Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.18 @ 09:46:27 Player: abnormality Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (59) 295 Value Destroyed (1535) 1535 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (22) 22 TOTAL SCORE: 4212 Bonus ------- High Alert Combat Kills 22 Cogmind --------- Core Integrity 0/700 Matter 1/300 Energy 100/100 System Corruption 6% Temperature Cool (0) Movement Core (350) Ox6 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Large Storage Unit Improved Terrain Scan Processor > --- WEAPON (2) ------- Mini Grenade Launcher > --- INVENTORY (15) --- Improved Ion Engine Small Storage Unit Transmission Jammer Improved Utility Shielding High-powered Tractor Beam Medium Laser Pulse Rifle Assault Rifle Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Improved Terrain Scan Processor Seismic Detector Transmission Jammer Improved Medium Armor Plating > --- WEAPON ----------- Heavy Ion Cannon Heavy Missile Launcher > --- INVENTORY -------- Light Ion Engine Improved Ion Engine Light Deuterium Engine Small Storage Unit Improved Utility Shielding High-powered Tractor Beam High-powered Tractor Beam Medium Laser Pulse Rifle Plasma Cannon Assault Rifle Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher [Rating: 47] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Carbon-fiber Leg Treads Light Treads Leg Improved Carbon-fiber Leg Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Processor Improved Terrain Scan Processor Protection Improved Medium Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . 1 . Propulsion 2 | . . 2 . . Utility 3 | . . . 1 2 Weapon . | . . . . . Parts Attached 47 | 9 3 2 10 23 Power 11 | 2 . . 4 5 Engine 10 | 2 . . 4 4 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 12 | 2 . . 4 6 Treads 6 | 2 . . 4 . Leg 6 | . . . . 6 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 7 | 2 1 . 1 3 Device 2 | 1 . . . 1 Storage 2 | 1 1 . . . Processor 1 | . . . 1 . Hackware . | . . . . . Protection 2 | . . . . 2 Artifact . | . . . . . Weapon 17 | 3 2 2 1 9 Energy Gun 4 | 2 . 1 . 1 Energy Cannon 3 | . . . 1 2 Ballistic Gun 1 | 1 . . . . Ballistic Cannon 2 | . . . . 2 Launcher 7 | . 2 1 . 4 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 17 | . . 1 . 16 Power 5 | . . 1 . 4 Propulsion 4 | . . . . 4 Utility 3 | . . . . 3 Weapon 5 | . . . . 5 Highest Loss Streak 12 | . . 1 . 12 To Critical Strikes . | . . . . . Average Slot Usage (%) 84 | . 100 74 87 81 Engine 10 | . 14 10 12 8 Core 2 | . . . . 4 Treads 13 | . 28 22 29 . Leg 11 | . . . . 22 Device 10 | . 14 11 9 10 Storage 8 | . 14 11 9 7 Processor 5 | . . . 8 7 Protection 1 | . . . . 3 Energy Gun 4 | . 14 9 6 . Energy Cannon 3 | . . . 2 5 Launcher 7 | . 13 11 9 5 Peak Build Rating 47 | 7 8 8 34 47 Average Rating 24 | 5 7 7 22 34 On Entrance 10 | . 7 7 7 33 Naked Turns . | . . . . . Heaviest Build 59 | 15 31 32 43 59 Greatest Support 112 | 40 40 40 112 72 Greatest Overweight (x) 17 | . . . . 17 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 7 10 15 15 15 Most Carried 15 | 4 6 8 15 15 Average Carried 9 | 1 5 6 10 12 Final Capacity 15 | 8 15 15 15 15 Final Carried 14 | 2 6 7 14 9 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 929 | 212 116 117 115 369 Remotely . | . . . . . Salvage Created 1410 | 45 339 182 170 674 Parts 107 | 7 13 9 16 62 Haulers Intercepted 2 | . . . 1 1 Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 34 | . 8 3 5 18 Guns 2 | . 1 . 1 . Cannons 5 | . . . . 5 AOE 27 | . 7 3 4 13 Classes Destroyed 12 | 1 2 1 5 3 Worker 6 | . . . . 6 Builder 8 | . . . 1 7 Tunneler 3 | 2 1 . . . Hauler 2 | . . . 1 1 Recycler 3 | . 1 1 . 1 Operator 1 | . . . 1 . Watcher 2 | . . . 1 1 Swarmer 9 | . . . 3 6 Grunt 18 | . 8 2 . 8 Duelist 1 | . . . . 1 Sentry 5 | . . 1 2 2 Programmer 1 | . . . . 1 Best Kill Streak 15 | 2 7 3 5 15 Combat Bots Only 8 | . 6 2 3 8 Max Kills in Single Turn 6 | 1 2 1 3 6 Gunslinging . | . . . . . Exploded 2 | . 2 1 2 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 230 | . 22 7 9 192 Missed 65 | . 1 2 4 58 Damage Taken 3103 | . 344 136 168 2455 Core 832 | . 132 . . 700 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 28 | . . 28 . . Core Remaining (%) 86 | 100 47 100 100 . Volleys Fired 74 | 4 13 4 12 41 Largest 2 | 2 2 2 2 2 Hottest 145 | 60 70 73 98 145 Shots Fired 128 | 8 25 8 22 65 Gun 33 | 8 13 4 8 . Cannon 45 | . . . 4 41 Launcher 50 | . 12 4 10 24 Special . | . . . . . Kinetic 20 | 4 . . . 16 Thermal 29 | . . . 4 25 Explosive 50 | . 12 4 10 24 Electromagnetic 29 | 4 13 4 8 . Robot Hit Streak 8 | 3 7 5 7 8 Robot Miss Streak 6 | 1 2 . 3 6 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 68 | 5 14 5 11 33 Core Hits 99 | 3 23 7 15 51 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 3 | . . . . 3 Blast 3 | . . . . 3 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4600 | 70 753 128 737 2912 Guns 240 | 70 108 12 50 . Cannons 667 | . . . 56 611 Explosions 3693 | . 645 116 631 2301 Melee . | . . . . . Ramming . | . . . . . Kinetic 360 | 46 . . . 314 Thermal 435 | . 82 . 56 297 Explosive 3611 | . 563 116 631 2301 Electromagnetic 194 | 24 108 12 50 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 6 | . . . . 6 Average Corruption 4 | . . . . 4 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 2 | . . . . 2 Message Errors 2 | . . . . 2 Overload Shots . | . . . . . Overflow Damage 206 | . 6 25 27 148 Projectiles 20 | . . . 14 6 Explosions 186 | . 6 25 13 142 Melee . | . . . . . Knockbacks 2 | . . . . 2 Impact . | . . . . . Kinetic 2 | . . . . 2 Secondary . | . . . . . Self-Inflicted Damage 720 | . 67 63 114 476 Shots 20 | . 3 2 4 11 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 460 | . 201 12 60 460 Average Temperature 118 | . 91 5 22 143 Received Heat Transfer 693 | . 177 15 9 492 Effects 6 | . . . . 6 Shutdowns 2 | . . . . 2 Energy Bleed 1 | . . . . 1 Interference 1 | . . . . 1 Short Circuit 2 | . . . . 2 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . . 1 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 581 | . 100 . 74 407 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . 2 . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 438 | 10 368 288 305 438 Initial 155 | . 6 155 121 100 Average 204 | 3 166 207 197 241 Maximum Alert Level 2 | . 1 1 1 2 Low Security (%) 57 | 100 61 40 60 51 Level 1 33 | . 38 59 39 27 Level 2 9 | . . . . 20 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . . . 2 4 Investigation . | . . . . . Extermination 1 | . . . . 1 Reinforcement 5 | . . . 2 3 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . . 1 1 Haulers Reinforced 2 | . . . . 2 Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 4 | . 1 3 . . Communications Jammed 2 | . . . . 2 Distress Signals 2 | . . . . 2 Times Spotted 52 | . 13 6 10 23 Peak Tracking Total 5 | . 5 4 3 4 Tactical Retreats 1 | . . . . 1 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 7 | . 2 1 . 4 Max in Single Turn 3 | . 2 1 . 3 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 9 | . 2 4 2 1 Terminals 6 | . 2 2 2 . Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Recycling Units 2 | . . 1 . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 29 | . 8 14 2 5 Successful 15 | . 3 6 2 4 Failed 14 | . 5 8 . 1 Catastrophic 1 | . . 1 . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 16 | . 8 6 2 . Fabricators . | . . . . . Repair Stations 3 | . . 3 . . Recycling Units 10 | . . 5 . 5 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 6 | . 3 1 2 . Record 1 | . . . 1 . Prototype ID Bank 1 | . . . 1 . Terminal Index 1 | . 1 . . . Recycling Unit Index 1 | . 1 . . . Maintenance Status 1 | . . 1 . . Surveillance Status 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . 2 . . Scan Component 1 | . . 1 . . Repair 1 | . . 1 . . Recycling Unit Hacks 7 | . . 3 . 4 Recycle Component 1 | . . . . 1 Process 2 | . . 1 . 1 Report Inventory 1 | . . . . 1 Retrieve Matter 3 | . . 2 . 1 Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 1 2 1 . Full Trace Events 2 | . . 2 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . 1 . . Time 13 | . . 13 . . Parts Recycled 1 | . . . . 1 Recycled Matter 28 | . . 10 . 18 Retrieved Matter 28 | . . 10 . 18 Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 3 | . . . . 3 Programmers 3 | . . . . 3 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 1957 | 111 237 157 517 935 Spaces Moved 1004 | 54 120 81 283 466 Core 29 | 5 . . . 24 Treads 533 | 49 120 81 283 . Legs 442 | . . . . 442 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 120 Average Speed 158 | 149 160 160 160 158 Slowest Speed 900 | 160 160 160 160 900 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 20 | 4 39 13 27 17 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 374 | . 70 28 96 180 Melee . | . . . . . Projectile 8 | . . . 2 6 AOE 366 | . 70 28 94 174 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 1236 | 75 139 100 326 596 Wait 54 | . . 12 . 42 Move 1000 | 53 119 80 282 466 Hop . | . . . . . Pick Up 46 | 9 4 2 17 14 Fast Attach . | . . . . . Attach 28 | 7 . 1 6 14 Detach . | . . . . . Swap 19 | 2 3 1 4 9 Drop 15 | . . . 5 10 Fire 74 | 4 13 4 12 41 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 43 | -11/Scrapyard | Discovered new exit (range 14) 112 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 321 | -10/Materials | Discovered new exit (range 13) 346 | -10/Materials | Core integrity fell below 50% 349 | -10/Materials | Entered another Materials area 349 | -9/Materials | Evolved 2 slots: Propulsion x2 489 | -9/Materials | Repaired EM Pulse Gun 496 | -9/Materials | Discovered new exit (range 8) 506 | -9/Materials | Entered another Materials area 506 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1001 | -8/Materials | Discovered new exit (range 3) 1023 | -8/Materials | Entered Factory 1023 | -7/Factory | Evolved 2 slots: Utility x2 1537 | -7/Factory | Destroyed 8 combat bots 1684 | -7/Factory | Lost 3 parts (2n1w) 1848 | -7/Factory | Core integrity fell below 50% 1932 | -7/Factory | Core integrity fell below 20% 1958 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 01934_ &SVZ1 6HTTHHS=VI, 01939_ K-01 Serf destroyed. 01939_ R-06 Scavenger destroyed. 01939_ K-01 Serf destroyed. 01941_ U-05 Engineer lays Concrete. 01942_ Destroyed Lgt. Nuclear Core. 01942_ G-47 Trooper destroyed. 01943_ U-05 Engineer lays Concrete. 01943_ Gauss Cannon destroyed. 01944_ U-05 Engineer lays Concrete. 01946_ K-01 Serf destroyed. 01946_ U-05 Engineer lays Concrete. 01948_ Structural Scanner fried. 01948_ U-05 Engineer destroyed. 01949_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?? !!???????????????????????????????????????????? | | ??????????????????????????????????????????? | | ???????????????????????????????????????????? | | """"???????????????????????????????????????????? | | ?????????????????????????????????????????? | | """"???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???""??????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ?###?????????????????????????????????????????????? | | ??##############??????##+###?????????????????????? | | ??# #????? #????????????????????? | | ??# #?? #????????????????????? | | ??# # #????????????????????? | | ??# """ # #????????????????????? | | ??# """"" # #????????????????????? | | ??# """"" # #????????????????????? | | ??# # #????????????????????? | | ??# " !# #????????????????????? | | ??# "" # #????????????????????? | | ??# # #????????????????????? | | ??# # *== #????????????????????? | | ??# # = == ?????????????????????? | | ###+#########+##### || #############/##??????? | | ! =%=*%%p| % ?????? | | % u [ %@ ! u ?????? | | % ?????? | | =% = = ?????? | | = !%= ?????? | | = = !][ ??????? | | ! ! ??????? | | #############+########+#################+#???????? | | ??????### #??? ????????????????????????? | | ???????## """ #? ??????????????????????? | | ????????# """ # """""" ????????????????????? | | ????????# """ # """""" #???????????????????? | | ????????# # """""" !!! #??????????????????? | | ????????# """ # """""" !!! ##??????????????????? | | ????????# """ #??? !!! #???????????????????? | | ????????# """ #??????? #???????????????????? | | ????????# #???????? #???????????????????? | | ????????# #???????? #???????????????????? | | ????????# #?????????"" #???????????????????? | | ????????# #??????????? #???????????????????? | | ????????# [[ #????????????#???????????????????? | | ????????# [ #????????????????????????????????? | | ????????# #????????????????????????????????? | | ????????# #????????????????????????????????? | | ????????# ????????????????????????????????? | | ????????#+#######????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 25 Energy Capacity 350 Matter Stores 244 Matter Capacity 300 Sight Range 16 Terrain Scan Density 110 Jamming Range 12 Armor Coverage 225 Utility Shielding 66 Evasion (%) 55 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TiamatImprovedTrident Manual? 0 Play Time 00:18:01 Cumulative 10.0 hours Start 2024.12.18 @ 09:19:56 End 2024.12.18 @ 09:46:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 55 Rogue 55 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 16 Achievement% 19 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 38x25 Zoom Use 99% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ab111c55-6953-4912-a48c-f83569d5dc0d