Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.29 @ 03:54:45 Player: Xintrosi Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (143) 715 Value Destroyed (4272) 4272 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (672) 672 TOTAL SCORE: 9179 Bonus ------- High Alert Combat Kills 372 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 65/100 System Corruption 5% Temperature Cool (0) Movement Core (400) Ox7 Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Large Storage Unit Improved Target Analyzer > --- WEAPON (4) ------- Scythe (fused) Scythe > --- INVENTORY (15) --- Advanced Heat Sink Coolant Injector Large Storage Unit Structural Scanner Structural Scanner Advanced Visual Processing Unit Advanced Targeting Computer Hacking Suite Remote Datajack Plasma Cutter Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Armored Treads Medium Treads Medium Treads > --- UTILITY ---------- Large Storage Unit Improved Target Analyzer Core Analyzer Improved Light Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle Gauss Rifle Heavy Flail > --- INVENTORY -------- Improved Deuterium Engine Medium Treads Medium Treads Advanced Heat Sink Structural Scanner Target Analyzer Core Analyzer Transmission Jammer Hardened Medium Armor Plating Long-range Tractor Beam AWS/Thermal Rocket Launcher Plasma Cutter [Rating: 49] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Armored Treads Treads Armored Treads Wheel Wheel Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Pulse Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Heavy Flail Slashing Weapon Scythe Build | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Slots Evolved 6 | . . . . . 4 2 . Power 1 | . . . . . . 1 . Propulsion 1 | . . . . . 1 . . Utility 2 | . . . . . 1 1 . Weapon 2 | . . . . . 2 . . Parts Attached 178 | 6 12 7 1 5 61 76 10 Power 24 | 1 1 2 . . 5 15 . Engine 13 | 1 . 2 . . 3 7 . Core 11 | . 1 . . . 2 8 . Reactor . | . . . . . . . . Propulsion 24 | 2 1 1 . 1 8 10 1 Treads 17 | 2 1 . . . 8 5 1 Leg . | . . . . . . . . Wheel 7 | . . 1 . 1 . 5 . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 48 | 1 3 . . . 15 24 5 Device 22 | . . . . . 6 13 3 Storage 3 | 1 1 . . . . 1 . Processor 7 | . 2 . . . 2 3 . Hackware 2 | . . . . . 2 . . Protection 14 | . . . . . 5 7 2 Artifact . | . . . . . . . . Weapon 82 | 2 7 4 1 4 33 27 4 Energy Gun 18 | 2 6 . . . 5 2 3 Energy Cannon 1 | . . . . . 1 . . Ballistic Gun 33 | . . 3 . 2 16 12 . Ballistic Cannon 2 | . . . . . 2 . . Launcher 9 | . . 1 . 1 3 4 . Special Weapon 1 | . . . . 1 . . . Impact Weapon 12 | . 1 . 1 . 6 4 . Slashing Weapon 6 | . . . . . . 5 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . . . . 2 . Corrupted Parts 1 | . . . . . . 1 . System Corruption 9 | . . . . . . 9 . Parts Lost 40 | . . 2 . . 4 26 8 Power 7 | . . 1 . . . 6 . Propulsion 10 | . . 1 . . 1 6 2 Utility 8 | . . . . . 1 4 3 Weapon 15 | . . . . . 2 10 3 Highest Loss Streak 10 | . . 1 . . 1 10 5 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 93 | . 98 92 89 99 93 95 60 Engine 7 | . 5 13 14 14 7 5 . Core 4 | . 8 . . . 1 8 . Treads 20 | . 27 17 14 7 25 19 3 Wheel 3 | . . 3 14 20 1 2 3 Device 3 | . . . . . 3 5 9 Storage 9 | . 14 14 14 14 9 7 7 Processor 11 | . 13 14 14 14 6 13 7 Protection 2 | . . . . . 5 2 3 Energy Gun 7 | . 22 2 . . 10 2 5 Ballistic Gun 15 | . . 19 4 22 18 20 4 Launcher 1 | . . 6 . 4 . . . Impact Weapon 2 | . 5 . 13 . 1 3 . Naked Turns . | . . . . . . . . Heaviest Build 54 | 12 30 30 26 27 50 54 41 Greatest Support 79 | 40 40 40 10 26 68 79 28 Greatest Overweight (x) 16 | . . 2 2 2 2 16 2 Average Overweight (x) . | . . 1 2 1 . . 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 Average Capacity 14 | 7 11 15 15 15 15 15 15 Most Carried 15 | 2 13 15 15 15 15 15 13 Average Carried 13 | 1 7 14 14 14 14 14 11 Final Capacity 15 | 8 15 15 15 15 15 15 15 Final Carried 15 | 2 13 15 15 15 15 13 10 Class Distribution -------------------- 37% | Mutant 26% | Scavenger-Gunner 17% | Scavenger-Skirmisher 12% | Skirmisher 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Gunner | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Matter Collected 3759 | 256 148 143 . 118 1463 1460 171 Remotely 382 | . . . . . 39 201 142 Salvage Created 4997 | 95 726 96 . 106 2266 1394 314 Parts 283 | 1 46 18 . 8 134 66 10 Haulers Intercepted 6 | . 2 . . . 3 1 . Recyclers Shooed 3 | . . 1 . . 2 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 4 | . . . . . . . 4 Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Combat Hostiles Destroyed 100 | . 14 9 . 4 40 28 5 Melee 8 | . 1 . . . . 6 1 Guns 65 | . 13 . . . 34 14 4 AOE 25 | . . 9 . 4 6 6 . Classes Destroyed 16 | 1 6 1 . . 6 2 . Worker 8 | . 4 2 . . 1 1 . Builder 10 | . 2 1 . . 7 . . Tunneler 3 | . . 1 . . 1 1 . Hauler 6 | . 2 . . . 3 1 . Recycler 6 | 1 . . . 1 1 3 . Operator 1 | . . . . . 1 . . Watcher 9 | . 1 . . . 5 3 . Swarmer 29 | . 3 9 . 4 6 7 . Grunt 41 | . 11 . . . 20 7 3 Duelist 4 | . . . . . 1 1 2 Protector 1 | . . . . . . 1 . Sentry 14 | . . . . . 9 5 . Specialist 2 | . . . . . 2 . . Hunter 3 | . . . . . 1 2 . Programmer 5 | . . . . . . 5 . Heavy 1 | . . . . . 1 . . Decomposer 2 | . . . . . . . 2 Best Kill Streak 8 | 1 8 6 . 4 8 7 2 Combat Bots Only 6 | . 6 6 . 4 5 4 2 Max Kills in Single Turn 3 | 1 2 3 . 2 3 3 1 Gunslinging 1 | . 1 . . . . . . Exploded 3 | . . 3 . 2 3 3 . Melee 1 | . 1 . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Hostile Shots Fired 748 | . 58 22 . 8 128 478 54 Missed 242 | . 17 10 . 3 46 149 17 Damage Taken 7600 | . 462 136 . 88 1725 4353 836 Core 971 | . 86 20 . . 156 479 230 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 184 | . 138 . . . 46 . . Core Remaining (%) 76 | 100 . . . 57 71 . . Volleys Fired 269 | 5 40 23 . 9 108 71 13 Largest 4 | 2 2 2 . 2 4 4 3 Hottest 158 | 80 115 40 . 40 155 137 158 Shots Fired 723 | 10 82 37 . 14 361 193 26 Gun 671 | 10 82 27 . 7 338 181 26 Cannon 15 | . . . . . 15 . . Launcher 37 | . . 10 . 7 8 12 . Special . | . . . . . . . . Kinetic 420 | . . 27 . 7 222 155 9 Thermal 212 | . 38 . . . 131 26 17 Explosive 37 | . . 10 . 7 8 12 . Electromagnetic 54 | 10 44 . . . . . . Robot Hit Streak 18 | 7 13 8 . 2 18 13 4 Robot Miss Streak 5 | 1 1 2 . 3 5 4 2 Penetration Max 1 | . . . . . 1 1 . Secondary Targets 3 | . 1 . . . 2 . . Max Gunslinging Chain 1 | . 1 . . . 1 . . Autonomous 93 | . . . . . 93 . . Shots Hit Robots 512 | 8 67 22 . 3 253 135 24 Core Hits 252 | 1 29 17 . 8 92 93 12 Critical Kills 3 | . . . . . 2 1 . Critical Parts Destroyed 6 | . . . . . 1 5 . Critical Strikes 19 | . 4 . . . 3 9 3 Burn 8 | . 3 . . . . 3 2 Destroy 7 | . . . . . 3 4 . Corrupt 1 | . 1 . . . . . . Smash 2 | . . . . . . 2 . Sever 1 | . . . . . . . 1 Melee Attacks 74 | . 12 . . . 11 43 8 Impact 53 | . 12 . . . 11 30 . Slashing 21 | . . . . . . 13 8 Piercing . | . . . . . . . . Sneak Attacks 6 | . 2 . . . 1 1 2 Combat Hostiles . | . . . . . . . . Follow-up Attacks 7 | . . . . . . 6 1 Damage Inflicted 12023 | 124 1145 642 . 195 5379 4000 538 Guns 8230 | 102 824 202 . 28 4763 2030 281 Cannons 144 | . . . . . 144 . . Explosions 2210 | 22 92 440 . 167 398 1091 . Melee 1423 | . 229 . . . 74 863 257 Ramming 16 | . . . . . . 16 . Kinetic 4205 | . . 202 . 28 2157 1724 94 Thermal 4024 | 22 482 . . . 2750 583 187 Explosive 1813 | . . 440 . 167 398 808 . Electromagnetic 542 | 102 434 . . . . 6 . Impact 850 | . 229 . . . 74 547 . Slashing 573 | . . . . . . 316 257 Piercing . | . . . . . . . . Highest Corruption 12 | . 3 3 3 3 . 12 12 Average Corruption 3 | . 2 3 3 3 . 4 7 Corruption Purged 10 | . . . . . . 3 7 Corruption Blocked . | . . . . . . . . Effects 87 | . 22 18 5 12 . 22 8 Message Errors 16 | . 6 5 . 2 . 3 . Matter Fused 18 | . 3 6 3 1 . 5 . Heat Flow Errors 13 | . 2 2 . 1 . 3 5 Energy Discharges 12 | . 3 3 . 1 . 4 1 Parts Rejected 1 | . . . . . . 1 . Parts Fused 2 | . 1 . . . . 1 . Data Loss (minor) 9 | . 3 . 1 2 . 3 . Data Loss (major) 7 | . 1 1 1 3 . 1 . Misfires 6 | . 2 1 . 2 . . 1 Alerts 2 | . 1 . . . . 1 . Weapon Failures 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 428 | 4 77 9 . . 60 228 50 Projectiles . | . . . . . . . . Explosions 49 | 4 . 9 . . 6 30 . Melee 379 | . 77 . . . 54 198 50 Knockbacks 7 | . 2 . . . . 5 . Impact 7 | . 2 . . . . 5 . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 298 | . 34 44 . 48 88 84 . Shots 12 | . 1 2 . 3 3 3 . Rammed 2 | . . . . . . 2 . Targets Rammed 3 | . . . . . . 3 . Kicked . | . . . . . . . . Crushed 1 | . . . . . . 1 . Highest Temperature 462 | 90 330 209 . 178 391 462 260 Average Temperature 109 | 47 97 105 . 98 130 113 69 Received Heat Transfer 1935 | . 198 . . . 432 1080 225 Effects 13 | . 3 . . . 4 6 . Shutdowns 4 | . . . . . 1 3 . Energy Bleed 2 | . . . . . 1 1 . Interference 2 | . 2 . . . . . . Matter Decay 2 | . . . . . 1 1 . Short Circuit 2 | . . . . . 1 1 . Damage (minor) 1 | . 1 . . . . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 5 | . 2 . . . . 3 . Impact Corruptions 11 | . 3 . . . 1 7 . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 16 | . 5 . . . 7 2 2 Heat Transferred 7136 | 50 1434 . . . 3959 1101 592 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 4 | 1 2 . . . . 1 . Alert | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Peak Influence 795 | 5 383 263 . 155 795 570 . Initial 361 | . 3 1 . . . 361 . Average 280 | 1 87 121 . 10 439 315 . Maximum Alert Level 3 | . 1 1 . . 3 2 . Low Security (%) 40 | 100 84 78 . 100 20 15 . Level 1 31 | . 15 21 . . 26 52 . Level 2 23 | . . . . . 38 31 . Level 3 4 | . . . . . 14 . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 22 | . 4 . . . 7 11 . Investigation 9 | . 3 . . . 3 3 . Extermination 5 | . . . . . . 5 . Reinforcement 6 | . 1 . . . 4 1 . Assault 1 | . . . . . . 1 . Garrison 1 | . . . . . . 1 . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Distress Signals 4 | . 1 . . . 1 2 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 126 | . 15 9 . 4 48 36 14 Peak Tracking Total 8 | . 6 3 . 4 4 6 8 Tactical Retreats 8 | . 1 . . . 4 . 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Traps Triggered 3 | . 3 . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . . . . . . 1 Machines | -11 -10 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Machines Disabled 14 | . 1 1 . 2 3 7 . Max in Single Turn 6 | . 1 1 . 2 1 6 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Machines Accessed 36 | . 10 . 2 . 14 10 . Terminals 22 | . 7 . . . 10 5 . Fabricators 2 | . . . . . . 2 . Repair Stations 2 | . 1 . . . 1 . . Recycling Units 5 | . 2 . . . 1 2 . Scanalyzers 2 | . . . . . 2 . . Garrison Access 1 | . . . . . . 1 . Total Hacks 121 | . 35 . 24 . 40 22 . Successful 63 | . 16 . 24 . 19 4 . Failed 57 | . 18 . . . 21 18 . Catastrophic 16 | . 1 . . . 6 9 . Database Lockouts 1 | . 1 . . . . . . Manual 31 | . 9 . 1 . 17 4 . Terminals 65 | . 26 . . . 27 12 . Fabricators 4 | . . . . . . 4 . Repair Stations 4 | . 2 . . . 2 . . Recycling Units 14 | . 7 . . . 3 4 . Scanalyzers 8 | . . . . . 8 . . Garrison Access 2 | . . . . . . 2 . Terminal Hacks 42 | . 10 . 24 . 6 2 . Record 24 | . . . 23 . . 1 . Part Schematic 3 | . 2 . . . 1 . . Robot Analysis 3 | . 2 . . . 1 . . Prototype ID Bank 3 | . . . . . 3 . . Open DSF 1 | . . . . . . 1 . Unreport Threat 4 | . 4 . . . . . . Hauler Manifests 2 | . 1 . . . 1 . . Registered Components 1 | . 1 . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 4 | . 2 . . . 2 . . Scan Component 2 | . 1 . . . 1 . . Repair 2 | . 1 . . . 1 . . Recycling Unit Hacks 5 | . 2 . . . 1 2 . Report Inventory 1 | . 1 . . . . . . Retrieve Components 4 | . 1 . . . 1 2 . Scanalyzer 7 | . . . . . 7 . . Insert Component 3 | . . . . . 3 . . Analyze 4 | . . . . . 4 . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 5 | . 2 . . . 3 . . Terminals 4 | . 1 . . . 3 . . Botnet 4 | . 1 . . . 3 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . 1 . . . . . . Tunnel 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 32 | . 8 . . . 13 11 . Full Trace Events 8 | . 2 . . . 3 3 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 5 | . 2 . . . 3 . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 2 | . 1 . . . 1 . . Time 42 | . 26 . . . 16 . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 17 | . 6 . . . 9 2 . Parts Scanalyzed 3 | . . . . . 3 . . Part Schematics Acquired 2 | . . . . . 2 . . Parts Damaged 1 | . . . . . 1 . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 3 | . . . . . . 3 . Programmers 3 | . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Total Allies 1 | . . 1 . . . . . Largest Group 1 | . . 1 . . . . . Highest-Rated Group 31 | . . 31 . . . . . Highest-Rated Ally 31 | . . 31 . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Robot Analysis Total 3 | . 2 . . . 1 . . Derelict Logs Recovered 2 | . . . . 2 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Turns Passed 9809 | 82 1447 939 370 526 3035 3112 298 Spaces Moved 5366 | 38 741 521 331 467 1481 1625 162 Core 5 | 3 . . . . . 2 . Treads 3740 | 35 741 299 . . 1323 1302 40 Legs . | . . . . . . . . Wheels 1621 | . . 222 331 467 158 321 122 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 110 110 90 105 95 110 Average Speed 150 | 151 160 166 110 105 163 150 142 Slowest Speed 850 | 160 160 240 110 110 170 850 240 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 67 | 5 97 97 77 99 97 42 25 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 2 | . 1 . 1 . . . . Known Exits Taken 2 | . . . . 1 . 1 . Unknown Exits Taken 5 | 1 1 1 1 . 1 . . Scrap Searched 4 | . . 3 . 1 . . . Spaces Dug 44 | . 4 . . . 27 13 . Terrain Destroyed 359 | 2 9 79 . 45 98 125 1 Melee 27 | . 4 . . . 10 13 . Projectile 19 | . . . . . 18 . 1 AOE 313 | 2 5 79 . 45 70 112 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Total 6460 | 50 902 557 339 486 1861 2072 193 Wait 416 | . 72 2 . 3 125 213 1 Move 5359 | 37 740 520 330 466 1480 1624 162 Hop . | . . . . . . . . Pick Up 77 | 2 17 2 2 1 30 23 . Fast Attach 46 | 6 3 3 . 2 12 18 2 Attach 32 | . 1 . 1 . 8 18 4 Detach 6 | . . . 1 . 3 2 . Swap 100 | . 8 4 . 3 41 40 4 Drop 85 | . 9 3 4 2 43 24 . Fire 269 | 5 40 23 . 9 108 71 13 Melee 66 | . 12 . . . 11 36 7 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 3 | . . . . . . 3 . Escape Stasis . | . . . . . . . . Rewire 1 | . . . 1 . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 5 exits: *Fac x3 / [*Sto x2]) -7/Factory -7/Lower Caves History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 16) 83 | -11/Scrapyard | Entered Materials 297 | -10/Materials | Central database locked down 300 | -10/Materials | Build established: Mutant 463 | -10/Materials | Discovered new exit (range 14) 741 | -10/Materials | Discovered new exit (range 15) 1213 | -10/Materials | Discovered new exit (range 16) 1339 | -10/Materials | Discovered new exit (range 7) 1411 | -10/Materials | Repaired Lgt. Treads 1530 | -10/Materials | Entered Mines 1693 | -10/Mines | Discovered new exit (range 6) 1729 | -10/Mines | Discovered new exit (range 13) 1744 | -10/Mines | Discovered new exit (range 14) 2034 | -10/Mines | Received a Mining Laser from a helpful Derelict 2115 | -10/Mines | Found a hidden stash of uninstalled traps 2376 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2465 | -10/Mines | Discovered new exit (range 5) 2469 | -10/Mines | Entered Exiles 2488 | -10/Exiles | Discovered new exit (range 15) 2502 | -10/Exiles | Met 8R-AWN 2520 | -10/Exiles | Met EX-HEX 2563 | -10/Exiles | Met EX-DEC 2588 | -10/Exiles | Visited The Gauntlet 2677 | -10/Exiles | Met EX-BIN 2690 | -10/Exiles | Aligned with FarCom system 2691 | -10/Exiles | Given EX-Vault access code 2717 | -10/Exiles | Opened EX-Vault 2726 | -10/Exiles | Found AWS/Thermal 2750 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2796 | -10/Exiles | Learned location of Zion (-6) 2826 | -10/Exiles | Discovered new exit (range 14) 2839 | -10/Exiles | Left Exiles lab with AWS/Thermal 2839 | -10/Exiles | Entered Mines 2948 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3020 | -9/Mines | Identified exit to Materials 3109 | -9/Mines | Learned Materials terminal intel 3251 | -9/Mines | Discovered exit to Materials (range 12) 3365 | -9/Mines | Entered Materials 3365 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 3366 | -8/Materials | Loaded intel: 11 terminal locations 3646 | -8/Materials | Discovered new exit (range 16) 3683 | -8/Materials | Build established: Scavenger-Skirmisher 3890 | -8/Materials | Discovered new exit (range 10) 4005 | -8/Materials | Build established: Skirmisher 4383 | -8/Materials | Discovered new exit (range 8) 4645 | -8/Materials | Discovered new exit (range 13) 4729 | -8/Materials | Repaired Hvy. Assault Rifle 5126 | -8/Materials | Discovered new exit (range 14) 5464 | -8/Materials | Build established: Scavenger-Skirmisher 6400 | -8/Materials | Entered Factory 6400 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 6679 | -7/Factory | Build established: Scavenger-Gunner 7300 | -7/Factory | Garrison activated, responded to threat 7493 | -7/Factory | Discovered new exit (range 10) 7542 | -7/Factory | Identified exit to Lower Caves 8800 | -7/Factory | First assault squad dispatched 9012 | -7/Factory | Lost 10 parts (3n2u5w) 9086 | -7/Factory | System corruption reached 10% 9373 | -7/Factory | Core integrity fell below 50% 9439 | -7/Factory | Lost 9 parts (3p3n1u2w) 9512 | -7/Factory | Entered Lower Caves 9716 | -7/Lower Caves | Build established: Mutant 9775 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 9803 | -7/Lower Caves | Core integrity fell below 20% 9810 | -7/Lower Caves | Destroyed by L-41 Fighter with Axe Last Messages --------------- 09777_ Penetrated by Slug. 09779_ Y-64 Sentinel: "REQUESTING BACKUP." 09782_ Slug penetrates L-41 Fighter. 09791_ System corrupted: Particle Gun failed to cycle. 09797_ Microactuators melted. 09797_ L-41 Fighter destroyed. 09798_ Acquired 10 matter. 09799_ Hrd. Medium Armor Plating severed. 09801_ Lrn. Tractor Beam destroyed. 09801_ Slug penetrates Wall. 09803_ Acquired Hrd. Medium Armor Plating. 09804_ Hrd. Medium Armor Plating destroyed. 09804_ Particle Gun destroyed. 09804_ Penetrated by Slug. 09804_ Med. Treads destroyed. 09804_ Scythe follow-up attack on L-41 Fighter. 09806_ Particle Gun destroyed. 09807_ Slug penetrates G-47 Trooper. 09807_ G-47 Trooper destroyed. 09809_ L-41 Fighter destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????########?????????????????? | | ???????????????##########################??######? | | ??????????????############ ## #################### | | ??????????????### ## ###### ### | | ??????????????## #### ## | | ??????????????## ##### ### # | | ??????????????### ####### ### | | ???????????????### #### ## ### | | ?????????????##### #### ## | | ?????????????##### #### ### | | ????????? # ?## #### | | ????????? # % ##### ## | | ????????# ##### ##### #### | | ??????????? ? ########## #### ##### | | ????????????????????###### ##### ###### | | ??????/##???????????????## ### ### ###?##### | | ?????? ????###??????## ### ######??#### | | ?????? ??## ??????## ##? ####?????## | | ??????# ## #?????## ##? ##???????## | | ???????? ###??## ##?##### ##???????## | | ???????????# ##;### ##?##### ? #???????## | | ????????????# l %!%= ##???????????????????? | | ?????????????## Yg!l@ ###???????????????????? | | ??????????????# #####????????????????????? | | ??????????????# #####?????????????????????? | | ??????????????## #?????????????????????????? | | ???????????????## ### ????????????????????????? | | ????????????????#####?? ??????????????????????? | | ??????????????????????? ????????????????????? | | ??????????????????????? #??????????????????? | | ??????????????????????? #??????????????????? | | ??????????????????????? ?????????????????? | | ???????????????????????? ????????????????? | | ????????????????????????#### #???????????????? | | ????????????????????????????# #???????????????? | | ?????????????????????????????# ???????????????? | | ?????????????????????????????? ???????????????? | | ??????????????????????????????? ?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 27 Energy Capacity 405 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 42 Targeting Accuracy 8 Target Analysis 6 Core Analysis 6 Recoil Reduction 3 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Huge Storage Unit | -10/Materials | Hacked Plasma Cutter | -8/Materials | Scanalyzed Rocket Launcher | -8/Materials | Scanalyzed Hvy. Assault Rifle | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Armchair Analyst Brute Force Maybe Next Time I'll Detach My Launcher Challenges ------------ None Game ------ Seed BombPlatingEngine Manual? 0 Play Time 02:20:48 Cumulative 49.3 hours Start 2024.06.29 @ 01:15:03 End 2024.06.29 @ 03:54:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 35 Achievement% 33 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 503089fb-ed99-4401-996b-0c18776bbb5c