Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.04 @ 19:08:38 Player: celerysam Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (17) 85 Value Destroyed (469) 469 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (564) 564 TOTAL SCORE: 4038 Bonus ------- Follower Combat Kills 64 Entered DSFs 500 Cogmind --------- Core Integrity 0/700 Matter 109/300 Energy 65/100 System Corruption 6% Temperature Cool (0) Movement Core (100) Ox1 Location -7/DSF Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (4) ------ Small Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Light Angular Momentum Engine Improved Gravmag System Improved Gravmag System Improved Gravmag System Improved Gravmag System Improved Heat Sink High-capacity Battery (250) Advanced Weight Redist. System Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Gravmag System Improved Gravmag System Improved Gravmag System Improved Gravmag System Surge Thruster > --- UTILITY ---------- Small Storage Unit Advanced Weight Redist. System > --- WEAPON ----------- Blade Saw > --- INVENTORY -------- Light Angular Momentum Engine Improved Hover Unit Improved Gravmag System Improved Heat Sink High-capacity Battery Advanced Weight Redist. System EM Pulse Cannon Grenade Launcher [Rating: 35] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Leg Aluminum Leg Wheel Compact Wheel Hover Unit Improved Gravmag System Flight Unit Flight Unit Utility Small Storage Unit Device Experimental Sensor Array Storage Small Storage Unit Hackware Authchip [R/Combat] Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Slots Evolved 6 | . . . 2 . 2 2 . Power 1 | . . . . . 1 . . Propulsion 3 | . . . 2 . . 1 . Utility 2 | . . . . . 1 1 . Weapon . | . . . . . . . . Parts Attached 57 | 6 2 . . 14 22 . 13 Power 12 | 1 1 . . . 9 . 1 Engine 9 | 1 1 . . . 7 . . Core 3 | . . . . . 2 . 1 Reactor . | . . . . . . . . Propulsion 25 | 2 . . . 10 8 . 5 Treads . | . . . . . . . . Leg 6 | . . . . 6 . . . Wheel 2 | 2 . . . . . . . Hover 8 | . . . . . 3 . 5 Flight 9 | . . . . 4 5 . . Utility 6 | 1 1 . . 1 2 . 1 Device 3 | . . . . 1 2 . . Storage 2 | 1 1 . . . . . . Processor . | . . . . . . . . Hackware 1 | . . . . . . . 1 Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 14 | 2 . . . 3 3 . 6 Energy Gun 7 | 1 . . . 1 1 . 4 Energy Cannon 1 | . . . . . . . 1 Ballistic Gun 2 | 1 . . . 1 . . . Ballistic Cannon . | . . . . . . . . Launcher 1 | . . . . . . . 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 3 | . . . . 1 2 . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . . Parts Lost 21 | . . . . 3 12 . 6 Power 3 | . . . . . 2 . 1 Propulsion 11 | . . . . 2 6 . 3 Utility 3 | . . . . . 1 . 2 Weapon 4 | . . . . 1 3 . . Highest Loss Streak 12 | . . . . 2 6 . 12 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 77 | . 89 85 66 89 85 30 23 Engine 11 | . 14 14 11 11 14 . . Leg 8 | . . . . 23 . . . Wheel 10 | . 28 28 22 2 . . . Hover 1 | . . . . . 4 . 6 Flight 9 | . . . . 11 29 7 1 Device 4 | . . . . 5 13 7 1 Storage 17 | . 22 28 22 16 9 7 7 Energy Gun 2 | . 9 . . 2 1 . 1 Ballistic Gun 6 | . 14 14 11 4 2 . . Slashing Weapon 5 | . . . . 11 9 7 1 Naked Turns . | . . . . . . . . Heaviest Build 23 | 12 16 15 15 17 23 7 12 Greatest Support 49 | 32 32 32 32 40 25 12 49 Greatest Overweight (x) 2 | . . . . . 1 . 2 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 8 8 8 Most Carried 8 | 8 8 8 8 8 8 8 8 Average Carried 7 | 4 6 8 8 7 7 8 7 Final Capacity 8 | 8 8 8 8 8 8 8 8 Final Carried 8 | 6 8 8 8 8 8 8 8 Class Distribution -------------------- 70% | Mutant 19% | Scavenger-Sprinter 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Sprinter | -8/Materials Scavenger-Sprinter | -7/Factory Mutant | -7/DSF Resources | -11 -10 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Min Mat Fac DSF Matter Collected 542 | 237 40 23 . 134 100 . 8 Remotely . | . . . . . . . . Salvage Created 552 | . 57 16 . 92 350 . 37 Parts 39 | . 4 2 . 7 20 . 6 Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Combat Hostiles Destroyed 19 | . 2 1 . 5 10 . 1 Melee 12 | . . . . 3 9 . . Guns 6 | . 2 1 . 2 1 . . AOE 1 | . . . . . . . 1 Classes Destroyed 5 | . 2 . . 1 1 . 1 Swarmer 9 | . 1 1 . 2 5 . . Grunt 5 | . 1 . . 1 3 . . Sentry 2 | . . . . . 2 . . Specialist 1 | . . . . . . . 1 Assembled 2 | . . . . 2 . . . Best Kill Streak 9 | . 2 1 . 2 9 . 1 Combat Bots Only 9 | . 2 1 . 2 9 . 1 Max Kills in Single Turn 1 | . 1 1 . 1 1 . 1 Gunslinging . | . . . . . . . . Exploded 1 | . . . . . . . 1 Melee 1 | . . . . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac DSF Hostile Shots Fired 224 | . 9 27 . 31 97 . 60 Missed 79 | . . 9 . 13 39 . 18 Damage Taken 2689 | . 87 155 . 345 1002 . 1100 Core 1281 | . 34 86 . 82 368 . 711 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 66 | 100 . 52 . 79 33 . . Volleys Fired 44 | . 7 13 . 10 5 . 9 Largest 2 | . 2 1 . 1 1 . 1 Hottest 75 | . 60 20 . 40 23 . 75 Shots Fired 51 | . 14 13 . 10 5 . 9 Gun 49 | . 14 13 . 10 5 . 7 Cannon 1 | . . . . . . . 1 Launcher 1 | . . . . . . . 1 Special . | . . . . . . . . Kinetic 29 | . 7 13 . 4 5 . . Thermal 20 | . 7 . . 6 . . 7 Explosive 1 | . . . . . . . 1 Electromagnetic 1 | . . . . . . . 1 Robot Hit Streak 5 | . 5 3 . 2 2 . 3 Robot Miss Streak 4 | . 2 4 . 2 1 . 4 Penetration Max . | . . . . . . . . Secondary Targets 1 | . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 56 | . 8 5 . 13 27 . 3 Core Hits 27 | . 3 3 . 7 12 . 2 Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . . Critical Strikes 6 | . . . . 1 4 . 1 Burn 1 | . . . . . . . 1 Destroy 1 | . . . . 1 . . . Sever 4 | . . . . . 4 . . Melee Attacks 52 | . . . . 20 31 . 1 Impact . | . . . . . . . . Slashing 52 | . . . . 20 31 . 1 Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 1309 | . 89 33 . 266 833 . 88 Guns 298 | . 89 33 . 77 61 . 38 Cannons 21 | . . . . . . . 21 Explosions 29 | . . . . . . . 29 Melee 961 | . . . . 189 772 . . Ramming . | . . . . . . . . Kinetic 149 | . 30 33 . 25 61 . . Thermal 149 | . 59 . . 52 . . 38 Explosive 29 | . . . . . . . 29 Electromagnetic 21 | . . . . . . . 21 Impact . | . . . . . . . . Slashing 961 | . . . . 189 772 . . Piercing . | . . . . . . . . Highest Corruption 6 | . . . . . . . 6 Average Corruption 6 | . . . . . . . 6 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 2 | . . . . . . . 2 Matter Fused 1 | . . . . . . . 1 Heat Flow Errors 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 25 | . . . . 4 21 . . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee 25 | . . . . 4 21 . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 213 | . 52 7 . 19 27 . 213 Average Temperature 29 | . 23 7 . 8 8 . 108 Received Heat Transfer 380 | . 18 33 . 131 198 . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 398 | . 125 . . 125 . . 148 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Peak Influence 387 | . 144 120 61 188 387 148 103 Initial 148 | . . 55 46 23 72 148 103 Average 112 | . 59 100 46 105 258 148 85 Maximum Alert Level 1 | . . . . . 1 . . Low Security (%) 87 | 100 100 100 100 100 27 100 100 Level 1 12 | . . . . . 72 . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 8 | . 2 . 2 . 2 . 2 Investigation 2 | . . . 2 . . . . Extermination . | . . . . . . . . Reinforcement 6 | . 2 . . . 2 . 2 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac DSF Distress Signals . | . . . . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 56 | . 11 5 4 8 22 . 6 Peak Tracking Total 9 | . 7 5 5 3 9 . 4 Tactical Retreats 7 | . 2 2 . 1 1 . 1 Traps | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Traps Triggered . | . . . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac DSF Machines Disabled 2 | . . . . 1 . . 1 Max in Single Turn 1 | . . . . . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac DSF Machines Accessed 5 | . 1 . 2 . 1 1 . Terminals 5 | . 1 . 2 . 1 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 10 | . 2 . 6 . 1 1 . Successful 4 | . 2 . 1 . . 1 . Failed 6 | . . . 5 . 1 . . Catastrophic 1 | . . . 1 . . . . Database Lockouts . | . . . . . . . . Manual 4 | . . . 3 . 1 . . Terminals 10 | . 2 . 6 . 1 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 4 | . 2 . 1 . . 1 . Robot Analysis 1 | . 1 . . . . . . Open DSF 1 | . . . . . . 1 . Alert Level 1 | . . . 1 . . . . Zone Layout 1 | . 1 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 4 | . 1 . 2 . 1 . . Full Trace Events 2 | . . . 2 . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Min Mat Fac DSF Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac DSF Total Allies 1 | . . . . 1 . . . Largest Group 1 | . . . . 1 . . . Highest-Rated Group 31 | . . . . 31 . . . Highest-Rated Ally 31 | . . . . 31 . . . Total Orders . | . . . . . . . . Ally Attacks 12 | . . . . 12 . . . Total Damage 192 | . . . . 192 . . . Kills 4 | . . . . 4 . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Robot Analysis Total 1 | . 1 . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Min Mat Fac DSF Turns Passed 1159 | 81 103 185 101 370 198 1 120 Spaces Moved 1052 | 66 74 151 87 364 196 3 111 Core 46 | 8 . . . . 6 . 32 Treads . | . . . . . . . . Legs 140 | . . . . 140 . . . Wheels 371 | 58 74 151 87 1 . . . Hover 72 | . . . . . 17 . 55 Flight 423 | . . . . 223 173 3 24 Fastest Speed 31 | 50 100 100 100 31 31 35 35 Average Speed 71 | 93 100 100 100 65 34 35 67 Slowest Speed 150 | 100 100 100 100 120 117 35 150 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 1 | . . . . 1 . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 34 | 4 17 36 20 74 23 . 69 Regions Visited 7 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 . . . Known Exits Taken 1 | . . . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . Scrap Searched 2 | . . . . 2 . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 2 | . . . . . . . 2 Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 2 | . . . . . . . 2 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac DSF Total 1313 | 84 91 174 100 445 274 2 143 Wait 50 | 2 4 11 14 19 . . . Move 1043 | 65 73 150 86 361 195 2 111 Hop 1 | . . . . 1 . . . Pick Up 41 | 11 3 . . 10 9 . 8 Fast Attach 17 | 1 . . . 4 6 . 6 Attach 23 | 5 1 . . 4 6 . 7 Detach 2 | . . . . . 2 . . Swap 17 | . 1 . . 6 10 . . Drop 23 | . 2 . . 10 10 . 1 Fire 44 | . 7 13 . 10 5 . 9 Melee 52 | . . . . 20 31 . 1 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory -7/DSF History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 82 | -11/Scrapyard | Entered Materials 127 | -10/Materials | Discovered new exit (range 15) 185 | -10/Materials | Entered Mines 298 | -10/Mines | Discovered new exit (range 4) 304 | -10/Mines | Build established: Mutant 370 | -10/Mines | Entered Materials 370 | -9/Materials | Evolved 2 slots: Propulsion x2 466 | -9/Materials | Discovered new exit (range 6) 471 | -9/Materials | Entered Mines 529 | -9/Mines | Met a Derelict bent on vengeance 533 | -9/Mines | Excavation squad dispatched 533 | -9/Mines | A large section of the Mines collapsed 591 | -9/Mines | Escorted by a lone wolf Derelict 611 | -9/Mines | Learned location of Storage (-8) 675 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 678 | -9/Mines | Found Prototype Device 678 | -9/Mines | Identified Exp. Sensor Array 771 | -9/Mines | Discovered new exit (range 5) 841 | -9/Mines | Entered Materials 841 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 842 | -8/Materials | Identified exit to Storage 996 | -8/Materials | Lost 4 parts (1p2n1u) 1003 | -8/Materials | Destroyed 9 combat bots 1027 | -8/Materials | Discovered new exit (range 10) 1036 | -8/Materials | Core integrity fell below 50% 1039 | -8/Materials | Entered Factory 1039 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1040 | -7/Factory | Identified exit to DSF 1040 | -7/Factory | Entered DSF 1058 | -7/DSF | Additional patrols routed to DSF 1093 | -7/DSF | Core integrity fell below 50% 1119 | -7/DSF | Lost 12 parts (2p6n2u2w) 1153 | -7/DSF | Core integrity fell below 20% 1160 | -7/DSF | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 01090_ C-17 Slicer system terminally corrupted. 01091_ Acquired Imp. Gravmag System. 01099_ Imp. Gravmag System severed. 01102_ Acquired Imp. Gravmag System. 01102_ EM Pulse Cannon severed. 01107_ Imp. Hover Unit severed. 01125_ C-17 Slicer suffers critical hit (Burn). 01131_ Hvy. Laser severed. 01131_ Acquired Hvy. Laser. 01134_ Hvy. Laser severed. 01135_ Acquired Hvy. Laser. 01140_ Hvy. Laser severed. 01143_ System corrupted: Matter fused (-9). 01144_ Acquired 8 matter. 01145_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 01146_ Acquired Imp. Gravmag System. 01152_ Knocked back. 01156_ Acquired Plasma Rifle. 01159_ Plasma Rifle severed. 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