Cogmind - Beta 10.2 *** ADVENTURER MODE // 2020.11.06 @ 14:14:43 // Winter2019/RPGLIKE Player: Kurtz Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (60) 300 Value Destroyed (1999) 1999 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (43) 43 TOTAL SCORE: 4382 Bonus ------- High Alert Combat Kills 43 Cogmind --------- Core Integrity 0/600 Matter 287/300 Energy 200/200 System Corruption 0% Temperature Cool (300) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (2) -------- Light Deuterium Engine Light Nuclear Core > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (7) ------ Weight Redist. System Weight Redist. System Structural Scanner Improved Sensor Array Advanced Signal Interpreter Armor Integrity Analyzer Particle Charger > --- WEAPON (2) ------- Gauss Cannon Hammer > --- INVENTORY (3) ---- Improved Hover Unit Autogun Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Weight Redist. System Weight Redist. System Structural Scanner Improved Sensor Array Advanced Signal Interpreter Armor Integrity Analyzer Particle Charger > --- WEAPON ----------- Gauss Cannon Hammer > --- INVENTORY -------- Improved Hover Unit Autogun [Rating: 30] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Improved Hover Unit Flight Unit Improved Flight Unit Utility Armor Integrity Analyzer Device Structural Scanner Processor Armor Integrity Analyzer Weapon Hammer Energy Gun Particle Gun Ballistic Gun Autogun Ballistic Cannon Gauss Cannon Special Weapon Plasma Cutter Impact Weapon Hammer Build | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Slots Evolved 11 | 4 . 6 . 1 Power 1 | . . 1 . . Propulsion 3 | . . 3 . . Utility 6 | 3 . 2 . 1 Weapon 1 | 1 . . . . Parts Attached 67 | 4 27 29 3 4 Power 7 | 1 3 1 1 1 Engine 3 | 1 . 1 . 1 Core 4 | . 3 . 1 . Reactor . | . . . . . Propulsion 17 | 2 3 12 . . Treads . | . . . . . Leg 12 | 2 3 7 . . Wheel . | . . . . . Hover 1 | . . 1 . . Flight 4 | . . 4 . . Utility 20 | . 12 5 1 2 Device 13 | . 7 4 1 1 Storage . | . . . . . Processor 7 | . 5 1 . 1 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 23 | 1 9 11 1 1 Energy Gun 8 | . 6 1 1 . Energy Cannon . | . . . . . Ballistic Gun 6 | 1 3 2 . . Ballistic Cannon 1 | . . . . 1 Launcher . | . . . . . Special Weapon 5 | . . 5 . . Impact Weapon 3 | . . 3 . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 1 | . . . 1 . Power . | . . . . . Propulsion . | . . . . . Utility 1 | . . . 1 . Weapon . | . . . . . Highest Loss Streak 1 | . . . 1 . Average Slot Usage (%) 90 | . 79 92 100 98 Engine 2 | . . 4 2 5 Core 9 | . 10 8 11 6 Leg 17 | . 11 15 28 26 Flight 4 | . . 10 . . Device 20 | . 15 18 28 31 Processor 15 | . 15 16 14 13 Energy Gun 6 | . 11 3 6 3 Ballistic Gun 5 | . 11 4 . . Special Weapon 2 | . . 6 . . Impact Weapon 3 | . . 2 7 6 Naked Turns 4 | . 4 . . . Heaviest Build 24 | 7 13 19 17 24 Greatest Support 52 | 10 10 52 52 52 Greatest Overweight (x) 3 | . 3 1 . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 3 | 2 2 2 2 3 Average Capacity 2 | 2 2 2 2 2 Most Carried 3 | 2 2 2 2 3 Average Carried 1 | . . 1 2 2 Final Capacity 3 | 2 2 2 2 3 Final Carried 2 | 1 . 2 2 2 Class Distribution -------------------- 38% | Scavenger-Assassin 31% | Mutant 10% | Skirmisher 9% | Scout 8% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Assassin | -9/Materials Scavenger-Assassin | -9/Mines Scavenger-Assassin | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Scr Mat Mat Min Mat Matter Collected 1300 | 211 273 613 86 117 Remotely . | . . . . . Salvage Created 2339 | . 225 1649 297 168 Parts 165 | . 20 119 13 13 Haulers Intercepted 2 | . 1 1 . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Combat Hostiles Destroyed 50 | . 6 33 6 5 Melee 2 | . . . 2 . Guns 34 | . 6 22 4 2 Cannons 14 | . . 11 . 3 Classes Destroyed 11 | . 3 5 1 2 Worker 1 | . . 1 . . Builder 1 | . . . . 1 Tunneler 1 | . . . 1 . Hauler 2 | . 1 1 . . Recycler 2 | . 1 1 . . Watcher 3 | . . 2 . 1 Swarmer 3 | . . 3 . . Grunt 33 | . 6 18 6 3 Brawler 2 | . . 2 . . Duelist 1 | . . . . 1 Sentry 11 | . . 10 . 1 Best Kill Streak 5 | . 3 5 4 3 Combat Bots Only 5 | . 2 5 3 2 Max Kills in Single Turn 2 | . 1 1 1 2 Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . . . 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Damage Taken 2436 | . 193 1184 222 837 Core 1928 | . 151 950 171 656 Absorbed by Shields . | . . . . . Redirected to Core 1576 | . 135 711 163 567 Core Remaining (%) 94 | 100 98 . 86 . Volleys Fired 164 | . 23 93 16 32 Largest 2 | . 2 2 1 1 Hottest 88 | . 88 88 56 56 Shots Fired 261 | . 46 167 16 32 Gun 185 | . 46 102 16 21 Cannon 11 | . . . . 11 Launcher . | . . . . . Special 65 | . . 65 . . Kinetic 101 | . 23 63 4 11 Thermal 154 | . 17 104 12 21 Explosive . | . . . . . Electromagnetic 6 | . 6 . . . Robot Hit Streak 44 | . 20 44 21 21 Robot Miss Streak 2 | . 2 2 1 1 Penetration Max 1 | . . . . 1 Secondary Targets 1 | . . 1 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 239 | . 37 145 21 36 Core Hits 102 | . 15 62 10 15 Critical Hits 6 | . . 6 . . Critical Kills 3 | . . 3 . . Critical Parts Destroyed 3 | . . 3 . . Melee Attacks 37 | . . 20 6 11 Impact 37 | . . 20 6 11 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 1 | . . 1 . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3828 | . 526 2023 488 791 Guns 2383 | . 526 1243 249 365 Cannons 251 | . . . . 251 Explosions 118 | . . . 118 . Melee 540 | . . 244 121 175 Ramming . | . . . . . Kinetic 1235 | . 207 712 65 251 Thermal 1969 | . 235 1067 302 365 Explosive . | . . . . . Electromagnetic 84 | . 84 . . . Impact 540 | . . 244 121 175 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 42 | . . 2 25 15 Projectiles . | . . . . . Explosions 25 | . . . 25 . Melee 17 | . . 2 . 15 Knockbacks 2 | . . . . 2 Impact . | . . . . . Kinetic 1 | . . . . 1 Secondary 1 | . . . . 1 Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 451 | . 132 451 234 389 Average Temperature 110 | . 42 92 96 184 Received Heat Transfer 1374 | . 105 621 171 477 Effects 14 | . . 4 . 10 Shutdowns 3 | . . 2 . 1 Energy Bleed 1 | . . . . 1 Interference 7 | . . . . 7 Matter Decay 1 | . . . . 1 Damage (minor) 2 | . . 2 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions 2 | . . 1 . 1 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 6 | . . 5 1 . Heat Transferred 4849 | . 555 3034 557 703 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Peak Influence 530 | . 152 530 336 202 Initial 174 | . . . 174 44 Average 170 | . 38 279 228 97 Maximum Alert Level 2 | . . 2 1 1 Low Security (%) 61 | 100 100 30 46 80 Level 1 29 | . . 45 53 19 Level 2 9 | . . 24 . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . . 4 . 1 Investigation 5 | . . 4 . 1 Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Distress Signals 6 | . 1 4 . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 90 | . 18 50 6 16 Peak Tracking Total 7 | . 4 6 3 7 Tactical Retreats 4 | . . 2 . 2 Traps | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Traps Triggered 11 | . 8 3 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 1 | . . 1 . . Machines | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Min Mat Machines Disabled 3 | . . . 3 . Max in Single Turn 3 | . . . 3 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Machines Accessed 24 | . 8 12 . 4 Terminals 19 | . 7 9 . 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . 1 2 . . Scanalyzers 2 | . . 1 . 1 Garrison Access . | . . . . . Total Hacks 57 | . 18 31 . 8 Successful 38 | . 13 19 . 6 Failed 19 | . 5 12 . 2 Catastrophic 1 | . . 1 . . Database Lockouts . | . . . . . Manual 51 | . 16 27 . 8 Terminals 50 | . 16 27 . 7 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 5 | . 2 3 . . Scanalyzers 2 | . . 1 . 1 Garrison Access . | . . . . . Terminal Hacks 12 | . 4 6 . 2 Prototype ID Bank 7 | . 4 3 . . Unreport Threat 5 | . . 3 . 2 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 4 | . 2 2 . . Retrieve Matter 1 | . 1 . . . Retrieve Components 3 | . 1 2 . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 22 | . 7 11 . 4 Terminals 19 | . 7 9 . 3 Botnet 19 | . 7 9 . 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . 1 . . Reject 1 | . . 1 . . Scanalyzers 2 | . . 1 . 1 Extract 2 | . . 1 . 1 Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 18 | . 6 9 . 3 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 5 | . . 2 . 3 Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 23 | . 4 19 . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Scr Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Scr Mat Mat Min Mat Turns Passed 4065 | 67 1250 1587 686 475 Spaces Moved 2647 | 55 726 1108 482 276 Core 23 | 10 13 . . . Treads . | . . . . . Legs 2049 | 45 713 533 482 276 Wheels . | . . . . . Hover . | . . . . . Flight 575 | . . 575 . . Fastest Speed 29 | 50 50 29 120 120 Average Speed 112 | 107 145 84 120 120 Slowest Speed 200 | 120 200 150 120 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 6 | . . 6 . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 61 | 3 98 85 97 26 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched 1 | . . . 1 . Spaces Dug 3 | . . 3 . . Terrain Destroyed 29 | . . 3 21 5 Melee 3 | . . 3 . . Projectile 5 | . . . . 5 AOE 21 | . . . 21 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Total 3373 | 62 874 1501 564 372 Wait 315 | . 53 182 43 37 Move 2631 | 54 725 1095 481 276 Hop 6 | . . 6 . . Pick Up 41 | 3 22 12 . 4 Fast Attach 25 | 2 6 14 3 . Attach 29 | 2 19 6 . 2 Detach . | . . . . . Swap 14 | . 2 9 1 2 Drop 35 | 1 11 19 2 2 Fire 164 | . 23 93 16 32 Melee 37 | . . 20 6 11 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous 76 | . 13 45 12 6 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 1 exit: Fac) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Utility slot (x3) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 14 | -11/Scrapyard | Discovered new exit (range 15) 68 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 444 | -10/Materials | Discovered new exit (range 16) 601 | -10/Materials | Discovered new exit (range 16) 835 | -10/Materials | Discovered new exit (range 12) 1069 | -10/Materials | Discovered new exit (range 15) 1232 | -10/Materials | Discovered new exit (range 13) 1316 | -10/Materials | Identified exit to Materials 1318 | -10/Materials | Entered another Materials area 1320 | -9/Materials | Reached level 2 1320 | -9/Materials | Reached level 3 1320 | -9/Materials | Upgraded with Propulsion slot (x3) 1395 | -9/Materials | Reached level 4 1535 | -9/Materials | Discovered new exit (range 8) 1545 | -9/Materials | Identified exit to Mines 2041 | -9/Materials | Upgraded with Power slot (x1) 2116 | -9/Materials | Discovered new exit (range 12) 2153 | -9/Materials | Reached level 5 2176 | -9/Materials | Identified exit to Materials 2330 | -9/Materials | Build established: Scout 2428 | -9/Materials | Discovered exit to Mines (range 7) 2437 | -9/Materials | Upgraded with Utility slot (x2) 2619 | -9/Materials | Reached level 6 2710 | -9/Materials | Discovered exit to Materials (range 9) 2905 | -9/Materials | Entered Mines 2907 | -9/Mines | Reached level 7 2913 | -9/Mines | Met a Derelict bent on vengeance 2955 | -9/Mines | Discovered exit to Materials (range 13) 3038 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3041 | -9/Mines | Found Prototype Device 3041 | -9/Mines | Identified Exp. Sensor Array 3066 | -9/Mines | Build established: Scavenger-Assassin 3190 | -9/Mines | Discovered exit to Materials (range 13) 3194 | -9/Mines | Learned location of 1 exit from Materials 3591 | -9/Mines | Entered Materials 3592 | -8/Materials | Identified exit to Factory 3593 | -8/Materials | Reached level 8 3608 | -8/Materials | Upgraded with Utility slot (x1) 3776 | -8/Materials | Reached level 9 4053 | -8/Materials | Core integrity fell below 50% 4062 | -8/Materials | Core integrity fell below 20% 4066 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 04033_ Particle Charger temporarily disabled. 04033_ Gauss Cannon temporarily disabled. 04033_ Structural Scanner temporarily disabled. 04033_ K-01 Serf collects debris. 04034_ Acquired 8 matter. 04035_ R-06 Scavenger collects Aluminum Leg. 04035_ R-06 Scavenger collects Lgt. Nuclear Core. 04036_ K-01 Serf collects debris. 04040_ R-06 Scavenger collects Terrain Scanner. 04043_ K-01 Serf collects debris. 04045_ R-06 Scavenger collects Imp. Heat Sink. 04045_ Destroyed Lgt. Nuclear Core. 04045_ G-47 Trooper system corrupted by crushing effect. 04046_ Overheating: Energy bleed (-48). 04047_ K-01 Serf collects debris. 04049_ R-06 Scavenger collects Melee Analysis Suite. 04050_ Acquired 63 matter. 04050_ K-01 Serf collects debris. 04051_ U-05 Engineer builds a Wall. 04054_ K-01 Serf collects debris. 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"???????????????????????????? | | ??????????????????? ????????????????????????????? | | ??????????????????? ????????????????????????????? | | ???????????????????#?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 23 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Range 16 Terrain Scan Density 135 ECM Strength 1 Additional Mass Support 12 Resistance: KI 25 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 64 Targeting Accuracy 5 Armor Integrity Analysis 33 Particle Charging 15 Offensive Hacking 10 Item Schematics ----------------- Spread Laser | -9/Materials | Extracted VTOL Module | -9/Materials | Extracted Propulsion Shielding | -8/Materials | Extracted Hpw. Tractor Beam | -8/Materials | Extracted Lgt. Deuterium Engine | -8/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Levels Raised 8 | . . 5 1 2 XP Earned 16775 | 4000 835 8070 1335 2535 XP Spent 13950 | 4000 . 6000 . 3950 Upgrades 19 | 8 . 6 . 5 Power Slot 1 | . . 1 . . Propulsion Slot 3 | . . 3 . . Utility Slot 6 | 3 . 2 . 1 Weapon Slot 1 | 1 . . . . Inventory Capacity 3 | 2 . . . 1 Melee Accuracy 4 | 1 . . . 3 KI Resistance % 1 | 1 . . . . Protomatter Created 770 | . 178 390 86 116 Integrity Restored 1543 | . 224 922 257 140 Core 1328 | . 141 799 248 140 Parts 215 | . 83 123 9 . Protomatter Decayed 250 | . 102 79 . 69 Game ------ Seed SmartbombImprovedGravjet Manual? 0 Play Time 00:50:56 Cumulative 414.9 hours Start 2020.11.06 @ 13:23:47 End 2020.11.06 @ 14:14:43 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode Winter2019/RPGLIKE Game No. 28 Rogue 1 Adventurer 27 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 56 Gallery% 44 Achievement% 52 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bc6be889-49a4-479a-9fdb-e777b333eb4c