Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.04 @ 19:08:38

Player: celerysam

Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon

 Performance 
-------------
Evolutions (3)             1500
Regions Visited (7)        1400
Robots Destroyed (17)      85
Value Destroyed (469)      469
Prototype IDs (1)          20
Alien Tech Used (0)        0
Bonus (564)                564
              TOTAL SCORE: 4038

 Bonus
-------
Follower Combat Kills      64
Entered DSFs               500

 Cogmind 
---------
Core Integrity             0/700
Matter                     109/300
Energy                     65/100
System Corruption          6%
Temperature                Cool (0)
Movement                   Core (100) Ox1
Location                   -7/DSF

 Parts 
-------
>               --- POWER (2) --------
                    (None)
>               --- PROPULSION (5) ---
                    (None)
>               --- UTILITY (4) ------
          Small Storage Unit
>               --- WEAPON (2) -------
                    (None)
>               --- INVENTORY (8) ----
          Light Angular Momentum Engine
       Improved Gravmag System
       Improved Gravmag System
       Improved Gravmag System
       Improved Gravmag System
       Improved Heat Sink
  High-capacity Battery (250)
       Advanced Weight Redist. System

 Peak State 
------------
>               --- POWER ------------
          Light Nuclear Core
>               --- PROPULSION -------
       Improved Gravmag System
       Improved Gravmag System
       Improved Gravmag System
       Improved Gravmag System
                Surge Thruster
>               --- UTILITY ----------
          Small Storage Unit
       Advanced Weight Redist. System
>               --- WEAPON -----------
                Blade Saw
>               --- INVENTORY --------
          Light Angular Momentum Engine
       Improved Hover Unit
       Improved Gravmag System
       Improved Heat Sink
  High-capacity Battery
       Advanced Weight Redist. System
                EM Pulse Cannon
                Grenade Launcher
[Rating: 35]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
  Power Core               Light Nuclear Core
Propulsion                 Flight Unit
  Leg                      Aluminum Leg
  Wheel                    Compact Wheel
  Hover Unit               Improved Gravmag System
  Flight Unit              Flight Unit
Utility                    Small Storage Unit
  Device                   Experimental Sensor Array
  Storage                  Small Storage Unit
  Hackware                 Authchip [R/Combat]
Weapon                     Light Assault Rifle
  Energy Gun               Small Laser
  Energy Cannon            EM Pulse Cannon
  Ballistic Gun            Light Assault Rifle
  Launcher                 Grenade Launcher
  Slashing Weapon          Mining Claw

 Build                          | -11 -10 -10 -9  -9  -8  -7  -7  
-------                    Run  | Yrd Mat Min Mat Min Mat Fac DSF 
Slots Evolved              6    | .   .   .   2   .   2   2   .   
  Power                    1    | .   .   .   .   .   1   .   .   
  Propulsion               3    | .   .   .   2   .   .   1   .   
  Utility                  2    | .   .   .   .   .   1   1   .   
  Weapon                   .    | .   .   .   .   .   .   .   .   
Parts Attached             57   | 6   2   .   .   14  22  .   13  
  Power                    12   | 1   1   .   .   .   9   .   1   
    Engine                 9    | 1   1   .   .   .   7   .   .   
    Core                   3    | .   .   .   .   .   2   .   1   
    Reactor                .    | .   .   .   .   .   .   .   .   
  Propulsion               25   | 2   .   .   .   10  8   .   5   
    Treads                 .    | .   .   .   .   .   .   .   .   
    Leg                    6    | .   .   .   .   6   .   .   .   
    Wheel                  2    | 2   .   .   .   .   .   .   .   
    Hover                  8    | .   .   .   .   .   3   .   5   
    Flight                 9    | .   .   .   .   4   5   .   .   
  Utility                  6    | 1   1   .   .   1   2   .   1   
    Device                 3    | .   .   .   .   1   2   .   .   
    Storage                2    | 1   1   .   .   .   .   .   .   
    Processor              .    | .   .   .   .   .   .   .   .   
    Hackware               1    | .   .   .   .   .   .   .   1   
    Protection             .    | .   .   .   .   .   .   .   .   
    Artifact               .    | .   .   .   .   .   .   .   .   
  Weapon                   14   | 2   .   .   .   3   3   .   6   
    Energy Gun             7    | 1   .   .   .   1   1   .   4   
    Energy Cannon          1    | .   .   .   .   .   .   .   1   
    Ballistic Gun          2    | 1   .   .   .   1   .   .   .   
    Ballistic Cannon       .    | .   .   .   .   .   .   .   .   
    Launcher               1    | .   .   .   .   .   .   .   1   
    Special Weapon         .    | .   .   .   .   .   .   .   .   
    Impact Weapon          .    | .   .   .   .   .   .   .   .   
    Slashing Weapon        3    | .   .   .   .   1   2   .   .   
    Piercing Weapon        .    | .   .   .   .   .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   .   .   .   .   
  Unidentified Prototypes  1    | .   .   .   .   1   .   .   .   
Parts Lost                 21   | .   .   .   .   3   12  .   6   
  Power                    3    | .   .   .   .   .   2   .   1   
  Propulsion               11   | .   .   .   .   2   6   .   3   
  Utility                  3    | .   .   .   .   .   1   .   2   
  Weapon                   4    | .   .   .   .   1   3   .   .   
  Highest Loss Streak      12   | .   .   .   .   2   6   .   12  
  To Critical Strikes      .    | .   .   .   .   .   .   .   .   
Average Slot Usage (%)     77   | .   89  85  66  89  85  30  23  
  Engine                   11   | .   14  14  11  11  14  .   .   
  Leg                      8    | .   .   .   .   23  .   .   .   
  Wheel                    10   | .   28  28  22  2   .   .   .   
  Hover                    1    | .   .   .   .   .   4   .   6   
  Flight                   9    | .   .   .   .   11  29  7   1   
  Device                   4    | .   .   .   .   5   13  7   1   
  Storage                  17   | .   22  28  22  16  9   7   7   
  Energy Gun               2    | .   9   .   .   2   1   .   1   
  Ballistic Gun            6    | .   14  14  11  4   2   .   .   
  Slashing Weapon          5    | .   .   .   .   11  9   7   1   
Naked Turns                .    | .   .   .   .   .   .   .   .   
Heaviest Build             23   | 12  16  15  15  17  23  7   12  
  Greatest Support         49   | 32  32  32  32  40  25  12  49  
  Greatest Overweight (x)  2    | .   .   .   .   .   1   .   2   
  Average Overweight (x)   .    | .   .   .   .   .   .   .   .   
Largest Inventory Capacity 8    | 8   8   8   8   8   8   8   8   
  Average Capacity         7    | 6   8   8   8   8   8   8   8   
  Most Carried             8    | 8   8   8   8   8   8   8   8   
  Average Carried          7    | 4   6   8   8   7   7   8   7   
  Final Capacity           8    | 8   8   8   8   8   8   8   8   
  Final Carried            8    | 6   8   8   8   8   8   8   8   

 Class Distribution 
--------------------
 70% | Mutant
 19% | Scavenger-Sprinter
  9% | Scavenger-Mutant

 Dominant Class 
----------------
             Mutant | -10/Materials
             Mutant | -10/Mines
             Mutant | -9/Materials
             Mutant | -9/Mines
 Scavenger-Sprinter | -8/Materials
 Scavenger-Sprinter | -7/Factory
             Mutant | -7/DSF

 Resources                      | -11 -10 -10 -9  -9  -8  -7  -7  
-----------                Run  | Yrd Mat Min Mat Min Mat Fac DSF 
Matter Collected           542  | 237 40  23  .   134 100 .   8   
  Remotely                 .    | .   .   .   .   .   .   .   .   
Salvage Created            552  | .   57  16  .   92  350 .   37  
  Parts                    39   | .   4   2   .   7   20  .   6   
Haulers Intercepted        .    | .   .   .   .   .   .   .   .   
Recyclers Shooed           .    | .   .   .   .   .   .   .   .   
Parts Field Recycled       .    | .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   
Parts Self-Destructed      .    | .   .   .   .   .   .   .   .   
  Prevented                .    | .   .   .   .   .   .   .   .   

 Kills                          | -11 -10 -10 -9  -9  -8  -7  -7  
-------                    Run  | Yrd Mat Min Mat Min Mat Fac DSF 
Combat Hostiles Destroyed  19   | .   2   1   .   5   10  .   1   
  Melee                    12   | .   .   .   .   3   9   .   .   
  Guns                     6    | .   2   1   .   2   1   .   .   
  AOE                      1    | .   .   .   .   .   .   .   1   
Classes Destroyed          5    | .   2   .   .   1   1   .   1   
  Swarmer                  9    | .   1   1   .   2   5   .   .   
  Grunt                    5    | .   1   .   .   1   3   .   .   
  Sentry                   2    | .   .   .   .   .   2   .   .   
  Specialist               1    | .   .   .   .   .   .   .   1   
  Assembled                2    | .   .   .   .   2   .   .   .   
Best Kill Streak           9    | .   2   1   .   2   9   .   1   
  Combat Bots Only         9    | .   2   1   .   2   9   .   1   
Max Kills in Single Turn   1    | .   1   1   .   1   1   .   1   
  Gunslinging              .    | .   .   .   .   .   .   .   .   
  Exploded                 1    | .   .   .   .   .   .   .   1   
  Melee                    1    | .   .   .   .   1   1   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   .   .   .   .   

 Combat                         | -11  -10  -10  -9   -9   -8   -7   -7   
--------                   Run  | Yrd  Mat  Min  Mat  Min  Mat  Fac  DSF  
Hostile Shots Fired        224  | .    9    27   .    31   97   .    60   
  Missed                   79   | .    .    9    .    13   39   .    18   
Damage Taken               2689 | .    87   155  .    345  1002 .    1100 
  Core                     1281 | .    34   86   .    82   368  .    711  
  Absorbed by Shields      .    | .    .    .    .    .    .    .    .    
Core Remaining (%)         66   | 100  .    52   .    79   33   .    .    
Volleys Fired              44   | .    7    13   .    10   5    .    9    
  Largest                  2    | .    2    1    .    1    1    .    1    
  Hottest                  75   | .    60   20   .    40   23   .    75   
Shots Fired                51   | .    14   13   .    10   5    .    9    
  Gun                      49   | .    14   13   .    10   5    .    7    
  Cannon                   1    | .    .    .    .    .    .    .    1    
  Launcher                 1    | .    .    .    .    .    .    .    1    
  Special                  .    | .    .    .    .    .    .    .    .    
  Kinetic                  29   | .    7    13   .    4    5    .    .    
  Thermal                  20   | .    7    .    .    6    .    .    7    
  Explosive                1    | .    .    .    .    .    .    .    1    
  Electromagnetic          1    | .    .    .    .    .    .    .    1    
  Robot Hit Streak         5    | .    5    3    .    2    2    .    3    
  Robot Miss Streak        4    | .    2    4    .    2    1    .    4    
  Penetration Max          .    | .    .    .    .    .    .    .    .    
  Secondary Targets        1    | .    1    .    .    .    .    .    .    
    Max Gunslinging Chain  1    | .    1    .    .    .    .    .    .    
Shots Hit Robots           56   | .    8    5    .    13   27   .    3    
  Core Hits                27   | .    3    3    .    7    12   .    2    
  Critical Kills           .    | .    .    .    .    .    .    .    .    
  Critical Parts Destroyed 1    | .    .    .    .    1    .    .    .    
  Critical Strikes         6    | .    .    .    .    1    4    .    1    
    Burn                   1    | .    .    .    .    .    .    .    1    
    Destroy                1    | .    .    .    .    1    .    .    .    
    Sever                  4    | .    .    .    .    .    4    .    .    
Melee Attacks              52   | .    .    .    .    20   31   .    1    
  Impact                   .    | .    .    .    .    .    .    .    .    
  Slashing                 52   | .    .    .    .    20   31   .    1    
  Piercing                 .    | .    .    .    .    .    .    .    .    
  Sneak Attacks            .    | .    .    .    .    .    .    .    .    
    Combat Hostiles        .    | .    .    .    .    .    .    .    .    
  Follow-up Attacks        .    | .    .    .    .    .    .    .    .    
Damage Inflicted           1309 | .    89   33   .    266  833  .    88   
  Guns                     298  | .    89   33   .    77   61   .    38   
  Cannons                  21   | .    .    .    .    .    .    .    21   
  Explosions               29   | .    .    .    .    .    .    .    29   
  Melee                    961  | .    .    .    .    189  772  .    .    
  Ramming                  .    | .    .    .    .    .    .    .    .    
  Kinetic                  149  | .    30   33   .    25   61   .    .    
  Thermal                  149  | .    59   .    .    52   .    .    38   
  Explosive                29   | .    .    .    .    .    .    .    29   
  Electromagnetic          21   | .    .    .    .    .    .    .    21   
  Impact                   .    | .    .    .    .    .    .    .    .    
  Slashing                 961  | .    .    .    .    189  772  .    .    
  Piercing                 .    | .    .    .    .    .    .    .    .    
Highest Corruption         6    | .    .    .    .    .    .    .    6    
  Average Corruption       6    | .    .    .    .    .    .    .    6    
  Corruption Purged        .    | .    .    .    .    .    .    .    .    
  Corruption Blocked       .    | .    .    .    .    .    .    .    .    
  Effects                  2    | .    .    .    .    .    .    .    2    
    Matter Fused           1    | .    .    .    .    .    .    .    1    
    Heat Flow Errors       1    | .    .    .    .    .    .    .    1    
Overload Shots             .    | .    .    .    .    .    .    .    .    
Overflow Damage            25   | .    .    .    .    4    21   .    .    
  Projectiles              .    | .    .    .    .    .    .    .    .    
  Explosions               .    | .    .    .    .    .    .    .    .    
  Melee                    25   | .    .    .    .    4    21   .    .    
Knockbacks                 .    | .    .    .    .    .    .    .    .    
  Impact                   .    | .    .    .    .    .    .    .    .    
  Kinetic                  .    | .    .    .    .    .    .    .    .    
  Secondary                .    | .    .    .    .    .    .    .    .    
Self-Inflicted Damage      .    | .    .    .    .    .    .    .    .    
  Shots                    .    | .    .    .    .    .    .    .    .    
  Rammed                   .    | .    .    .    .    .    .    .    .    
Targets Rammed             .    | .    .    .    .    .    .    .    .    
  Kicked                   .    | .    .    .    .    .    .    .    .    
  Crushed                  .    | .    .    .    .    .    .    .    .    
Highest Temperature        213  | .    52   7    .    19   27   .    213  
  Average Temperature      29   | .    23   7    .    8    8    .    108  
  Received Heat Transfer   380  | .    18   33   .    131  198  .    .    
Siege Activations          .    | .    .    .    .    .    .    .    .    
Robots Corrupted           .    | .    .    .    .    .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    .    .    .    .    
  Parts Fried              .    | .    .    .    .    .    .    .    .    
  Impact Corruptions       .    | .    .    .    .    .    .    .    .    
Robots Melted              .    | .    .    .    .    .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    .    .    .    .    
  Parts Melted             .    | .    .    .    .    .    .    .    .    
  Heat Transferred         398  | .    125  .    .    125  .    .    148  
Parts Sabotaged            .    | .    .    .    .    .    .    .    .    
Parts Stolen               .    | .    .    .    .    .    .    .    .    
Parts Stripped             .    | .    .    .    .    .    .    .    .    
Power Chain Reactions      .    | .    .    .    .    .    .    .    .    

 Alert                          | -11 -10 -10 -9  -9  -8  -7  -7  
-------                    Run  | Yrd Mat Min Mat Min Mat Fac DSF 
Peak Influence             387  | .   144 120 61  188 387 148 103 
  Initial                  148  | .   .   55  46  23  72  148 103 
  Average                  112  | .   59  100 46  105 258 148 85  
Maximum Alert Level        1    | .   .   .   .   .   1   .   .   
  Low Security (%)         87   | 100 100 100 100 100 27  100 100 
  Level 1                  12   | .   .   .   .   .   72  .   .   
  Level 2                  .    | .   .   .   .   .   .   .   .   
  Level 3                  .    | .   .   .   .   .   .   .   .   
  Level 4                  .    | .   .   .   .   .   .   .   .   
  Level 5                  .    | .   .   .   .   .   .   .   .   
  High Security            .    | .   .   .   .   .   .   .   .   
  Max Security             .    | .   .   .   .   .   .   .   .   
Squads Dispatched          8    | .   2   .   2   .   2   .   2   
  Investigation            2    | .   .   .   2   .   .   .   .   
  Extermination            .    | .   .   .   .   .   .   .   .   
  Reinforcement            6    | .   2   .   .   .   2   .   2   
  Assault                  .    | .   .   .   .   .   .   .   .   
  Garrison                 .    | .   .   .   .   .   .   .   .   
  Intercept                .    | .   .   .   .   .   .   .   .   
Searches Triggered         .    | .   .   .   .   .   .   .   .   
Construction Impeded       .    | .   .   .   .   .   .   .   .   
Haulers Reinforced         .    | .   .   .   .   .   .   .   .   
Active Scanning Responses  .    | .   .   .   .   .   .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   .   .   .   .   .   

 Stealth                        | -11 -10 -10 -9  -9  -8  -7  -7  
---------                  Run  | Yrd Mat Min Mat Min Mat Fac DSF 
Distress Signals           .    | .   .   .   .   .   .   .   .   
Communications Jammed      .    | .   .   .   .   .   .   .   .   
  Distress Signals         .    | .   .   .   .   .   .   .   .   
Times Spotted              56   | .   11  5   4   8   22  .   6   
  Peak Tracking Total      9    | .   7   5   5   3   9   .   4   
  Tactical Retreats        7    | .   2   2   .   1   1   .   1   

 Traps                          | -11 -10 -10 -9  -9  -8  -7  -7  
-------                    Run  | Yrd Mat Min Mat Min Mat Fac DSF 
Traps Triggered            .    | .   .   .   .   .   .   .   .   
  Indirectly               .    | .   .   .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   
  Installed                .    | .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   

 Machines                       | -11 -10 -10 -9  -9  -8  -7  -7  
----------                 Run  | Yrd Mat Min Mat Min Mat Fac DSF 
Machines Disabled          2    | .   .   .   .   1   .   .   1   
  Max in Single Turn       1    | .   .   .   .   .   .   .   1   
Machines Repaired          .    | .   .   .   .   .   .   .   .   
Machines Dismantled        .    | .   .   .   .   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -10 -9  -9  -8  -7  -7  
---------                  Run  | Yrd Mat Min Mat Min Mat Fac DSF 
Machines Accessed          5    | .   1   .   2   .   1   1   .   
  Terminals                5    | .   1   .   2   .   1   1   .   
  Fabricators              .    | .   .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   .   
Total Hacks                10   | .   2   .   6   .   1   1   .   
  Successful               4    | .   2   .   1   .   .   1   .   
  Failed                   6    | .   .   .   5   .   1   .   .   
    Catastrophic           1    | .   .   .   1   .   .   .   .   
  Database Lockouts        .    | .   .   .   .   .   .   .   .   
  Manual                   4    | .   .   .   3   .   1   .   .   
  Terminals                10   | .   2   .   6   .   1   1   .   
  Fabricators              .    | .   .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   .   
Terminal Hacks             4    | .   2   .   1   .   .   1   .   
  Robot Analysis           1    | .   1   .   .   .   .   .   .   
  Open DSF                 1    | .   .   .   .   .   .   1   .   
  Alert Level              1    | .   .   .   1   .   .   .   .   
  Zone Layout              1    | .   1   .   .   .   .   .   .   
Fabricator Hacks           .    | .   .   .   .   .   .   .   .   
Repair Station Hacks       .    | .   .   .   .   .   .   .   .   
Recycling Unit Hacks       .    | .   .   .   .   .   .   .   .   
Scanalyzer                 .    | .   .   .   .   .   .   .   .   
Garrison Access Hacks      .    | .   .   .   .   .   .   .   .   
Unauthorized Hacks         .    | .   .   .   .   .   .   .   .   
  Terminals                .    | .   .   .   .   .   .   .   .   
  Fabricators              .    | .   .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   .   
Data Cores Recovered       .    | .   .   .   .   .   .   .   .   
  Used                     .    | .   .   .   .   .   .   .   .   
Hacking Detections         4    | .   1   .   2   .   1   .   .   
  Full Trace Events        2    | .   .   .   2   .   .   .   .   
  Feedback Events          .    | .   .   .   .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   .   .   .   
Part Schematics Acquired   .    | .   .   .   .   .   .   .   .   
  Parts Built              .    | .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   .   .   .   .   
Parts Repaired             .    | .   .   .   .   .   .   .   .   
  Time                     .    | .   .   .   .   .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   
  Retrieved Components     .    | .   .   .   .   .   .   .   .   
Parts Scanalyzed           .    | .   .   .   .   .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -9  -9  -8  -7  -7  
------------               Run  | Yrd Mat Min Mat Min Mat Fac DSF 
Used RIF Installer         .    | .   .   .   .   .   .   .   .   
Robots Hacked              .    | .   .   .   .   .   .   .   .   
  Non-combat               .    | .   .   .   .   .   .   .   .   
  Combat                   .    | .   .   .   .   .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   .   .   .   .   
Robots Rewired             .    | .   .   .   .   .   .   .   .   
Allies Hacked              .    | .   .   .   .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   

 Allies                         | -11 -10 -10 -9  -9  -8  -7  -7  
--------                   Run  | Yrd Mat Min Mat Min Mat Fac DSF 
Total Allies               1    | .   .   .   .   1   .   .   .   
  Largest Group            1    | .   .   .   .   1   .   .   .   
  Highest-Rated Group      31   | .   .   .   .   31  .   .   .   
  Highest-Rated Ally       31   | .   .   .   .   31  .   .   .   
Total Orders               .    | .   .   .   .   .   .   .   .   
Ally Attacks               12   | .   .   .   .   12  .   .   .   
  Total Damage             192  | .   .   .   .   192 .   .   .   
  Kills                    4    | .   .   .   .   4   .   .   .   
Allies Corrupted           .    | .   .   .   .   .   .   .   .   
Allies Melted              .    | .   .   .   .   .   .   .   .   

 Intel                          | -11 -10 -10 -9  -9  -8  -7  -7  
-------                    Run  | Yrd Mat Min Mat Min Mat Fac DSF 
Robot Analysis Total       1    | .   1   .   .   .   .   .   .   
Derelict Logs Recovered    1    | .   .   .   .   1   .   .   .   
Drone Launches             .    | .   .   .   .   .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   .   .   .   .   

 Exploration                    | -11 -10 -10 -9  -9  -8  -7  -7  
-------------              Run  | Yrd Mat Min Mat Min Mat Fac DSF 
Turns Passed               1159 | 81  103 185 101 370 198 1   120 
Spaces Moved               1052 | 66  74  151 87  364 196 3   111 
  Core                     46   | 8   .   .   .   .   6   .   32  
  Treads                   .    | .   .   .   .   .   .   .   .   
  Legs                     140  | .   .   .   .   140 .   .   .   
  Wheels                   371  | 58  74  151 87  1   .   .   .   
  Hover                    72   | .   .   .   .   .   17  .   55  
  Flight                   423  | .   .   .   .   223 173 3   24  
  Fastest Speed            31   | 50  100 100 100 31  31  35  35  
  Average Speed            71   | 93  100 100 100 65  34  35  67  
  Slowest Speed            150  | 100 100 100 100 120 117 35  150 
  Overloaded Moves         .    | .   .   .   .   .   .   .   .   
  Propulsion Burnouts      .    | .   .   .   .   .   .   .   .   
  Robots Hopped            1    | .   .   .   .   1   .   .   .   
  Cave-ins Triggered       .    | .   .   .   .   .   .   .   .   
Exploration Rate (%)       34   | 4   17  36  20  74  23  .   69  
  Regions Visited          7
    Branch Regions         2
  Pre-discovered Areas     1    | .   .   .   .   1   .   .   .   
  Known Exits Taken        1    | .   .   .   .   .   .   1   .   
  Unknown Exits Taken      6    | 1   1   1   1   1   1   .   .   
Scrap Searched             2    | .   .   .   .   2   .   .   .   
Spaces Dug                 .    | .   .   .   .   .   .   .   .   
Terrain Destroyed          2    | .   .   .   .   .   .   .   2   
  Melee                    .    | .   .   .   .   .   .   .   .   
  Projectile               .    | .   .   .   .   .   .   .   .   
  AOE                      2    | .   .   .   .   .   .   .   2   
Terrain Rammed             .    | .   .   .   .   .   .   .   .   
  Walls Destroyed          .    | .   .   .   .   .   .   .   .   
  Machines Disabled        .    | .   .   .   .   .   .   .   .   

 Actions                        | -11 -10 -10 -9  -9  -8  -7  -7  
---------                  Run  | Yrd Mat Min Mat Min Mat Fac DSF 
Total                      1313 | 84  91  174 100 445 274 2   143 
  Wait                     50   | 2   4   11  14  19  .   .   .   
  Move                     1043 | 65  73  150 86  361 195 2   111 
  Hop                      1    | .   .   .   .   1   .   .   .   
  Pick Up                  41   | 11  3   .   .   10  9   .   8   
  Fast Attach              17   | 1   .   .   .   4   6   .   6   
  Attach                   23   | 5   1   .   .   4   6   .   7   
  Detach                   2    | .   .   .   .   .   2   .   .   
  Swap                     17   | .   1   .   .   6   10  .   .   
  Drop                     23   | .   2   .   .   10  10  .   1   
  Fire                     44   | .   7   13  .   10  5   .   9   
  Melee                    52   | .   .   .   .   20  31  .   1   
  Ram                      .    | .   .   .   .   .   .   .   .   
  Kick                     .    | .   .   .   .   .   .   .   .   
  Crush                    .    | .   .   .   .   .   .   .   .   
  Escape Stasis            .    | .   .   .   .   .   .   .   .   
  Rewire                   .    | .   .   .   .   .   .   .   .   
  Trap                     .    | .   .   .   .   .   .   .   .   
  Miscellaneous            .    | .   .   .   .   .   .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials
-10/Mines
-9/Materials
-9/Mines
-8/Materials (discovered 2 exits: *Fac / Sto)
-7/Factory
-7/DSF

 History 
---------
 Turn | Location      | Event
    2 | -11/Scrapyard | Discovered new exit (range 16)
   82 | -11/Scrapyard | Entered Materials
  127 | -10/Materials | Discovered new exit (range 15)
  185 | -10/Materials | Entered Mines
  298 | -10/Mines     | Discovered new exit (range 4)
  304 | -10/Mines     | Build established: Mutant
  370 | -10/Mines     | Entered Materials
  370 | -9/Materials  | Evolved 2 slots: Propulsion x2
  466 | -9/Materials  | Discovered new exit (range 6)
  471 | -9/Materials  | Entered Mines
  529 | -9/Mines      | Met a Derelict bent on vengeance
  533 | -9/Mines      | Excavation squad dispatched
  533 | -9/Mines      | A large section of the Mines collapsed
  591 | -9/Mines      | Escorted by a lone wolf Derelict
  611 | -9/Mines      | Learned location of Storage (-8)
  675 | -9/Mines      | Found a damaged Exp. Sensor Array with a note attached
  678 | -9/Mines      | Found Prototype Device
  678 | -9/Mines      | Identified Exp. Sensor Array
  771 | -9/Mines      | Discovered new exit (range 5)
  841 | -9/Mines      | Entered Materials
  841 | -8/Materials  | Evolved 2 slots: Power x1, Utility x1
  842 | -8/Materials  | Identified exit to Storage
  996 | -8/Materials  | Lost 4 parts (1p2n1u)
 1003 | -8/Materials  | Destroyed 9 combat bots
 1027 | -8/Materials  | Discovered new exit (range 10)
 1036 | -8/Materials  | Core integrity fell below 50%
 1039 | -8/Materials  | Entered Factory
 1039 | -7/Factory    | Evolved 2 slots: Propulsion x1, Utility x1
 1040 | -7/Factory    | Identified exit to DSF
 1040 | -7/Factory    | Entered DSF
 1058 | -7/DSF        | Additional patrols routed to DSF
 1093 | -7/DSF        | Core integrity fell below 50%
 1119 | -7/DSF        | Lost 12 parts (2p6n2u2w)
 1153 | -7/DSF        | Core integrity fell below 20%
 1160 | -7/DSF        | Destroyed by H-61 Shepherd with Heavy Assault Cannon

 Last Messages 
---------------
01090_ C-17 Slicer system terminally corrupted.
01091_ Acquired Imp. Gravmag System.
01099_ Imp. Gravmag System severed.
01102_ Acquired Imp. Gravmag System.
01102_ EM Pulse Cannon severed.
01107_ Imp. Hover Unit severed.
01125_ C-17 Slicer suffers critical hit (Burn).
01131_ Hvy. Laser severed.
01131_ Acquired Hvy. Laser.
01134_ Hvy. Laser severed.
01135_ Acquired Hvy. Laser.
01140_ Hvy. Laser severed.
01143_ System corrupted: Matter fused (-9).
01144_ Acquired 8 matter.
01145_ ALERT: Suspicious intruders detected, dispatching Cutter
  reinforcements to area.
01146_ Acquired Imp. Gravmag System.
01152_ Knocked back. <x2>
01156_ Acquired Plasma Rifle.
01159_ Plasma Rifle severed.

 Map 
-----
+----------------------------------------------------+
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| ?????###  ############H  ###?###?????????????????  |
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| ?????#!^   [         a               ????????????  |
| ?????#!!!                             ???????????  |
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| ?????????"#??????????????????????????????????????  |
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| ?????????????????????????????????????????????????  |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           34
Energy Generation          27
Energy Capacity            500
Matter Stores              300
Matter Capacity            300
Sight Range                16
Robot Scan Range           20
Terrain Scan Density       10
Additional Mass Support    9
Evasion (%)                63
Authchip Count             1

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              DimensionalSwarmAnalyzer
  Manual?         0
Play Time         00:30:41
  Cumulative      84.9 hours
  Start           2024.07.04 @ 18:20:48
  End             2024.07.04 @ 19:08:38
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          122
  Rogue           122
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             39
Gallery%          52
Achievement%      34
Wizard Run        0

 Options 
---------
Layout            0
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        1
Font              24/Smallcaps
Map View          76x50
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 4a5c2207-8a34-4409-8201-d4418868f523