Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.10.10 @ 03:55:06 Player: Fish Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (9) 1800 Robots Destroyed (56) 280 Value Destroyed (1452) 1452 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (32) 32 TOTAL SCORE: 7184 Bonus ------- High Alert Combat Kills 32 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 35/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (12) ----- Visual Processing Unit Advanced Signal Interpreter Improved Targeting Computer Improved Targeting Computer Improved Core Analyzer System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Particle Reactor Light Particle Reactor Improved Melee Analysis Suite Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- VTOL Module VTOL Module Impulse Thruster Field Propulsion Array > --- UTILITY ---------- Visual Processing Unit Improved Sensor Array Advanced Signal Interpreter Improved Targeting Computer Improved Targeting Computer Improved Core Analyzer Improved Phase Shifter Advanced Shield Generator Remote Force Field Hacking Suite Improved Hacking Suite System Shield > --- WEAPON ----------- Neutron Cannon > --- INVENTORY -------- VTOL Module VTOL Module Improved Hardlight Generator Hacking Suite [Rating: 91] Favorites ----------- Power Micro Fission Core Engine Reinforced Deuterium Engine Power Core Micro Fission Core Reactor Particle Reactor Propulsion Gravmag System Treads Medium Treads Leg Titanium Leg Wheel Wheel Hover Unit Gravmag System Flight Unit VTOL Module Utility Improved Targeting Computer Device Advanced Sensor Array Storage Small Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Weapon Neutron Cannon Energy Gun Medium Laser Energy Cannon Neutron Cannon Ballistic Gun Minigun Ballistic Cannon Heavy Flak Cannon Launcher Missile Launcher Special Weapon Improved Remote Datajack Build | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Res Slots Evolved 14 | . . 2 . 2 2 2 2 2 2 Power 1 | . . . . . 1 . . . . Propulsion 3 | . . 1 . . 1 . 1 . . Utility 10 | . . 1 . 2 . 2 1 2 2 Weapon . | . . . . . . . . . . Parts Attached 133 | 3 6 8 9 24 8 27 16 11 21 Power 17 | 1 . . 2 3 2 4 2 1 2 Engine 9 | 1 . . 2 3 2 1 . . . Core 6 | . . . . . . 3 2 1 . Reactor 2 | . . . . . . . . . 2 Propulsion 54 | 2 2 2 3 10 5 10 5 5 10 Treads 5 | . . . . 5 . . . . . Leg 1 | . . . . 1 . . . . . Wheel 9 | 2 . . 3 1 3 . . . . Hover 10 | . . . . . . 5 5 . . Flight 29 | . 2 2 . 3 2 5 . 5 10 Utility 41 | . 1 3 1 6 1 10 6 5 8 Device 21 | . 1 2 . 2 1 4 3 2 6 Storage 3 | . . . . 3 . . . . . Processor 12 | . . 1 1 . . 5 3 1 1 Hackware 5 | . . . . 1 . 1 . 2 1 Protection . | . . . . . . . . . . Artifact . | . . . . . . . . . . Weapon 21 | . 3 3 3 5 . 3 3 . 1 Energy Gun 5 | . 2 1 1 1 . . . . . Energy Cannon 5 | . . . . 1 . 1 2 . 1 Ballistic Gun 3 | . . 1 . 1 . 1 . . . Ballistic Cannon 1 | . . . . . . 1 . . . Launcher 4 | . . 1 1 2 . . . . . Special Weapon 3 | . 1 . 1 . . . 1 . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 6 | . . 1 . 1 . 2 1 . 1 Parts Lost 68 | . . 5 1 17 1 16 1 2 25 Power 8 | . . 1 1 1 . 3 . . 2 Propulsion 30 | . . 2 . 8 . 8 . . 12 Utility 15 | . . . . 3 . 2 1 1 8 Weapon 15 | . . 2 . 5 1 3 . 1 3 Highest Loss Streak 15 | . . 5 1 4 1 7 1 2 15 Average Slot Usage (%) 79 | . 68 91 87 75 61 75 99 94 73 Engine 4 | . 14 9 4 6 5 2 . . . Core 3 | . . . . . . 4 11 10 6 Wheel 3 | . 13 . 25 6 . . . . . Hover 7 | . . . . . . 10 29 9 . Flight 9 | . 14 30 4 3 12 2 . 16 15 Device 11 | . 1 21 11 14 8 11 11 10 9 Processor 18 | . . 9 22 18 15 20 22 26 23 Hackware 6 | . . . . 1 7 9 11 13 13 Energy Gun 3 | . 20 10 11 3 . 1 . . . Energy Cannon 2 | . . . . 1 . 4 6 6 2 Ballistic Cannon 1 | . . . . . . 3 1 . . Launcher 2 | . . 6 8 2 8 . . . . Naked Turns . | . . . . . . . . . . Heaviest Build 41 | 3 7 11 10 27 29 36 41 39 38 Greatest Support 63 | 3 32 12 20 56 56 47 63 63 43 Greatest Overweight (x) 5 | . . . 2 2 2 5 . 1 2 Average Overweight (x) . | . . . . . 1 . . . . Largest Inventory Capacity 6 | 4 4 4 4 6 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 5 4 4 4 4 4 Most Carried 6 | 4 4 4 4 6 4 4 4 4 4 Average Carried 3 | 2 3 3 3 4 3 3 3 3 2 Final Capacity 4 | 4 4 4 4 4 4 4 4 4 4 Final Carried 4 | 4 4 4 4 4 4 4 4 4 3 Class Distribution -------------------- 57% | Mutant 26% | Hacker-Mutant 10% | Hacker-Scout 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Hacker-Mutant | -5/Factory Hacker-Scout | -4/Factory Hacker-Scout | -3/Research Resources | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 ----------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Res Matter Collected 1596 | 230 40 133 135 155 . 418 285 30 170 Remotely . | . . . . . . . . . . Salvage Created 1657 | . 52 165 341 373 . 296 357 73 . Parts 102 | . 6 18 13 26 . 15 19 5 . Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 2 | . 1 . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Res Combat Hostiles Destroyed 38 | . 3 10 . 14 . 9 1 1 . Guns 14 | . 3 3 . 4 . 4 . . . Cannons 10 | . . . . 4 . 4 1 1 . AOE 14 | . . 7 . 6 . 1 . . . Classes Destroyed 11 | . 1 5 2 1 . 2 . . . Worker 2 | . . 2 . . . . . . . Builder 3 | . . 1 2 . . . . . . Tunneler 2 | . . . 1 1 . . . . . Recycler 5 | . . . 3 . . . 2 . . Watcher 6 | . . 1 . 2 . . 3 . . Swarmer 22 | . 3 6 . 8 . 5 . . . Grunt 9 | . . 3 . 4 . 2 . . . Brawler 1 | . . . . 1 . . . . . Duelist 1 | . . . . . . 1 . . . Sentry 4 | . . 1 . 1 . . 1 1 . Programmer 1 | . . . . . . 1 . . . Best Kill Streak 11 | . 3 11 1 7 . 3 3 1 . Combat Bots Only 7 | . 3 7 . 4 . 3 1 1 . Max Kills in Single Turn 3 | . 2 3 1 2 . 1 1 1 . Gunslinging 1 | . 1 . . . . . . . . Exploded 2 | . . 2 . 2 . 1 . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Res Damage Taken 7730 | . 22 390 37 2321 95 1523 203 246 2893 Core 2523 | . . 115 . 520 18 497 . 51 1322 Absorbed by Shields 115 | . . . . . . 8 32 35 40 Core Remaining (%) 76 | 100 100 . 71 5 97 41 100 95 . Volleys Fired 155 | . 11 20 13 48 . 33 19 3 8 Largest 2 | . 2 1 1 2 . 2 2 2 2 Hottest 180 | . 90 50 45 68 . 143 180 180 140 Shots Fired 189 | . 14 20 13 60 . 45 21 5 11 Gun 105 | . 11 11 13 36 . 31 . . 3 Cannon 58 | . . . . 12 . 14 19 5 8 Launcher 21 | . . 9 . 12 . . . . . Special 5 | . 3 . . . . . 2 . . Kinetic 39 | . . 5 . 24 . 10 . . . Thermal 99 | . 11 6 . 12 . 35 19 5 11 Explosive 21 | . . 9 . 12 . . . . . Electromagnetic 28 | . 3 . 13 12 . . . . . Robot Hit Streak 19 | . 2 6 5 19 . 10 8 7 1 Robot Miss Streak 4 | . 4 3 2 2 . 4 2 1 2 Penetration Max . | . . . . . . . . . . Secondary Targets 2 | . 1 . . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . . . Shots Hit Robots 127 | . 5 12 13 48 . 28 15 3 3 Core Hits 94 | . 3 22 9 26 . 21 10 3 . Critical Hits 3 | . . . . . . 1 2 . . Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . . 1 2 . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 4920 | . 86 1230 243 1789 . 715 617 142 98 Guns 958 | . 86 70 219 413 . 170 . . . Cannons 1298 | . . . . 225 . 280 559 142 92 Explosions 2585 | . . 1160 24 1136 . 265 . . . Melee . | . . . . . . . . . . Ramming 79 | . . . . 15 . . 58 . 6 Kinetic 487 | . . 32 . 318 . 137 . . . Thermal 1707 | . 49 38 24 225 . 578 559 142 92 Explosive 2296 | . . 1160 . 1136 . . . . . Electromagnetic 351 | . 37 . 219 95 . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 11 | . . . . . . 4 2 2 11 Average Corruption 2 | . . . . . . 2 2 1 8 Corruption Purged . | . . . . . . . . . . Effects 22 | . . . . . . 13 5 . 4 Message Errors 2 | . . . . . . 2 . . . Heat Flow Errors 7 | . . . . . . 3 3 . 1 Energy Discharges 7 | . . . . . . 5 1 . 1 Data Loss (minor) 5 | . . . . . . 3 1 . 1 Data Loss (major) 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 403 | . . 74 6 229 . 59 31 4 . Projectiles 13 | . . . . . . . 13 . . Explosions 372 | . . 74 6 229 . 59 . 4 . Melee 18 | . . . . . . . 18 . . Knockbacks 3 | . . . . . . 3 . . . Impact . | . . . . . . . . . . Kinetic 3 | . . . . . . 3 . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 305 | . . 24 37 11 . . 28 202 3 Shots 8 | . . 1 1 1 . . . 5 . Rammed 9 | . . . . 4 1 . 2 . 2 Targets Rammed 9 | . . . . 4 1 . 2 . 2 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 321 | . 110 60 6 131 . 255 321 252 189 Average Temperature 90 | . 47 22 6 38 . 86 144 106 73 Received Heat Transfer 1295 | . . 108 . 738 30 241 58 9 111 Effects 2 | . . . . . . . 2 . . Interference 2 | . . . . . . . 2 . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions 1 | . . . . . . . 1 . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 2 | . . . . . . 2 . . . Heat Transferred 2218 | . 148 111 50 407 . 977 375 100 50 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 2 | . . . 1 . . . . 1 . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Res Peak Influence 478 | . 75 246 115 435 206 478 199 237 297 Initial 160 | . . 31 95 44 160 24 65 65 123 Average 151 | . 49 101 102 213 124 212 105 179 172 Maximum Alert Level 2 | . . 1 . 2 1 2 . 1 1 Low Security (%) 72 | 100 100 96 100 35 61 54 100 42 87 Level 1 25 | . . 3 . 57 38 36 . 57 12 Level 2 2 | . . . . 6 . 8 . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 15 | . . 1 . 2 . 9 1 . 2 Investigation 4 | . . . . . . 3 1 . . Extermination 3 | . . . . . . 2 . . 1 Reinforcement 4 | . . 1 . 2 . 1 . . . Assault 1 | . . . . . . . . . 1 Garrison 3 | . . . . . . 3 . . . Intercept . | . . . . . . . . . . Construction Impeded 1 | . . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Res Distress Signals 4 | . . 1 . 1 . . 1 . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 146 | . 3 23 . 32 2 23 10 7 46 Peak Tracking Total 21 | . 3 10 . 9 1 5 4 5 21 Tactical Retreats 25 | . . 3 . 5 . 5 4 . 8 Traps | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Res Traps Triggered 3 | . . . . . 1 1 1 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed 6 | . . . . . . 6 . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 ---------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Res Machines Disabled 17 | . . . . 1 . 12 . 4 . Max in Single Turn 11 | . . . . 1 . 11 . 3 . Garrison Access 1 | . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Res Machines Accessed 46 | . 2 5 . 3 5 10 8 6 7 Terminals 25 | . 1 3 . 2 3 3 5 3 5 Fabricators 4 | . . . . . 1 . 1 2 . Repair Stations 8 | . . 1 . 1 1 3 1 . 1 Recycling Units 3 | . 1 1 . . . 1 . . . Scanalyzers 2 | . . . . . . 1 . . 1 Garrison Access 4 | . . . . . . 2 1 1 . Total Hacks 137 | . 3 10 . 13 14 38 20 12 27 Successful 89 | . 2 6 . 8 9 29 10 6 19 Failed 48 | . 1 4 . 5 5 9 10 6 8 Catastrophic 4 | . . 1 . . . 2 . 1 . Database Lockouts . | . . . . . . . . . . Manual 88 | . 4 7 . 11 11 17 14 8 16 Terminals 84 | . 2 7 . 11 6 15 13 7 23 Fabricators 10 | . . . . . 5 . 1 4 . Repair Stations 20 | . . 2 . 2 3 7 4 . 2 Recycling Units 4 | . 1 1 . . . 2 . . . Scanalyzers 12 | . . . . . . 10 . . 2 Garrison Access 7 | . . . . . . 4 2 1 . Terminal Hacks 10 | . . . . . . 3 1 . 6 Alert Level 2 | . . . . . . . . . 2 Unreport Threat 2 | . . . . . . 1 . . 1 Locate Traps 2 | . . . . . . 1 . . 1 Reprogram Traps 1 | . . . . . . 1 . . . Patrol Status 1 | . . . . . . . . . 1 Assault Status 1 | . . . . . . . . . 1 Registered Components 1 | . . . . . . . 1 . . Fabricator Hacks 4 | . . . . . . . . 4 . Load Schematic 2 | . . . . . . . . 2 . Build 2 | . . . . . . . . 2 . Repair Station Hacks 11 | . . 1 . 2 1 5 1 . 1 Scan Component 5 | . . 1 . 1 1 1 1 . . Repair 2 | . . . . 1 . 1 . . . Refit 4 | . . . . . . 3 . . 1 Recycling Unit Hacks 2 | . 1 1 . . . . . . . Report Inventory 2 | . 1 1 . . . . . . . Scanalyzer 11 | . . . . . . 10 . . 1 Insert Component 5 | . . . . . . 4 . . 1 Analyze 6 | . . . . . . 6 . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 51 | . 1 4 . 6 8 11 8 2 11 Terminals 45 | . 1 4 . 6 5 9 7 2 11 Track 7 | . . . . 1 1 2 1 . 2 Assimilate 12 | . . 2 . 2 1 2 2 1 2 Botnet 20 | . 1 2 . 2 3 3 3 1 5 Operators 6 | . . . . 1 . 2 1 . 2 Fabricators 3 | . . . . . 3 . . . . Report 1 | . . . . . 1 . . . . Prioritize 1 | . . . . . 1 . . . . Siphon 1 | . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 3 | . . . . . . 2 1 . . Reprogram 2 | . . . . . . 1 1 . . Watchers 1 | . . . . . . 1 . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 38 | . 1 4 . 1 5 7 8 5 7 Full Trace Events 4 | . . . . . . 3 1 . . Feedback Events 1 | . . . . . . 1 . . . Corruption 1 | . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . 4 . . . Parts Built 4 | . . . . . . . . 4 . Matter 248 | . . . . . . . . 248 . Time 124 | . . . . . . . . 124 . Total Part Build Rating 8 | . . . . . . . . 8 . Parts Repaired 2 | . . . . 1 . 1 . . . Time 76 | . . . . 60 . 16 . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 5 | . . . . . . 4 . . 1 Part Schematics Acquired 4 | . . . . . . 4 . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 ------------ Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . . Robots Hacked 2 | . . . . . . . 2 . . Non-combat 2 | . . . . . . . 2 . . Combat . | . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . 2 . . parse_system 1 | . . . . . . . 1 . . find_chute 1 | . . . . . . . 1 . . Relay Couplers Released . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Res Total Allies 6 | . . . . . . . 4 1 1 Largest Group 3 | . . . . . . . 3 1 2 Highest-Rated Group 87 | . . . . . . . 87 26 36 Highest-Rated Ally 29 | . . . . . . . 29 26 26 Total Orders 11 | . . . . . . . . 4 7 STAY 6 | . . . . . . . . 2 4 FOLLOW 5 | . . . . . . . . 2 3 Ally Attacks 14 | . . . . . . . 14 . . Total Damage 174 | . . . . . . . 174 . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Res Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches 2 | . . . . . . . . . 2 Drone Recoveries 1 | . . . . . . . . . 1 Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 ------------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Res Turns Passed 4596 | 37 210 484 308 447 689 1137 614 249 421 Spaces Moved 5121 | 38 345 392 328 326 378 1095 962 362 895 Core 334 | 38 54 . 6 122 . 37 . . 77 Treads 16 | . . . . 16 . . . . . Legs 51 | . . . . 9 42 . . . . Wheels 482 | . 58 . 278 110 36 . . . . Hover 1901 | . . . . . . 830 962 109 . Flight 2337 | . 233 392 44 69 300 228 . 253 818 Fastest Speed 28 | 50 37 34 40 37 37 37 44 28 28 Average Speed 63 | 50 49 35 76 87 172 79 44 33 34 Slowest Speed 300 | 50 100 40 150 160 197 300 46 114 150 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 25 | . 2 3 . 1 . 3 . 2 14 Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 26 | 3 38 37 68 32 12 25 19 9 26 Regions Visited 9 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 6 | . . . 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug 13 | . . 6 . 7 . . . . . Terrain Destroyed 191 | . . 55 6 82 . 35 3 9 1 Melee . | . . . . . . . . . . Projectile 7 | . . . . . . 3 3 . 1 AOE 184 | . . 55 6 82 . 32 . 9 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Res Total 6259 | 55 367 715 372 428 413 1313 1131 480 985 Wait 718 | 6 . 284 16 8 17 138 104 94 51 Move 5066 | 37 340 386 327 323 377 1088 961 357 870 Hop 21 | . 2 2 . 1 . 3 . 2 11 Pick Up 73 | 8 5 7 3 9 3 10 13 4 11 Fast Attach 67 | . 1 3 5 16 6 17 5 7 7 Attach 55 | 3 4 2 4 8 2 8 8 3 13 Detach 15 | . . 1 2 3 . 3 1 1 4 Swap 11 | . 1 3 . . . 2 3 1 1 Drop 69 | 1 3 7 2 8 7 11 15 8 7 Fire 155 | . 11 20 13 48 . 33 19 3 8 Melee . | . . . . . . . . . . Ram 9 | . . . . 4 1 . 2 . 2 Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Sto]) -6/Factory -5/Factory -4/Factory -3/Research History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 26 | -11/Scrapyard | Discovered new exit (range 15) 38 | -11/Scrapyard | Entered Materials 171 | -10/Materials | Discovered new exit (range 10) 248 | -10/Materials | Entered another Materials area 248 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 305 | -9/Materials | Build established: Mutant 697 | -9/Materials | Destroyed 7 combat bots 702 | -9/Materials | Discovered new exit (range 15) 729 | -9/Materials | Lost 5 parts (1p2n2w) 732 | -9/Materials | Entered Mines 749 | -9/Mines | Discovered new exit (range 9) 759 | -9/Mines | Identified exit to Materials 828 | -9/Mines | Found a hidden stash of uninstalled traps 833 | -9/Mines | Met a Derelict bent on vengeance 913 | -9/Mines | Discovered exit to Materials (range 16) 1040 | -9/Mines | Entered Materials 1040 | -8/Materials | Evolved 2 slots: Utility x2 1166 | -8/Materials | Lost 3 parts (1u2w) 1243 | -8/Materials | Lost 3 parts (2n1w) 1301 | -8/Materials | Core integrity fell below 50% 1307 | -8/Materials | Lost 3 parts (2n1w) 1392 | -8/Materials | Lost 4 parts (1p2n1u) 1401 | -8/Materials | Repaired Faulty Imp. VTOL Module? 1452 | -8/Materials | Discovered new exit (range 4) 1455 | -8/Materials | Core integrity fell below 20% 1466 | -8/Materials | Lost 4 parts (2n1u1w) 1486 | -8/Materials | Identified exit to Factory 1487 | -8/Materials | Entered Factory 1487 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2087 | -7/Factory | Discovered new exit (range 15) 2103 | -7/Factory | Discovered new exit (range 8) 2116 | -7/Factory | Identified exit to Factory 2176 | -7/Factory | Entered another Factory area 2176 | -6/Factory | Evolved 2 slots: Utility x2 2292 | -6/Factory | Garrison activated, responded to threat 2348 | -6/Factory | Lost 6 parts (1p3n2w) 2418 | -6/Factory | Repaired VTOL Module? 2602 | -6/Factory | Lost 7 parts (1p4n1u1w) 2901 | -6/Factory | Spotted B-75 Beast 2936 | -6/Factory | Core integrity fell below 50% 2962 | -6/Factory | Lost 3 parts (1p1n1u) 3107 | -6/Factory | Build established: Hacker-Mutant 3312 | -6/Factory | Discovered new exit (range 4) 3313 | -6/Factory | Identified exit to Factory 3313 | -6/Factory | Entered another Factory area 3313 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3892 | -5/Factory | Discovered new exit (range 14) 3911 | -5/Factory | Identified exit to Factory 3927 | -5/Factory | Entered another Factory area 3927 | -4/Factory | Evolved 2 slots: Utility x2 4013 | -4/Factory | Fabricated VTOL Module (x2) 4014 | -4/Factory | Fabricated VTOL Module (x2) 4124 | -4/Factory | Discovered new exit (range 17) 4171 | -4/Factory | Identified exit to Research 4176 | -4/Factory | Entered Research 4176 | -3/Research | Accompanied by 1 ally 4176 | -3/Research | Evolved 2 slots: Utility x2 4247 | -3/Research | Build established: Hacker-Scout 4430 | -3/Research | Spotted B-86 Titan 4437 | -3/Research | Spotted B-86 Titan 4446 | -3/Research | Lost 5 parts (4u1w) 4529 | -3/Research | Core integrity fell below 50% 4539 | -3/Research | System corruption reached 10% 4561 | -3/Research | Lost 15 parts (2p9n2u2w) 4575 | -3/Research | Core integrity fell below 20% 4597 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- [Achievement: Hunted] 04571_ Field Propulsion Array destroyed. 04579_ Acquired Q-thruster. 04582_ Electron Diverter destroyed. 04586_ System corrupted: Energy discharge (-12). 04587_ Acquired Drone Bay. 04590_ Drone released from Drone Bay. 04590_ Acquired Lgt. Particle Reactor. 04591_ Drone released from Drone Bay. 04591_ Drone destroyed. 04592_ Acquired 116 matter. 04592_ Drone retrieved by Drone Bay. 04593_ Acquired Unknown Processor. 04594_ Drone Bay destroyed. 04594_ Hacking Suite destroyed. 04595_ Q-thruster destroyed. 04595_ Slammed into P-80 Master. 04595_ Adv. Signal Interpreter permanently disabled. 04595_ Destabilizing: Short circuit. 04596_ Slammed into Y-72 Warden. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #####+####???????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | / ?????????????????????????????????????? | | #???????????????????????????????????????? | | ######## #???????????????????????????????????????? | | ######?#?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | """"" #?????????????????????????????????????????? | | """"" #?????????????????????????????????????????? | | """"" #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | = #???########??????????????????????????????? | | +#######???# ##########?????????????????????? | | ########## #?????????????????????? | | #???# #?????????????????????? | | #???# #?????????????????????? | | ########## #???# #?????????????????????? | | ###????????# #???# #?????????????????????? | | ?????????#####/######## Y@ #?????????????????????? | | ?????????# /g thg %p#?????????????????????? | | ?????????# ########/####??????????????????? | | ?????????# ""#????# s #??????????????????? | | ?????????# ""#????# ps #??????????????????? | | ?????????# T"#????# ss%*#??????????????????? | | #????????# ""#????# ! #??????????????????? | | ########?# ""#????# #??????????????????? | | # == #?# #????# % #??????????????????? | | # = #?# #????########??????????????????? | | # #?##########??????????????????????????????? | | # #?????????????????????????????????????????? | | # #?????????????????????????????????????????? | | # #?????????????????????????????????????????? | | # #?????????????????????????????????????????? | | # #?????????????????????????????????????????? | | # #?????????????????????????????????????????? | | # #?????????????????????????????????????????? | | / #?????##??????????????????????????????????? | | # #???## ####???????????????????????????????? | | # #?? #???????????????????????????????? | | # ! !#?? #???????????????????????????????? | | ########? == #???????????????????????????????? | | #? == #???????????????????????????????? | | # #???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 31 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Resistance: EM 25 Phase Shifting 10 Evasion (%) 73 Targeting Accuracy 18 Melee Accuracy 6 Core Analysis 8 Recoil Reduction 2 Offensive Hacking 32 Defensive Hacking 10 Item Schematics ----------------- VTOL Module | -6/Factory | Scanalyzed Lgt. Nuclear Core | -6/Factory | Scanalyzed Imp. Trap Extractor | -6/Factory | Scanalyzed Hvy. Flak Cannon | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ VTOL Module | x2 | -4/Factory VTOL Module | x2 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- Close Call Hunted It Was An Accident, I Swear Universal Adapter Challenges ------------ None Game ------ Seed ProtonDiametricNetwork Manual? 0 Play Time 02:27:25 Cumulative 33.4 hours Start 2021.10.10 @ 01:23:03 End 2021.10.10 @ 03:55:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 22 Adventurer 0 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 31 Achievement% 22 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bed2c120-fb73-4ab6-b2d3-a157f254d7e4