Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.13 @ 22:07:05 Player: Darby Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (9) 1800 Robots Destroyed (202) 1010 Value Destroyed (6322) 6322 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (319) 319 TOTAL SCORE: 13631 Bonus ------- High Alert Combat Kills 319 Cogmind --------- Core Integrity 0/1450 Matter 263/300 Energy 98/100 System Corruption 15% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (17) ----- Enhanced Optical Array Hacking Suite System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Large Storage Unit Advanced Sensor Array Advanced Terrain Scanner Enhanced Quantum Rifle Plasma Cutter Peak State ------------ > --- POWER ------------ Quantum Reactor > --- PROPULSION ------- Armored Medium Treads Wheel > --- UTILITY ---------- Advanced Heat Sink Advanced Cooling System Advanced Coolant Injector Large Storage Unit Structural Scanner Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Experimental Signal Interpreter Advanced Terrain Scanner Terrain Scan Processor Seismic Detector Core Analyzer Hacking Suite Hacking Suite System Shield System Shield > --- WEAPON ----------- Railgun Magnetic Acceleration Cannon > --- INVENTORY -------- Antimatter Reactor Particle Reactor Energy Well EM Disruption Field Antimissile System Mini Drone Bay Improved Arc Projector Enhanced Quantum Rifle Enhanced Nova Cannon KE Penetrator Datajack Plasma Cutter [Rating: 102] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Micro Fission Core Reactor Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Improved Antigrav System Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Phase Cannon Ballistic Gun Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Rocket Launcher Special Weapon Mining Laser Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Slots Evolved 16 | . . 2 2 2 2 2 2 2 2 Power . | . . . . . . . . . . Propulsion 1 | . . . . . 1 . . . . Utility 15 | . . 2 2 2 1 2 2 2 2 Weapon . | . . . . . . . . . . Parts Attached 348 | 8 14 89 29 31 8 56 61 15 37 Power 19 | 1 1 3 1 2 . . 5 2 4 Engine 9 | 1 1 3 1 1 . . 2 . . Core 4 | . . . . 1 . . 3 . . Reactor 6 | . . . . . . . . 2 4 Propulsion 44 | 2 6 5 3 4 1 3 12 4 4 Treads 32 | 2 6 5 3 4 1 3 6 2 . Leg 3 | . . . . . . . 1 1 1 Wheel 7 | . . . . . . . 5 1 1 Hover 2 | . . . . . . . . . 2 Flight . | . . . . . . . . . . Utility 204 | 3 1 57 18 16 4 47 32 8 18 Device 143 | 2 . 43 12 9 4 32 20 6 15 Storage 5 | 1 1 1 . . . 1 . . 1 Processor 10 | . . 1 2 1 . 1 2 1 2 Hackware 6 | . . 1 . 2 . . 3 . . Protection 40 | . . 11 4 4 . 13 7 1 . Artifact . | . . . . . . . . . . Weapon 81 | 2 6 24 7 9 3 6 12 1 11 Energy Gun 23 | 1 1 13 1 . . . 3 1 3 Energy Cannon 18 | . 2 2 . 3 2 3 4 . 2 Ballistic Gun 16 | 1 2 . 3 3 . 1 2 . 4 Ballistic Cannon 5 | . . . . . 1 1 1 . 2 Launcher 8 | . . 4 . 1 . 1 2 . . Special Weapon 4 | . 1 3 . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 7 | . . 2 3 2 . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 6 | . . 2 . 1 . . 2 . 1 Corrupted Parts 1 | . . 1 . . . . . . . System Corruption 1 | . . 1 . . . . . . . Parts Lost 65 | . 2 2 1 5 . 3 17 11 24 Power 6 | . 1 . . . . . 2 1 2 Propulsion 20 | . . . . 3 . 1 7 3 6 Utility 27 | . . 1 1 2 . 2 6 4 11 Weapon 12 | . 1 1 . . . . 2 3 5 Highest Loss Streak 11 | . 1 1 1 5 . 1 4 11 8 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 96 | . 99 98 97 98 100 98 95 94 73 Engine 6 | . 14 11 9 5 6 5 . . . Treads 16 | . 27 22 18 14 20 16 9 1 1 Device 18 | . 14 24 22 14 20 18 13 19 19 Storage 7 | . 14 11 9 7 6 5 5 4 3 Processor 12 | . . . 16 22 20 23 17 19 18 Hackware 9 | . . . . 13 13 11 25 22 16 Protection 3 | . . 7 3 1 . 3 2 . . Energy Gun 7 | . 11 19 9 5 . . 1 . . Energy Cannon 3 | . 4 2 . 3 10 4 4 8 . Ballistic Gun 2 | . 11 . 3 1 . . 3 . 2 Ballistic Cannon 1 | . . . . . 1 4 . . 2 Slashing Weapon 1 | . . . 5 3 . . . . . Peak Build Rating 102 | 7 13 18 23 42 45 65 83 87 102 Average Rating 38 | 6 8 15 21 33 41 55 71 76 78 On Entrance 33 | . 7 13 16 23 39 45 60 69 60 Naked Turns . | . . . . . . . . . . Heaviest Build 80 | 15 34 44 53 54 54 80 70 72 63 Greatest Support 70 | 40 46 46 43 51 63 70 70 27 27 Greatest Overweight (x) 13 | . 1 2 1 1 . 1 5 3 13 Average Overweight (x) . | . . . . . . . . 1 2 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 15 15 15 12 Most Carried 15 | 5 15 15 15 15 15 15 15 15 15 Average Carried 13 | 3 12 14 14 14 14 14 13 12 9 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 5 Final Carried 15 | 5 15 15 15 15 15 15 14 14 5 Class Distribution -------------------- 24% | Mutant 23% | Scavenger-Mutant 19% | Scavenger-Skirmisher 13% | Hacker-Mutant 10% | Scavenger-Assassin 7% | Hacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Assassin | -8/Materials Scavenger-Assassin | -7/Factory Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -5/Factory Hacker-Mutant | -4/Factory Scavenger-Skirmisher | -3/Research Hacker-Mutant | -2/Research Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Matter Collected 5108 | 361 252 949 523 250 . 981 1157 129 506 Remotely . | . . . . . . . . . . Salvage Created 7626 | 325 530 1348 895 423 . 1208 1773 405 719 Parts 427 | 28 41 100 46 29 . 50 80 23 30 Haulers Intercepted 4 | . . 2 2 . . . . . . Recyclers Shooed 6 | . . . 2 . . 3 . . 1 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Combat Hostiles Destroyed 118 | . 10 36 7 9 . 16 27 5 8 Melee 1 | . . . 1 . . . . . . Guns 50 | . 9 22 6 2 . 2 7 . 2 Cannons 39 | . . 4 . 5 . 9 13 5 3 AOE 26 | . 1 10 . 2 . 4 7 . 2 Classes Destroyed 17 | 3 5 4 2 2 . . . 1 . Worker 8 | 2 3 1 . 1 . 1 . . . Builder 18 | . 3 3 3 . . 1 6 1 1 Tunneler 17 | 9 . 4 2 . . 1 . . 1 Hauler 4 | . . 2 2 . . . . . . Recycler 16 | 1 1 3 4 . . 3 3 . 1 Mechanic 1 | . . . 1 . . . . . . Operator 3 | . 1 1 . . . 1 . . . Watcher 17 | . 2 5 4 . . 3 2 . 1 Swarmer 33 | . 6 14 . . . 4 9 . . Grunt 35 | . 4 15 3 2 . 2 5 1 3 Brawler 1 | . . 1 . . . . . . . Duelist 3 | . . 1 . 1 . . 1 . . Sentry 21 | . . 5 3 2 . 6 3 1 1 Specialist 2 | . . . . . . . . 2 . Hunter 5 | . . . 1 2 . . 2 . . Programmer 16 | . . . . 1 . 4 7 . 4 Heavy 2 | . . . . 1 . . . 1 . Best Kill Streak 7 | 5 6 7 5 5 . 4 6 2 3 Combat Bots Only 6 | . 3 6 1 5 . 4 6 2 3 Max Kills in Single Turn 4 | 2 2 4 1 1 . 3 2 1 3 Gunslinging . | . . . . . . . . . . Exploded 3 | . 1 3 . 1 . 3 2 . 2 Melee 1 | . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Hostile Shots Fired 1005 | . 78 107 45 127 . 114 233 124 177 Missed 296 | . 17 44 12 42 . 26 67 29 59 Damage Taken 13156 | . 747 684 483 1349 47 1853 3301 1445 3247 Core 2653 | . 160 79 104 202 . 97 361 186 1464 Absorbed by Shields 93 | . . 93 . . . . . . . Redirected to Shielding 59 | . . 59 . . . . . . . Ignored by Resistances 138 | . . . . . . 44 . . 94 Regen/Repaired (Parts) 440 | . 190 . . . . . 250 . . Core Remaining (%) 79 | 100 36 80 81 71 100 90 68 85 . Volleys Fired 601 | 27 59 85 49 33 31 108 130 28 51 Largest 2 | 2 2 2 2 2 2 2 2 2 2 Hottest 185 | 70 100 130 90 95 95 143 171 185 185 Shots Fired 1020 | 54 116 159 95 56 32 175 211 41 81 Gun 563 | 54 115 132 95 20 . 12 89 3 43 Cannon 437 | . . 18 . 33 32 161 117 38 38 Launcher 16 | . . 6 . 3 . 2 5 . . Special 4 | . 1 3 . . . . . . . Kinetic 358 | 27 58 . 47 10 . 73 88 . 55 Thermal 628 | 27 58 135 48 43 32 100 118 41 26 Explosive 16 | . . 6 . 3 . 2 5 . . Electromagnetic 18 | . . 18 . . . . . . . Robot Hit Streak 32 | 14 17 18 11 32 . 15 15 28 10 Robot Miss Streak 7 | 1 5 7 7 1 . 3 3 1 4 Penetration Max 1 | . . . . . . . 1 . . Secondary Targets 1 | . 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . Shots Hit Robots 658 | 39 67 125 83 39 . 102 128 30 45 Core Hits 451 | 13 28 172 71 20 . 43 68 14 22 Critical Kills 4 | . . . . . . 1 2 . 1 Critical Parts Destroyed 3 | 1 . . . . . . 1 . 1 Critical Strikes 17 | 2 5 1 . . . 3 3 . 3 Burn 6 | 1 5 . . . . . . . . Meltdown 2 | . . . . . . 1 . . 1 Destroy 5 | 1 . . . . . . 3 . 1 Blast 3 | . . . . . . 2 . . 1 Corrupt 1 | . . 1 . . . . . . . Melee Attacks 35 | . . 1 23 11 . . . . . Impact . | . . . . . . . . . . Slashing 35 | . . 1 23 11 . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 5 | . . . 5 . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 18158 | 518 1069 2589 1552 1232 . 3291 4739 1150 2018 Guns 7138 | 518 878 1621 1161 220 . 155 1775 81 729 Cannons 7937 | . . 300 . 603 . 2900 2246 1064 824 Explosions 2636 | . 191 668 . 409 . 226 695 . 447 Melee 391 | . . . 391 . . . . . . Ramming 56 | . . . . . . 10 23 5 18 Kinetic 5517 | 253 417 . 552 99 . 1456 1882 . 858 Thermal 9463 | 265 571 1716 609 724 . 1599 2139 1145 695 Explosive 2350 | . . 573 . 409 . 226 695 . 447 Electromagnetic 381 | . 81 300 . . . . . . . Impact . | . . . . . . . . . . Slashing 391 | . . . 391 . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 14 | . . 1 . . 1 4 7 4 14 Average Corruption 3 | . . 1 . . 1 3 3 3 8 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 46 | . . 4 . . . 3 21 4 14 Message Errors 14 | . . . . . . 1 9 2 2 Matter Fused 6 | . . 1 . . . . 1 2 2 Heat Flow Errors 4 | . . . . . . . 4 . . Energy Discharges 4 | . . . . . . . 2 . 2 Parts Rejected 1 | . . . . . . . . . 1 Data Loss (minor) 7 | . . 1 . . . 1 3 . 2 Data Loss (major) 5 | . . 2 . . . 1 1 . 1 Misfires 1 | . . . . . . . 1 . . Alerts 1 | . . . . . . . . . 1 Misdirections 2 | . . . . . . . . . 2 Weapon Failures 1 | . . . . . . . . . 1 Overload Shots 7 | . . . . . . . . 7 . Effects 1 | . . . . . . . . 1 . Energy Bleed 1 | . . . . . . . . 1 . Overflow Damage 372 | . 51 39 64 . . 65 70 39 44 Projectiles 199 | . . 24 . . . 65 66 39 5 Explosions 109 | . 51 15 . . . . 4 . 39 Melee 64 | . . . 64 . . . . . . Knockbacks 22 | . . . . . . 12 6 1 3 Impact 3 | . . . . . . 1 1 1 . Kinetic 17 | . . . . . . 10 5 . 2 Secondary 2 | . . . . . . 1 . . 1 Self-Inflicted Damage 539 | . . 94 . 166 . . 94 . 185 Shots 10 | . . 3 . 3 . . 2 . 2 Rammed 7 | . . . . . . 1 4 1 1 Targets Rammed 12 | . . . . . . 2 4 5 1 Kicked 4 | . . . . . . . . 4 . Crushed 1 | . . . . . . 1 . . . Highest Temperature 449 | 63 297 237 36 162 90 237 449 56 198 Average Temperature 69 | 23 62 48 16 61 39 89 98 18 77 Received Heat Transfer 2033 | . 318 212 108 174 . 339 339 327 216 Effects 12 | . . 1 . . . 3 8 . . Shutdowns 1 | . . . . . . . 1 . . Energy Bleed 2 | . . 1 . . . . 1 . . Interference 8 | . . . . . . 3 5 . . Damage (minor) 1 | . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 2 | . . 2 . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 2 | . . . . . . 1 . . 1 Combat Hostiles 2 | . . . . . . 1 . . 1 Parts Melted 23 | . 2 1 2 6 . 3 3 4 2 Heat Transferred 13295 | 851 1802 2224 879 1073 . 1850 2331 1730 555 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 2 | . . 2 . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Peak Influence 623 | 60 237 623 476 222 130 274 572 420 270 Initial 300 | . 39 57 262 18 108 20 131 300 110 Average 217 | 29 119 365 195 56 107 130 331 328 125 Maximum Alert Level 2 | . 1 2 2 1 . 1 2 2 1 Low Security (%) 51 | 100 85 9 56 97 100 70 22 1 84 Level 1 31 | . 14 41 38 2 . 29 42 88 15 Level 2 16 | . . 48 5 . . . 35 9 . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 22 | . 1 4 1 3 . 2 6 2 3 Investigation 2 | . . 1 . . . . . . 1 Extermination 8 | . . . . 1 . 2 3 . 2 Reinforcement 11 | . 1 2 1 2 . . 3 2 . Assault 1 | . . 1 . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . . . . . 2 . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Distress Signals 12 | . 2 2 4 . 1 . 1 1 1 Communications Jammed 77 | . . . . . . . 77 . . Distress Signals 77 | . . . . . . . 77 . . Times Spotted 205 | . 20 50 18 11 1 27 46 11 21 Peak Tracking Total 8 | . 5 5 5 5 2 5 8 4 8 Tactical Retreats 23 | . 1 7 2 . . 2 4 2 5 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Traps Triggered 18 | . 2 5 . 2 2 2 2 2 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Machines Disabled 13 | . 3 3 2 1 . 2 . . 2 Max in Single Turn 1 | . 1 1 1 1 . 1 . . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Machines Accessed 46 | . 7 11 7 4 4 2 6 . 5 Terminals 38 | . 6 8 6 3 4 2 4 . 5 Fabricators . | . . . . . . . . . . Repair Stations 3 | . 1 1 . . . . 1 . . Recycling Units 4 | . . 1 1 1 . . 1 . . Scanalyzers 1 | . . 1 . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 123 | . 27 22 19 12 10 2 14 . 17 Successful 44 | . 13 9 7 3 3 . 6 . 3 Failed 79 | . 14 13 12 9 7 2 8 . 14 Catastrophic 12 | . 1 1 . 2 3 1 . . 4 Database Lockouts . | . . . . . . . . . . Manual 43 | . 20 7 4 3 3 . 2 . 4 Terminals 100 | . 21 15 16 11 10 2 8 . 17 Fabricators . | . . . . . . . . . . Repair Stations 10 | . 6 1 . . . . 3 . . Recycling Units 11 | . . 4 3 1 . . 3 . . Scanalyzers 2 | . . 2 . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 31 | . 8 6 6 2 3 . 3 . 3 Part Schematic 2 | . . 1 . . . . 1 . . Robot Analysis 10 | . 7 2 1 . . . . . . Prototype ID Bank 1 | . . 1 . . . . . . . Level Access Points 2 | . . . . 1 . . 1 . . Branch Access Points 1 | . 1 . . . . . . . . Machine Index 1 | . . . . . . . 1 . . Terminal Index 2 | . . . 1 . . . . . 1 Unreport Threat 3 | . . 1 1 . . . . . 1 Locate Traps 4 | . . 1 1 . 1 . . . 1 Hauler Manifests 3 | . . . 1 1 1 . . . . Registered Components 1 | . . . . . 1 . . . . Zone Layout 1 | . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 7 | . 5 . . . . . 2 . . Scan Component 4 | . 3 . . . . . 1 . . Repair 3 | . 2 . . . . . 1 . . Recycling Unit Hacks 4 | . . 1 1 1 . . 1 . . Report Inventory 1 | . . . . 1 . . . . . Retrieve Components 3 | . . 1 1 . . . 1 . . Scanalyzer 2 | . . 2 . . . . . . . Insert Component 1 | . . 1 . . . . . . . Analyze 1 | . . 1 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . Used . | . . . . . . . . . . Hacking Detections 43 | . 7 10 6 3 4 2 6 . 5 Full Trace Events 1 | . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 3 | . . 2 . . . . 1 . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 3 | . 2 . . . . . 1 . . Time 81 | . 62 . . . . . 19 . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 29 | . . 10 9 . . . 10 . . Parts Scanalyzed 1 | . . 1 . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 1 | . . . . . . 1 . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Total Allies 1 | . . . . . . 1 . . . Largest Group 1 | . . . . . . 1 . . . Highest-Rated Group 12 | . . . . . . 12 . . . Highest-Rated Ally 12 | . . . . . . 12 . . . Total Orders 3 | . . . . . . 1 . . 2 EXPLORE 3 | . . . . . . 1 . . 2 Ally Attacks 3 | . . . . . . 3 . . . Total Damage 52 | . . . . . . 52 . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Robot Analysis Total 10 | . 7 2 1 . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches 3 | . . . . . . 1 . . 2 Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Turns Passed 12653 | 265 1512 2597 1825 776 476 1963 1989 435 815 Spaces Moved 5521 | 98 648 1065 717 349 244 729 920 257 494 Core 266 | 2 . . . . . . . . 264 Treads 4354 | 96 648 1065 717 349 244 729 465 1 40 Legs 24 | . . . . . . . . 7 17 Wheels 867 | . . . . . . . 455 249 163 Hover 10 | . . . . . . . . . 10 Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 163 163 101 105 50 Average Speed 162 | 157 160 185 184 165 163 176 148 111 113 Slowest Speed 700 | 160 240 320 240 245 163 250 320 190 700 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 33 | 6 99 83 57 11 8 24 19 6 20 Regions Visited 9 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 7 | . . 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug 113 | . . 4 13 13 12 33 29 6 3 Terrain Destroyed 337 | . 24 39 13 41 12 72 75 7 54 Melee 25 | . . 1 13 11 . . . . . Projectile 151 | . . 3 . 2 12 63 58 7 6 AOE 161 | . 24 35 . 28 . 9 17 . 48 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Total 8077 | 150 1006 1499 1088 465 292 1222 1320 362 673 Wait 1336 | 14 263 224 243 30 . 297 165 41 59 Move 5512 | 97 647 1064 716 348 243 728 919 256 494 Hop . | . . . . . . . . . . Pick Up 98 | 4 15 15 11 6 4 8 20 8 7 Fast Attach 52 | 7 3 10 1 3 1 2 15 4 6 Attach 78 | . 2 4 6 5 3 12 18 5 23 Detach 32 | . . 1 2 . 1 8 4 2 14 Swap 219 | 1 9 76 22 23 4 42 28 6 8 Drop 97 | . 8 19 15 6 5 10 17 7 10 Fire 601 | 27 59 85 49 33 31 108 130 28 51 Melee 35 | . . 1 23 11 . . . . . Ram 1 | . . . . . . . . . 1 Kick 4 | . . . . . . . . 4 . Crush 7 | . . . . . . 2 4 1 . Escape Stasis 4 | . . . . . . 4 . . . Rewire 1 | . . . . . . 1 . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -8/Materials (discovered 4 exits: *Fac x2 / *Sto x2) -7/Factory (discovered 5 exits: *Fac x4 / *Low) -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory (discovered 2 exits: *Fac / *Upp) -4/Factory (discovered 4 exits: *Res x4) -3/Research -2/Research (discovered 1 exit: *Tes) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 266 | -11/Scrapyard | Entered Materials 321 | -10/Materials | Build established: Mutant 844 | -10/Materials | Discovered new exit (range 5) 900 | -10/Materials | Discovered new exit (range 15) 977 | -10/Materials | Discovered new exit (range 7) 1033 | -10/Materials | Repaired Broken Lgt. Treads 1060 | -10/Materials | Repaired Lgt. Treads 1157 | -10/Materials | Discovered new exit (range 14) 1247 | -10/Materials | Identified exit to Mines 1276 | -10/Materials | Core integrity fell below 50% 1534 | -10/Materials | Discovered new exit (range 16) 1778 | -10/Materials | Entered another Materials area 1778 | -9/Materials | Evolved 2 slots: Utility x2 1936 | -9/Materials | Discovered new exit (range 15) 2378 | -9/Materials | Discovered new exit (range 15) 2384 | -9/Materials | Build established: Scavenger-Mutant 2655 | -9/Materials | Discovered new exit (range 8) 2882 | -9/Materials | Discovered new exit (range 6) 3711 | -9/Materials | Build established: Mutant 3718 | -9/Materials | Discovered new exit (range 8) 4178 | -9/Materials | First assault squad dispatched 4375 | -9/Materials | Identified exit to Materials 4375 | -9/Materials | Entered another Materials area 4375 | -8/Materials | Evolved 2 slots: Utility x2 4591 | -8/Materials | Discovered new exit (range 3) 4592 | -8/Materials | Identified exit to Factory 4967 | -8/Materials | Discovered new exit (range 11) 5027 | -8/Materials | Build established: Scavenger-Mutant 5340 | -8/Materials | Discovered new exit (range 7) 5348 | -8/Materials | Identified exit to Storage 5564 | -8/Materials | Discovered exit to Factory (range 4) 5882 | -8/Materials | Build established: Scavenger-Assassin 6200 | -8/Materials | Entered Factory 6200 | -7/Factory | Evolved 2 slots: Utility x2 6422 | -7/Factory | Discovered new exit (range 11) 6462 | -7/Factory | Identified exit to Lower Caves 6781 | -7/Factory | Identified exit to Factory 6921 | -7/Factory | Lost 5 parts (3n2u) 6976 | -7/Factory | Entered another Factory area 6976 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7238 | -6/Factory | Discovered new exit (range 16) 7260 | -6/Factory | Build established: Scavenger-Skirmisher 7295 | -6/Factory | Identified exit to Lower Caves 7435 | -6/Factory | Discovered new exit (range 8) 7448 | -6/Factory | Identified exit to Factory 7452 | -6/Factory | Entered another Factory area 7452 | -5/Factory | Evolved 2 slots: Utility x2 7974 | -5/Factory | Found Powered Armor 8146 | -5/Factory | Discovered new exit (range 21) 8355 | -5/Factory | Identified exit to Upper Caves 8886 | -5/Factory | Discovered new exit (range 4) 8889 | -5/Factory | Identified exit to Factory 9415 | -5/Factory | Entered another Factory area 9415 | -4/Factory | Evolved 2 slots: Utility x2 9486 | -4/Factory | Repaired Arm. Treads 10087 | -4/Factory | Identified exit to Research 10262 | -4/Factory | Found Prototype Processor 10378 | -4/Factory | Build established: Hacker-Skirmisher 10515 | -4/Factory | Lost 4 parts (1p2u1w) 10610 | -4/Factory | Lost 4 parts (1p2n1w) 10722 | -4/Factory | Build established: Hacker-Mutant 11239 | -4/Factory | Lost 4 parts (2n2u) 11292 | -4/Factory | Lost 3 parts (2n1u) 11404 | -4/Factory | Entered Research 11404 | -3/Research | Evolved 2 slots: Utility x2 11626 | -3/Research | Build established: Scavenger-Skirmisher 11750 | -3/Research | Discovered new exit (range 7) 11837 | -3/Research | Identified exit to Research 11839 | -3/Research | Entered another Research area 11839 | -2/Research | Evolved 2 slots: Utility x2 11845 | -2/Research | Identified Exp. Signal Interpreter 11866 | -2/Research | Lost 11 parts (1p3n4u3w) 12391 | -2/Research | System corruption reached 10% 12433 | -2/Research | Lost 8 parts (2p1n3u2w) 12497 | -2/Research | Lost 7 parts (2n2u3w) 12586 | -2/Research | Discovered new exit (range 22) 12597 | -2/Research | Core integrity fell below 50% 12598 | -2/Research | Identified exit to Testing 12626 | -2/Research | Core integrity fell below 20% 12634 | -2/Research | Lost 5 parts (1n4u) 12654 | -2/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- >>Alert(Purge) Purged threat record, alert level lowered. 12608_ Slammed into R-10 Processor. 12611_ Triggered Gamma Bomb Trap. 12611_ A bubble of electromagnetic force engulfs the area. 12620_ Connecting with Terminal... 12622_ U-05 Engineer lays Concrete. 12624_ Door malfunctions. 12624_ U-05 Engineer lays Concrete. 12631_ System corrupted: Substantial component data lost. 12633_ Connecting with Terminal... 12633_ ALERT: Suspicious activity at Terminal R010. Dispatching Investigation squad. 12634_ System Shield destroyed. 12640_ Slug penetrates Wall. 12640_ Penetrated by Slug. 12640_ Terrain Scan Processor destroyed. 12641_ Penetrated by Slug. 12643_ Slug penetrates Wall. 12648_ 19F I>YSR5YRXGKE>CVJX2KGZ Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ?????????????????????????? | | ?????????????????????? ?????????????????????????? | | ?????????????????????? ?????????????????????????? | | ?????????????????????? ?????????????????????????? | | ?????????????????????? ?????????????????????????? | | ?????????????????????? ?????????????????????????? | | ??????????????????????# ?????????????????????????? | | ??????????????????????# ?????????????????????????? | | ??????????????????????# #????????????????????????? | | ??????????????????????# #????????????????????????? | | ??????????????????????# #????????????????????????? | | ??????????????????????# #????????????????????????? | | ??????????????????????# #????????????????????????? | | ??????##############??# #????????????????????????? | | ??????#= ! #??# ##########???????????????? | | ??????# #??# #???????????????? | | ?????# """"""" #### ###### ???????? | | ?????# """"""" + / ???????? | | ?????# """"""" # #???????????????? | | ?????# # #???????????????? | | ?????#* # ##### #???????????????? | | ?????# """"""" # #?????????????????????? | | ?????# """"""" # #?????????????????????? | | ?????# """"""" # @ #?????????????????????? | | ?????# hpp #?????????????????????? | | ?????# h p # #?????????????????????? | | ############+###### #?????????????????????? | | +?????????????????????? | | #####+### #?????????????????????? | | #???????##+##?????????????????????? | | #?????????????????????????????????? | | ####+##########?????????????????????????????????? | | # #??????????????????????????????????? | | # #??????????????????????????????????? | | # """"""" #??????????????????????????????????? | | # """"""" #??????????????????????????????????? | | + """"""" #??????????????????????????????????? | | # #??????????????????????????????????? | | # #??????????????????????????????????? | | # #??????????????????????????????????? | | # #??????????????????????????????????? | | # #??????????????????????????????????? | | # """ """ #??????????????????????????????????? | | # """T""" #??????????????????????????????????? | | ##############??????????????????????????????????? | | #???###?????????????????????????????????????????? | | #?? ??????????????????????????????????????????? | | #? ???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 99 Coolant Potential 100 Energy Generation 25 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 110 Jamming Range 16 Armor Coverage 825 Resistance: TH 25 Resistance: EM 25 Propulsion Shielding 33 Evasion (%) 50 Targeting Accuracy 5 Core Analysis 6 Recoil Reduction 3 Offensive Hacking 30 Defensive Hacking 20 Item Schematics ----------------- Propulsion Shielding | -9/Materials | Scanalyzed Hcp. Storage Unit | -9/Materials | Hacked Lrn. Sensor Array | -4/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArmageddonGreatCompanion Manual? 0 Play Time 04:16:23 Cumulative 128.6 hours Start 2024.09.13 @ 16:20:10 End 2024.09.13 @ 22:07:05 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 23 Adventurer 0 Explorer 0 Win Type - Total 5 Types 2/0/3/0/0/0/0/0/0 Lore% 33 Gallery% 53 Achievement% 57 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 12/Cog Map View 83x54 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: ec9f7f81-e856-4147-919e-1b65523dbe27