Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.26 @ 16:19:21 Player: Xintrosi Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (21) 4200 Robots Destroyed (212) 1060 Value Destroyed (8774) 8774 Prototype IDs (47) 940 Alien Tech Used (0) 0 Bonus (4370) 4370 TOTAL SCORE: 23844 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 2560 Follower Combat Kills 183 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Friendly Fire -273 Cogmind --------- Core Integrity 0/1600 Matter 42/300 Energy 99/100 System Corruption 21% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Compact HERF Cannon Compact HERF Cannon Peak State ------------ > --- POWER ------------ Particle Reactor Improved Quantum Reactor > --- PROPULSION ------- Centrium Heavy Treads Biometal Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Power Amplifier Advanced Heat Sink Advanced Heat Sink Advanced Cooling System Huge Storage Unit Small Battery Advanced Transmission Jammer Heavy Armor Plating Hacking Suite Advanced Recalibrator > --- WEAPON ----------- Quantum Rifle Quantum Rifle Guided Micro-nuke Launcher > --- INVENTORY -------- Quantum Reactor Light Quantum Reactor Heavy Siege Treads Armored Heavy Treads Centrium Heavy Treads Centrium Heavy Treads Small Battery Advanced Target Analyzer Experimental Core Analyzer Improved Utility Shielding Graphene Brace Quantum Rifle Quantum Rifle Enhanced Nova Cannon Railgun Heavy Flak Cannon Powered Hammer [Rating: 170] Favorites ----------- Power Light Fission Core Engine Light Ion Engine Power Core Light Fission Core Reactor Particle Reactor Propulsion Medium Treads Treads Medium Treads Leg Potential Leg Wheel Wheel Hover Unit Improved Antigrav System Flight Unit Improved VTOL Module Utility Hacking Suite Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Target Analyzer Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Mini Assault Cannon Energy Gun Quantum Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Proton Missile Launcher Special Weapon Advanced Remote Datajack Impact Weapon Powered Hammer Slashing Weapon Scythe Piercing Weapon Lance Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Res Tes Acc Slots Evolved 18 | . . . . . 4 2 . . . . 2 . . . . 2 2 2 2 . 2 Power 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 Propulsion 4 | . . . . . . 1 . . . . 2 . . . . . . 1 . . . Utility 10 | . . . . . 3 1 . . . . . . . . . 1 2 1 1 . 1 Weapon 2 | . . . . . 1 . . . . . . . . . . . . . 1 . . Parts Attached 367 | 7 10 6 4 11 55 36 2 3 . 24 26 3 2 4 4 11 14 73 47 17 8 Power 45 | 1 . 2 . 2 7 5 1 1 . 2 2 . . . . 2 1 9 5 4 1 Engine 17 | 1 . 1 . 2 5 2 . 1 . 1 . . . . . . . 4 . . . Core 12 | . . 1 . . 2 3 1 . . . 2 . . . . 2 1 . . . . Reactor 16 | . . . . . . . . . . 1 . . . . . . . 5 5 4 1 Propulsion 72 | 2 . 2 2 . 6 8 . . . 7 7 . . . 1 3 1 21 8 2 2 Treads 24 | 2 . . . . 1 7 . . . 2 . . . . . . . 4 5 2 1 Leg 9 | . . . 2 . 2 1 . . . 4 . . . . . . . . . . . Wheel 13 | . . 2 . . . . . . . . 1 . . . . . 1 8 1 . . Hover 7 | . . . . . 1 . . . . . . . . . . . . 6 . . . Flight 19 | . . . . . 2 . . . . 1 6 . . . 1 3 . 3 2 . 1 Utility 119 | 2 6 . . . 17 9 . 2 . 11 12 3 1 2 3 3 9 17 16 5 1 Device 72 | 1 3 . . . 11 6 . 1 . 5 7 1 1 . 2 1 7 10 12 4 . Storage 11 | 1 1 . . . 1 1 . . . 1 1 . . . . . . 3 2 . . Processor 8 | . 2 . . . 1 . . . . . . 1 . 1 . . 1 2 . . . Hackware 9 | . . . . . 2 . . . . . 3 . . 1 . . . 2 . . 1 Protection 19 | . . . . . 2 2 . 1 . 5 1 1 . . 1 2 1 . 2 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 131 | 2 4 2 2 9 25 14 1 . . 4 5 . 1 2 . 3 3 26 18 6 4 Energy Gun 47 | 1 . . . . 12 8 1 . . 1 2 . 1 1 . . . 10 6 4 . Energy Cannon 18 | . . . . . . . . . . 1 . . . . . 1 1 8 5 1 1 Ballistic Gun 25 | 1 4 2 2 6 8 1 . . . . . . . . . . . . 1 . . Ballistic Cannon 5 | . . . . . . 2 . . . 1 1 . . . . . . . 1 . . Launcher 10 | . . . . 3 4 1 . . . 1 . . . . . . . . . 1 . Special Weapon 2 | . . . . . . . . . . . . . . . . . . 2 . . . Impact Weapon 16 | . . . . . 1 1 . . . . . . . 1 . 1 1 3 5 . 3 Slashing Weapon 4 | . . . . . . 1 . . . . 2 . . . . . 1 . . . . Piercing Weapon 4 | . . . . . . . . . . . . . . . . 1 . 3 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . . . 4 2 . . . . . . . . . 1 . . 3 1 . Corrupted Parts 1 | . . . . . . . . . . 1 . . . . . . . . . . . System Corruption 4 | . . . . . . . . . . 4 . . . . . . . . . . . Parts Lost 104 | . . 2 . . 7 11 . . . 11 1 . . . 2 1 12 25 7 19 6 Power 14 | . . 1 . . . 2 . . . 1 . . . . . . 3 3 1 2 1 Propulsion 30 | . . 1 . . 1 4 . . . 3 1 . . . 2 1 3 8 1 3 2 Utility 40 | . . . . . 3 2 . . . 5 . . . . . . 6 8 4 11 1 Weapon 20 | . . . . . 3 3 . . . 2 . . . . . . . 6 1 3 2 Highest Loss Streak 15 | . . 1 . . 5 9 . . . 4 1 . . . 1 1 8 15 3 13 6 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 100 99 95 100 98 95 100 100 100 79 95 93 94 95 87 79 84 72 85 62 4 Engine 3 | . 14 9 14 14 4 . . 3 7 1 . . . . . . . 3 . . . Core 2 | . . 4 . . 3 6 7 3 . . 5 6 6 6 6 9 7 . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . 2 7 6 . Treads 8 | . 28 3 . . . 19 23 23 23 9 . . . . . . . 1 10 10 1 Leg 4 | . . . 14 28 15 3 . . . 10 . . . . . . . . . . . Wheel 3 | . . 24 13 . . . . . . . . 6 6 6 6 4 . 9 . . . Flight 4 | . . . . . . . . . . 1 31 26 26 26 22 20 20 3 1 . . Device 15 | . 8 . . . 14 11 15 15 15 10 18 13 16 20 20 21 28 25 26 22 . Storage 6 | . 14 14 14 14 9 7 7 7 7 12 4 . . . . . . 2 4 6 . Processor 3 | . 5 14 14 14 5 . . . . . . 2 6 6 3 . 1 2 4 . . Hackware 7 | . . . . . 10 15 15 15 15 4 12 20 16 13 13 11 7 3 5 3 . Protection 3 | . . . . . 4 6 7 7 7 4 2 3 . . . 3 2 1 1 1 . Energy Gun 7 | . 3 . . . 13 13 15 15 15 8 4 . 1 . . . . 3 12 8 . Ballistic Gun 5 | . 24 28 24 24 12 4 . . . . . . . . . . . . . . . Ballistic Cannon 2 | . . . . . . 3 7 7 7 10 4 6 6 6 2 . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . 2 6 5 5 1 2 . . Naked Turns 280 | . . . . . . . . . . . . . . . . . . . . 48 232 Heaviest Build 172 | 13 28 27 25 31 45 64 63 68 67 75 25 21 21 20 20 28 31 62 172 164 3 Greatest Support 235 | 40 40 40 60 60 60 84 84 84 84 84 25 21 21 21 21 32 38 70 235 235 16 Greatest Overweight (x) 4 | . . 1 1 . 1 1 . . . 4 . . . . . . 1 4 1 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 15 20 20 20 20 20 20 5 5 5 5 5 5 5 25 25 5 Average Capacity 13 | 7 14 15 15 15 15 16 20 20 20 20 7 5 5 5 5 5 5 5 12 21 5 Most Carried 25 | 8 15 15 15 15 15 19 20 20 20 20 20 5 5 5 5 5 5 5 25 25 5 Average Carried 11 | 5 11 14 13 14 13 15 19 19 20 19 7 4 4 4 4 4 4 4 8 18 4 Final Capacity 25 | 8 15 15 15 15 15 20 20 20 20 20 5 5 5 5 5 5 5 5 25 5 5 Final Carried 25 | 8 15 14 13 15 15 19 20 20 20 20 5 5 5 5 5 5 5 5 25 4 2 Class Distribution -------------------- 22% | Mutant 20% | Scavenger-Skirmisher 11% | Hacker-Sprinter 9% | Scavenger-Tank 8% | Scavenger-Mutant 6% | Hacker-Tank 5% | Gunner 5% | Scavenger-Gunner 3% | Hacker-Skirmisher 3% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Tank | -7/Lower Caves Hacker-Tank | -7/Lower Caves Hacker-Tank | -7/Data Miner Gunner | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Zion Hacker-Mutant | -5/Proximity Caves Hacker-Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Scavenger-Mutant | -3/Research Scavenger-Gunner | -2/Research Scavenger-Skirmisher | -2/Testing Mutant | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Res Tes Acc Matter Collected 5204 | 295 256 91 . 191 956 528 160 68 . 618 220 99 30 38 32 80 120 714 598 105 5 Remotely 590 | 110 84 . . . 396 . . . . . . . . . . . . . . . . Salvage Created 8509 | 123 462 109 . 181 1284 966 193 113 . 558 106 . . . 42 249 175 1216 1349 1383 . Parts 384 | 9 27 7 . 18 81 35 7 2 . 18 11 . . . 6 1 9 60 70 23 . Haulers Intercepted 5 | . . . . . 3 2 . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 35 | . . . . . . . 6 2 . 17 . 5 . . 5 . . . . . . Prevented 5 | . . . . . . . . . . 5 . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Res Tes Acc Combat Hostiles Destroyed 164 | . 11 4 . 10 31 17 4 1 . 14 1 . . . 3 . 3 13 17 35 . Melee 10 | . . . . . . . . . . . . . . . 3 . 3 3 . 1 . Guns 78 | . 11 4 . 3 20 11 2 1 . 2 1 . . . . . . 1 17 5 . Cannons 19 | . . . . . . 2 2 . . 7 . . . . . . . 8 . . . AOE 52 | . . . . 7 10 2 . . . 4 . . . . . . . . . 29 . Classes Destroyed 21 | 2 4 . . 3 6 2 . . . 1 . . . . 1 . . . . 2 . Worker 10 | 2 2 . . . 1 1 . . . . . . . . . 1 . 3 . . . Builder 9 | . . . . . 1 . . . . . 1 . . . . 1 1 2 3 . . Tunneler 1 | . . . . 1 . . . . . . . . . . . . . . . . . Hauler 5 | . . . . . 3 2 . . . . . . . . . . . . . . . Recycler 6 | 1 1 . . . 1 1 . . . . . . . . . 1 . 1 . . . Mechanic 7 | . . . . . 2 . . . . . . . . . . 1 . 1 . 3 . Operator 7 | . 1 . . . 3 . . . . . 1 . . . . 1 . 1 . . . Drone 2 | . . . . . . . . . . . . . . . 2 . . . . . . Watcher 5 | . 1 . . . 2 . . . . . 1 . . . . 1 . . . . . Swarmer 32 | . 6 3 . 7 8 . . . . 4 1 . . . 1 . 1 1 . . . Saboteur 2 | . . . . . . . . . . . . . . . . . . . . 2 . Grunt 66 | . 5 1 . 2 14 10 2 . . 8 . . . . . . 1 1 . 22 . Brawler 5 | . . . . . . . . . . 1 . . . . . . . 2 . 2 . Duelist 6 | . . . . 1 1 . . . . . . . . . . . . . . 4 . Protector 2 | . . . . . . . . . . . . . . . . . . . . 2 . Sentry 19 | . . . . . 4 2 1 1 . 1 . . . . . . . 1 6 3 . Specialist 5 | . . . . . 2 1 . . . . . . . . . . . . 2 . . Hunter 3 | . . . . . 2 . 1 . . . . . . . . . . . . . . Programmer 20 | . . . . . . 3 . . . . . . . . . . 1 8 8 . . Heavy 2 | . . . . . . 1 . . . . . . . . . . . . 1 . . Assembled 1 | . . . . 1 . . . . . . . . . . . . . . . . . Best Kill Streak 24 | 2 5 3 . 4 8 3 3 1 . 3 1 . . . 2 3 1 5 4 24 . Combat Bots Only 22 | . 3 3 . 4 7 3 3 1 . 3 1 . . . 2 . 1 4 3 22 . Max Kills in Single Turn 8 | 1 1 2 . 5 2 1 1 1 . 3 1 . . . 1 1 1 2 1 8 . Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . . . . Exploded 7 | . . . . 4 2 1 . . . 3 . . . . . . . . . 7 . Melee 1 | . . . . . . . . . . . . . . . 1 . 1 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Res Tes Acc Hostile Shots Fired 2083 | . 52 21 . 24 244 232 23 36 . 111 57 6 . . 18 14 108 292 420 267 158 Missed 708 | . 10 2 . 8 86 84 5 11 . 30 29 4 . . 12 8 45 82 169 64 59 Damage Taken 25091 | . 431 237 . 246 2121 2484 235 187 . 1637 377 16 . . 96 141 1129 5007 2789 5014 2944 Core 5037 | . 99 22 . 51 269 422 25 6 . 104 86 . . . 20 47 287 1008 200 788 1603 Absorbed by Shields 996 | . . . . . . . . . . . . . . . . . . . 768 228 . Reduced by Siege Mode 1799 | . . . . . . . . . . . . . . . . . . 677 408 714 . Regen/Repaired (Parts) 98 | . . . . . 44 . . . . . 44 . . 10 . . . . . . . Core Remaining (%) 56 | 100 . . . 31 51 . . . . 20 . . . . 87 95 75 22 . 31 . Volleys Fired 536 | 8 48 13 . 23 108 63 7 5 . 49 6 . . . . 2 1 57 107 36 3 Largest 3 | 2 2 2 . 2 3 3 3 3 . 3 3 . . . . 1 1 3 3 3 1 Hottest 308 | 60 60 40 . 40 187 172 172 191 . 191 171 . . . . 98 90 297 253 308 94 Shots Fired 1136 | 16 96 26 . 43 298 139 21 15 . 85 12 . . . . 2 1 98 210 71 3 Gun 903 | 16 96 26 . 40 281 119 14 9 . 27 4 . . . . . . 52 162 57 . Cannon 194 | . . . . . . 18 7 6 . 53 8 . . . . 2 1 46 48 2 3 Launcher 39 | . . . . 3 17 2 . . . 5 . . . . . . . . . 12 . Special . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 438 | 8 83 26 . 40 147 49 7 6 . 53 7 . . . . . . . 12 . . Thermal 651 | 8 13 . . . 134 88 14 9 . 27 4 . . . . 2 1 94 198 59 . Explosive 34 | . . . . 3 17 2 . . . . . . . . . . . . . 12 . Electromagnetic 13 | . . . . . . . . . . 5 1 . . . . . . 4 . . 3 Robot Hit Streak 29 | 5 13 10 . 7 21 16 17 5 . 6 1 . . . . . . 17 29 19 3 Robot Miss Streak 4 | 2 4 2 . 4 3 3 2 2 . 3 4 . . . . . . 3 1 1 . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 8 | . 2 1 . 1 2 . . . . . . . . . . . . . 1 1 . Max Gunslinging Chain 1 | . 1 1 . 1 1 . . . . . . . . . . . . . 1 1 . Shots Hit Robots 830 | 9 64 19 . 26 202 100 13 9 . 54 6 . . . 3 6 25 90 136 63 5 Core Hits 462 | 4 31 7 . 23 89 38 8 5 . 34 3 . . . 2 . 5 39 45 126 3 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 8 | . . . . . . 1 . . . . . . . . . 3 . 4 . . . Critical Strikes 24 | . . . . . 4 6 . 1 . 2 . . . . . 3 2 6 . . . Burn 9 | . . . . . 4 5 . . . . . . . . . . . . . . . Destroy 4 | . . . . . . . . . . . . . . . . . . 4 . . . Blast 3 | . . . . . . . . 1 . 2 . . . . . . . . . . . Smash 4 | . . . . . . 1 . . . . . . . . . 3 . . . . . Sever 3 | . . . . . . . . . . . . . . . . . 2 1 . . . Impale 1 | . . . . . . . . . . . . . . . . . . 1 . . . Melee Attacks 221 | . . . . . 1 11 . . . . 32 2 3 9 6 41 43 47 12 . 14 Impact 108 | . . . . . 1 6 . . . . . . . 6 4 41 7 17 12 . 14 Slashing 83 | . . . . . . 5 . . . . 32 2 3 3 2 . 30 6 . . . Piercing 30 | . . . . . . . . . . . . . . . . . 6 24 . . . Sneak Attacks 16 | . . . . . . 1 . . . . 2 . . . . 4 3 5 . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 11 | . . . . . . . . . . . . . . . 1 . 10 . . . . Damage Inflicted 29660 | 92 527 149 . 650 3641 2516 277 251 . 1588 287 . . . 129 549 1062 3572 4648 9423 299 Guns 13607 | 92 527 149 . 191 2714 1859 186 141 . 426 18 . . . . . . 1384 4384 1536 . Cannons 3119 | . . . . . . 198 91 110 . 895 25 . . . . . . 1427 264 84 25 Explosions 9815 | . . . . 459 918 368 . . . 267 . . . . . . . . . 7803 . Melee 3014 | . . . . . . 91 . . . . 244 . . . 129 549 1062 761 . . 178 Ramming 105 | . . . . . 9 . . . . . . . . . . . . . . . 96 Kinetic 3847 | 48 430 149 . 191 1085 599 91 110 . 895 25 . . . . . . . 224 . . Thermal 12896 | 44 97 . . 86 1629 1458 186 141 . 426 18 . . . . . . 2767 4424 1620 . Explosive 9462 | . . . . 373 918 368 . . . . . . . . . . . . . 7803 . Electromagnetic 336 | . . . . . . . . . . 267 . . . . . . . 44 . . 25 Impact 1347 | . . . . . . 91 . . . . . . . . 91 549 250 188 . . 178 Slashing 1104 | . . . . . . . . . . . 244 . . . 38 . 700 122 . . . Piercing 563 | . . . . . . . . . . . . . . . . . 112 451 . . . Highest Corruption 38 | . 2 2 2 2 . 3 3 3 3 4 . . . . . . 5 38 11 35 21 Average Corruption 5 | . 2 2 2 2 . 1 3 3 3 3 . . . . . . 3 22 5 17 6 Corruption Purged 3 | . . . . . . . . . . 3 . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 176 | . 2 8 5 8 . 10 13 7 1 18 . . . . . . 1 43 36 15 9 Message Errors 39 | . 1 1 2 1 . 3 4 . . 5 . . . . . . 1 9 9 1 2 Matter Fused 33 | . . 1 2 . . 1 1 3 . 2 . . . . . . . 13 7 2 1 Heat Flow Errors 21 | . 1 . . 2 . . 2 . 1 3 . . . . . . . 5 3 2 2 Energy Discharges 16 | . . 3 . . . 1 2 . . 1 . . . . . . . 5 3 . 1 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . 2 . . Parts Fused 3 | . . . . 1 . 1 . . . . . . . . . . . . 1 . . Data Loss (minor) 21 | . . 3 1 1 . 1 3 1 . 2 . . . . . . . 2 2 4 1 Data Loss (major) 9 | . . . . 1 . . . 2 . 3 . . . . . . . . 2 1 . Misfires 10 | . . . . 1 . 2 1 1 . 1 . . . . . . . 2 2 . . Alerts 4 | . . . . . . 1 . . . 1 . . . . . . . 1 1 . . Misdirections 7 | . . . . . . . . . . . . . . . . . . 3 . 2 2 Weapon Failures 11 | . . . . 1 . . . . . . . . . . . . . 3 4 3 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1221 | . . . . 1 27 100 . . . 1 99 . . . 14 467 50 144 34 284 . Projectiles 90 | . . . . . . 9 . . . 1 . . . . . . . 46 34 . . Explosions 312 | . . . . 1 27 . . . . . . . . . . . . . . 284 . Melee 819 | . . . . . . 91 . . . . 99 . . . 14 467 50 98 . . . Knockbacks 20 | . . . . . . 2 1 . . 12 . . . . . 3 . 1 . . 1 Impact 5 | . . . . . . . . . . . . . . . . 3 . 1 . . 1 Kinetic 15 | . . . . . . 2 1 . . 12 . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 126 | . . . . 64 22 . . . . 1 . . . . . . . . . . 39 Shots 4 | . . . . 2 1 . . . . 1 . . . . . . . . . . . Rammed 26 | . . . . . . . . . . . . . . . . . . . . . 26 Targets Rammed 27 | . . . . . 1 . . . . . . . . . . . . . . . 26 Kicked 1 | . . . . . 1 . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 565 | 40 179 31 . 198 501 453 299 245 179 565 180 . . . . 128 103 269 460 458 128 Average Temperature 112 | 18 27 8 . 46 119 140 115 99 93 190 35 . . . . 43 30 64 165 203 36 Received Heat Transfer 3580 | . 120 81 . 60 756 645 66 54 . 594 24 . . . 36 36 168 93 80 740 27 Effects 30 | . . . . . 9 2 . . . 10 . . . . . . . . 8 1 . Shutdowns 8 | . . . . . 2 1 . . . 1 . . . . . . . . 3 1 . Energy Bleed 5 | . . . . . 4 . . . . . . . . . . . . . 1 . . Interference 4 | . . . . . . 1 . . . . . . . . . . . . 3 . . Matter Decay 1 | . . . . . . . . . . 1 . . . . . . . . . . . Short Circuit 4 | . . . . . 2 . . . . 1 . . . . . . . . 1 . . Damage (minor) 2 | . . . . . 1 . . . . 1 . . . . . . . . . . . Damage (major) 6 | . . . . . . . . . . 6 . . . . . . . . . . . Siege Activations 15 | . . . . . . . . . . . . . . . . . . 3 10 2 . Total Turns 493 | . . . . . . . . . . . . . . . . . . 122 283 88 . Longest Duration 66 | . . . . . . . . . . . . . . . . . . 66 63 48 . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Fried 13 | . . . . . . 1 . . . . . . . . 1 11 . . . . . Impact Corruptions 23 | . . . . . . 3 . . . . . . . . 1 15 1 3 . . . Robots Melted 5 | . . . . . 1 2 . . . 1 . . . . . . . 1 . . . Combat Hostiles 5 | . . . . . 1 2 . . . 1 . . . . . . . 1 . . . Parts Melted 52 | . . 1 . . 13 8 . . . . . . . . . . . 4 17 9 . Heat Transferred 18480 | 100 225 . . 150 3848 3071 370 311 . 933 37 . . . . . . 2849 4625 1961 . Parts Sabotaged 5 | . . . . . . . . . . . . . . . . . . . . 5 . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Res Tes Acc Peak Influence 2512 | 15 219 172 . 370 740 431 . . . . 246 . . . . 431 165 230 352 2512 1586 Initial 1507 | . 9 66 . . 144 285 . . . . . . . . . 250 52 63 129 198 1507 Average 321 | 3 91 75 . 235 475 296 . . . . 85 . . . . 270 89 67 152 2024 1515 Maximum Alert Level 5 | . 1 . . 1 3 2 . . . . 1 . . . . 2 . 1 1 5 4 Low Security (%) 50 | 100 85 100 . 39 3 . . . . . 90 . . . . 20 100 97 77 . . Level 1 31 | . 14 . . 60 35 90 . . . . 9 . . . . 67 . 2 22 . . Level 2 9 | . . . . . 55 8 . . . . . . . . . 12 . . . . . Level 3 . | . . . . . 5 . . . . . . . . . . . . . . . . Level 4 4 | . . . . . . . . . . . . . . . . . . . . . 100 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security 2 | . . . . . . . . . . . . . . . . . . . . 99 . Squads Dispatched 54 | . 2 . . . 7 9 . . . . 4 . . . . 2 1 6 6 14 3 Investigation 9 | . . . . . 2 4 . . . . . . . . . 1 . 1 1 . . Extermination 13 | . . . . . . 3 . . . . 1 . . . . 1 . 3 4 . 1 Reinforcement 14 | . 2 . . . 3 2 . . . . 3 . . . . . 1 2 1 . . Assault 15 | . . . . . 1 . . . . . . . . . . . . . . 12 2 Garrison 3 | . . . . . 1 . . . . . . . . . . . . . . 2 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . 1 . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . . . . . 1 . . 1 Construction Impeded 1 | . . . . . . . . . . . 1 . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Res Tes Acc Distress Signals 11 | . 2 . . . 3 1 . . . . 2 . . . . 1 . 1 . 1 . Communications Jammed 85 | . . . . . . . . . . . . . . . . . 9 . 41 35 . Distress Signals 72 | . . . . . . . . . . . . . . . . . 9 . 37 26 . Times Spotted 322 | . 19 6 . 12 47 24 4 1 . 16 12 1 . . 15 6 19 24 20 78 18 Peak Tracking Total 23 | . 5 3 . 4 7 7 3 1 . 4 7 1 . . 8 3 7 4 3 23 14 Tactical Retreats 30 | . 1 . . . 6 1 . . . . 4 . . . 5 2 3 1 2 2 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Res Tes Acc Traps Triggered 6 | . 1 . . . . 3 . . . . . . . . . . . 2 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Res Tes Acc Machines Disabled 8 | . . . . 1 1 1 . . . 2 . . . . . . . 1 . 2 . Max in Single Turn 1 | . . . . 1 1 1 . . . 1 . . . . . . . 1 . 1 . Garrison Access 2 | . . . . . . . . . . . 2 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Res Tes Acc Machines Accessed 48 | . 1 2 1 1 5 6 . . 4 1 8 . . . . 7 1 6 3 . 2 Terminals 27 | . 1 1 . 1 4 5 . . . 1 3 . . . . 4 . 4 1 . 2 Fabricators 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . Repair Stations 6 | . . . . . 1 1 . . . . 1 . . . . 1 . 2 . . . Recycling Units 4 | . . . . . . . . . . . 1 . . . . 1 1 . 1 . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . 1 . . Garrison Access 2 | . . . . . . . . . . . 2 . . . . . . . . . . Total Hacks 137 | . 2 4 1 2 14 17 . . 26 4 21 . . . . 23 1 13 6 . 3 Successful 84 | . 1 2 1 1 5 13 . . 26 4 11 . . . . 13 1 3 2 . 1 Failed 53 | . 1 2 . 1 9 4 . . . . 10 . . . . 10 . 10 4 . 2 Catastrophic 8 | . . . . 1 . 1 . . . . 1 . . . . 1 . 2 . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 39 | . 2 . 1 1 3 8 . . . . 9 . . 1 . 7 . 5 2 . . Terminals 82 | . 2 3 . 2 12 15 . . . 4 10 . . . . 19 . 10 2 . 3 Fabricators 3 | . . . . . . . . . . . 1 . . . . 2 . . . . . Repair Stations 11 | . . . . . 2 2 . . . . 3 . . . . 1 . 3 . . . Recycling Units 7 | . . . . . . . . . . . 2 . . . . 1 1 . 3 . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . 1 . . Garrison Access 5 | . . . . . . . . . . . 5 . . . . . . . . . . Terminal Hacks 57 | . . 2 1 1 2 8 . . 26 4 2 . . . . 7 . 3 . . 1 Record 17 | . . . . . . . . . 11 4 . . . . . . . 2 . . . Part Schematic 9 | . . . . . . . . . 9 . . . . . . . . . . . . Robot Schematic 3 | . . . . . . . . . 3 . . . . . . . . . . . . Prototype ID Bank 4 | . . . . . 1 . . . 3 . . . . . . . . . . . . Open Door 1 | . . 1 . . . . . . . . . . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . . . . 1 . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . 1 Branch Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . . Terminal Index 3 | . . . . . . 1 . . . . 1 . . . . 1 . . . . . Fabricator Index 1 | . . . . . . . . . . . . . . . . 1 . . . . . Alert Level 1 | . . . . . . 1 . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . 1 . . . . . . . . . . . . . . . Locate Traps 1 | . . . . . 1 . . . . . . . . . . . . . . . . Dispatch Records 1 | . . . . . . . . . . . . . . . . 1 . . . . . Patrol Status 1 | . . . . . . . . . . . . . . . . 1 . . . . . Transport Status 1 | . . . . . . 1 . . . . . . . . . . . . . . . Investigation Status 1 | . . 1 . . . . . . . . . . . . . . . . . . . Recall Investigation 4 | . . . . . . 2 . . . . . . . . . 2 . . . . . Hauler Manifests 1 | . . . . . . 1 . . . . . . . . . . . . . . . Registered Components 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . Zone Layout 1 | . . . . 1 . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . 1 . . . . 2 . . . . . Load Schematic 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . Build 1 | . . . . . . . . . . . . . . . . 1 . . . . . Repair Station Hacks 5 | . . . . . 2 1 . . . . 2 . . . . . . . . . . Scan Component 3 | . . . . . 1 1 . . . . 1 . . . . . . . . . . Repair 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . Recycling Unit Hacks 5 | . . . . . . . . . . . 2 . . . . 1 1 . 1 . . Report Inventory 2 | . . . . . . . . . . . 1 . . . . . . . 1 . . Retrieve Matter 1 | . . . . . . . . . . . 1 . . . . . . . . . . Retrieve Components 2 | . . . . . . . . . . . . . . . . 1 1 . . . . Scanalyzer 1 | . . . . . . . . . . . . . . . . . . . 1 . . Insert Component 1 | . . . . . . . . . . . . . . . . . . . 1 . . Garrison Access Hacks 2 | . . . . . . . . . . . 2 . . . . . . . . . . Seal Access 2 | . . . . . . . . . . . 2 . . . . . . . . . . Unauthorized Hacks 11 | . 1 . . . 1 4 . . . . 2 . . . . 3 . . . . . Terminals 11 | . 1 . . . 1 4 . . . . 2 . . . . 3 . . . . . Botnet 11 | . 1 . . . 1 4 . . . . 2 . . . . 3 . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 . . . . . . . . . . 1 . . . . . Used 1 | . . . . . . . . . . . . . . . . 1 . . . . . Hacking Detections 32 | . 1 1 . . 4 6 . . . 1 4 . . . . 6 . 5 2 . 2 Full Trace Events 6 | . . . . . 1 2 . . . . . . . . . 1 . 1 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 3 . . . . 3 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 23 | . . . . . . . . . 9 . . . . 14 . . . . . . . Parts Built 1 | . . . . . . . . . . . . . . . . 1 . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time 152 | . . . . . . . . . . . . . . . . 152 . . . . . Total Part Build Rating 5 | . . . . . . . . . . . . . . . . 5 . . . . . Parts Repaired 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . Time 51 | . . . . . 32 . . . . . 19 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 5 | . . . . . . . . . . . . . . . . 2 3 . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Res Tes Acc Total Allies 6 | . . 5 . . . . . . . 1 . . . . . . . . . . . Largest Group 5 | . . 5 5 3 1 . . . . 1 . . . . . . . . . . . Highest-Rated Group 96 | . . 85 85 40 16 . . . . 96 . . . . . . . . . . . Highest-Rated Ally 96 | . . 31 31 16 16 . . . . 96 . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 64 | . . 7 . 34 6 . . . . 17 . . . . . . . . . . . Total Damage 1210 | . . 145 . 305 67 . . . . 693 . . . . . . . . . . . Kills 8 | . . 1 . 4 . . . . . 3 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Res Tes Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . 1 . . . . 1 3 . 2 . . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Res Tes Acc Turns Passed 12744 | 131 628 688 235 368 1218 1477 430 375 136 1666 401 211 134 374 156 502 221 1170 1533 269 421 Spaces Moved 10609 | 57 279 560 234 282 546 683 243 219 86 724 869 443 380 1090 415 851 393 768 704 140 643 Core 765 | 5 . . . . . . . . . . . . . . . . 18 32 . 92 618 Treads 2318 | 52 279 40 . . . 560 243 219 86 361 . . . . . . . 6 424 48 . Legs 1426 | . . . 112 282 546 123 . . . 363 . . . . . . . . . . . Wheels 1240 | . . 520 122 . . . . . . . . . . . . . 14 584 . . . Hover 422 | . . . . . . . . . . . . . . . . . . 142 280 . . Flight 4438 | . . . . . . . . . . . 869 443 380 1090 415 851 361 4 . . 25 Fastest Speed 17 | 50 160 90 90 90 90 110 160 160 160 160 24 32 32 32 31 24 17 35 53 50 45 Average Speed 84 | 150 160 99 90 90 117 151 160 160 160 200 24 32 32 32 32 30 27 88 131 91 49 Slowest Speed 400 | 160 160 160 115 90 180 237 160 160 160 400 32 32 32 32 34 37 110 181 160 232 50 Overloaded Moves 61 | . . . . . . . . . . . . . . . . . 61 . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 8 | . . . . . . . . . . . 3 . . . . 1 1 . . . 3 Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . . . . . 2 Exploration Rate (%) 45 | 6 63 97 62 58 43 19 53 52 70 83 26 60 57 86 58 17 14 23 17 24 13 Regions Visited 21 Branch Regions 12 Pre-discovered Areas 4 | . . 1 . . . . . . 1 1 . . . 1 . . . . . . . Known Exits Taken 5 | . . . . . . 1 1 . . 1 1 . . . 1 . . . . . . Unknown Exits Taken 16 | 1 1 1 1 1 1 . . 1 1 . . 1 1 1 . 1 1 1 1 1 . Scrap Searched 23 | . . 1 . 2 . . 3 2 . 3 . 5 3 3 1 . . . . . . Spaces Dug 154 | . . . . . 1 9 . . . . 24 2 3 4 1 35 4 16 49 . 6 Terrain Destroyed 409 | . . . . 30 94 20 3 1 . 5 26 2 3 4 1 35 4 23 63 89 6 Melee 109 | . . . . . 1 8 . . . . 24 2 3 4 1 33 3 14 10 . 6 Projectile 79 | . . . . . 1 2 3 1 . 5 2 . . . . 2 1 9 53 . . AOE 221 | . . . . 30 92 10 . . . . . . . . . . . . . 89 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Res Tes Acc Total 13174 | 86 380 673 258 359 919 997 269 233 85 860 995 508 386 1106 428 1044 454 1084 1120 217 713 Wait 1082 | 2 30 90 16 38 148 160 14 3 . 49 28 55 1 . . 130 4 104 185 15 10 Move 10575 | 56 278 559 233 281 545 682 242 218 85 723 863 442 379 1089 414 848 390 767 703 139 639 Hop 5 | . . . . . . . . . . . 2 . . . . 1 1 . . . 1 Pick Up 160 | 11 10 1 1 2 25 22 2 1 . 7 12 3 . 2 1 5 5 11 28 4 7 Fast Attach 120 | 6 . . 1 . 11 9 . . . 10 4 . 1 2 1 5 5 41 22 1 1 Attach 92 | 1 1 3 2 1 13 12 1 . . 8 6 . . . 1 3 4 12 5 12 7 Detach 40 | . . 1 1 1 5 2 . . . 3 2 . 1 1 1 1 4 5 9 1 2 Swap 155 | . 9 3 1 10 31 15 1 3 . 6 16 3 1 2 2 3 5 20 20 4 . Drop 177 | 2 4 3 3 3 31 21 2 3 . 5 24 3 . 3 3 5 4 21 29 5 3 Fire 536 | 8 48 13 . 23 108 63 7 5 . 49 6 . . . . 2 1 57 107 36 3 Melee 198 | . . . . . 1 11 . . . . 32 2 3 7 5 41 31 39 12 . 14 Ram 23 | . . . . . . . . . . . . . . . . . . . . . 23 Kick 1 | . . . . . 1 . . . . . . . . . . . . . . . . Crush 3 | . . . . . . . . . . . . . . . . . . . . . 3 Escape Stasis 7 | . . . . . . . . . . . . . . . . . . 7 . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac x2) -4/Factory -3/Research -2/Research -2/Testing -1/Access (discovered 1 exit: Sur) History --------- Turn | Location | Event 48 | -11/Scrapyard | Discovered new exit (range 14) 132 | -11/Scrapyard | Entered Materials 329 | -10/Materials | Build established: Mutant 339 | -10/Materials | Discovered new exit (range 4) 381 | -10/Materials | Identified exit to Materials 595 | -10/Materials | Discovered new exit (range 16) 760 | -10/Materials | Entered Mines 766 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 824 | -10/Mines | Discovered exit to Materials (range 5) 954 | -10/Mines | Learned location of Zion (-6) 962 | -10/Mines | Found a hidden stash of uninstalled traps 986 | -10/Mines | Discovered exit to Materials (range 14) 1107 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1306 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1347 | -10/Mines | Discovered new exit (range 5) 1448 | -10/Mines | Entered Exiles 1448 | -10/Exiles | Accompanied by 5 allies 1460 | -10/Exiles | Discovered new exit (range 15) 1473 | -10/Exiles | Met 8R-AWN 1478 | -10/Exiles | Led the pair of lost Derelicts to a safe place 1485 | -10/Exiles | Met EX-HEX 1517 | -10/Exiles | Met EX-BIN 1529 | -10/Exiles | Aligned with FarCom system 1530 | -10/Exiles | Given EX-Vault access code 1551 | -10/Exiles | Opened EX-Vault 1561 | -10/Exiles | Found Potential Leg 1563 | -10/Exiles | Found Potential Leg 1587 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1613 | -10/Exiles | Met EX-DEC 1644 | -10/Exiles | Discovered new exit (range 10) 1683 | -10/Exiles | Left Exiles lab with Potential Leg 1683 | -10/Exiles | Entered Mines 1683 | -9/Mines | Accompanied by 3 allies 1686 | -9/Mines | Core integrity fell below 50% 1713 | -9/Mines | Discovered new exit (range 12) 2015 | -9/Mines | Assembled infested the area 2045 | -9/Mines | Discovered new exit (range 6) 2051 | -9/Mines | Entered Materials 2051 | -8/Materials | Accompanied by 1 ally 2051 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 2059 | -8/Materials | Discovered new exit (range 11) 2142 | -8/Materials | Repaired Imp. Ion Engine 2553 | -8/Materials | Garrison activated, responded to threat 2643 | -8/Materials | Destroyed 7 combat bots 2655 | -8/Materials | Lost 5 parts (1n2u2w) 2675 | -8/Materials | Build established: Scavenger-Skirmisher 2739 | -8/Materials | Discovered new exit (range 16) 3251 | -8/Materials | First assault squad dispatched 3269 | -8/Materials | Entered Factory 3269 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3526 | -7/Factory | Core integrity fell below 50% 3531 | -7/Factory | Lost 9 parts (2p4n3w) 3674 | -7/Factory | Identified exit to Lower Caves 4638 | -7/Factory | Build established: Hacker-Skirmisher 4746 | -7/Factory | Entered Lower Caves 4871 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5072 | -7/Lower Caves | Identified exit to Lower Caves 5176 | -7/Lower Caves | Entered another Lower Caves area 5200 | -7/Lower Caves | Identified exit to Factory 5220 | -7/Lower Caves | Build established: Scavenger-Tank 5236 | -7/Lower Caves | Learned Factory emergency access door positions 5321 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5355 | -7/Lower Caves | Learned Factory garrison access intel 5385 | -7/Lower Caves | Spotted B-75 Beast 5529 | -7/Lower Caves | Discovered new exit (range 15) 5551 | -7/Lower Caves | Entered Data Miner 5551 | -7/Data Miner | Discovered new exit (range 6) 5582 | -7/Data Miner | Met Data Miner 5615 | -7/Data Miner | Learned location of Section 7 (-3) 5615 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5651 | -7/Data Miner | Received God Mode back door access code from Data Miner 5653 | -7/Data Miner | Build established: Hacker-Tank 5687 | -7/Data Miner | Entered Proximity Caves 5921 | -6/Proximity Caves | Escorted by Enhanced Grunt 5972 | -6/Proximity Caves | Attracted the attention of an 0b10 base 5980 | -6/Proximity Caves | Lost 3 parts (1p1n1u) 6024 | -6/Proximity Caves | Lost 3 parts (1n2u) 6031 | -6/Proximity Caves | Learned location of Extension (-4) 6031 | -6/Proximity Caves | Learned location of 2 exits from Upper Caves 6031 | -6/Proximity Caves | Learned Factory trap positions 6324 | -6/Proximity Caves | Build established: Scavenger-Tank 6514 | -6/Proximity Caves | Lost 4 parts (1n1u2w) 6867 | -6/Proximity Caves | Learned location of 1 exit from Factory 6912 | -6/Proximity Caves | Build established: Gunner 7100 | -6/Proximity Caves | Learned Factory emergency access door positions 7302 | -6/Proximity Caves | Discovered exit to Factory (range 10) 7353 | -6/Proximity Caves | Entered Factory 7353 | -6/Factory | Evolved 2 slots: Propulsion x2 7354 | -6/Factory | Identified exit to Lower Caves 7355 | -6/Factory | Identified exit to Factory 7356 | -6/Factory | Loaded intel: 92 trap records 7358 | -6/Factory | Loaded intel: 4 garrison access locations 7475 | -6/Factory | Spotted B-75 Beast 7517 | -6/Factory | Repaired Pulse Rifle? 7610 | -6/Factory | Discovered exit to Factory (range 12) 7754 | -6/Factory | Entered Lower Caves 7775 | -6/Lower Caves | Encountered a Warlord checkpoint 7852 | -6/Lower Caves | Spotted B-75 Beast 7860 | -6/Lower Caves | Build established: Hacker-Sprinter 7960 | -6/Lower Caves | Discovered new exit (range 15) 7965 | -6/Lower Caves | Entered another Lower Caves area 7966 | -6/Lower Caves | Discovered exit to Factory (range 7) 8005 | -6/Lower Caves | Encountered a Warlord checkpoint 8043 | -6/Lower Caves | Spotted B-75 Beast 8089 | -6/Lower Caves | Discovered new exit (range 19) 8099 | -6/Lower Caves | Entered Zion 8119 | -6/Zion | Discovered new exit (range 14) 8171 | -6/Zion | Learned Factory emergency access door positions 8267 | -6/Zion | Rebuked by Imprinter 8323 | -6/Zion | Found Relay Coupler [Programmer] 8366 | -6/Zion | Discovered new exit (range 5) 8366 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 8456 | -6/Zion | Received a hallucinogenic algorithm 8473 | -6/Zion | Entered Proximity Caves 8476 | -5/Proximity Caves | Spotter reported a threat 8588 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8627 | -5/Proximity Caves | Discovered exit to Factory (range 8) 8629 | -5/Proximity Caves | Entered Factory 8629 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 8804 | -5/Factory | Discovered new exit (range 5) 8929 | -5/Factory | Search patrols dispatched 9037 | -5/Factory | Fabricated Cld. Cesium-ion Thruster (x1) 9093 | -5/Factory | Discovered new exit (range 7) 9131 | -5/Factory | Entered another Factory area 9131 | -4/Factory | Evolved 2 slots: Utility x2 9290 | -4/Factory | Lost 4 parts (1p1n2u) 9346 | -4/Factory | Discovered new exit (range 12) 9352 | -4/Factory | Entered Research 9352 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 9367 | -3/Research | Lost 8 parts (2p2n4u) 9382 | -3/Research | Incoming investigation squad redirected 9723 | -3/Research | Build established: Infiltrator-Mutant 9763 | -3/Research | System corruption reached 10% 9847 | -3/Research | Lost 15 parts (1p5n4u5w) 9998 | -3/Research | Core integrity fell below 50% 10037 | -3/Research | Lost 3 parts (1p2u) 10172 | -3/Research | Build established: Scavenger-Mutant 10322 | -3/Research | System corruption reached 30% 10367 | -3/Research | Lost 4 parts (1p2n1w) 10520 | -3/Research | Discovered new exit (range 5) 10522 | -3/Research | Entered another Research area 10522 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 10971 | -2/Research | Build established: Scavenger-Gunner 11497 | -2/Research | Found Prototype Launcher 11505 | -2/Research | Identified Gui. Micro-nuke Launcher 11607 | -2/Research | Build established: Scavenger-Tank 11772 | -2/Research | Found Prototype Processor 11804 | -2/Research | System corruption reached 10% 11918 | -2/Research | Discovered new exit (range 10) 11923 | -2/Research | Build established: Scavenger-Skirmisher 11963 | -2/Research | Lost 3 parts (1p1u1w) 12055 | -2/Research | Entered Testing 12056 | -2/Testing | Maximum security lockdown engaged 12192 | -2/Testing | Destroyed 22 combat bots 12201 | -2/Testing | Lost 4 parts (1p3u) 12215 | -2/Testing | Garrison activated, responded to threat 12264 | -2/Testing | System corruption reached 30% 12276 | -2/Testing | Released all parts (6) 12289 | -2/Testing | Destroyed 10 combat bots 12306 | -2/Testing | Lost 13 parts (3n7u3w) 12307 | -2/Testing | Discovered new exit (range 16) 12320 | -2/Testing | Spotted Investigator 12321 | -2/Testing | Core integrity fell below 50% 12324 | -2/Testing | Entered Access 12324 | -1/Access | Evolved 2 slots: Power x1, Utility x1 12535 | -1/Access | Build established: Mutant 12600 | -1/Access | Identified exit to Surface 12603 | -1/Access | Spotted B-99 Colossus 12615 | -1/Access | First assault squad dispatched 12636 | -1/Access | Incoming assault squad redirected 12686 | -1/Access | System corruption reached 10% 12701 | -1/Access | Crushed by falling debris 12713 | -1/Access | Crushed by falling debris 12713 | -1/Access | Core integrity fell below 50% 12723 | -1/Access | Spotted B-99 Colossus 12740 | -1/Access | Core integrity fell below 20% 12744 | -1/Access | Spotted B-99 Colossus 12745 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 12731_ Slug penetrates Wall. 12739_ Penetrated by Slug. 12740_ C-30 ARC bursts open, deploying its payload. 12740_ G-73 Enforcer unfolds itself. 12740_ L-61 Swordsman unfolds itself. 12740_ E-15 Imp unfolds itself. 12741_ E-15 Imp suffers critical hit (Burn). 12742_ Impulse Thruster Array destroyed. 12743_ Penetrated by Slug. 12743_ Slug penetrates E-15 Imp. 12743_ E-15 Imp destroyed. 12743_ K-01 Serf collects debris. 12744_ Knocked back. 12744_ Penetrated by Slug. 12744_ Slug penetrates Wall. 12744_ Penetrated by Slug. 12744_ Slug penetrates Wall. [Achievement: 20k Club] [Achievement: This Is Interesting...] [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????#######???????????????????????????? | | ???????????????" ???????????????????????????? | | ???????????????" 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