Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.20 @ 16:54:51 Player: ash Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (67) 335 Value Destroyed (2252) 2252 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 7207 Bonus ------- None Cogmind --------- Core Integrity 1000/1000 Matter 0/300 Energy 99/100 System Corruption 4% Temperature Cool (2) Movement Flying (34) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Cesium-ion Thruster Nuclear Pulse Thruster > --- UTILITY (9) ------ Enhanced Optical Array Transmission Jammer Advanced ECM Suite Hacking Suite Hacking Suite System Shield > --- WEAPON (2) ------- Mini Grenade Launcher > --- INVENTORY (5) ---- Micro Antimatter Reactor Field Propulsion Array IFF Parser Improved Hacking Suite Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY ---------- Armored Scrap Engine Advanced Weight Redist. System Enhanced Optical Array Improved Signal Interpreter Advanced ECM Suite Hacking Suite > --- WEAPON ----------- Mini Grenade Launcher > --- INVENTORY -------- Angular Momentum Engine Thermal Defense Suite Hacking Suite Hacking Suite [Rating: 58] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Armored Wheel Leg Titanium Leg Wheel Armored Wheel Flight Unit Cesium-ion Thruster Utility High-capacity Storage Unit Device Structural Scanner Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Light EM Pulse Cannon Energy Gun EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -10 -8 -8 -8 -6 -5 -5 -5 ------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Fac Was Fac Slots Evolved 10 | . . . . 4 . . 4 2 . . Power 1 | . . . . . . . 1 . . . Propulsion 2 | . . . . 1 . . 1 . . . Utility 7 | . . . . 3 . . 2 2 . . Weapon . | . . . . . . . . . . . Parts Attached 78 | . 11 5 6 20 9 6 20 1 . . Power 12 | . . 2 2 2 2 . 4 . . . Engine 7 | . . 2 2 . 1 . 2 . . . Core 5 | . . . . 2 1 . 2 . . . Reactor . | . . . . . . . . . . . Propulsion 18 | . 2 . 2 5 2 1 6 . . . Treads . | . . . . . . . . . . . Leg 1 | . . . . . . 1 . . . . Wheel 11 | . 2 . 2 5 2 . . . . . Hover . | . . . . . . . . . . . Flight 6 | . . . . . . . 6 . . . Utility 27 | . 3 1 . 7 3 3 9 1 . . Device 9 | . 1 . . 1 1 1 5 . . . Storage 1 | . 1 . . . . . . . . . Processor 5 | . . . . 3 . 1 1 . . . Hackware 4 | . . . . . . . 3 1 . . Protection 8 | . 1 1 . 3 2 1 . . . . Artifact . | . . . . . . . . . . . Weapon 21 | . 6 2 2 6 2 2 1 . . . Energy Gun 7 | . 1 1 . 2 1 1 1 . . . Energy Cannon 5 | . 3 . 1 1 . . . . . . Ballistic Gun 2 | . . . . 1 . 1 . . . . Ballistic Cannon 3 | . . . . 2 1 . . . . . Launcher 2 | . 1 1 . . . . . . . . Special Weapon 2 | . 1 . 1 . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . 1 1 1 . . . Corrupted Parts 1 | . . . 1 . . . . . . . System Corruption 4 | . . . 4 . . . . . . . Parts Lost 42 | . 1 2 7 9 8 3 11 . . 1 Power 9 | . . 2 2 1 . . 4 . . . Propulsion 13 | . . . 2 3 3 . 5 . . . Utility 13 | . . . 1 2 4 3 2 . . 1 Weapon 7 | . 1 . 2 3 1 . . . . . Highest Loss Streak 5 | . 1 1 4 3 3 2 5 . . 1 To Critical Strikes . | . . . . . . . . . . . Average Backups 15 | . 10 18 18 17 17 18 7 2 3 4 Power 1 | . 1 2 1 2 2 2 . 1 1 1 Propulsion 3 | . 3 3 3 4 5 4 1 . . 1 Utility 3 | . 1 3 3 2 2 5 5 1 2 2 Weapon 6 | . 4 9 9 8 7 5 . . . . Tool/Special . | . . . . . . . . . . . Unused Backups 33 | . 6 . . 10 . 6 8 . . 3 Power 4 | . . . . 3 . . . . . 1 Propulsion 2 | . . . . . . 1 . . . 1 Utility 14 | . 3 . . 2 . 1 7 . . 1 Weapon 12 | . 3 . . 5 . 4 . . . . Tool/Special 1 | . . . . . . . 1 . . . Average Slot Usage (%) 86 | . 97 99 100 88 84 83 70 58 58 52 Engine 7 | . 14 13 14 3 4 9 2 . . . Core 1 | . . . . 4 4 . 3 . . . Leg 2 | . 2 . . . . 8 1 . . . Wheel 17 | . 25 28 28 24 14 9 1 . . . Flight 2 | . . . . . . . 16 11 11 11 Device 9 | . 9 13 10 5 8 8 15 11 11 11 Storage 9 | . 14 14 14 9 9 9 1 . . . Processor 5 | . . . . 5 10 10 6 5 5 5 Hackware 2 | . . . . . . . 8 23 23 17 Protection 8 | . 2 . 3 17 15 11 1 . . . Energy Gun 6 | . 4 13 13 2 8 9 2 . . . Energy Cannon 6 | . 23 14 14 2 . . . . . . Ballistic Gun 1 | . . . . 6 . 2 . . . . Ballistic Cannon 2 | . . . . 6 9 2 . . . . Launcher 1 | . . . . . . 4 5 5 5 5 Peak Build Rating 58 | . 13 13 12 33 36 50 58 36 38 38 Average Rating 27 | . 11 12 11 22 33 40 47 36 37 35 On Entrance 24 | 6 6 12 12 12 33 32 50 33 36 38 Avg Prop Armor Cover (%) 5 | . . . . . . 5 4 . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 64 | 11 52 52 54 59 63 63 64 5 5 5 Greatest Support 40 | 20 24 24 24 40 40 28 30 11 11 13 Greatest Overweight (x) 2 | . 2 2 2 2 2 2 2 . . . Average Overweight (x) . | . 1 1 1 1 1 1 . . . . Largest Inventory Capacity 20 | . 20 20 20 20 20 20 20 5 5 5 Average Capacity 17 | . 18 20 20 20 20 20 9 5 5 5 Most Carried 20 | . 15 20 20 20 20 20 20 3 5 5 Average Carried 15 | . 10 18 18 18 19 19 7 2 4 5 Final Capacity 20 | 8 20 20 20 20 20 20 5 5 5 5 Final Carried 20 | 6 15 20 16 20 19 20 3 3 5 5 Scrap Engine Consumption 2 | . . . . . . 2 . . . . Class Distribution -------------------- 68% | Mutant 17% | Scavenger-Mutant 5% | Hacker-Mutant 5% | Hacker-Sprinter 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Scavenger-Mutant | -8/Storage Mutant | -8/Recycling Hacker-Sprinter | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Waste Hacker-Mutant | -5/Factory Resources | -11 -10 -10 -10 -8 -8 -8 -6 -5 -5 -5 ----------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Fac Was Fac Matter Collected 1639 | 200 160 91 61 525 354 248 . . . . Remotely . | . . . . . . . . . . . Salvage Created 2416 | . 320 157 113 947 682 124 73 . . . Parts 137 | . 21 8 4 49 48 6 1 . . . Haulers Intercepted 2 | . 1 . . 1 . . . . . . Recyclers Shooed 3 | . . . . 1 2 . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -8 -6 -5 -5 -5 ------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Fac Was Fac Combat Hostiles Destroyed 57 | . 8 5 2 17 20 4 1 . . . Guns 9 | . . . . 5 4 . . . . . Cannons 32 | . 4 2 1 10 12 3 . . . . AOE 13 | . 4 3 . 1 4 1 . . . . Classes Destroyed 12 | . 4 1 1 5 1 . . . . . Worker 2 | . . 1 . 1 . . . . . . Builder 2 | . . . . 1 1 . . . . . Tunneler 1 | . 1 . . . . . . . . . Hauler 2 | . 1 . . 1 . . . . . . Recycler 2 | . . . . 2 . . . . . . Mechanic 1 | . . . . . 1 . . . . . Swarmer 12 | . 3 3 . 2 4 . . . . . Grunt 25 | . 5 2 . 10 8 . . . . . Duelist 1 | . . . . 1 . . . . . . Sentry 10 | . . . . 3 6 . 1 . . . Hunter 3 | . . . . 1 2 . . . . . Subdweller 6 | . . . 2 . . 4 . . . . Best Kill Streak 7 | . 5 3 1 3 7 1 1 . . . Combat Bots Only 7 | . 5 3 1 3 7 1 1 . . . Max Kills in Single Turn 3 | . 3 3 1 2 2 1 1 . . . Gunslinging . | . . . . . . . . . . . Exploded 3 | . 3 3 . 1 2 1 . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -8 -6 -5 -5 -5 -------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Fac Was Fac Hostile Shots Fired 401 | . 23 8 18 96 130 11 114 . . 1 Missed 120 | . 3 3 6 25 33 2 47 . . 1 Hits 281 | . 20 5 12 71 97 9 67 . . . Melee 7 | . . . . 7 . . . . . . Projectile 274 | . 20 5 12 64 97 9 67 . . . AOE 5 | . . . . . . 1 4 . . . Critical Strikes 19 | . . . . 9 7 . 3 . . . Actively Blocked 1 | . . . . 1 . . . . . . Damage Taken 4792 | . 277 74 425 1214 1381 248 1171 . . 2 Core 807 | . 26 11 42 235 233 41 219 . . . Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 38 | . 6 . . 32 . . . . . . Core Remaining (%) 62 | 100 . . 68 . . 7 74 . . . Volleys Fired 190 | . 14 9 10 79 47 15 16 . . . Largest 2 | . 2 2 2 2 2 2 2 . . . Hottest 126 | . 112 96 100 105 98 98 126 . . . Shots Fired 351 | . 24 16 19 154 90 26 22 . . . Gun 162 | . 2 8 8 74 42 15 13 . . . Cannon 163 | . 19 7 9 77 44 7 . . . . Launcher 22 | . 1 1 . 3 4 4 9 . . . Special 4 | . 2 . 2 . . . . . . . Kinetic 149 | . . . . 94 44 11 . . . . Thermal 74 | . 2 . 2 4 42 11 13 . . . Explosive 22 | . 1 1 . 3 4 4 9 . . . Electromagnetic 106 | . 21 15 17 53 . . . . . . Robot Hit Streak 28 | . 7 9 12 17 13 28 5 . . . Robot Miss Streak 5 | . 2 2 3 3 5 2 2 . . . Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 246 | . 15 11 14 106 65 20 15 . . . Core Hits 145 | . 13 9 3 45 60 10 4 . . 1 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . . . . . Critical Strikes 14 | . 1 . . 3 6 2 2 . . . Burn 9 | . . . . 1 4 2 2 . . . Destroy 1 | . . . . 1 . . . . . . Blast 3 | . . . . 1 2 . . . . . Corrupt 1 | . 1 . . . . . . . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 6018 | . 610 460 218 1989 1763 471 502 . . 5 Guns 1684 | . 26 78 64 482 600 252 182 . . . Cannons 2565 | . 332 142 154 1089 717 131 . . . . Explosions 1758 | . 252 234 . 418 446 88 320 . . . Melee . | . . . . . . . . . . . Ramming 11 | . . 6 . . . . . . . 5 Kinetic 1784 | . . . . 892 717 175 . . . . Thermal 1449 | . 83 52 . 232 600 208 274 . . . Explosive 1366 | . 169 182 . 253 446 88 228 . . . Electromagnetic 1408 | . 358 220 218 612 . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 4 | . . . 4 . 4 4 2 . . 4 Average Corruption 3 | . . . 4 . 3 4 1 . . 4 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 43 | . . . 4 . 8 23 3 . . 5 Message Errors 8 | . . . . . . 7 . . . 1 Matter Fused 14 | . . . 2 . 2 7 . . . 3 Heat Flow Errors 6 | . . . 1 . . 3 2 . . . Energy Discharges 3 | . . . . . . 1 1 . . 1 Parts Fused 1 | . . . . . . 1 . . . . Data Loss (minor) 1 | . . . . . . 1 . . . . Data Loss (major) 6 | . . . . . 3 3 . . . . Misfires 1 | . . . 1 . . . . . . . Alerts 1 | . . . . . 1 . . . . . Weapon Failures 2 | . . . . . 2 . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 133 | . . 9 . 7 3 17 97 . . . Projectiles 3 | . . . . 3 . . . . . . Explosions 130 | . . 9 . 4 3 17 97 . . . Melee . | . . . . . . . . . . . Knockbacks 20 | . . . . 2 11 7 . . . . Impact . | . . . . . . . . . . . Kinetic 19 | . . . . 2 10 7 . . . . Secondary 1 | . . . . . 1 . . . . . Self-Inflicted Damage 284 | . 49 3 . 39 111 52 28 . . 2 Shots 8 | . 1 . . 1 3 2 1 . . . Rammed 3 | . . 1 . . . . . . . 2 Targets Rammed 3 | . . 1 . . . . . . . 2 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 330 | . 100 128 85 276 209 215 330 . . . Average Temperature 75 | . 43 51 63 64 61 80 166 . . . Received Heat Transfer 1326 | . 99 39 36 495 468 24 165 . . . Effects 5 | . . . . 4 . . 1 . . . Interference 5 | . . . . 4 . . 1 . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted 1 | . . . . 1 . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . Robots Corrupted 2 | . . . 1 1 . . . . . . Combat Hostiles 2 | . . . 1 1 . . . . . . Parts Fried 8 | . 1 2 2 3 . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 1 | . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . 1 . . . Parts Melted 4 | . . . . . . . 4 . . . Heat Transferred 3138 | . 100 100 . 372 1406 555 605 . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 3 | . 1 1 . 1 . . . . . . Alert | -11 -10 -10 -10 -8 -8 -8 -6 -5 -5 -5 ------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Fac Was Fac Maximum Alert Level 1 | . . . . . 1 . . . . . Low Security (%) 96 | . 100 100 . 100 64 100 100 100 100 100 Level 1 3 | . . . . . 35 . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 316 | . 168 79 . 134 316 63 172 84 25 24 Initial 79 | . . 27 . . 20 63 . 79 25 10 Average 51 | . 85 23 . 74 140 5 14 79 21 6 Influence Increases 2106 | . 299 167 . 527 588 57 389 15 . 64 Destroy 0b10 Robot/C 1020 | . 160 100 . 340 400 . 20 . . . Destroy 0b10 Robot/NC 50 | . 10 5 . 25 10 . . . . . Destroy Leader 214 | . 42 20 . 62 80 . 10 . . . Successful Hack 125 | . 14 . . 18 26 10 8 15 . 34 Disable Machine 75 | . 30 . . 15 . . 30 . . . Destroy Structure 157 | . 13 12 . 37 27 32 36 . . . Partial Spotted 60 | . . . . . . . 30 . . 30 Lose Combat Pursuer 405 | . 30 30 . 30 45 15 255 . . . Influence Decreases 2101 | . 227 239 . 478 473 221 227 103 59 74 Entered New Map 312 | . . 45 . . 29 101 . 83 49 5 Time Decay 1340 | . 217 184 . 388 214 101 147 20 10 59 Lost Part 299 | . 10 10 . 90 80 19 80 . . 10 Purge Threat 150 | . . . . . 150 . . . . . Squads Dispatched 13 | . 1 . . 1 5 . 6 . . . Investigation 1 | . . . . . 1 . . . . . Extermination 3 | . . . . . . . 3 . . . Reinforcement 5 | . 1 . . 1 1 . 2 . . . Assault . | . . . . . . . . . . . Garrison 4 | . . . . . 3 . 1 . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -8 -6 -5 -5 -5 --------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Fac Was Fac Distress Signals 12 | . 2 . . 5 2 1 2 . . . Communications Jammed 6 | . . . . . . . 6 . . . Distress Signals 6 | . . . . . . . 6 . . . Times Spotted 135 | . 20 4 2 33 24 5 38 2 6 1 Peak Tracking Total 9 | . 5 2 2 5 9 1 9 4 6 2 Tactical Retreats 16 | . 1 1 1 2 2 1 8 . . . ECM-based Alert Blocks 6 | . . . . . . . 6 . . . Traps | -11 -10 -10 -10 -8 -8 -8 -6 -5 -5 -5 ------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Fac Was Fac Traps Triggered 8 | . . . 3 . 3 . 1 1 . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -8 -8 -6 -5 -5 -5 ---------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Fac Was Fac Machines Disabled 5 | . 2 . . 1 . . 2 . . . Max in Single Turn 2 | . 1 . . 1 . . 2 . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -8 -6 -5 -5 -5 --------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Fac Was Fac Machines Accessed 24 | . 4 . 1 2 5 4 2 2 . 4 Terminals 15 | . 2 . . 2 5 3 . 1 . 2 Fabricators 1 | . . . . . . . 1 . . . Repair Stations 1 | . 1 . . . . . . . . . Recycling Units 4 | . 1 . . . . . 1 1 . 1 Scanalyzers 1 | . . . . . . . . . . 1 Garrison Access . | . . . . . . . . . . . Total Hacks 70 | . 13 . 4 4 14 10 2 2 . 21 Successful 49 | . 7 . 4 2 10 7 2 1 . 16 Failed 21 | . 6 . . 2 4 3 . 1 . 5 Catastrophic 5 | . 1 . . 1 2 . . 1 . . Database Lockouts . | . . . . . . . . . . . Manual 17 | . 1 . . . 6 4 1 1 . 4 Terminals 46 | . 11 . . 4 14 7 . 1 . 9 Fabricators 1 | . . . . . . . 1 . . . Repair Stations 1 | . 1 . . . . . . . . . Recycling Units 5 | . 1 . . . . . 1 1 . 2 Scanalyzers 10 | . . . . . . . . . . 10 Garrison Access . | . . . . . . . . . . . Terminal Hacks 29 | . 5 . 4 2 9 6 . . . 3 Record 5 | . . . 4 . . 1 . . . . Robot Analysis 2 | . . . . . . 1 . . . 1 Prototype ID Bank 1 | . 1 . . . . . . . . . Open Door 3 | . . . . . 3 . . . . . Branch Access Points 2 | . 1 . . . . . . . . 1 Emergency Access Points 3 | . . . . 1 1 1 . . . . Terminal Index 2 | . . . . 1 1 . . . . . Scanalyzer Index 1 | . 1 . . . . . . . . . Alert Level 2 | . 1 . . . . . . . . 1 Unreport Threat 1 | . . . . . 1 . . . . . Locate Traps 1 | . . . . . 1 . . . . . Recall Investigation 1 | . . . . . 1 . . . . . Registered Components 1 | . . . . . 1 . . . . . Zone Layout 2 | . 1 . . . . 1 . . . . Release Object 2 | . . . . . . 2 . . . . Fabricator Hacks 1 | . . . . . . . 1 . . . Network Status 1 | . . . . . . . 1 . . . Repair Station Hacks 1 | . 1 . . . . . . . . . Scan Component 1 | . 1 . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . 1 Retrieve Matter 1 | . . . . . . . . . . 1 Scanalyzer 10 | . . . . . . . . . . 10 Insert Component 3 | . . . . . . . . . . 3 Analyze 3 | . . . . . . . . . . 3 Retrieve Study 4 | . . . . . . . . . . 4 Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 7 | . 1 . . . 1 1 1 1 . 2 Terminals 4 | . . . . . 1 1 . . . 2 Botnet 4 | . . . . . 1 1 . . . 2 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 3 | . 1 . . . . . 1 1 . . Recyclers 3 | . 1 . . . . . 1 1 . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 20 | . 3 . . 2 6 3 . 2 . 4 Full Trace Events 1 | . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . 2 Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired 2 | . . . . . . . . . . 2 Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . . . . 3 Part Schematics Acquired 2 | . . . . . . . . . . 2 Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -8 -6 -5 -5 -5 ------------ Run | Yrd Mat Min Sub Mat Sto Rec Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -8 -6 -5 -5 -5 -------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Fac Was Fac Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -8 -8 -6 -5 -5 -5 ------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Fac Was Fac Active Infowar (turns) 2414 | . 403 508 265 612 74 . 305 48 29 170 Optics 536 | . . . . . . . 289 48 29 170 IFF 122 | . . . . . . . 122 . . . Structural 1176 | . 403 508 265 . . . . . . . Machine Analysis 686 | . . . . 612 74 . . . . . Jamming 123 | . . . . . . . 108 15 . . ECM 95 | . . . . . . . 95 . . . Robot Analysis Total 2 | . . . . . . 1 . . . 1 Derelict Logs Recovered 2 | . . 1 1 . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -8 -8 -6 -5 -5 -5 ------------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Fac Was Fac Turns Passed 4562 | . 585 541 380 955 448 873 533 48 29 170 Spaces Moved 4007 | 1 416 396 257 560 232 643 927 136 76 363 Core . | . . . . . . . . . . . Treads . | . . . . . . . . . . . Legs 34 | 1 33 . . . . . . . . . Wheels 2569 | . 383 396 257 560 232 643 98 . . . Hover . | . . . . . . . . . . . Flight 1404 | . . . . . . . 829 136 76 363 Fastest Speed 26 | 120 90 105 105 98 105 115 26 34 34 34 Average Speed 86 | 120 117 119 119 107 113 122 37 34 34 34 Slowest Speed 130 | 120 120 120 120 120 130 130 130 34 34 34 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 13 | . . . . . . . 6 . 2 5 Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 45 | 2 83 92 15 38 47 96 32 7 77 13 Regions Visited 10 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 4 | . 1 . . 1 1 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 . . . 1 . . . Scrap Searched 4 | . . 3 1 . . . . . . . Spaces Dug 11 | . . . . . . 11 . . . . Terrain Destroyed 176 | . 11 13 . 38 32 40 42 . . . Melee . | . . . . . . . . . . . Projectile 4 | . . . . 3 1 . . . . . AOE 172 | . 11 13 . 35 31 40 42 . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -8 -6 -5 -5 -5 --------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Fac Was Fac Total 4737 | . 488 443 303 774 321 706 1084 138 76 404 Wait 291 | . 14 25 23 50 23 18 94 . . 44 Move 3974 | . 415 395 256 559 231 642 915 136 72 353 Hop 11 | . . . . . . . 5 . 1 5 Pick Up 80 | . 18 7 3 31 3 12 3 1 2 . Fast Attach 27 | . 6 . 2 5 5 3 6 . . . Attach 46 | . 1 2 5 16 3 3 15 1 . . Detach 17 | . 1 . . 5 . 3 8 . . . Swap 31 | . 6 4 2 8 6 2 3 . . . Drop 52 | . 13 . 2 21 3 8 4 . 1 . Fire 190 | . 14 9 10 79 47 15 16 . . . Melee . | . . . . . . . . . . . Ram 3 | . . 1 . . . . . . . 2 Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 15 | . . . . . . . 15 . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves -8/Materials (discovered 2 exits: [*Fac] / *Sto) -8/Storage -8/Recycling -6/Factory (discovered 2 exits: *Fac x2) -5/Factory -5/Waste -5/Factory (discovered 2 exits: Upp x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 125 | -10/Materials | Discovered new exit (range 14) 257 | -10/Materials | Discovered new exit (range 6) 301 | -10/Materials | Build established: Mutant 362 | -10/Materials | Discovered new exit (range 6) 368 | -10/Materials | Discovered new exit (range 14) 432 | -10/Materials | Identified exit to Mines 523 | -10/Materials | Discovered new exit (range 11) 586 | -10/Materials | Entered Mines 593 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 619 | -10/Mines | Discovered new exit (range 5) 780 | -10/Mines | Discovered new exit (range 8) 952 | -10/Mines | Discovered new exit (range 7) 988 | -10/Mines | Learned Materials garrison access intel 1127 | -10/Mines | Entered Subcaves 1128 | -10/Subcaves | Approached by a straggling Scientist 1341 | -10/Subcaves | Learned 2 Materials zone layouts 1423 | -10/Subcaves | Lost 4 parts (1p2n1u) 1486 | -10/Subcaves | Visited Clippyterm 1490 | -10/Subcaves | Learned Factory stockpile data 1498 | -10/Subcaves | Discovered new exit (range 8) 1507 | -10/Subcaves | Entered Materials 1507 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1509 | -8/Materials | Loaded intel: 1 garrison access location 1667 | -8/Materials | Discovered new exit (range 12) 1675 | -8/Materials | Lost 3 parts (1n2w) 1862 | -8/Materials | Lost 3 parts (2u1w) 1945 | -8/Materials | Discovered new exit (range 4) 2461 | -8/Materials | Identified exit to Storage 2462 | -8/Materials | Entered Storage 2491 | -8/Storage | Core integrity fell below 50% 2519 | -8/Storage | Garrison activated, responded to threat 2716 | -8/Storage | Lost 3 parts (2u1w) 2717 | -8/Storage | Destroyed 7 combat bots 2788 | -8/Storage | Core integrity fell below 20% 2905 | -8/Storage | Used back door to open Recycling access 2905 | -8/Storage | Discovered new exit (range 5) 2909 | -8/Storage | Identified exit to Recycling 2910 | -8/Storage | Entered Recycling 3405 | -8/Recycling | Entered Scraplab 3424 | -8/Recycling | Found Prototype Device 3424 | -8/Recycling | Identified Scrap Engine 3736 | -8/Recycling | Discovered new exit (range 16) 3770 | -8/Recycling | Identified exit to Factory 3783 | -8/Recycling | Entered Factory 3783 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 3790 | -6/Factory | Garrison activated, responded to threat 3930 | -6/Factory | Lost 5 parts (3p1n1u) 4158 | -6/Factory | Discovered new exit (range 18) 4269 | -6/Factory | Lost 5 parts (1p3n1u) 4308 | -6/Factory | Discovered new exit (range 20) 4316 | -6/Factory | Entered another Factory area 4316 | -5/Factory | Evolved 2 slots: Utility x2 4364 | -5/Factory | Sucked down chute 4364 | -5/Factory | Entered Waste 4368 | -5/Waste | Spotted C-40 Crusher 4368 | -5/Waste | Spotted C-40 Crusher 4373 | -5/Waste | Spotted C-40 Crusher 4374 | -5/Waste | Spotted C-40 Crusher 4379 | -5/Waste | Discovered new exit (range 20) 4381 | -5/Waste | Spotted C-40 Crusher 4381 | -5/Waste | Spotted C-40 Crusher 4393 | -5/Waste | Entered Factory 4449 | -5/Factory | Identified exit to Upper Caves 4563 | -5/Factory | Self-destructed Last Messages --------------- 04497_ K-01 Serf collects debris. 04500_ U-05 Engineer works on Assembly Bed. 04500_ K-01 Serf collects debris. 04505_ U-05 Engineer works on Assembly Bed. 04508_ K-01 Serf collects debris. 04512_ U-05 Engineer works on Assembly Bed. 04514_ K-01 Serf collects debris. 04522_ U-05 Engineer works on Assembly Bed. 04523_ Connecting with Terminal... >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 1 system. Awaiting botnet instructions. >>Alert(Check) Current Alert Level: Low Security 04524_ K-01 Serf collects debris. 04529_ System corrupted: Matter fused (-5). 04531_ U-05 Engineer works on Subcomponent Replicator. 04549_ System corrupted: Matter fused (-2). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????? ???????????????? | | ? ??? #???????????????????????? ?????????????? | | """""" #???????????????????????? #???????????? | | #???????????????????????? #???????????? | | """""" #???????????????????????? #???????????? | | !#??????????????????????? #???????????? | | """""" #??????????????????????? #???????????? | | #?????########?????????? ##??????????? | | """""" #????# ? ?????? ???????????? | | #????# #????? #???????????? | | """""" #????# " " " " " #????? #???????????? | | ??????# " " " " " #????? #???????????? | | ????????# " " " " " #????? #???????????? | | ##+########### " " " " " #?#### #####???????? | | # " " " " " #?# #???????? | | # " " " " " #?# #???????? | | # " " " " " #?# +???????? | | # " " " " " #?# ?????????? | | """" # " " " " " #?# ????????????? | | """" "" # #?# #??????????????? | | """" "" ###+############ #??????????????? | | """" T" @ #??????????????? | | """" "" #??????????????? | | """" "" #??????????????? | | #??????????????? | | #??????????????? | | #########+####### ######+##########??????????????? | | #??# # # #?????????????????? | | #??# + + """" #?????????????????? | | #??# # # """ #?????????????????? | | #??# # # """ #?????????????????? | | #??# # # #??????????#??????? | | #??# # # """ #????????? ??????? | | #??# # # """ #????????? ???????? | | #??# # + #???????? #???????? | | #??# ### ######### #???????? | | ???# #?# + +???????? | | ???# #?# ###### #???????? | | ???# #?# #????# #???????? | | ???##############?##############????# +???????? | | ????????????????????????????????????# #???????? | | ????????????????????????????????????# #???????? | | ????????????????????????????????????# #???????? | | ????????????????????????????????????# ???????? | | ???????????????????????????????????? ??????? | | ????????????????????????????????????########?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 31 Energy Capacity 510 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Additional Mass Support 9 Armor Coverage 300 Power Shielding 33 Evasion (%) 64 Targeting Accuracy 8 Melee Accuracy 5 Recoil Reduction 4 Offensive Hacking 30 Defensive Hacking 10 Authchip Count 3 Item Schematics ----------------- Field Propulsion Array | -5/Factory | Scanalyzed Imp. Hacking Suite | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Nuclear Pulse Thruster | -5/Factory | Hacked Cesium-ion Thruster | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- That Tickles Challenges ------------ None Game ------ Seed MetamassZioniteCompanion Manual? 0 Play Time 01:45:16 Cumulative 94.7 hours Start 2026.03.20 @ 13:50:10 End 2026.03.20 @ 16:54:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 81 Rogue 36 Adventurer 45 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0/0 Lore% 58 Gallery% 49 Achievement% 36 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b385ec0a-1c44-4359-9034-8bbe7f0fa6b6