Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.28 @ 00:13:53 Player: Dickface Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (68) 340 Value Destroyed (2571) 2571 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (699) 699 TOTAL SCORE: 8390 Bonus ------- Follower Combat Kills 145 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -46 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 225/600 System Corruption 12% Temperature Cool (18) Movement Walking (120) Location -5/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Armored Leg > --- UTILITY (5) ------ Advanced Heat Sink Advanced Energy Well Improved System Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Actuator Array Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Fission Core > --- PROPULSION ------- Compact Wheel Armored Wheel > --- UTILITY ---------- Medium Storage Unit Damper Plating > --- WEAPON ----------- Shock Rifle Cooled Pulse Rifle Proton Cannon Advanced Assault Cannon > --- INVENTORY -------- Armored Leg Advanced Heat Sink Compact Matter Pod Improved System Shield [Rating: 54] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Wheel Treads Light Treads Leg Armored Leg Wheel Wheel Flight Unit Improved VTOL Module Utility Humpback Device Coolant Injector Storage Humpback Processor Terrain Scan Processor Hackware Improved System Shield Protection Utility Shielding Weapon Assault Rifle Energy Gun Heavy EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Low Dat Pro Slots Evolved 8 | . . . . . 4 2 2 . . . . . Power 1 | . . . . . 1 . . . . . . . Propulsion 2 | . . . . . 1 . 1 . . . . . Utility 3 | . . . . . 2 . 1 . . . . . Weapon 2 | . . . . . . 2 . . . . . . Parts Attached 120 | 6 1 2 2 1 27 45 14 4 8 6 . 4 Power 15 | 1 . . 1 . 4 5 . 1 2 1 . . Engine 5 | 1 . . 1 . 2 1 . . . . . . Core 9 | . . . . . 2 4 . . 2 1 . . Reactor 1 | . . . . . . . . 1 . . . . Propulsion 35 | 2 . 2 . 1 14 11 2 1 1 . . 1 Treads 8 | 2 . . . . 6 . . . . . . . Leg 1 | . . . . . . . . . . . . 1 Wheel 25 | . . 2 . 1 8 10 2 1 1 . . . Hover . | . . . . . . . . . . . . . Flight 1 | . . . . . . 1 . . . . . . Utility 27 | 1 1 . 1 . 5 8 2 2 1 4 . 2 Device 9 | . . . . . 2 3 1 . . 2 . 1 Storage 9 | 1 1 . 1 . 1 1 . 1 1 1 . 1 Processor 4 | . . . . . 1 3 . . . . . . Hackware 1 | . . . . . . . . . . 1 . . Protection 4 | . . . . . 1 1 1 1 . . . . Artifact . | . . . . . . . . . . . . . Weapon 43 | 2 . . . . 4 21 10 . 4 1 . 1 Energy Gun 20 | . . . . . 2 14 3 . 1 . . . Energy Cannon 7 | . . . . . 1 4 . . 1 1 . . Ballistic Gun 8 | 2 . . . . . 1 3 . 1 . . 1 Ballistic Cannon 6 | . . . . . . 1 4 . 1 . . . Launcher 2 | . . . . . 1 1 . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . . 3 3 1 . . . . 1 Corrupted Parts 6 | . . . . . 2 3 . . . . . 1 System Corruption 24 | . . . . . 7 15 . . . . . 2 Parts Lost 43 | . . . . . 11 5 4 7 2 6 . 8 Power 9 | . . . . . 3 1 1 . 2 1 . 1 Propulsion 13 | . . . . . 4 3 1 3 . 1 . 1 Utility 8 | . . . . . 1 . 1 2 . 1 . 3 Weapon 13 | . . . . . 3 1 1 2 . 3 . 3 Highest Loss Streak 7 | . . . . . 4 3 2 7 1 7 . 7 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 81 | . 98 100 87 85 79 92 94 66 52 53 53 46 Engine 7 | . 14 14 14 14 8 4 2 . . . . . Core 4 | . . . . . 3 9 6 6 9 6 6 4 Wheel 20 | . . 6 28 28 22 18 25 17 12 6 6 4 Device 4 | . . . . . 3 5 13 8 . 5 6 7 Storage 11 | . 27 28 16 14 16 7 6 4 6 12 13 11 Processor 2 | . . . . . 3 7 5 . . . . . Protection 3 | . . . . . 4 6 6 9 6 . . . Energy Gun 8 | . . . . . 7 15 20 13 8 6 6 1 Energy Cannon 3 | . . . . . 7 7 . . 3 4 6 5 Ballistic Gun 10 | . 28 28 28 28 2 . 4 3 3 . . 1 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 233 | 14 18 18 209 209 225 233 121 127 86 28 28 31 Greatest Support 84 | 40 40 40 20 20 84 48 64 64 28 12 12 16 Greatest Overweight (x) 21 | . . 1 10 10 21 11 2 3 4 2 2 4 Average Overweight (x) 4 | . . . 6 10 8 3 1 1 2 1 2 1 Largest Inventory Capacity 35 | 8 8 8 35 35 35 35 25 25 10 10 10 10 Average Capacity 25 | 7 8 8 30 35 35 26 25 16 9 10 10 9 Most Carried 35 | 4 6 8 11 18 30 35 25 25 7 4 2 4 Average Carried 15 | 1 5 7 9 12 22 24 24 13 3 1 2 1 Final Capacity 35 | 8 8 8 35 35 35 25 25 5 10 10 10 5 Final Carried 30 | 2 6 8 11 18 30 25 20 . 5 2 2 1 Class Distribution -------------------- 40% | Hauler-Mutant 21% | Mutant 15% | Scavenger-Skirmisher 9% | Gunner 7% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Gunner | -6/Factory Tank | -6/Waste Scavenger-Skirmisher | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Low Dat Pro Matter Collected 2730 | 224 44 58 40 54 413 951 318 116 290 92 . 130 Remotely . | . . . . . . . . . . . . . Salvage Created 2861 | . 10 . . 30 601 871 501 276 354 218 . . Parts 135 | . 1 . . 3 32 53 20 5 17 4 . . Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . . . . 3 . 7 Prevented 1 | . . . . . . . . . . 1 . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Low Dat Pro Combat Hostiles Destroyed 57 | . 1 . . 3 15 16 10 1 7 4 . . Guns 28 | . 1 . . 3 5 5 5 1 5 3 . . Cannons 14 | . . . . . 6 7 . . . 1 . . AOE 10 | . . . . . 4 3 3 . . . . . Classes Destroyed 12 | . 1 . . 2 6 2 . 1 . . . . Worker 6 | . . . . . 2 4 . . . . . . Builder 1 | . . . . . 1 . . . . . . . Recycler 1 | . . . . . . 1 . . . . . . Watcher 3 | . . . . . 1 2 . . . . . . Swarmer 18 | . 1 . . . 8 3 4 . 2 . . . Grunt 15 | . . . . 1 3 6 2 . . 3 . . Brawler 3 | . . . . . 1 1 . . . 1 . . Sentry 6 | . . . . . 2 2 1 . 1 . . . Demolisher 2 | . . . . 2 . . . . . . . . Hunter 8 | . . . . . 1 2 2 . 3 . . . Programmer 4 | . . . . . . 2 1 . 1 . . . Compactor 1 | . . . . . . . . 1 . . . . Best Kill Streak 6 | . 1 . . 2 5 6 4 1 2 4 . . Combat Bots Only 5 | . 1 . . 2 5 4 4 1 2 4 . . Max Kills in Single Turn 3 | . 1 . . 1 3 2 3 1 1 1 . . Gunslinging . | . . . . . . . . . . . . . Exploded 2 | . . . . . 2 2 2 . . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Low Dat Pro Damage Taken 7003 | . 123 60 . 91 1125 1713 550 515 628 1121 . 1077 Core 1630 | . 24 18 . 22 191 516 73 147 19 302 . 318 Absorbed by Shields 21 | . . . . . . 21 . . . . . . Redirected to Shielding 83 | . . . . . 51 16 16 . . . . . Core Remaining (%) 66 | 100 . . . 74 65 26 . . . . . . Volleys Fired 154 | . 4 2 . 4 41 41 17 10 14 14 . 7 Largest 4 | . 2 2 . 2 2 4 4 4 3 3 . 2 Hottest 256 | . 40 40 . 40 131 256 200 153 173 118 . 95 Shots Fired 424 | . 8 4 . 8 76 141 68 37 35 31 . 16 Gun 285 | . 8 4 . 8 37 68 68 37 21 27 . 7 Cannon 124 | . . . . . 30 67 . . 14 4 . 9 Launcher 15 | . . . . . 9 6 . . . . . . Special . | . . . . . . . . . . . . . Kinetic 108 | . 8 4 . 8 13 19 25 8 12 4 . 7 Thermal 139 | . . . . . 42 56 . 10 9 13 . 9 Explosive 6 | . . . . . . 6 . . . . . . Electromagnetic 171 | . . . . . 21 60 43 19 14 14 . . Robot Hit Streak 21 | . 3 7 . 9 17 7 21 10 16 8 . 2 Robot Miss Streak 6 | . 3 . . 1 4 6 2 1 1 2 . 5 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 6 | . . . . . 3 . 2 . . 1 . . Max Gunslinging Chain 1 | . . . . . 1 . 1 . . 1 . . Shots Hit Robots 269 | . 4 4 . 4 42 71 59 30 28 21 . 6 Core Hits 141 | . 1 1 . 4 26 49 27 9 11 9 . 4 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 2 | . . . . . . . . . 1 1 . . Burn 2 | . . . . . . . . . 1 1 . . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 6503 | . 52 53 . 52 1395 1961 1134 457 554 663 . 182 Guns 2979 | . 52 53 . 52 372 468 934 334 246 359 . 109 Cannons 1606 | . . . . . 349 787 . . 308 109 . 53 Explosions 1898 | . . . . . 674 706 200 123 . 195 . . Melee . | . . . . . . . . . . . . . Ramming 20 | . . . . . . . . . . . . 20 Kinetic 1236 | . 52 53 . 52 142 174 247 135 163 109 . 109 Thermal 2459 | . . . . . 534 865 200 310 116 381 . 53 Explosive 313 | . . . . . . 313 . . . . . . Electromagnetic 2475 | . . . . . 719 609 687 12 275 173 . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 19 | . . . . . 9 19 . 10 10 10 10 12 Average Corruption 7 | . . . . . 4 5 . 9 10 10 10 10 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 128 | . . . . . 21 38 . 6 21 14 8 20 Message Errors 34 | . . . . . 6 11 . 1 4 4 2 6 Matter Fused 41 | . . . . . 7 13 . 3 6 7 2 3 Heat Flow Errors 13 | . . . . . 3 2 . . 2 2 2 2 Energy Discharges 11 | . . . . . 2 4 . 1 2 . . 2 Data Loss (minor) 13 | . . . . . 1 6 . . 4 . 1 1 Data Loss (major) 6 | . . . . . 1 1 . . 2 . . 2 Misfires 4 | . . . . . . 1 . . 1 . . 2 Alerts 2 | . . . . . . . . . . 1 1 . Misdirections 3 | . . . . . . . . 1 . . . 2 Weapon Failures 1 | . . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 160 | . . . . . 22 83 48 7 . . . . Projectiles 26 | . . . . . 1 25 . . . . . . Explosions 134 | . . . . . 21 58 48 7 . . . . Melee . | . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 510 | . . . . . 226 90 32 85 . 77 . . Shots 18 | . . . . . 9 5 1 1 . 2 . . Rammed . | . . . . . . . . . . . . . Targets Rammed 17 | . . . . . . . . . . . . 17 Kicked 17 | . . . . . . . . . . . . 17 Crushed . | . . . . . . . . . . . . . Highest Temperature 847 | . . 10 . . 324 847 198 197 473 565 216 178 Average Temperature 170 | . . 6 . . 100 225 96 109 172 263 105 105 Received Heat Transfer 1260 | . 18 33 . 18 225 240 42 . . 405 . 279 Effects 70 | . . . . . . 50 . . 13 7 . . Shutdowns 18 | . . . . . . 12 . . 3 3 . . Energy Bleed 6 | . . . . . . 5 . . 1 . . . Interference 8 | . . . . . . 4 . . 4 . . . Matter Decay 7 | . . . . . . 5 . . 1 1 . . Short Circuit 6 | . . . . . . 4 . . . 2 . . Damage (minor) 3 | . . . . . . 2 . . 1 . . . Damage (major) 18 | . . . . . . 15 . . 3 . . . Damage (core) 4 | . . . . . . 3 . . . 1 . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 6 | . . . . . 1 1 2 . 2 . . . Combat Hostiles 5 | . . . . . . 1 2 . 2 . . . Parts Fried 16 | . . . . . 3 1 7 . 5 . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 10 | . . . . . 2 . 1 . 5 2 . . Heat Transferred 3919 | . . . . . 901 1434 150 470 296 594 . 74 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 11 | . . . . . 3 3 2 1 . 2 . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Low Dat Pro Peak Influence 268 | . 50 19 . 50 242 268 187 54 190 . . . Initial 84 | . . 19 . . . . 84 54 3 . . . Average 73 | . 16 19 . 7 87 122 66 32 41 . . . Maximum Alert Level 1 | . . . . . 1 1 . . . . . . Low Security (%) 93 | 100 100 100 . 100 95 82 100 100 100 . . . Level 1 6 | . . . . . 4 17 . . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 12 | . . . . . 2 5 2 . 3 . . . Investigation 2 | . . . . . 1 . . . 1 . . . Extermination 6 | . . . . . . 3 1 . 2 . . . Reinforcement 4 | . . . . . 1 2 1 . . . . . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Low Dat Pro Distress Signals 12 | . 1 . . 1 3 1 1 . . . . 5 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 101 | . 5 3 . 3 22 26 14 6 11 4 . 7 Peak Tracking Total 7 | . 6 2 . 2 7 5 4 5 4 4 . 5 Tactical Retreats 5 | . 1 . . . . 2 1 . 1 . . . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Low Dat Pro Traps Triggered 4 | . 1 . . . . 1 1 . 1 . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 1 | . . . . . 1 . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Low Dat Pro Machines Disabled 12 | . . . . . 2 7 3 . . . . . Max in Single Turn 2 | . . . . . 1 2 2 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Low Dat Pro Machines Accessed 12 | . . . 3 . 2 3 . . . . 4 . Terminals 4 | . . . . . 1 3 . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 61 | . . . 26 . 4 3 . . . . 28 . Successful 59 | . . . 26 . 3 2 . . . . 28 . Failed 2 | . . . . . 1 1 . . . . . . Catastrophic . | . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 7 | . . . 1 . . . . . . . 6 . Terminals 6 | . . . . . 3 3 . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 59 | . . . 26 . 3 2 . . . . 28 . Record 41 | . . . 26 . 3 1 . . . . 11 . Part Schematic 10 | . . . . . . . . . . . 10 . Robot Schematic 4 | . . . . . . . . . . . 4 . Prototype ID Bank 3 | . . . . . . . . . . . 3 . Open DSF 1 | . . . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 2 | . . . . . 1 1 . . . . . . Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . 4 . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . . . . . 10 . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Low Dat Pro Total Allies 2 | . . . . . . . . 1 . . . 1 Largest Group 1 | . . . . . . . . 1 . . . 1 Highest-Rated Group 96 | . . . . . . . . 31 . . . 96 Highest-Rated Ally 96 | . . . . . . . . 31 . . . 96 Total Orders . | . . . . . . . . . . . . . Ally Attacks 37 | . . . . . . . . 12 . . . 25 Total Damage 1033 | . . . . . . . . 212 . . . 821 Kills 3 | . . . . . . . . . . . . 3 Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Low Dat Pro Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . 1 . . . . . 3 . . Drone Launches 1 | . . . . . 1 . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Low Dat Pro Turns Passed 9109 | 80 146 92 1645 1030 1213 2087 996 185 543 490 200 402 Spaces Moved 4866 | 46 81 63 929 433 508 1217 321 113 347 372 167 269 Core 10 | 7 . . . . . . . . . . . 3 Treads 159 | 39 81 38 . . 1 . . . . . . . Legs 25 | . . . . . . . . . . . . 25 Wheels 4672 | . . 25 929 433 507 1217 321 113 347 372 167 241 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 160 80 80 230 170 116 115 100 125 105 120 120 Average Speed 157 | 143 160 128 175 230 204 144 116 127 138 118 120 121 Slowest Speed 395 | 160 160 160 230 230 395 245 130 145 160 120 120 250 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 39 | 5 17 15 94 76 36 24 7 83 10 43 74 28 Regions Visited 12 Branch Regions 6 Pre-discovered Areas 1 | . . . . . . . . . . . 1 . Known Exits Taken . | . . . . . . . . . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 . . 1 1 1 . Scrap Searched 2 | . . . . . . . . . . 1 . 1 Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 55 | . . . . . 9 22 3 9 . 10 . 2 Melee . | . . . . . . . . . . . . . Projectile 4 | . . . . . . 2 . . . . . 2 AOE 51 | . . . . . 9 20 3 9 . 10 . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Low Dat Pro Total 6013 | 61 90 70 946 461 614 1460 909 129 385 394 166 328 Wait 651 | . . . . 14 . 65 542 . 2 . . 28 Move 4855 | 45 80 62 928 432 507 1216 321 112 346 371 166 269 Hop . | . . . . . . . . . . . . . Pick Up 119 | 9 5 2 10 8 26 35 5 2 12 2 . 3 Fast Attach 26 | . . 1 1 . . 17 5 2 . . . . Attach 93 | 6 1 1 1 1 27 27 9 2 8 6 . 4 Detach 31 | . . 1 . 1 13 13 . . 2 1 . . Swap 1 | . . . . . . 1 . . . . . . Drop 58 | 1 . 1 6 1 . 37 10 1 1 . . . Fire 154 | . 4 2 . 4 41 41 17 10 14 14 . 7 Melee . | . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . Kick 17 | . . . . . . . . . . . . 17 Crush . | . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . 8 . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory -6/Lower Caves -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 81 | -11/Scrapyard | Entered Materials 192 | -10/Materials | Met 8R-AWN 219 | -10/Materials | Discovered new exit (range 6) 227 | -10/Materials | Entered Mines 230 | -10/Mines | Followed 8R-AWN into the Mines 314 | -10/Mines | Discovered new exit (range 5) 319 | -10/Mines | Entered Exiles 320 | -10/Exiles | Build established: Mutant 351 | -10/Exiles | Welcomed by 8R-AWN 376 | -10/Exiles | Met EX-HEX 414 | -10/Exiles | Met EX-DEC 451 | -10/Exiles | Visited The Gauntlet 902 | -10/Exiles | Build established: Hauler-Mutant 931 | -10/Exiles | Discovered new exit (range 14) 1155 | -10/Exiles | Met EX-BIN 1198 | -10/Exiles | Aligned with FarCom system 1201 | -10/Exiles | Given EX-Vault access code 1348 | -10/Exiles | Opened EX-Vault 1359 | -10/Exiles | Found Prototype Device 1406 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1542 | -10/Exiles | Learned about 8R-AWN's background 1602 | -10/Exiles | Discovered new exit (range 15) 1964 | -10/Exiles | Left Exiles lab with Supersonic Drone Bay 1964 | -10/Exiles | Entered Mines 2099 | -9/Mines | Assembled infested the area 2613 | -9/Mines | Learned Materials terminal intel 2902 | -9/Mines | Discovered new exit (range 13) 2994 | -9/Mines | Entered Materials 2994 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 2995 | -8/Materials | Loaded intel: 12 terminal locations 2996 | -8/Materials | Identified Supersonic Drone Bay 3180 | -8/Materials | Lost 4 parts (2n2w) 3643 | -8/Materials | Lost 3 parts (2p1w) 3760 | -8/Materials | Lost 3 parts (2n1u) 3851 | -8/Materials | Discovered new exit (range 15) 4207 | -8/Materials | Entered Factory 4207 | -7/Factory | Evolved 2 slots: Weapon x2 4657 | -7/Factory | Core integrity fell below 50% 4838 | -7/Factory | Lost 3 parts (1p1n1w) 5175 | -7/Factory | Build established: Scavenger-Skirmisher 5873 | -7/Factory | System corruption reached 10% 6185 | -7/Factory | Build established: Skirmisher 6281 | -7/Factory | Discovered new exit (range 7) 6294 | -7/Factory | Entered another Factory area 6294 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6598 | -6/Factory | Build established: Gunner 7290 | -6/Factory | Sucked down chute 7290 | -6/Factory | Entered Waste 7291 | -6/Waste | Met a frightened Derelict 7305 | -6/Waste | EMP discharged 7327 | -6/Waste | Spotted C-40 Crusher 7352 | -6/Waste | Destroyed C-40 Crusher 7357 | -6/Waste | Found Damper Plating 7377 | -6/Waste | Spotted C-40 Crusher 7393 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7396 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7398 | -6/Waste | Spotted C-40 Crusher 7398 | -6/Waste | Spotted C-40 Crusher 7399 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7404 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 7405 | -6/Waste | EMP discharged 7405 | -6/Waste | System corruption reached 10% 7413 | -6/Waste | Spotted C-40 Crusher 7413 | -6/Waste | Spotted C-40 Crusher 7424 | -6/Waste | Crushed by Compactor (1 part destroyed) 7455 | -6/Waste | Lost 7 parts (3n2u2w) 7458 | -6/Waste | Discovered new exit (range 11) 7475 | -6/Waste | Entered Factory 7691 | -6/Factory | Build established: Mutant 7985 | -6/Factory | Discovered new exit (range 16) 7992 | -6/Factory | Build established: Scavenger-Skirmisher 8018 | -6/Factory | Entered Lower Caves 8035 | -6/Lower Caves | Core integrity fell below 50% 8090 | -6/Lower Caves | Lost 7 parts (2p1n1u3w) 8269 | -6/Lower Caves | Learned location of 1 exit from Factory 8324 | -6/Lower Caves | Build established: Mutant 8402 | -6/Lower Caves | Learned 4 Factory zone layouts 8419 | -6/Lower Caves | Learned Factory emergency access door positions 8490 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 8508 | -6/Lower Caves | Entered Data Miner 8508 | -6/Data Miner | Discovered new exit (range 6) 8531 | -6/Data Miner | Met Data Miner 8576 | -6/Data Miner | Learned location of Section 7 (-2) 8576 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 8601 | -6/Data Miner | Received God Mode back door access code from Data Miner 8708 | -6/Data Miner | Entered Proximity Caves 8783 | -5/Proximity Caves | Escorted by Enhanced Grunt 8812 | -5/Proximity Caves | Spotted B-75 Beast 9035 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9059 | -5/Proximity Caves | Core integrity fell below 20% 9089 | -5/Proximity Caves | Lost 7 parts (1p1n3u2w) 9110 | -5/Proximity Caves | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 09054_ Acquired 10 matter. 09054_ Power Amplifier destroyed. 09055_ Critical hit (Burn: +37). 09056_ Slug penetrates Wall. 09057_ Com. Matter Pod destroyed. 09058_ Hvy. Ion Cannon destroyed. 09060_ Acquired 10 matter. 09061_ Kicked S-27 Virus. 09064_ Kicked S-27 Virus out of the way. 09065_ System corrupted: Heat flow error (+215). 09067_ Penetrated by Slug. 09083_ G#GB WNY#BG91N5EX>WB0 ULK,ZQDZCG TR 09091_ Kicked S-27 Virus out of the way. 09092_ Kicked S-27 Virus. 09099_ 2 K>U,U 5T: O BOU5R 3BXJYQ 09100_ Kicked S-27 Virus. 09103_ Kicked S-27 Virus out of the way. 09104_ Kicked G-50 Soldier. 09106_ Kicked G-50 Soldier out of the way. 09108_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????##?????????##??####??????????????????????? | | ##?????## ????????# #### ###????????????????????? | | ##?#??? #??????# ## #?????????##?????????? | | #? ??# #????? #?# ##???????# #?????????? | | #?? ## ????# #?#%% ##?##### #?????????? | | ##?? ???# ??#%s%g% ### #?????????? | | #??? ##? ????#@%%% #??????????? | | ##???? $ ## ?????#%### Y #??????????? | | #?## ???? #??????#%#?#### #??????????? | | #?# ???? #?#####?#%#????## ##?????????? | | ??# ?????# #?# ### #??##### #?????????? | | ### ????# #??# ## #### #?????????? | | ##?## #### ## #?????????? | | ## %%## ## #?????????? | | %%#" % #?????????? | | ##" #=%*! ## ##?????????? | | # ######!! ## #??????????? | | ## ##### ## #????#! #??????????? | | ?###?????# ######??? #?????????? | | ????????## ######## ## #### #?????????? | | ???????## ######??# #?????????? | | ######## ######## ?????????# ###?????????? | | % ##??????#?????????? #???????????? | | ! ##?????????????????? ???????????? | | #### #??????????????????? #??????????? | | ???# ##???????????????????### #??????????? | | ??# #???????????????????????# ##??????????? | | ## #?????????????????????????#????????????? | | #?????????????????????????????????????? | | #?????????????????????????????????????? | | ## ????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Coolant Potential 65 Energy Generation 31 Energy Capacity 650 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Density 285 Power Amplification 20 Armor Coverage 1600 Resistance: EM 90 Utility Shielding 33 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 4 Matter Filtering 30 Defensive Hacking 12 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Neutron Cannon | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Imp. Heavy Treads | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free Imp. Armor Integrity Analyzer | -6/Data Miner | Free Hvy. Disruptor Cannon | -6/Data Miner | Free Q-thruster | -6/Data Miner | Free Robot Schematics ------------------ A-15 Conveyor | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free Y-54 Guardian | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Leap Before You Look Librarian Packrat The Oracle Tourist Challenges ------------ None Game ------ Seed NullNeutrinoSource Manual? 0 Play Time 01:20:55 Cumulative 14.2 hours Start 2022.06.27 @ 22:55:52 End 2022.06.28 @ 00:13:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 33 Rogue 33 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 19 Achievement% 9 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 93d6024c-a807-4e65-a7b6-9e6030a751cc