Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.01 @ 20:46:54 // Halloween2020/ForbiddenLore Player: W_W Result: Destroyed by Z-Imprinter with Zionite Laser-M Performance ------------- Evolutions (3) 1500 Regions Visited (12) 2400 Robots Destroyed (265) 1325 Value Destroyed (7284) 7284 Prototype IDs (40) 800 Alien Tech Used (0) 0 Bonus (1214) 1214 TOTAL SCORE: 14523 Bonus ------- High Alert Combat Kills 503 Follower Combat Kills 172 Aligned with FarCom 300 Met Imprinter 300 Friendly Fire -61 Cogmind --------- Core Integrity 0/700 Matter 91/300 Energy 100/100 System Corruption 2% Temperature Cool (9) Movement Core (1450) Ox28 Location -6/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Large Storage Unit Large Storage Unit Large Storage Unit High-capacity Storage Unit Experimental Core Analyzer Experimental System Shield > --- WEAPON (4) ------- Makeshift Hammer Phasing Sabre > --- INVENTORY (30) --- High-capacity Battery (345) High-capacity Matter Pod (200) 0b10 Decoder Chip [Generic] Medium Armor Plating Medium Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Improved Medium Armor Plating Insulated Plating Hacking Suite Makeshift Hacking Suite System Shield System Backup Module Mobile Refinery Mk. CCLXVII Hacking Drone Bay (1/1) Bomb Factory No. 2 Phasing AFG AWS/Autocannon Remote Datajack Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Medium Treads > --- UTILITY ---------- Large Storage Unit Large Storage Unit Large Storage Unit High-capacity Storage Unit Experimental Core Analyzer Experimental System Shield > --- WEAPON ----------- Heavy Battle Rifle AWS/Autocannon > --- INVENTORY -------- Light Angular Momentum Engine Advanced Treads Medium Treads High-capacity Matter Pod 0b10 Decoder Chip [Generic] Medium Armor Plating Medium Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Improved Medium Armor Plating Insulated Plating Hacking Suite Makeshift Hacking Suite System Shield System Backup Module Mobile Refinery Mk. CCLXVII Hacking Drone Bay Bomb Factory No. 2 Phasing AFG Remote Datajack Makeshift Hammer Makeshift Sword Phasing Sabre [Rating: 70] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Propulsion Improved Treads Treads Improved Treads Utility Large Storage Unit Device Drone Bay Storage Large Storage Unit Processor Experimental Core Analyzer Hackware Experimental System Shield Protection Hardened Light Armor Plating Weapon Light Cannon Energy Gun Heavy Particle Gun Energy Cannon Particle Cannon Ballistic Gun Minigun Ballistic Cannon Light Cannon Launcher Missile Launcher Impact Weapon Makeshift Hammer Slashing Weapon Great Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Zio Dee Slots Evolved 6 | . . . 2 . . . 2 . 2 . . . Power . | . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . Utility 4 | . . . 1 . . . 1 . 2 . . . Weapon 2 | . . . 1 . . . 1 . . . . . Parts Attached 143 | 7 7 1 25 4 3 . 14 36 10 3 24 9 Power 12 | 1 1 . 3 1 . . . 1 1 . 2 2 Engine 10 | 1 1 . 3 . . . . 1 1 . 1 2 Core 2 | . . . . 1 . . . . . . 1 . Reactor . | . . . . . . . . . . . . . Propulsion 24 | 2 1 . 6 . . . 2 7 . 2 2 2 Treads 24 | 2 1 . 6 . . . 2 7 . 2 2 2 Leg . | . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 45 | 2 3 . 6 2 1 . 4 9 7 . 11 . Device 11 | . . . . 1 . . . 2 2 . 6 . Storage 15 | 2 3 . 1 . 1 . 2 2 3 . 1 . Processor 3 | . . . . . . . . . . . 3 . Hackware 1 | . . . . . . . . . . . 1 . Protection 15 | . . . 5 1 . . 2 5 2 . . . Artifact . | . . . . . . . . . . . . . Weapon 62 | 2 2 1 10 1 2 . 8 19 2 1 9 5 Energy Gun 6 | 1 . . 1 1 . . 1 1 . . 1 . Energy Cannon 4 | . . . 1 . . . . 2 . 1 . . Ballistic Gun 10 | 1 . . . . . . 1 4 . . 4 . Ballistic Cannon 24 | . 2 . 6 . 2 . 5 6 1 . 1 1 Launcher 8 | . . 1 2 . . . . 3 . . 1 1 Special Weapon . | . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . . 1 1 Slashing Weapon 8 | . . . . . . . 1 3 1 . 1 2 Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . 2 . . . 1 1 . . 8 . Parts Lost 36 | . 1 . 4 . . . . 10 1 2 5 13 Power 7 | . 1 . 1 . . . . . 1 . 1 3 Propulsion 5 | . . . . . . . . . . 1 . 4 Utility 6 | . . . 2 . . . . 4 . . . . Weapon 18 | . . . 1 . . . . 6 . 1 4 6 Highest Loss Streak 13 | . 1 . 1 . . . . 2 1 2 2 13 Average Slot Usage (%) 90 | . 99 100 98 99 76 66 72 89 98 99 99 97 Engine 5 | . 13 14 10 8 . . . 7 6 7 3 . Core 3 | . . . . 2 11 11 9 1 . . 3 6 Treads 19 | . 28 28 22 22 22 22 18 18 15 14 15 13 Device 2 | . . . . . . . . 1 14 15 7 . Storage 22 | . 28 28 22 22 21 22 18 17 21 30 30 30 Protection 5 | . . . 10 10 4 . 8 8 8 . . . Energy Gun 1 | . 4 . . 2 2 . . . 7 7 5 . Energy Cannon 2 | . . . . . . . . 4 . 6 6 . Ballistic Gun 2 | . 4 . . . . . . 5 . . 2 21 Ballistic Cannon 18 | . 18 14 31 19 11 11 18 20 19 15 13 6 Launcher 1 | . . 13 1 11 1 . . . . . . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 189 | 11 43 43 70 72 162 162 189 143 113 113 117 103 Greatest Support 50 | 40 40 40 46 46 46 46 46 46 45 45 48 50 Greatest Overweight (x) 29 | . 1 1 1 1 3 3 4 6 2 2 2 29 Average Overweight (x) 1 | . . 1 1 1 2 3 3 2 1 2 1 2 Largest Inventory Capacity 32 | 6 16 16 18 18 30 30 32 32 30 30 30 30 Average Capacity 25 | 5 15 16 17 18 24 30 31 30 22 30 29 30 Most Carried 32 | 4 16 16 18 18 23 26 32 32 27 27 30 30 Average Carried 24 | 2 13 16 17 18 19 25 31 30 21 25 28 29 Final Capacity 32 | 6 16 16 18 18 30 30 32 18 30 30 30 30 Final Carried 32 | 4 16 16 18 18 23 26 32 18 27 25 30 22 Class Distribution -------------------- 35% | Hauler-Skirmisher 22% | Hauler-Gunner 20% | Mutant 13% | Tank 6% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Mutant | -9/Mines Hauler-Gunner | -9/Exiles Hauler-Skirmisher | -8/Mines Hauler-Skirmisher | -8/Materials Hauler-Skirmisher | -8/Storage Hauler-Skirmisher | -7/Factory Hauler-Gunner | -7/Lower Caves Hauler-Gunner | -6/Zion Hauler-Gunner | -6/Deep Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Zio Dee Matter Collected 6704 | 331 639 227 1297 301 78 10 616 1917 401 181 706 . Remotely . | . . . . . . . . . . . . . Salvage Created 7256 | 168 722 77 1161 262 . 102 1248 2294 522 176 524 . Parts 462 | 18 47 21 93 15 . 12 59 139 24 2 32 . Haulers Intercepted 15 | . 2 . 4 . . . 4 5 . . . . Recyclers Shooed 9 | 1 1 . 1 1 . . . 4 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . . . . 2 . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Zio Dee Combat Hostiles Destroyed 175 | . 18 9 28 9 . 11 30 47 14 4 5 . Melee 2 | . . . . . . . . 1 1 . . . Guns 27 | . 8 . . . . . . 11 4 1 3 . Cannons 122 | . 10 3 25 4 . 11 28 27 9 3 2 . AOE 24 | . . 6 3 5 . . 2 8 . . . . Classes Destroyed 19 | 3 5 . 2 1 . . 1 2 2 . 3 . Worker 22 | 4 . 1 4 1 . . 5 7 . . . . Builder 4 | . 1 . 1 . . . 1 1 . . . . Tunneler 4 | 2 1 . 1 . . . . . . . . . Hauler 15 | . 2 . 4 . . . 4 5 . . . . Recycler 9 | 1 . . 4 . . . 2 2 . . . . Mechanic 1 | . . . . . . . . 1 . . . . Operator 5 | . . . . . . . 1 4 . . . . Watcher 13 | . 1 . 5 . . . 5 2 . . . . Swarmer 39 | . 3 9 10 . . 8 2 7 . . . . Grunt 83 | . 15 . 6 6 . 2 22 21 9 2 . . Brawler 9 | . . . 2 1 . . 1 5 . . . . Duelist 8 | . . . . 2 . 1 1 3 1 . . . Protector 2 | . . . . . . . . 2 . . . . Sentry 25 | . . . 10 . . . 4 9 1 1 . . Hunter 2 | . . . . . . . . . 1 1 . . Programmer 2 | . . . . . . . . . 2 . . . Zionite 16 | . . . . . . . . . . . 16 . Tinkerer 1 | . . . . . . . . . . . 1 . Mutant 5 | . . . . . . . . . . . 5 . Best Kill Streak 12 | 2 5 4 5 4 . 4 7 12 4 3 6 . Combat Bots Only 10 | . 5 3 4 3 . 4 7 10 4 3 3 . Max Kills in Single Turn 4 | 1 1 3 3 2 . 1 2 4 1 1 2 . Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . . 2 2 2 . . 2 3 . . . . Melee 1 | . . . . . . . . 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Zio Dee Damage Taken 8895 | . 468 198 1254 164 . 162 567 1962 532 292 932 2364 Core 1236 | . 73 6 107 22 . 24 66 226 55 58 83 516 Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 68 | 100 . 68 . . . 61 . 46 . . . . Volleys Fired 467 | 21 63 8 90 16 . . 55 119 40 8 35 12 Largest 4 | 2 2 2 3 3 . . 4 4 4 4 4 4 Hottest 206 | 60 70 65 106 126 . . 130 171 177 206 179 142 Shots Fired 1360 | 42 126 15 247 39 . 27 157 388 153 30 98 38 Gun 330 | 42 78 . . 4 . . 6 72 41 8 53 26 Cannon 994 | . 48 8 243 28 . 27 151 305 112 22 41 9 Launcher 36 | . . 7 4 7 . . . 11 . . 4 3 Special . | . . . . . . . . . . . . . Kinetic 1141 | 21 87 8 243 28 . 27 157 329 116 21 69 35 Thermal 179 | 21 39 . . . . . . 48 37 9 25 . Explosive 30 | . . 7 4 7 . . . 8 . . 4 . Electromagnetic 10 | . . . . 4 . . . 3 . . . 3 Robot Hit Streak 27 | 10 12 3 14 5 . 9 27 11 13 6 8 4 Robot Miss Streak 10 | 2 3 2 7 3 . 2 3 8 9 3 2 10 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 3 | . 2 . . . . . . . . . 1 . Max Gunslinging Chain 1 | . 1 . . . . . . . . . 1 . Autonomous 112 | . . . . . . 27 85 . . . . . Shots Hit Robots 802 | 26 79 8 129 24 . 21 126 217 84 15 60 13 Core Hits 407 | 10 32 13 66 13 . 12 54 112 33 8 44 10 Critical Hits 19 | 1 1 . 3 . . 1 4 5 3 1 . . Critical Kills 11 | . 1 . 2 . . 1 3 2 1 1 . . Critical Parts Destroyed 8 | 1 . . 1 . . . 1 3 2 . . . Melee Attacks 28 | . . . . . . . 2 21 5 . . . Impact . | . . . . . . . . . . . . . Slashing 28 | . . . . . . . 2 21 5 . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 5 | . . . . . . . 1 4 . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 23866 | 238 1000 536 2600 748 . 1573 7117 6243 1788 267 1449 307 Guns 3048 | 238 510 . . 28 . . 36 873 458 102 564 239 Cannons 16057 | . 452 100 2193 231 . 1464 6332 3207 1232 165 656 25 Explosions 3090 | . . 429 296 480 . . 445 1168 . . 229 43 Melee 1089 | . . . . . . . 124 891 74 . . . Ramming 582 | . 38 7 111 9 . 109 180 104 24 . . . Kinetic 17047 | 88 633 100 2193 231 . 1464 6368 3463 1269 165 809 264 Thermal 2475 | 150 329 . . . . . 445 617 421 102 411 . Explosive 2426 | . . 429 275 480 . . . 1013 . . 229 . Electromagnetic 247 | . . . 21 28 . . . 155 . . . 43 Impact . | . . . . . . . . . . . . . Slashing 1089 | . . . . . . . 124 891 74 . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 5 | . . . 2 2 2 2 . 5 . . 2 2 Average Corruption 2 | . . . 2 2 2 2 . 5 . . 1 2 Corruption Purged . | . . . . . . . . . . . . . Effects 74 | . . . 32 7 11 8 . 10 . . 6 . Message Errors 16 | . . . 9 2 2 2 . 1 . . . . Matter Fused 3 | . . . . . . . . 3 . . . . Heat Flow Errors 12 | . . . 3 2 1 4 . 2 . . . . Energy Discharges 13 | . . . 6 . 3 . . 1 . . 3 . Data Loss (minor) 16 | . . . 6 1 5 2 . . . . 2 . Targeting Errors 10 | . . . 6 2 . . . 2 . . . . Weapon Failures 4 | . . . 2 . . . . 1 . . 1 . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 1538 | . 6 10 32 . . 144 1117 170 19 . 40 . Projectiles 1157 | . 6 . 20 . . 143 894 75 19 . . . Explosions 187 | . . 10 12 . . . 90 35 . . 40 . Melee 194 | . . . . . . 1 133 60 . . . . Knockbacks 93 | . 7 2 15 1 . 7 31 19 11 . . . Impact 5 | . 1 . 1 . . 1 2 . . . . . Kinetic 83 | . 6 2 13 1 . 6 26 18 11 . . . Secondary 5 | . . . 1 . . . 3 1 . . . . Self-Inflicted Damage 251 | . . 75 72 31 . . 63 . . . 10 . Shots 8 | . . 3 2 1 . . 1 . . . 1 . Rammed 59 | . 7 2 15 2 . 8 8 13 4 . . . Targets Rammed 64 | . 8 2 17 2 . 8 10 13 4 . . . Kicked . | . . . . . . . . . . . . . Crushed 5 | . 1 . 2 . . . 2 . . . . . Highest Temperature 550 | 40 140 9 466 325 104 254 453 550 426 199 357 446 Average Temperature 121 | 19 35 4 91 120 58 103 146 171 118 102 136 221 Received Heat Transfer 2676 | . 219 . 273 72 . . 243 828 234 96 45 666 Effects 41 | . . . 6 . . . 1 28 4 . 1 1 Shutdowns 1 | . . . 1 . . . . . . . . . Energy Bleed 6 | . . . 2 . . . . 4 . . . . Interference 15 | . . . 3 . . . 1 6 4 . . 1 Short Circuit 4 | . . . . . . . . 4 . . . . Damage (minor) 6 | . . . . . . . . 5 . . 1 . Damage (major) 9 | . . . . . . . . 9 . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . 1 . . . . . Impact Corruptions 7 | . . . . . . 2 3 2 . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 4 | . 1 . . . . . . 2 . 1 . . Heat Transferred 4057 | 350 750 . . . . . 200 1055 814 185 703 . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Zio Dee Peak Influence 937 | 35 314 285 523 363 . 175 339 937 524 . . . Initial 426 | . . 70 . 203 . . 24 52 426 . . . Average 205 | 17 156 77 138 272 . 103 129 358 443 . . . Maximum Alert Level 3 | . 1 1 2 1 . . 1 3 2 . . . Low Security (%) 62 | 100 63 90 75 21 . 100 73 41 . . . . Level 1 18 | . 36 9 10 78 . . 26 12 18 . . . Level 2 17 | . . . 13 . . . . 38 81 . . . Level 3 1 | . . . . . . . . 7 . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 25 | . 5 . 2 1 . . 3 11 3 . . . Investigation 5 | . 2 . . 1 . . 2 . . . . . Extermination 1 | . . . . . . . . . 1 . . . Reinforcement 10 | . 3 . 2 . . . 1 3 1 . . . Assault 6 | . . . . . . . . 5 1 . . . Garrison 3 | . . . . . . . . 3 . . . . Intercept . | . . . . . . . . . . . . . Construction Impeded 2 | . . . 1 . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Zio Dee Distress Signals 9 | . . . 4 . . . 2 2 1 . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 284 | . 33 8 48 9 . 12 34 70 33 4 30 3 Peak Tracking Total 9 | . 5 3 5 3 . 4 3 9 5 3 8 3 Tactical Retreats 28 | . 2 . 5 . . 4 2 1 4 . 10 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Zio Dee Traps Triggered 3 | . 2 . . . . . . 1 . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . 1 . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Zio Dee Machines Disabled 23 | . 2 . 6 3 . . 3 5 . . 4 . Max in Single Turn 2 | . 1 . 1 1 . . 2 1 . . 2 . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Zio Dee Machines Accessed 48 | . 7 . 12 1 1 . 12 9 5 . 1 . Terminals 30 | . 5 . 10 . . . 9 5 1 . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 5 | . 1 . . . . . 1 2 1 . . . Recycling Units 8 | . 1 . 2 . . . 2 1 2 . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 1 1 . . . Total Hacks 154 | . 30 . 45 1 1 . 41 15 15 . 6 . Successful 100 | . 20 . 24 1 1 . 28 11 9 . 6 . Failed 54 | . 10 . 21 . . . 13 4 6 . . . Catastrophic 2 | . 1 . . . . . 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 85 | . 12 . 29 . 1 . 23 8 7 . 5 . Terminals 107 | . 26 . 39 . . . 31 7 4 . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 14 | . 2 . . . . . 4 6 2 . . . Recycling Units 22 | . 2 . 6 . . . 6 1 7 . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . 1 2 . . . Terminal Hacks 34 | . 10 . 6 1 1 . 6 4 . . 6 . Record 2 | . . . 1 . . . . 1 . . . . Part Schematic 6 | . . . . . . . . . . . 6 . Robot Schematic 1 | . . . . . . . . 1 . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . Prototype ID Bank 3 | . 2 . 1 . . . . . . . . . Open Door 3 | . . . . 1 . . . 2 . . . . Alert Level 2 | . 1 . 1 . . . . . . . . . Unreport Threat 5 | . 2 . 1 . . . 2 . . . . . Locate Traps 1 | . . . . . . . 1 . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . Security Status 1 | . 1 . . . . . . . . . . . Patrol Status 1 | . . . . . . . 1 . . . . . Transport Status 1 | . . . 1 . . . . . . . . . Investigation Status 1 | . . . . . . . 1 . . . . . Reinforcement Status 1 | . 1 . . . . . . . . . . . Hauler Manifests 2 | . . . 1 . . . 1 . . . . . Registered Components 1 | . 1 . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 9 | . 1 . . . . . 4 3 1 . . . Scan Component 6 | . 1 . . . . . 2 2 1 . . . Repair 3 | . . . . . . . 2 1 . . . . Recycling Unit Hacks 11 | . . . 4 . . . 3 1 3 . . . Report Inventory 3 | . . . 1 . . . . . 2 . . . Retrieve Matter 4 | . . . 2 . . . 1 . 1 . . . Retrieve Components 4 | . . . 1 . . . 2 1 . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 46 | . 9 . 14 . . . 15 3 5 . . . Terminals 38 | . 8 . 14 . . . 13 2 1 . . . Assimilate 17 | . 4 . 6 . . . 6 1 . . . . Botnet 21 | . 4 . 8 . . . 7 1 1 . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 6 | . 1 . . . . . 2 . 3 . . . Monitor 1 | . . . . . . . . . 1 . . . Reject 2 | . . . . . . . 1 . 1 . . . Mask 3 | . 1 . . . . . 1 . 1 . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 1 1 . . . Reprogram 2 | . . . . . . . . 1 1 . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 38 | . 7 . 11 . . . 10 6 4 . . . Full Trace Events 1 | . . . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . 1 . . . . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . . . . . . . 6 . Parts Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 3 | . . . . . . . 2 1 . . . . Time 90 | . . . . . . . 64 26 . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter 281 | . . . 49 . . . 232 . . . . . Retrieved Components 40 | . . . 10 . . . 20 10 . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Zio Dee Total Allies 7 | . 1 . . . . . 2 4 . . . . Largest Group 6 | . 1 1 1 . . . 2 6 . . . . Highest-Rated Group 119 | . 10 10 10 . . . 20 119 . . . . Highest-Rated Ally 31 | . 10 10 10 . . . 10 31 . . . . Total Orders 91 | . . 2 11 . . . 17 27 21 12 1 . STAY 39 | . . 1 5 . . . 8 16 5 3 1 . ROAM 3 | . . . . . . . . 3 . . . . FOLLOW 27 | . . 1 6 . . . 9 7 1 3 . . EXPLORE 14 | . . . . . . . . . 10 4 . . RETURN 8 | . . . . . . . . 1 5 2 . . Ally Attacks 36 | . . . . . . . . 36 . . . . Total Damage 497 | . . . . . . . . 497 . . . . Kills 7 | . . . . . . . . 7 . . . . Allies Corrupted 1 | . . . . . . . . 1 . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Zio Dee Robot Analysis Total 1 | . 1 . . . . . . . . . . . Derelict Logs Recovered 4 | . . 2 . 1 . . . . . . 1 . Drone Launches 25 | . . . . . . . . 18 6 1 . . Drone Recoveries 11 | . . . . . . . . 4 6 1 . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Zio Dee Turns Passed 24652 | 404 1624 1408 3490 573 1104 1065 4254 4338 1304 385 4217 486 Spaces Moved 10067 | 80 762 765 1701 275 527 467 1533 1613 513 173 1446 212 Core 6 | 5 . . . . . . . . . . . 1 Treads 10061 | 75 762 765 1701 275 527 467 1533 1613 513 173 1446 211 Legs . | . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 160 180 180 180 180 220 200 172 172 192 185 172 Average Speed 198 | 153 172 180 180 180 204 220 234 207 184 196 197 210 Slowest Speed 1500 | 160 180 180 180 180 220 220 240 280 192 197 205 1500 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 69 | 10 98 100 98 52 70 86 84 94 21 78 90 25 Regions Visited 12 Branch Regions 8 Pre-discovered Areas 1 | . . . . . . . . . . . 1 . Known Exits Taken 1 | . . . . . . . . . . . 1 . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 1 1 1 1 . . Scrap Searched 7 | . . 2 . 1 . 2 . . . . 2 . Spaces Dug 12 | . . . 10 . . . 1 . 1 . . . Terrain Destroyed 282 | . . 49 26 78 . 10 51 54 4 4 3 3 Melee 2 | . . . . . . . 1 . 1 . . . Projectile 40 | . . . . . . 10 14 6 3 4 . 3 AOE 240 | . . 49 26 78 . . 36 48 . . 3 . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Zio Dee Total 13742 | 320 951 781 1937 317 557 496 2131 2310 763 198 2745 236 Wait 2692 | 209 79 4 55 15 7 19 473 443 173 15 1200 . Move 10055 | 79 761 764 1700 274 526 466 1532 1612 512 172 1445 212 Hop . | . . . . . . . . . . . . . Pick Up 154 | 4 18 1 21 1 14 3 26 35 12 . 18 1 Fast Attach 47 | 7 4 . 5 4 2 . 3 6 4 . 12 . Attach 41 | . . . 5 . . . 5 13 2 2 5 9 Detach 13 | . 3 . . . 1 . . 3 1 . 4 1 Swap 55 | . 3 1 15 . 1 . 6 17 4 1 7 . Drop 118 | . 12 1 29 5 6 . 19 20 6 . 19 1 Fire 467 | 21 63 8 90 16 . . 55 119 40 8 35 12 Melee 28 | . . . . . . . 2 21 5 . . . Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 64 | . 8 2 17 2 . 8 10 13 4 . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous 8 | . . . . . . . . 8 . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage -7/Factory -7/Lower Caves (discovered 2 exits: [*Low] / *Zio) -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 405 | -11/Scrapyard | Entered Materials 406 | -10/Materials | Build established: Mutant 781 | -10/Materials | Discovered new exit (range 6) 1049 | -10/Materials | Discovered new exit (range 16) 1777 | -10/Materials | Discovered new exit (range 9) 1894 | -10/Materials | Discovered new exit (range 9) 2029 | -10/Materials | Entered Mines 2029 | -10/Mines | Accompanied by 1 ally 2295 | -10/Mines | Discovered new exit (range 5) 2496 | -10/Mines | Discovered new exit (range 12) 2550 | -10/Mines | Learned Materials stockpile data 3127 | -10/Mines | Learned Materials trap positions 3437 | -10/Mines | Entered Materials 3437 | -9/Materials | Accompanied by 1 ally 3437 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 3438 | -9/Materials | Loaded intel: 11 trap records 3746 | -9/Materials | Build established: Tank 4321 | -9/Materials | Discovered new exit (range 5) 5686 | -9/Materials | Discovered new exit (range 16) 6401 | -9/Materials | Discovered new exit (range 7) 6685 | -9/Materials | Build established: Mutant 6906 | -9/Materials | Discovered new exit (range 7) 6927 | -9/Materials | Entered Mines 6944 | -9/Mines | Learned Materials garrison access intel 7331 | -9/Mines | Met a Derelict shopkeep closing up shop 7491 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 7493 | -9/Mines | Discovered new exit (range 5) 7500 | -9/Mines | Entered Exiles 7529 | -9/Exiles | Discovered new exit (range 14) 7592 | -9/Exiles | Met 8R-AWN 7619 | -9/Exiles | Met EX-HEX 7671 | -9/Exiles | Met EX-BIN 7695 | -9/Exiles | Aligned with FarCom system 7697 | -9/Exiles | Given EX-Vault access code 7754 | -9/Exiles | Opened EX-Vault 7775 | -9/Exiles | Found AWS/Autocannon 7822 | -9/Exiles | Warned to stay clear of 0b10 Research branches 7878 | -9/Exiles | Met EX-DEC 8277 | -9/Exiles | Build established: Hauler-Gunner 8578 | -9/Exiles | Discovered new exit (range 14) 8604 | -9/Exiles | Left Exiles lab with AWS/Autocannon 8604 | -9/Exiles | Entered Mines 8904 | -8/Mines | Build established: Hauler-Skirmisher 9102 | -8/Mines | Discovered new exit (range 14) 9649 | -8/Mines | Discovered new exit (range 5) 9669 | -8/Mines | Entered Materials 9669 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 9670 | -8/Materials | Loaded intel: 1 garrison access location 9891 | -8/Materials | Destroyed 7 combat bots 10217 | -8/Materials | Discovered new exit (range 6) 11240 | -8/Materials | Repaired Imp. Treads 11275 | -8/Materials | Repaired Imp. Treads 12320 | -8/Materials | Discovered new exit (range 16) 12366 | -8/Materials | Discovered new exit (range 15) 13053 | -8/Materials | Discovered new exit (range 12) 13923 | -8/Materials | Entered Storage 13923 | -8/Storage | Accompanied by 2 allies 15429 | -8/Storage | Garrison activated, responded to threat 16640 | -8/Storage | Build established: Hauler-Mutant 16755 | -8/Storage | Met a pair of Derelict thieves 16925 | -8/Storage | Discovered new exit (range 8) 17066 | -8/Storage | Repaired Hcp. Storage Unit 17498 | -8/Storage | Build established: Hauler-Skirmisher 17523 | -8/Storage | First assault squad dispatched 17926 | -8/Storage | Build established: Hauler-Mutant 18003 | -8/Storage | Destroyed 10 combat bots 18005 | -8/Storage | Core integrity fell below 50% 18261 | -8/Storage | Entered Factory 18261 | -7/Factory | Accompanied by 8 allies 18261 | -7/Factory | Evolved 2 slots: Utility x2 18266 | -7/Factory | Build established: Skirmisher 18539 | -7/Factory | Discovered new exit (range 51) 19047 | -7/Factory | Build established: Hauler-Skirmisher 19461 | -7/Factory | First assault squad dispatched 19565 | -7/Factory | Entered Lower Caves 19565 | -7/Lower Caves | Accompanied by 4 allies 19567 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 19843 | -7/Lower Caves | Discovered new exit (range 67) 19862 | -7/Lower Caves | Build established: Hauler-Gunner 19884 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 19950 | -7/Lower Caves | Entered Zion 19950 | -6/Zion | Accompanied by 2 allies 20255 | -6/Zion | Found Prototype Device 20255 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 20956 | -6/Zion | Identified exit to Deep Caves 20988 | -6/Zion | Found Prototype Device 20988 | -6/Zion | Identified Bomb Factory No. 2 21134 | -6/Zion | Given the Hacking Drone Bay 21138 | -6/Zion | Found Prototype Device 21180 | -6/Zion | Found Prototype Device 22064 | -6/Zion | Found Prototype Processor 22064 | -6/Zion | Identified Exp. Core Analyzer 22070 | -6/Zion | Found Prototype Processor 22070 | -6/Zion | Identified Exp. Targeting Computer 22080 | -6/Zion | Found Prototype Processor 22080 | -6/Zion | Identified Exp. Melee Analysis Suite 22087 | -6/Zion | Found Prototype Hackware 22087 | -6/Zion | Identified Exp. System Shield 22114 | -6/Zion | Identified Phasing AFG 22116 | -6/Zion | Identified Hacking Drone Bay 22632 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 22984 | -6/Zion | Learned Factory garrison access intel 23289 | -6/Zion | Discovered new exit (range 12) 23294 | -6/Zion | Received a visual enhancement algorithm 23723 | -6/Zion | Rebuked by Imprinter 23753 | -6/Zion | Attempted to imprint without authorization 23753 | -6/Zion | Attacked by Zionites 24092 | -6/Zion | Opened final containment barrier to the Deep Caves 24151 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 24167 | -6/Zion | Entered Deep Caves 24592 | -6/Deep Caves | Attacked by Z-Imprinter 24612 | -6/Deep Caves | Core integrity fell below 50% 24645 | -6/Deep Caves | Core integrity fell below 20% 24653 | -6/Deep Caves | Destroyed by Z-Imprinter with Zionite Laser-M Last Messages --------------- 24621_ Imp. Deuterium Engine destroyed. 24621_ Dropped Hcp. Battery. 24622_ Extracted 16 energy. 24622_ Slug Cannon destroyed. 24623_ Extracted 51 energy. 24624_ EMP Blaster destroyed. 24626_ Extracted 15 energy. 24627_ Extracted 7 energy. 24627_ Med. Treads destroyed. 24631_ Hvy. Battle Rifle destroyed. 24632_ Acquired Hcp. Battery. 24636_ FQ-LYG(o) is busy at the terminal. 24642_ 7I-GJS(o) is busy at the terminal. 24642_ Med. Treads destroyed. 24642_ 2U-5JC(z) misfires. 24642_ MT-P23(z) destroyed. 24647_ Adv. Treads destroyed. 24647_ Lgt. Angular Momentum Engine destroyed. 24650_ Mak. Sword destroyed. 24652_ 2U-5JC(z) IFF system glitched. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????####? | | ????????????????????????????????????????????## # | | ????????????????????????????????????????????# | | ?????????????????????# #??????######?????????# | | ??????????????????## # #???### ##????????## | | ???????????????? ;#### #?????????# | | ????????????? ;?????????# | | ??????????? #?????????# | | ?????????? ;#?????????## | | ?????????? ##??????????# | | ??????????"" ;#??????????# | | ??????????"" ############ | | ????????"""" | | ????????"""" | | ????????? | | ?????????""" I ############ | | ?????????""" !z! ###??????????? | | ?????????""" @ ! ##??????????### | | ???????""""" #???????????# | | ??????" " " #???????????# | | ??????"" #??????????## | | ?????"" #???????????## | | ??????"" #????????????? | | ??????"" ##???????????## | | ??????"""" #????????##### | | ????????"""" #???????# | | ????????? #???????# # | | ????????""" ##???????# ## | | ????????"""" ##????????# ### | | ?????????"""" #?????????# #?# | | ??????????""" ?????????# #?? | | ???????????"" ??????????# #?? | | ???????????" ???????????# #?? | | ??????????? ???????????## #?? | | ??????????? ???????????### #?? | | ????????????? ????????????## ##? | | ???????????????? ???????????????# ## | | ?????????????????? ?????????????????# # | | ????????????????????????????????????????## | | ?????????????????????????????????????????## | | ??????????????????????????????????????????#### | | ?????????????????????????????????????????????## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 23 Energy Capacity 290 Matter Stores 332 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Armor Coverage 525 Evasion (%) 40 Core Analysis 15 Recoil Reduction 2 Defensive Hacking 16 Item Schematics ----------------- Hvy. Riot Gun | -6/Zion | Free Battle Rifle | -6/Zion | Free Battle Cannon | -6/Zion | Free Slug Cannon | -6/Zion | Free Enh. Flamer | -6/Zion | Free Tactical Coordination Suite | -6/Zion | Free Robot Schematics ------------------ T-07 Excavator | -8/Storage | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThiefOmegaDoublenader Manual? 0 Play Time 02:36:24 Cumulative 97.6 hours Start 2020.11.01 @ 17:48:48 End 2020.11.01 @ 20:46:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 81 Rogue 81 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 46 Achievement% 28 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f1d84cc9-9759-4f1b-a1e9-fc0b341c6f1d