Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.15 @ 14:36:25 Player: puppuppit Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (32) 6400 Robots Destroyed (598) 2990 Value Destroyed (25481) 25481 Prototype IDs (89) 1780 Alien Tech Used (2) 400 Bonus (11395) 11395 TOTAL SCORE: 51446 Bonus ------- Triggered High Security 500 High Alert Combat Kills 8195 Follower Combat Kills 717 Entered Garrisons 1200 Aligned with FarCom 300 Met Data Miner 300 Acquired ECA 300 Met Zhirov 300 Friendly Fire -417 Cogmind --------- Core Integrity 0/1150 Matter 130/300 Energy 160/160 System Corruption 38% Temperature Cool (0) Movement Hovering (48) Location -4/Upper Caves Parts ------- > --- POWER (2) -------- Light Fission Core > --- PROPULSION (5) --- Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Linear Gravjet > --- UTILITY (10) ----- Armored Scrap Engine Advanced Heat Sink Large Storage Unit Experimental Sensor Array Advanced Salvage Targeting Computer Improved Core Shielding Advanced Focal Shield Advanced Hacking Suite Experimental System Shield > --- WEAPON (2) ------- Gauss Rifle Ballistic Mass Construct/C > --- INVENTORY (15) --- Light Angular Momentum Engine Light Angular Momentum Engine Light Angular Momentum Engine Improved Hover Unit Improved Hover Unit Advanced Cryofiber Web Matter Compressor (250) Advanced Weight Redist. System Encrypted Comm Array Recoil Stabilizer Improved Force Field Advanced Force Field Hacking Suite Improved System Restoration Module Peak State ------------ > --- POWER ------------ Light Fission Core Light Antimatter Reactor > --- PROPULSION ------- Antigrav System Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter > --- UTILITY ---------- Armored Scrap Engine Experimental Cooling System Medium Storage Unit Advanced Hacking Suite Experimental Hacking Suite Advanced System Shield Advanced System Shield Experimental System Shield System Restoration Module > --- WEAPON ----------- Hyp. KE Mass Construct/C Ballistic Mass Construct/C > --- INVENTORY -------- Light Deuterium Engine Light Antimatter Reactor Matter Compressor Advanced Weight Redist. System Experimental Sensor Array Encrypted Comm Array Recoil Stabilizer Improved Kinecellerator Advanced Force Field [Rating: 129] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved Flight Unit Treads Improved Treads Leg Myomer Leg Wheel Wheel Hover Unit Combat Gravmag System Flight Unit Improved Flight Unit Utility Advanced System Shield Device Armored Scrap Engine Storage Small Storage Unit Processor 0b10 Decoder Chip [Generic] Hackware Advanced System Shield Protection Hardened Heavy Armor Plating Weapon Constructs Energy Cannon Compact HERF Cannon Ballistic Gun Autogun Ballistic Cannon Constructs Launcher Smartbomb Launcher Impact Weapon Heavy Mace Slashing Weapon Great Axe Piercing Weapon Kinetic Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Sto Gar Rec Fac Gar Fac Low Low Dat Pro Fac Gar Fac Upp Upp Zhi Pro Fac Gar Fac Upp Slots Evolved 12 | . . . 2 . . . 2 . . . . . . . 4 . . . . . . 2 . . . . . . 2 . . . Power 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Propulsion 3 | . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Utility 8 | . . . . . . . 1 . . . . . . . 3 . . . . . . 2 . . . . . . 2 . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 516 | 8 14 8 10 13 2 11 7 10 67 14 2 23 2 1 10 36 10 8 . . 10 22 16 27 6 2 7 1 73 29 66 1 Power 79 | 1 4 . 1 2 . 2 . 2 9 3 . 1 . . 1 4 3 1 . . 2 2 3 4 1 1 1 . 9 8 14 . Engine 35 | 1 2 . 1 2 . 2 . 1 9 3 . 1 . . . 1 1 . . . . . . . 1 1 . . 1 3 5 . Core 36 | . 2 . . . . . . 1 . . . . . . 1 3 2 1 . . 2 2 3 4 . . . . 6 3 6 . Reactor 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 2 3 . Propulsion 136 | 2 4 5 6 6 . 4 5 4 17 2 . 2 1 . . 7 4 3 . . 3 7 4 3 3 1 3 1 24 1 14 . Treads 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Leg 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Wheel 11 | 2 4 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 42 | . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . 1 3 1 24 1 10 . Flight 80 | . . . 6 6 . 4 5 4 16 2 . 2 1 . . 7 4 3 . . 3 7 2 2 3 . . . . . 3 . Utility 168 | 2 4 3 1 . . . 2 3 5 . 1 3 . 1 4 6 3 3 . . 4 13 8 18 1 . 3 . 34 9 36 1 Device 94 | 1 1 1 . . . . . . 2 . . 2 . 1 . 3 1 1 . . 1 9 3 11 1 . 3 . 21 7 24 1 Storage 14 | 1 2 1 1 . . . 1 . 1 . 1 . . . . . . 1 . . 2 . . . . . . . 1 . 2 . Processor 27 | . 1 1 . . . . 1 1 2 . . . . . . 1 . 1 . . 1 4 3 4 . . . . 4 1 2 . Hackware 22 | . . . . . . . . 1 . . . 1 . . 4 . 2 . . . . . 1 1 . . . . 5 . 7 . Protection 11 | . . . . . . . . 1 . . . . . . . 2 . . . . . . 1 2 . . . . 3 1 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 133 | 3 2 . 2 5 2 5 . 1 36 9 1 17 1 . 5 19 . 1 . . 1 . 1 2 1 . . . 6 11 2 . Energy Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Ballistic Gun 8 | 3 . . . . . . . . 1 . . . . . . . . 1 . . 1 . . . . . . . . 1 1 . Ballistic Cannon 59 | . 2 . 2 3 2 3 . 1 17 4 . 9 . . 4 11 . . . . . . . . . . . . . . 1 . Launcher 40 | . . . . 2 . 2 . . 12 2 1 6 1 . 1 6 . . . . . . . . . . . . 2 5 . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . Slashing Weapon 15 | . . . . . . . . . 6 3 . 2 . . . . . . . . . . . . . . . . 4 . . . Piercing Weapon 7 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . 5 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . . . . . . . 2 . . 1 . . . . . . . . . . . 1 . . 2 . 4 . 1 . Parts Lost 98 | . 1 1 . 4 . 1 1 2 16 1 . . . . 1 6 1 2 . . 4 2 6 4 . . . . 14 11 19 1 Power 22 | . 1 . . . . . 1 . 1 1 . . . . 1 3 . . . . . 1 1 1 . . . . 4 3 4 . Propulsion 42 | . . 1 . 4 . 1 . 2 11 . . . . . . 1 1 1 . . 3 1 3 2 . . . . 4 1 6 . Utility 20 | . . . . . . . . . 1 . . . . . . 1 . . . . . . 1 1 . . . . 5 5 6 . Weapon 14 | . . . . . . . . . 3 . . . . . . 1 . 1 . . 1 . 1 . . . . . 1 2 3 1 Highest Loss Streak 9 | . 1 1 . 2 . 1 1 1 9 1 . . . . 1 2 1 1 . . 2 2 3 2 . . . . 3 3 8 1 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Average Slot Usage (%) 84 | . 92 99 92 94 88 99 89 96 87 99 94 93 82 72 73 79 74 88 80 80 66 80 79 69 72 78 91 94 86 83 81 88 Engine 3 | . 4 . 5 11 11 11 3 6 7 8 9 7 9 9 5 . 4 . . . . . . . 3 5 5 5 1 1 . . Core 3 | . 2 14 5 . . . . 1 . . . . . . . 7 3 11 6 6 5 7 7 5 . . . . 2 2 2 5 Wheel 2 | . 28 27 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 6 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . 2 18 23 23 23 21 26 Flight 18 | . . . 25 41 44 43 45 44 38 45 45 45 38 36 26 25 20 29 26 26 22 20 15 9 14 17 7 5 . . 1 . Device 8 | . 2 4 . . . . . . 2 9 9 8 . 9 6 10 11 6 6 6 6 10 10 10 14 17 17 17 10 15 12 21 Storage 6 | . 14 14 11 11 11 11 9 9 9 9 9 9 9 9 6 6 6 5 6 6 5 5 4 . . . . . 3 5 5 5 Processor 7 | . 11 9 11 11 11 11 18 14 15 9 9 9 9 . . . . 4 6 6 6 11 8 9 7 5 5 5 8 4 2 5 Hackware 11 | . . . . . . . . 2 . . . . 9 . 18 14 14 14 13 13 13 11 14 17 17 17 17 17 21 18 23 10 Ballistic Gun 1 | . 2 . . . . . . . . . . . . . . 1 11 5 6 6 4 . . . . . . . . 5 . 5 Ballistic Cannon 8 | . 25 28 22 17 11 22 12 17 9 12 4 7 . . 4 6 1 6 6 6 . 9 8 3 5 5 5 5 2 . 6 4 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 65 | 12 21 19 18 16 16 16 16 25 24 25 24 25 23 24 25 32 34 31 21 21 21 36 34 26 21 21 37 33 60 65 56 47 Greatest Support 66 | 20 26 20 20 16 16 16 28 28 27 25 25 25 28 28 28 37 35 34 21 21 21 40 39 30 22 22 53 59 66 61 61 58 Greatest Overweight (x) 3 | . 1 1 . . . . . . 3 . . . . . . 1 . . . . . 1 . 2 2 . . . 1 1 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 5 5 5 5 5 10 10 15 15 Average Capacity 8 | 6 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 7 8 8 7 8 7 5 5 5 5 5 8 10 11 15 Most Carried 15 | 3 10 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 5 5 5 5 5 10 10 15 14 Average Carried 7 | 1 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 8 7 7 7 4 4 5 4 5 7 7 9 14 Final Capacity 15 | 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 5 5 5 5 5 5 10 10 15 15 Final Carried 14 | 3 7 8 8 8 8 8 8 8 8 8 8 7 8 8 8 8 7 8 8 8 8 8 5 5 5 5 5 5 10 6 14 14 Scrap Engine Consumption 145 | . . . . . . . . . . . . . . 6 . 13 5 4 1 . . 14 11 23 4 . . 1 32 4 27 . Constructs Created 14 | . . . . . . . . . . . . . . . . 1 2 . . . . 2 1 2 . . . . 3 1 1 1 Constructs Modified 29 | . . . . . . . . . . . . . . . . 1 1 3 . . . 1 2 9 1 1 . . 4 3 3 . Class Distribution -------------------- 24% | Hacker-Mutant 23% | Hacker-Sprinter 19% | Sprinter 8% | Wizard-Mutant 8% | Mutant 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Sprinter | -9/Materials Sprinter | -9/Mines Scavenger-Sprinter | -9/Exiles Scavenger-Sprinter | -8/Mines Mutant | -8/Materials Sprinter | -8/Garrison Sprinter | -8/Materials Sprinter | -8/Garrison Sprinter | -8/Materials Sprinter | -8/Storage Sprinter | -8/Garrison Commander-Sprinter | -8/Recycling Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Garrison Hacker-Mutant | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Data Miner Hacker-Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Garrison Hacker-Mutant | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Mutant | -5/Zhirov Hacker-Mutant | -4/Proximity Caves Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Garrison Wizard-Mutant | -4/Factory Hacker-Mutant | -4/Upper Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Sto Gar Rec Fac Gar Fac Low Low Dat Pro Fac Gar Fac Upp Upp Zhi Pro Fac Gar Fac Upp Matter Collected 17373 | 247 948 827 412 690 40 413 . 531 1524 387 300 708 553 224 828 710 174 508 392 . 100 435 1533 432 155 40 91 19 1070 1450 1632 . Remotely 25 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25 . . . Salvage Created 18992 | 162 1015 1284 240 533 . 513 . 311 1546 294 338 962 461 704 1667 559 174 281 178 . . 110 1288 449 44 . 204 . 3413 1355 802 105 Parts 958 | 17 62 84 17 41 . 49 . 14 93 19 30 50 36 25 56 37 12 7 4 . . 7 33 12 5 . 1 . 136 49 56 6 Haulers Intercepted 23 | . 1 . 1 . . . . . 5 . 3 2 . 2 2 . . . . . . . . 2 . . . . 5 . . . Recyclers Shooed 30 | . 3 4 . 3 . 1 . . 1 . . 3 . 1 4 . . . . . . 1 . 3 . . . . 5 . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 27 | . . . . . . . . . . . . . . . . . . 1 1 . 16 . . . 3 . 1 . . . . 5 Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Sto Gar Rec Fac Gar Fac Low Low Dat Pro Fac Gar Fac Upp Upp Zhi Pro Fac Gar Fac Upp Combat Hostiles Destroyed 377 | . 14 9 5 17 . 8 . 9 40 14 10 27 30 12 39 32 4 1 . . . 4 18 4 2 . . . 28 33 13 4 Melee 18 | . . . . . . . . . 1 . . . . . . . . . . . . . 1 1 2 . . . 11 2 . . Guns 23 | . . . . . . . . . . . . . . . . 1 3 1 . . . . . 1 . . . . . 12 1 4 Cannons 135 | . 13 8 5 11 . 3 . 9 13 10 . 2 . . 2 12 1 . . . . 4 16 . . . . . 14 . 12 . AOE 197 | . 1 . . 6 . 5 . . 26 4 10 25 30 12 37 19 . . . . . . . . . . . . 3 19 . . Classes Destroyed 25 | 2 6 1 1 2 . 1 . 3 3 . . . . . 1 1 . 1 . . . . 1 . . . . . 2 . . . Worker 57 | . 12 14 2 5 . 8 . . 4 . 3 2 . . . . . . . . . 1 . . . . . . 3 . 3 . Builder 31 | . 5 4 . 4 . 2 . . 6 . . 1 . 1 2 . . . . . . . . . . . . . 2 . 4 . Tunneler 26 | 5 1 7 1 2 . 5 . . 1 . . . . 1 . . . . . . . 1 . . . . . . 2 . . . Hauler 23 | . 1 . 1 . . . . . 5 . 3 2 . 2 2 . . . . . . . . 2 . . . . 5 . . . Recycler 56 | 1 6 14 1 4 . 2 . . 3 . . 4 . 6 5 . . . . . . . . 1 . . . . 8 . 1 . Mechanic 8 | . . . . . . . . . 3 . . . . . 2 . . . . . . . . . . . . . 3 . . . Operator 12 | . 2 . 1 . . . . . 2 . 1 . . . 1 . 1 . . . . 2 . . . . . . 1 . 1 . Watcher 16 | . 3 . . . . . . . 4 . 2 . . . 2 . . . . . . . . . . . . . 3 1 1 . Swarmer 107 | . . 3 3 5 . 4 . . 5 4 2 6 14 3 7 16 2 . . . . . 5 1 2 . . . 10 7 4 4 Cutter 14 | . . . . . . . . . 6 . . . 2 . . 2 . . . . . . . . . . . . . 3 1 . Saboteur 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . Grunt 148 | . 14 6 1 2 . 3 . 4 20 7 6 12 11 . 21 2 2 . . . . 1 8 . . . . . 5 20 3 . Brawler 7 | . . . . . . . . . 3 . . 1 . . 2 . . . . . . . 1 . . . . . . . . . Duelist 10 | . . . . 1 . . . . 1 . . 1 1 . 4 1 . . . . . . 1 . . . . . . . . . Protector 3 | . . . . . . . . 1 . . . . . 2 . . . . . . . . . . . . . . . . . . Sentry 41 | . . . 1 . . . . 2 5 . 1 7 1 4 4 5 . . . . . 3 1 1 . . . . 4 1 1 . Demolisher 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Specialist 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Hunter 12 | . . . . . . 1 . . . . 1 . 1 2 . 3 . . . . . . . . . . . . 2 2 . . Programmer 18 | . . . . . . . . 1 . 3 . . . 1 . 2 . . . . . . 1 2 . . . . 5 . 3 . Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Thief 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Assembled 9 | . . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Butcher 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fireman 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Mutant 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Best Kill Streak 23 | 5 8 12 8 9 . 6 . 2 14 4 17 19 12 11 23 6 2 1 . . . 2 5 2 2 . . . 5 13 9 4 Combat Bots Only 21 | . 6 3 3 4 . 4 . 2 9 4 10 13 12 6 21 6 2 1 . . . 1 5 1 2 . . . 4 12 3 4 Max Kills in Single Turn 9 | 1 2 2 2 2 . 4 . 1 4 2 3 4 4 5 9 3 1 1 . . . 1 2 1 1 . . . 1 4 2 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 8 | . 1 . . 2 . 3 . . 3 2 2 3 4 3 8 3 . . . . . . . . . . . . 1 3 . . Melee 1 | . . . . . . . . . 1 . . . . . . . . . . . . . 1 1 1 . . . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Sto Gar Rec Fac Gar Fac Low Low Dat Pro Fac Gar Fac Upp Upp Zhi Pro Fac Gar Fac Upp Hostile Shots Fired 1792 | . 20 33 10 52 . 11 18 17 86 40 . 12 11 11 87 254 45 32 12 . 44 55 92 84 25 7 . 29 238 160 269 38 Missed 772 | . 5 9 1 21 . 5 10 8 30 17 . 6 3 2 55 130 16 23 5 . 20 18 34 39 13 6 . 17 93 57 115 14 Damage Taken 16999 | . 206 238 76 439 . 100 196 231 1164 349 . 92 65 128 394 1108 544 123 133 . 380 730 927 1008 257 19 . 216 3100 1575 2938 263 Core 2795 | . 39 72 24 147 . 17 93 17 189 91 . . 22 15 20 164 115 . 36 . 162 107 79 158 84 19 . . 416 71 584 54 Absorbed by Shields 824 | . . . . . . . . . . . . . 8 . . 25 . . . . . . . . . . . . 157 531 103 . Redirected to Shielding 48 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 30 18 Ignored by Resistances 300 | . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . . 183 110 Regen/Repaired (Parts) 3412 | . . . 121 . . . . . . . . 54 . 32 103 111 138 176 20 . . 177 348 577 73 126 . 18 599 151 488 100 Core Remaining (%) 54 | 100 . 55 . . . 53 . . . . . . . 22 . . . . . . 41 . . . . . . 55 . . . . Volleys Fired 1253 | 18 97 90 24 69 . 36 2 54 112 36 16 34 29 13 52 76 12 22 36 . . 36 93 41 . . . 1 75 85 83 11 Largest 2 | 2 2 2 2 2 . 2 2 2 2 2 1 2 1 1 2 2 2 2 2 . . 2 2 1 . . . 1 2 2 2 2 Hottest 138 | 40 78 78 78 78 . 78 78 78 83 88 46 83 46 46 88 138 82 82 64 . . 112 112 41 . . . 39 98 87 95 81 Shots Fired 1921 | 36 194 180 48 125 . 70 3 91 158 64 16 38 29 13 70 106 23 23 44 . . 69 158 41 . . . 1 80 96 124 21 Gun 176 | 36 8 . . . . . . . . . . . . . . 6 19 1 8 . . 3 . 4 . . . . . 70 10 11 Cannon 1534 | . 186 180 48 115 . 66 3 91 130 59 2 14 . . 36 82 4 22 36 . . 66 158 37 . . . 1 74 . 114 10 Launcher 211 | . . . . 10 . 4 . . 28 5 14 24 29 13 34 18 . . . . . . . . . . . . 6 26 . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1686 | 36 194 180 48 115 . 66 3 91 130 59 2 14 . . 36 66 23 23 44 . . 69 158 39 . . . 1 74 70 124 21 Thermal 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Explosive 211 | . . . . 10 . 4 . . 28 5 14 24 29 13 34 18 . . . . . . . . . . . . 6 26 . . Electromagnetic 22 | . . . . . . . . . . . . . . . . 22 . . . . . . . . . . . . . . . . Robot Hit Streak 22 | 7 11 12 4 8 . 7 3 13 19 7 . 8 9 10 22 10 9 6 4 . . 10 12 4 . . . . 8 16 17 2 Robot Miss Streak 9 | 5 5 5 2 3 . 3 . 3 5 5 2 1 . . 1 3 2 1 2 . . 5 9 2 . . . 1 3 2 6 4 Penetration Max 2 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 2 . . . . 1 . 1 . Secondary Targets 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Shots Hit Robots 1149 | 16 115 103 24 73 . 41 1 40 112 36 4 18 1 1 30 45 13 10 13 . . 46 98 38 2 . 8 . 130 67 57 7 Core Hits 847 | 11 46 48 11 38 . 28 . 19 91 20 21 41 33 32 106 45 9 5 5 . . 15 34 8 2 . 3 . 60 75 37 4 Critical Kills 6 | . . . . . . . . . . . . . . . . . . . . . . . 1 3 . . . . . . 2 . Critical Parts Destroyed 9 | . . . . . . . . . . . . . . . . . . . . . . . 1 5 . . . . . . 3 . Critical Strikes 110 | . 8 6 1 4 . 2 . 3 8 3 . 2 . . 2 . 1 1 4 . . 12 22 9 . . . . 7 8 7 . Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Destroy 11 | . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . 5 . Blast 84 | . 8 6 1 4 . 2 . 3 6 3 . 1 . . 2 . 1 1 4 . . 12 20 . . . . . . 8 2 . Smash 4 | . . . . . . . . . . . . . . . . . . . . . . . 2 2 . . . . . . . . Sever 10 | . . . . . . . . . 2 . . 1 . . . . . . . . . . . . . . . . 7 . . . Melee Attacks 277 | . . . . . . . . . 19 19 8 14 . . . . . . . . . . 30 37 2 . 8 . 130 10 . . Impact 64 | . . . . . . . . . . . . . . . . . . . . . . . 30 34 . . . . . . . . Slashing 150 | . . . . . . . . . 19 19 8 14 . . . . . . . . . . . . . . . . 90 . . . Piercing 63 | . . . . . . . . . . . . . . . . . . . . . . . . 3 2 . 8 . 40 10 . . Sneak Attacks 42 | . . . . . . . . . 8 . 1 4 . . . . . . . . . . 1 2 . . . . 26 . . . Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . . . Follow-up Attacks 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . Damage Inflicted 67700 | 190 2650 2266 615 1944 . 1204 22 983 6937 1410 2044 4052 3068 2041 8515 3799 378 248 291 . . 1627 4160 1302 114 . 621 . 9135 5900 2013 171 Guns 2733 | 190 25 . . . . . . . . . . . . . . 106 340 26 63 . . 41 . 28 . . . . . 1679 97 138 Cannons 22055 | . 2516 2266 615 1535 . 796 22 983 1771 925 . 210 . . 696 1050 38 222 228 . . 1506 2148 626 . . . . 1994 . 1875 33 Explosions 30790 | . 109 . . 409 . 408 . . 3995 485 1797 3256 3068 2041 7819 2643 . . . . . 80 . . . . . . 621 4059 . . Melee 12081 | . . . . . . . . . 1171 . 247 586 . . . . . . . . . . 2012 648 114 . 621 . 6520 162 . . Ramming 41 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 41 . Kinetic 24459 | 190 2541 2266 615 1535 . 796 22 983 1771 925 . 210 . . 696 887 378 248 291 . . 1547 2148 594 . . . . 1994 1679 1972 171 Thermal 805 | . . . . . . . . . . . 84 . . . 581 . . . . . . 80 . 60 . . . . . . . . Explosive 30045 | . 109 . . 409 . 408 . . 3995 485 1713 3256 3068 2041 7238 2643 . . . . . . . . . . . . 621 4059 . . Electromagnetic 269 | . . . . . . . . . . . . . . . . 269 . . . . . . . . . . . . . . . . Impact 2592 | . . . . . . . . . . . . . . . . . . . . . . . 2012 580 . . . . . . . . Slashing 7544 | . . . . . . . . . 1171 . 247 586 . . . . . . . . . . . . . . . . 5540 . . . Piercing 1945 | . . . . . . . . . . . . . . . . . . . . . . . . 68 114 . 621 . 980 162 . . Highest Corruption 38 | . . . . 1 1 1 . 1 1 3 3 3 3 3 . . . . . . . . . 7 7 7 7 7 26 26 37 38 Average Corruption 12 | . . . . 1 1 1 . 1 1 1 3 3 3 3 . . . . . . . . . 6 7 7 7 7 18 26 28 37 Corruption Purged 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 299 | . . . . 1 . . . 1 9 10 1 9 14 6 . . . . . . . . . 16 7 6 3 5 57 47 102 5 Message Errors 70 | . . . . . . . . . 2 5 . 3 5 1 . . . . . . . . . 7 . 1 . 3 13 14 15 1 Matter Fused 65 | . . . . . . . . . . 2 . . 2 2 . . . . . . . . . 4 3 4 2 . 16 8 21 1 Heat Flow Errors 26 | . . . . . . . . . 2 1 . 1 3 . . . . . . . . . . 4 1 . . 1 3 4 6 . Energy Discharges 44 | . . . . 1 . . . 1 2 . . 2 2 1 . . . . . . . . . 1 . . . . 8 9 17 . Parts Rejected 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 . 1 . Parts Fused 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . Data Loss (minor) 30 | . . . . . . . . . . . . 1 2 1 . . . . . . . . . . 1 1 . . 5 5 14 . Data Loss (major) 14 | . . . . . . . . . 2 . 1 1 . . . . . . . . . . . . 1 . . . 2 . 7 . Misfires 3 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 1 Alerts 10 | . . . . . . . . . . 1 . 1 . 1 . . . . . . . . . . . . 1 . 3 1 2 . Misdirections 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 7 . Weapon Failures 18 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 2 5 8 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 5115 | . 79 54 1 69 . 42 . . 478 54 121 436 166 222 426 247 . 10 30 . . 149 507 182 . . 111 . 1445 207 79 . Projectiles 620 | . 79 54 1 69 . 42 . . 30 31 . . . . 10 11 . 10 30 . . 70 42 . . . . . 83 . 58 . Explosions 1776 | . . . . . . . . . 155 23 104 162 166 222 416 236 . . . . . 79 . . . . . . 6 207 . . Melee 2719 | . . . . . . . . . 293 . 17 274 . . . . . . . . . . 465 182 . . 111 . 1356 . 21 . Knockbacks 186 | . 31 29 1 16 . 10 . 7 7 9 . . . . 6 7 1 . 2 . . 10 13 3 . . . . 21 . 13 . Impact 5 | . . . . . . . . . . . . . . . . . . . . . . . 2 3 . . . . . . . . Kinetic 160 | . 27 25 1 16 . 10 . 7 7 8 . . . . 4 5 1 . 2 . . 10 9 . . . . . 16 . 12 . Secondary 21 | . 4 4 . . . . . . . 1 . . . . 2 2 . . . . . . 2 . . . . . 5 . 1 . Self-Inflicted Damage 325 | . . . . 2 . . . . 133 14 . . 2 . . 22 . . . . . . . . . . . . . 132 20 . Shots 10 | . . . . 1 . . . . 3 1 . . 1 . . 1 . . . . . . . . . . . . . 3 . . Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Targets Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 422 | . 219 240 75 311 . 107 27 231 382 157 . 167 228 42 107 374 81 214 49 . . 422 318 120 252 . . 270 236 153 282 18 Average Temperature 65 | . 57 60 24 80 . 37 12 64 85 54 . 32 33 15 26 85 33 50 24 . . 130 86 35 142 . . 151 24 68 79 10 Received Heat Transfer 2779 | . 120 72 6 63 . 9 45 63 396 90 . 45 9 27 156 195 117 39 81 . 9 180 135 117 44 9 . . 396 219 137 . Effects 18 | . 1 . . 5 . . . 2 1 . . . . . . . . 1 . . . 2 3 . 1 . . . . . 2 . Energy Bleed 8 | . 1 . . 2 . . . . 1 . . . . . . . . . . . . 2 1 . . . . . . . 1 . Interference 10 | . . . . 3 . . . 2 . . . . . . . . . 1 . . . . 2 . 1 . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 20 | . . . . . . . . . . . . . . . . 5 . . . . . . 12 1 . . . . 2 . . . Impact Corruptions 25 | . . 1 . . . . . . . . . . . . . . . . . . . . 15 7 . . . . 1 . 1 . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Parts Melted 6 | . . . . . . . . 3 . . . . . . 1 . . . . . . . . . . . . . 2 . . . Heat Transferred 600 | . . . . . . . . . . . 50 . . . 400 . . . . . . 50 . 100 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Sto Gar Rec Fac Gar Fac Low Low Dat Pro Fac Gar Fac Upp Upp Zhi Pro Fac Gar Fac Upp Peak Influence 3365 | 30 498 387 321 584 . 311 195 961 1348 1613 1320 1585 2414 1538 2582 3365 1856 . . . . 680 1695 1135 . . . . 596 1803 946 . Initial 1807 | . 19 193 104 124 . . 120 126 468 876 785 557 1030 1086 632 1807 1766 . . . . 573 258 889 . . . . 65 417 946 . Average 914 | 11 317 294 222 402 . 237 128 483 1071 1354 972 1004 1695 1358 1460 2684 1757 . . . . 546 936 906 . . . . 275 1271 656 . Maximum Alert Level 5 | . 2 1 1 2 . 1 . 3 4 5 4 4 5 4 5 5 5 . . . . 2 5 4 . . . . 2 5 3 . Low Security (%) 6 | 100 21 3 31 3 . 14 100 17 . . . . . . . . . . . . . . . . . . . . 23 . . . Level 1 20 | . 36 96 68 40 . 85 . 14 . . . . . . . . . . . . . 2 11 . . . . . 66 . . . Level 2 23 | . 42 . . 55 . . . 42 13 . . 44 . . 17 . . . . . . 97 33 . . . . . 9 17 67 . Level 3 15 | . . . . . . . . 25 22 13 73 8 3 23 13 . . . . . . . 15 97 . . . . . 12 32 . Level 4 16 | . . . . . . . . . 63 77 26 46 42 76 27 . . . . . . . 27 2 . . . . . 34 . . Level 5 14 | . . . . . . . . . . 8 . . 54 . 4 100 100 . . . . . 12 . . . . . . 34 . . High Security 1 | . . . . . . . . . . . . . . . 37 . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 90 | . 4 1 2 1 . . 1 . 8 . 1 6 . . 18 . 5 . . . . 5 . 6 . . . . 18 . 14 . Investigation 19 | . 1 1 1 . . . . . . . . 1 . . 1 . 1 . . . . 1 . 2 . . . . 7 . 3 . Extermination 11 | . . . . . . . . . . . . . . . 1 . . . . . . . . 2 . . . . 5 . 3 . Reinforcement 32 | . 3 . 1 1 . . 1 . 5 . 1 3 . . 3 . 1 . . . . 3 . 1 . . . . 5 . 4 . Assault 20 | . . . . . . . . . 3 . . 1 . . 9 . 3 . . . . . . 1 . . . . . . 3 . Garrison 8 | . . . . . . . . . . . . 1 . . 4 . . . . . . 1 . . . . . . 1 . 1 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . Construction Impeded 9 | . . . . 1 . . . . 1 . 1 1 . . . . . . . . . . . . . . . . 3 . 2 . Haulers Reinforced 5 | . . . . . . . . . . . . . . . 2 . . . . . . 1 . . . . . . 1 . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Sto Gar Rec Fac Gar Fac Low Low Dat Pro Fac Gar Fac Upp Upp Zhi Pro Fac Gar Fac Upp Distress Signals 29 | . 2 . . . . . . 1 3 . 3 4 . . 3 . . . . . . 2 . 2 . . . . 7 . 2 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 673 | . 20 9 11 31 . 7 8 25 62 13 3 22 16 9 71 23 27 16 4 . 15 16 24 31 14 5 . 8 80 37 60 6 Peak Tracking Total 20 | . 6 3 5 5 . 3 8 4 7 6 3 7 6 4 20 6 15 7 4 . 7 8 4 10 5 4 . 7 7 12 13 5 Tactical Retreats 74 | . 1 . . 2 . . 1 . . 3 1 . 2 . 4 2 3 8 1 . 1 2 4 8 4 1 . 4 11 1 10 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Sto Gar Rec Fac Gar Fac Low Low Dat Pro Fac Gar Fac Upp Upp Zhi Pro Fac Gar Fac Upp Traps Triggered 49 | . 1 . 1 . . . . 4 . 7 . 1 6 . 4 7 . . . . . . 4 1 . . . . 6 4 3 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 6 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . 2 . Reprogrammed 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 14 . Reused 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Sto Gar Rec Fac Gar Fac Low Low Dat Pro Fac Gar Fac Upp Upp Zhi Pro Fac Gar Fac Upp Machines Disabled 129 | . 3 . 2 2 . . . 7 8 8 3 15 10 2 27 14 . . . . . 4 11 . . . . . 3 7 3 . Max in Single Turn 8 | . 1 . 1 1 . . . 1 1 1 1 2 4 1 8 3 . . . . . 3 2 . . . . . 1 2 1 . Garrison Access 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . 1 . Garrison Relay 35 | . . . . . . . . 6 . 4 . . 8 . . 8 . . . . . . 5 . . . . . . 4 . . Phase Generator 3 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Sto Gar Rec Fac Gar Fac Low Low Dat Pro Fac Gar Fac Upp Upp Zhi Pro Fac Gar Fac Upp Machines Accessed 161 | . 3 2 4 . 5 . 5 4 13 2 6 5 4 8 15 4 3 1 2 4 . 6 2 14 1 1 8 . 21 3 15 . Terminals 99 | . 3 1 3 . . . 4 4 10 2 6 2 4 6 11 4 1 . 1 . . 4 2 7 . . . . 10 3 11 . Fabricators 8 | . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . 4 . 2 . Repair Stations 10 | . . . 1 . . . . . 1 . . 2 . . 1 . . . . . . . . 2 . . . . 3 . . . Recycling Units 3 | . . . . . . . . . . . . . . 2 . . 1 . . . . . . . . . . . . . . . Scanalyzers 7 | . . . . . . . . . 1 . . . . . . . . . . . . 1 . 2 . . . . 2 . 1 . Garrison Access 12 | . . . . . . . 1 . 1 . . 1 . . 2 . . . . . . 1 . 3 . . . . 2 . 1 . Total Hacks 611 | . 9 4 10 . 50 . 17 9 36 4 19 14 5 24 40 9 9 1 2 28 . 32 4 60 1 1 47 . 97 9 70 . Successful 342 | . 3 2 7 . 50 . 8 3 12 2 6 7 2 9 22 2 3 1 2 28 . 12 2 30 1 1 47 . 42 3 35 . Failed 266 | . 5 2 3 . . . 9 6 23 2 13 7 3 15 18 7 6 . . . . 20 2 30 . . . . 55 6 34 . Catastrophic 61 | . 2 . 1 . . . 2 2 8 . 3 1 2 . 4 2 . . . . . 6 1 7 . . . . 10 3 7 . Database Lockouts 3 | . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . Manual 154 | . 5 2 3 . 1 . 10 2 15 . 8 2 . 12 16 2 . . . . . 13 1 6 . . . . 25 7 24 . Terminals 331 | . 9 3 6 . . . 16 9 28 4 19 7 5 20 30 9 2 . 1 . . 20 4 25 . . . . 52 9 53 . Fabricators 30 | . . . . . . . . . . . . . . . 4 . 4 . . . . . . . . . . . 16 . 6 . Repair Stations 43 | . . . 4 . . . . . 5 . . 6 . . 2 . . . . . . . . 15 . . . . 11 . . . Recycling Units 7 | . . . . . . . . . . . . . . 4 . . 3 . . . . . . . . . . . . . . . Scanalyzers 46 | . . . . . . . . . 2 . . . . . . . . . . . . 11 . 13 . . . . 12 . 8 . Garrison Access 24 | . . . . . . . 1 . 1 . . 1 . . 4 . . . . . . 1 . 7 . . . . 6 . 3 . Terminal Hacks 256 | . 3 2 3 . 50 . 7 3 8 2 6 2 2 8 14 2 1 1 2 28 . 6 2 10 1 1 47 . 16 3 26 . Record 97 | . . . . . 49 . . . . . . . . . . . . . 1 11 . 1 . . . . 35 . . . . . Part Schematic 13 | . . . . . . . . . . . . . . . 1 . . . . 8 . . . . . . 4 . . . . . Robot Schematic 9 | . . . . . . . 2 . . . . . . . 1 . . . . 6 . . . . . . . . . . . . Robot Analysis 30 | . 1 1 2 . . . 3 . 4 . 2 . . 3 2 . . . . . . 2 . . . . 4 . 3 . 3 . Prototype ID Bank 22 | . 1 . . . . . 1 . 1 . 2 1 . 1 2 . . . . 3 . . . . . . 4 . 1 . 5 . Open Door 8 | . . 1 . . . . . 1 . . . . 1 . . . . 1 1 . . . . 1 1 1 . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Branch Access Points 6 | . . . 1 . . . . . . . 1 . . . 1 . . . . . . . . 1 . . . . 1 . 1 . Emergency Access Points 4 | . . . . . . . . 1 . 1 . . . . . 1 . . . . . . 1 . . . . . . . . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Terminal Index 7 | . . . . . . . . . 1 . . . . 1 1 . . . . . . 1 . 1 . . . . 1 . 1 . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Repair Station Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Unreport Threat 10 | . . . . . . . . . 2 . . . . 1 1 . . . . . . . . 1 . . . . 2 . 3 . Disarm Traps 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 2 . Reprogram Traps 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 4 . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Registered Components 4 | . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . 1 . 1 . Registered Prototypes 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Zone Layout 20 | . 1 . . . . . 1 . . . 1 1 . 1 2 . 1 . . . . 1 . 4 . . . . 4 . 3 . Garrison Registry 4 | . . . . . . . . 1 . . . . . . . 1 . . . . . . 1 . . . . . . 1 . . Patrol Navigation 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . Security Stations 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 17 | . . . . . . . . . . . . . . . 4 . 1 . . . . . . . . . . . 8 . 4 . Network Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Load Schematic 9 | . . . . . . . . . . . . . . . 2 . 1 . . . . . . . . . . . 4 . 2 . Build 7 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . 3 . 2 . Repair Station Hacks 26 | . . . 4 . . . . . 2 . . 4 . . 2 . . . . . . . . 9 . . . . 5 . . . Scan Component 16 | . . . 2 . . . . . 2 . . 3 . . 1 . . . . . . . . 5 . . . . 3 . . . Repair 10 | . . . 2 . . . . . . . . 1 . . 1 . . . . . . . . 4 . . . . 2 . . . Recycling Unit Hacks 2 | . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . Process 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Scanalyzer 29 | . . . . . . . . . 1 . . . . . . . . . . . . 5 . 9 . . . . 10 . 4 . Insert Component 17 | . . . . . . . . . 1 . . . . . . . . . . . . 3 . 5 . . . . 6 . 2 . Analyze 12 | . . . . . . . . . . . . . . . . . . . . . . 2 . 4 . . . . 4 . 2 . Garrison Access Hacks 10 | . . . . . . . 1 . 1 . . 1 . . 2 . . . . . . 1 . 2 . . . . 1 . 1 . Unlock Access 7 | . . . . . . . 1 . 1 . . 1 . . 1 . . . . . . 1 . 1 . . . . 1 . . . Seal Access 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . 1 . Unauthorized Hacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Reprogram 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Data Cores Recovered 4 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . 2 . Used 3 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . 1 . Hacking Detections 119 | . 3 1 4 . . . 4 3 11 1 6 4 2 7 13 4 2 . 1 . . 6 1 10 . . . . 19 2 15 . Full Trace Events 21 | . 1 1 . . . . 1 1 . . . 1 . . 1 2 1 . . . . 1 . 2 . . . . 6 . 3 . Feedback Events 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Hackware Fried 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . 2 . . . . . . . 1 . . . . 6 . . . . . . . . . . . . Robots Built 19 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . 9 . 6 . Authchips 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Time 678 | . . . . . . . . . . . . . . . 116 . . . . . . . . . . . . . 309 . 253 . Total Robot Build Rating 102 | . . . . . . . . . . . . . . . 12 . . . . . . . . . . . . . 54 . 36 . Part Schematics Acquired 23 | . . . . . . . . . . . . . . . 1 . . . . 8 . 2 . 2 . . 4 . 4 . 2 . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 10 | . . . 2 . . . . . . . . 1 . . 1 . . . . . . . . 4 . . . . 2 . . . Time 380 | . . . 64 . . . . . . . . 50 . . 56 . . . . . . . . 143 . . . . 67 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Parts Scanalyzed 13 | . . . . . . . . . . . . . . . . . . . . . . 2 . 4 . . . . 5 . 2 . Part Schematics Acquired 10 | . . . . . . . . . . . . . . . . . . . . . . 2 . 2 . . . . 4 . 2 . Parts Damaged 4 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . 2 . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Sto Gar Rec Fac Gar Fac Low Low Dat Pro Fac Gar Fac Upp Upp Zhi Pro Fac Gar Fac Upp Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 133 | . . . . . . . . 24 . 18 . . 31 . . 25 . . . . . . 21 . . . . . . 14 . . Machine Destruction 133 | . . . . . . . . 24 . 18 . . 31 . . 25 . . . . . . 21 . . . . . . 14 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 14 | . . . . . . . . 3 . . . . 3 7 1 . . . . . . . . . . . . . . . . . Allies Hacked 3 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Sto Gar Rec Fac Gar Fac Low Low Dat Pro Fac Gar Fac Upp Upp Zhi Pro Fac Gar Fac Upp Total Allies 42 | . . . . 4 . . . 5 . . . . 3 7 5 . . . . . 1 . 2 . . . . . 9 . 6 . Largest Group 8 | . . . . 3 . . . 3 . . . . 3 8 8 . . . . . 1 1 2 1 . . . . 4 . 3 . Highest-Rated Group 174 | . . . . 62 . . . 50 . . . . 95 161 174 . . . . . 96 96 102 46 . . . . 156 . 126 . Highest-Rated Ally 96 | . . . . 31 . . . 25 . . . . 39 39 39 . . . . . 96 96 51 46 . . . . 42 . 42 . Warlord Squad Rendezvous 17 | . . . . . . . . . . . . . . . . . . . . . . 2 . 4 . . . . 6 . 5 . Dakka 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Infantry 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . Muscle 4 | . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . 1 . . . Ranger 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Pyro 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . Chimera 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . Ghost 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Total Orders 10 | . . . . . . . . . . . . 1 3 . 2 . 2 2 . . . . . . . . . . . . . . STAY 3 | . . . . . . . . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . FOLLOW 2 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . EXPLORE 5 | . . . . . . . . . . . . 1 . . . . 2 2 . . . . . . . . . . . . . . Ally Attacks 228 | . . . . 38 . . . 9 . . . . 17 14 50 . . . . . 27 5 26 . . . . . 27 . 15 . Total Damage 5472 | . . . . 408 . . . 239 . . . . 206 372 1705 . . . . . 645 188 474 . . . . . 884 . 351 . Kills 46 | . . . . 5 . . . 2 . . . . 2 4 16 . . . . . 9 . 4 . . . . . 2 . 2 . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Sto Gar Rec Fac Gar Fac Low Low Dat Pro Fac Gar Fac Upp Upp Zhi Pro Fac Gar Fac Upp Robot Analysis Total 30 | . 1 1 2 . . . 3 . 4 . 2 . . 3 2 . . . . . . 2 . . . . 4 . 3 . 3 . Derelict Logs Recovered 13 | . . 2 . 2 . . . . . . . . . . . . . 2 1 . . . . . 1 3 . 1 . . . 1 Drone Launches 16 | . . . . . . . . . . . . 12 . . . . 2 2 . . . . . . . . . . . . . . Drone Recoveries 3 | . . . . . . . . . . . . . . . . . 2 1 . . . . . . . . . . . . . . Decoded 0b10 Intel 112 | . . . . . . . . . . . . . . . . . . . . . . 19 42 26 . . . . 25 . . . Traps 24 | . . . . . . . . . . . . . . . . . . . . . . . 14 4 . . . . 6 . . . Emergency Access 12 | . . . . . . . . . . . . . . . . . . . . . . 1 . 6 . . . . 5 . . . Items 62 | . . . . . . . . . . . . . . . . . . . . . . 17 21 13 . . . . 11 . . . Machines 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Patrols 10 | . . . . . . . . . . . . . . . . . . . . . . . 5 2 . . . . 3 . . . Guards 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Sto Gar Rec Fac Gar Fac Low Low Dat Pro Fac Gar Fac Upp Upp Zhi Pro Fac Gar Fac Upp Turns Passed 20574 | 112 775 907 291 553 87 336 68 747 966 556 165 433 686 397 859 1113 532 559 455 30 327 601 2057 1024 339 193 121 204 2356 903 1764 58 Spaces Moved 30773 | 61 547 767 359 1063 260 654 149 1184 1599 841 411 655 1137 646 1876 2011 525 1482 1130 92 772 822 1871 1524 810 625 223 477 2861 959 2335 45 Core 160 | 2 . . . . . . . . . . . . . . . . . . . . . . . 108 50 . . . . . . . Treads 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 1459 | 59 547 767 86 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 6847 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 7 162 477 2861 959 2335 45 Flight 22305 | . . . 273 1063 260 654 149 1184 1599 841 411 655 1137 646 1876 2011 525 1482 1130 92 772 822 1869 1415 760 618 61 . . . . . Fastest Speed 17 | 50 80 80 26 26 31 31 28 27 17 24 24 24 25 29 29 29 31 27 32 32 27 27 30 32 30 30 30 27 39 48 48 48 Average Speed 38 | 79 80 80 38 27 31 31 31 30 29 24 24 24 28 29 29 32 34 29 32 32 29 45 42 40 34 30 37 38 53 51 55 48 Slowest Speed 160 | 80 95 95 80 32 31 31 34 37 155 24 24 25 32 29 29 97 35 32 32 32 36 108 160 150 150 60 51 40 150 113 131 48 Overloaded Moves 69 | . . . . . . . . . 21 . . . . . . . . . . . . . . . . . . 48 . . . . Propulsion Burnouts 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 91 | . . . . 2 . 2 6 . 10 . . 6 . 8 19 4 13 4 1 . 3 4 . 9 . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 65 | 5 67 98 28 98 63 96 23 85 67 91 46 88 88 97 35 94 9 94 94 68 73 17 90 32 87 81 62 69 67 86 47 13 Regions Visited 32 Branch Regions 15 Pre-discovered Areas 9 | . . 2 . 1 1 . . . . . . . . . . . . 1 . 1 . . . . . . 3 . . . . . Known Exits Taken 15 | . 1 1 1 . . . 1 . 1 . 1 1 . . 1 . 1 . . . 1 1 . 1 . . . 1 1 . 1 . Unknown Exits Taken 11 | 1 . . . 1 1 1 . . . . . . . 1 . . . 1 1 1 . . . . 1 1 1 . . . . . Scrap Searched 21 | . . 1 . 1 . 1 . . . . . . . . . . . 3 3 . 2 . . . 4 4 . 2 . . . . Spaces Dug 70 | . . . . . . . 1 . . . . 1 . . . . . . . . . . 1 17 . . . . 37 4 9 . Terrain Destroyed 2900 | . 29 14 2 109 . 49 1 . 269 49 190 249 328 146 392 353 6 1 1 . . 24 160 29 . . . . 94 372 25 8 Melee 59 | . . . . . . . . . . . . 1 . . . . . . . . . . . 17 . . . . 37 4 . . Projectile 187 | . 13 14 2 8 . 5 1 . 15 2 . 1 . . 2 1 6 1 1 . . 18 24 12 . . . . 21 7 25 8 AOE 2654 | . 16 . . 101 . 44 . . 254 47 190 247 328 146 390 352 . . . . . 6 136 . . . . . 36 361 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Sto Gar Rec Fac Gar Fac Low Low Dat Pro Fac Gar Fac Upp Upp Zhi Pro Fac Gar Fac Upp Total 36837 | 88 695 879 464 1193 267 715 163 1482 1894 1092 447 860 1472 834 2101 2364 839 1564 1167 91 867 979 2911 1819 867 627 247 493 3364 1268 2665 59 Wait 2842 | . 5 5 56 39 . 9 5 155 49 45 4 95 156 98 75 90 284 45 1 . 75 70 835 173 46 . . 15 156 129 125 2 Move 30568 | 60 546 766 358 1058 259 649 137 1183 1578 840 410 643 1136 629 1841 2003 501 1473 1127 91 765 814 1869 1505 809 624 222 476 2860 957 2334 45 Hop 82 | . . . . 2 . 2 5 . 10 . . 6 . 8 15 3 10 4 1 . 3 4 . 9 . . . . . . . . Pick Up 184 | 2 12 2 7 4 2 2 1 2 18 5 3 7 5 2 12 15 8 7 1 . 8 12 7 6 1 . 3 . 9 1 20 . Fast Attach 220 | 7 8 2 3 3 . . . 3 27 1 . 8 2 1 . 11 5 2 . . 7 4 7 14 5 2 6 1 45 12 34 . Attach 115 | . . . 3 3 2 1 2 3 12 2 1 12 . . 10 19 2 4 . . . 8 3 3 . . 1 . 7 5 12 . Detach 108 | . 3 . 1 2 2 . 1 2 10 1 . 6 1 2 . 7 2 2 . . 1 8 4 7 1 . . . 18 8 19 . Swap 183 | 1 6 6 4 7 . 10 5 4 28 11 1 3 . . . 6 3 2 . . 3 10 6 10 1 . 1 . 21 12 21 1 Drop 270 | . 18 8 8 6 2 6 5 2 32 6 4 17 7 2 6 24 12 3 1 . 5 13 3 14 2 1 6 . 33 8 16 . Fire 1253 | 18 97 90 24 69 . 36 2 54 112 36 16 34 29 13 52 76 12 22 36 . . 36 93 41 . . . 1 75 85 83 11 Melee 274 | . . . . . . . . . 18 19 8 14 . . . . . . . . . . 30 37 2 . 8 . 128 10 . . Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 565 | . . . . . . . . 46 . 126 . 9 107 . 72 110 . . . . . . 54 . . . . . . 41 . . Rewire 166 | . . . . . . . . 28 . . . . 29 79 18 . . . . . . . . . . . . . 12 . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 6 | . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Sto / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 4 exits: [*Fac x2] / *Sto / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Sto x2) -8/Storage (discovered 2 exits: [*Fac] / Gar) -8/Garrison (discovered 3 exits: *Rec x3) -8/Recycling -6/Factory (discovered 7 exits: *Fac x4 / Low x2 / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / *Upp / Gar) -5/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 6 exits: *Fac / *Upp x2 / *Ext x2 / Gar) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: *Res / Upp x2 / Arm / Gar) -4/Garrison (discovered 3 exits: *Fac x3) -4/Factory (discovered 5 exits: *Res x2 / *Upp x2 / Arm) -4/Upper Caves History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 113 | -11/Scrapyard | Entered Materials 124 | -10/Materials | Central database locked down 304 | -10/Materials | Build established: Mutant 392 | -10/Materials | Discovered new exit (range 9) 397 | -10/Materials | Identified exit to Materials 649 | -10/Materials | Discovered exit to Materials (range 5) 836 | -10/Materials | Discovered new exit (range 8) 840 | -10/Materials | Identified exit to Mines 888 | -10/Materials | Entered Mines 899 | -10/Mines | Learned location of Storage (-8) 909 | -10/Mines | Learned location of Zion (-7) 1049 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1051 | -10/Mines | Found Prototype Device 1196 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1233 | -10/Mines | Discovered exit to Materials (range 12) 1550 | -10/Mines | Discovered exit to Materials (range 14) 1782 | -10/Mines | Build established: Scavenger-Mutant 1795 | -10/Mines | Entered Materials 1795 | -9/Materials | Evolved 2 slots: Propulsion x2 1958 | -9/Materials | Discovered new exit (range 3) 1976 | -9/Materials | Identified exit to Mines 1995 | -9/Materials | Repaired Imp. Light Cannon 2028 | -9/Materials | Repaired Imp. Light Cannon 2086 | -9/Materials | Entered Mines 2153 | -9/Mines | Discovered new exit (range 11) 2183 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2192 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2224 | -9/Mines | Build established: Sprinter 2270 | -9/Mines | Received a Mining Laser from a helpful Derelict 2297 | -9/Mines | Discovered new exit (range 15) 2307 | -9/Mines | Assembled infested the area 2524 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2525 | -9/Mines | Discovered new exit (range 5) 2639 | -9/Mines | Entered Exiles 2644 | -9/Exiles | Discovered new exit (range 15) 2648 | -9/Exiles | Met 8R-AWN 2652 | -9/Exiles | Met EX-HEX 2663 | -9/Exiles | Met EX-BIN 2668 | -9/Exiles | Aligned with FarCom system 2668 | -9/Exiles | Given EX-Vault access code 2680 | -9/Exiles | Opened EX-Vault 2683 | -9/Exiles | Found Supersonic Drone Bay 2690 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2699 | -9/Exiles | Met EX-DEC 2723 | -9/Exiles | Discovered new exit (range 12) 2726 | -9/Exiles | Left Exiles lab with Supersonic Drone Bay 2726 | -9/Exiles | Entered Mines 2760 | -8/Mines | Discovered new exit (range 4) 2813 | -8/Mines | Build established: Scavenger-Sprinter 2957 | -8/Mines | Discovered new exit (range 12) 3062 | -8/Mines | Entered Materials 3062 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3063 | -8/Materials | Identified exit to Storage 3129 | -8/Materials | Identified exit to Garrison 3130 | -8/Materials | Entered Garrison 3170 | -8/Garrison | Triggered checkpoint 3247 | -8/Garrison | Warlord forces raided the area 3268 | -8/Garrison | Triggered checkpoint 3304 | -8/Garrison | Garrison Relay disabled 3313 | -8/Garrison | Rescued a captive Derelict 3313 | -8/Garrison | Rescued a captive Derelict 3324 | -8/Garrison | Triggered checkpoint 3350 | -8/Garrison | Triggered checkpoint 3386 | -8/Garrison | Lost 3 allies 3394 | -8/Garrison | Triggered checkpoint 3441 | -8/Garrison | Discovered new exit (range 14) 3468 | -8/Garrison | Garrison Relay disabled 3493 | -8/Garrison | Discovered new exit (range 9) 3522 | -8/Garrison | Triggered checkpoint 3589 | -8/Garrison | Lost 3 allies 3637 | -8/Garrison | Discovered new exit (range 8) 3642 | -8/Garrison | Discovered new exit (range 60) 3642 | -8/Garrison | Discovered new exit (range 6) 3642 | -8/Garrison | Discovered new exit (range 63) 3647 | -8/Garrison | Garrison Relay disabled 3684 | -8/Garrison | Garrison Relay disabled 3707 | -8/Garrison | Build established: Sprinter 3746 | -8/Garrison | Garrison Relay disabled 3766 | -8/Garrison | Triggered checkpoint 3843 | -8/Garrison | Triggered checkpoint 3850 | -8/Garrison | Garrison Relay disabled 3877 | -8/Garrison | Entered Materials 3930 | -8/Materials | Discovered exit to Storage (range 16) 4111 | -8/Materials | Discovered new exit (range 16) 4215 | -8/Materials | Destroyed 8 combat bots 4222 | -8/Materials | Lost 4 parts (3n1u) 4277 | -8/Materials | First assault squad dispatched 4358 | -8/Materials | Destroyed 9 combat bots 4396 | -8/Materials | Lost 9 parts (1p6n2w) 4406 | -8/Materials | Identified Exp. Sensor Array 4412 | -8/Materials | Discovered new exit (range 12) 4594 | -8/Materials | Central database locked down 4717 | -8/Materials | Identified exit to Garrison 4730 | -8/Materials | Core integrity fell below 50% 4843 | -8/Materials | Entered Garrison 4865 | -8/Garrison | Garrison Relay disabled 5063 | -8/Garrison | Garrison Relay disabled 5071 | -8/Garrison | Discovered new exit (range 15) 5090 | -8/Garrison | Triggered checkpoint 5096 | -8/Garrison | Discovered new exit (range 12) 5142 | -8/Garrison | Garrison Relay disabled 5148 | -8/Garrison | Triggered checkpoint 5284 | -8/Garrison | Discovered new exit (range 12) 5286 | -8/Garrison | Learned Materials security intel 5352 | -8/Garrison | Garrison Relay disabled 5399 | -8/Garrison | Entered Materials 5564 | -8/Materials | Entered Storage 5570 | -8/Storage | Destroyed 10 combat bots 5716 | -8/Storage | Repaired Lgt. Angular Momentum Engine 5825 | -8/Storage | Destroyed 13 combat bots 5925 | -8/Storage | Destroyed 7 combat bots 5930 | -8/Storage | Discovered new exit (range 23) 5964 | -8/Storage | First assault squad dispatched 5997 | -8/Storage | Identified exit to Garrison 5997 | -8/Storage | Entered Garrison 6011 | -8/Garrison | Lost 3 allies 6062 | -8/Garrison | Triggered checkpoint 6304 | -8/Garrison | Triggered checkpoint 6306 | -8/Garrison | Triggered checkpoint 6309 | -8/Garrison | Triggered checkpoint 6337 | -8/Garrison | Destroyed 12 combat bots 6344 | -8/Garrison | Triggered checkpoint 6450 | -8/Garrison | Discovered new exit (range 10) 6507 | -8/Garrison | Discovered new exit (range 12) 6522 | -8/Garrison | Triggered checkpoint 6563 | -8/Garrison | Discovered new exit (range 9) 6589 | -8/Garrison | Triggered checkpoint 6623 | -8/Garrison | Garrison Relay disabled 6623 | -8/Garrison | Garrison Relay disabled 6683 | -8/Garrison | Entered Recycling 6683 | -8/Recycling | Accompanied by 1 ally 6686 | -8/Recycling | Found Scrap Engine 6942 | -8/Recycling | Discovered new exit (range 15) 7080 | -8/Recycling | Entered Factory 7080 | -6/Factory | Accompanied by 8 allies 7080 | -6/Factory | Evolved 4 slots: Power x1, Utility x3 7125 | -6/Factory | Discovered new exit (range 7) 7135 | -6/Factory | Identified exit to DSF 7238 | -6/Factory | Build established: Commander-Sprinter 7391 | -6/Factory | Repaired Smartbomb Launcher 7414 | -6/Factory | Lost 4 allies 7418 | -6/Factory | Discovered new exit (range 13) 7422 | -6/Factory | Identified exit to Garrison 7430 | -6/Factory | First assault squad dispatched 7488 | -6/Factory | Fabricated O-24 Administrator? 7496 | -6/Factory | Garrison activated, responded to threat 7553 | -6/Factory | Fabricated C-17 Slicer (x3) 7554 | -6/Factory | Destroyed 9 combat bots 7597 | -6/Factory | Garrison activated, responded to threat 7620 | -6/Factory | High security lockdown imminent 7628 | -6/Factory | Identified exit to Factory 7638 | -6/Factory | Identified exit to Lower Caves 7667 | -6/Factory | Build established: Hacker-Sprinter 7700 | -6/Factory | High security lockdown engaged 7774 | -6/Factory | Garrison activated, responded to threat 7846 | -6/Factory | Destroyed 21 combat bots 7939 | -6/Factory | Entered Garrison 8020 | -6/Garrison | Discovered new exit (range 12) 8034 | -6/Garrison | Triggered checkpoint 8084 | -6/Garrison | Discovered new exit (range 10) 8093 | -6/Garrison | Discovered new exit (range 65) 8093 | -6/Garrison | Discovered new exit (range 16) 8093 | -6/Garrison | Discovered new exit (range 60) 8093 | -6/Garrison | Hacking Suite fried by hacking feedback 8096 | -6/Garrison | Triggered checkpoint 8098 | -6/Garrison | Garrison Relay disabled 8297 | -6/Garrison | Garrison Relay disabled 8362 | -6/Garrison | Triggered checkpoint 8515 | -6/Garrison | Phase Generator disabled 8549 | -6/Garrison | Triggered checkpoint 8567 | -6/Garrison | Garrison Relay disabled 8590 | -6/Garrison | Triggered checkpoint 8616 | -6/Garrison | Triggered checkpoint 8657 | -6/Garrison | Garrison Relay disabled 8727 | -6/Garrison | Build established: Hacker-Mutant 9052 | -6/Garrison | Entered Factory 9402 | -6/Factory | First assault squad dispatched 9415 | -6/Factory | Discovered exit to Lower Caves (range 8) 9453 | -6/Factory | Discovered exit to Factory (range 6) 9584 | -6/Factory | Entered Lower Caves 9589 | -6/Lower Caves | Learned Factory garrison access intel 9619 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 9690 | -6/Lower Caves | Met a Warlord Commander 9691 | -6/Lower Caves | Learned location of Warlord (-4) 9692 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 9694 | -6/Lower Caves | Found Encrypted Comm Array 9733 | -6/Lower Caves | Attracted the attention of an 0b10 base 9855 | -6/Lower Caves | Build established: Hacker-Sprinter 9875 | -6/Lower Caves | Discovered new exit (range 9) 10143 | -6/Lower Caves | Entered another Lower Caves area 10144 | -6/Lower Caves | Encountered a Warlord checkpoint 10190 | -6/Lower Caves | Discovered exit to Factory (range 6) 10545 | -6/Lower Caves | Discovered new exit (range 16) 10598 | -6/Lower Caves | Entered Data Miner 10598 | -6/Data Miner | Discovered new exit (range 6) 10605 | -6/Data Miner | Met Data Miner 10611 | -6/Data Miner | Learned location of Section 7 (-2) 10611 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 10615 | -6/Data Miner | Received God Mode back door access code from Data Miner 10628 | -6/Data Miner | Entered Proximity Caves 10630 | -5/Proximity Caves | Spotter reported a threat 10631 | -5/Proximity Caves | Spotter reported a threat 10643 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10646 | -5/Proximity Caves | Escorted by Enhanced Grunt 10668 | -5/Proximity Caves | Core integrity fell below 50% 10755 | -5/Proximity Caves | Spotter reported a threat 10885 | -5/Proximity Caves | Discovered exit to Factory (range 9) 10955 | -5/Proximity Caves | Entered Factory 10955 | -5/Factory | Accompanied by 1 ally 10955 | -5/Factory | Evolved 2 slots: Utility x2 10956 | -5/Factory | Identified exit to Upper Caves 10957 | -5/Factory | Loaded intel: 4 garrison access locations 11255 | -5/Factory | Search patrols dispatched 11266 | -5/Factory | Discovered new exit (range 11) 11348 | -5/Factory | Joined by Warlord Muscle squad 11444 | -5/Factory | Joined by Warlord Ranger squad 11507 | -5/Factory | Discovered new exit (range 15) 11513 | -5/Factory | Garrison activated, responded to threat 11555 | -5/Factory | Search patrols dispatched 11556 | -5/Factory | Identified exit to Garrison 11556 | -5/Factory | Entered Garrison 11724 | -5/Garrison | Spotted B-75 Beast 11783 | -5/Garrison | Destroyed B-75 Beast 12200 | -5/Garrison | Triggered checkpoint 12476 | -5/Garrison | Garrison Relay disabled 12698 | -5/Garrison | Triggered checkpoint 12768 | -5/Garrison | Garrison Relay disabled 12776 | -5/Garrison | Discovered new exit (range 51) 12776 | -5/Garrison | Discovered new exit (range 54) 12776 | -5/Garrison | Discovered new exit (range 29) 12783 | -5/Garrison | Garrison Relay disabled 12797 | -5/Garrison | Phase Generator disabled 12903 | -5/Garrison | Garrison Relay disabled 12934 | -5/Garrison | Rescued a captive Derelict 12940 | -5/Garrison | Rescued a captive Derelict 13062 | -5/Garrison | Triggered checkpoint 13194 | -5/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 13220 | -5/Garrison | Triggered checkpoint 13240 | -5/Garrison | Build established: Hacker-Mutant 13390 | -5/Garrison | Triggered checkpoint 13438 | -5/Garrison | Garrison Relay disabled 13444 | -5/Garrison | Lost 3 parts (1n1u1w) 13613 | -5/Garrison | Entered Factory 13613 | -5/Factory | Accompanied by 1 ally 13675 | -5/Factory | Repaired Broken Nuclear Pulse Array 13738 | -5/Factory | Joined by Warlord Muscle squad 13771 | -5/Factory | Discovered exit to Upper Caves (range 10) 13798 | -5/Factory | Identified exit to Garrison 13805 | -5/Factory | Discovered new exit (range 15) 13991 | -5/Factory | Repaired Lgt. Nuclear Core? 14037 | -5/Factory | Repaired Lgt. Nuclear Core 14199 | -5/Factory | Discovered new exit (range 6) 14209 | -5/Factory | Identified exit to Extension 14209 | -5/Factory | Discovered new exit (range 17) 14213 | -5/Factory | First assault squad dispatched 14227 | -5/Factory | Joined by Warlord Infantry squad 14296 | -5/Factory | Joined by Warlord Muscle squad 14343 | -5/Factory | Incoming investigation squad redirected 14373 | -5/Factory | Joined by Warlord Pyro squad 14503 | -5/Factory | Repaired Nuclear Pulse Array 14637 | -5/Factory | Entered Upper Caves 14676 | -5/Upper Caves | Encountered a Warlord checkpoint 14901 | -5/Upper Caves | Learned Factory garrison access intel 14945 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 14968 | -5/Upper Caves | Discovered new exit (range 5) 14976 | -5/Upper Caves | Entered another Upper Caves area 14978 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 14987 | -5/Upper Caves | Build established: Hacker-Sprinter 15093 | -5/Upper Caves | Learned 4 Factory zone layouts 15149 | -5/Upper Caves | Identified exit to Factory 15154 | -5/Upper Caves | Discovered new exit (range 15) 15169 | -5/Upper Caves | Entered Zhirov 15169 | -5/Zhirov | Discovered new exit (range 3) 15175 | -5/Zhirov | Met Zhirov 15182 | -5/Zhirov | Found Alien Artifact 15182 | -5/Zhirov | Identified Integrated Reactor 15182 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 15238 | -5/Zhirov | Found Alien Artifact 15253 | -5/Zhirov | Learned location of Quarantine (-2) 15253 | -5/Zhirov | Learned location of Testing (-3) 15253 | -5/Zhirov | Learned location of Command (-1) 15256 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 15290 | -5/Zhirov | Entered Proximity Caves 15441 | -4/Proximity Caves | Learned 12 Research zone layouts 15472 | -4/Proximity Caves | Build established: Hacker-Mutant 15491 | -4/Proximity Caves | Discovered exit to Factory (range 9) 15494 | -4/Proximity Caves | Entered Factory 15494 | -4/Factory | Evolved 2 slots: Utility x2 15495 | -4/Factory | Identified exit to Research 15496 | -4/Factory | Loaded intel: 4 garrison access locations 15558 | -4/Factory | Identified Transdimensional Reconstructor 15634 | -4/Factory | Repaired Adv. Reaction Control System 15881 | -4/Factory | Joined by Warlord Chimera squad 15957 | -4/Factory | Joined by Warlord Infantry squad 16042 | -4/Factory | Lost 4 allies 16073 | -4/Factory | Joined by Warlord Pyro squad 16165 | -4/Factory | Build established: Wizard-Mutant 16228 | -4/Factory | Repaired Exp. Sensor Array 16437 | -4/Factory | Garrison activated, responded to threat 16544 | -4/Factory | Joined by Warlord Muscle squad 16558 | -4/Factory | Fabricated C-35 Carver? 16647 | -4/Factory | Joined by Warlord Pyro squad 16648 | -4/Factory | P-70 Sage assimilated allied HG-UWJ(i) 16663 | -4/Factory | Spotted B-86 Titan 16712 | -4/Factory | Fabricated B-60 Warrior? 16721 | -4/Factory | Fabricated C-35 Carver? 16778 | -4/Factory | Build established: Hacker-Mutant 16794 | -4/Factory | Found Prototype Slashing Weapon 16794 | -4/Factory | Identified Centrium Greatsword 16814 | -4/Factory | Identified exit to Upper Caves 16814 | -4/Factory | Identified exit to Armory 16830 | -4/Factory | Joined by Warlord Chimera squad 16836 | -4/Factory | P-70 Sage assimilated allied 3J-DM9(M) 16941 | -4/Factory | Found Prototype Slashing Weapon 16941 | -4/Factory | Identified Molecular Scythe 16943 | -4/Factory | Found Molecular Scythe 16993 | -4/Factory | Crushed by falling debris 16993 | -4/Factory | System corruption reached 10% 17024 | -4/Factory | Lost 3 parts (1p1n1u) 17306 | -4/Factory | Found Centrium Greatsword 17372 | -4/Factory | Build established: Hacker-Gladiator 17476 | -4/Factory | Found Prototype Hackware 17476 | -4/Factory | Identified Exp. System Shield 17485 | -4/Factory | Lost 3 parts (1n2u) 17842 | -4/Factory | Identified exit to Garrison 17850 | -4/Factory | Entered Garrison 17867 | -4/Garrison | Build established: Hacker-Mutant 18010 | -4/Garrison | Triggered checkpoint 18062 | -4/Garrison | Garrison Relay disabled 18100 | -4/Garrison | Triggered checkpoint 18100 | -4/Garrison | Triggered checkpoint 18147 | -4/Garrison | Destroyed 12 combat bots 18242 | -4/Garrison | Discovered new exit (range 12) 18242 | -4/Garrison | Discovered new exit (range 44) 18242 | -4/Garrison | Discovered new exit (range 64) 18264 | -4/Garrison | Phase Generator disabled 18341 | -4/Garrison | Learned Factory security intel 18344 | -4/Garrison | Triggered checkpoint 18346 | -4/Garrison | Lost 3 parts (1n1u1w) 18346 | -4/Garrison | Garrison Relay disabled 18462 | -4/Garrison | Triggered checkpoint 18637 | -4/Garrison | Garrison Relay disabled 18753 | -4/Garrison | Entered Factory 18789 | -4/Factory | Spotted B-86 Titan 18941 | -4/Factory | Joined by Warlord Infantry squad 18948 | -4/Factory | Discovered exit to Upper Caves (range 6) 18952 | -4/Factory | Found Prototype Hackware 18952 | -4/Factory | Identified Exp. Hacking Suite 19048 | -4/Factory | First assault squad dispatched 19137 | -4/Factory | Core integrity fell below 50% 19187 | -4/Factory | Build established: Wizard-Mutant 19235 | -4/Factory | Garrison activated, responded to threat 19257 | -4/Factory | Joined by Warlord Chimera squad 19281 | -4/Factory | Warped through subspace 19417 | -4/Factory | Joined by Warlord Dakka squad 19452 | -4/Factory | Fabricated C-35 Carver? 19481 | -4/Factory | Lost 4 allies 19613 | -4/Factory | Discovered exit to Research (range 15) 19677 | -4/Factory | Joined by Warlord Dakka squad 19733 | -4/Factory | Fabricated C-35 Carver? 19802 | -4/Factory | Central database locked down 19885 | -4/Factory | System corruption reached 30% 19938 | -4/Factory | Lost 8 parts (2p1n3u2w) 20075 | -4/Factory | Core integrity fell below 20% 20127 | -4/Factory | Joined by Warlord Ghost squad 20143 | -4/Factory | Lost 5 parts (1p1n2u1w) 20280 | -4/Factory | Incoming assault squad redirected 20332 | -4/Factory | Discovered exit to Research (range 6) 20517 | -4/Factory | Entered Upper Caves 20558 | -4/Upper Caves | Build established: Hacker-Mutant 20575 | -4/Upper Caves | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 20553_ VTOL Module fries itself beyond repair. 20555_ 5JR VQ OX EOWS,=>MX I M/:GFN/F TK VK1T 20555_ Autogun fries itself beyond repair. 20555_ Slug penetrates S-27 Virus. 20555_ S-27 Virus destroyed. 20560_ Lgt. Nuclear Core fries itself beyond repair. 20561_ System corrupted: Magnetic Acceleration Cannon jammed. 20561_ Slug penetrates S-27 Virus. 20561_ Destroyed VTOL Module. 20565_ Lgt. Nuclear Core fries itself beyond repair. 20568_ Slug penetrates Wall. 20569_ Critical hit (Destroy). 20569_ Magnetic Acceleration Cannon destroyed. 20570_ System corrupted: FCS attempts to trigger Gauss Rifle. 20570_ System corrupted: Gauss Rifle misfires. 20570_ S-27 Virus destroyed. 20571_ Arm. Scrap Engine constructs Ballistic Mass Construct/C. 20571_ Slug penetrates S-27 Virus. 20571_ S-27 Virus destroyed. 20573_ Autogun fries itself beyond repair. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????######?#?????????????????? | | ????????????????????????# ????????????????? | | ????????????????????????# ???????????????? | | ????????????????????????# " " ???????????????? | | ???????????????????????? """ "" ????########### | | ????????? ?????????????? """"$"" #???# | | ???????? ???????????# "" " #???# | | ?????? ????????# #???# """ " | | ??????# #######@ #???# """"""" | | ???????????# p ######### """"""" | | ???????????# #?# """ " | | ???????????# ###### ** ##?# #### | | ???????????# ???????##%=[;###### #??# | | ???????????#???????????# %%## ## #??######### | | ???????????????????????# % ## #??????????# | | ???????????????????????# %### # #?????????# | | ???????????????????????; ##?# #?????????# | | ?????????????????????? #??# #?# | | ????????????????????? "?# ### ## | | ???????????????????? ## #?# #?? | | ???????????????????## #?# ??? | | ????????????????????# ## #?# ??? | | ????????????????????# ;?##### ## ??? | | ????????????????????# ;?????## ## ??? | | ????????????????????# ##??????######?# ???? | | ????????????????????# ???????????????? # ???? | | ????????????????????# ?????????????????## # ???? | | ????????????????????? ???????????????????? #????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 46 Energy Capacity 505 Matter Stores 473 Matter Capacity 550 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Base Temperature (-) 200 Armor Coverage 600 Resistance: KI 30 Resistance: TH 15 Core Shielding 30 Weapon Cycling 30 Evasion (%) 76 Targeting Accuracy 16 Melee Accuracy 12 Target Analysis 8 Core Analysis 6 Recoil Reduction 4 Kinecelleration 40 Salvage Targeting 3 Offensive Hacking 50 Defensive Hacking 44 Authchip Count 1 Item Schematics ----------------- Imp. Linear Gravjet | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Enh. Force Rifle | -6/Data Miner | Free Adv. Cryofiber Web | -6/Data Miner | Free Dual-blade Saw | -6/Data Miner | Free Myomer Leg | -6/Data Miner | Free Mic. Nuclear Core | -5/Factory | Scanalyzed Nuclear Pulse Array | -5/Factory | Scanalyzed Imp. Kinecellerator | -5/Factory | Scanalyzed Adv. Weight Redist. System | -5/Factory | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Cld. Gravmag System | -4/Factory | Scanalyzed Lgt. Angular Momentum Engine | -4/Factory | Scanalyzed Prc. Rocket Launcher | -4/Factory | Scanalyzed Adv. Shield Generator | -4/Factory | Scanalyzed Adv. Force Field | -4/Factory | Scanalyzed Lgt. Antimatter Reactor | -4/Factory | Scanalyzed Robot Schematics ------------------ C-17 Slicer | -8/Materials | Hacked S-10 Pest | -8/Materials | Hacked O-24 Administrator | -6/Factory | Hacked R-10 Processor | -6/Data Miner | Free C-35 Carver | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free Fabricated ------------ O-24 Administrator | x1 | -6/Factory | Authchip C-17 Slicer | x3 | -6/Factory C-35 Carver | x3 | -4/Factory B-60 Warrior | x3 | -4/Factory C-35 Carver | x3 | -4/Factory C-35 Carver | x3 | -4/Factory C-35 Carver | x3 | -4/Factory Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed BombardmentTerrainShotgun Manual? 0 Play Time 07:27:56 Cumulative 343.2 hours Start 2024.05.14 @ 14:53:24 End 2024.05.15 @ 14:36:25 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 127 Rogue 127 Adventurer 0 Explorer 0 Win Type - Total 2 Types 0/0/2/0/0/0/0/0/0 Lore% 67 Gallery% 77 Achievement% 60 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 12/Proggy Map View 83x54 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 3e9d129a-4afe-4b1e-9728-30cd3ef6ac7f