Cogmind - Beta 11 X7 @@@ ROGUE MODE // 2021.09.25 @ 19:58:12 Player: Agave Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (30) 150 Value Destroyed (903) 903 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (25) 25 TOTAL SCORE: 2378 Bonus ------- High Alert Combat Kills 25 Cogmind --------- Core Integrity 299/400 Matter 300/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -9/Exiles Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (4) ------ Small Storage Unit Visual Processing Unit Signal Interpreter Light Armor Plating > --- WEAPON (2) ------- Shotgun Shotgun > --- INVENTORY (8) ---- Wheel Compact Wheel Core Shielding Hacking Suite EM Pulse Gun Heavy Assault Rifle EMP Blaster Mace Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Visual Processing Unit Signal Interpreter Hardened Light Armor Plating > --- WEAPON ----------- Shotgun Shotgun > --- INVENTORY -------- Wheel Compact Wheel Hacking Suite EM Pulse Gun Heavy Assault Rifle EMP Blaster [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Shotgun Energy Gun Particle Gun Ballistic Gun Shotgun Build | -11 -10 -9 -9 -9 ------- Run | Scr Mat Mat Min Exi Slots Evolved 2 | . . 2 . . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . 2 . . Weapon . | . . . . . Parts Attached 18 | . 5 13 . . Power 2 | . . 2 . . Engine 2 | . . 2 . . Core . | . . . . . Reactor . | . . . . . Propulsion 6 | . 2 4 . . Treads 6 | . 2 4 . . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 4 | . 1 3 . . Device . | . . . . . Storage . | . . . . . Processor 2 | . 1 1 . . Hackware . | . . . . . Protection 2 | . . 2 . . Artifact . | . . . . . Weapon 6 | . 2 4 . . Energy Gun 1 | . 1 . . . Energy Cannon . | . . . . . Ballistic Gun 5 | . 1 4 . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 2 | . . 2 . . Power 1 | . . 1 . . Propulsion 1 | . . 1 . . Utility . | . . . . . Weapon . | . . . . . Highest Loss Streak 1 | . . 1 . . Average Slot Usage (%) 93 | . 95 89 100 100 Engine 10 | . 14 9 11 11 Treads 20 | . 18 20 22 22 Leg 2 | . 9 . . . Storage 11 | . 14 11 11 11 Processor 17 | . 9 18 22 22 Protection 6 | . . 7 11 11 Energy Gun 3 | . 9 2 . . Ballistic Gun 20 | . 18 19 22 22 Naked Turns . | . . . . . Heaviest Build 21 | 13 15 21 21 21 Greatest Support 40 | 20 40 40 40 40 Greatest Overweight (x) 1 | . . 1 . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | . 8 8 8 8 Average Capacity 8 | . 8 8 8 8 Most Carried 8 | . 8 8 8 8 Average Carried 7 | . 7 7 8 8 Final Capacity 8 | 8 8 8 8 8 Final Carried 8 | 6 8 8 8 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Resources | -11 -10 -9 -9 -9 ----------- Run | Scr Mat Mat Min Exi Matter Collected 816 | 200 57 451 108 . Remotely . | . . . . . Salvage Created 955 | . 92 716 147 . Parts 75 | . 8 53 14 . Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -9 ------- Run | Scr Mat Mat Min Exi Combat Hostiles Destroyed 27 | . 2 19 6 . Guns 27 | . 2 19 6 . Classes Destroyed 6 | . 2 4 . . Operator 1 | . 1 . . . Watcher 2 | . . 2 . . Swarmer 7 | . . 4 3 . Grunt 13 | . 2 8 3 . Duelist 1 | . . 1 . . Sentry 6 | . . 6 . . Best Kill Streak 7 | . 2 7 3 . Combat Bots Only 7 | . 1 7 3 . Max Kills in Single Turn 1 | . 1 1 1 . Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -9 -------- Run | Scr Mat Mat Min Exi Damage Taken 1237 | . 189 879 169 . Core 127 | . 26 57 44 . Absorbed by Shields . | . . . . . Core Remaining (%) 94 | 100 89 . . . Volleys Fired 64 | . 6 47 11 . Largest 2 | . 2 2 2 . Hottest 88 | . 85 88 46 . Shots Fired 128 | . 12 94 22 . Gun 128 | . 12 94 22 . Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 113 | . 6 85 22 . Thermal 15 | . 6 9 . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 11 | . 5 11 7 . Robot Miss Streak 4 | . 1 4 2 . Penetration Max . | . . . . . Secondary Targets 2 | . . 2 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 99 | . 7 73 19 . Core Hits 58 | . 4 42 12 . Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . 1 . . Critical Strikes 3 | . . 3 . . Burn 1 | . . 1 . . Destroy 2 | . . 2 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1560 | . 101 1192 267 . Guns 1560 | . 101 1192 267 . Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 1372 | . 35 1070 267 . Thermal 188 | . 66 122 . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 150 | . 90 150 7 . Average Temperature 29 | . 37 29 3 . Received Heat Transfer 429 | . 42 336 51 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 518 | . 148 370 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -9 ------- Run | Scr Mat Mat Min Exi Peak Influence 464 | . 145 464 295 . Initial 155 | . . 61 155 . Average 199 | . 57 260 234 . Maximum Alert Level 2 | . . 2 1 . Low Security (%) 43 | . 100 33 2 . Level 1 55 | . . 63 97 . Level 2 1 | . . 3 . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . 2 1 . . Investigation 1 | . . 1 . . Extermination . | . . . . . Reinforcement 2 | . 2 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -9 --------- Run | Scr Mat Mat Min Exi Distress Signals 2 | . 1 1 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 37 | . 9 21 7 . Peak Tracking Total 7 | . 6 7 4 . Tactical Retreats 1 | . . 1 . . Traps | -11 -10 -9 -9 -9 ------- Run | Scr Mat Mat Min Exi Traps Triggered 1 | . . 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -9 ---------- Run | Scr Mat Mat Min Exi Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -9 -9 --------- Run | Scr Mat Mat Min Exi Machines Accessed 3 | . 2 1 . . Terminals 3 | . 2 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 10 | . 6 4 . . Successful 5 | . 3 2 . . Failed 5 | . 3 2 . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 4 | . 4 . . . Terminals 10 | . 6 4 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 5 | . 3 2 . . Robot Analysis 3 | . 1 2 . . Locate Traps 1 | . 1 . . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . 2 1 . . Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -9 ------------ Run | Scr Mat Mat Min Exi Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -9 -------- Run | Scr Mat Mat Min Exi Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -9 ------- Run | Scr Mat Mat Min Exi Robot Analysis Total 3 | . 1 2 . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -9 ------------- Run | Scr Mat Mat Min Exi Turns Passed 1240 | . 329 587 322 2 Spaces Moved 625 | 1 207 236 180 1 Core . | . . . . . Treads 531 | . 114 236 180 1 Legs 94 | 1 93 . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 120 | 120 120 160 160 160 Average Speed 155 | 120 142 165 160 160 Slowest Speed 260 | 120 160 260 160 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 24 | 2 39 29 49 2 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -9 --------- Run | Scr Mat Mat Min Exi Total 768 | . 230 345 192 1 Wait 42 | . 4 36 2 . Move 621 | . 206 235 179 1 Hop . | . . . . . Pick Up 10 | . 5 5 . . Fast Attach 4 | . 2 2 . . Attach 4 | . . 4 . . Detach . | . . . . . Swap 10 | . 3 7 . . Drop 13 | . 4 9 . . Fire 64 | . 6 47 11 . Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Min / *Sto) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Discovered new exit (range 13) 311 | -10/Materials | Build established: Mutant 330 | -10/Materials | Entered another Materials area 330 | -9/Materials | Evolved 2 slots: Utility x2 464 | -9/Materials | Discovered new exit (range 18) 545 | -9/Materials | Identified exit to Storage 759 | -9/Materials | Destroyed 7 combat bots 877 | -9/Materials | Discovered new exit (range 14) 915 | -9/Materials | Identified exit to Mines 917 | -9/Materials | Entered Mines 947 | -9/Mines | Met a Derelict bent on vengeance 1075 | -9/Mines | Learned location of Recycling (-9) 1102 | -9/Mines | Discovered new exit (range 9) 1113 | -9/Mines | Identified exit to Materials 1224 | -9/Mines | Assembled infested the area 1232 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1232 | -9/Mines | Discovered new exit (range 5) 1237 | -9/Mines | Identified exit to Exiles 1239 | -9/Mines | Entered Exiles 1241 | -9/Exiles | Self-destructed Last Messages --------------- 00934_ Acquired 44 matter. 01075_ Acquired derelict log, extracted data. World map updated: -9/Recycling. 01102_ EXIT=FOUND 01104_ K-01 Serf collects debris. 01113_ EXIT=IDENTIFIED: MATERIALS 01114_ K-01 Serf collects debris. 01181_ G-34 Mercenary destroyed. 01191_ K-01 Serf collects debris. 01196_ G-47 Trooper destroyed. 01199_ Acquired 45 matter. 01200_ Acquired 3 matter. 01207_ K-01 Serf collects debris. 01224_ ALERT: Infestation in the mines, dispatching Demolisher response squad. 01232_ "No threat detected, you may enter." 01232_ EXIT=FOUND 01237_ EXIT=IDENTIFIED: EXILES LOCATION=EXILES GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????? ??????????????????????? | | ???????????? ?????????????????????? | | ???????????* ????????????????????? | | ??????????? ???????????????????? | | ???????????? ?????????????????? | | ?????????????? ????????????????? | | ??????????????## ???????????????? | | ???????????????" ??????????????? | | ?????????????????# ##???????????? | | ?????????????????# #??????????? | | ??????????????????# ###???????? | | ????????????????????# @ #???????? | | ????????????????????# ##???????? | | ????????????????????## ##????????? | | ?????????????????????####??????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IntegrityVisualCloak Manual? 0 Play Time 00:20:33 Cumulative 117.2 hours Start 2021.09.20 @ 19:38:42 End 2021.09.25 @ 19:58:12 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 125 Rogue 125 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 40 Achievement% 29 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a7431bdb-7ede-4cfd-a970-0ea9eace69cb