Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.20 @ 21:31:58 Player: V_ Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (4) 800 Robots Destroyed (24) 120 Value Destroyed (1041) 1041 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (509) 509 TOTAL SCORE: 5130 Bonus ------- High Alert Combat Kills 209 Registered with UFD 300 Cogmind --------- Core Integrity 0/1000 Matter 179/300 Energy 5/100 System Corruption 2% Temperature Cool (0) Movement Core (100) Ox1 Location -5/Factory Parts ------- > --- POWER (3+1) ------ (None) > --- PROPULSION (3+1) - (None) > --- UTILITY (8) ------ Improved Transmission Jammer Improved Thermal Shield Rainbow Chip > --- WEAPON (3) ------- Powered Hammer > --- INVENTORY (5) ---- Carbon-fiber Leg Neutron Cannon Neutron Cannon DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Micro Fission Core > --- PROPULSION ------- Carbon-fiber Leg Heavy Shield Leg > --- UTILITY ---------- Improved Heat Sink Targeting Computer Improved Transmission Jammer Phase Shifter System Shield Improved Component Analysis Suite Mini Drone Bay Rainbow Chip > --- WEAPON ----------- Heavy Laser Railgun Enhanced Gauss Cannon Improved Remote Datajack > --- INVENTORY -------- Wave Gun DRS Beacon [Rating: 99] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Fission Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Antigrav System Utility Targeting Computer Device Improved Transmission Jammer Processor Targeting Computer Hackware System Shield Protection Improved Medium Armor Plating Weapon CPS Tube Energy Gun Medium Laser Energy Cannon Phase Cannon Ballistic Gun Railgun Ballistic Cannon Enhanced Gauss Cannon Special Weapon CPS Tube Impact Weapon Powered Hammer Build | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Slots Evolved 10 | . . . . 10 Power 2 | . . . . 2 Propulsion 1 | . . . . 1 Utility 6 | . . . . 6 Weapon 1 | . . . . 1 Parts Attached 46 | 7 5 1 4 29 Power 4 | 1 . . . 3 Engine 2 | 1 . . . 1 Core 2 | . . . . 2 Reactor . | . . . . . Propulsion 7 | 2 . . 1 4 Treads . | . . . . . Leg 5 | 2 . . 1 2 Wheel . | . . . . . Hover 2 | . . . . 2 Flight . | . . . . . Utility 19 | 2 4 . . 13 Device 13 | 2 2 . . 9 Storage . | . . . . . Processor 3 | . 2 . . 1 Hackware 1 | . . . . 1 Protection 2 | . . . . 2 Artifact . | . . . . . Weapon 16 | 2 1 1 3 9 Energy Gun 6 | 2 1 . . 3 Energy Cannon 2 | . . 1 1 . Ballistic Gun 1 | . . . . 1 Ballistic Cannon 2 | . . . . 2 Launcher . | . . . . . Special Weapon 4 | . . . 2 2 Impact Weapon 1 | . . . . 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 25 | . . . . 25 Power 4 | . . . . 4 Propulsion 5 | . . . . 5 Utility 11 | . . . . 11 Weapon 5 | . . . . 5 Highest Loss Streak 12 | . . . . 12 To Critical Strikes . | . . . . . Average Backups 3 | 1 4 4 4 2 Power . | . 1 . . . Propulsion . | . . . . . Utility 2 | . 1 3 3 . Weapon 1 | . 1 1 1 1 Tool/Special . | . . . . . Unused Backups 8 | . 3 1 1 3 Power 2 | . 1 1 . . Propulsion . | . . . . . Utility 2 | . 1 . 1 . Weapon 4 | . 1 . . 3 Tool/Special . | . . . . . Average Slot Usage (%) 75 | . 100 100 77 54 Engine 10 | . 14 14 14 2 Leg 21 | . 28 28 28 4 Device 6 | . 15 . . 14 Processor 21 | . 12 28 28 10 Hackware 1 | . . . . 4 Energy Gun 5 | . 28 18 . 1 Energy Cannon 1 | . . 9 . . Special Weapon 3 | . . . 5 3 Peak Build Rating 99 | 9 10 10 18 99 Average Rating 22 | 5 9 9 8 57 On Entrance 9 | . 9 9 10 18 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 55 | 10 11 15 15 55 Greatest Support 75 | 20 20 20 28 75 Greatest Overweight (x) 4 | 2 . . . 4 Average Overweight (x) . | . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 Most Carried 5 | 3 5 5 5 5 Average Carried 4 | 1 4 4 4 3 Final Capacity 5 | 5 5 5 5 5 Final Carried 5 | 3 5 5 5 4 Scrap Suit Usage (%) 6 | . . . . 22 Class Distribution -------------------- 84% | Mutant 5% | Scavenger-Tank 3% | Scavenger-Mutant 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Scraptown Mutant | -5/Factory Resources | -11 -10 -10 -7 -5 ----------- Run | Yrd Mat Sub Scr Fac Matter Collected 918 | 257 153 79 10 419 Remotely . | . . . . . Salvage Created 909 | 167 113 57 . 572 Parts 39 | 13 4 4 . 18 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | 1 . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Combat Hostiles Destroyed 19 | . 3 1 . 15 Melee 2 | . . . . 2 Guns 8 | . 3 1 . 4 Cannons 5 | . . . . 5 AOE 2 | . . . . 2 Classes Destroyed 7 | 2 1 1 . 3 Tunneler 4 | 4 . . . . Recycler 1 | 1 . . . . Swarmer 2 | . . . . 2 Grunt 11 | . 3 . . 8 Sentry 1 | . . . . 1 Programmer 4 | . . . . 4 Subdweller 1 | . . 1 . . Best Kill Streak 4 | 2 2 1 . 4 Combat Bots Only 4 | . 2 1 . 4 Max Kills in Single Turn 2 | 1 1 1 . 2 Gunslinging . | . . . . . Exploded 2 | . . . . 2 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -7 -5 -------- Run | Yrd Mat Sub Scr Fac Hostile Shots Fired 320 | . 6 5 . 309 Missed 97 | . 1 . . 96 Hits 223 | . 5 5 . 213 Projectile 223 | . 5 5 . 213 Critical Strikes 10 | . . . . 10 Part Disruptions 1 | . . . . 1 Damage Taken 4165 | . 54 109 . 4002 Core 1017 | . . . . 1017 Absorbed by Shields 55 | . . . . 55 Ignored by Resistances 97 | . . . . 97 Core Remaining (%) 100 | 100 . . 100 . Volleys Fired 52 | 9 6 10 . 27 Largest 3 | 2 2 2 . 3 Hottest 197 | 90 115 130 . 197 Shots Fired 118 | 18 12 18 . 70 Gun 81 | 18 12 16 . 35 Cannon 36 | . . 2 . 34 Launcher . | . . . . . Special 1 | . . . . 1 Kinetic 43 | . . . . 43 Thermal 70 | 18 12 18 . 22 Explosive . | . . . . . Electromagnetic 4 | . . . . 4 Robot Hit Streak 15 | 3 9 15 . 14 Robot Miss Streak 5 | 3 1 1 . 5 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 93 | 11 11 16 . 55 Core Hits 33 | 6 6 4 . 17 Critical Kills . | . . . . . Critical Parts Destroyed 2 | . . . . 2 Critical Strikes 6 | . . 2 . 4 Burn 4 | . . 2 . 2 Smash 2 | . . . . 2 Melee Attacks 23 | . . . . 23 Impact 23 | . . . . 23 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3116 | 126 133 240 . 2617 Guns 906 | 126 133 188 . 459 Cannons 826 | . . 52 . 774 Explosions 713 | . . . . 713 Melee 671 | . . . . 671 Ramming . | . . . . . Kinetic 947 | . . . . 947 Thermal 1468 | 126 133 240 . 969 Explosive . | . . . . . Electromagnetic 30 | . . . . 30 Impact 671 | . . . . 671 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . . . 2 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 10 | . . . . 10 Message Errors 1 | . . . . 1 Matter Fused 4 | . . . . 4 Heat Flow Errors 1 | . . . . 1 Energy Discharges 1 | . . . . 1 Data Loss (minor) 1 | . . . . 1 Data Loss (major) 1 | . . . . 1 Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 330 | . . . . 330 Projectiles 38 | . . . . 38 Explosions 82 | . . . . 82 Melee 210 | . . . . 210 Knockbacks 8 | . . . . 8 Impact 1 | . . . . 1 Kinetic 7 | . . . . 7 Secondary . | . . . . . Self-Inflicted Damage 258 | . . . . 258 Shots 4 | . . . . 4 Rammed 1 | . . . . 1 Targets Rammed 2 | . . . . 2 Kicked 1 | . . . . 1 Crushed . | . . . . . Highest Temperature 576 | 120 174 30 . 576 Average Temperature 99 | 41 80 11 . 124 Received Heat Transfer 1300 | . 30 24 . 1246 Effects 9 | . . . . 9 Shutdowns 3 | . . . . 3 Energy Bleed 1 | . . . . 1 Interference 2 | . . . . 2 Damage (major) 3 | . . . . 3 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 2 | . . . . 2 Combat Hostiles 2 | . . . . 2 Parts Fried . | . . . . . Impact Corruptions 8 | . . . . 8 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . 1 . . 1 Heat Transferred 2415 | 323 347 740 . 1005 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . . 1 Alert | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Maximum Alert Level 3 | . . . . 3 Low Security (%) 54 | 100 100 . . 28 Level 1 4 | . . . . 7 Level 2 40 | . . . . 62 Level 3 . | . . . . 1 Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 703 | 10 50 . . 703 Initial . | . . . . . Average 248 | 1 10 . . 382 Influence Increases 1302 | 25 85 . . 1192 Destroy 0b10 Robot/C 360 | . 60 . . 300 Destroy 0b10 Robot/NC 25 | 25 . . . . Destroy Leader 70 | . 20 . . 50 Successful Hack 24 | . 5 . . 19 Disable Machine 75 | . . . . 75 Destroy Structure 88 | . . . . 88 Partial Spotted 15 | . . . . 15 Lose Combat Pursuer 645 | . . . . 645 Influence Decreases 805 | 25 85 . . 695 Time Decay 490 | 25 85 . . 380 Search Patrol Dispatched 100 | . . . . 100 Lost Part 215 | . . . . 215 Squads Dispatched 7 | . 2 . . 5 Investigation . | . . . . . Extermination 2 | . . . . 2 Reinforcement 3 | . 2 . . 1 Assault 2 | . . . . 2 Garrison . | . . . . . Intercept . | . . . . . Searches Triggered 1 | . . . . 1 Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -7 -5 --------- Run | Yrd Mat Sub Scr Fac Distress Signals 3 | . 2 . . 1 Communications Jammed 15 | . . . . 15 Distress Signals 15 | . . . . 15 Times Spotted 73 | . 4 10 . 59 Peak Tracking Total 11 | . 2 6 . 11 Tactical Retreats 8 | . . . . 8 Traps | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -7 -5 ---------- Run | Yrd Mat Sub Scr Fac Machines Disabled 5 | . . . . 5 Max in Single Turn 3 | . . . . 3 Garrison Access 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -7 -5 --------- Run | Yrd Mat Sub Scr Fac Machines Accessed 15 | . 2 . 8 5 Terminals 3 | . 1 . . 2 Fabricators 2 | . . . . 2 Repair Stations . | . . . . . Recycling Units 2 | . 1 . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 50 | . 6 . 36 8 Successful 45 | . 5 . 36 4 Failed 5 | . 1 . . 4 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 2 | . 1 . . 1 Terminals 6 | . 2 . . 4 Fabricators 2 | . . . . 2 Repair Stations . | . . . . . Recycling Units 6 | . 4 . . 2 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 39 | . 1 . 36 2 Record 35 | . . . 35 . Open DSF 2 | . . . . 2 Hauler Manifests 1 | . 1 . . . Proto ID Catalog 1 | . . . 1 . Fabricator Hacks 2 | . . . . 2 Network Status 1 | . . . . 1 Build 1 | . . . . 1 Repair Station Hacks . | . . . . . Recycling Unit Hacks 4 | . 4 . . . Process 1 | . 1 . . . Report Inventory 2 | . 2 . . . Retrieve Matter 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . 1 . . 2 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built 1 | . . . . 1 Authchips . | . . . . . Time 69 | . . . . 69 Total Part Build Rating 9 | . . . . 9 Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter 41 | . 41 . . . Retrieved Matter 41 | . 41 . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -7 -5 ------------ Run | Yrd Mat Sub Scr Fac Used RIF Installer . | . . . . . Robots Hacked 1 | . . . . 1 Non-combat . | . . . . . Combat 1 | . . . . 1 Robot Hacks Applied 1 | . . . . 1 parse_system 1 | . . . . 1 Relay Couplers Released 2 | . . . . 2 Machine Destruction 2 | . . . . 2 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -7 -5 -------- Run | Yrd Mat Sub Scr Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Active Infowar (turns) 721 | 30 185 . . 506 Terrain 215 | 30 185 . . . Seismic 46 | 10 36 . . . Jamming 506 | . . . . 506 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches 3 | . . . . 3 Drone Recoveries 3 | . . . . 3 Exploration | -11 -10 -10 -7 -5 ------------- Run | Yrd Mat Sub Scr Fac Turns Passed 3490 | 115 438 224 1729 984 Spaces Moved 2679 | 58 323 161 1427 710 Core 352 | 8 . . . 344 Treads . | . . . . . Legs 2243 | 50 323 161 1427 282 Wheels . | . . . . . Hover 84 | . . . . 84 Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 50 Average Speed 115 | 118 120 120 120 102 Slowest Speed 330 | 150 120 120 120 330 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 31 | 4 42 12 85 13 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched 2 | . . . 2 . Spaces Dug . | . . . . . Terrain Destroyed 48 | . . . . 48 Melee . | . . . . . Projectile 21 | . . . . 21 AOE 27 | . . . . 27 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -7 -5 --------- Run | Yrd Mat Sub Scr Fac Total 2937 | 83 363 174 1445 872 Wait 82 | 6 18 . 6 52 Move 2675 | 57 322 160 1426 710 Hop . | . . . . . Pick Up 22 | 4 5 1 2 10 Fast Attach 33 | 6 3 1 3 20 Attach 13 | 1 . . . 12 Detach 7 | . 1 . . 6 Swap 3 | . 2 . 1 . Drop 25 | . 6 2 7 10 Fire 52 | 9 6 10 . 27 Melee 23 | . . . . 23 Ram 1 | . . . . 1 Kick 1 | . . . . 1 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Sub) -10/Subcaves -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 116 | -11/Scrapyard | Entered Materials 322 | -10/Materials | Build established: Mutant 540 | -10/Materials | Discovered new exit (range 5) 543 | -10/Materials | Discovered new exit (range 9) 545 | -10/Materials | Identified exit to Materials 553 | -10/Materials | Identified exit to Subcaves 554 | -10/Materials | Entered Subcaves 555 | -10/Subcaves | Approached by a straggling Scientist 584 | -10/Subcaves | A Subdweller sparked back to life 625 | -10/Subcaves | Found Prototype Processor 768 | -10/Subcaves | Identified exit to Scraptown 770 | -10/Subcaves | Ambushed by swarm of Subdwellers 773 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 777 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 778 | -10/Subcaves | Entered Scraptown 973 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 1072 | -7/Scraptown | Discovered new exit (range 13) 1210 | -7/Scraptown | Visited Symbiants 1253 | -7/Scraptown | Visited Cave Peace 1288 | -7/Scraptown | Visited Cyclists 1328 | -7/Scraptown | Visited UFD Registry 1328 | -7/Scraptown | Registered with UFD as "Gearwalker" 1349 | -7/Scraptown | Entered Cyclist Reading Room 1484 | -7/Scraptown | Visited Chapter 10 1521 | -7/Scraptown | Visited Scrap Suit Storage 1528 | -7/Scraptown | Found Scrap Suit 1600 | -7/Scraptown | Discovered new exit (range 5) 1607 | -7/Scraptown | Identified exit to Factory 1749 | -7/Scraptown | Visited Science Testing Area 1933 | -7/Scraptown | Visited Derelict Rescue Squad 1944 | -7/Scraptown | Found DRS Beacon 1966 | -7/Scraptown | Visited LU-1G1's Boring Crew 2022 | -7/Scraptown | Visited Science Guys 2507 | -7/Scraptown | Entered Factory 2507 | -5/Factory | Evolved 10 slots: Power x2, Propulsion x1, Utility x6, Weapon x1 2679 | -5/Factory | Lost 6 parts (1p2n3w) 2750 | -5/Factory | Identified Rainbow Chip 2925 | -5/Factory | Fabricated Hvy. Shield Leg (x1) 2928 | -5/Factory | Attached Rainbow Chip, gained temporary slots: Power, Propulsion, Utility, Weapon 2949 | -5/Factory | Core integrity fell below 50% 3107 | -5/Factory | Search patrols dispatched 3466 | -5/Factory | Core integrity fell below 20% 3491 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 03462_ Acquired 3 matter. 03466_ Dropped Mni. Drone Bay. 03467_ Mic. Fission Core destroyed. 03476_ Destroyed VTOL Module. 03476_ S-27 Virus system corrupted by crushing effect. 03476_ Imp. Shield Generator destroyed. 03476_ Adv. Heat Sink destroyed. 03477_ Antigrav System destroyed. 03478_ Destroyed VTOL Module. 03478_ S-27 Virus system corrupted by crushing effect. 03478_ S-27 Virus knocked back. 03479_ S-27 Virus system terminally corrupted. 03480_ Mic. Fission Core destroyed. 03487_ Antigrav System destroyed. 03490_ Destroyed VTOL Module. 03490_ S-27 Virus system corrupted by crushing effect. 03491_ Targeting Computer destroyed. 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"" #????# #??????# """ """ """ """ " | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 38 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 225 Resistance: TH 25 Phase Shifting 5 Evasion (%) 55 Targeting Accuracy 5 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Hvy. Shield Leg | x1 | -5/Factory | Preloaded Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Bob, First Of His Name Civilization 2243 Just What I Needed Nice Directions, Buddy Overwhelming Slippery One Suspicious Total Silence Well Done Challenges ------------ None Game ------ Seed MatterGlidesysTelecube Manual? 0 Play Time 01:26:33 Cumulative 8.0 hours Start 2025.11.19 @ 12:45:12 End 2025.11.20 @ 21:31:58 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 11 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 236320d5-3d5e-437d-b9bb-30af186aa2ee