 2 . . 1 . . . . . Weapon 2 | . . . . 2 . . . . . . . . . . Parts Attached 298 | . . 1 7 25 33 48 12 9 39 79 30 5 9 1 Power 29 | . . . 1 2 5 3 . . 2 12 3 . 1 . Engine 8 | . . . 1 1 4 . . . . 2 . . . . Core 11 | . . . . 1 1 1 . . . 7 1 . . . Reactor 10 | . . . . . . 2 . . 2 3 2 . 1 . Propulsion 55 | . . . 2 4 8 12 2 . 9 11 2 2 3 . Treads 33 | . . . 1 1 8 6 2 . 6 7 2 . . . Leg 7 | . . . . 3 . 4 . . . . . . . . Wheel 6 | . . . 1 . . 2 . . . 3 . . . . Hover . | . . . . . . . . . . . . . . . Flight 9 | . . . . . . . . . 3 1 . 2 3 . Utility 101 | . . 1 2 7 7 22 . 5 10 28 12 3 4 . Device 53 | . . . 2 5 2 15 . 3 3 12 9 2 . . Storage 10 | . . 1 . 1 1 1 . . 1 2 1 . 2 . Processor 12 | . . . . . . . . . . 11 1 . . . Hackware 2 | . . . . . . . . . . 1 . . 1 . Protection 24 | . . . . 1 4 6 . 2 6 2 1 1 1 . Artifact . | . . . . . . . . . . . . . . . Weapon 113 | . . . 2 12 13 11 10 4 18 28 13 . 1 1 Energy Gun 26 | . . . 1 4 6 3 . 1 6 3 2 . . . Energy Cannon 10 | . . . . . . . . . . 6 4 . . . Ballistic Gun 36 | . . . . 7 6 6 5 1 4 6 1 . . . Ballistic Cannon 9 | . . . 1 1 . . . . 2 1 3 . . 1 Launcher 11 | . . . . . . 2 5 1 3 . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 16 | . . . . . . . . 1 3 9 3 . . . Slashing Weapon 5 | . . . . . 1 . . . . 3 . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 16 | . . . . . 3 4 . . 1 3 . . 5 . Parts Lost 85 | . . . . 9 10 8 . . 29 10 12 5 1 1 Power 10 | . . . . 2 2 1 . . 1 1 1 1 1 . Propulsion 18 | . . . . 2 1 3 . . 5 1 5 . . 1 Utility 31 | . . . . 2 4 3 . . 11 6 3 2 . . Weapon 26 | . . . . 3 3 1 . . 12 2 3 2 . . Highest Loss Streak 10 | . . . . 8 5 2 . . 10 4 5 5 1 1 To Critical Strikes 1 | . . . . . . . . . . . . 1 . . Average Slot Usage (%) 86 | . 85 85 95 94 97 95 92 92 75 82 80 28 61 64 Engine 2 | . 14 14 14 2 5 . . . . . . . . . Core 1 | . . . . 5 3 1 . . . 3 2 . . . Reactor 2 | . . . . . . 5 7 7 5 . 2 . . . Treads 13 | . . . 12 6 23 13 3 15 15 17 16 1 . . Leg 2 | . 28 28 4 13 3 1 . . . . . . . . Wheel 3 | . . . 12 5 . 4 11 . . 2 2 . . . Flight 2 | . . . . . . . . . . 6 . 7 28 29 Device 14 | . . . 9 14 7 22 23 23 12 5 20 7 5 5 Storage 6 | . 14 14 14 9 9 7 7 7 5 2 4 1 10 11 Processor 3 | . . . . . . . . . . 14 2 . . . Protection 5 | . . . . . 8 6 7 7 10 3 2 4 10 11 Energy Gun 8 | . 14 14 14 12 14 15 7 6 8 . 2 . . . Ballistic Gun 12 | . 14 14 12 14 18 14 18 22 13 6 8 . . . Ballistic Cannon 1 | . . . 1 8 . . . . . 3 3 1 . . Naked Turns 50 | . . . . . . . . . 42 . 1 7 . . Heaviest Build 120 | 14 14 19 22 34 67 85 80 80 120 79 85 85 22 10 Greatest Support 140 | 20 20 20 20 44 60 68 98 98 140 135 81 23 28 11 Greatest Overweight (x) 5 | . . . 1 1 1 2 1 . 3 5 3 3 1 . Average Overweight (x) . | . . . . . . 1 . . . 1 1 . . . Largest Inventory Capacity 20 | . 8 10 10 10 20 20 20 20 20 15 15 15 5 5 Average Capacity 15 | . 8 9 10 10 18 20 20 20 19 9 14 7 5 5 Most Carried 20 | . 7 10 10 10 20 20 20 20 20 15 15 15 4 5 Average Carried 14 | . 6 8 9 9 16 19 19 20 16 9 13 6 3 4 Final Capacity 20 | 8 8 10 10 10 20 20 20 20 5 15 15 5 5 5 Final Carried 20 | 6 7 10 10 10 20 18 20 20 5 15 15 3 4 5 Class Distribution -------------------- 33% | Tank 17% | Scavenger-Gunner 15% | Scavenger-Tank 11% | Mutant 9% | Gunner 5% | Scavenger-Sprinter 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Gunner | -8/Materials Scavenger-Tank | -8/Storage Tank | -7/Factory Tank | -7/Waste Tank | -7/Factory Tank | -6/Factory Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Sprinter | -5/Upper Caves Scavenger-Sprinter | -5/Zhirov Scavenger-Sprinter | -4/Proximity Caves Resources | -11 -10 -10 -10 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Sub Mat Sto Fac Was Fac Fac Fac Upp Upp Zhi Pro Matter Collected 7360 | 185 . 40 87 552 513 1425 636 442 922 1569 952 19 . 18 Remotely 563 | . . . . . . 314 . 113 136 . . . . . Salvage Created 13323 | . . 42 50 412 1086 3471 1427 1010 1756 2757 1275 37 . . Parts 570 | . . 2 2 22 55 152 11 50 87 131 55 3 . . Haulers Intercepted 8 | . . . . . 1 1 . . 2 4 . . . . Recyclers Shooed 6 | . . . . . 1 1 . 2 2 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 58 | . . . 7 . . . . . . . 47 4 . . Prevented 5 | . . . . . . . . . . . 5 . . . Kills | -11 -10 -10 -10 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Sub Mat Sto Fac Was Fac Fac Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 203 | . . 1 1 14 17 57 6 21 26 35 24 1 . . Melee 7 | . . . . . . . . . . 7 . . . . Guns 143 | . . 1 1 10 15 49 4 16 22 7 18 . . . Cannons 28 | . . . . 4 . . . . 1 16 6 1 . . AOE 19 | . . . . . 2 8 2 5 2 . . . . . Classes Destroyed 20 | . . 1 1 4 3 6 1 1 1 1 1 . . . Worker 17 | . . . . 1 4 4 . . 7 1 . . . . Builder 12 | . . . . . . 2 . . 6 4 . . . . Tunneler 2 | . . . . . . . . . 2 . . . . . Hauler 8 | . . . . . 1 1 . . 2 4 . . . . Recycler 8 | . . . . . 1 4 . 1 . 2 . . . . Mechanic 2 | . . . . . . 2 . . . . . . . . Operator 2 | . . . . . . . . . . 2 . . . . Watcher 11 | . . . . . 1 3 . 1 2 4 . . . . Swarmer 36 | . . . . 7 . 10 . 8 . 4 7 . . . Grunt 76 | . . . . 3 8 22 . 7 10 16 10 . . . Brawler 8 | . . . . . . . . 2 4 . 2 . . . Duelist 9 | . . . . . . 1 . 3 3 . 1 1 . . Protector 4 | . . . . . . 1 . . 2 1 . . . . Sentry 21 | . . . 1 2 9 4 . . 1 3 1 . . . Demolisher 1 | . . 1 . . . . . . . . . . . . Specialist 7 | . . . . . . 7 . . . . . . . . Hunter 12 | . . . . 2 . 3 . . 4 2 1 . . . Programmer 22 | . . . . . . 9 . 1 2 9 1 . . . Behemoth 1 | . . . . . . . . . . . 1 . . . Compactor 6 | . . . . . . . 6 . . . . . . . Best Kill Streak 17 | . . 1 1 8 11 17 2 7 9 8 8 1 . . Combat Bots Only 11 | . . 1 1 7 6 11 2 7 9 4 8 1 . . Max Kills in Single Turn 6 | . . 1 1 2 6 4 1 4 5 4 2 1 . . Gunslinging 1 | . . . . . . . . 1 1 . 1 . . . Exploded 4 | . . . . . 2 2 1 4 1 . . . . . Melee 1 | . . . . . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Sub Mat Sto Fac Was Fac Fac Fac Upp Upp Zhi Pro Hostile Shots Fired 1511 | . . 11 5 104 92 388 . 28 374 256 202 46 . 5 Missed 430 | . . 2 1 18 23 145 . 7 82 84 53 12 . 3 Damage Taken 19355 | . . 446 57 1112 1202 3275 . 343 6106 3214 2678 854 20 48 Core 2559 | . . 160 . 142 57 411 . 16 834 514 149 256 20 . Absorbed by Shields . | . . . . . . . . . . . . . . . Reduced by Siege Mode 52 | . . . . . . . . . 52 . . . . . Redirected to Shielding 10 | . . . . . . . . . . . . 6 . 4 Regen/Repaired (Parts) 381 | . . . . . . 381 . . . . . . . . Core Remaining (%) 47 | 100 . . 36 . 63 . . 39 1 . . . . . Volleys Fired 415 | . . 5 9 33 39 96 26 24 59 55 57 8 . 4 Largest 4 | . . 2 2 4 4 4 4 4 4 4 4 1 . 1 Hottest 270 | . . 70 70 179 160 220 179 170 270 232 232 61 . 61 Shots Fired 1445 | . . 10 15 124 140 362 97 94 198 197 196 8 . 4 Gun 1228 | . . 10 15 95 140 355 77 93 185 118 140 . . . Cannon 181 | . . . . 29 . . . . 5 79 56 8 . 4 Launcher 36 | . . . . . . 7 20 1 8 . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 898 | . . 5 9 90 81 177 53 70 120 151 130 8 . 4 Thermal 420 | . . 5 6 17 15 178 24 23 70 19 63 . . . Explosive 36 | . . . . . . 7 20 1 8 . . . . . Electromagnetic 91 | . . . . 17 44 . . . . 27 3 . . . Robot Hit Streak 26 | . . 6 4 9 14 18 15 12 12 26 11 7 . . Robot Miss Streak 7 | . . 1 2 7 3 4 2 3 6 3 6 1 . . Penetration Max 2 | . . . . . . 2 . 1 1 1 1 1 . . Secondary Targets 29 | . . . . . 3 8 . 3 10 . 5 . . . Max Gunslinging Chain 2 | . . . . . 1 1 . 1 2 . 1 . . . Shots Hit Robots 991 | . . 8 10 75 106 207 72 52 147 193 113 7 1 . Core Hits 521 | . . 6 2 30 48 144 16 33 111 80 50 1 . . Critical Kills 26 | . . . . . . 4 1 2 5 8 6 . . . Critical Parts Destroyed 43 | . . . . . . 5 1 4 4 18 11 . . . Critical Strikes 94 | . . . 1 2 2 9 8 6 10 29 26 1 . . Burn 6 | . . . 1 . 2 . . . . . 3 . . . Destroy 72 | . . . . . . 9 8 6 10 20 19 . . . Blast 10 | . . . . 2 . . . . . 3 4 1 . . Smash 6 | . . . . . . . . . . 6 . . . . Melee Attacks 102 | . . . . . 4 . . 1 2 89 5 . 1 . Thermal 1 | . . . . . . . . . . . . . 1 . Impact 70 | . . . . . . . . 1 2 62 5 . . . Slashing 31 | . . . . . 4 . . . . 27 . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 8 | . . . . . . . . . . 8 . . . . Combat Hostiles 1 | . . . . . . . . . . 1 . . . . Follow-up Attacks 14 | . . . . . . . . . . 14 . . . . Damage Inflicted 33152 | . . 102 124 1173 2195 8066 3750 1952 6041 6563 2908 278 . . Guns 18944 | . . 102 124 802 1625 5655 1658 1650 4208 1431 1689 . . . Cannons 3631 | . . . . 336 . . . . 124 1674 1219 278 . . Explosions 7452 | . . . . 35 570 2411 2092 302 1709 333 . . . . Melee 3125 | . . . . . . . . . . 3125 . . . . Ramming . | . . . . . . . . . . . . . . . Kinetic 14162 | . . 53 75 840 995 2905 1157 1242 2909 2106 1602 278 . . Thermal 7889 | . . 49 49 171 582 2868 501 471 1423 544 1231 . . . Explosive 6250 | . . . . . 255 1664 2092 197 1709 333 . . . . Electromagnetic 1726 | . . . . 162 363 629 . 42 . 455 75 . . . Impact 1741 | . . . . . . . . . . 1741 . . . . Slashing 1384 | . . . . . . . . . . 1384 . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 8 | . . . . . . 8 8 8 4 3 2 8 8 8 Average Corruption 4 | . . . . . . 5 8 7 2 1 2 6 8 8 Corruption Purged 10 | . . . . . . . . 5 . 5 . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 223 | . . . . . . 81 15 32 19 31 21 3 18 3 Message Errors 56 | . . . . . . 23 5 6 2 13 6 . 1 . Matter Fused 54 | . . . . . . 19 3 7 8 9 3 2 3 . Heat Flow Errors 23 | . . . . . . 7 2 3 2 2 5 . 2 . Energy Discharges 19 | . . . . . . 10 . 1 1 2 1 . 3 1 Parts Rejected 3 | . . . . . . . . . 1 1 1 . . . Parts Fused 4 | . . . . . . 1 . 1 . 1 . . 1 . Data Loss (minor) 29 | . . . . . . 7 2 5 2 3 2 1 5 2 Data Loss (major) 10 | . . . . . . 6 . 1 1 . . . 2 . Misfires 8 | . . . . . . 4 . 3 1 . . . . . Alerts 8 | . . . . . . 1 2 3 . . 1 . 1 . Weapon Failures 9 | . . . . . . 3 1 2 1 . 2 . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 1120 | . . . . . 35 105 . 23 153 791 2 11 . . Projectiles 53 | . . . . . . . . . . 40 2 11 . . Explosions 316 | . . . . . 35 105 . 23 153 . . . . . Melee 751 | . . . . . . . . . . 751 . . . . Knockbacks 31 | . . . . 4 . . . . 3 19 3 2 . . Impact 8 | . . . . . . . . . . 8 . . . . Kinetic 21 | . . . . 4 . . . . 2 10 3 2 . . Secondary 2 | . . . . . . . . . 1 1 . . . . Self-Inflicted Damage 449 | . . . . . 129 11 . . 145 164 . . . . Shots 10 | . . . . . 2 1 . . 5 2 . . . . Rammed . | . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 447 | . . 27 . 191 418 307 78 182 447 357 351 30 158 . Average Temperature 95 | . . 12 . 62 101 67 46 37 103 113 133 16 87 . Received Heat Transfer 4038 | . . . 9 297 531 648 . 90 822 750 717 174 . . Effects 10 | . . . . . 1 . . . 1 3 5 . . . Shutdowns 5 | . . . . . 1 . . . 1 2 1 . . . Energy Bleed 1 | . . . . . . . . . . . 1 . . . Interference 3 | . . . . . . . . . . 1 2 . . . Short Circuit 1 | . . . . . . . . . . . 1 . . . Siege Activations 3 | . . . . . . . . . 3 . . . . . Total Turns 30 | . . . . . . . . . 30 . . . . . Longest Duration 21 | . . . . . . . . . 21 . . . . . Robots Corrupted 1 | . . . . . . 1 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 12 | . . . . 1 1 4 . . . 5 1 . . . Impact Corruptions 22 | . . . . . . . . . . 22 . . . . Robots Melted 1 | . . . . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . . . Parts Melted 11 | . . . . . . 6 . 1 3 . 1 . . . Heat Transferred 12631 | . . 148 222 383 1066 4355 777 679 2631 483 1887 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . 1 1 . . 1 . . . . . . Alert | -11 -10 -10 -10 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Sub Mat Sto Fac Was Fac Fac Fac Upp Upp Zhi Pro Peak Influence 1611 | . . 30 . 255 371 1611 668 686 867 1194 . . . . Initial 563 | . . . . . 59 91 563 327 322 352 . . . . Average 545 | . . 10 . 121 254 587 608 512 616 840 . . . . Maximum Alert Level 5 | . . . . 1 1 5 2 2 3 4 . . . . Low Security (%) 18 | . 100 100 . 65 12 22 . . . . . . . . Level 1 16 | . . . . 34 87 7 . 13 16 . . . . . Level 2 35 | . . . . . . 32 100 86 49 39 . . . . Level 3 20 | . . . . . . 31 . . 34 30 . . . . Level 4 8 | . . . . . . 5 . . . 28 . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 39 | . . . . 1 6 18 . 1 7 5 . 1 . . Investigation 3 | . . . . . . 2 . . 1 . . . . . Extermination 11 | . . . . . . 6 . 1 1 3 . . . . Reinforcement 11 | . . . . 1 . 6 . . 3 1 . . . . Assault 6 | . . . . . . 2 . . 2 1 . 1 . . Garrison 8 | . . . . . 6 2 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . 1 . . 3 . . . . . Haulers Reinforced 1 | . . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . 1 . . 1 . . . . . Stealth | -11 -10 -10 -10 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Sub Mat Sto Fac Was Fac Fac Fac Upp Upp Zhi Pro Distress Signals 15 | . . . . 5 1 4 . 2 1 2 . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 342 | . . 2 3 20 23 90 8 22 48 65 38 15 . 8 Peak Tracking Total 13 | . 1 2 2 7 6 11 3 5 10 9 8 13 . 9 Tactical Retreats 34 | . . . . . . 4 3 . . 10 13 3 . 1 Traps | -11 -10 -10 -10 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Sub Mat Sto Fac Was Fac Fac Fac Upp Upp Zhi Pro Traps Triggered 12 | . . . . . . 7 . . 2 3 . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . 1 . . Traps Extracted . | . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . 1 . . Triggered 4 | . . . . . . . . . . . 2 1 . 1 Most Traps Carried 5 | . . . . . . . . . . . 5 5 . . Machines | -11 -10 -10 -10 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Sub Mat Sto Fac Was Fac Fac Fac Upp Upp Zhi Pro Machines Disabled 52 | . . . . . 4 27 . 6 10 5 . . . . Max in Single Turn 6 | . . . . . 1 4 . 4 6 4 . . . . Garrison Access 2 | . . . . . . 1 . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Sub Mat Sto Fac Was Fac Fac Fac Upp Upp Zhi Pro Machines Accessed 39 | . . . . 3 7 8 . 5 2 8 1 . 5 . Terminals 21 | . . . . 2 7 3 . 2 1 6 . . . . Fabricators 3 | . . . . . . 1 . . 1 1 . . . . Repair Stations 3 | . . . . . . 2 . 1 . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . 1 . . . . . . Garrison Access 5 | . . . . 1 . 2 . 1 . 1 . . . . Total Hacks 112 | . . . . 10 18 31 . 13 5 16 1 . 18 . Successful 54 | . . . . 5 9 14 . 3 . 4 1 . 18 . Failed 58 | . . . . 5 9 17 . 10 5 12 . . . . Catastrophic 15 | . . . . 1 3 5 . 1 2 3 . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 29 | . . . . 3 6 7 . 6 . 7 . . . . Terminals 55 | . . . . 7 18 8 . 7 2 13 . . . . Fabricators 7 | . . . . . . 2 . . 3 2 . . . . Repair Stations 17 | . . . . . . 16 . 1 . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . 2 . . . . . . Garrison Access 12 | . . . . 3 . 5 . 3 . 1 . . . . Terminal Hacks 33 | . . . . 4 7 . . 1 . 2 1 . 18 . Record 6 | . . . . . . . . . . . . . 6 . Part Schematic 4 | . . . . . . . . . . . . . 4 . Robot Analysis 4 | . . . . . . . . . . . . . 4 . Prototype ID Bank 6 | . . . . . 1 . . . . 1 . . 4 . Open Door 3 | . . . . . 2 . . . . . 1 . . . Branch Access Points 3 | . . . . 1 1 . . 1 . . . . . . Alert Level 2 | . . . . 1 . . . . . 1 . . . . Locate Traps 2 | . . . . 1 1 . . . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . Zone Layout 2 | . . . . 1 1 . . . . . . . . . Fabricator Hacks 2 | . . . . . . 1 . . . 1 . . . . Network Status 2 | . . . . . . 1 . . . 1 . . . . Repair Station Hacks 11 | . . . . . . 11 . . . . . . . . Scan Component 6 | . . . . . . 6 . . . . . . . . Repair 5 | . . . . . . 5 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . 1 . . . . . . Insert Component 1 | . . . . . . . . 1 . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . . . Unauthorized Hacks 6 | . . . . 1 2 1 . 1 . 1 . . . . Terminals 6 | . . . . 1 2 1 . 1 . 1 . . . . Botnet 6 | . . . . 1 2 1 . 1 . 1 . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . 2 . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 29 | . . . . 3 5 6 . 5 2 8 . . . . Full Trace Events 1 | . . . . . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . 4 . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 5 | . . . . . . 5 . . . . . . . . Time 286 | . . . . . . 286 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . 1 . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Sub Mat Sto Fac Was Fac Fac Fac Upp Upp Zhi Pro Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . 3 . . . . Machine Destruction 3 | . . . . . . . . . . 3 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Sub Mat Sto Fac Was Fac Fac Fac Upp Upp Zhi Pro Total Allies 3 | . . 3 . . . . . . . . . . . . Largest Group 3 | . . 3 3 . . . . . . . . . . . Highest-Rated Group 40 | . . 40 40 . . . . . . . . . . . Highest-Rated Ally 16 | . . 16 16 . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 29 | . . . 29 . . . . . . . . . . . Total Damage 312 | . . . 312 . . . . . . . . . . . Kills 2 | . . . 2 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Sub Mat Sto Fac Was Fac Fac Fac Upp Upp Zhi Pro Robot Analysis Total 4 | . . . . . . . . . . . . . 4 . Derelict Logs Recovered 4 | . . . 1 . . . . . . . 2 1 . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Sub Mat Sto Fac Was Fac Fac Fac Upp Upp Zhi Pro Turns Passed 13807 | . 60 704 493 559 1290 3441 474 884 1067 2706 1353 123 521 132 Spaces Moved 8062 | 1 50 456 395 310 501 1452 271 411 560 2271 670 243 146 325 Core 99 | . . . . . . . . . 85 . 3 11 . . Treads 2455 | . . . . . 443 842 63 411 409 96 186 5 . . Legs 725 | 1 50 456 36 124 58 . . . . . . . . . Wheels 2679 | . . . 359 186 . 610 208 . . 835 481 . . . Hover . | . . . . . . . . . . . . . . . Flight 2104 | . . . . . . . . . 66 1340 . 227 146 325 Fastest Speed 23 | 120 120 120 110 120 126 110 110 160 34 32 50 32 23 32 Average Speed 123 | 120 120 120 115 122 203 182 121 160 132 77 168 39 29 32 Slowest Speed 400 | 120 120 120 120 126 240 320 160 160 400 170 400 400 112 32 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 8 | . . . . . . . . . . 7 . . . 1 Cave-ins Triggered 1 | . . . . . . . . . 1 . . . . . Exploration Rate (%) 44 | 2 14 80 27 27 85 47 80 15 22 40 80 47 60 34 Regions Visited 14 Branch Regions 7 Pre-discovered Areas 4 | . . 1 . . . . . . . . . . 3 . Known Exits Taken 1 | . . . . 1 . . . . . . . . . . Unknown Exits Taken 11 | 1 1 1 1 . 1 . . 1 1 1 1 1 1 . Scrap Searched 4 | . . 1 1 . . . . . . . 1 . . 1 Spaces Dug 20 | . . . . . . . . 1 2 9 5 . . 3 Terrain Destroyed 681 | . . . . 11 12 117 215 90 143 61 26 2 . 4 Melee 16 | . . . . . . . . 1 2 9 4 . . . Projectile 211 | . . . . 4 . 41 18 49 54 19 20 2 . 4 AOE 452 | . . . . 7 12 76 197 40 87 33 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Sub Mat Sto Fac Was Fac Fac Fac Upp Upp Zhi Pro Total 10947 | . 50 603 419 413 684 2104 360 588 744 2956 797 263 617 349 Wait 1794 | . . 136 1 26 67 413 43 136 74 400 20 5 459 14 Move 8033 | . 49 455 394 309 500 1452 270 410 559 2256 669 242 145 323 Hop 8 | . . . . . . . . . . 7 . . . 1 Pick Up 120 | . 1 3 1 5 18 27 3 3 8 32 14 1 1 3 Fast Attach 134 | . . 1 5 14 11 20 1 2 9 46 13 3 9 . Attach 65 | . . . 1 8 7 9 . . 17 13 7 1 1 1 Detach 41 | . . 1 1 6 4 9 . . 1 16 1 . 1 1 Swap 100 | . . . 1 3 15 19 11 7 13 20 10 1 . . Drop 135 | . . 1 6 9 19 43 6 5 2 40 1 1 . 2 Fire 415 | . . 5 9 33 39 96 26 24 59 55 57 8 . 4 Melee 74 | . . . . . 4 . . 1 2 61 5 . 1 . Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 26 | . . . . . . 16 . . . 10 . . . . Rewire 1 | . . 1 . . . . . . . . . . . . Trap 1 | . . . . . . . . . . . . 1 . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Subcaves -8/Materials (discovered 2 exits: *Sto x2) -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory -7/Waste -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 11 | -10/Materials | Discovered new exit (range 5) 61 | -10/Materials | Entered Mines 107 | -10/Mines | Met a Derelict bent on vengeance 173 | -10/Mines | Assembled infested the area 208 | -10/Mines | Core integrity fell below 50% 274 | -10/Mines | Met 8R-AWN 305 | -10/Mines | Build established: Mutant 323 | -10/Mines | Learned location of Storage (-8) 552 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 590 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 661 | -10/Mines | Discovered new exit (range 13) 765 | -10/Mines | Entered Subcaves 765 | -10/Subcaves | Accompanied by 3 allies 819 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 1048 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1197 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 1226 | -10/Subcaves | Learned Materials stockpile data 1246 | -10/Subcaves | Discovered new exit (range 10) 1258 | -10/Subcaves | Entered Materials 1258 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 1454 | -8/Materials | Destroyed 7 combat bots 1515 | -8/Materials | Lost 8 parts (2p2n1u3w) 1560 | -8/Materials | Identified exit to Storage 1817 | -8/Materials | Entered Storage 1893 | -8/Storage | Identified exit to Recycling 1909 | -8/Storage | Garrison activated, responded to threat 2231 | -8/Storage | Garrison activated, responded to threat 2287 | -8/Storage | Lost 5 parts (1p2u2w) 2776 | -8/Storage | Build established: Scavenger-Gunner 3071 | -8/Storage | Discovered new exit (range 16) 3107 | -8/Storage | Entered Factory 3107 | -7/Factory | Evolved 2 slots: Utility x2 3509 | -7/Factory | Discovered new exit (range 7) 3863 | -7/Factory | Repaired Particle Charger 3891 | -7/Factory | Repaired Lgt. Treads 3950 | -7/Factory | Cargo convoy interrupted 4026 | -7/Factory | Destroyed 11 combat bots 4311 | -7/Factory | Build established: Tank 4345 | -7/Factory | Found Powered Armor 6167 | -7/Factory | Repaired Enh. Coil Gun 6258 | -7/Factory | Repaired Enh. Coil Gun 6303 | -7/Factory | Repaired Weapon Cycler 6307 | -7/Factory | First assault squad dispatched 6412 | -7/Factory | Core integrity fell below 50% 6417 | -7/Factory | Garrison activated, responded to threat 6478 | -7/Factory | Destroyed 11 combat bots 6548 | -7/Factory | Sucked down chute 6548 | -7/Factory | Entered Waste 6563 | -7/Waste | Spotted C-40 Crusher 6599 | -7/Waste | Destroyed C-40 Crusher 6608 | -7/Waste | Found Damper Plating 6635 | -7/Waste | Spotted C-40 Crusher 6657 | -7/Waste | Spotted C-40 Crusher 6661 | -7/Waste | Spotted C-40 Crusher 6663 | -7/Waste | Destroyed C-40 Crusher 6679 | -7/Waste | Destroyed C-40 Crusher 6701 | -7/Waste | Spotted C-40 Crusher 6740 | -7/Waste | Destroyed C-40 Crusher 6786 | -7/Waste | Spotted C-40 Crusher 6861 | -7/Waste | Destroyed C-40 Crusher 6906 | -7/Waste | Destroyed C-40 Crusher 6995 | -7/Waste | Discovered new exit (range 13) 7022 | -7/Waste | Entered Factory 7470 | -7/Factory | Destroyed 7 combat bots 7482 | -7/Factory | Discovered new exit (range 16) 7837 | -7/Factory | Identified exit to Lower Caves 7906 | -7/Factory | Entered another Factory area 7906 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8256 | -6/Factory | First assault squad dispatched 8439 | -6/Factory | Destroyed 9 combat bots 8445 | -6/Factory | Lost 8 parts (1n4u3w) 8700 | -6/Factory | Lost 4 parts (3u1w) 8729 | -6/Factory | Crushed by falling debris 8760 | -6/Factory | Lost 3 parts (1p1n1w) 8865 | -6/Factory | Lost 3 parts (1u2w) 8873 | -6/Factory | Cargo convoy interrupted 8881 | -6/Factory | Core integrity fell below 50% 8904 | -6/Factory | Released all parts (3) 8934 | -6/Factory | Lost 10 parts (3n2u5w) 8934 | -6/Factory | Core integrity fell below 20% 8965 | -6/Factory | Discovered new exit (range 14) 8973 | -6/Factory | Entered another Factory area 8973 | -5/Factory | Evolved 2 slots: Propulsion x2 9179 | -5/Factory | Build established: Mutant 9494 | -5/Factory | Lost 4 parts (1p2u1w) 9748 | -5/Factory | Build established: Sprinter 10205 | -5/Factory | Build established: Gunner 11021 | -5/Factory | Discovered new exit (range 10) 11127 | -5/Factory | Identified exit to Factory 11382 | -5/Factory | Build established: Scavenger-Tank 11456 | -5/Factory | Core integrity fell below 50% 11647 | -5/Factory | Discovered new exit (range 6) 11679 | -5/Factory | Entered Upper Caves 11700 | -5/Upper Caves | Learned Factory trap positions 11933 | -5/Upper Caves | Spotted B-75 Beast 11977 | -5/Upper Caves | Attracted the attention of an 0b10 base 12055 | -5/Upper Caves | Destroyed 8 combat bots 12055 | -5/Upper Caves | Learned 8 Factory zone layouts 12256 | -5/Upper Caves | Build established: Scavenger-Gunner 12417 | -5/Upper Caves | Destroyed B-75 Beast 12741 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 12754 | -5/Upper Caves | Lost 5 parts (1p1n1u2w) 12764 | -5/Upper Caves | Released all parts (9) 12782 | -5/Upper Caves | Destroyed 7 combat bots 12887 | -5/Upper Caves | Discovered new exit (range 15) 13032 | -5/Upper Caves | Entered another Upper Caves area 13034 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 13053 | -5/Upper Caves | Build established: Scavenger-Tank 13068 | -5/Upper Caves | Released all parts (7) 13073 | -5/Upper Caves | Core integrity fell below 20% 13099 | -5/Upper Caves | Lost 5 parts (1p2u2w) 13119 | -5/Upper Caves | Learned Factory emergency access door positions 13151 | -5/Upper Caves | Discovered new exit (range 15) 13155 | -5/Upper Caves | Entered Zhirov 13155 | -5/Zhirov | Discovered new exit (range 3) 13161 | -5/Zhirov | Met Zhirov 13170 | -5/Zhirov | Found Alien Artifact 13170 | -5/Zhirov | Identified Integrated Dissipator 13170 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 13200 | -5/Zhirov | Found Alien Artifact 13205 | -5/Zhirov | Learned location of Quarantine (-3) 13205 | -5/Zhirov | Learned location of Testing (-2) 13205 | -5/Zhirov | Learned location of Command (-1) 13209 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 13408 | -5/Zhirov | Build established: Scavenger-Sprinter 13676 | -5/Zhirov | Entered Proximity Caves 13756 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13801 | -4/Proximity Caves | Spotted B-86 Titan 13808 | -4/Proximity Caves | Self-destructed Last Messages --------------- (-214). 13712_ Searching scrap... 13712_ Found KE Penetrator. 13712_ Found Hyp. Gauss Rifle. 13712_ Found Hvy. Gauss Cannon. 13712_ Found 18 Matter. 13712_ Acquired Hvy. Gauss Cannon. 13714_ Acquired 18 matter. 13714_ Dropped Segregator. 13714_ Acquired Segregator. 13716_ Dropped Lrn. Proton Cannon. 13716_ Acquired KE Penetrator. 13737_ Slug penetrates L-61 Swordsman. 13746_ System corrupted: Component data lost. 13756_ Y-64 Sentinel: "INTERCEPTING UNREGISTERED DERELICT." 13768_ System corrupted: Component data lost. 13797_ Critical hit (Smash). 13797_ Knocked back. 13808_ Cesium-ion Thruster destroyed. Map ----- +----------------------------------------------------+ | ### #????# ## ### ##" | | #????## ### "" | | #?????## #?# ##"# | | ## # ##??????# #?##### ##### | | ###### ####???????# #????## #### | | #????# #??????????# ###### ## | | #### #???# ????????## ## ## | | ##?# #?## #?????### ### ## #" | | #########?# ????## ### ### | | ##????#??? ???# ## ### | | #???? ## #??#][ ## | | ## #?? ## ### ## ## | | #?# ##?? ## ## ##? | | ##?###??????### ### ### #?? | | #????????????## ####### #?# #?# ##?? | | #?????????????###### ##?????# ### ### ##### | | #??????????????????## #??????# ## | | #??#######??????????####??????# ######## | | #### #????????????????????###??????## | | ## ###?????????????????????????????## | | ####???????????????????????????????# | | ##???????????????###??###???????????## | | ##???????????????## #?# ##???????????# | | #????????????????# ## #???????????## ### | | # ##????????????????# ##???????????# #?# | | ###?????????????????# @ ###?????????# #?# | | ?????????????# #### ##????????# #?? | | ?????????? s ?????# #??????### ##?? | | ??????????? s ????#### #?????## ###??? | | ??????????? ?????## ####?## #????? | | #??????????? ???????# ## ## ### ##????? | | #??????????? ?????????# ### # ##?????? | | #??????????????????????# ? ##??????? | | ???????????????????????## ##???????? | | ????????????????????????######## ? #????????? | | ???????????????????????????????## ? #????????? | | ????????????????????????????????## ##????????? | | ?????????????????????????????????### ##?????????? | | ???????????????????????????????????# #??????????? | | ??????????????????????????????????? #??????????? | | ?????????????????????????????????? ??????????? | | ?????????????????????????????????? ?????????? | | ?????????????????????????????????? ????????? | | ????????????????????????????????? ???????? | | ?????????????????????????????????? ##??????? | | ?????????????????????????????????? ## ?#????????? | | ????????????????????????????????????? #??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 113 Coolant Potential 65 Energy Generation 23 Energy Capacity 795 Matter Stores 300 Matter Capacity 600 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 14 Base Temperature (-) 100 Armor Coverage 3200 Resistance: KI 25 Resistance: TH 25 Resistance: EM 90 Power Shielding 90 Propulsion Shielding 33 Weapon Cycling 30 Evasion (%) 65 Melee Accuracy 15 Target Analysis 6 Core Analysis 9 Recoil Reduction 5 Particle Charging 22 Offensive Hacking 10 Defensive Hacking 14 Item Schematics ----------------- Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Dissipator Achievements -------------- None Challenges ------------ None Game ------ Seed ImprovedMobileDevice Manual? 0 Play Time 01:55:28 Cumulative 271.3 hours Start 2024.05.08 @ 10:50:17 End 2024.05.08 @ 15:55:13 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 175 Rogue 175 Adventurer 0 Explorer 0 Win Type - Total 5 Types 4/0/0/1/0/0/0/0/0 Lore% 51 Gallery% 72 Achievement% 58 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0eee2bab-c3d6-4c3c-8bba-0693b696f1a9