Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.08 @ 20:41:36 Player: CONNOR_M Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (19) 3800 Robots Destroyed (28) 140 Value Destroyed (721) 721 Prototype IDs (37) 740 Alien Tech Used (0) 0 Bonus (900) 900 TOTAL SCORE: 10301 Bonus ------- Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Cogmind --------- Core Integrity 0/1450 Matter 187/300 Energy 98/100 System Corruption 12% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Cooling System Improved Terrain Scanner Peak State ------------ > --- POWER ------------ Fusion Compressor Micro Fission Core > --- PROPULSION ------- Nuclear Pulse Thruster Field Propulsion Drive Nuclear Pulse Array Nuclear Pulse Array > --- UTILITY ---------- Medium Storage Unit Improved Trap Scanner Advanced Visual Processing Unit Improved Sensor Array Advanced Signal Interpreter Modified TNC Hardened Light Armor Plating Improved Shield Generator Makeshift Hacking Suite Makeshift Hacking Suite Advanced System Shield > --- WEAPON ----------- Advanced Datajack Lance > --- INVENTORY -------- Light Nuclear Core Cesium-ion Thruster Cesium-ion Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Q-thruster Advanced Cooling System Energy Well Advanced Corruption Screen Rocket Launcher [Rating: 106] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Xenon Bombardment Thruster Treads Light Treads Leg Centrium Leg Wheel Wheel Flight Unit Xenon Bombardment Thruster Utility Makeshift Hacking Suite Device Structural Scanner Storage Small Storage Unit Processor Advanced Visual Processing Unit Hackware Makeshift Hacking Suite Protection Improved Propulsion Shielding Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Heavy Proton Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Impact Weapon Makeshift Hammer Piercing Weapon Makeshift Spear Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Res Res Slots Evolved 16 | . . . . . 4 2 . . . . 2 . . . . 2 2 2 2 Power 1 | . . . . . . . . . . . . . . . . . 1 . . Propulsion 5 | . . . . . 2 . . . . . . . . . . 1 1 . 1 Utility 10 | . . . . . 2 2 . . . . 2 . . . . 1 . 2 1 Weapon . | . . . . . . . . . . . . . . . . . . . . Parts Attached 105 | 7 5 . . 7 25 3 1 3 2 2 10 1 . . . 6 10 7 16 Power 9 | 2 . . . 1 1 1 . . . 1 . . . . . . 2 . 1 Engine 3 | 2 . . . 1 . . . . . . . . . . . . . . . Core 6 | . . . . . 1 1 . . . 1 . . . . . . 2 . 1 Reactor . | . . . . . . . . . . . . . . . . . . . . Propulsion 37 | 2 2 . . 2 13 . . 1 . . 3 . . . . 3 3 3 5 Treads 14 | 2 . . . 1 7 . . . . . . . . . . . . . 4 Leg 1 | . . . . . . . . . . . . . . . . . . . 1 Wheel 4 | . 2 . . 1 1 . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 18 | . . . . . 5 . . 1 . . 3 . . . . 3 3 3 . Utility 40 | 1 3 . . 1 6 2 . 1 . 1 7 1 . . . 2 3 4 8 Device 16 | . . . . . 2 . . 1 . . 2 . . . . 1 2 2 6 Storage 7 | 1 1 . . 1 1 . . . . . 1 . . . . . . . 2 Processor 5 | . 1 . . . 2 1 . . . . . . . . . . . 1 . Hackware 6 | . . . . . . 1 . . . 1 3 . . . . . 1 . . Protection 6 | . 1 . . . 1 . . . . . 1 1 . . . 1 . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 19 | 2 . . . 3 5 . 1 1 2 . . . . . . 1 2 . 2 Energy Gun 2 | 1 . . . 1 . . . . . . . . . . . . . . . Energy Cannon 2 | . . . . . . . . . . . . . . . . . . . 2 Ballistic Gun 6 | 1 . . . 2 3 . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . 1 . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . 1 . 1 . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . Piercing Weapon 5 | . . . . . 2 . . . 1 . . . . . . 1 1 . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . Unidentified Prototypes 3 | . . . . . . . . . . . 1 . . . . . . . 2 Parts Lost 28 | . . . . 2 . . . 2 . 5 . . . . . . 2 10 7 Power 4 | . . . . 1 . . . . . 1 . . . . . . . 1 1 Propulsion 13 | . . . . 1 . . . 1 . 2 . . . . . . . 7 2 Utility 9 | . . . . . . . . 1 . 2 . . . . . . 2 2 2 Weapon 2 | . . . . . . . . . . . . . . . . . . . 2 Highest Loss Streak 5 | . . . . 1 . . . 2 . 5 . . . . . . 2 5 5 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 99 100 71 90 97 94 100 99 100 96 77 93 93 93 93 94 95 77 26 Engine 4 | . 14 14 14 5 4 . . . . . . . . . . . . . . Core 3 | . . . . . 4 7 7 7 7 6 6 6 6 6 6 5 10 7 . Treads 10 | . 14 14 14 27 25 . . . . . . . . . . . . . 1 Wheel 3 | . 13 14 14 . . . . . . . . . . . . . . . . Flight 12 | . . . . . 9 30 30 30 30 28 22 26 26 26 26 29 28 16 . Device 4 | . . . . . 3 15 15 14 15 14 . . . . . 4 9 9 2 Storage 9 | . 14 14 14 14 9 7 7 7 7 7 10 13 13 13 13 6 5 3 3 Processor 12 | . 8 14 14 14 15 9 15 15 15 15 13 13 13 13 13 11 10 13 8 Hackware 5 | . . . . . . 7 7 7 7 7 12 20 20 20 20 17 15 13 5 Protection 2 | . 5 . . . 7 . . . . . 4 6 6 6 6 11 5 2 . Energy Gun 4 | . 14 14 . 14 3 . . . . . . . . . . . . . . Ballistic Gun 5 | . 14 14 . 14 11 7 1 . . . . . . . . . . . . Piercing Weapon 2 | . . . . . 3 7 7 . 2 7 6 6 6 6 6 5 6 4 2 Naked Turns 91 | . . . . . . . . . . . . . . . . . . . 91 Heaviest Build 92 | 14 92 89 85 89 54 20 20 21 19 18 24 24 24 24 24 29 36 37 19 Greatest Support 150 | 40 40 10 10 40 80 24 24 32 32 21 24 24 24 24 24 30 39 39 150 Greatest Overweight (x) 17 | . 9 8 8 8 17 . . . . 1 . . . . . . . 1 . Average Overweight (x) . | . 8 8 8 1 . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 20 8 8 8 8 8 10 10 10 10 10 10 10 10 10 Average Capacity 15 | 6 24 25 25 20 17 8 8 8 8 8 9 10 10 10 10 10 10 8 7 Most Carried 20 | 2 10 10 15 20 20 8 8 8 8 8 10 10 10 10 10 10 10 10 8 Average Carried 10 | 1 6 10 12 16 16 7 7 6 7 7 8 9 10 10 9 9 9 8 5 Final Capacity 25 | 8 25 25 25 20 8 8 8 8 8 8 10 10 10 10 10 10 10 5 5 Final Carried 19 | 2 10 10 15 19 8 8 8 7 8 7 10 10 10 10 8 10 10 4 2 Class Distribution -------------------- 55% | Mutant 21% | Hacker-Scout 8% | Sprinter 5% | Scout 4% | Hacker-Sprinter 3% | Hacker-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scout | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Zion Mutant | -6/Proximity Caves Hacker-Scout | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Data Miner Hacker-Sprinter | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Scout | -4/Factory Hacker-Scout | -3/Research Hacker-Assassin | -2/Research Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Res Res Matter Collected 1461 | 212 144 . 152 122 375 . 40 70 . 30 . 65 . . . . . 35 216 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 929 | . 162 27 . 66 377 . . 111 . 54 . . . . . . . 35 97 Parts 72 | . 22 4 . 5 20 . . 6 . 7 . . . . . . . 5 3 Haulers Intercepted 1 | . . . . . . . . . . . . . . . . . . . 1 Recyclers Shooed 3 | . 1 . . . 2 . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 19 | . . . . . . . 7 3 . 9 . . . . . . . . . Prevented 3 | . . . . . . . 3 . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Res Res Combat Hostiles Destroyed 22 | . 7 . . 4 5 . . 4 . 2 . . . . . . . . . Melee 2 | . . . . . . . . . . 2 . . . . . . . . . Guns 16 | . 7 . . 4 5 . . . . . . . . . . . . . . AOE 4 | . . . . . . . . 4 . . . . . . . . . . . Classes Destroyed 9 | . 3 1 . . 2 . . . . 2 . . . . . . . . 1 Builder 2 | . . 1 . . 1 . . . . . . . . . . . . . . Hauler 1 | . . . . . . . . . . . . . . . . . . . 1 Recycler 1 | . . . . . 1 . . . . . . . . . . . . . . Drone 1 | . . . . . . . . . . 1 . . . . . . . . . Watcher 2 | . 1 . . . . . . . . . . . . . . . . 1 . Swarmer 10 | . 6 . . 4 . . . . . . . . . . . . . . . Grunt 8 | . 1 . . . 3 . . 4 . . . . . . . . . . . Sentry 2 | . . . . . 2 . . . . . . . . . . . . . . Programmer 1 | . . . . . . . . . . 1 . . . . . . . . . Best Kill Streak 4 | . 3 1 . 3 4 . . 4 . 1 . . . . . . . 1 1 Combat Bots Only 4 | . 3 . . 3 4 . . 4 . 1 . . . . . . . . . Max Kills in Single Turn 2 | . 1 1 . 2 1 . . 2 . 1 . . . . . . . 1 1 Gunslinging 1 | . . . . 1 . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . 2 . . . . . . . . . . . Melee 1 | . . . . . . . . . . 1 . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Res Res Hostile Shots Fired 579 | . 36 . . 65 19 28 12 7 . 33 2 40 . . . 2 28 85 222 Missed 235 | . 10 . . 24 8 17 7 1 . 15 2 22 . . . 1 17 40 71 Damage Taken 6561 | . 232 . . 342 170 88 35 109 . 323 . 229 . . . 25 499 1027 3482 Core 2477 | . 47 . . 107 14 40 12 15 . 62 . 42 . . . . 118 560 1460 Absorbed by Shields 115 | . . . . . . 34 14 5 . . . . . . . . 5 57 . Reduced by Siege Mode 313 | . . . . . . . . . . . . . . . . . . . 313 Redirected to Shielding 147 | . . . . . . . . . . . . 77 . . . . 70 . . Regen/Repaired (Parts) 28 | . . . . . . . . . 6 . 22 . . . . . . . . Core Remaining (%) 82 | 100 . . . 38 97 . . . . 81 . . . . 95 100 89 56 . Volleys Fired 57 | 2 18 . . 11 21 . . 5 . . . . . . . . . . . Largest 2 | 2 2 . . 2 2 . . 1 . . . . . . . . . . . Hottest 73 | 70 70 . . 70 73 . . 30 . . . . . . . . . . . Shots Fired 109 | 4 37 1 . 22 40 . . 5 . . . . . . . . . . . Gun 104 | 4 37 1 . 22 40 . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . . Launcher 5 | . . . . . . . . 5 . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 67 | 2 18 1 . 11 35 . . . . . . . . . . . . . . Thermal 37 | 2 19 . . 11 5 . . . . . . . . . . . . . . Explosive 5 | . . . . . . . . 5 . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 12 | 1 8 1 . 2 12 . . 3 . . . . . . . . . . . Robot Miss Streak 4 | 1 2 . . 4 2 . . 1 . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . 1 . . 2 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . . . . . . . . . . . . . Shots Hit Robots 71 | 2 21 1 . 8 28 . . 3 . 2 . . . . . . . 3 3 Core Hits 43 | . 10 1 . 4 13 . . 11 . 2 . . . . . . . . 2 Critical Kills . | . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . Critical Strikes 2 | . . . . 1 1 . . . . . . . . . . . . . . Burn 2 | . . . . 1 1 . . . . . . . . . . . . . . Melee Attacks 174 | . . . . . 6 13 . . . 5 10 . . . . 32 45 56 7 Impact 2 | . . . . . . . . . . 2 . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing 170 | . . . . . 6 13 . . . 3 10 . . . . 32 45 54 7 Sneak Attacks 5 | . . . . . 1 . . . . . . . . . . . . 3 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 1559 | 27 269 12 . 126 474 . . 336 . 65 . . . . . . . 86 164 Guns 838 | 27 269 12 . 126 404 . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . Explosions 336 | . . . . . . . . 336 . . . . . . . . . . . Melee 367 | . . . . . 70 . . . . 65 . . . . . . . 86 146 Ramming 18 | . . . . . . . . . . . . . . . . . . . 18 Kinetic 612 | 27 119 12 . 75 379 . . . . . . . . . . . . . . Thermal 226 | . 150 . . 51 25 . . . . . . . . . . . . . . Explosive 336 | . . . . . . . . 336 . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing 367 | . . . . . 70 . . . . 65 . . . . . . . 86 146 Highest Corruption 11 | . 3 3 3 3 . . . . . 1 . . . . . . 1 8 11 Average Corruption 3 | . 2 3 3 3 . . . . . 1 . . . . . . 1 5 5 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 50 | . 12 6 9 18 . . . . . . . . . . . . . 5 . Message Errors 7 | . 1 2 1 2 . . . . . . . . . . . . . 1 . Matter Fused 12 | . 5 . 2 4 . . . . . . . . . . . . . 1 . Heat Flow Errors 7 | . 2 1 2 2 . . . . . . . . . . . . . . . Energy Discharges 12 | . 2 1 4 3 . . . . . . . . . . . . . 2 . Parts Rejected 1 | . 1 . . . . . . . . . . . . . . . . . . Parts Fused 1 | . . . . 1 . . . . . . . . . . . . . . . Data Loss (minor) 3 | . . . . 2 . . . . . . . . . . . . . 1 . Data Loss (major) 2 | . . . . 2 . . . . . . . . . . . . . . . Misfires 3 | . 1 1 . 1 . . . . . . . . . . . . . . . Alerts 1 | . . 1 . . . . . . . . . . . . . . . . . Weapon Failures 1 | . . . . 1 . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 62 | . . . . . . . . . . . . . . . . . . 62 . Projectiles . | . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . Melee 62 | . . . . . . . . . . . . . . . . . . 62 . Knockbacks 1 | . . . . . . . . . . . . . . . . . . . 1 Impact 1 | . . . . . . . . . . . . . . . . . . . 1 Kinetic . | . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 22 | . . . . . . . . 19 . . . . . . . . . . 3 Shots 1 | . . . . . . . . 1 . . . . . . . . . . . Rammed 2 | . . . . . . . . . . . . . . . . . . . 2 Targets Rammed 4 | . . . . . . . . . . . . . . . . . . . 4 Kicked 2 | . . . . . . . . . . . . . . . . . . . 2 Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 248 | 18 248 167 172 236 18 1 . 19 . . . 2 . . . 6 66 44 . Average Temperature 32 | 10 58 87 87 47 7 1 . 9 . . . 2 . . . 1 20 25 . Received Heat Transfer 348 | . 42 . . . 54 8 4 51 . 99 . 33 . . . 9 6 6 36 Siege Activations 1 | . . . . . . . . . . . . . . . . . . . 1 Total Turns 21 | . . . . . . . . . . . . . . . . . . . 21 Longest Duration 21 | . . . . . . . . . . . . . . . . . . . 21 Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . 1 . . . 1 . . . . . . . . . . . . . . Heat Transferred 814 | . 444 . . 222 148 . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Res Res Peak Influence 498 | . 157 10 . 95 163 181 . . . . 420 . . . . 112 346 498 323 Initial 346 | . . 5 . . . 16 . . . . 346 . . . . . 54 171 229 Average 113 | . 43 9 . 31 26 74 . . . . 368 . . . . 35 150 319 261 Maximum Alert Level 2 | . . . . . . . . . . . 2 . . . . . 1 2 1 Low Security (%) 74 | 100 100 100 . 100 100 100 . . . . . . . . . 100 75 14 3 Level 1 21 | . . . . . . . . . . . 89 . . . . . 24 60 96 Level 2 3 | . . . . . . . . . . . 10 . . . . . . 24 . Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 18 | . 1 . . . . 3 . . . . 1 . . . . 1 2 9 1 Investigation 4 | . . . . . . 2 . . . . 1 . . . . . . 1 . Extermination 4 | . . . . . . . . . . . . . . . . 1 . 2 1 Reinforcement 10 | . 1 . . . . 1 . . . . . . . . . . 2 6 . Assault . | . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . 1 . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Res Res Distress Signals 9 | . . . . . . . . . . . . . . . . . 4 5 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 183 | . 16 . . 4 6 12 6 7 . 18 4 19 . . 3 4 26 35 23 Peak Tracking Total 13 | . 4 . . 4 4 7 4 5 . 13 3 10 . . 3 2 11 13 13 Tactical Retreats 33 | . 1 . . . . 3 2 . . 3 1 3 . . . . 4 13 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Res Res Traps Triggered 5 | . 2 . . . . 1 . . . . 1 . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Res Res Machines Disabled 1 | . . . . . . . . . . . . . . . . . . 1 . Max in Single Turn 1 | . . . . . . . . . . . . . . . . . . 1 . Garrison Access 1 | . . . . . . . . . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Res Res Machines Accessed 41 | . 5 . 2 1 3 4 2 1 . . 5 . . 4 . 5 3 6 . Terminals 17 | . 5 . . . 1 1 . . . . 2 . . . . 3 2 3 . Fabricators 5 | . . . . . . 3 . . . . 1 . . . . . . 1 . Repair Stations 1 | . . . . . . . . . . . 1 . . . . . . . . Recycling Units 2 | . . . . . . . . . . . . . . . . . 1 1 . Scanalyzers 5 | . . . . . 2 . . . . . . . . . . 2 . 1 . Garrison Access 1 | . . . . . . . . . . . 1 . . . . . . . . Total Hacks 131 | . 12 . 2 1 6 7 5 1 . . 14 . . 26 . 16 15 26 . Successful 96 | . 4 . 2 1 5 3 5 1 . . 12 . . 26 . 15 7 15 . Failed 35 | . 8 . . . 1 4 . . . . 2 . . . . 1 8 11 . Catastrophic 3 | . 2 . . . . . . . . . . . . . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 40 | . 10 . 1 . . . . . 1 . 4 . . . . 5 10 9 . Terminals 56 | . 12 . . . 2 2 . . . . 5 . . . . 9 13 13 . Fabricators 11 | . . . . . . 5 . . . . 4 . . . . . . 2 . Repair Stations 2 | . . . . . . . . . . . 2 . . . . . . . . Recycling Units 9 | . . . . . . . . . . . . . . . . . 2 7 . Scanalyzers 15 | . . . . . 4 . . . . . . . . . . 7 . 4 . Garrison Access 3 | . . . . . . . . . . . 3 . . . . . . . . Terminal Hacks 49 | . 1 . 2 1 2 . 5 1 . . 1 . . 26 . 3 3 4 . Record 21 | . . . 1 . . . 4 . . . . . . 11 . . 2 3 . Part Schematic 9 | . . . . . . . . . . . . . . 9 . . . . . Robot Schematic 3 | . . . . . . . . . . . . . . 3 . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . . . 3 . . . . . Open Door 3 | . . . . 1 . . 1 1 . . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . 1 . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . . . . 1 . . . Locate Traps 1 | . . . . . . . . . . . . . . . . 1 . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . . . . . Registered Components 2 | . . . . . . . . . . . . . . . . 1 . 1 . Zone Layout 2 | . . . . . 1 . . . . . 1 . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 9 | . . . . . . 3 . . . . 4 . . . . . . 2 . Load Schematic 5 | . . . . . . 2 . . . . 2 . . . . . . 1 . Build 4 | . . . . . . 1 . . . . 2 . . . . . . 1 . Repair Station Hacks 2 | . . . . . . . . . . . 2 . . . . . . . . Scan Component 1 | . . . . . . . . . . . 1 . . . . . . . . Repair 1 | . . . . . . . . . . . 1 . . . . . . . . Recycling Unit Hacks 4 | . . . . . . . . . . . . . . . . . 1 3 . Process 1 | . . . . . . . . . . . . . . . . . . 1 . Report Inventory 2 | . . . . . . . . . . . . . . . . . 1 1 . Retrieve Matter 1 | . . . . . . . . . . . . . . . . . . 1 . Scanalyzer 14 | . . . . . 3 . . . . . . . . . . 7 . 4 . Insert Component 7 | . . . . . 2 . . . . . . . . . . 4 . 1 . Analyze 7 | . . . . . 1 . . . . . . . . . . 3 . 3 . Garrison Access Hacks 1 | . . . . . . . . . . . 1 . . . . . . . . Seal Access 1 | . . . . . . . . . . . 1 . . . . . . . . Unauthorized Hacks 17 | . 3 . . . . . . . . . 4 . . . . 5 3 2 . Terminals 17 | . 3 . . . . . . . . . 4 . . . . 5 3 2 . Track 1 | . . . . . . . . . . . 1 . . . . . . . . Assimilate 4 | . . . . . . . . . . . 2 . . . . 1 1 . . Botnet 10 | . 3 . . . . . . . . . 1 . . . . 3 1 2 . Operators 2 | . . . . . . . . . . . . . . . . 1 1 . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 27 | . 5 . . . 1 4 . . . . 4 . . . . 5 3 5 . Full Trace Events 4 | . . . . . . 2 . . . . 1 . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 2 . . . . 3 . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 27 | . . . . . 1 . . . 14 . . . . 9 . 3 . . . Parts Built 7 | . . . . . . 2 . . . . 4 . . . . . . 1 . Authchips 1 | . . . . . . . . . . . 1 . . . . . . . . Time 151 | . . . . . . 42 . . . . 56 . . . . . . 53 . Total Part Build Rating 30 | . . . . . . 8 . . . . 16 . . . . . . 6 . Parts Repaired 1 | . . . . . . . . . . . 1 . . . . . . . . Time 22 | . . . . . . . . . . . 22 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter 68 | . . . . . . . . . . . . . . . . . . 68 . Retrieved Matter 68 | . . . . . . . . . . . . . . . . . . 68 . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . . . 1 . . . . . . . . . . 3 . 1 . Part Schematics Acquired 4 | . . . . . 1 . . . . . . . . . . 3 . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . 1 . Non-combat 1 | . . . . . . . . . . . . . . . . . . 1 . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . . 1 . no_distress 1 | . . . . . . . . . . . . . . . . . . 1 . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Res Res Total Allies 2 | . . . . . . . . . . . 1 . . . . 1 . . . Largest Group 1 | . . . . . . . . . . . 1 . . . . 1 . . . Highest-Rated Group 10 | . . . . . . . . . . . 10 . . . . 10 . . . Highest-Rated Ally 10 | . . . . . . . . . . . 10 . . . . 10 . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Res Res Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . . . 1 . . 2 . 3 1 . . . . 2 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Res Res Turns Passed 7023 | 112 939 252 496 1114 632 193 231 115 414 221 306 76 128 26 69 287 375 622 415 Spaces Moved 9291 | 63 403 127 247 437 526 332 710 342 858 589 608 235 412 83 220 683 726 1286 404 Core 277 | 5 . . . . 1 . . . . 2 . . . . . . . 27 242 Treads 695 | 58 12 . . 409 210 . . . . . . . . . . . . . 6 Legs 156 | . . . . . . . . . . . . . . . . . . . 156 Wheels 801 | . 391 127 247 28 8 . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 7362 | . . . . . 307 332 710 342 858 587 608 235 412 83 220 683 726 1259 . Fastest Speed 25 | 50 160 200 200 140 31 31 31 29 29 34 31 31 31 31 31 27 25 32 50 Average Speed 61 | 151 203 200 200 243 90 31 31 29 31 35 32 31 31 31 31 27 27 33 78 Slowest Speed 900 | 160 215 200 200 320 900 31 31 31 34 117 37 31 31 31 31 28 32 120 180 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 20 | . . . . . 2 5 1 . . . 1 2 . . . . 2 7 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 45 | 6 61 33 66 84 39 11 72 52 81 69 18 49 68 74 44 21 15 29 13 Regions Visited 19 Branch Regions 11 Pre-discovered Areas 3 | . . . 1 . . . . . 1 . . . . 1 . . . . . Known Exits Taken 4 | . . . . . . . . . . . . . . . 1 1 1 1 . Unknown Exits Taken 15 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . . . Scrap Searched 20 | . . . . 3 . . 4 3 4 2 . 2 . . 2 . . . . Spaces Dug 138 | . . . . . 5 3 . . . . 5 . . . . 32 42 47 4 Terrain Destroyed 158 | . . . . . 5 3 . 20 . . 5 . . . . 32 42 47 4 Melee 138 | . . . . . 5 3 . . . . 5 . . . . 32 42 47 4 Projectile . | . . . . . . . . . . . . . . . . . . . . AOE 20 | . . . . . . . . 20 . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Res Res Total 10225 | 72 483 126 251 465 637 403 720 350 1006 598 705 236 411 82 220 738 838 1394 490 Wait 474 | . 50 . . . 17 58 6 . 141 3 52 . . . . 6 54 41 46 Move 9234 | 62 402 126 246 436 521 322 707 341 857 588 605 230 411 82 219 682 721 1272 404 Hop 18 | . . . . . 2 4 1 . . . 1 2 . . . . 2 6 . Pick Up 72 | 1 7 . 3 9 15 2 2 1 3 1 5 1 . . . 7 3 5 7 Fast Attach 33 | 6 3 . . 1 5 . 1 . . . 6 . . . . 2 2 1 6 Attach 43 | . . . . 4 7 2 . 2 . 1 4 . . . . 2 5 6 10 Detach 11 | . 1 . 2 . 1 . . . . . 2 . . . . . 1 . 4 Swap 29 | 1 2 . . 2 13 1 . 1 2 1 . 1 . . . 2 3 . . Drop 63 | . . . . 2 29 1 3 . 3 1 2 2 . . 1 5 5 7 2 Fire 57 | 2 18 . . 11 21 . . 5 . . . . . . . . . . . Melee 169 | . . . . . 6 13 . . . 3 10 . . . . 32 42 56 7 Ram 2 | . . . . . . . . . . . . . . . . . . . 2 Kick 2 | . . . . . . . . . . . . . . . . . . . 2 Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis 18 | . . . . . . . . . . . 18 . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / [*Low]) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / [*Upp]) -4/Factory (discovered 4 exits: *Res x4) -3/Research -2/Research History --------- Turn | Location | Event 51 | -11/Scrapyard | Discovered new exit (range 15) 113 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 469 | -10/Materials | Discovered new exit (range 13) 772 | -10/Materials | Discovered new exit (range 18) 1052 | -10/Materials | Entered Mines 1062 | -10/Mines | Discovered new exit (range 9) 1155 | -10/Mines | Assembled infested the area 1294 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1296 | -10/Mines | Discovered new exit (range 5) 1304 | -10/Mines | Entered Exiles 1331 | -10/Exiles | Discovered new exit (range 16) 1353 | -10/Exiles | Met 8R-AWN 1387 | -10/Exiles | Met EX-HEX 1465 | -10/Exiles | Met EX-BIN 1489 | -10/Exiles | Aligned with FarCom system 1491 | -10/Exiles | Given EX-Vault access code 1541 | -10/Exiles | Opened EX-Vault 1553 | -10/Exiles | Found Modified TNC 1598 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1646 | -10/Exiles | Met EX-DEC 1680 | -10/Exiles | Learned location of Zion (-7) 1784 | -10/Exiles | Discovered new exit (range 10) 1800 | -10/Exiles | Left Exiles lab with Modified TNC 1800 | -10/Exiles | Entered Mines 1819 | -9/Mines | Core integrity fell below 50% 2202 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2258 | -9/Mines | Learned Materials stockpile data 2314 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2318 | -9/Mines | Found Prototype Device 2413 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2624 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2810 | -9/Mines | Discovered new exit (range 6) 2892 | -9/Mines | Discovered new exit (range 11) 2914 | -9/Mines | Entered Materials 2914 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3108 | -8/Materials | Identified Exp. Sensor Array 3537 | -8/Materials | Discovered new exit (range 20) 3546 | -8/Materials | Entered Factory 3546 | -7/Factory | Evolved 2 slots: Utility x2 3592 | -7/Factory | Fabricated Xenon Bombardment Thruster? 3699 | -7/Factory | Discovered new exit (range 20) 3727 | -7/Factory | Build established: Scout 3739 | -7/Factory | Entered Lower Caves 3774 | -7/Lower Caves | Learned 4 Factory zone layouts 3797 | -7/Lower Caves | Discovered new exit (range 12) 3799 | -7/Lower Caves | Learned Factory stockpile data 3800 | -7/Lower Caves | Encountered a Warlord checkpoint 3860 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3877 | -7/Lower Caves | Learned Armory security intel 3877 | -7/Lower Caves | Learned Factory terminal intel 3970 | -7/Lower Caves | Entered another Lower Caves area 4035 | -7/Lower Caves | Build established: Sprinter 4082 | -7/Lower Caves | Discovered new exit (range 9) 4085 | -7/Lower Caves | Entered Zion 4122 | -7/Zion | Learned 8 Factory zone layouts 4166 | -7/Zion | Learned Factory stockpile data 4230 | -7/Zion | Learned Factory emergency access door positions 4338 | -7/Zion | Found Prototype Device 4391 | -7/Zion | Rebuked by Imprinter 4447 | -7/Zion | Discovered new exit (range 19) 4452 | -7/Zion | Received a visual enhancement algorithm 4499 | -7/Zion | Entered Proximity Caves 4501 | -6/Proximity Caves | Learned location of 1 exit from Factory 4601 | -6/Proximity Caves | Spotter reported a threat 4658 | -6/Proximity Caves | Spotter reported a threat 4681 | -6/Proximity Caves | Spotted B-75 Beast 4711 | -6/Proximity Caves | Discovered new exit (range 9) 4720 | -6/Proximity Caves | Entered Factory 4720 | -6/Factory | Evolved 2 slots: Utility x2 4721 | -6/Factory | Identified exit to Factory 4725 | -6/Factory | Loaded intel: 24 terminal locations 4744 | -6/Factory | Lost 5 parts (1p2n2u) 4796 | -6/Factory | Fabricated Xenon Bombardment Thruster (x2) 4806 | -6/Factory | Identified Phasing AFG 4828 | -6/Factory | Fabricated Xenon Bombardment Thruster? 4875 | -6/Factory | Repaired Xenon Bombardment Thruster 5015 | -6/Factory | Discovered new exit (range 17) 5026 | -6/Factory | Entered Lower Caves 5036 | -6/Lower Caves | Attracted the attention of an 0b10 base 5076 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5098 | -6/Lower Caves | Discovered new exit (range 8) 5102 | -6/Lower Caves | Entered another Lower Caves area 5113 | -6/Lower Caves | Discovered exit to Factory (range 11) 5177 | -6/Lower Caves | Encountered a Warlord checkpoint 5227 | -6/Lower Caves | Discovered new exit (range 11) 5230 | -6/Lower Caves | Entered Data Miner 5230 | -6/Data Miner | Discovered new exit (range 6) 5235 | -6/Data Miner | Met Data Miner 5244 | -6/Data Miner | Learned location of Section 7 (-2) 5244 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 5249 | -6/Data Miner | Received God Mode back door access code from Data Miner 5256 | -6/Data Miner | Entered Proximity Caves 5268 | -5/Proximity Caves | Learned location of 1 exit from Factory 5291 | -5/Proximity Caves | Learned Factory security intel 5313 | -5/Proximity Caves | Build established: Hacker-Sprinter 5323 | -5/Proximity Caves | Discovered exit to Factory (range 7) 5325 | -5/Proximity Caves | Entered Factory 5325 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5326 | -5/Factory | Identified exit to Factory 5588 | -5/Factory | Discovered new exit (range 8) 5612 | -5/Factory | Entered another Factory area 5612 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 5613 | -4/Factory | Identified exit to Research 5662 | -4/Factory | Build established: Hacker-Scout 5987 | -4/Factory | Entered Research 5987 | -3/Research | Evolved 2 slots: Utility x2 6048 | -3/Research | Fabricated Adv. Cooling System? 6285 | -3/Research | Search patrols dispatched 6419 | -3/Research | Spotted B-86 Titan 6493 | -3/Research | Lost 5 parts (4n1u) 6536 | -3/Research | Discovered new exit (range 16) 6541 | -3/Research | Identified exit to Research 6609 | -3/Research | Entered another Research area 6609 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 6627 | -2/Research | Lost 5 parts (1p3n1u) 6715 | -2/Research | Found Quantum Capacitor 6876 | -2/Research | Released all parts (7) 6895 | -2/Research | Lost 5 parts (2n2u1w) 6900 | -2/Research | Spotted B-90 Cyclops 6903 | -2/Research | Core integrity fell below 50% 6998 | -2/Research | Released all parts (4) 6999 | -2/Research | Core integrity fell below 20% 6999 | -2/Research | System corruption reached 10% 7024 | -2/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 06926_ Lgt. Nuclear Core destroyed. 06953_ Acquired Prototype Device. 06953_ Identified Exp. Cooling System. 06964_ Acquired Imp. Heavy Siege Treads. The Imp. Heavy Siege Treads can enter siege mode by activating it again. See stat context help for more info. 06967_ Acquired Imp. Heavy Siege Treads. 06978_ Activated siege mode. 06981_ Emergency Access malfunctions. 06986_ S-43 Plague IFF system glitched. 06987_ P-80 Master resets S-43 Plague, system corruption cleaned. 06996_ Hvy. Proton Cannon destroyed. 06998_ Released Imp. Heavy Siege Treads. 06998_ Released Exp. Cooling System. 06998_ Released Imp. Heavy Siege Treads. 06998_ Released Quantum Capacitor. 06998_ Slammed into P-80 Master. 06998_ P-80 Master knocked back. 06998_ Destabilizing: System corrupted (+2). 07005_ Knocked back. Map ----- +----------------------------------------------------+ | ?????????#!! #! / #???????????????????????? | | ?????????#! # # #???????????????????????? | | ####/##### # # #???????????????????????? | | # # #???????????????????????? | | ??# ^ ! / # #???????????????????????? | | ??# ^ ########### #???????????????????????? | | ??# ###/###########??# #???????????????????????? | | ??# # #??# ???????????????????????? | | ??# # #???##???????????????????????? | | ??# # !! #????????????????????????????? | | ??# # !!!! #????????????????????????????? | | ??# # ==! #????????????????????????????? | | ??# # = #????????????????????????????? | | ??# #########/#####????????????????????????????? | | ??# # #??????????????????????????????? | | ??# # #??????????????????????????????? | | ??# # """"""" #??????????????????????????????? | | ??# # """"""" #??????????????????????????????? | | ??# # """"""" #??????????????????????????????? | | ??#% # #??????????????????????????????? | | ??# / #??????????????????????????????? | | ??# #############??????????????????????????????? | | ??# ## #?????????????????#??????????????? | | ?## ## #?????#####???? ##+#???????????? | | ## # ####### ### ????????? | | # kp @ ????????? | | ! / ####### ### ????????? | | " H #?????## ##????????#+#???????????? | | ## " #??????# #???????????????????????? | | ?####### ######## #???????????????????????? | | ???????# p #???????????????????????? | | ???????#####/########### #???????????????????????? | | ???????????# #?????????#s#???????????????????????? | | ???????????# #?????????#p#???????????????????????? | | ???????????# #?????????#s#???????????????????????? | | ???# ##### ###########s#######?????????????????? | | pp s ??????????? | | ???# ################## ######?????????????????? | | ????????????????????????? #??????????????????????? | | ????????????????????????? #??????????????????????? | | ????????????????????????? #??????????????????????? | | ????????????????????????? #??????????????????????? | | ????????????????????????? #??????????????????????? | | ????????????????????????? #??????????????????????? | | ????????????????????????? #??????????????????????? | | ??????????????????????????#??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 87 Energy Generation 35 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 9 Base Temperature (-) 200 Armor Coverage 150 Propulsion Shielding 66 Evasion (%) 71 Recoil Reduction 4 Offensive Hacking 22 Defensive Hacking 14 Authchip Count 1 Item Schematics ----------------- Xenon Bombardment Thruster | -8/Materials | Scanalyzed Hvy. Plasma Cannon | -7/Zion | Archive Hvy. Battle Rifle | -7/Zion | Archive Antigrav System | -7/Zion | Archive Adv. Cooling System | -7/Zion | Archive Med. Reactive Plating | -7/Zion | Archive Imp. Proton Missile Launcher | -7/Zion | Archive System Restoration Module | -7/Zion | Archive Phase Shifter | -7/Zion | Archive Thermal Shield | -7/Zion | Archive Gravmag System | -7/Zion | Archive Chainsword | -7/Zion | Archive Stasis Canceller | -7/Zion | Archive Imp. Actuator Array | -7/Zion | Archive Mak. Leg | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Imp. Gyrokinetic Inverter | -6/Data Miner | Free Adv. Reaction Control System | -6/Data Miner | Free Imp. KE Penetrator | -6/Data Miner | Free Railgun | -6/Data Miner | Free Variable Charge Gun | -6/Data Miner | Free Field Propulsion Drive | -5/Factory | Scanalyzed Energy Well | -5/Factory | Scanalyzed Lance | -5/Factory | Scanalyzed Robot Schematics ------------------ R-06 Scavenger | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive H-66 Slayer | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free Fabricated ------------ Xenon Bombardment Thruster | x2 | -7/Factory Xenon Bombardment Thruster | x2 | -6/Factory | Authchip Xenon Bombardment Thruster | x2 | -6/Factory Adv. Cooling System | x1 | -3/Research Alien Tech Used ----------------- None Achievements -------------- Adventurer Explorer Challenges ------------ None Game ------ Seed DronePointNeutralizer Manual? 0 Play Time 02:23:16 Cumulative 47.5 hours Start 2024.07.06 @ 18:47:07 End 2024.07.08 @ 20:41:36 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 76 Rogue 76 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 31 Achievement% 29 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a3ac6f8d-4aed-4e07-8b24-8801997a81e4