Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.04 @ 22:19:27 Player: SuperSwiss Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (70) 350 Value Destroyed (1868) 1868 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (173) 173 TOTAL SCORE: 6291 Bonus ------- High Alert Combat Kills 173 Cogmind --------- Core Integrity 741/1000 Matter 300/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -5/Waste Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Heat Sink Improved Cooling System Terrain Scanner Autogun Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Light Treads Armored Treads Advanced Treads Wheel > --- UTILITY ---------- Improved Cooling System Large Storage Unit High-capacity Matter Pod Seismic Detector Target Analyzer Core Analyzer Improved Medium Armor Plating > --- WEAPON ----------- Autogun Autogun Minigun Minigun Chainsword > --- INVENTORY -------- Light Nuclear Core Heat Sink Improved Cooling System Terrain Scanner Seismic Detector Autogun Autogun Heavy Missile Launcher [Rating: 45] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Propulsion Wheel Treads Armored Treads Wheel Wheel Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Processor Core Analyzer Protection Hardened Heavy Armor Plating Weapon Autogun Energy Gun Medium Laser Ballistic Gun Autogun Slashing Weapon Chainsword Build | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Slots Evolved 10 | . . 2 2 2 2 2 . Power . | . . . . . . . . Propulsion 2 | . . . . 1 1 . . Utility 5 | . . . 2 1 1 1 . Weapon 3 | . . 2 . . . 1 . Parts Attached 65 | 5 4 8 25 9 5 9 . Power 5 | 1 . 1 3 . . . . Engine 3 | 1 . . 2 . . . . Core 2 | . . 1 1 . . . . Reactor . | . . . . . . . . Propulsion 14 | 1 1 2 5 3 2 . . Treads 5 | . . . 1 2 2 . . Leg . | . . . . . . . . Wheel 9 | 1 1 2 4 1 . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 24 | 1 2 2 11 2 1 5 . Device 11 | . 1 2 5 2 . 1 . Storage 5 | 1 1 . 2 . . 1 . Processor 3 | . . . . . 1 2 . Hackware . | . . . . . . . . Protection 5 | . . . 4 . . 1 . Artifact . | . . . . . . . . Weapon 22 | 2 1 3 6 4 2 4 . Energy Gun 3 | 1 . 1 1 . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 15 | 1 1 2 5 3 . 3 . Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 4 | . . . . 1 2 1 . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 23 | . . 2 11 . 1 1 8 Power 2 | . . . 2 . . . . Propulsion 6 | . . 1 4 . . . 1 Utility 7 | . . . 1 . 1 1 4 Weapon 8 | . . 1 4 . . . 3 Highest Loss Streak 8 | . . 1 6 . 1 1 8 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 90 | . 98 93 92 86 89 95 76 Engine 5 | . 14 2 1 7 6 5 4 Core 2 | . . 8 6 . . . . Treads 9 | . . . . 9 20 17 12 Wheel 10 | . 28 18 14 6 6 5 4 Device 12 | . 7 11 13 15 13 11 10 Storage 10 | . 19 11 17 7 6 10 9 Processor 2 | . . . . . 6 10 10 Protection 3 | . . . 3 7 2 1 3 Energy Gun 1 | . 6 9 . . . . . Ballistic Gun 27 | . 22 32 32 28 23 25 12 Slashing Weapon 1 | . . . . . 2 3 4 Peak Build Rating 45 | 5 7 12 26 38 42 45 43 Average Rating 28 | 3 6 10 17 34 38 41 36 On Entrance 20 | . 5 7 12 26 38 36 43 Naked Turns 1 | . . . . . . . 1 Heaviest Build 70 | 13 14 16 62 70 70 64 61 Greatest Support 22 | 10 20 22 22 10 10 10 10 Greatest Overweight (x) 8 | 1 . 1 6 6 6 6 8 Average Overweight (x) 3 | . . . 1 6 4 5 5 Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 15 Average Capacity 13 | 7 8 8 14 15 15 15 14 Most Carried 14 | 4 5 8 12 13 14 11 8 Average Carried 8 | 1 3 6 7 10 11 8 7 Final Capacity 15 | 8 8 8 15 15 15 15 5 Final Carried 13 | 2 5 7 9 13 12 8 5 Class Distribution -------------------- 38% | Scavenger-Gunner 37% | Scavenger-Tank 11% | Gunner 8% | Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Waste Resources | -11 -10 -9 -8 -7 -6 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Matter Collected 2004 | 250 65 391 593 456 . 249 . Remotely . | . . . . . . . . Salvage Created 2513 | . 207 701 790 534 99 182 . Parts 172 | . 17 43 57 37 10 8 . Haulers Intercepted 3 | . 1 1 . 1 . . . Recyclers Shooed 1 | . . . . 1 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Combat Hostiles Destroyed 58 | . 6 15 21 9 4 3 . Guns 58 | . 6 15 21 9 4 3 . Classes Destroyed 10 | . 3 4 1 2 . . . Worker 5 | . . 1 3 1 . . . Builder 3 | . . 1 1 . . 1 . Hauler 3 | . 1 1 . 1 . . . Recycler 1 | . . . . 1 . . . Swarmer 26 | . 3 4 11 3 4 1 . Grunt 20 | . 3 6 7 3 . 1 . Brawler 2 | . . 1 . . . 1 . Sentry 7 | . . 4 2 1 . . . Programmer 2 | . . . . 2 . . . Heavy 1 | . . . 1 . . . . Best Kill Streak 9 | . 4 7 9 3 4 4 . Combat Bots Only 7 | . 3 6 7 3 4 3 . Max Kills in Single Turn 2 | . 1 1 2 2 2 2 . Gunslinging 1 | . . . . . 1 . . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Hostile Shots Fired 309 | . 28 48 84 100 30 11 8 Missed 93 | . 13 9 27 31 9 3 1 Damage Taken 3180 | . 132 432 1008 752 343 176 337 Core 733 | . 39 75 273 54 33 14 245 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 83 | 100 84 81 50 92 96 . . Volleys Fired 149 | . 18 41 51 28 4 7 . Largest 5 | . 2 4 4 4 4 5 . Hottest 119 | . 70 110 110 96 96 119 . Shots Fired 528 | . 36 153 187 105 16 31 . Gun 528 | . 36 153 187 105 16 31 . Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 476 | . 25 121 178 105 16 31 . Thermal 52 | . 11 32 9 . . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 15 | . 5 9 15 9 1 11 . Robot Miss Streak 5 | . 3 5 4 5 3 4 . Penetration Max . | . . . . . . . . Secondary Targets 5 | . 1 1 1 . 2 . . Max Gunslinging Chain 1 | . 1 1 1 . 1 . . Shots Hit Robots 281 | . 21 81 103 54 5 17 . Core Hits 137 | . 11 38 47 24 6 11 . Critical Kills 3 | . . 2 1 . . . . Critical Parts Destroyed 2 | . 1 . . . . 1 . Critical Strikes 8 | . 2 3 2 . . 1 . Burn 3 | . 1 1 1 . . . . Destroy 5 | . 1 2 1 . . 1 . Melee Attacks 6 | . . . . 1 3 2 . Impact . | . . . . . . . . Slashing 6 | . . . . 1 3 2 . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3467 | . 191 743 1190 960 101 282 . Guns 3453 | . 191 743 1190 946 101 282 . Cannons . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Ramming 14 | . . . . 14 . . . Kinetic 3019 | . 116 458 1116 946 101 282 . Thermal 434 | . 75 285 74 . . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 5 | . . 4 . 2 . 5 5 Average Corruption 2 | . . 4 . 1 . 5 5 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 27 | . . 5 . 11 . 8 3 Message Errors 5 | . . 1 . 1 . 2 1 Matter Fused 7 | . . . . 5 . 1 1 Heat Flow Errors 1 | . . . . . . 1 . Energy Discharges 1 | . . . . 1 . . . Parts Rejected 1 | . . . . . . 1 . Data Loss (minor) 9 | . . 2 . 3 . 3 1 Data Loss (major) 1 | . . 1 . . . . . Misfires 1 | . . . . 1 . . . Weapon Failures 1 | . . 1 . . . . . Overload Shots . | . . . . . . . . Overflow Damage . | . . . . . . . . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 7 | . . . . 7 . . . Shots . | . . . . . . . . Rammed 1 | . . . . 1 . . . Targets Rammed 1 | . . . . 1 . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 330 | . 130 330 163 48 8 140 . Average Temperature 77 | . 44 131 40 18 6 29 . Received Heat Transfer 624 | . 24 111 279 177 24 9 . Effects 2 | . . 2 . . . . . Energy Bleed 1 | . . 1 . . . . . Damage (minor) 1 | . . 1 . . . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . 1 . . . . . Heat Transferred 1517 | . 296 925 296 . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Peak Influence 817 | . 222 542 817 365 221 83 44 Initial 289 | . . 93 228 289 123 9 29 Average 242 | . 90 315 541 248 113 54 23 Maximum Alert Level 3 | . 1 2 3 1 1 . . Low Security (%) 46 | 100 87 18 . 31 75 100 100 Level 1 40 | . 12 56 37 68 24 . . Level 2 10 | . . 25 42 . . . . Level 3 3 | . . . 20 . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 9 | . 1 1 4 3 . . . Investigation 1 | . 1 . . . . . . Extermination 1 | . . . . 1 . . . Reinforcement 4 | . . 1 1 2 . . . Assault . | . . . . . . . . Garrison 3 | . . . 3 . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced 1 | . . . . 1 . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Distress Signals 4 | . . 2 1 . . 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 78 | . 9 19 24 12 5 5 4 Peak Tracking Total 12 | . 3 5 12 3 4 4 4 Tactical Retreats 6 | . 2 1 1 1 1 . . Traps | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Traps Triggered 9 | . 1 . 2 2 2 2 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Machines Disabled . | . . . . . . . . Max in Single Turn . | . . . . . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Machines Accessed 14 | . 1 4 2 4 2 1 . Terminals 4 | . . 2 1 1 . . . Fabricators 1 | . . . . 1 . . . Repair Stations 1 | . . . . . 1 . . Recycling Units 7 | . 1 1 1 2 1 1 . Scanalyzers 1 | . . 1 . . . . . Garrison Access . | . . . . . . . . Total Hacks 20 | . 1 9 2 5 2 1 . Successful 12 | . 1 6 . 2 2 1 . Failed 8 | . . 3 2 3 . . . Catastrophic 2 | . . . . 2 . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 6 | . . 4 1 1 . . . Fabricators 1 | . . . . 1 . . . Repair Stations 1 | . . . . . 1 . . Recycling Units 8 | . 1 1 1 3 1 1 . Scanalyzers 4 | . . 4 . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 1 | . . 1 . . . . . Recall Investigation 1 | . . 1 . . . . . Fabricator Hacks 1 | . . . . 1 . . . Build 1 | . . . . 1 . . . Repair Station Hacks 1 | . . . . . 1 . . Scan Component 1 | . . . . . 1 . . Recycling Unit Hacks 5 | . 1 1 . 1 1 1 . Report Inventory 5 | . 1 1 . 1 1 1 . Scanalyzer 4 | . . 4 . . . . . Insert Component 2 | . . 2 . . . . . Analyze 2 | . . 2 . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 7 | . . 3 1 3 . . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . . 2 . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time 117 | . . . . 117 . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 2 | . . 2 . . . . . Part Schematics Acquired 2 | . . 2 . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Was Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Turns Passed 3331 | 43 211 370 575 1097 572 359 104 Spaces Moved 1862 | 41 171 219 282 536 355 201 57 Core 19 | 16 . . . . . . 3 Treads . | . . . . . . . . Legs . | . . . . . . . . Wheels 1843 | 25 171 219 282 536 355 201 54 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 80 80 85 170 140 155 140 Average Speed 136 | 77 80 86 109 170 153 160 179 Slowest Speed 450 | 95 80 105 170 170 170 170 450 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 21 | 3 42 22 28 20 10 7 40 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . Scrap Searched . | . . . . . . . . Spaces Dug 6 | . . . . 1 3 2 . Terrain Destroyed 6 | . . . . 1 3 2 . Melee 6 | . . . . 1 3 2 . Projectile . | . . . . . . . . AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Total 2368 | 52 213 322 458 672 371 222 58 Wait 222 | . 14 48 78 77 2 2 1 Move 1856 | 40 170 218 281 535 354 201 57 Hop . | . . . . . . . . Pick Up 51 | 7 6 6 18 10 3 1 . Fast Attach 2 | . . 1 1 . . . . Attach 39 | 5 2 3 15 5 4 5 . Detach 2 | . . . 1 1 . . . Swap 24 | . 2 4 9 4 1 4 . Drop 8 | . 1 1 4 2 . . . Fire 149 | . 18 41 51 28 4 7 . Melee 6 | . . . . 1 3 2 . Ram 1 | . . . . 1 . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 8 | . . . . 8 . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory -5/Waste History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 44 | -11/Scrapyard | Entered Materials 149 | -10/Materials | Discovered new exit (range 16) 246 | -10/Materials | Discovered new exit (range 12) 255 | -10/Materials | Entered another Materials area 255 | -9/Materials | Evolved 2 slots: Weapon x2 556 | -9/Materials | Build established: Gunner 618 | -9/Materials | Discovered new exit (range 5) 625 | -9/Materials | Entered another Materials area 625 | -8/Materials | Evolved 2 slots: Utility x2 662 | -8/Materials | Garrison activated, responded to threat 713 | -8/Materials | Lost 3 parts (1n2w) 905 | -8/Materials | Destroyed 7 combat bots 1144 | -8/Materials | Discovered new exit (range 3) 1194 | -8/Materials | Lost 6 parts (1p2n1u2w) 1200 | -8/Materials | Entered Factory 1200 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1601 | -7/Factory | Build established: Scavenger-Tank 2275 | -7/Factory | Discovered new exit (range 14) 2297 | -7/Factory | Entered another Factory area 2297 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2573 | -6/Factory | Spotted B-75 Beast 2623 | -6/Factory | Build established: Scavenger-Gunner 2820 | -6/Factory | Discovered new exit (range 6) 2869 | -6/Factory | Entered another Factory area 2869 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 3228 | -5/Factory | Sucked down chute 3228 | -5/Factory | Entered Waste 3273 | -5/Waste | Spotted C-40 Crusher 3283 | -5/Waste | Spotted C-40 Crusher 3291 | -5/Waste | Spotted C-40 Crusher 3297 | -5/Waste | Spotted C-40 Crusher 3303 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3303 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3306 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3314 | -5/Waste | Spotted C-40 Crusher 3318 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3326 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3329 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3331 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3332 | -5/Waste | Self-destructed Last Messages --------------- 03303_ Arm. Treads crushed. 03303_ Minigun destroyed. 03303_ Arm. Treads crushed. 03303_ Minigun crushed. 03303_ Adv. Treads crushed. 03306_ Hcp. Matter Pod crushed. 03306_ Imp. Medium Armor Plating crushed. 03310_ ,BC|2WBB 03326_ Imp. Cooling System crushed. 03326_ Seismic Detector crushed. 03329_ Core Analyzer crushed. 03329_ Chainsword crushed. 03331_ Seismic Detector crushed. 03331_ Lrg. Storage Unit crushed. 03331_ Target Analyzer crushed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ????######???????????????????????????????????????? | | ????# #???????????????????????????????????????? | | ##??# #???????????????????????????????????????? | | #??# #???????????????????????????????????????? | | #??# #???????????????????????????????????????? | | #### #???????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | #### #??????? ????????????????????????????? | | #??# #??????# ????????????????????????????? | | #??# #??????# #???????????????????????????? | | ##??# #??????# #???????????????????????????? | | ??### ######## ###?????????????????????????? | | ??# ! ?????????????????????????? | | ??# ?????????????????????????? | | ??# ??????????????????????????? | | ??# ???????????????????????????? | | ??### ######## #???????????????????????????? | | ????# #??????# #???????????????????????????? | | ????# #??????# #???????????????????????????? | | ????# #??????# #????????? #???????????????? | | ??### ######## ######## ##??????????????? | | ??# CC CC@[ ????????? | | ??# CC CC!CC ????????? | | ??# CC ????????? | | ??# ?????????? | | ??### ######## ######## #######?????????? | | ????# #??????# #??????? #???????????????? | | ????# #??????# #???????? #???????????????? | | ????# =#??????# #????????? #???????????????? | | ????# #??????# #?????????? #???????????????? | | ????######??????######???????????#???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 16 Energy Capacity 290 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 50 Targeting Accuracy 6 Target Analysis 5 Core Analysis 6 Recoil Reduction 1 Item Schematics ----------------- Seismic Detector | -9/Materials | Scanalyzed Terrain Scanner | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GunFlightReconfigurator Manual? 0 Play Time 00:42:09 Cumulative 18.7 hours Start 2025.01.04 @ 21:37:54 End 2025.01.04 @ 22:19:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 25 Adventurer 0 Explorer 3 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 22 Achievement% 21 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 88x55 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4c2fbd04-15ba-44fd-b24b-c13e341a8f62