Cogmind - Beta 14 --- EXPLORER MODE // 2024.12.31 @ 16:54:57 Player: Sputz Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (162) 810 Value Destroyed (6010) 6010 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 12160 Bonus ------- None Cogmind --------- Core Integrity 0/1000 Matter 337/550 Energy 100/100 System Corruption 26% Temperature Cool (36) Movement Core (450) Ox8 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ Large Storage Unit Matter Compressor Armor Integrity Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Micro Nuclear Core Neutrino Core Advanced Terrain Scan Processor Improved Target Analyzer Reaction Control System Improved Power Shielding Tesla Rifle Tesla Rifle Heavy Plasma Cannon Heavy Machine Gun Mass Driver Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Improved Gravmag System Antigrav System Antigrav System Antigrav System Nuclear Pulse Thruster > --- UTILITY ---------- Improved Heat Sink Advanced Cooling System Large Storage Unit Matter Compressor Improved Sensor Array Improved Target Analyzer Armor Integrity Analyzer Improved Power Shielding > --- WEAPON ----------- Improved Arc Projector Long-range Proton Cannon Proton Missile Launcher > --- INVENTORY -------- Micro Nuclear Core Neutrino Core Improved Titanium Leg Flexi-carbon Leg Armored Leg VTOL Module Advanced Terrain Scan Processor Improved Target Analyzer Reaction Control System Improved Power Shielding Tesla Rifle Tesla Rifle Heavy Plasma Cannon Heavy Machine Gun Mass Driver [Rating: 92] Favorites ----------- Power Micro Fission Core Engine Light Deuterium Engine Power Core Micro Fission Core Propulsion Carbon-fiber Leg Treads Improved Medium Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Antigrav System Flight Unit Nuclear Pulse Array Utility Terrain Scan Processor Device Advanced Heat Sink Storage Large Storage Unit Processor Terrain Scan Processor Protection Medium Armor Plating Weapon Matter Neutralizer Energy Gun EM Pulse Gun Energy Cannon Matter Neutralizer Ballistic Gun Gauss Rifle Ballistic Cannon Antimatter Cannon Launcher Mini Grenade Launcher Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Was Fac Slots Evolved 11 | . 1 . . . 4 2 . . 2 . . 2 . . Power 1 | . . . . . . . . . . . . 1 . . Propulsion 3 | . . . . . 1 . . . 1 . . 1 . . Utility 6 | . . . . . 3 2 . . 1 . . . . . Weapon 1 | . 1 . . . . . . . . . . . . . Parts Attached 181 | 8 8 2 1 1 16 5 3 3 39 4 . 36 1 54 Power 13 | 1 1 . . . 1 . . 1 2 . . 5 . 2 Engine 5 | 1 . . . . 1 . . . 1 . . 2 . . Core 8 | . 1 . . . . . . 1 1 . . 3 . 2 Reactor . | . . . . . . . . . . . . . . . Propulsion 61 | 2 4 2 . . 2 1 1 1 12 . . 9 1 26 Treads 2 | . 1 . . . . . . . . . . 1 . . Leg 41 | 2 3 2 . . 2 1 1 1 12 . . 6 1 10 Wheel 2 | . . . . . . . . . . . . 2 . . Hover 11 | . . . . . . . . . . . . . . 11 Flight 5 | . . . . . . . . . . . . . . 5 Utility 54 | 3 . . 1 . 6 4 2 . 15 . . 8 . 15 Device 25 | . . . . . 5 1 . . 6 . . 6 . 7 Storage 11 | 1 . . 1 . . . 1 . 5 . . . . 3 Processor 8 | 1 . . . . 1 . . . 3 . . 1 . 2 Hackware . | . . . . . . . . . . . . . . . Protection 10 | 1 . . . . . 3 1 . 1 . . 1 . 3 Artifact . | . . . . . . . . . . . . . . . Weapon 53 | 2 3 . . 1 7 . . 1 10 4 . 14 . 11 Energy Gun 15 | 2 3 . . . 3 . . . . 1 . 3 . 3 Energy Cannon 10 | . . . . . . . . 1 5 . . 3 . 1 Ballistic Gun 3 | . . . . . . . . . . . . . . 3 Ballistic Cannon 14 | . . . . 1 1 . . . 4 1 . 5 . 2 Launcher 11 | . . . . . 3 . . . 1 2 . 3 . 2 Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . . 1 1 . . . . Parts Lost 69 | . . . . . 5 . 2 . 18 . . 17 8 19 Power 6 | . . . . . 1 . . . 2 . . 1 . 2 Propulsion 27 | . . . . . 2 . 1 . 5 . . 9 2 8 Utility 20 | . . . . . . . 1 . 6 . . 3 4 6 Weapon 16 | . . . . . 2 . . . 5 . . 4 2 3 Highest Loss Streak 15 | . . . . . 2 . 1 . 8 . . 8 6 15 To Critical Strikes 2 | . . . . . . . 1 . . . . . . 1 Average Slot Usage (%) 92 | . 94 100 100 100 97 95 90 100 96 97 100 93 71 68 Engine 2 | . 6 . . . 3 7 7 1 1 . . 3 . . Core 5 | . 5 12 12 12 3 . . 5 4 6 6 5 9 8 Leg 19 | . 22 25 25 25 23 17 15 21 24 25 25 16 2 8 Device 12 | . . . . . 16 20 18 14 13 18 18 18 13 7 Storage 10 | . 12 12 12 12 8 7 12 14 15 12 12 6 4 5 Processor 13 | . 12 12 12 12 16 14 14 14 14 18 18 14 13 9 Protection 2 | . . . . . . 7 1 7 2 . . 2 2 7 Energy Gun 8 | . 32 37 37 35 12 7 7 . . . 6 2 4 3 Energy Cannon 3 | . . . . . . . . 6 8 3 . 5 . . Ballistic Cannon 6 | . . . . 1 5 7 7 7 6 11 12 7 5 4 Launcher 2 | . . . . . 3 7 7 7 2 . . . . . Peak Build Rating 92 | 7 11 11 11 15 26 31 31 31 70 70 66 88 73 92 Average Rating 46 | 5 8 10 10 11 19 29 28 30 55 65 65 75 54 58 On Entrance 29 | . 7 11 11 11 15 25 31 28 31 70 65 66 72 1 Naked Turns 21 | . . . . . . . . . . . . . 21 . Heaviest Build 135 | 18 20 20 30 38 41 49 52 55 126 125 117 135 121 62 Greatest Support 83 | 20 20 20 20 20 30 30 30 32 63 60 60 75 20 83 Greatest Overweight (x) 40 | . 1 . 1 1 2 2 2 1 17 2 1 40 9 12 Average Overweight (x) 1 | . . . . 1 . 1 1 1 . 1 1 3 3 1 Largest Inventory Capacity 25 | 10 10 10 15 15 15 15 15 15 25 25 25 25 25 15 Average Capacity 17 | 7 10 10 10 15 15 15 15 15 17 25 25 25 21 14 Most Carried 25 | 9 10 10 10 15 15 15 15 14 25 25 25 25 19 15 Average Carried 15 | 4 9 9 9 13 12 14 14 13 15 24 24 20 16 8 Final Capacity 25 | 10 10 10 15 15 15 15 15 15 25 25 25 25 5 15 Final Carried 25 | 9 10 10 10 15 14 15 14 14 25 24 25 17 5 11 Class Distribution -------------------- 41% | Hacker-Gunner 24% | Scavenger-Gunner 14% | Scavenger-Skirmisher 9% | Hacker-Mutant 4% | Hacker-Tank 3% | Scavenger-Tank Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Gunner | -10/Mines Hacker-Gunner | -10/Exiles Hacker-Gunner | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Hacker-Gunner | -6/Factory Hacker-Gunner | -6/Lower Caves Hacker-Gunner | -6/Lower Caves Scavenger-Gunner | -5/Factory Hacker-Gunner | -5/Waste Scavenger-Gunner | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Was Fac Matter Collected 4445 | 280 20 80 . 10 275 125 310 110 915 147 79 1209 . 885 Remotely . | . . . . . . . . . . . . . . . Salvage Created 5405 | 90 175 127 . 157 671 . 315 121 1282 247 125 1326 . 769 Parts 298 | 7 6 11 . 14 38 . 17 5 65 8 9 76 . 42 Haulers Intercepted 1 | . . . . . . . . . . . . 1 . . Recyclers Shooed 2 | . . 1 . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Was Fac Combat Hostiles Destroyed 108 | . 2 2 . . 13 . 11 3 25 5 5 31 . 11 Guns 19 | . 2 2 . . 4 . . . . . 4 1 . 6 Cannons 54 | . . . . . 4 . 4 3 19 . 1 18 . 5 AOE 26 | . . . . . 5 . 7 . 1 5 . 8 . . Classes Destroyed 17 | 2 2 . . 1 1 . 2 2 2 . . 5 . . Worker 20 | . 1 2 . 2 4 . . . 4 . . 4 . 3 Builder 13 | . . . . 2 2 . . . 2 . . 7 . . Tunneler 5 | 1 . . . . 1 . . . . . . 3 . . Hauler 1 | . . . . . . . . . . . . 1 . . Recycler 8 | 1 1 . . 1 1 . . . 1 . . 2 . 1 Mechanic 1 | . . . . . . . . . . . . 1 . . Operator 1 | . . . . . . . . . . . . 1 . . Watcher 5 | . . . . . . . . . 3 . . 2 . . Swarmer 21 | . . . . . . . 4 2 2 . 5 6 . 2 Grunt 34 | . 2 2 . . 8 . 3 . 11 2 . 6 . . Brawler 3 | . . . . . . . 3 . . . . . . . Protector 2 | . . . . . . . . . . . . 2 . . Sentry 14 | . . . . . 5 . 1 . 5 1 . . . 2 Hunter 11 | . . . . . . . . 1 2 2 . 5 . 1 Programmer 22 | . . . . . . . . . 5 . . 11 . 6 Behemoth 1 | . . . . . . . . . . . . 1 . . Samaritan 2 | . . . . . . . . 1 . 1 . . . . Best Kill Streak 11 | 2 2 2 . 2 5 . 7 1 3 5 3 11 . 3 Combat Bots Only 7 | . 2 2 . . 3 . 7 1 3 5 3 6 . 3 Max Kills in Single Turn 4 | 2 1 2 . 1 2 . 4 1 2 2 1 4 . 2 Gunslinging . | . . . . . . . . . . . . . . . Exploded 3 | . . . . . 1 . 3 . 1 2 . 2 . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Was Fac Hostile Shots Fired 1217 | . 9 5 . 4 73 . 30 12 378 44 7 367 6 282 Missed 378 | . 2 1 . . 20 . 8 3 135 21 2 120 . 66 Damage Taken 9127 | 24 59 37 . 33 625 . 314 86 1833 107 22 3009 201 2777 Core 1492 | . 8 28 . . 117 . 41 . 297 1 . 383 108 509 Absorbed by Shields 532 | . . . . . . . . . 104 62 25 325 . 16 Redirected to Shielding 208 | . . . . . . . . . . . . . . 208 Ignored by Resistances 5678 | 14 37 24 . 21 380 . 192 54 1200 103 29 1868 110 1646 Regen/Repaired (Parts) 261 | . . . . . 28 . . . 19 . . 214 . . Core Remaining (%) 84 | 100 . . . 85 78 . . 94 . . 64 . . . Volleys Fired 287 | 1 7 7 . 7 35 . 10 10 77 5 5 91 . 32 Largest 3 | 2 3 3 . 3 3 . 3 2 3 3 3 3 . 3 Hottest 267 | 80 120 120 . 120 156 . 156 126 267 198 176 255 . 187 Shots Fired 678 | 2 20 17 . 21 89 . 27 19 152 7 15 226 1 82 Gun 208 | 2 20 17 . 21 52 . 10 1 . . 5 28 1 51 Cannon 409 | . . . . . 19 . 10 18 146 3 10 175 . 28 Launcher 61 | . . . . . 18 . 7 . 6 4 . 23 . 3 Special . | . . . . . . . . . . . . . . . Kinetic 286 | . . . . . 19 . 10 10 73 2 10 111 . 51 Thermal 161 | 1 7 5 . 7 25 . 10 1 51 1 5 48 . . Explosive 54 | . . . . . 18 . 7 . 2 4 . 23 . . Electromagnetic 177 | 1 13 12 . 14 27 . . 8 26 . . 44 1 31 Robot Hit Streak 48 | 2 11 7 . 9 48 . 13 6 21 7 9 48 11 18 Robot Miss Streak 2 | . 1 1 . 1 1 . 1 2 2 . 2 1 . 2 Penetration Max 1 | . . . . . 1 . 1 . . . . . . 1 Secondary Targets . | . . . . . . . . . . . . . . . Shots Hit Robots 509 | 2 12 13 . 11 70 . 22 13 108 5 5 187 1 60 Core Hits 263 | 2 6 7 . 5 42 . 21 5 49 12 5 79 . 30 Critical Kills 15 | . . . . . 2 . 3 1 3 . . 4 . 2 Critical Parts Destroyed 15 | . . . . . 7 . 3 3 2 . . . . . Critical Strikes 49 | . . . . . 12 . 8 4 7 . . 12 . 6 Meltdown 7 | . . . . . . . . . 3 . . 4 . . Destroy 28 | . . . . . 12 . 8 4 2 . . . . 2 Blast 14 | . . . . . . . . . 2 . . 8 . 4 Melee Attacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 18133 | 113 160 212 . 148 1774 . 1085 250 3852 543 121 8398 . 1477 Guns 2527 | 15 160 160 . 148 535 . 154 . . . 90 473 . 792 Cannons 9404 | . . . . . 385 . 238 250 3266 35 31 4573 . 626 Explosions 6202 | 98 . 52 . . 854 . 693 . 586 508 . 3352 . 59 Melee . | . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . Kinetic 6126 | . . . . . 385 . 238 86 1362 . 31 2946 . 1078 Thermal 4009 | 98 32 73 . 12 376 . 154 . 1569 35 90 1570 . . Explosive 5199 | . . . . . 741 . 693 . 218 508 . 3039 . . Electromagnetic 2799 | 15 128 139 . 136 272 . . 164 703 . . 843 . 399 Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 28 | . . . . . . . . . 2 2 2 14 23 28 Average Corruption 10 | . . . . . . . . . 1 2 2 10 18 24 Corruption Purged 5 | . . . . . . . . . . . . . . 5 Corruption Blocked . | . . . . . . . . . . . . . . . Effects 164 | . . . . . . . . . 9 14 2 51 10 78 Message Errors 39 | . . . . . . . . . 5 2 1 7 3 21 Matter Fused 38 | . . . . . . . . . 3 5 . 16 . 14 Heat Flow Errors 18 | . . . . . . . . . 1 2 . 10 . 5 Energy Discharges 18 | . . . . . . . . . . 2 . 3 . 13 Parts Rejected 6 | . . . . . . . . . . . . 3 . 3 Parts Fused 2 | . . . . . . . . . . 1 . 1 . . Data Loss (minor) 13 | . . . . . . . . . . 1 . 6 2 4 Data Loss (major) 11 | . . . . . . . . . . 1 1 1 1 7 Misfires 4 | . . . . . . . . . . . . 1 1 2 Alerts 3 | . . . . . . . . . . . . . 1 2 Misdirections 5 | . . . . . . . . . . . . . 2 3 Weapon Failures 7 | . . . . . . . . . . . . 3 . 4 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 570 | . . . . . 46 . 6 . 49 40 . 429 . . Projectiles 356 | . . . . . . . 3 . 42 22 . 289 . . Explosions 214 | . . . . . 46 . 3 . 7 18 . 140 . . Melee . | . . . . . . . . . . . . . . . Knockbacks 42 | . . . . . 2 . 2 1 6 . . 24 . 7 Impact . | . . . . . . . . . . . . . . . Kinetic 41 | . . . . . 2 . 2 1 6 . . 23 . 7 Secondary 1 | . . . . . . . . . . . . 1 . . Self-Inflicted Damage 362 | 24 . 3 . . 142 . 42 . 1 . . 131 . 19 Shots 18 | 1 . 1 . . 6 . 3 . 1 . . 4 . 2 Rammed . | . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 788 | 30 135 278 . 132 395 . 191 246 533 205 27 386 . 788 Average Temperature 118 | 21 47 115 . 54 121 . 88 83 137 85 18 79 . 201 Received Heat Transfer 2453 | . 54 48 . 30 468 . 162 . 606 65 . 405 . 615 Effects 35 | . . 2 . . 5 . . . 11 . . 1 . 16 Shutdowns 8 | . . . . . . . . . 2 . . 1 . 5 Energy Bleed 2 | . . . . . . . . . 1 . . . . 1 Interference 9 | . . 2 . . 3 . . . 2 . . . . 2 Matter Decay 3 | . . . . . 2 . . . 1 . . . . . Short Circuit 2 | . . . . . . . . . . . . . . 2 Damage (minor) 4 | . . . . . . . . . 1 . . . . 3 Damage (major) 7 | . . . . . . . . . 4 . . . . 3 Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . . 3 . . 1 . . Combat Hostiles 2 | . . . . . . . . . 2 . . . . . Parts Fried 14 | . . . . 1 . . . . 9 . . 2 . 2 Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 7 | . . . . . . . . . 3 . . 4 . . Combat Hostiles 7 | . . . . . . . . . 3 . . 4 . . Parts Melted 15 | 1 . . . . . . . . 2 . . 12 . . Heat Transferred 4653 | 150 75 50 . 25 659 . 296 . 1506 37 200 1655 . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 7 | 1 . 1 . . 2 . . . 1 . . 2 . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Was Fac Peak Influence 306 | 10 69 78 . 20 306 100 . . 243 . . 306 . 149 Initial 100 | . 4 18 . . 1 100 . . . . . 57 . . Average 70 | 2 43 56 . 5 106 85 . . 72 . . 111 . 47 Maximum Alert Level 1 | . . . . . 1 . . . 1 . . 1 . . Low Security (%) 92 | 100 100 100 . 100 85 100 . . 91 . . 81 100 100 Level 1 7 | . . . . . 14 . . . 8 . . 18 . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 24 | . . . . . 2 . . . 13 . . 7 . 2 Investigation 4 | . . . . . 1 . . . 1 . . 2 . . Extermination 11 | . . . . . . . . . 6 . . 3 . 2 Reinforcement 6 | . . . . . 1 . . . 3 . . 2 . . Assault . | . . . . . . . . . . . . . . . Garrison 3 | . . . . . . . . . 3 . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . 1 . . . 1 . . 1 . . Haulers Reinforced 1 | . . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . 1 . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Was Fac Distress Signals 2 | . . . . . . . . . 1 . . 1 . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 156 | . 3 2 . 2 14 . 11 3 34 5 5 48 5 24 Peak Tracking Total 10 | . 2 2 . 2 3 . 9 2 5 5 1 8 5 10 Tactical Retreats 7 | . . . . . 1 . . . 2 . . 3 . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Was Fac Traps Triggered 7 | . 3 . . . . . . . . . . 3 . 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . 2 . . Most Traps Carried 3 | . . . . 3 3 3 3 3 3 . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Was Fac Machines Disabled 19 | . . . . . 2 . 2 . 5 . . 3 . 7 Max in Single Turn 2 | . . . . . 1 . 1 . 2 . . 1 . 2 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Was Fac Machines Accessed 20 | . 1 . 4 . 3 1 . . 4 1 . 5 . 1 Terminals 7 | . 1 . . . 1 . . . 2 1 . 2 . . Fabricators 3 | . . . . . . 1 . . 1 . . . . 1 Repair Stations 4 | . . . . . 1 . . . 1 . . 2 . . Recycling Units 2 | . . . . . 1 . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 93 | . 1 . 49 . 15 2 . . 9 1 . 14 . 2 Successful 78 | . 1 . 49 . 12 1 . . 5 1 . 7 . 2 Failed 15 | . . . . . 3 1 . . 4 . . 7 . . Catastrophic . | . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 1 | . . . 1 . . . . . . . . . . . Terminals 12 | . 1 . . . 1 . . . 4 1 . 5 . . Fabricators 6 | . . . . . . 2 . . 2 . . . . 2 Repair Stations 20 | . . . . . 11 . . . 3 . . 6 . . Recycling Units 6 | . . . . . 3 . . . . . . 3 . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 55 | . 1 . 49 . 1 . . . 1 1 . 2 . . Record 50 | . . . 49 . . . . . . 1 . . . . Open DSF 3 | . . . . . . . . . 1 . . 2 . . Branch Access Points 1 | . 1 . . . . . . . . . . . . . Registered Components 1 | . . . . . 1 . . . . . . . . . Fabricator Hacks 5 | . . . . . . 1 . . 2 . . . . 2 Network Status 3 | . . . . . . 1 . . 1 . . . . 1 Build 2 | . . . . . . . . . 1 . . . . 1 Repair Station Hacks 15 | . . . . . 10 . . . 2 . . 3 . . Scan Component 8 | . . . . . 5 . . . 1 . . 2 . . Repair 6 | . . . . . 4 . . . 1 . . 1 . . Refit 1 | . . . . . 1 . . . . . . . . . Recycling Unit Hacks 3 | . . . . . 1 . . . . . . 2 . . Retrieve Matter 1 | . . . . . . . . . . . . 1 . . Retrieve Components 2 | . . . . . 1 . . . . . . 1 . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 10 | . . . . . 3 1 . . 2 . . 3 . 1 Full Trace Events 4 | . . . . . 1 . . . 1 . . 2 . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built 2 | . . . . . . . . . 2 . . . . . Authchips . | . . . . . . . . . . . . . . . Time 223 | . . . . . . . . . 117 . . . . 106 Total Part Build Rating 14 | . . . . . . . . . 14 . . . . . Parts Repaired 6 | . . . . . 4 . . . 1 . . 1 . . Time 169 | . . . . . 116 . . . 13 . . 40 . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter 75 | . . . . . . . . . . . . 75 . . Retrieved Components 9 | . . . . . . . . . . . . 9 . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Was Fac Total Allies . | . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Was Fac Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . . . 1 2 . . . Drone Launches 2 | . . . . . . . . . . . . 2 . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Was Fac Turns Passed 12377 | 83 113 120 630 1006 615 469 1275 461 2760 1103 109 2010 153 1470 Spaces Moved 5670 | 53 56 73 498 512 249 190 509 225 1195 482 49 731 117 731 Core 104 | 11 . . . . . . . . 4 . . 1 42 46 Treads 44 | . 2 . . . . . . . . . . 42 . . Legs 4738 | 42 54 73 498 512 249 190 509 225 1191 482 49 399 1 264 Wheels 363 | . . . . . . . . . . . . 289 74 . Hover 421 | . . . . . . . . . . . . . . 421 Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 190 120 190 190 186 120 190 190 155 50 105 Average Speed 187 | 105 123 120 124 190 183 216 243 186 187 224 190 211 128 164 Slowest Speed 2050 | 120 190 120 190 190 260 260 260 186 900 260 190 2050 720 650 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . 1 . . Exploration Rate (%) 37 | 5 15 11 89 98 27 4 75 21 25 61 6 19 88 18 Regions Visited 14 Branch Regions 7 Pre-discovered Areas 2 | . . . 1 . . . . . . . 1 . . . Known Exits Taken 12 | 1 1 1 1 1 1 1 1 1 1 1 1 . . . Unknown Exits Taken . | . . . . . . . . . . . . . . . Scrap Searched 1 | . . . . . . . 1 . . . . . . . Spaces Dug 2 | . . . . . . . . . 2 . . . . . Terrain Destroyed 543 | 5 . . . . 145 . 68 4 56 47 7 169 . 42 Melee . | . . . . . . . . . . . . . . . Projectile 82 | . . . . . 4 . 6 4 28 1 7 22 . 10 AOE 461 | 5 . . . . 141 . 62 . 28 46 . 147 . 32 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Was Fac Total 6856 | 77 81 93 512 531 334 250 526 249 1595 499 54 1000 119 936 Wait 470 | . 6 5 . . 21 46 . 10 213 . . 111 . 58 Move 5657 | 52 55 72 497 511 248 189 508 224 1194 481 48 731 116 731 Hop . | . . . . . . . . . . . . . . . Pick Up 169 | 16 4 3 7 8 11 6 2 1 47 4 1 20 2 37 Fast Attach 22 | . 4 . . 1 1 1 1 . 3 . . 1 . 10 Attach 115 | 7 2 . . . 9 4 2 2 22 2 . 27 1 37 Detach 14 | . . . . . 1 1 . 1 1 . . 1 . 9 Swap 44 | 1 2 2 1 . 6 . . 1 14 2 . 8 . 7 Drop 76 | . 1 4 7 4 2 3 3 . 24 5 . 8 . 15 Fire 287 | 1 7 7 . 7 35 . 10 10 77 5 5 91 . 32 Melee . | . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire 2 | . . . . . . . . . . . . 2 . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Waste -5/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Identified exit to Materials 8 | -11/Scrapyard | Discovered exit to Materials (range 15) 84 | -11/Scrapyard | Entered Materials 84 | -10/Materials | Evolved 1 slot: Weapon x1 93 | -10/Materials | Identified exit to Mines 197 | -10/Materials | Entered Mines 259 | -10/Mines | Met a Derelict bent on vengeance 311 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 312 | -10/Mines | Identified exit to Exiles 312 | -10/Mines | Discovered exit to Exiles (range 5) 317 | -10/Mines | Entered Exiles 362 | -10/Exiles | Identified exit to Mines 362 | -10/Exiles | Discovered exit to Mines (range 15) 375 | -10/Exiles | Met 8R-AWN 396 | -10/Exiles | Met EX-HEX 477 | -10/Exiles | Build established: Hacker-Gunner 484 | -10/Exiles | Met EX-DEC 504 | -10/Exiles | Visited The Gauntlet 670 | -10/Exiles | Met EX-BIN 808 | -10/Exiles | Learned location of Zion (-7) 926 | -10/Exiles | Discovered exit to Mines (range 11) 947 | -10/Exiles | Entered Mines 1292 | -9/Mines | Found a hidden stash of uninstalled traps 1850 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1899 | -9/Mines | Identified exit to Materials 1899 | -9/Mines | Discovered exit to Materials (range 11) 1943 | -9/Mines | Discovered exit to Materials (range 5) 1953 | -9/Mines | Entered Materials 1953 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2243 | -8/Materials | Build established: Scavenger-Skirmisher 2259 | -8/Materials | Repaired Grenade Launcher 2259 | -8/Materials | Repaired EM Pulse Gun 2259 | -8/Materials | Repaired Lgt. Nuclear Core 2285 | -8/Materials | Repaired EM Pulse Gun 2543 | -8/Materials | Identified exit to Factory 2543 | -8/Materials | Discovered exit to Factory (range 9) 2568 | -8/Materials | Entered Factory 2568 | -7/Factory | Evolved 2 slots: Utility x2 3012 | -7/Factory | Identified exit to Lower Caves 3012 | -7/Factory | Discovered exit to Lower Caves (range 13) 3037 | -7/Factory | Entered Lower Caves 3266 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 3307 | -7/Lower Caves | Destroyed 7 combat bots 3433 | -7/Lower Caves | Encountered a Warlord checkpoint 4143 | -7/Lower Caves | Build established: Scavenger-Gunner 4196 | -7/Lower Caves | Identified exit to Lower Caves 4196 | -7/Lower Caves | Discovered exit to Lower Caves (range 12) 4312 | -7/Lower Caves | Entered another Lower Caves area 4355 | -7/Lower Caves | Identified exit to Factory 4355 | -7/Lower Caves | Discovered exit to Factory (range 15) 4773 | -7/Lower Caves | Entered Factory 4773 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4924 | -6/Factory | Fabricated Matter Neutralizer (x2) 5064 | -6/Factory | Build established: Scavenger-Tank 5425 | -6/Factory | Repaired Seismic Detector 5463 | -6/Factory | Spotted B-75 Beast 5589 | -6/Factory | Lost 8 parts (1p1n3u3w) 5789 | -6/Factory | Build established: Hacker-Gunner 6126 | -6/Factory | Lost 7 parts (1p4n2w) 7272 | -6/Factory | Identified exit to Lower Caves 7272 | -6/Factory | Discovered exit to Lower Caves (range 9) 7533 | -6/Factory | Entered Lower Caves 7892 | -6/Lower Caves | Learned 4 Factory zone layouts 8133 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 8209 | -6/Lower Caves | Encountered a Warlord checkpoint 8436 | -6/Lower Caves | Build established: Hacker-Mutant 8603 | -6/Lower Caves | Identified exit to Lower Caves 8603 | -6/Lower Caves | Discovered exit to Lower Caves (range 7) 8636 | -6/Lower Caves | Entered another Lower Caves area 8734 | -6/Lower Caves | Learned Factory emergency access door positions 8739 | -6/Lower Caves | Identified exit to Factory 8739 | -6/Lower Caves | Discovered exit to Factory (range 4) 8745 | -6/Lower Caves | Entered Factory 8745 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 8821 | -5/Factory | Spotted B-75 Beast 8893 | -5/Factory | Destroyed B-75 Beast 8908 | -5/Factory | Crushed by falling debris 9051 | -5/Factory | Build established: Scavenger-Gunner 9631 | -5/Factory | Cargo convoy interrupted 9658 | -5/Factory | System corruption reached 10% 9700 | -5/Factory | Lost 8 parts (1p3n1u3w) 9905 | -5/Factory | Lost 3 parts (1n2u) 10192 | -5/Factory | Build established: Hacker-Tank 10349 | -5/Factory | Repaired Antimatter Cannon 10580 | -5/Factory | Build established: Hacker-Gunner 10755 | -5/Factory | Sucked down chute 10755 | -5/Factory | Entered Waste 10770 | -5/Waste | EMP discharged 10814 | -5/Waste | Spotted C-40 Crusher 10829 | -5/Waste | Spotted C-40 Crusher 10831 | -5/Waste | Spotted C-40 Crusher 10833 | -5/Waste | Spotted C-40 Crusher 10835 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 10850 | -5/Waste | Spotted C-40 Crusher 10870 | -5/Waste | EMP discharged 10874 | -5/Waste | Spotted C-40 Crusher 10877 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 10878 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 10881 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 10884 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 10887 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 10900 | -5/Waste | Identified exit to Factory 10900 | -5/Waste | Discovered exit to Factory (range 16) 10908 | -5/Waste | Entered Factory 10918 | -5/Factory | Lost 6 parts (2n3u1w) 11142 | -5/Factory | Build established: Hacker-Mutant 11175 | -5/Factory | Core integrity fell below 50% 11554 | -5/Factory | Build established: Scavenger-Gunner 12362 | -5/Factory | Core integrity fell below 20% 12378 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- K-01 Serf collects debris. Penetrated by Slug. Imp. Titanium Leg destroyed. Penetrated by Slug. Critical hit (Smash). Adv. Cooling System destroyed. System corrupted by crushing effect (+2). Knocked back. Penetrated by Slug. Slug penetrates B-60 Warrior. Penetrated by Slug. K-01 Serf collects debris. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. K-01 Serf collects debris. Penetrated by Slug. Arm. Leg destroyed. M-13 Machinist repairs G-50 Soldier. Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????#??????????????????????????????????? | | ??????????????# ?????????????????????????????????? | | ??????????????+ ????????????????????????????????? | | ??????????????# ???????????????????????????????? | | ??????????????# ??###?????????????????????????? | | ??????????????# ##T #######+###??????????????? | | ??????????##### #??????????????? | | ????????? k #??????????????? | | ????????? g = #??????????????? | | ????????? h hbgm g #??????????????? | | ??????????????# h b@g #??????????????? | | ??????????????############### #??????????????? | | ????????????????????????????# #??????????????? | | ????????????????????????????# #??????????????? | | ????????????????????????????# #??????????????? | | ????????????????????????????# #??????????????? | | ????????????????????????????# ! #??????????????? | | ????????????????????????????# #??????????????? | | ????????????????????????????# #??????????????? | | ??????????????????????????### ###????????????? | | ??????????????????????????# ## #???? | | ???????###+######+#####+### #???? | | ???????# #???? | | ######## "" #???? | | [ = T "???? | | #???? | | """" #???? | | """" ############# ????? | | """" #???????????# ####### #????? | | """" #???????????###########????????????? | | """" #??????????????????????????????????? | | """" !*] #??????????????????????????????????? | | !*] +??????????????????????????????????? | | !* #??????????????????????????????????? | | #??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 85 Energy Generation 29 Energy Capacity 340 Matter Stores 700 Matter Capacity 700 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 210 Power Amplification 20 Armor Coverage 450 Resistance: KI 55 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 20 Power Shielding 66 Propulsion Shielding 66 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 1 Energy Filtering 30 Kinecelleration 40 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Matter Neutralizer | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FireCobblerMinigun Manual? 0 Play Time 02:20:07 Cumulative 19.1 hours Start 2024.12.30 @ 22:36:31 End 2024.12.31 @ 16:54:57 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 16 Rogue 0 Adventurer 0 Explorer 16 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 22 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 0cfc1328-4f16-4907-8806-e7af19189f4b