Cogmind - Beta 12 @@@ ROGUE MODE // 2023.12.09 @ 21:24:04 Player: Michael Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (15) 3000 Robots Destroyed (147) 735 Value Destroyed (4361) 4361 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 10856 Bonus ------- Met Data Miner 300 Cogmind --------- Core Integrity 26/850 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -5/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Medium Storage Unit Improved Hacking Suite Advanced Assault Cannon RU-N14's Throwing Claymores (10) Great Axe Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Advanced Treads Wheel Armored Huge Wheel > --- UTILITY ---------- Huge Storage Unit Enhanced Optical Array Experimental Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor > --- WEAPON ----------- Pulse Rifle Coil Gun Coil Gun Magnetic Acceleration Cannon > --- INVENTORY -------- Heavy Deuterium Engine Micro Nuclear Core Micro Nuclear Core Armored Huge Wheel Advanced Heat Sink Medium Storage Unit Huge Storage Unit High-capacity Matter Pod Advanced Signal Interpreter Improved Terrain Scanner Transport Network Coupler Advanced Targeting Computer Advanced Targeting Computer Improved Medium Armor Plating Improved Hacking Suite Improved System Restoration Module Pulse Rifle Long-range Missile Launcher Improved Datajack Great Axe Great Axe Greatsword [Rating: 72] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Propulsion Wheel Treads Advanced Treads Leg Aluminum Leg Wheel Wheel Utility Huge Storage Unit Device Experimental Sensor Array Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Propulsion Shielding Weapon Great Axe Energy Gun Pulse Rifle Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Missile Launcher Special Weapon RU-N14's Throwing Claymores Slashing Weapon Great Axe Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Slots Evolved 8 | . . . . . 4 2 . . . . 2 . . . . Power . | . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . 1 1 . . . . . . . . . Utility 4 | . . . . . 1 1 . . . . 2 . . . . Weapon 2 | . . . . . 2 . . . . . . . . . . Parts Attached 310 | 6 20 27 2 . 33 72 13 2 3 2 90 8 24 6 2 Power 22 | 1 3 3 . . 2 7 1 . . . 2 . 2 1 . Engine 8 | 1 3 2 . . . 1 . . . . . . 1 . . Core 14 | . . 1 . . 2 6 1 . . . 2 . 1 1 . Reactor . | . . . . . . . . . . . . . . . . Propulsion 49 | 2 7 9 . . 6 13 2 . . . 8 . 1 1 . Treads 16 | . 2 4 . . 2 4 2 . . . 1 . . 1 . Leg 5 | 2 3 . . . . . . . . . . . . . . Wheel 28 | . 2 5 . . 4 9 . . . . 7 . 1 . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 126 | 1 5 1 . . 15 31 3 1 1 1 50 4 12 1 . Device 85 | . 1 . . . 11 20 2 1 . 1 38 3 8 . . Storage 6 | 1 2 . . . 1 . . . . . 1 . 1 . . Processor 6 | . . . . . 1 . . . . . 3 . 2 . . Hackware 1 | . . . . . . 1 . . . . . . . . . Protection 28 | . 2 1 . . 2 10 1 . 1 . 8 1 1 1 . Artifact . | . . . . . . . . . . . . . . . . Weapon 113 | 2 5 14 2 . 10 21 7 1 2 1 30 4 9 3 2 Energy Gun 11 | 1 . . . . 1 1 . . . . 6 1 1 . . Energy Cannon 4 | . 2 . . . . . . . . . 2 . . . . Ballistic Gun 38 | 1 3 10 1 . 5 5 2 . 1 . 6 1 2 1 . Ballistic Cannon 5 | . . . . . . 2 . . . . 2 . . 1 . Launcher 18 | . . 4 . . 2 4 3 . 1 . 3 . 1 . . Special Weapon 2 | . . . . . . . . . . . . . . . 2 Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 33 | . . . . . 2 8 2 1 . 1 11 2 5 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . 1 . . 1 . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . . . . . . 1 . 1 Parts Lost 39 | . 1 2 . . 2 11 3 . . . 3 2 8 . 7 Power 5 | . 1 1 . . . 1 1 . . . . . . . 1 Propulsion 10 | . . . . . 1 2 1 . . . 1 1 2 . 2 Utility 12 | . . 1 . . 1 5 . . . . . 1 2 . 2 Weapon 12 | . . . . . . 3 1 . . . 2 . 4 . 2 Highest Loss Streak 7 | . 1 1 . . 1 7 6 . . . 1 2 5 . 4 To Critical Strikes 1 | . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 87 | . 95 100 100 100 85 88 90 91 84 92 92 86 76 63 61 Engine 1 | . 13 13 . . . . . . . . . . . . . Core 5 | . . . 14 14 9 6 6 7 7 7 6 6 4 2 5 Treads 6 | . 4 8 14 14 14 6 6 7 7 7 6 6 4 1 5 Wheel 13 | . 12 19 14 14 4 19 15 15 15 15 13 6 5 6 1 Device 10 | . 3 . . . 13 11 14 15 15 15 10 12 9 6 5 Storage 7 | . 14 14 14 14 9 7 7 7 7 7 6 6 6 6 5 Processor 10 | . . . . . . 7 7 7 7 7 19 20 22 24 19 Protection 2 | . 6 14 14 14 3 . . . . . 1 . . 1 5 Energy Gun 2 | . 1 . . . 7 2 . . . . 3 6 4 . . Ballistic Gun 8 | . 22 25 22 28 12 . 14 14 7 15 5 6 4 2 1 Slashing Weapon 11 | . . . . . 9 17 14 15 15 15 12 12 10 9 3 Naked Turns 1 | . . . . . . . . . . . . . . . 1 Heaviest Build 118 | 13 94 94 88 88 99 105 106 101 106 101 118 113 110 34 34 Greatest Support 49 | 20 20 20 10 10 49 48 38 38 38 38 38 38 28 10 20 Greatest Overweight (x) 9 | . 9 9 8 8 9 3 2 2 2 2 3 3 3 3 3 Average Overweight (x) 2 | . 3 5 8 8 1 2 2 2 2 2 2 2 2 1 1 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 10 10 Average Capacity 23 | 6 18 25 25 25 25 25 25 25 25 25 25 25 20 10 9 Most Carried 25 | 4 25 25 25 25 25 25 24 19 19 19 25 25 25 10 10 Average Carried 21 | 2 16 24 24 25 24 24 18 18 18 18 24 24 19 9 9 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 10 10 5 Final Carried 25 | 4 24 24 25 25 25 25 18 19 18 19 25 25 10 10 5 Class Distribution -------------------- 62% | Assassin 28% | Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Mutant | -8/Materials Assassin | -7/Factory Assassin | -7/Lower Caves Assassin | -7/Lower Caves Assassin | -7/Data Miner Assassin | -6/Proximity Caves Assassin | -6/Factory Assassin | -6/Lower Caves Assassin | -6/Lower Caves Assassin | -6/Zion Mutant | -5/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ----------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Matter Collected 4672 | 260 404 514 . . 448 992 158 21 . 125 1159 122 367 59 43 Remotely 253 | . . . . . . 253 . . . . . . . . . Salvage Created 5242 | . 499 461 . . 726 1253 87 . . . 1499 102 387 . 228 Parts 285 | . 34 40 . . 47 66 3 . . . 76 4 9 . 6 Haulers Intercepted 4 | . 1 . . . 1 1 . . . . 1 . . . . Recyclers Shooed 6 | . 1 3 . . . . . . . . 2 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 21 | . . . . . . . 1 . . . . 4 12 . 4 Prevented 1 | . . . . . . . 1 . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Combat Hostiles Destroyed 98 | . 11 17 . . 16 14 4 . . . 16 3 7 . 10 Melee 24 | . . . . . 7 10 . . . . 5 . 2 . . Guns 35 | . 10 11 . . 3 3 . . . . 3 1 4 . . Cannons 3 | . . . . . . 1 . . . . 2 . . . . AOE 34 | . 1 6 . . 6 . 4 . . . 4 2 1 . 10 Classes Destroyed 15 | . 5 . . . 4 3 . . . . 1 . 2 . . Worker 20 | . 1 2 . . 1 8 . . . . 8 . . . . Builder 4 | . . . . . . 3 . . . . 1 . . . . Tunneler 2 | . . . . . 1 . . . . . 1 . . . . Hauler 4 | . 1 . . . 1 1 . . . . 1 . . . . Recycler 13 | . 2 1 . . 1 5 . . . . 4 . . . . Mechanic 1 | . . . . . 1 . . . . . . . . . . Watcher 5 | . . . . . 1 2 . . . . 2 . . . . Swarmer 25 | . 6 11 . . 7 . . . . . . . . . 1 Grunt 44 | . 5 6 . . 7 5 4 . . . 4 3 5 . 5 Brawler 2 | . . . . . . . . . . . . . 1 . 1 Duelist 2 | . . . . . . . . . . . . . 1 . 1 Sentry 8 | . . . . . 2 1 . . . . 5 . . . . Specialist 2 | . . . . . . 2 . . . . . . . . . Hunter 5 | . . . . . . . . . . . 3 . . . 2 Programmer 10 | . . . . . . 6 . . . . 4 . . . . Best Kill Streak 9 | . 7 4 . . 5 4 4 . . . 9 3 3 . 8 Combat Bots Only 8 | . 6 3 . . 4 3 4 . . . 4 3 3 . 8 Max Kills in Single Turn 4 | . 2 2 . . 3 1 3 . . . 4 2 1 . 3 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 3 | . 1 2 . . 3 . 3 . . . 2 2 1 . 3 Melee 1 | . . . . . 1 1 . . . . 1 . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Damage Taken 8240 | . 529 649 . . 585 2184 399 . . . 1407 196 1558 . 733 Core 1421 | . 86 113 . . 46 248 104 . . . 188 . 413 . 223 Absorbed by Shields . | . . . . . . . . . . . . . . . . Redirected to Shielding 231 | . 12 52 . . 38 56 . . . . . . . . 73 Regen/Repaired (Parts) 157 | . . . . . . 81 . . . . 76 . . . . Core Remaining (%) 65 | 100 . . . 20 91 . . . . 49 . . . . . Volleys Fired 203 | . 56 45 . . 13 25 3 . . . 31 3 13 . 14 Largest 4 | . 2 2 . . 4 4 2 . . . 4 4 4 . 2 Hottest 209 | . 136 50 . . 80 150 82 . . . 209 199 186 . 30 Shots Fired 483 | . 112 87 . . 43 62 4 . 1 . 102 12 44 . 16 Gun 392 | . 106 82 . . 40 37 . . 1 . 73 9 42 . 2 Cannon 46 | . 6 . . . . 17 . . . . 23 . . . . Launcher 31 | . . 5 . . 3 8 4 . . . 6 3 2 . . Special 14 | . . . . . . . . . . . . . . . 14 Kinetic 352 | . 95 82 . . 40 46 . . 1 . 53 3 30 . 2 Thermal 75 | . 6 . . . . 8 . . . . 43 6 12 . . Explosive 45 | . . 5 . . 3 8 4 . . . 6 3 2 . 14 Electromagnetic 11 | . 11 . . . . . . . . . . . . . . Robot Hit Streak 13 | . 8 7 . . 7 9 1 . . . 13 11 7 . 4 Robot Miss Streak 4 | . 4 3 . . 4 2 1 . . . 4 1 2 . 2 Penetration Max 1 | . . . . . . . . . . . . . 1 . . Secondary Targets 4 | . 1 . . . . . . . . . . . 3 . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . 1 . . Shots Hit Robots 402 | . 70 57 . . 43 86 3 . . . 97 10 32 . 4 Core Hits 223 | . 32 35 . . 27 30 9 . . . 47 8 18 . 17 Critical Kills 4 | . 1 1 . . . . . . . . 1 1 . . . Critical Parts Destroyed 2 | . . . . . . . . . . . 2 . . . . Critical Strikes 17 | . 2 1 . . 2 3 . . . . 6 1 . . 2 Burn 1 | . . . . . . . . . . . 1 . . . . Meltdown 1 | . . . . . . . . . . . 1 . . . . Destroy 5 | . 1 1 . . . . . . . . 2 1 . . . Blast 1 | . . . . . . . . . . . 1 . . . . Corrupt 1 | . 1 . . . . . . . . . . . . . . Sever 8 | . . . . . 2 3 . . . . 1 . . . 2 Melee Attacks 369 | . . . . . 34 180 2 3 . 5 123 4 18 . . Impact . | . . . . . . . . . . . . . . . . Slashing 368 | . . . . . 34 179 2 3 . 5 123 4 18 . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 45 | . . . . . 6 24 1 . . . 14 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks 11 | . . . . . 1 8 . . . . 2 . . . . Damage Inflicted 16256 | . 741 1014 . . 1778 4409 526 . . . 3977 445 1204 . 2162 Guns 3250 | . 578 468 . . 189 393 . . . . 874 145 587 . 16 Cannons 790 | . 41 . . . . 237 . . . . 512 . . . . Explosions 5119 | . 122 546 . . 300 220 461 . . . 942 300 297 . 1931 Melee 6882 | . . . . . 1289 3559 65 . . . 1649 . 320 . . Ramming . | . . . . . . . . . . . . . . . . Kinetic 2902 | . 502 468 . . 189 479 . . . . 720 45 483 . 16 Thermal 1184 | . 163 . . . . 151 . . . . 666 100 104 . . Explosive 4997 | . . 546 . . 300 220 461 . . . 942 300 297 . 1931 Electromagnetic 76 | . 76 . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing 7097 | . . . . . 1289 3559 65 . . . 1649 . 320 . 215 Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 3 | . 2 2 2 2 . 3 3 3 3 3 1 . . . . Average Corruption 2 | . 1 2 2 2 . 2 3 3 3 3 1 . . . . Corruption Purged 1 | . . . . . . . . . . . 1 . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 85 | . 7 11 3 . . 23 8 12 2 19 . . . . . Message Errors 19 | . 4 3 . . . 5 2 1 . 4 . . . . . Matter Fused 17 | . . 2 1 . . 4 1 5 1 3 . . . . . Heat Flow Errors 10 | . . 1 1 . . 4 . 1 . 3 . . . . . Energy Discharges 19 | . 3 4 1 . . 3 1 3 . 4 . . . . . Parts Fused 1 | . . . . . . . 1 . . . . . . . . Data Loss (minor) 11 | . . . . . . 3 3 2 . 3 . . . . . Data Loss (major) 4 | . . . . . . 2 . . . 2 . . . . . Misfires 3 | . . 1 . . . 1 . . 1 . . . . . . Alerts 1 | . . . . . . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 1653 | . 15 5 . . 163 921 55 . . . 392 . 6 . 96 Projectiles 23 | . . . . . . . . . . . 23 . . . . Explosions 154 | . 15 5 . . 26 . . . . . 6 . 6 . 96 Melee 1476 | . . . . . 137 921 55 . . . 363 . . . . Knockbacks 6 | . . . . . . 6 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic 5 | . . . . . . 5 . . . . . . . . . Secondary 1 | . . . . . . 1 . . . . . . . . . Self-Inflicted Damage 141 | . 35 2 . . . 13 91 . . . . . . . . Shots 5 | . 1 1 . . . 1 2 . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 383 | . 150 129 90 . 137 329 12 123 . 214 383 313 340 . . Average Temperature 103 | . 36 22 54 . 53 131 11 69 . 95 123 157 159 . . Received Heat Transfer 2022 | . 141 195 . . 234 270 162 . . . 327 93 474 . 126 Effects 9 | . . . . . . 1 . . . . 5 . 3 . . Energy Bleed 1 | . . . . . . 1 . . . . . . . . . Interference 8 | . . . . . . . . . . . 5 . 3 . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . 2 . . . . Combat Hostiles 2 | . . . . . . . . . . . 2 . . . . Parts Melted 7 | . . . . . . 1 . . . . 6 . . . . Heat Transferred 2315 | . 174 . . . . 296 . . . . 1401 222 222 . . Parts Sabotaged 3 | . . . . . . . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Peak Influence 335 | . 299 268 . . 236 326 . . . . 335 . . . . Initial 33 | . . 33 . . . 4 . . . . . . . . . Average 126 | . 116 157 . . 117 92 . . . . 172 . . . . Maximum Alert Level 1 | . 1 1 . . 1 1 . . . . 1 . . . . Low Security (%) 78 | 100 88 58 . 100 79 90 . . . . 65 . . . . Level 1 21 | . 11 41 . . 20 9 . . . . 34 . . . . Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 27 | . 2 . . . 1 17 . . . . 6 . . . 1 Investigation 3 | . 1 . . . . 2 . . . . . . . . . Extermination 11 | . . . . . . 7 . . . . 4 . . . . Reinforcement 12 | . 1 . . . 1 8 . . . . 2 . . . . Assault 1 | . . . . . . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . 2 . . . . Haulers Reinforced 2 | . . . . . . 2 . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Distress Signals 4 | . . 1 . . 1 1 . . . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 140 | . 21 19 . 2 19 25 4 . . . 24 3 8 . 15 Peak Tracking Total 7 | . 6 3 . 2 6 6 4 . . . 6 3 4 . 7 Tactical Retreats 6 | . . 3 . . . 2 . . . . . . 1 . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Traps Triggered 8 | . 3 . . . . 5 . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 7 | . . . . . . 4 2 . . . . . 1 . . Exploded 3 | . . . . . . 3 . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ---------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Machines Disabled 3 | . 1 . . . . . . . . . 1 . . . 1 Max in Single Turn 1 | . 1 . . . . . . . . . 1 . . . 1 Garrison Access 2 | . . . . . . 1 . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Machines Accessed 61 | . 8 1 1 . 6 19 . . 2 . 24 . . . . Terminals 30 | . 6 . . . 4 9 . . . . 11 . . . . Fabricators 6 | . . . . . . 4 . . . . 2 . . . . Repair Stations 6 | . . . . . . 2 . . . . 4 . . . . Recycling Units 7 | . 2 . . . 1 1 . . . . 3 . . . . Scanalyzers 4 | . . . . . 1 1 . . . . 2 . . . . Garrison Access 4 | . . . . . . 2 . . . . 2 . . . . Total Hacks 131 | . 12 1 1 . 16 35 . . 14 . 52 . . . . Successful 77 | . 6 1 1 . 11 18 . . 14 . 26 . . . . Failed 54 | . 6 . . . 5 17 . . . . 26 . . . . Catastrophic 15 | . 3 . . . 1 4 . . . . 7 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 11 | . . . . . 2 4 . . . . 5 . . . . Terminals 55 | . 9 . . . 8 16 . . . . 22 . . . . Fabricators 11 | . . . . . . 7 . . . . 4 . . . . Repair Stations 16 | . . . . . . 5 . . . . 11 . . . . Recycling Units 14 | . 3 . . . 4 1 . . . . 6 . . . . Scanalyzers 13 | . . . . . 4 4 . . . . 5 . . . . Garrison Access 6 | . . . . . . 2 . . . . 4 . . . . Terminal Hacks 35 | . 5 1 1 . 5 4 . . 14 . 5 . . . . Record 3 | . . . 1 . . . . . 2 . . . . . . Part Schematic 9 | . . . . . . . . . 9 . . . . . . Prototype ID Bank 7 | . . . . . 2 1 . . 3 . 1 . . . . Open Door 1 | . . 1 . . . . . . . . . . . . . Branch Access Points 1 | . . . . . . . . . . . 1 . . . . Emergency Access Points 1 | . . . . . 1 . . . . . . . . . . Terminal Index 2 | . . . . . . 1 . . . . 1 . . . . Locate Traps 3 | . . . . . 1 2 . . . . . . . . . Hauler Manifests 2 | . 1 . . . . . . . . . 1 . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . Zone Layout 5 | . 3 . . . 1 . . . . . 1 . . . . Fabricator Hacks 7 | . . . . . . 4 . . . . 3 . . . . Network Status 2 | . . . . . . 1 . . . . 1 . . . . Load Schematic 5 | . . . . . . 3 . . . . 2 . . . . Repair Station Hacks 10 | . . . . . . 4 . . . . 6 . . . . Scan Component 8 | . . . . . . 3 . . . . 5 . . . . Repair 2 | . . . . . . 1 . . . . 1 . . . . Recycling Unit Hacks 6 | . 1 . . . 1 . . . . . 4 . . . . Recycle Component 1 | . . . . . . . . . . . 1 . . . . Report Inventory 1 | . . . . . . . . . . . 1 . . . . Retrieve Components 4 | . 1 . . . 1 . . . . . 2 . . . . Scanalyzer 12 | . . . . . 4 4 . . . . 4 . . . . Insert Component 7 | . . . . . 3 2 . . . . 2 . . . . Analyze 5 | . . . . . 1 2 . . . . 2 . . . . Garrison Access Hacks 2 | . . . . . . 1 . . . . 1 . . . . Seal Access 2 | . . . . . . 1 . . . . 1 . . . . Unauthorized Hacks 5 | . . . . . 1 1 . . . . 3 . . . . Terminals 5 | . . . . . 1 1 . . . . 3 . . . . Assimilate 2 | . . . . . . . . . . . 2 . . . . Botnet 3 | . . . . . 1 1 . . . . 1 . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 48 | . 6 . . . 5 16 . . . . 21 . . . . Full Trace Events 1 | . 1 . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . 1 2 . . 9 . 1 . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . 1 . . . . 1 . . . . Time 70 | . . . . . . 26 . . . . 44 . . . . Parts Recycled 1 | . . . . . . . . . . . 1 . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 23 | . 10 . . . 10 . . . . . 3 . . . . Parts Scanalyzed 4 | . . . . . 1 2 . . . . 1 . . . . Part Schematics Acquired 4 | . . . . . 1 2 . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------------ Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . 1 . . . . . . . . . Non-combat 1 | . . . . . . 1 . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . 1 . . . . . . . . . find_chute 1 | . . . . . . 1 . . . . . . . . . Relay Couplers Released 4 | . . . . . . 4 . . . . . . . . . Programmers 4 | . . . . . . 4 . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Total Allies 3 | . . . . . . . . . . . 1 . . 2 . Largest Group 2 | . . . . . . . . . . . 1 . . 2 2 Highest-Rated Group 62 | . . . . . . . . . . . 26 . . 62 62 Highest-Rated Ally 31 | . . . . . . . . . . . 26 . . 31 31 Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 7 | . . . . . . . . . . . . . . . 7 Total Damage 64 | . . . . . . . . . . . . . . . 64 Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 1 . . . . 1 . . 2 . 1 1 3 . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Turns Passed 17919 | 56 1191 1059 278 35 1239 4606 687 789 96 1116 3477 715 1370 646 559 Spaces Moved 11620 | 40 647 532 136 18 445 3098 531 629 77 828 2351 457 922 602 307 Core 58 | 6 . . . . . . . . . . . . . . 52 Treads 427 | . . . . . 285 . . . . . . . . . 142 Legs 314 | 34 280 . . . . . . . . . . . . . . Wheels 10821 | . 367 532 136 18 160 3098 531 629 77 828 2351 457 922 602 113 Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 140 200 200 110 116 120 120 120 120 120 120 95 95 50 Average Speed 131 | 109 148 167 200 200 226 122 120 120 120 120 120 144 124 105 169 Slowest Speed 330 | 120 215 215 200 200 330 125 120 120 120 120 135 145 145 125 250 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 62 | 3 95 92 48 8 46 64 72 78 68 85 69 62 77 82 47 Regions Visited 15 Branch Regions 11 Pre-discovered Areas 4 | . . 1 . . . . . . 1 . . . . 2 . Known Exits Taken 10 | . . . . . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . Scrap Searched 10 | . . 1 . . . . 2 1 . 1 . 1 1 3 . Spaces Dug 188 | . . 7 . . 8 83 1 2 . 4 65 4 14 . . Terrain Destroyed 578 | . 2 31 . . 25 150 61 2 . 4 94 32 38 . 139 Melee 180 | . . . . . 8 83 1 2 . 4 65 4 13 . . Projectile 19 | . . . . . . 1 . . . . 6 . 3 . 9 AOE 379 | . 2 31 . . 17 66 60 . . . 23 28 22 . 130 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Total 13292 | 49 784 626 142 19 593 3590 570 659 79 942 2727 492 1075 611 334 Wait 612 | . 15 1 . . 30 196 21 26 . 108 107 20 85 . 3 Move 11605 | 39 646 531 135 17 444 3097 530 628 76 827 2350 456 921 601 307 Hop . | . . . . . . . . . . . . . . . . Pick Up 120 | 4 27 8 3 1 17 28 1 . . 1 26 1 . 3 . Fast Attach 42 | 6 7 1 . . 7 13 . . . . 5 . 1 2 . Attach 50 | . . 2 . . 5 16 8 . 1 . 6 1 7 3 1 Detach 26 | . 2 1 . . 4 9 . 1 . . 2 . 4 1 2 Swap 218 | . 13 24 2 . 21 43 5 2 2 2 79 7 16 1 1 Drop 127 | . 18 13 2 1 23 31 . . . . 23 . 10 . 6 Fire 203 | . 56 45 . . 13 25 3 . . . 31 3 13 . 14 Melee 289 | . . . . . 29 132 2 2 . 4 98 4 18 . . Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves (discovered 2 exits: *Low / *Zio) -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves History --------- Turn | Location | Event 6 | -11/Junkyard | Discovered new exit (range 14) 57 | -11/Junkyard | Entered Materials 88 | -10/Materials | Discovered new exit (range 16) 215 | -10/Materials | Discovered new exit (range 6) 322 | -10/Materials | Build established: Mutant 375 | -10/Materials | Discovered new exit (range 3) 401 | -10/Materials | Discovered new exit (range 11) 740 | -10/Materials | Discovered new exit (range 16) 1248 | -10/Materials | Entered Mines 1250 | -10/Mines | Met a Derelict bent on vengeance 1431 | -10/Mines | Learned location of Storage (-9) 1498 | -10/Mines | Found the Drone Emporium 1511 | -10/Mines | Found Prototype Device 1610 | -10/Mines | Learned Materials security intel 1686 | -10/Mines | Core integrity fell below 50% 1795 | -10/Mines | Discovered new exit (range 12) 2075 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2078 | -10/Mines | Found Prototype Device 2299 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2299 | -10/Mines | Discovered new exit (range 5) 2307 | -10/Mines | Entered Exiles 2307 | -10/Exiles | Found Exiles lab abandoned 2310 | -10/Exiles | Build established: Scavenger-Mutant 2563 | -10/Exiles | Discovered new exit (range 14) 2585 | -10/Exiles | Entered Mines 2589 | -9/Mines | Discovered new exit (range 9) 2592 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2620 | -9/Mines | Entered Materials 2620 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 3121 | -8/Materials | Discovered new exit (range 4) 3287 | -8/Materials | Build established: Mutant 3513 | -8/Materials | Identified Exp. Sensor Array 3513 | -8/Materials | Identified Decoy Drone Bay 3822 | -8/Materials | Discovered new exit (range 8) 3858 | -8/Materials | Identified exit to Factory 3859 | -8/Materials | Entered Factory 3859 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4197 | -7/Factory | Build established: Assassin 4514 | -7/Factory | Discovered new exit (range 11) 4573 | -7/Factory | Discovered new exit (range 7) 4581 | -7/Factory | Identified exit to Lower Caves 4772 | -7/Factory | Identified exit to Factory 5490 | -7/Factory | Cargo convoy interrupted 5808 | -7/Factory | Discovered exit to Lower Caves (range 8) 6753 | -7/Factory | Lost 7 parts (1p1n3u2w) 6936 | -7/Factory | Build established: Mutant 7489 | -7/Factory | Repaired Assault Rifle 7997 | -7/Factory | Discovered exit to Factory (range 10) 8465 | -7/Factory | Entered Lower Caves 8478 | -7/Lower Caves | Core integrity fell below 50% 8508 | -7/Lower Caves | Lost 6 parts (1p2n1u2w) 8754 | -7/Lower Caves | Build established: Assassin 8922 | -7/Lower Caves | Discovered new exit (range 7) 8928 | -7/Lower Caves | Identified exit to Lower Caves 9152 | -7/Lower Caves | Entered another Lower Caves area 9153 | -7/Lower Caves | Encountered a Warlord checkpoint 9212 | -7/Lower Caves | Discovered exit to Factory (range 6) 9829 | -7/Lower Caves | Discovered new exit (range 12) 9842 | -7/Lower Caves | Identified exit to Data Miner 9941 | -7/Lower Caves | Entered Data Miner 9941 | -7/Data Miner | Discovered new exit (range 6) 9946 | -7/Data Miner | Identified exit to Proximity Caves 9964 | -7/Data Miner | Met Data Miner 9994 | -7/Data Miner | Learned location of Section 7 (-2) 9994 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 10004 | -7/Data Miner | Received God Mode back door access code from Data Miner 10037 | -7/Data Miner | Entered Proximity Caves 10572 | -6/Proximity Caves | Discovered exit to Factory (range 15) 10602 | -6/Proximity Caves | Learned Factory terminal intel 11015 | -6/Proximity Caves | Learned Factory trap positions 11153 | -6/Proximity Caves | Entered Factory 11153 | -6/Factory | Evolved 2 slots: Utility x2 11154 | -6/Factory | Loaded intel: 105 trap records 11155 | -6/Factory | Loaded intel: 26 terminal locations 11764 | -6/Factory | Repaired Arm. Huge Wheel 12149 | -6/Factory | Discovered new exit (range 17) 12196 | -6/Factory | Identified exit to Lower Caves 12550 | -6/Factory | Discovered new exit (range 15) 12604 | -6/Factory | Identified exit to Factory 12866 | -6/Factory | Discovered exit to Factory (range 20) 14630 | -6/Factory | Entered Lower Caves 14814 | -6/Lower Caves | Identified exit to Lower Caves 14892 | -6/Lower Caves | Spotted B-75 Beast 14908 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 14942 | -6/Lower Caves | Identified exit to Zion 15345 | -6/Lower Caves | Entered another Lower Caves area 15357 | -6/Lower Caves | Discovered exit to Factory (range 19) 15823 | -6/Lower Caves | Spotted B-75 Beast 16324 | -6/Lower Caves | Core integrity fell below 50% 16344 | -6/Lower Caves | Learned Factory terminal intel 16363 | -6/Lower Caves | Lost 5 parts (2n3w) 16709 | -6/Lower Caves | Discovered exit to Zion (range 7) 16715 | -6/Lower Caves | Entered Zion 16734 | -6/Zion | Received a hallucinogenic algorithm 16903 | -6/Zion | Learned location of Armory (-3) 16980 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 17068 | -6/Zion | Learned 8 Factory zone layouts 17115 | -6/Zion | Learned location of Quarantine (-3) 17139 | -6/Zion | Learned Factory security intel 17182 | -6/Zion | Found Prototype Special Weapon 17185 | -6/Zion | Found Prototype Special Weapon 17196 | -6/Zion | Found Prototype Special Weapon 17250 | -6/Zion | Gained Derelict followers 17346 | -6/Zion | Discovered new exit (range 11) 17357 | -6/Zion | Identified exit to Proximity Caves 17361 | -6/Zion | Entered Proximity Caves 17361 | -5/Proximity Caves | Accompanied by 2 allies 17500 | -5/Proximity Caves | Identified RU-N14's Throwing Claymores (x3) 17541 | -5/Proximity Caves | Lost 3 parts (1n2w) 17806 | -5/Proximity Caves | Build established: Mutant 17854 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 17875 | -5/Proximity Caves | Core integrity fell below 20% 17904 | -5/Proximity Caves | Destroyed 8 combat bots 17920 | -5/Proximity Caves | Self-destructed Last Messages --------------- 17883_ Penetrated by Slug. 17883_ Arm. Treads destroyed. 17886_ Slug penetrates Wall. 17887_ Dropped Huge Storage Unit. 17888_ Dropped Adv. Terrain Scanner. 17889_ The unstable cave ceiling collapses. 17889_ Dropped Imp. System Restoration Module. 17889_ Dropped Coil Gun. 17890_ Dropped Great Axe. 17890_ Dropped RU-N14's Throwing Claymores. 17893_ The unstable cave ceiling collapses. 17912_ C-30 ARC bursts open, deploying its payload. 17912_ G-67 Veteran unfolds itself. 17912_ G-50 Soldier unfolds itself. 17912_ E-15 Imp unfolds itself. 17913_ Imp. Core Shielding destroyed. 17919_ Adv. Signal Interpreter blown off. 17919_ Enh. Optical Array blown off. 17919_ Adv. Terrain Scan Processor blown off. 17919_ E-15 Imp destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????#####???????????????????????? | | ???????????????????### #???????????????????????? | | ??????????????????## #???????????????????????? | | ?????????????????## #???????????????????????? | | ?????????????????# ##???????????????????????? | | ?????????????????# ##???????????????????????? | | ?????????????????# ##??????????????????????? | | ?????????????????# #???###????????????????? | | ?????????????????# #??## #????????????????? | | ?????????????????# #### #????????????????? | | ?????????????????## ## ##???????????????? | | ??????????????????# " #???????????????? | | ?????????????????## "%" #???????????????? | | ?????????????????# " #?????????????? # | | ?????????????????# ##????????? #? | | ?????????????????# #### ##????? #??? | | ?????????????????# g/#??## ### #???? | | ?????????????????# =%##??# #????? | | ?????????????????## !@#??# ### ###????? | | ??????????????????# #####??# #####???????????? | | ?????????????????# ##?????## #???????????????? | | ?????????????????## #??????## #???????????????? | | ??????????????????##???????# ##???????????????? | | ????????????????????######## #????????????????? | | ????????????????????# ### ##????????????????? | | ?????????????????????# ## ##?????????????????? | | ?????????????????????# ##?????????????????? | | ????????????????????## #?????????????????? | | ???????????????????## #?????????????????? | | ??????????????????## #?????????????????? | | ?????????????????##" ##?????????????????? | | ?????????????????# |! ## #??????????????????? | | ????????????????##"/!! ### #??????????????????? | | ????????????????#"# [ ##?# #?????????????????? | | ######??????????#" ##?## ????????????????? | | """""#??????????## #??# ???????????????? | | "" ""#???????????## ? # ??????????????? | | "" ""#????????????## # ##?????????????? | | #" "#??????????????#% # #??????????????? | | #" "##????????????# #% # #??????????????? | | "" ""######??????# % # ##??????????????? | | ####### = ???????????????? | | # ???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 210 Additional Mass Support 9 Armor Coverage 300 Core Shielding 30 Propulsion Shielding 33 Weapon Shielding 33 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 5 Offensive Hacking 10 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed Lgt. Nuclear Core | -7/Factory | Scanalyzed Assault Rifle | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Imp. Component Analysis Suite | -7/Data Miner | Free Imp. Arc Projector | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Adv. Actuator Array | -7/Data Miner | Free Imp. Hacking Suite | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CommTracktorSystem Manual? 1 Play Time 04:45:48 Cumulative 832.4 hours Start 2023.11.10 @ 19:22:58 End 2023.12.09 @ 21:24:04 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 252 Rogue 216 Adventurer 36 Explorer 0 Win Type - Total 18 Types 18/0/0/0/0/0/0/0/0 Lore% 57 Gallery% 64 Achievement% 50 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 88c9decc-bcea-4471-8c32-78b2986aff41