Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.24 @ 15:15:07 Player: Pawtter Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (54) 270 Value Destroyed (1896) 1896 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (551) 551 TOTAL SCORE: 6317 Bonus ------- High Alert Combat Kills 66 Entered DSFs 500 Friendly Fire -15 Cogmind --------- Core Integrity 0/850 Matter 204/300 Energy 57/100 System Corruption 22% Temperature Cool (27) Movement Rolling (100) Location -6/DSF Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Armored Huge Wheel Armored Huge Wheel > --- UTILITY (6) ------ Large Storage Unit Advanced Signal Interpreter Improved Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Proton Missile Launcher Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Light Treads Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Large Storage Unit Structural Scanner Improved Targeting Computer Recoil Stabilizer Light Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Gauss Rifle Flak Gun Advanced Assault Cannon > --- INVENTORY -------- Nuclear Core Lightning Gun Particle Gun Flak Gun Proton Missile Launcher [Rating: 41] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Armored Huge Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Heavy Assault Cannon Launcher Proton Missile Launcher Build | -11 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac DSF Slots Evolved 8 | . . 2 2 2 2 . . . Power 1 | . . . . . 1 . . . Propulsion 2 | . . 1 . 1 . . . . Utility 4 | . . . 2 1 1 . . . Weapon 1 | . . 1 . . . . . . Parts Attached 54 | 6 5 7 14 10 2 . 2 8 Power 6 | 1 . 1 2 . 1 . 1 . Engine 4 | 1 . 1 2 . . . . . Core 2 | . . . . . 1 . 1 . Reactor . | . . . . . . . . . Propulsion 16 | 2 1 3 4 2 . . . 4 Treads 12 | 2 1 3 4 2 . . . . Leg . | . . . . . . . . . Wheel 4 | . . . . . . . . 4 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 16 | 1 3 1 3 5 1 . . 2 Device 5 | . 3 . . 2 . . . . Storage 3 | 1 . 1 . . . . . 1 Processor 2 | . . . 1 . . . . 1 Hackware . | . . . . . . . . . Protection 6 | . . . 2 3 1 . . . Artifact . | . . . . . . . . . Weapon 16 | 2 1 2 5 3 . . 1 2 Energy Gun 6 | 2 1 . 1 . . . . 2 Energy Cannon . | . . . . . . . . . Ballistic Gun 6 | . . 2 1 2 . . 1 . Ballistic Cannon 2 | . . . 1 1 . . . . Launcher 2 | . . . 2 . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 17 | . . 1 1 2 1 4 . 8 Power 3 | . . 1 . . . 1 . 1 Propulsion 5 | . . . 1 . . 2 . 2 Utility 5 | . . . . 2 1 . . 2 Weapon 4 | . . . . . . 1 . 3 Highest Loss Streak 7 | . . 1 1 1 1 4 . 7 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 90 | . 98 98 98 87 98 47 33 48 Engine 8 | . 14 11 9 7 6 2 . . Treads 26 | . 28 32 25 29 26 9 . . Device 9 | . 13 11 9 8 12 6 6 5 Storage 8 | . 14 11 9 7 6 2 . 3 Processor 4 | . . . 9 7 6 6 6 11 Protection 4 | . . . 9 6 11 8 6 1 Energy Gun 11 | . 27 16 9 3 . . . 5 Ballistic Gun 9 | . . 16 17 5 13 5 6 4 Ballistic Cannon 2 | . . . . 7 6 2 . . Peak Build Rating 41 | 6 9 15 32 36 41 38 12 40 Average Rating 22 | 5 8 13 23 34 40 18 11 28 On Entrance 16 | . 6 9 15 32 35 38 5 12 Naked Turns . | . . . . . . . . . Heaviest Build 57 | 11 12 34 49 57 56 55 15 39 Greatest Support 80 | 40 40 63 63 80 80 80 3 56 Greatest Overweight (x) 6 | . . . 1 . . 1 4 6 Average Overweight (x) . | . . . . . . . 4 . Largest Inventory Capacity 15 | 8 8 15 15 15 15 15 5 15 Average Capacity 12 | 7 8 9 15 15 15 9 5 10 Most Carried 13 | 5 7 8 13 12 6 5 4 5 Average Carried 6 | . 3 7 6 8 5 5 3 4 Final Capacity 15 | 8 8 15 15 15 15 5 5 15 Final Carried 12 | 1 6 6 12 6 5 5 3 1 Class Distribution -------------------- 37% | Gunner 32% | Scavenger-Gunner 24% | Mutant 5% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Tank | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Mutant | -6/DSF Resources | -11 -10 -9 -8 -7 -6 -6 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Was Fac DSF Matter Collected 1378 | 229 51 179 469 239 . . . 211 Remotely . | . . . . . . . . . Salvage Created 2018 | . 129 753 554 436 146 . . . Parts 92 | . 9 46 14 21 2 . . . Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 2 | . . 1 1 . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac DSF Combat Hostiles Destroyed 46 | . 3 20 10 10 3 . . . Guns 33 | . 3 20 8 1 1 . . . Cannons 11 | . . . . 9 2 . . . AOE 2 | . . . 2 . . . . . Classes Destroyed 10 | . 2 3 1 4 . . . . Worker 2 | . . . . 2 . . . . Recycler 1 | . . 1 . . . . . . Watcher 5 | . 1 3 1 . . . . . Swarmer 11 | . . 11 . . . . . . Grunt 18 | . 3 4 7 2 2 . . . Brawler 2 | . . . . 1 1 . . . Duelist 1 | . . . . 1 . . . . Sentry 8 | . . 5 2 1 . . . . Hunter 4 | . . . 1 3 . . . . Programmer 2 | . . . . 2 . . . . Best Kill Streak 5 | . 1 4 5 4 3 . . . Combat Bots Only 5 | . 1 4 5 3 3 . . . Max Kills in Single Turn 2 | . 1 2 2 1 1 . . . Gunslinging 1 | . . 1 . . . . . . Exploded 1 | . . . 1 . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac DSF Hostile Shots Fired 476 | . 28 71 98 103 13 5 . 158 Missed 143 | . 7 21 30 30 4 1 . 50 Damage Taken 5243 | . 302 537 1064 1075 170 158 . 1937 Core 1258 | . 52 87 187 71 38 . . 823 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 318 | . 59 . . 259 . . . . Core Remaining (%) 82 | 100 79 78 66 89 . . . . Volleys Fired 159 | . 23 50 36 29 9 6 . 6 Largest 3 | . 2 3 3 3 3 2 . 3 Hottest 148 | . 90 113 112 110 104 76 . 148 Shots Fired 411 | . 46 152 105 59 26 12 . 11 Gun 361 | . 46 152 99 30 17 6 . 11 Cannon 44 | . . . . 29 9 6 . . Launcher 6 | . . . 6 . . . . . Special . | . . . . . . . . . Kinetic 215 | . . 68 67 37 26 12 . 5 Thermal 161 | . 46 84 29 . . . . 2 Explosive . | . . . . . . . . . Electromagnetic 35 | . . . 9 22 . . . 4 Robot Hit Streak 17 | . 6 11 17 9 6 6 . 8 Robot Miss Streak 5 | . 5 4 3 3 4 2 . 2 Penetration Max . | . . . . . . . . . Secondary Targets 8 | . 1 4 3 . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . Shots Hit Robots 267 | . 26 85 74 44 19 9 . 10 Core Hits 115 | . 10 35 27 20 15 1 . 7 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . . Critical Strikes 12 | . 2 2 3 4 1 . . . Burn 7 | . 2 2 3 . . . . . Destroy 1 | . . . . . 1 . . . Blast 4 | . . . . 4 . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 5270 | . 304 1140 1436 1509 417 259 . 205 Guns 3408 | . 304 1123 1079 323 253 121 . 205 Cannons 1404 | . . . . 1102 164 138 . . Explosions 399 | . . . 345 54 . . . . Melee . | . . . . . . . . . Ramming 59 | . . 17 12 30 . . . . Kinetic 3336 | . . 538 799 1204 417 259 . 119 Thermal 1254 | . 304 585 293 54 . . . 18 Explosive . | . . . . . . . . . Electromagnetic 621 | . . . 332 221 . . . 68 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 22 | . . 2 . 1 . 14 14 22 Average Corruption 3 | . . 1 . 1 . 10 14 15 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 37 | . . 13 . 2 . 11 . 11 Message Errors 5 | . . 3 . . . 1 . 1 Matter Fused 6 | . . 2 . 2 . 2 . . Heat Flow Errors 7 | . . 3 . . . 2 . 2 Energy Discharges 3 | . . 1 . . . . . 2 Data Loss (minor) 6 | . . 1 . . . 3 . 2 Data Loss (major) 2 | . . 1 . . . . . 1 Misfires 2 | . . 2 . . . . . . Misdirections 5 | . . . . . . 3 . 2 Weapon Failures 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 90 | . . . 28 62 . . . . Projectiles 48 | . . . . 48 . . . . Explosions 42 | . . . 28 14 . . . . Melee . | . . . . . . . . . Knockbacks 4 | . . . . 3 1 . . . Impact 1 | . . . . 1 . . . . Kinetic 3 | . . . . 2 1 . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 104 | . . . 53 51 . . . . Shots 5 | . . . 3 2 . . . . Rammed 13 | . . 4 2 7 . . . . Targets Rammed 13 | . . 4 2 7 . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 421 | . 324 240 95 226 421 180 . 212 Average Temperature 92 | . 121 61 31 88 250 53 . 97 Received Heat Transfer 1299 | . 207 150 468 60 81 . . 333 Effects 4 | . . . . . 4 . . . Shutdowns 2 | . . . . . 2 . . . Interference 2 | . . . . . 2 . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 3 | . . . 3 . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 7 | . . 4 3 . . . . . Heat Transferred 3825 | . 942 1721 1075 50 . . . 37 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 4 | . . . 3 1 . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac DSF Peak Influence 553 | . 127 553 463 289 133 47 1 15 Initial 233 | . . 12 233 155 58 46 1 . Average 181 | . 55 324 315 168 67 17 1 3 Maximum Alert Level 2 | . . 2 2 1 . . . . Low Security (%) 58 | 100 100 27 . 66 100 100 100 100 Level 1 30 | . . 35 78 33 . . . . Level 2 11 | . . 37 21 . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 16 | . . 4 7 3 . . . 2 Investigation 6 | . . 1 3 2 . . . . Extermination 1 | . . . . 1 . . . . Reinforcement 6 | . . 3 1 . . . . 2 Assault . | . . . . . . . . . Garrison 3 | . . . 3 . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac DSF Distress Signals 4 | . . 1 1 2 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 85 | . 7 32 13 14 4 6 . 9 Peak Tracking Total 9 | . 3 4 4 3 4 6 . 9 Tactical Retreats 7 | . . 3 . 1 1 1 . 1 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac DSF Traps Triggered 5 | . . 2 1 1 1 . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Was Fac DSF Machines Disabled 5 | . . . . 5 . . . . Max in Single Turn 2 | . . . . 2 . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac DSF Machines Accessed 24 | . 7 7 4 4 1 . 1 . Terminals 18 | . 5 7 3 2 . . 1 . Fabricators . | . . . . . . . . . Repair Stations 2 | . 1 . . 1 . . . . Recycling Units 3 | . 1 . 1 1 . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . Total Hacks 62 | . 16 21 10 12 1 . 2 . Successful 33 | . 9 13 3 7 . . 1 . Failed 29 | . 7 8 7 5 1 . 1 . Catastrophic 3 | . 1 1 . . 1 . . . Database Lockouts . | . . . . . . . . . Manual 23 | . 12 11 . . . . . . Terminals 50 | . 12 21 9 6 . . 2 . Fabricators . | . . . . . . . . . Repair Stations 4 | . 2 . . 2 . . . . Recycling Units 7 | . 2 . 1 4 . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . Terminal Hacks 11 | . . 6 2 2 . . 1 . Record 4 | . . 3 . 1 . . . . Robot Analysis 1 | . . 1 . . . . . . Open DSF 2 | . . . . 1 . . 1 . Locate Traps 1 | . . 1 . . . . . . Dispatch Records 1 | . . 1 . . . . . . Zone Layout 2 | . . . 2 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 4 | . 2 . . 2 . . . . Scan Component 2 | . 1 . . 1 . . . . Repair 2 | . 1 . . 1 . . . . Recycling Unit Hacks 6 | . 2 . 1 3 . . . . Process 1 | . . . . 1 . . . . Report Inventory 3 | . 1 . 1 1 . . . . Retrieve Matter 1 | . . . . 1 . . . . Retrieve Components 1 | . 1 . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 12 | . 5 7 . . . . . . Terminals 12 | . 5 7 . . . . . . Botnet 8 | . 3 5 . . . . . . Operators 4 | . 2 2 . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 22 | . 6 6 4 4 1 . 1 . Full Trace Events 5 | . . 2 2 1 . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 2 | . 1 . . 1 . . . . Time 64 | . 26 . . 38 . . . . Parts Recycled . | . . . . . . . . . Recycled Matter 299 | . . . . 299 . . . . Retrieved Matter 299 | . . . . 299 . . . . Retrieved Components 2 | . 2 . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Was Fac DSF Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 4 | . . . . 4 . . . . Programmers 4 | . . . . 4 . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac DSF Total Allies 1 | . . . . . . 1 . . Largest Group 1 | . . . . . . 1 . . Highest-Rated Group 31 | . . . . . . 31 . . Highest-Rated Ally 31 | . . . . . . 31 . . Total Orders . | . . . . . . . . . Ally Attacks 10 | . . . . . . 10 . . Total Damage 169 | . . . . . . 169 . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac DSF Robot Analysis Total 1 | . . 1 . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Was Fac DSF Turns Passed 4052 | 86 698 799 656 1283 179 191 7 153 Spaces Moved 1989 | 52 348 364 293 608 89 142 3 90 Core 133 | 8 . . . . . 111 3 11 Treads 1777 | 44 348 364 293 608 89 31 . . Legs . | . . . . . . . . . Wheels 79 | . . . . . . . . 79 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 160 167 167 100 250 100 Average Speed 158 | 143 160 160 169 167 167 115 250 123 Slowest Speed 350 | 160 160 160 250 167 167 245 250 350 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 40 | 4 57 43 33 22 3 91 . 72 Regions Visited 8 Branch Regions . Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . . . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 32 | . . . 15 16 . 1 . . Melee . | . . . . . . . . . Projectile 11 | . . . . 10 . 1 . . AOE 21 | . . . 15 6 . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac DSF Total 2529 | 63 445 468 371 802 101 156 4 119 Wait 248 | . 56 32 8 133 . 9 . 10 Move 1982 | 51 347 363 292 607 89 141 2 90 Hop . | . . . . . . . . . Pick Up 48 | 6 10 6 13 9 1 . . 3 Fast Attach 5 | 1 . 1 . . . . . 3 Attach 40 | 5 5 4 7 10 2 . 2 5 Detach 2 | . 1 . 1 . . . . . Swap 9 | . . 2 7 . . . . . Drop 21 | . 3 6 5 7 . . . . Fire 159 | . 23 50 36 29 9 6 . 6 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 13 | . . 4 2 7 . . . . Escape Stasis . | . . . . . . . . . Rewire 2 | . . . . . . . . 2 Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials (discovered 2 exits: *Mat / [*Sto]) -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory -6/DSF History --------- Turn | Location | Event 35 | -11/Scrapyard | Discovered new exit (range 14) 87 | -11/Scrapyard | Entered Materials 133 | -10/Materials | Discovered new exit (range 10) 316 | -10/Materials | Build established: Mutant 390 | -10/Materials | Repaired Med. Laser 564 | -10/Materials | Discovered new exit (range 4) 645 | -10/Materials | Discovered new exit (range 11) 785 | -10/Materials | Entered another Materials area 785 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1076 | -9/Materials | Build established: Gunner 1191 | -9/Materials | Discovered new exit (range 13) 1551 | -9/Materials | Discovered new exit (range 16) 1584 | -9/Materials | Entered another Materials area 1584 | -8/Materials | Evolved 2 slots: Utility x2 2018 | -8/Materials | Garrison activated, responded to threat 2071 | -8/Materials | Met 7R-MNS 2204 | -8/Materials | Discovered new exit (range 15) 2240 | -8/Materials | Entered Factory 2240 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2241 | -7/Factory | Caught up to 7R-MNS 2529 | -7/Factory | Build established: Scavenger-Gunner 3214 | -7/Factory | Repaired Arm. Treads 3460 | -7/Factory | Discovered new exit (range 15) 3523 | -7/Factory | Entered another Factory area 3523 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3524 | -6/Factory | Caught up to 7R-MNS 3702 | -6/Factory | Sucked down chute 3702 | -6/Factory | Entered Waste 3703 | -6/Waste | Met a frightened Derelict 3715 | -6/Waste | Spotted C-40 Crusher 3717 | -6/Waste | EMP discharged 3741 | -6/Waste | Spotted C-40 Crusher 3771 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3776 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3779 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3782 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3797 | -6/Waste | Spotted C-40 Crusher 3806 | -6/Waste | Spotted C-40 Crusher 3813 | -6/Waste | Lost 4 parts (1p2n1w) 3817 | -6/Waste | EMP discharged 3817 | -6/Waste | System corruption reached 10% 3843 | -6/Waste | Spotted C-40 Crusher 3845 | -6/Waste | Spotted C-40 Crusher 3881 | -6/Waste | Discovered new exit (range 11) 3893 | -6/Waste | Entered Factory 3900 | -6/Factory | Identified exit to DSF 3900 | -6/Factory | Entered DSF 3932 | -6/DSF | Additional patrols routed to DSF 4037 | -6/DSF | Core integrity fell below 50% 4045 | -6/DSF | Core integrity fell below 20% 4053 | -6/DSF | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 04022_ Knocked back. 04025_ C-30 ARC bursts open, deploying its payload. 04025_ G-67 Veteran unfolds itself. 04025_ G-50 Soldier unfolds itself. 04027_ Arm. Huge Wheel destroyed. 04027_ Critical hit (Burn: +37). 04028_ Arm. Huge Wheel destroyed. 04031_ Structural Scanner destroyed. 04031_ Critical hit (Burn: +37). 04032_ G-50 Soldier knocked back. 04033_ Chain reaction triggered in Lgt. Angular Momentum Engine. 04033_ G-50 Soldier destroyed. 04037_ Knocked back. 04041_ System corrupted: Substantial component data lost. 04043_ H-61 Shepherd misfires. 04048_ H-61 Shepherd IFF system glitched. 04053_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | | | | | | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????##??????????????????????? | | ????????????????????####"####???????????????????? | | ??????????????????#?#==*** #???????????????????? | | ???????????????????*#==*** #???????????????????? | | ???????????????????? % #???????????????????? | | ????????????????????? =[* #???????????????????? | | ??????????????????????#!%%;;????????????????????? | | ????????????????????### = ;##???????????????????? | | ????????????????????#]] //#???????????????????? | | ????????????????????#]] //#???????????????????? | | ????????????????????#]]% g//#???????????????????? | | ????????????????????#;#ggg;;#???????????????????? | | ????????????????????#|| !!#???????????????????? | | ????????????????????#|| !!#???????????????????? | | ????????????????????#|| ! !!#???????????????????? | | ????????????????###?### =###?#####?#######?????? | | ????????????# ??#!!!?## * ###!!!#!!!## !!#?????? | | ???????????## #!!!##Ax@ ##!!!#!!!## !!#?????? | | ??????????? !!#?????? | | ?????????? H !!#?????? | | ?????????? != % !#?????? | | ?????????? ##!!!#***##A x ;#!!!#!!!## !!#?????? | | ????????????#!??#***?## !*##!!!#??!## !#?????? | | ????????????????###?###%% %##?###??### ###?????? | | ????????????????????#!! !!#??????#== #??????? | | ????????????????????#!! !!#??????#== #??????? | | ????????????????????#!! !!;??????#== #??????? | | ????????????????????### ###??????### ##??????? | | ????????????????????#!! %#??????#== =#??????? | | ????????????????????#!! #??????#== =#??????? | | ????????????????????#!! ########## ##??????? | | ????????????????????### ### # ### ###?????? | | ????????????????????### ### # ## ""###???? | | ????????????????????# """""???? | | ????????????????????# % ! ""##"???? | | ????????????????????# !!!!!#===#==##"""""#?????? | | ????????????????????# !^^!!!#########"""""#?????? | | ????????????????????#########???????##"####?????? | | ?????????????????????????????????????#"#????????? | | ?????????????????????????????????????#""????????? | | ??????????????????????????????????????##????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 23 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 50 Targeting Accuracy 6 Recoil Reduction 8 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SubatomicEtherialFlightbrick Manual? 0 Play Time 00:48:28 Cumulative 6.3 hours Start 2024.10.24 @ 14:27:58 End 2024.10.24 @ 15:15:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 10 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 58e7b6e0-b636-4395-aed2-79122276f178