Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.01.03 @ 19:24:25 Player: BlobtheGreat Result: Destroyed by SM-Q4Z(R) with Subdweller Machine Gun Performance ------------- Evolutions (0) 0 Regions Visited (1) 200 Robots Destroyed (21) 105 Value Destroyed (419) 419 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 724 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Walking (260) Ox2 Location -10/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ High-capacity Storage Unit Seismic Detector > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (20) --- Ion Engine Light Treads Light Treads Aluminum Leg Aluminum Leg Small Storage Unit Medium Storage Unit Seismic Detector Small Laser Light Assault Rifle Hammer Botcube Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- High-capacity Storage Unit Seismic Detector > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Ion Engine Light Treads Light Treads Aluminum Leg Aluminum Leg Aluminum Leg Small Storage Unit Medium Storage Unit Seismic Detector Small Laser Light Assault Rifle Light Assault Rifle Hammer Botcube [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Seismic Detector Device Seismic Detector Storage High-capacity Storage Unit Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Impact Weapon Hammer Build | -11 -10 ------- Run | Yrd Mat Slots Evolved . | . . Power . | . . Propulsion . | . . Utility . | . . Weapon . | . . Parts Attached 20 | 7 13 Power 2 | 1 1 Engine 1 | 1 . Core 1 | . 1 Reactor . | . . Propulsion 8 | 2 6 Treads . | . . Leg 8 | 2 6 Wheel . | . . Hover . | . . Flight . | . . Utility 5 | 2 3 Device 1 | 1 . Storage 4 | 1 3 Processor . | . . Hackware . | . . Protection . | . . Artifact . | . . Weapon 5 | 2 3 Energy Gun . | . . Energy Cannon . | . . Ballistic Gun 4 | 2 2 Ballistic Cannon . | . . Launcher . | . . Special Weapon . | . . Impact Weapon 1 | . 1 Slashing Weapon . | . . Piercing Weapon . | . . Special Melee Weapon . | . . Unidentified Prototypes . | . . Parts Lost 6 | . 6 Power 2 | . 2 Propulsion 2 | . 2 Utility . | . . Weapon 2 | . 2 Highest Loss Streak 5 | . 5 To Critical Strikes . | . . Average Backups 9 | 2 10 Power . | . 1 Propulsion 2 | 1 3 Utility 2 | . 2 Weapon 3 | . 3 Tool/Special . | . . Unused Backups 8 | . 8 Power 1 | . 1 Propulsion 4 | . 4 Utility 1 | . 1 Weapon 2 | . 2 Tool/Special . | . . Average Slot Usage (%) 94 | . 94 Engine 8 | . 8 Core 3 | . 3 Leg 27 | . 27 Device 14 | . 14 Storage 14 | . 14 Ballistic Gun 25 | . 25 Peak Build Rating 11 | 8 11 Average Rating 8 | 6 8 On Entrance 4 | . 8 Avg Prop Armor Cover (%) . | . . Naked Turns . | . . Heaviest Build 49 | 14 49 Greatest Support 20 | 20 20 Greatest Overweight (x) 15 | . 15 Average Overweight (x) 1 | . 1 Largest Inventory Capacity 20 | 8 20 Average Capacity 18 | 7 19 Most Carried 15 | 6 15 Average Carried 10 | 3 11 Final Capacity 20 | 8 20 Final Carried 12 | 6 12 Class Distribution -------------------- 80% | Mutant 19% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Resources | -11 -10 ----------- Run | Yrd Mat Matter Collected 659 | 326 333 Remotely . | . . Salvage Created 755 | 169 586 Parts 40 | 12 28 Haulers Intercepted 1 | . 1 Recyclers Shooed 1 | . 1 Parts Field Recycled . | . . Retrieved Matter . | . . Parts Self-Destructed . | . . Prevented . | . . Parts Restored . | . . Kills | -11 -10 ------- Run | Yrd Mat Combat Hostiles Destroyed 12 | . 12 Guns 12 | . 12 Classes Destroyed 6 | 3 3 Worker 2 | 2 . Tunneler 4 | 4 . Hauler 1 | . 1 Recycler 2 | 1 1 Swarmer 3 | . 3 Grunt 9 | . 9 Best Kill Streak 5 | 5 3 Combat Bots Only 3 | . 3 Max Kills in Single Turn 1 | 1 1 Gunslinging . | . . Exploded . | . . Melee . | . . Uniques/NPCs Destroyed . | . . Combat | -11 -10 -------- Run | Yrd Mat Hostile Shots Fired 91 | . 91 Missed 25 | . 25 Hits 66 | . 66 Projectile 66 | . 66 Critical Strikes 2 | . 2 Damage Taken 875 | . 875 Core 250 | . 250 Absorbed by Shields . | . . Core Remaining (%) 100 | 100 . Volleys Fired 96 | 14 82 Largest 2 | 2 2 Hottest 40 | 40 40 Shots Fired 187 | 28 159 Gun 187 | 28 159 Cannon . | . . Launcher . | . . Special . | . . Kinetic 187 | 28 159 Thermal . | . . Explosive . | . . Electromagnetic . | . . Robot Hit Streak 14 | 9 14 Robot Miss Streak 3 | 1 3 Penetration Max . | . . Secondary Targets . | . . Shots Hit Robots 137 | 19 118 Core Hits 47 | 10 37 Critical Kills 1 | . 1 Critical Parts Destroyed 1 | . 1 Critical Strikes 2 | . 2 Destroy 2 | . 2 Melee Attacks 7 | . 7 Impact 7 | . 7 Slashing . | . . Piercing . | . . Sneak Attacks . | . . Combat Hostiles . | . . Follow-up Attacks . | . . Damage Inflicted 1233 | 195 1038 Guns 1218 | 195 1023 Cannons . | . . Explosions . | . . Melee . | . . Ramming 15 | . 15 Kinetic 1218 | 195 1023 Thermal . | . . Explosive . | . . Electromagnetic . | . . Impact . | . . Slashing . | . . Piercing . | . . Highest Corruption . | . . Average Corruption . | . . Corruption Purged . | . . Corruption Blocked . | . . Overload Shots . | . . Overflow Damage . | . . Projectiles . | . . Explosions . | . . Melee . | . . Knockbacks . | . . Impact . | . . Kinetic . | . . Secondary . | . . Self-Inflicted Damage . | . . Shots . | . . Rammed . | . . Targets Rammed 2 | . 2 Kicked 2 | . 2 Crushed . | . . Highest Temperature 69 | . 69 Average Temperature 22 | . 22 Received Heat Transfer 426 | . 426 Siege Activations . | . . Martial Activations . | . . Shielding Activations . | . . Robots Disrupted . | . . Combat Hostiles . | . . Robots Corrupted . | . . Combat Hostiles . | . . Parts Fried . | . . Impact Corruptions . | . . Robots Melted . | . . Combat Hostiles . | . . Parts Melted . | . . Heat Transferred . | . . Parts Sabotaged . | . . Parts Stolen . | . . Parts Stripped . | . . Power Chain Reactions . | . . Alert | -11 -10 ------- Run | Yrd Mat Maximum Alert Level . | . . Low Security (%) 100 | 100 100 Level 1 . | . . Level 2 . | . . Level 3 . | . . Level 4 . | . . Level 5 . | . . High Security . | . . Max Security . | . . Peak Influence 100 | 15 100 Initial . | . . Average 20 | 2 22 Influence Increases 378 | 35 343 Destroy 0b10 Robot/C 240 | . 240 Destroy 0b10 Robot/NC 45 | 35 10 Destroy Leader 62 | . 62 Successful Hack 14 | . 14 Destroy Structure 2 | . 2 Lose Combat Pursuer 15 | . 15 Influence Decreases 364 | 35 329 Time Decay 320 | 35 285 Lost Part 44 | . 44 Squads Dispatched 3 | . 3 Investigation 2 | . 2 Extermination . | . . Reinforcement 1 | . 1 Assault . | . . Garrison . | . . Intercept . | . . Searches Triggered . | . . Construction Impeded . | . . Haulers Reinforced . | . . Active Scanning Responses . | . . Cargo Convoy Interrupts . | . . Stealth | -11 -10 --------- Run | Yrd Mat Distress Signals 1 | . 1 Communications Jammed . | . . Distress Signals . | . . Times Spotted 27 | . 27 Peak Tracking Total 5 | . 5 Tactical Retreats 2 | . 2 Traps | -11 -10 ------- Run | Yrd Mat Traps Triggered 6 | . 6 Indirectly . | . . Trap Hack Attempts . | . . Triggered . | . . Disarmed . | . . Reprogrammed . | . . Reused . | . . Traps Extracted . | . . Installed . | . . Triggered . | . . Machines | -11 -10 ---------- Run | Yrd Mat Machines Disabled . | . . Max in Single Turn . | . . Machines Repaired . | . . Machines Dismantled . | . . Machines Sabotaged . | . . Overloaded Fab Kills . | . . Hacking | -11 -10 --------- Run | Yrd Mat Machines Accessed 4 | . 4 Terminals 4 | . 4 Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Total Hacks 13 | . 13 Successful 5 | . 5 Failed 8 | . 8 Catastrophic 1 | . 1 Database Lockouts . | . . Manual 13 | . 13 Terminals 13 | . 13 Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Terminal Hacks 1 | . 1 Robot Analysis 1 | . 1 Fabricator Hacks . | . . Repair Station Hacks . | . . Recycling Unit Hacks . | . . Scanalyzer . | . . Garrison Access Hacks . | . . Unauthorized Hacks 4 | . 4 Terminals 4 | . 4 Skim 4 | . 4 Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Data Cores Recovered . | . . Used . | . . Hacking Detections 4 | . 4 Full Trace Events . | . . Feedback Events . | . . Feedback Blocked . | . . Robot Schematics Acquired . | . . Robots Built . | . . Authchips . | . . Time . | . . Total Robot Build Rating . | . . Part Schematics Acquired . | . . Parts Built . | . . Authchips . | . . Time . | . . Total Part Build Rating . | . . Part Studies Acquired . | . . Parts Repaired . | . . Time . | . . Parts Recycled . | . . Recycled Matter . | . . Retrieved Matter . | . . Retrieved Components . | . . Parts Scanalyzed . | . . Part Schematics Acquired . | . . Parts Damaged . | . . Bothacking | -11 -10 ------------ Run | Yrd Mat Used RIF Installer . | . . Robots Hacked . | . . Non-combat . | . . Combat . | . . Robot Hacks Applied . | . . Relay Couplers Released . | . . Fabnet Peak Effective % . | . . Robots Rewired . | . . Allies Hacked . | . . Hacks Repelled . | . . Allies | -11 -10 -------- Run | Yrd Mat Total Allies . | . . Largest Group . | . . Highest-Rated Group . | . . Highest-Rated Ally . | . . Total Orders . | . . Ally Attacks . | . . Total Damage . | . . Kills . | . . Allies Corrupted . | . . Allies Melted . | . . Intel | -11 -10 ------- Run | Yrd Mat Active Infowar (turns) 1437 | 43 1394 Seismic 1437 | 43 1394 Robot Analysis Total 1 | . 1 Derelict Logs Recovered . | . . Drone Launches . | . . Drone Recoveries . | . . Exploration | -11 -10 ------------- Run | Yrd Mat Turns Passed 1559 | 165 1394 Spaces Moved 536 | 92 444 Core 4 | 3 1 Treads . | . . Legs 532 | 89 443 Wheels . | . . Hover . | . . Flight . | . . Fastest Speed 50 | 50 120 Average Speed 226 | 117 249 Slowest Speed 800 | 120 800 Overloaded Moves . | . . Propulsion Burnouts . | . . Robots Hopped . | . . Potential Cave-ins . | . . Cave-ins Triggered . | . . Exploration Rate (%) 46 | 4 88 Regions Visited 1 Branch Regions . Pre-discovered Areas . | . . Known Exits Taken . | . . Unknown Exits Taken 1 | 1 . Scrap Searched . | . . Spaces Dug 3 | . 3 Terrain Destroyed 3 | . 3 Melee 3 | . 3 Projectile . | . . AOE . | . . Terrain Rammed . | . . Walls Destroyed . | . . Machines Disabled . | . . Actions | -11 -10 --------- Run | Yrd Mat Total 702 | 120 582 Wait 17 | 3 14 Move 535 | 91 444 Hop . | . . Pick Up 13 | 5 8 Fast Attach 14 | 7 7 Attach 4 | . 4 Detach . | . . Swap 9 | . 9 Drop 5 | . 5 Fire 96 | 14 82 Melee 7 | . 7 Ram . | . . Kick 2 | . 2 Crush . | . . Escape Stasis . | . . Rewire . | . . Trap . | . . Miscellaneous . | . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / [*Sub]) History --------- Turn | Location | Event 39 | -11/Scrapyard | Discovered new exit (range 16) 166 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 373 | -10/Materials | Discovered new exit (range 11) 494 | -10/Materials | Discovered new exit (range 16) 848 | -10/Materials | Discovered new exit (range 15) 1266 | -10/Materials | Derelicts attacked the area 1275 | -10/Materials | Discovered new exit (range 15) 1423 | -10/Materials | Build established: Scavenger-Mutant 1425 | -10/Materials | Core integrity fell below 50% 1461 | -10/Materials | Core integrity fell below 20% 1499 | -10/Materials | Lost 5 parts (1p2n2w) 1560 | -10/Materials | Destroyed by SM-Q4Z(R) with Subdweller Machine Gun Last Messages --------------- 01476_ Acquired 53 matter. 01478_ K-01 Serf collects debris. 01478_ Acquired 21 matter. 01482_ R-06 Scavenger collects Imp. Heat Sink. 01482_ K-01 Serf collects debris. 01516_ R-06 Scavenger inserts Hcp. Storage Unit into recycling unit. 01517_ Recycling unit begins recycling process. 01519_ R-06 Scavenger inserts Heat Sink into recycling unit. 01522_ R-06 Scavenger inserts Imp. Heat Sink into recycling unit. 01523_ Recycling unit begins recycling process. 01525_ R-06 Scavenger inserts Lgt. Ion Engine into recycling unit. 01548_ Triggered Alarm Trap. 01548_ An alarm sounds. 01548_ ALERT: Alarm triggered, dispatching investigation squad. 01558_ Machine disabled. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ???????????#####??????????????????????? | | ??????????## ""##?????????????????????? | | ?????????##"|||"##????????????????????? | | ?????????#"" ""#????????????????????? | | ?????????# #??????????????####### | | ?????????# < #??????????????# ! | | ?????????# @ #??????????????# | | ?????????# #??????????????# | | ?????????## ########????????# """ | | ?########### ## #????????# """ | | ?# # ## #????????# """ | | ?? """ + ## #?????########## | | ???""""" # ## #?????# """ | | ???""""" # ## #?????# "R" | | ?# """"" # ## #?????# " " | | ?# """ # R##+######?????# | | ?# # #????????# | | ?# + #????????# """ | | ?########### #????????# """ | | ?????????#####+## #????????# """ | | ?????????# """ # #????????#####+#### | | ?????????# "Y" + ############## #T## | | ?????????# # | | ?????????#! # | | ?????????# # | | ?????????# # ########## ######## | | ??########+###### #????????# #??????? | | ??# ##### #????????# #??????? | | ??# + #????????# #??????? | | ??# ######+##????????# #??????? | | ??# """ !!! #??? ????????# #??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SuspensionWeaponsScreen Manual? 0 Play Time 00:10:34 Cumulative 241.9 hours Start 2026.01.03 @ 19:15:45 End 2026.01.03 @ 19:24:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 230 Rogue 230 Adventurer 0 Explorer 0 Win Type - Total 11 Types 8/0/2/0/0/0/0/0/0/1 Lore% 87 Gallery% 77 Achievement% 61 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 15f5ca53-3c65-461c-b8aa-e2c5f2dbf03b