Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.15 @ 19:57:45 Player: Megaknight51 Result: Destroyed by IU-RU0(R) with Subdweller Machine Gun Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (31) 155 Value Destroyed (672) 672 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1267 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 268/300 Energy 146/160 System Corruption 0% Temperature Cool (0) Movement Rolling (120) Ox2 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Spiked Treads Armored Wheel > --- UTILITY (2) ------ Improved Heat Sink Large Storage Unit > --- WEAPON (2) ------- Beam Rifle Barrage Gun > --- INVENTORY (15) --- Armored Wheel Armored Wheel Armored Wheel Improved Heat Sink Improved Heat Sink High-capacity Matter Pod (200) Makeshift Light Armor Plating Makeshift Light Armor Plating Spread Laser Particle Cannon Particle Cannon Particle Cannon Subdweller Beam Cannon Subdweller Machine Gun Mining Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Spiked Treads Armored Wheel > --- UTILITY ---------- Improved Heat Sink Large Storage Unit > --- WEAPON ----------- Beam Rifle Barrage Gun > --- INVENTORY -------- Wheel Armored Wheel Armored Wheel Armored Wheel Improved Heat Sink Improved Heat Sink High-capacity Matter Pod Makeshift Light Armor Plating Spread Laser Particle Cannon Particle Cannon Particle Cannon Subdweller Beam Cannon Subdweller Machine Gun Mining Laser [Rating: 19] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Spiked Treads Wheel Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Particle Cannon Ballistic Gun Barrage Gun Special Weapon Mining Laser Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 26 | 7 10 9 Power 4 | 1 2 1 Engine 3 | 1 2 . Core 1 | . . 1 Reactor . | . . . Propulsion 7 | 2 2 3 Treads 1 | . . 1 Leg . | . . . Wheel 6 | 2 2 2 Hover . | . . . Flight . | . . . Utility 4 | 2 2 . Device 2 | 1 1 . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 11 | 2 4 5 Energy Gun 7 | 2 1 4 Energy Cannon 2 | . 2 . Ballistic Gun 1 | . . 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon 1 | . 1 . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 4 | . 1 3 Power 2 | . 1 1 Propulsion . | . . . Utility . | . . . Weapon 2 | . . 2 Highest Loss Streak 2 | . 1 2 To Critical Strikes . | . . . Average Backups 12 | 1 11 14 Power . | . 1 . Propulsion 3 | . 3 3 Utility 2 | . 1 3 Weapon 6 | . 5 7 Tool/Special . | . . . Unused Backups 16 | . 4 12 Power . | . . . Propulsion 4 | . 2 2 Utility 5 | . . 5 Weapon 7 | . 2 5 Tool/Special . | . . . Average Slot Usage (%) 99 | . 99 99 Engine 8 | . 13 4 Core 4 | . . 9 Treads 6 | . . 12 Wheel 21 | . 27 15 Device 13 | . 13 14 Storage 14 | . 14 14 Energy Gun 18 | . 12 24 Energy Cannon 8 | . 15 1 Peak Build Rating 19 | 7 14 19 Average Rating 13 | 5 11 16 On Entrance 7 | . 7 14 Avg Prop Armor Cover (%) 13 | . 12 13 Naked Turns . | . . . Heaviest Build 32 | 14 32 32 Greatest Support 26 | 26 26 24 Greatest Overweight (x) 10 | . 10 2 Average Overweight (x) 1 | . 1 1 Largest Inventory Capacity 15 | 8 15 15 Average Capacity 13 | 7 12 15 Most Carried 15 | 5 15 15 Average Carried 12 | 1 11 14 Final Capacity 15 | 8 15 15 Final Carried 15 | 5 15 15 Class Distribution -------------------- 96% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 725 | 262 313 150 Remotely . | . . . Salvage Created 1002 | 125 609 268 Parts 56 | 7 29 20 Haulers Intercepted 2 | . 2 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 19 | . . 19 Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 23 | . 11 12 Guns 18 | . 6 12 Cannons 5 | . 5 . Classes Destroyed 8 | 3 3 2 Worker 3 | 1 2 . Tunneler 1 | 1 . . Hauler 2 | . 2 . Recycler 2 | 1 1 . Swarmer 9 | . 3 6 Grunt 8 | . 8 . Sentry 1 | . . 1 Subdweller 5 | . . 5 Best Kill Streak 4 | 1 4 4 Combat Bots Only 4 | . 3 4 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 118 | . 63 55 Missed 37 | . 22 15 Hits 81 | . 41 40 Projectile 81 | . 41 40 Critical Strikes 2 | . . 2 Damage Taken 1062 | . 446 616 Core 254 | . 159 95 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 96 | 12 50 34 Largest 2 | 2 2 2 Hottest 136 | 90 136 136 Shots Fired 185 | 24 98 63 Gun 145 | 24 66 55 Cannon 36 | . 30 6 Launcher . | . . . Special 4 | . 2 2 Kinetic 3 | . . 3 Thermal 182 | 24 98 60 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 26 | 4 7 26 Robot Miss Streak 11 | 3 4 11 Penetration Max . | . . . Secondary Targets 2 | . . 2 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 120 | 12 61 47 Core Hits 80 | 4 27 49 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 1 | . 1 . Burn 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1789 | 139 952 698 Guns 1438 | 139 601 698 Cannons 351 | . 351 . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 39 | . . 39 Thermal 1750 | 139 952 659 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 15 | . 15 . Projectiles 15 | . 15 . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 233 | 200 233 . Average Temperature 95 | 85 98 . Received Heat Transfer 279 | . 174 105 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 5 | 1 4 . Heat Transferred 3506 | 372 2204 930 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 67 | 5 67 . Initial 3 | . 3 . Average 16 | . 18 . Influence Increases 553 | 15 343 195 Destroy 0b10 Robot/C 360 | . 220 140 Destroy 0b10 Robot/NC 40 | 15 25 . Destroy Leader 64 | . 54 10 Successful Hack 12 | . 12 . Destroy Structure 2 | . 2 . Lose Combat Pursuer 75 | . 30 45 Influence Decreases 548 | 10 318 220 Entered New Map 17 | . 2 15 Time Decay 485 | 10 270 205 Lost Part 10 | . 10 . Purge Threat 36 | . 36 . Squads Dispatched 2 | . 2 . Investigation . | . . . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 5 | . 5 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 43 | . 25 18 Peak Tracking Total 6 | . 5 6 Tactical Retreats 4 | . 2 2 Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 4 | . 3 1 Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 14 | . 10 4 Successful 8 | . 4 4 Failed 6 | . 6 . Catastrophic . | . . . Database Lockouts . | . . . Manual 8 | . 8 . Terminals 10 | . 10 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 6 | . 2 4 Record 4 | . . 4 Prototype ID Bank 1 | . 1 . Unreport Threat 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 2 | . 2 . Terminals 2 | . 2 . Botnet 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 3 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 270 | 24 246 . Seismic 270 | 24 246 . Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 3135 | 138 1466 1531 Spaces Moved 1916 | 81 680 1155 Core 71 | 6 65 . Treads . | . . . Legs . | . . . Wheels 1845 | 75 615 1155 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 80 95 Average Speed 122 | 86 134 118 Slowest Speed 550 | 90 550 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 49 | 4 82 63 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 3 | . . 3 Spaces Dug 1 | . 1 . Terrain Destroyed 1 | . 1 . Melee . | . . . Projectile 1 | . 1 . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 2502 | 121 1128 1253 Wait 415 | 17 356 42 Move 1914 | 80 679 1155 Hop . | . . . Pick Up 27 | 5 17 5 Fast Attach 12 | 7 4 1 Attach 4 | . 1 3 Detach 1 | . . 1 Swap 19 | . 10 9 Drop 14 | . 11 3 Fire 96 | 12 50 34 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / *Sub) -10/Subcaves (discovered 2 exits: [*Mat] / [*Rec]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 139 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 600 | -10/Materials | Discovered new exit (range 9) 1178 | -10/Materials | Core integrity fell below 50% 1333 | -10/Materials | Discovered new exit (range 16) 1591 | -10/Materials | Discovered new exit (range 7) 1605 | -10/Materials | Entered Subcaves 1856 | -10/Subcaves | Learned Materials security intel 1990 | -10/Subcaves | Discovered new exit (range 5) 2049 | -10/Subcaves | Core integrity fell below 20% 2233 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 2253 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 2419 | -10/Subcaves | Discovered new exit (range 14) 2487 | -10/Subcaves | Visited Clippyterm 2491 | -10/Subcaves | Learned 40 Factory zone layouts 3115 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 3136 | -10/Subcaves | Destroyed by IU-RU0(R) with Subdweller Machine Gun Last Messages --------------- 02844_ Acquired 10 matter. 02846_ Lgt. Assault Rifle fries itself beyond repair. 02848_ Flight Unit fries itself beyond repair. 02991_ Searching scrap... 02991_ Found Mak. Light Armor Plating. 02991_ Found 48 Matter. 02992_ Acquired 10 matter. 02994_ Acquired Mak. Light Armor Plating. 02996_ Searching scrap... 02996_ Found Sub. Power Source. 02996_ Found Flamer. 02996_ Found 51 Matter. 02997_ Searching scrap... 02997_ Found Barrage Gun. 02997_ Found Mak. Light Armor Plating. 02997_ Found 38 Matter. 03002_ Acquired Barrage Gun. 03004_ Dropped Wheel. 03005_ Acquired Mak. Light Armor Plating. 03115_ IU-RU0(R) emerges from the Twisted Machinery. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????# ?????? | | ?????????????????????????????????????????## ????? | | ?????????????????????????????????????????# ???? | | ????????????????????????????????????????## #??? | | ????????????????????????????????????????# #?? | | ????????????????????????????????????????# #? | | ????????????????????????????????????????? # | | ???????????????????????????????????????????? | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????##" | | ????????????????????????????????????????????????#" | | ????????????????????????????????????????????????#" | | ????????????????????????????????????####????????## | | ????????????????????????????????????? ###???????# | | ????????????????????????????????????? ##??????? | | ?????????????????????????????????????# #??????? | | ????????????????????????????????????## #??????# | | ?????????????????##?????????????????# ##??#### | | ????????????????""" ????????????????# #### | | ?????????????????""" #######?######## | | ??????????????????? ### ## | | ????????????????????? | | ??????????????????????? ## | | ????????????????????????#@ ### | | ????????????????????????##R## ## | | ????????????????????????## #### | | ????????????????????????# #?## # | | ??????????????????#??#### ## ##?# ## | | ?????????????? ""## # # # #### #??# | | ??????????????#"""" #?## ##?### | | ??????????????#"""" ### ##?# #???## ## | | ???????????????"""" #??#####??# #??# #? | | ??????????????"" "###??????????## ##?# ####? | | ??????????????# ???????????????#######??#####???? | | ??????????????#??????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 44 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SingularityPhysicsCalibrator Manual? 0 Play Time 00:14:03 Cumulative 154.5 hours Start 2026.06.15 @ 11:59:58 End 2026.06.15 @ 19:57:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 290 Rogue 290 Adventurer 0 Explorer 0 Win Type - Total 4 Types 3/0/0/1/0/0/0/0/0/0 Lore% 66 Gallery% 47 Achievement% 44 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Zoom Use 36% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0b9f5189-44f7-405e-acc1-ee09ce4c4f2b